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Crosswicking.


* VillainousBadlandHeroicArcadia: The various good-guy nations either coming from temperate forest areas or beautiful beachy archipelagos, while the villainous Xylvanians live in a grey desert full of pools of toxic waste.



* [[WakeUpCallBoss Wake Up Call Level]]: "Plan of Attack" and especially "Titans of Tundra" in the first, "Line in the Sand" in the sequel.
* WarHasNeverBeenSoMuchFun: So, so much fun.

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* [[WakeUpCallBoss Wake Up Call Level]]: %%* WakeUpCallBoss: "Plan of Attack" and especially "Titans of Tundra" in the first, "Line in the Sand" in the sequel.
* %%* WarHasNeverBeenSoMuchFun: So, so much fun.
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* TacticalSuperweaponUnit: ''1'' has the Battlestation (a superheavy tank) and Aerostation (a Flying Fortress-style bomber) units, which form boss fights in certain missions. The third-to-last campaign mission has the player utilizing their own Battlestation to nearly solo an entire enemy army. If the Battlestation is lost, so goes the mission, as your support cadre cannot fight the rampaging horde of [[NinjaPirateZombieRobot undead]] SuperSoldiers effectively.
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** GrayAndGreyMorality: The Frontier and Tundra. Neither are purely honorable, though the Frontier is clearly better, and part of the story is that Tundra needs to reform. Indeed, the Tundran leadership are clear AntiVillains at their absolute worst, while the Frontier are more or less lead by [[SociopathicHero the warmongering General Herman.]] Get emphasized when, early in the first game, Vlad describes them as "Frontier warmongers and Tundran despots", and the player quickly realizes he's absolutely correct in both assessments.

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** GrayAndGreyMorality: The Frontier and Tundra. Neither are purely honorable, though the Frontier is clearly better, and part of the story is that Tundra needs to reform. Indeed, the Tundran leadership are clear AntiVillains {{Anti Villain}}s at their absolute worst, while the Frontier are more or less lead by [[SociopathicHero the warmongering General Herman.]] Get emphasized when, early in the first game, Vlad describes them as "Frontier warmongers and Tundran despots", and the player quickly realizes he's absolutely correct in both assessments.
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* NotTheIntendedUse: Anti-Air vets in the original Battalion Wars had ''stupidly'' high damage AND fast fire rate. It was merely a matter of getting close enough for the missiles to hit ''ground'' targets, and watching them melt from a lone player controlled AA vet.

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* FreudianTrio: in the first game:
** Western Frontier - General Herman (Id), Colonel Austin (Ego?), Brigadier Betty (Superego)
** Tundran Territories - Major Nelly (Ego), Tsar Gorgi [[spoiler:until his death, at least]], and Marshal Nova (Id/Superego interchangeably).
** Xylvania - Kaiser Vlad (Ego), Countess Ingrid (Superego), [[FunetikAksent Kommander]] Ubel (Id)



* PowerTrio: in the first game:
** Western Frontier - General Herman (Id), Colonel Austin (Ego?), Brigadier Betty (Superego)
** Tundran Territories - Major Nelly (Ego), Tsar Gorgi [[spoiler:until his death, at least]], and Marshal Nova (Id/Superego interchangeably).
** Xylvania - Kaiser Vlad (Ego), Countess Ingrid (Superego), [[FunetikAksent Kommander]] Ubel (Id)

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*** Transport Copter - CH-54 Skycrane / Mi-10

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*** Transport Copter - = CH-54 Skycrane / Mi-10


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*** Battlestation = [[TankGoodness P.1000 "Ratte"]]
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*** RPG-1 = Obvious

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*** RPG-1 = ObviousRPG-7 (obviously)
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* DarkReprise: The [[https://youtu.be/kwop5cT4s3k grim, but triumphant music]] in the Prologue mission of ''Battalion Wars 2'' is played again in [[spoiler:Apocalypse. Except this time, it takes [[https://youtu.be/ATzRCV4_SPo an ever-so-subtly more sinister tone]].]]

