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* BelatedHappyEnding: Not to the ''Baldur's Gate'' series, which naturally goes on into ''VideoGame/BaldursGateII,'' but rather for its sister series ''VideoGame/IcewindDale.'' [[spoiler: In that series the devil Belhifet could only be banished from the Prime Material Plane for a hundred years, as you can't kill a devil of his power on the Prime. In ''Siege of Dragonspear'' (set about 30 years later) the PC kills him in Avernus, part of his home plane, so now the wretch is actually just ''gone.'' And he's only in Avernus due to victory in ''Icewind Dale'' so we can consider this a protagonist collaboration!]]
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Nice Hat is now dewicked


* NiceHat: The [[RougeAnglesOfSatin Wizzard]] Hat, a wizard-exclusive item that slightly decreases casting time and improves movement speed.
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* NotMeThisTime: The "Villain" path to acquitting yourself during the trial in the game's epilogue. [[spoiler:It involves confessing various misdeeds you did during the campaign and/or trading on your bad reputation and status as a blackguard (if applicable) to make the defense that [[CardCarryingVillain you are so completely, unashamedly evil that it makes no sense for you to deny your bad deeds. If you make enough of such points, it works.]]

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* NotMeThisTime: The "Villain" path to acquitting yourself during the trial in the game's epilogue. [[spoiler:It involves confessing various misdeeds you did during the campaign and/or trading on your bad reputation and status as a blackguard (if applicable) to make the defense that [[CardCarryingVillain you are so completely, unashamedly evil that it makes no sense for you to deny your bad deeds.deeds]] and ergo, if you say you didn't kill Skie, you mean it. If you make enough of such points, it works.]]

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* NiceHat: The [[RougeAnglesOfSatin Wizzard]] Hat, a mage- and sorcerer-exclusive item that slightly decreases casting time and improves movement speed.

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* NiceHat: The [[RougeAnglesOfSatin Wizzard]] Hat, a mage- and sorcerer-exclusive wizard-exclusive item that slightly decreases casting time and improves movement speed.


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* NotMeThisTime: The "Villain" path to acquitting yourself during the trial in the game's epilogue. [[spoiler:It involves confessing various misdeeds you did during the campaign and/or trading on your bad reputation and status as a blackguard (if applicable) to make the defense that [[CardCarryingVillain you are so completely, unashamedly evil that it makes no sense for you to deny your bad deeds. If you make enough of such points, it works.]]

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* AntiFrustrationFeatures: Flaming Fist/Coalition Forces troops do not turn hostile when hit by friendly fire during the two major battles, and plot-important characters will stay away from the melee so they won't get killed by accident.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
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Flaming Fist/Coalition Forces troops do not turn hostile when hit by friendly fire during the two major battles, and plot-important characters will stay away from the melee so they won't get killed by accident.accident.
** Random encounters have been ''massively'' paired down, and reworked into unique locations and encounters unto themselves. This makes travelling between areas much less of a hassle.



* AxCrazy: Bhaal's former high priestess, Madele, and how. Given [[ColdBloodedTorture what]] [[EyeScream she's]] [[GoMadFromTheIsolation gone through]] at the hands of the Cyricists, it's impressive she has any semblance of a rational mind.

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* AxCrazy: Bhaal's former high priestess, Madele, and how. Given [[ColdBloodedTorture what]] the ColdBloodedTorture she suffered, [[EyeScream she's]] both her eyes being gouged out]] and [[GoMadFromTheIsolation gone through]] being left to rot in a cage]] at the hands of the Cyricists, it's impressive she has any semblance of a rational mind.



** Actually a BigBadDuumvirate with The Hooded Man AKA Jon Irenicus also manipulating events behind the scenes. He is more TheManBehindTheMan and taking advantage of events as opposed to actually instituting the main plot of the game, however.



* DrillSergeantNasty: Vigilant Halasan, a low-ranking Waterdhavian officer who's trying to whip a ragtag group of Daggerford militia members into shape, giving the player the opportunity to help her as part of a sidequest.

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* DrillSergeantNasty: Vigilant Halasan, a low-ranking Waterdhavian officer who's trying to whip a ragtag group of Daggerford militia members into shape, giving shape. She gives the player the opportunity to help her as part of a sidequest.



* EvenEvilHasLovedOnes: There's a Green Dragon guarding the overtaken temple of Bhaal who serves as an OptionalBoss. If you kill her and talk to Ziatar, the Green [[HalfHumanHybrid Half-dragon]] inside the temple, you learn that the dragon in question was her sister, and Ziatar is shocked to hear that the player's party killed her.

