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It was ported over to the UsefulNotes/{{Atari 2600}}, the UsefulNotes/ColecoVision, and the UsefulNotes/{{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the UsefulNotes/{{NES}} by Vic Tokai.

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It was ported over to the UsefulNotes/{{Atari Platform/{{Atari 2600}}, the UsefulNotes/ColecoVision, Platform/ColecoVision, and the UsefulNotes/{{Intellivision}} Platform/{{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the UsefulNotes/{{NES}} Platform/{{NES}} by Vic Tokai.

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* EveryTenThousandPoints: Depending on the machine's DIP switch settings, the arcade version can give you an extra life for every 30,000/70,000 points; or only for the first 20,000/30,000 points and then never again.

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* EveryTenThousandPoints: Every10000Points: Depending on the machine's DIP switch settings, the arcade version can give you an extra life for every 30,000/70,000 points; or only for the first 20,000/30,000 points and then never again.



* TopDownView: All of the action in this game is seen from this view.

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* TopDownView: All of the action in this game is seen from this view.view.
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''Bump 'n' Jump'', known in Japan as ''Burnin' Rubber'' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally/Midway]].

to:

''Bump 'n' Jump'', known in Japan as ''Burnin' Rubber'' (バーニンラバー Bānin Rabā?), Rabā), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally/Midway]].



!!This game provides examples of

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!!This game provides examples ofof:


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* EveryTenThousandPoints: Depending on the machine's DIP switch settings, the arcade version can give you an extra life for every 30,000/70,000 points; or only for the first 20,000/30,000 points and then never again.
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Pacifist Run being YMMV was due to a mistake, moving this back to the main work page.

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* PacifistRun: Going through an entire level without crashing any of the enemy cars nets you a big end-level bonus.
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* PacifistRun: Going through an entire level without crashing any of the enemy cars nets you a big end-level bonus.
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* EndlessGame: After level 8, levels 4-8 loop indefinitely.

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* EndlessGame: After In most versions, after level 8, levels 4-8 loop indefinitely.indefinitely. The NES version has an ending at level 16, but then starts over with a higher difficulty.
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[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/bump_and_jump.jpg]]
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* PacifistRun: Going through an entire level without crashing any of the enemy cars nets you a big end-level bonus.
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* TheGoldenAgeOfVideoGames: One of the era's examples.
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'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally/Midway]].

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'''''Bump ''Bump 'n' Jump''''', Jump'', known in Japan as '''''Burnin' Rubber''''' ''Burnin' Rubber'' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally/Midway]].
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'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally Midway]].

to:

'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally Midway]].
Bally/Midway]].
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It was ported over to the {{Atari 2600}}, the UsefulNotes/ColecoVision, and the UsefulNotes/{{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the {{NES}} by Vic Tokai.

to:

It was ported over to the {{Atari UsefulNotes/{{Atari 2600}}, the UsefulNotes/ColecoVision, and the UsefulNotes/{{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the {{NES}} UsefulNotes/{{NES}} by Vic Tokai.
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It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the {{NES}} by Vic Tokai.

to:

It was ported over to the {{Atari 2600}}, the ColecoVision, UsefulNotes/ColecoVision, and the {{Intellivision}} UsefulNotes/{{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the {{NES}} by Vic Tokai.
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None


It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the NES by Vic Tokai.

to:

It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics]], and to the NES {{NES}} by Vic Tokai.
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It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by Mattel Electronics, and to the NES by Vic Tokai.

to:

It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by [[{{Creator/Mattel}} Mattel Electronics, Electronics]], and to the NES by Vic Tokai.
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* JumpPhysics: You can direct where you want your car to go when you jump.

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* JumpPhysics: You can direct steer your car where you want your car to go when you jump.
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* JumpPhysics: You can direct where you want your car to go when you jump.
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* DeadlyWalls: The sides of the road are dangerous to touch.
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* DamselInDistress: The driver's girlfriend in the NES version, which kicks off the plot of the game's story.
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'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway.

to:

'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by [[Creator/DataEast Data East Corporation, Corporation]], released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by [[Creator/MidwayGames Bally Midway.
Midway]].
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* CarFu

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* CarFuCarFu: Your car is a weapon to use against other cars on the road.



* DrivingGame

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* DrivingGameDrivingGame: Of the top-down scrolling vehicular combat variety.



* TheGoldenAgeOfVideoGames

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* TheGoldenAgeOfVideoGamesTheGoldenAgeOfVideoGames: One of the era's examples.



* TopDownView

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* TopDownViewTopDownView: All of the action in this game is seen from this view.
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* ScoringPoints: For crashing cars by either bumping them into the side of the road or by landing on top of them with a jump.

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* ScoringPoints: For crashing cars by either bumping them into the side of the road or by landing on top of them with a jump. At the end of each section, the game tallies up the amount of vehicular damage you've caused for bonus points.
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* CollisionDamage: Mostly with the sides of the road, with potholes, and with landing right on top of water.

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* CollisionDamage: Mostly with the sides of the road, with potholes, and with landing right on top of water. Other cars will simply bounce you away if you bump into them.
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* CollisionDamage: Mostly with the sides of the road, with potholes, and with landing right on top of water.
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* CarFu
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* GoombaStomp: You can land right on top of other cars and crash them.

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* EndlessGame

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* EndlessGameEndlessGame: After level 8, levels 4-8 loop indefinitely.
* TheGoldenAgeOfVideoGames
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* ScoringPoints: For crashing cars by either bumping them into the side of the road or by landing on top of them with a jump.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''''Bump 'n' Jump''''', known in Japan as '''''Burnin' Rubber''''' (バーニンラバー Bānin Rabā?), is a 1982 Japanese arcade game created by Data East Corporation, released as both a dedicated board and as part of their DECO Cassette System. The game was published in certain regions by Bally Midway.

In the game, you control a car that's racing against other cars to the finish line. Your car has the ability to bump the other cars off the course (however, the other cars can do the same to yours) as well as the ability to jump over other cars and road obstructions when it reaches a certain speed.

It was ported over to the {{Atari 2600}}, the ColecoVision, and the {{Intellivision}} by Mattel Electronics, and to the NES by Vic Tokai.
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!!This game provides examples of
* DrivingGame
* EndlessGame
* TopDownView

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