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* DarkReprise: The [[https://youtu.be/kwop5cT4s3k grim, but triumphant music]] in the Prologue mission of ''Battalion Wars 2'' is played again in [[spoiler:Apocalypse. Except this time, it takes [[https://youtu.be/ATzRCV4_SPo an ever-so-subtly more sinister tone]].]]tone]]]]. In fact, the difference is so subtle, and it happens so much later on in the game that it's really easy to miss... but they are two distinct tracks.
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* DarkReprise: The [[https://youtu.be/kwop5cT4s3k grim, but triumphant music]] in the Prologue mission of ''Battalion Wars 2'' is played again in [[spoiler:Apocalypse. Except this time, it takes [[https://youtu.be/ATzRCV4_SPo an ever-so-subtly more sinister tone]].]]
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* TankGoodness: The Battlestation, it's the biggest and slowest ground unit, but can generally hold against whatever is thrown at it, its machine guns can rip open infantry and its big guns and turn heavy tanks into scrap with ease.

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* TankGoodness: The Battlestation, it's the biggest and slowest ground unit, but can generally hold against whatever is thrown at it, its machine guns can rip open infantry mow down infantry, and its big guns and turn heavy tanks into scrap main gun can destroy any ground vehicle (except other battlestations) with ease.no more than 2 direct hits. Its only real weakness is sustained, overwhelming anti-tank or artillery fire, or air units.
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* StraightManAndWiseGuy: [[StraightMan Commander Pierce]] and [[PluckyComicRelief Colonel Windsor]], respectively.
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* AttackAttackAttack: Subverted [[PlayedForLaughs for comedic effect]] when Colonel Windsor runs out of troops defending his HQ from Admiral A-Qira.
--> ''Windsor:'' "Attack! Attack! W-w-what do you mean, there's no one left? Outrageous! You'll pay for this, A-Qira!"
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* LeaningOnTheFourthWall: Units will occasionaly give some remarks that makes it seem like they acknowledge how absurd the game can be sometimes.
-->''Frontier Grunt:'' You ever feel like you're just a pawn in a huge game of chess?
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* GettingCrapPastTheRadar: In the first game mission "Striking Distance", a (presumably) bored programmer named the values that keep track of which Tundran Gunships have spawned "[=Gunshit1=]" and "[=Gunshit2=]".

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%% * GettingCrapPastTheRadar: In GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the first game mission "Striking Distance", a (presumably) bored programmer named future, please check the values that keep track of which Tundran Gunships have spawned "[=Gunshit1=]" and "[=Gunshit2=]".trope page to make sure your example fits the current definition.
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* FakeSpecialAttack: [[spoiler: The Mining Spider has some scary looking green lasers to defend itself, but they're more of a lightshow really, barely scratching your Battlestation, and only posing a threat to any infantry you may have.]]
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** During the final mission of the second game, Kaiser Vlad gives one to StarWars.
--> '''Kaiser Vlad''' [[spoiler: Now witness the firepower of this fully armed and operational Mining Spider.]]
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* RealityIsUnrealistic: The members of the Solar Empire have been accused by some critics for having caricatured Asian accents. All of them are actually voiced by Japanese actors.
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** The cutscene that introduces the Anglo Isles campaign, in which Windsor and Pierce try to enjoy their dinner as the battle outside rains pieces of the ceiling on them, is a clear nod to ''Film/CarryOnUpTheKhyber''.
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*** Spodnik Tracking Unit = Sputnik
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* GettingCrapPastTheRadar: In the first game mission "Striking Distance", a (presumably) bored programmer named the values that keep track of which Tundran Gunships have spawned "Gunshit1" and "Gunshit2".