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* EvenEvilHasLovedOnes: There's a Green Dragon guarding the overtaken temple of Bhaal who serves as an OptionalBoss. If you kill her and talk to Ziatar, the Green [[HalfHumanHybrid [[DraconicHumanoid Half-dragon]] inside the temple, you learn that the dragon in question was her sister, and Ziatar is shocked to hear that the player's party killed her. her and, if you show her green dragon scales as proof, she furiously declares "IllKillYou"



** There are also shades of this between Hephernaan and the Hooded Man [[spoiler:(Irenicus)]] concerning whose [[EvilPlan Evil Plan]] the Bhaalspawn should be a pawn in. Hephernaan [[spoiler:needs their blood to open a portal to the Nine Hells]] while the Hooded Man needs them for... well, you'll find out soon enough. The Hooded Man even displays something of an EvilerThanThou attitude towards Hephernaan.

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** There are also shades of this between Hephernaan and the Hooded Man [[spoiler:(Irenicus)]] concerning whose [[EvilPlan Evil Plan]] EvilPlan the Bhaalspawn should be a pawn in. Hephernaan [[spoiler:needs their blood to open a portal to the Nine Hells]] while the Hooded Man needs them for... well, you'll find out soon enough.for his own purposes. The Hooded Man even displays something of an EvilerThanThou attitude towards Hephernaan.



* {{Jerkass}}:
** Quartermaster Belegarm, the Flaming Fist's camp merchant, is insufferably snide and rude to you and insinuates he believes the rumours about you being in league with Sarevok. [[BullyingADragon You'd think he'd be more careful about mouthing off to someone who killed a Bhaalspawn and is (as far as he suspects) utterly ruthless]], but alas no.
** Torsin de Lancie. Sure, he cares about the lives of his own men, but he's condescending to everyone around him, openly indulges in TortureForFunAndInformation and TamperingWithFoodAndDrink just for a slight advantage over his enemies and treats you like ''you're'' the jerk if you stand up to him about it. [[TheFriendNobodyLikes The other Alliance leaders don't think much of him.]]



* NotQuiteTheRightThing: If you stopped to listen to a vampire's pleas, your vampire hunter associates attempt to murder you. The vampire turns out to be an agent for Larloch, the setting's equivalent of ''Vecna.''

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* NotQuiteTheRightThing: If you stopped to listen to a vampire's pleas, your vampire hunter associates attempt to murder you. The vampire turns out to be an agent for Larloch, the setting's equivalent of ''Vecna.''''Vecna''. At least you get a nice Ioun Stone for your troubles!



* ReasonableAuthorityFigure: Baldur's Gate's Council of Four gets an expanded role, and each of them are very much this.

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* ReasonableAuthorityFigure: Baldur's Gate's Council of Four gets an expanded role, and each most of them are very much this.



* ShoutOut: The Wizzard hat, which boosts a mage's spellcasting and movement speed, is an obvious homage to Rincewind of the ''Literature/{{Discworld}}'' novels.

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* ShoutOut: ShoutOut:
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The Wizzard hat, which boosts a mage's spellcasting and movement speed, is an obvious homage to Rincewind of the ''Literature/{{Discworld}}'' novels.



* TamperingWithFoodAndDrink: Potentially. [[VideoGameCrueltyPotential If you're feeling up to it]], you can accept a mission to place a non-deadly poison in the Crusade's the food and water supplies in the depths of Dragonspear Castle. Doing so will make the climactic battle easier against Crusade forces slightly easier, but [[spoiler:will also make it harder to convince people you didn't murder Skie]].



* TokenHeroicOrc: In a first for the series, there's a goblin party member, M’Khiin Grubdoubler the shaman. Further fitting this trope, she's a Neutral aligned character who is explicitly adventuring because [[MySpeciesDothProtestTooMuch she found goblin culture too limiting and foolishly self-destructive to put up with]].

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* TokenHeroicOrc: TokenHeroicOrc:
**
In a first for the series, there's a goblin party member, M’Khiin Grubdoubler the shaman. Further fitting this trope, she's a Neutral aligned character who is explicitly adventuring because [[MySpeciesDothProtestTooMuch she found goblin culture too limiting and foolishly self-destructive to put up with]].



