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Changed: 398

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Added Monstrous Seal, Portmanteau, edited Level Ate


* LevelAte: World 1 is themed around sweets, World 2 is fruits and vegetables themed, and World 6 is dairy themed.
* RecurringBoss: Katoribu, a large pig-like creature with open mouths are fought at the end of nearly every platformer stage. It continues to appear to fight Upa until the penultimate level of the game (World 7-2).

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* LevelAte: World 1 is themed around sweets, World 2 is fruits and vegetables themed, and World 6 is dairy themed.
themed. Fittingly, they're each named Sweet World, Vegetable World, and Milky World respectively.
* MonstrousSeal: Downplayed with Azarashin, a top hat-wearing seal who is a boss in the Ice World (World 3). He's a dangerous foe, but he isn't grotesque or scary-looking like most examples of the trope, instead looking rather dapper.
* {{Portmanteau}}: One of the enemies in the I.C. World is a snake with a plug for a head named Snakun[[note]]すねーくん[[/note]], a which is a combination of ''snake'' and the Japanese honorific ''kun''.
* RecurringBoss: Katoribu, a large pig-like creature with an open mouths are mouth is fought at the end of nearly every platformer stage. It continues to appear to fight Upa until the penultimate level of the game (World 7-2).

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Changed balloon belly to inflating body gag, and added adults are useless.


The story follows Prince Upa, who comes from a long line of brave fighters. One day he accidentally breaks an urn, [[SealedEvilInACan releasing the evil spirit Zai]] upon the world. Now it's up to him to [[SaveTheWorld save his kingdom]] and rescue the babies Zai captured.

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The story follows Prince Upa, who comes from a long line of brave fighters. One day he accidentally breaks an urn, [[SealedEvilInACan releasing the evil spirit Zai]] upon the world. Now Zai uses his evil magic to steal all the babies in the kingdom, and knocks out all the adults by stealing their dreams. Now, it's up to him to [[SaveTheWorld save his kingdom]] and rescue the babies Zai captured.



* BalloonBelly: What your rattle is capable of giving every enemy in the game. Inflated enemies can be ridden on and used to attack enemies.

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* BalloonBelly: What your rattle is capable AdultsAreUseless: Zai's spell steals all the dreams of giving every enemy the adults in the game. Inflated enemies can be ridden on kingdom, rendering them lethargic and used apathetic to attack enemies.the situation.



* EdibleAmmunition: Flying pink elephants dropping explosive onigiri.

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* EdibleAmmunition: Flying pink elephants dropping called Zoaras drop explosive onigiri.



* ImprobableWeapon: A magic rattle, a gift from a fairy.

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* ImprobableWeapon: A magic rattle, a gift from a fairy.the fairy that was sealed in the same urn Zai was.
* InflatingBodyGag: Your rattle is capable of puffing up enemies. Inflated enemies can be rode on, and used to attack enemies simply by bumping into them.



* RecurringBoss: The large pig-like creatures with giant circular mouths are fought at the end of nearly every platformer stage. It continues to appear to fight Upa until the penultimate level of the game (World 7-2).

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* RecurringBoss: The Katoribu, a large pig-like creatures creature with giant circular open mouths are fought at the end of nearly every platformer stage. It continues to appear to fight Upa until the penultimate level of the game (World 7-2).

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Changed: 15

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* BalloonBelly: What your rattle is capable of giving every enemy in the game. Inflated enemies can be ridden on and used to attack enemies
* BigEater: Upa, all thanks to the two "digging" levels, where he literally eats his way through a giant cake and a labyrinth of cheese.

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* BalloonBelly: What your rattle is capable of giving every enemy in the game. Inflated enemies can be ridden on and used to attack enemies
enemies.
* BigEater: Upa, all thanks to the two "digging" levels, levels where he literally eats his way through a giant cake and a labyrinth of cheese.cheese respectively.


