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** After spending the entire prequel series and game outwitting and anticipating Batman, Strange suddenly becomes a lot dumber [[spoiler: after Batman infiltrates the TYGER base. When his copters are unable to find Batman, Strange assumes that he's fallen off the tower.]]
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** The crash Harley uses to crash into the church has "Mind the child" written on the front. [[spoiler:This is the first hint in the game that Harley is pregnant]].

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** The crash ice cream truck Harley uses to crash into the church has "Mind the child" written on the front. [[spoiler:This is the first hint in the game that Harley is pregnant]].
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* AlwaysClose: During the [[spoiler:Deadshot mission]], you have to rush in to save Jack Ryder, as his hit is scheduled to occur in three minutes. Batman saves him a split-second before the shot would have killed him, even if you got there with two minutes to spare.
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Opps, one too many


** TakeThatKiss: Catwoman will occasionally deliver one of these to a thug in combat just before throwing him over her shoulder and slamming his head into the floor.

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** * TakeThatKiss: Catwoman will occasionally deliver one of these to a thug in combat just before throwing him over her shoulder and slamming his head into the floor.
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** TakeThatKiss: Catwoman will occasionally deliver one of these to a thug in combat just before throwing him over her shoulder and slamming his head into the floor.
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* MoreThanMindControl: Brought up by [[GenreSavvy Oracle]] in the Identity Thief side mission, when it turns out the titular {{Serial Killer}}'s fingerprints are the same as Batman's-she points out it's not at all difficult for Scarecrow or Dr. Strange to do it. [[spoiler:Subverted when it turns out the killer is [[CriminalDoppleganger Hush]].]]
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** One of the negative attachments in the Campaign is labeled "One hand tied" In a Combat match it disables the counter icon, in a Stealth it makes it so you can't use silent take downs.
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** The crash Harley uses to crash into the church has "Mind the child" written on the front. [[spoiler:This is the first hint in the game that Harley is pregnant]].
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* WouldHitAGirl: The game introduces female mooks, who Batman beats up like the male thugs except for the limb-breaking finishers.

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* WouldHitAGirl: The game introduces female mooks, who Batman beats up like the male thugs except for the limb-breaking finishers. Other characters have no such qualms about breaking their limbs.
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* NewGamePlus: Allows you to start the game over with all of your previously gotten gadgets and upgrades, but disables counter icons, gives you better-equiped mooks right from the start, makes them more aggressive and gives most bosses extra health while also disabling AntiFrustrationFeatures for the [[spoiler: Mr. Freeze]] fight described above.

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* NewGamePlus: Allows you to start the game over with all of your previously gotten gadgets and upgrades, but disables counter icons, gives you better-equiped mooks right from the start, makes them more aggressive and gives most bosses extra health while also disabling AntiFrustrationFeatures for the [[spoiler: Mr. Freeze]] fight described above. Annoyingly enough, you can only have a single NewGamePlus per file and no option to start one over from beginning.

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** If you die enough times or take too long to figure out how to damage [[spoiler: Mr. Freeze]], you'll get some additional help in form of a checklist of possible takedowns you've done on him already.



* NewGamePlus.

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* NewGamePlus.NewGamePlus: Allows you to start the game over with all of your previously gotten gadgets and upgrades, but disables counter icons, gives you better-equiped mooks right from the start, makes them more aggressive and gives most bosses extra health while also disabling AntiFrustrationFeatures for the [[spoiler: Mr. Freeze]] fight described above.
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* CeilingCling: One of Catwoman's abilities; she has to use this to get Catwoman-specific Riddler trophies.

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* CeilingCling: One of Catwoman's abilities; she has to use this to get Catwoman-specific Riddler trophies.trophies and can use it to her advantage both as an additional hiding spot and as a way to take out any mooks walking above or below her.
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** Depending on whether you finish the Bane sidequest before or after you beat the game, [[spoiler: his hideout is ambushed either by TYGER guards who want to confiscate the TITAN or a random group of desperate mooks who want to use it for themselves to have a chance of survival.]]

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** Depending on whether you finish the Bane sidequest before or after you beat the game, [[spoiler: his hideout is ambushed either by TYGER guards who want to confiscate the TITAN or a random group of desperate Joker mooks who want to either use it for themselves to have a chance of survival.survival now that their boss is gone or just take it back since it was Joker's to begin with.]]
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** Joker's men have the traditional clown make up.

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** Joker's men have the traditional clown make up.up, and the armored ones look like toy soldiers.
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* EliteMooks: The Tyger security force has been specifically trained to counter and apprehend Batman, even proving wise to most of his gadgets. That still doesn't stop him from repeatedly beating and/or evading them, though.
** They're also impossible to completely frighten - in Predator challenges they're never above being "nervous." Talia's guard also counts, as their weapons can't be destroyed, and they get up immediately after being knocked down.