** There's also an example of this who is still technically hostile to the player character. An orc named Ravoc in the exterior of Dragonspear Castle can be spoken to to learn why he has joined Caelar's crusade. His motivations? He lost tribe members during the last Dragonspear War, and his tribe's shamans have confirmed that the souls of those unfortunates now languish in the Nine Hells, being tormented by devils -- which your player character can even remark is [[AFateWorseThanDeath "a fate even an orc doesn't deserve"]]. He wants to free them from their suffering.

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** There's also an example of this who is still technically hostile to the player character. An orc named Ravoc in the exterior of Dragonspear Castle can be spoken to to learn why he has joined Caelar's crusade. His motivations? He lost tribe members during the last Dragonspear War, and his tribe's shamans have confirmed that the souls of those unfortunates now languish in the Nine Hells, being tormented by devils -- which your player character can even remark is [[AFateWorseThanDeath [[FateWorseThanDeath "a fate even an orc doesn't deserve"]]. He wants to free them from their suffering.



* TrueCompanions: Although she remains behind during this adventure, the game further emphasizes Imoen as your unfalteringly loyal life partner. Come hell, high water or [[spoiler:first degree murder charges]], she's always got your back, and will always see the best in you.

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* TrueCompanions: TrueCompanions:
**
Although she remains behind during this adventure, the game further emphasizes Imoen as your unfalteringly loyal life partner. Come hell, high water or [[spoiler:first degree murder charges]], she's always got your back, and will always see the best in you.



* UnexplainedAccent: Duke Entar speaks with a rather hammy-sounding French accent. Nobody, not even his fellow Dukes or his own daughter, shares this accent.

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* UnexplainedAccent: Duke Entar speaks with a rather hammy-sounding French accent. Nobody, not even his fellow Dukes or his own daughter, shares this accent. It seems to be [[TheArtifact a holdover]] from the first game.
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* KangarooCourt: Zizagged in the epilogue. [[spoiler:You ''can'' convince the majority of the Dukes that you didn't murder Skie, but the protests of Duke Entar (who was Skie's father) and Corwin (who claims to have seen you do it), plus the general public's distrust of Bhaalspawn in the aftermath of Sarevok, essentially force them to keep you locked up. However, if you play your cards right, Duke Belt can convince the other Dukes sans Entar to arrange to have you "smuggled" out of Baldur's Gate.]]

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* KangarooCourt: Zizagged Zigzagged in the epilogue. [[spoiler:You ''can'' convince the majority of the Dukes that you didn't murder Skie, but the protests of Duke Entar (who was Skie's father) and Corwin (who claims to have seen you do it), plus the general public's distrust of Bhaalspawn in the aftermath of Sarevok, essentially force them to keep you locked up. However, if you play your cards right, Duke Belt can convince the other Dukes sans Entar to arrange to have you "smuggled" out of Baldur's Gate.]]
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* DramaticIrony: The protagonist is an AntiAntiChrist (potentially) who has the blood of the God of Murder but is a celebrated hero in Baldur's Gate. They are faced against Caelar Argent, a paladin with the blood of celestials running through her veins who is a hated religious fanatic--at least on your side.


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* GoodVersusGood: What potentially may happen with the Crusade versus the Lords' Alliance forces. The protagonist may be a Lawful Good, goodie-goodie, but that doesn't make Caelar less of their enemy. The Crusade's goals of invading are ''stupid'' not evil.

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* ImmortalityAlwaysEnds: To the point of DramaticIrony, you can end up costing Gurn Coldhearth his immortality ''minutes'' after he achieves it.


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* UndeathAlwaysEnds: To the point of DramaticIrony, you can end up costing Gurn Coldhearth his immortality ''minutes'' after he achieves it.
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* BecameTheirOwnAntithesis: Gurn Coldhearth traded his status as a dwarven priest for the power of becoming a lich.


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* DeaderThanDead: Gurn Coldhearth after he has his SoulJar destroyed. This is optional, though, and you can end up helping him instead.


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* ImmortalityAlwaysEnds: To the point of DramaticIrony, you can end up costing Gurn Coldhearth his immortality ''minutes'' after he achieves it.
* ImmortalitySeeker: Gurn Coldhearth is dying of some affliction that resists healing magic and has decided to seek out the aid of a lich called the Shadow King (Larloch) to become immortal. He doesn't get Larloch's help but one of his minions, who does bestow upon him the condition. It might not last long, though.
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* DidYouJustPunchOutCthulhu: The protagonists have a chance to do this before the final mission as they can potentially slay a black dragon and lich in the middle of the game. The first is an OptionalBoss when you can actually sneak past the wyrm. The second is another OptionalBoss where you must perform an investigation, discover the lich's secrets, find their SoulJar, and then destroy it or the lich will come back within a minute of fighting you. You can make this fight much-much easier if you also get the help of some dwarven clerics by proving one of their allies went rogue to become the lich.