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* RecurringBoss: The large pig-like creatures with giant circular mouths are fought at the end of nearly every platformer stage. It continues to appear to fight Upa until the penultimate level of the game (World 7-2).
Is there an issue? Send a MessageReason:
None


* BalloonBelly: What your rattle is capable of giving every enemy in the game.
* BigEater: Upa, all thanks to the two "digging" levels, where he literally eats his way through.

to:

* BalloonBelly: What your rattle is capable of giving every enemy in the game.
game. Inflated enemies can be ridden on and used to attack enemies
* BigEater: Upa, all thanks to the two "digging" levels, where he literally eats his way through.through a giant cake and a labyrinth of cheese.



* LevelAte: World 1 is a sweets themed level, World 2 is fruits and vegetables themed, and World 6 is milk and cheese themed.

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* LevelAte: World 1 is a sweets themed level, around sweets, World 2 is fruits and vegetables themed, and World 6 is milk and cheese dairy themed.
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''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by Creator/{{Konami}} in 1988 for the Famicom Disk System. It was never physically released in North America, but is available on the Wii's Virtual Console.

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''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by Creator/{{Konami}} in 1988 for the Famicom Disk System. It was never physically released in North America, but is was available on the Wii's UsefulNotes/{{Wii}}'s Virtual Console.
Console before being delisted following the termination of the Wii Shop Channel.
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* LevelAte: World 1 is a sweets-themed level, World 2 is fruits and vegetables themed, and World 6 is milk and cheese themed.

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* LevelAte: World 1 is a sweets-themed sweets themed level, World 2 is fruits and vegetables themed, and World 6 is milk and cheese themed.
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None


* FastTunnelling: In Worlds 1-2 anf 6-2, where Upa must eat through cake and cheese.

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* FastTunnelling: In Worlds 1-2 anf and 6-2, where Upa must eat through cake and cheese.
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None

Added DiffLines:

* BalloonBelly: What your rattle is capable of giving every enemy in the game.
* BigEater: Upa, all thanks to the two "digging" levels, where he literally eats his way through.


Added DiffLines:

* FastTunnelling: In Worlds 1-2 anf 6-2, where Upa must eat through cake and cheese.
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''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by {{Konami}} in 1988 for the Famicom. It was never physically released in North America, but is available on the Wii's Virtual Console.

to:

''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by {{Konami}} Creator/{{Konami}} in 1988 for the Famicom.Famicom Disk System. It was never physically released in North America, but is available on the Wii's Virtual Console.
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* ToyTime: World 7.

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* ToyTime: World 7.7.
----
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''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by {{Konami}} in 1988. It was never physically released in North America, but is available on the Wii's Virtual Console.

to:

''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by {{Konami}} in 1988.1988 for the Famicom. It was never physically released in North America, but is available on the Wii's Virtual Console.



* LevelAte: World 1.

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* LevelAte: World 1.1 is a sweets-themed level, World 2 is fruits and vegetables themed, and World 6 is milk and cheese themed.
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None


* EdibleAmunition: Flying pink elephants dropping explosive onigiri.

to:

* EdibleAmunition: EdibleAmmunition: Flying pink elephants dropping explosive onigiri.
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Added DiffLines:

* EdibleAmunition: Flying pink elephants dropping explosive onigiri.


Added DiffLines:

* SpikesOfDoom: Later levels feature protruding pencil points of pain.
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Added DiffLines:

[[quoteright:282:http://static.tvtropes.org/pmwiki/pub/images/upa_4711.png]]
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''Bio Miracle Bokutte Upa'' (''Bio Miracle - I'm Upa'') is a PlatformGame made by {{Konami}} in 1988. It was never physically released in North America, but is available on the Wii's Virtual Console.

The story follows Prince Upa, who comes from a long line of brave fighters. One day he accidentally breaks an urn, [[SealedEvilInACan releasing the evil spirit Zai]] upon the world. Now it's up to him to [[SaveTheWorld save his kingdom]] and rescue the babies Zai captured.

!! This game provides examples of:
* ImprobableWeapon: A magic rattle, a gift from a fairy.
* LevelAte: World 1.
* SpringsSpringsEverywhere: Spiral notebook bindings.
* ToyTime: World 7.

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