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* EliteMooks: The Tyger security force has been specifically trained to counter and apprehend Batman, even proving wise to most of his gadgets. That still doesn't stop him from repeatedly beating and/or evading them, though.
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They're also impossible to completely frighten - in Predator challenges they're never above being "nervous." None of that still doesn't stop Batman from repeatedly beating and/or evading them, though.
**
Talia's guard also counts, as their weapons can't be destroyed, they randomly SmokeOut of the way of an incoming attack (which thankfully doesn't break your combo), more of them can spawn in the middle of some combat challenges, their attacks have 2 different counters and the one that needs to be evaded hits 4 times instead of 3 (unlike any other enemy with a bladed weapon) and they get up immediately after being knocked down.down, making them immune to Ground Takedowns.
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I don\'t understand why someone wrote Batman beats up the female assassins harder than the male thugs. He doesn\'t. He uses the same moves on them as the male mooks, except he actually goes lighter...he never uses the finishing moves on them. Ever. The worst you can do to them, is use Batman\'s punch to their face. Compare to that you can break male mook arms, legs, smash their heads into the ground, etc.


* WouldHitAGirl: The game introduces female mooks, who Batman beats up ''even more'' brutally then the male ones. (Of course, all the female enemies are trained ninjas, so it makes sense for him to use more stopping power on them then the average dimwitted thug.)

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* WouldHitAGirl: The game introduces female mooks, who Batman beats up ''even more'' brutally then like the male ones. (Of course, all thugs except for the female enemies are trained ninjas, so it makes sense for him to use more stopping power on them then the average dimwitted thug.)limb-breaking finishers.
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* TheStinger: The final Catwoman episode effectively serves as one, starting after the credits & immediately going into the PlayableEpliogue.
** Midway through the credits, [[spoiler:Batman gets one final voicemail from the Joker, [[FoeYay singing "Only You" to ol' Bats]]]]. Likewise, if Catwoman [[spoiler:[[NonStandardGameOver leaves Batman to die in Protocol 10]], Oracle is heard making a desperate cry for help to stop the Joker's army as Batman, Robin, Nightwing & her father have all been killed]].
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* DoesThisRemindYouOfAnything: The section building up to, and including, [[spoiler: Ra's Al Ghul's demon trials]] shares so very similarities with the Scarecrow nightmares in the game before that I can't help but think that it was intentional. First, you have a coughing Batman, with what actually looks a little like gas coming out above him - though if you move the camera, you see it's just water vapor. The screen is tilted to the side, VERY similar to what happens before every Scarecrow sequence. A little later, there's a scene where Batman hallucinates seeing his parents, who speak with the exact same voice filter that they had in the lead-up to the first Scarecrow nightmare. Go into the room just before the [[spoiler: demon trials,]] and you'll hear ghostly voices chanting [[spoiler:"Ra's Al Ghul"]] over and over, sounding EVERY LAST BIT like the voices saying "get out" the first time you enter the morgue in the game before. And then of course, there's the [[spoiler:demon trials]] themselves, which start with the normal-looking room breaking into a massive, surreal looking wasteland, that seems to incorporate parts of Arkham City buildings, including a BAR sign that's just kind of floating there - much like how the Scarecrow worlds were basically surreal voids made up of floating chunks of Arkham Asylum. And this too, is a JourneyToTheCenterOfTheMind, involves battling hallucinations and fighting off the person that sent you there. During said fight, it cuts to reality once or twice, similar to what happened in Scarecrow's final world. And to top this all off, afterwards you get a voicemail from the Joker, in which he mentions you getting those hallucinations, and lists a couple of reasons you could be getting them, the first of course being Scarecrow getting to you again.
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* PsychopathicManchild: Zsasz and Riddler

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* PsychopathicManchild: Zsasz Zsasz, Mad Hatter and Riddler
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** [[Spoiler: Once you infiltrate TYGER's base, Hugo strange will appear on a video screen with a hostage, forcing Batman to stand still while his thugs surround him and gives him a HannibalLecture. Once he actually orders them to kill him, he's moved away from the hostage. Nice scene Strange, but any particular reason you didn't keep that gun pointed to the hostage's head? Batman wouldn't have fought back if it meant he would die.]]

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** [[Spoiler: [[spoiler: Once you infiltrate TYGER's base, Hugo strange will appear on a video screen with a hostage, forcing Batman to stand still while his thugs surround him and gives him a HannibalLecture. Once he actually orders them to kill him, he's moved away from the hostage. Nice scene Strange, but any particular reason you didn't keep that gun pointed to the hostage's head? Batman wouldn't have fought back if it meant he would die.]]
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** [[Spoiler: Once you infiltrate TYGER's base, Hugo strange will appear on a video screen with a hostage, forcing Batman to stand still while his thugs surround him and gives him a HannibalLecture. Once he actually orders them to kill him, he's moved away from the hostage. Nice scene Strange, but any particular reason you didn't keep that gun pointed to the hostage's head? Batman wouldn't have fought back if it meant he would die.]]