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* PuzzleBoss: Gurn Coldhearth can't be killed by simple force of arms as he's become a lich. You can only destroy him permanently by destroying his SoulJar. However, mortal weapons won't cut it. Instead, you have to find the object first (hidden behind a secret door among a few fakes) and then toss it into a nearby malfunctioning portal to the Elemental Plane of Fire. You can also weaken Gurn using dwarvish holy magic as, otherwise, Gurn is going to probably be too much to handle for your party.
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* BlatantLies: Caelar Argent claims she is representing all the gods in her Crusade. Anyone who knows ''anything'' about the gods in the Realms knows that they could not agree on ''anything.'' Many of them are indeed mortal enemies and cooperating would be considered blasphemy by their followers.

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* AntiHero: The Waterdhavian military leader, Torsin Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers. [[spoiler:It's notable that agreeing with Cedric's ideas generally ends up penalizing your attempts to prove yourself innocent in the game's final chapter unless you plan to prove you're too evil to pretend you're not a murderer.]]

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* AntiHero: AntiHero:
** Caelar Argent is a JeanneDarchetype WellIntentionedExtremist who is a KnightTemplar only in the context that her army is tearing up the Sword Coast getting supplies to man her army. However, her goal of invading Avernus to rescue a bunch of imprisoned souls, is a noble one. It's just ''batshit insane.''
**
The Waterdhavian military leader, Torsin Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers. [[spoiler:It's notable that agreeing with Cedric's ideas generally ends up penalizing your attempts to prove yourself innocent in the game's final chapter unless you plan to prove you're too evil to pretend you're not a murderer.]]



* BigBad: Caelar Argent, the Shining Lady. [[spoiler:Subverted, as she was an UnwittingPawn to the ''real'' Big Bad, Belhifet.]]

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* BigBad: Caelar Argent, the Shining Lady.Lady, who is running a massive crusade to build an army for nebulous reasons but which has become such a threat that all of the Sword Coast powers are joined against it. [[spoiler:Subverted, as she was an UnwittingPawn to the ''real'' Big Bad, Belhifet.]]]]
** Actually a BigBadDuumvirate with The Hooded Man AKA Jon Irenicus also manipulating events behind the scenes. He is more TheManBehindTheMan and taking advantage of events as opposed to actually instituting the main plot of the game, however.



* BolivianArmyEnding: [[spoiler:AsYouKnow, Charname and Imoen's party are ambushed by Irenicus.]]

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* BolivianArmyEnding: [[spoiler:AsYouKnow, Charname and Imoen's party are ambushed by Irenicus. This will result in the deaths of at least a couple of your friends.]]



* HeroAntagonist: Preliminary reports indicate that the Shining Lady ''is'' a heroic, good-aligned character, just one whose goals are going to put her in opposition to the player character.

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* HeroAntagonist: Preliminary reports indicate that the Shining Lady ''is'' a heroic, good-aligned character, just one whose goals are going to put her in opposition to the player character. It helps to note that her goal of [[spoiler: ''invading Hell'' is insane due to the forces of evil and good being evenly balanced in the cosmology if not actually slanted to the former.]]
* HeroWithBadPublicity: The entire story is about how the Bhaalspawn can become this despite solving the Iron Crisis and killing Saverok.



* NotQuiteTheRightThing: If you stopped to listen to a vampire's pleas, your vampire hunter associates attempt to murder you. The vampire turns out to be an agent for Larloch, the setting's equivalent of ''Vecna.''
* NotWhatItLooksLike: You have a massive vision of Bhaal's death that causes his holy symbol to be burned around you in an effigy at Boareskyr Bridge. The leaders of the armies just assume YOU did it as a publicity stunt versus it being a genuine miracle. They're also annoyed with you because it makes you look like a Satanic edgelord to the faithful of Lathander as well as Tempus.



* PoorCommunicationKills: You can encounter a vampire hunte, Isabella, and her partner, Tsolak, who ''will'' turn on you if you don't immediately kill a vampire when he wants to explain himself. This will result in the vampire getting away.