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* GettingCrapPastTheRadar: In the first game mission "Striking Distance", a (presumably) bored programmer named the values that keep track of which Tundran Gunships have spawned "Gunshit1" "[=Gunshit1=]" and "Gunshit2"."[=Gunshit2=]".
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* GettingCrapPastTheRadar: In the first game mission "Striking Distance", a (presumably) bored programmer named the values that keep track of which Tundran Gunships have spawned "Gunshit1" and "Gunshit2".
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* ThoseWackyNazis: While not ''technically'' Nazis, the Xylvanian commanders cover most of the character types.

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* ThoseWackyNazis: While not ''technically'' Nazis, the Xylvanian commanders cover most of the character types. Vlad is StupidJetpackHitler, comissioning superheavy bombers and tanks in a bid to win on the technology front, and Ingrid is a {{Ghostapo}}, utilizing forbidden BlackMagic that bites her right in the arse. Ubel is a ''Hogan's Heroes'' style buffoonish, bumbling incompetent.
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* ColorCodedForYourConvenience: Each faction predominantly uses a single color:
** Western Frontier: Green
** Tundran Territories: Red
** Solar Empire: Gold (1), White (2)
** Xylvania: Blue
** Iron Legion: Purple
** Anglo Isles: Yellow
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** [[ANaziByAnyOtherName Xylvania]] = Imperial and [[UsefulNotes/NazisWithGnarlyWeapons Nazi Germany]]

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** [[ANaziByAnyOtherName Xylvania]] = Imperial [[UsefulNotes/ImperialGermany Imperial]] and [[UsefulNotes/NazisWithGnarlyWeapons Nazi Germany]]

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* DamselinDistress: P.O.Ws in the Second game. [[spoiler: So much so that they completely neglect their vehicles and wait for someone to rescue them.]]


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* DistressBall: P.O.Ws in the second game. So much so that they completely neglect their vehicles and wait for someone to rescue them.
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Moving things to the Character page


* TheAhnold: Kommandant Ubel is a very atypical example as he is a villain, but he does fall into a surprising number of traits associated with the archetype: Being DumbMuscle, having a vaguely thick Austrian accent, and at one point gets a BondOneLiner.
--> '''Nova''': [[spoiler:Who is this? What have you done with the Tsar?]]
--> '''Ubel''': [[spoiler:I let him go.]]



* BrawnHilda: Major Nelly.



* GenkiGirl: Brigadier Betty.



* TheAhnold: Kommander Ubel. He even wants to become the "Governator."

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* TheAhnold: Kommandant Ubel is a very atypical example as he is a villain, but he does fall into a surprising number of traits associated with the archetype: Being DumbMuscle, having a vaguely thick Austrian accent, and at one point gets a BondOneLiner.
--> '''Nova''': [[spoiler:Who is this? What have you done with the Tsar?]]
--> '''Ubel''': [[spoiler:I let him go.]]



* CavalryBetrayal: In the first game, Tsar Gorgi attempts to make a pact with Xylvania to force back the Western Frontier, only to have the bombers they send turn on both the Western Frontier and Tundra.



* PuttingOnTheReich: Xylvanian Infantry.

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* PuttingOnTheReich: Xylvanian Infantry.The Xylvanians are mostly flavoured after Imperial Germany (they are led by a Kaiser, their equipment mostly takes inspiration from the World War I-era German Army), but they do throw in a hint of Nazi-era Germany for good measure as well (their territorial ambitions in the first game was motivated by a belief in supremacy over inferior nations).
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* NostalgiaLevel: The co-op missions "From Tundra With Love' and "Crack Squad" are remakes of "Plan of Attack" and "Herman's Heroes" respectively from the first game.
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** The Solar Empire Fighter was inspired by the Super Sylph B-503 from ''Franchise/SentouYouseiYukikaze.''

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** The Solar Empire Fighter was inspired by the Super Sylph B-503 from ''Franchise/SentouYouseiYukikaze.''Literature/SentouYouseiYukikaze.''
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** Empress Lei-Qo = [[Literature/TheArtOfWar Sun-Tzu]]

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** Empress Lei-Qo = [[Literature/TheArtOfWar [[Literature/TheArtOfWarSunTzu Sun-Tzu]]

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