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** Might have been unintentional, but one of the conversations between a thug and political prisoner will end with the guy begging the thug not to hurt him and him saying "I can't guarantee that". Batman and Penguin later have the same conversation.

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Not 100% sure about the latter, fix if it\'s wrong.


* DistractedByTheSexy: Seems to be a tactic Catwoman can use to her advantage, as she kisses a mook right before tossing him to the ground with a Judo throw.

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** Depending on whether you finish the Bane sidequest before or after you beat the game, [[spoiler: his hideout is ambushed either by TYGER guards who want to confiscate the TITAN or a random group of desperate mooks who want to use it for themselves to have a chance of survival.]]
* DistractedByTheSexy: Seems to be a tactic Catwoman can use to her advantage, as she kisses one of her counters involves kissing a mook right before tossing him to the ground with a Judo throw.
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* LightningBruiser: Robin, ''in spades''. Playing him in the Challenge maps makes Batman feel like a sluggish tank and Catwoman underpowered.
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* DevelopmentGag: At one point, Batman overhears thugs talking about the rumor that Harley Quinn used to be a man. Harley Quinn was actually motion-captured by a man, and they even released a [[http://www.geekologie.com/2011/09/oh-shishi-its-sexy-time-harley-quinns-mo.php fake reveal trailer]] to tease fans about it.

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Moving inwards since Scarecrow has so many of these.


** There is a [[http://www.youtube.com/watch?v=M7ibNc8vjWE hidden hatch]] that hints at [[spoiler: Scarecrow's]] return. Judging by the contents of the ship, [[spoiler: he may be working in tandem with Bedbug]], who made a brief cameo in the Arkham City comics.
** When checking the radio stations on the Cryptographic Sequencer, you made find some channels that spout off random numbers. When matched up with alphabet and decoded, they likewise hint at Scarecrow's return: the first one is a simple alphabet substitution cipher and translates to "I WILL RETURN BATMAN", the second one uses a reverse alphabet and translates to "YOU WILL PAY FOR WHAT YOU HAVE DONE TO ME" but the third one is a much more elaborate one that not only uses reversed alphabet, but also [[http://en.wikipedia.org/wiki/Vigen%C3%A8re_cipher Vigenere cipher]] so that the actual message is the translation key, which is "FEAR WILL TEAR GOTHAM TO SHREDS", not the decoded message which just reads "SCARECROWSCARECROWSCARECROWSCA".

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** *** There is a [[http://www.youtube.com/watch?v=M7ibNc8vjWE hidden hatch]] that hints at [[spoiler: Scarecrow's]] return. Judging by the contents of the ship, [[spoiler: he may be working in tandem with Bedbug]], who made a brief cameo in the Arkham City comics.
** *** When checking the radio stations on the Cryptographic Sequencer, you made find some channels that spout off random numbers. When matched up with alphabet and decoded, they likewise hint at Scarecrow's return: the first one is a simple alphabet substitution cipher and translates to "I WILL RETURN BATMAN", the second one uses a reverse alphabet and translates to "YOU WILL PAY FOR WHAT YOU HAVE DONE TO ME" but the third one is a much more elaborate one that not only uses reversed alphabet, but also [[http://en.wikipedia.org/wiki/Vigen%C3%A8re_cipher Vigenere cipher]] so that the actual message is the translation key, which is "FEAR WILL TEAR GOTHAM TO SHREDS", not the decoded message which just reads "SCARECROWSCARECROWSCARECROWSCA"."SCARECROWSCARECROWSCARECROWSCA".
*** During the Protocol 10 segment, a group of thugs in unique outfits with Scarecrow's motif appear on the roof of the building with a frozen over swimming pool: they're out of way from your next destination and they disappear after Protocol 10 gets shut down, so this one's quite obscure as well.
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** And if you squint [[ShippingGoggles REAL HARD]], you can find shades of [[spoiler:MurderTheHypotenuse]] with Catwoman and [[spoiler:Talia]]. [[spoiler:He only succeeded with one of them.]]
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Not only Batman too, Robin and Nightwing in the challenge maps really seem to put everything they have in getting those chicks down and out, even the regular counter moves are pretty extreme.


* WouldHitAGirl: The game introduces female mooks, who Batman beats up ''almost'' as brutally as the male ones (he'll never do the limb-breaking finishers on them).

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* WouldHitAGirl: The game introduces female mooks, who Batman beats up ''almost'' as ''even more'' brutally as then the male ones (he'll never do ones. (Of course, all the limb-breaking finishers female enemies are trained ninjas, so it makes sense for him to use more stopping power on them).them then the average dimwitted thug.)
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** How [[spoiler:Talia]] greets you when you arrive to her hidden lair.
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* RuleOfThree: Deadshot manages to kill three Political Prisoners before being caught. Hush killed three people before entering Arkham City, and three more in.
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