* TooDumbToLive: Essentially what the entirety of the Crusade is to anyone who knows anything about ''TabletopGame/DungeonsAndDragons'' comsology or ''TabletopGame/ForgottenRealms''. Caelar Argent has the plan to ''invade hell'' in order to rescue the souls of those kidnapped by devils and tortured by them. Noble or not, those souls have almost certainly already been transformed into lemures (i.e. devils themselves) but there's no gods backing her quests or divine powers. The Charname can even point out the only thing this is going to accomplish is send a bunch of souls straight down hell's mouth. [[spoiler: Which is the plan.]]



* {{Ungrateful Bastard}}s: There are people in the city shaping up to be this as rumours of you being a Bhaalspawn spread near the start of the game, but almost the entire city becomes this to infuriating levels after [[spoiler:you get framed for Skie's murder]], with some really uncharitable people going so far as to compare you to Sarevok!

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* {{Ungrateful Bastard}}s: There are people in the city shaping up to be this as rumours of you being a Bhaalspawn spread near the start of the game, but almost the entire city becomes this to infuriating levels after [[spoiler:you get framed for Skie's murder]], with some really uncharitable people going so far as to compare you to Sarevok!Sarevok! {{Justified}} as the Hooded Man has been playing games behind the scenes to turn the public against you this entire time. Also, some of the things that happen around you ''are'' pretty sus.
* VanHelsingHateCrimes: Played with. The vampire hunter, Isabella and Tsolak, are thieves who turn on you if you don't immediately agree to kill a vampire. The thing is that the vampire is evil and they are good but their PoorCommunicationKills can get them slain.
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* AntiHero: The Waterdhavian military leader, Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers. [[spoiler:It's notable that agreeing with Cedric's ideas generally ends up penalizing your attempts to prove yourself in the game's final chapter.]]

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* AntiHero: The Waterdhavian military leader, Torsin Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers. [[spoiler:It's notable that agreeing with Cedric's ideas generally ends up penalizing your attempts to prove yourself innocent in the game's final chapter.chapter unless you plan to prove you're too evil to pretend you're not a murderer.]]
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** The achievement "Trivium" is described as "Perform a task worthy of the Terrible Trivium", which is a fairly obscure reference to ''Literature/ThePhantomTollbooth''.
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* CursedWithAwesome: Downplayed. One of the first magical staffs that the player can find is the Uncursed Staff, which still bears some lingering remnants of its former curse. At the cost of a small penalty to THAC0, it gives the bearer 18 Strength, so it's great to give to a physically weak character like Viconia or a mage who won't need to get into melee combat all that much anyway so they can carry heavier loads.

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* CursedWithAwesome: Downplayed. One of the first magical staffs that the player can find is the Uncursed Staff, which still bears some lingering remnants of its former curse. At the cost of a small penalty to THAC0, [=THAC0=], it gives the bearer 18 Strength, so it's great to give to a physically weak character like Viconia or a mage who won't need to get into melee combat all that much anyway so they can carry heavier loads.
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* AntiHero: The Waterdhavian military leader, Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers.

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* AntiHero: The Waterdhavian military leader, Cedric de Lancie, who gladly resorts to ColdBloodedTorture to get information from enemy soldiers, advocates the use of crippling poison on Crusade forces and openly, proudly states that he would do even worse than that to save the life of even one of his soldiers. [[spoiler:It's notable that agreeing with Cedric's ideas generally ends up penalizing your attempts to prove yourself in the game's final chapter.]]

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* OldSaveBonus: Character import and export will be supported, enabling this.

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* OldSaveBonus: Character import In both directions.
** Importing a save from ''Baldur's Gate: Enhanced Edition'' allows you to benefit from the use of the manuals
and tomes used to raise your character stats, enter at the previous game's level cap and/or bring with you a player party outside the default selection. Some magical items (such as the Gauntlets of Dexterity) cannot be obtained during a ''Siege of Dragonspear'' playthrough, so players who hunt those items down benefit from that as well.
** Conversely, ''Siege of Dragonspear'' saves allow the player to
export will ''Siege of Dragonspear'' saves to ''Baldur's Gate II: Enhanced Edition'', which allows them to export characters with up to 500,000 XP and bring up to ten specific magic items[[note]]The Archer's Eyes amulet, the Bard Hat, the Belt of the Skillful Blade, a magic dart called the Biter, the Buckler of the Fist, the two-handed Dragon Blade, the Helmet of Dumathoin, the Robe of Red Flames, a bard instrument called the Tangled Strings and the Voidsword/Voidhammer[[/note]] which can be supported, enabling this.obtained during the ''Dragonspear'' campaign with them. The items in question can be found dropped by some enemies, found as loot in certain dungeons or bought from specific merchants.

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* BaseBreakingCharacter: InUniverse. [[spoiler:Should you successfully argue in Charname's defense at your trial for Skie's murder, you are informed that the city is fiercely divided on whether or not Charname is a gutless murderer no better than Sarevok, or a noble hero who doesn't deserve the way they're being treated. One side calls for them to swing from the gallows for your crime (which you didn't actually commit), the other thinks you should be celebrated for saving the city regardless of whatever else you may have done. For this reason, the Council chooses to have Charname exiled forever instead, feeling it's the only way to honour your deeds while sidestepping further bloodshed.]]



* BigBad: Caelar Argent, the Shining Lady. [[spoiler:Subverted, as she was an UnwittingPawn to Belhifet.]]

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* BigBad: Caelar Argent, the Shining Lady. [[spoiler:Subverted, as she was an UnwittingPawn to the ''real'' Big Bad, Belhifet.]]
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* CallBack: Thrix the Profane, servant to [[spoiler:Belhifet, has lost faith in his master after the business with [[VideoGame/IcewindDale Crenshinibon]].]]
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''Baldur's Gate: Siege of Dragonspear'' is an ExpansionPack to ''VideoGame/BaldursGate'' (the first game of the [[Franchise/BaldursGate Baldur's Gate series]]). It was developed more than a decade after the original game was released, and developed by Beamdog, who worked on the enhanced editions of the prior games and founded by people who worked on the original game at Creator/BioWare.

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''Baldur's Gate: Siege of Dragonspear'' is an ExpansionPack to ''VideoGame/BaldursGate'' (the first game of the [[Franchise/BaldursGate Baldur's Gate series]]). It was developed more than a decade after the original game was released, and developed released by Beamdog, who worked on the enhanced editions of the prior games and founded by people who worked on the original game at Creator/BioWare.



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* TokenHeroicOrc: In a first for the series, there's a goblin party member, M’Khiin.

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* TokenHeroicOrc: In a first for the series, there's a goblin party member, M’Khiin. M’Khiin Grubdoubler the shaman. Further fitting this trope, she's a Neutral aligned character who is explicitly adventuring because [[MySpeciesDothProtestTooMuch she found goblin culture too limiting and foolishly self-destructive to put up with]].
** Zigzagged with returning series follower Viconia de'Vir, a female drow cleric; whilst officially Evil aligned, she's Evil in that she's completely ruthless about protecting her own skin and totally unrepentant about whatever she has done in the name of survival -- outside of that, she has no particularly malign inclinations or schemes.
** Subverted with Baeloth, a male drow sorcerer, and Dorn, a half-orc blackguard. Both are unrepentantly evil and seeking to ride your coattails in order to complete their own malevolent schemes.
** There's also an example of this who is still technically hostile to the player character. An orc named Ravoc in the exterior of Dragonspear Castle can be spoken to to learn why he has joined Caelar's crusade. His motivations? He lost tribe members during the last Dragonspear War, and his tribe's shamans have confirmed that the souls of those unfortunates now languish in the Nine Hells, being tormented by devils -- which your player character can even remark is [[AFateWorseThanDeath "a fate even an orc doesn't deserve"]]. He wants to free them from their suffering.

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Irenicus' interactions with the player beneath Dragonspear is less about wasting time and more about "why are you helping people instead of getting as many killed as possible".


* CoolCrown: The Crown of Lies, a late-game headgear for mages and sorcerers. It grants extra spell slots at the expense of a steep penalty to the wearer's Lore score.

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* ContinueYourMissionDammit: Zigzagged when the player is sent to the tunnels underneath Dragonspear Castle to plant a magical bomb to make the united armies' assault on Dragonspear Castle easier, only to encounter the Hooded Man. He angrily asks why the player is wasting time grubbing around in the dirt instead of leading the army to battle Caelar's forces ''right now''. This fits the letter of the trope, but completely ignores its spirit for two reasons; the first is that going down into the caves is presented as a ButThouMust, and it's not possible to advance to the actual invasion without going down there at least once. The second is that the Hooded Man doesn't care at all about what the player does, but is instead trying--and failing--to comprehend what the Bhaalspawn is doing, in hopes that will give him vital clues for completing his ultimate goal.
* CoolCrown: The Crown of Lies, a late-game headgear for mages and sorcerers. It grants extra spell slots at the expense of a steep penalty to the wearer's Lore score. This is annoying, but easily surpassable with the use of high Lore followers, the Identify spell, and merchants, and at least the headgear is not cursed. The same can't be said for the robes found alongside it, which are a Cursed item (and thus can't be removed voluntarily) that can only be used by [[SquishyWizard mages]]... and which [[SchmuckBait renders them unable to cast spells in exchange for boosting their Strength to 18]].
* CursedWithAwesome: Downplayed. One of the first magical staffs that the player can find is the Uncursed Staff, which still bears some lingering remnants of its former curse. At the cost of a small penalty to THAC0, it gives the bearer 18 Strength, so it's great to give to a physically weak character like Viconia or a mage who won't need to get into melee combat all that much anyway so they can carry heavier loads.



* DidntSeeThatComing: The appearance of [[spoiler:Belhifet, the main antagonist from ''Icewind Dale'', who is the FinalBoss and the true BigBad this time as well.]]

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* DidntSeeThatComing: The appearance of [[spoiler:Belhifet, the main antagonist from ''Icewind Dale'', ''VideoGame/IcewindDale'', who is the FinalBoss and the true BigBad this time as well.]]



* LandmarkOfLore: One of the locations you can visit is [[http://forgottenrealms.wikia.com/wiki/Boareskyr_Bridge Boareskyr Bridge]], where the gods Cyric and Bhaal fought a battle. The latter's defeat is of significant importance to the setting in general but also to the ''Baldur's Gate'' series in particular. The player can witness the death of Bhaal in a vision, and what transpires there (the engraving of Bhaal's symbol onto the bridge beneath you) outs you as a Bhaalspawn, causing people to become suspicious of you.

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* LandmarkOfLore: One of the locations you can visit is [[http://forgottenrealms.wikia.com/wiki/Boareskyr_Bridge Boareskyr Bridge]], where the gods Cyric and Bhaal fought a battle. The latter's defeat is of significant importance to the setting in general but also to the ''Baldur's Gate'' series in particular. The player can witness the death of Bhaal in a vision, and what transpires there (the engraving of Bhaal's symbol onto the bridge beneath you) fully outs you as a Bhaalspawn, causing people to become suspicious of you.



* ShoutOut: The Wizzard hat, which boosts a mage's spellcasting and movement speed, is an obvious homage to Rincewind of the ''Literature/{{Discworld}}'' novels.



* TakeYourTime: Par for the course. [[spoiler:'''Irenicus''']], of all people, will [[ContinueYourMissionDammit call Charname out]] for wasting time if they choose to go off exploring the underground caves on the eve of war with Caelar.

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* TakeYourTime: Par for the course. [[spoiler:'''Irenicus''']], of all people, will [[ContinueYourMissionDammit call Charname out]] for wasting time if they choose to go off exploring the underground caves on the eve of war with Caelar.
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* TheDragon: Ashatiel to Caelar, Hephernaan to [[spoiler:Belhifet.]]

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* TheDragon: Ashatiel to Caelar, Hephernaan to [[spoiler:Belhifet. Caelar herself becomes this to Belhifet (who will kill Hephernaan for her as part of the bargain for her loyalty) if you're unable to redeem her in Avernus.]]

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* DragonTheirFeet: The tutorial dungeon has Charname and co rooting out the last of Sarevok's followers, now led by Korlasz.

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* DragonTheirFeet: The tutorial dungeon has Charname and co rooting out the last of Sarevok's followers, now led by Korlasz.a female mage called Korlasz.
* DrillSergeantNasty: Vigilant Halasan, a low-ranking Waterdhavian officer who's trying to whip a ragtag group of Daggerford militia members into shape, giving the player the opportunity to help her as part of a sidequest.
-->'''Vigilant Halasan:''' What a bunch of pathetic babies! I've never seen a worse lot in my entire career!



-->'''Edwin:''' Thus ends another chapter in the great tale of Edwin Odesseiron.

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-->'''Edwin:''' ''[After going to [[spoiler:Avernus]] and back, beating the BigBad in the process]'' Thus ends another chapter in the great tale of Edwin Odesseiron.
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* GameplayAndStorySegregation: Have a ring of Free Action? [[spoiler: Somehow Hephernaan is still able to paralyze Charname to draw their blood]]
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* TheRemnant: The necromancer Korlasz leads the remnants of Sarevok's followers after Sarevok's defeat. Taking her out is the first mission of the campaign, before the new threat emerges.
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* TemptingFate: Before setting out to take the fight to the crusade, Duke Entar asks the character to protect his daughter and bring her home safe. [[spoiler:In the end, the player ends up being framed for her murder.]]

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* TemptingFate: Before setting out to take the fight to the crusade, Duke Entar asks the player character to protect his daughter and bring her home safe. [[spoiler:In the end, the player ends they end up being framed for her murder.]]
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* CoolCrown: The Crown of Lies, a late-game headgear for mages and sorcerers. It grants extra spells lots at the expense of a steep penalty to the wearer's Lore score.

to:

* CoolCrown: The Crown of Lies, a late-game headgear for mages and sorcerers. It grants extra spells lots spell slots at the expense of a steep penalty to the wearer's Lore score.



* NoNameGiven[=/=]TheFaceless: The identity of the mysterious Hooded Man is never revealed in the game itself. To anyone who's played BG II, however, it's patently obvious that he is [[spoiler: Jon Irenicus]].

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* NoNameGiven[=/=]TheFaceless: NoNameGiven: The identity of the mysterious Hooded Man is never revealed in the game itself. itself, and the fact [[TheFaceless his face is constantly obscured]] doesn't help in this regard. To anyone who's played BG II, however, it's patently obvious that he is [[spoiler: Jon [[spoiler:Jon Irenicus]].



* RewardedAsATraitorDeserves[=/=]YouHaveOutlivedYourUsefulness: With a twist. [[spoiler:If Caelar becomes a Blackguard, she will beseech Belhifet to kill Hephernaan, who deceived and betrayed her. He happily grants her request, causing Hephernaan to have a VillainousBreakdown.]]

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* RewardedAsATraitorDeserves[=/=]YouHaveOutlivedYourUsefulness: RewardedAsATraitorDeserves: With a YouHaveOutlivedYourUsefulness twist. [[spoiler:If Caelar becomes a Blackguard, she will beseech Belhifet to kill Hephernaan, who deceived and betrayed her. He happily grants her request, causing Hephernaan to have a VillainousBreakdown.]]



* UnexplainedAccent: Duke Entar speaks with a rather hammy-sounding French accent. Nobody, not even his fellow Dukes or his own daughter, share this accent.

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* UnexplainedAccent: Duke Entar speaks with a rather hammy-sounding French accent. Nobody, not even his fellow Dukes or his own daughter, share shares this accent.
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* UnexplainedAccent: Duke Entar speaks with a rather hammy-sounding French accent. Nobody, not even his fellow Dukes or his own daughter, share this accent.

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* CoolCrown: The Crown of Lies, a late-game headgear for mages and sorcerers. It grants extra spells lots at the expense of a steep penalty to the wearer's Lore score.



* DownerEnding: [[ForegoneConclusion As you probably guessed]], the expansion indeed ends with Charname and their party being abducted by Irenicus. What you may ''not'' have guessed is [[spoiler:the player being cast out of Baldur's Gate after being accused of murdering Skie shortly before they are abducted.]]

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* DownerEnding: [[ForegoneConclusion As you probably guessed]], the expansion indeed ends with Charname and their party being abducted by Irenicus. What you may ''not'' have guessed is [[spoiler:the player being cast out of Baldur's Gate after being accused of murdering Skie shortly before they are abducted.]]abducted]].



* EvilVersusEvil: One of the dungeons is a former temple of Bhaal, invaded and desecrated by followers of Cyric. [[spoiler:Who were, in turn, subverted by a powerful mind flayer.]]

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* EvilVersusEvil: EvilVersusEvil:
**
One of the dungeons is a former temple of Bhaal, invaded and desecrated by followers of Cyric. [[spoiler:Who were, in turn, subverted by a powerful mind flayer.]]



* {{Expy}}: Voghiln the Vast is very similar to Volstagg the Voluminous from the ''ComicBook/{{Thor}}'' comics.
* FireAndBrimstoneHell: [[spoiler:Avernus, a part of the Nine Hells]].
* ForegoneConclusion:

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* {{Expy}}: Voghiln the Vast is very similar to Volstagg the Voluminous from the ''ComicBook/{{Thor}}'' ''ComicBook/TheMightyThor'' comics.
* FireAndBrimstoneHell: [[spoiler:Avernus, a part the first of the Nine Hells]].
Hells.]]
* ForegoneConclusion: ForegoneConclusion:



* HeelFaceTurn: [[spoiler:It's possible to redeem Caelar and join forces with her against the FinalBoss, Belhifet.]]
** FallenHero: If not, [[spoiler:she loses what moral rectitude she had left, becomes a Blackguard in his service, and sides with him in the final battle.]]
*** Played with in that [[spoiler:Caelar truly believes in the rightness of her cause, but as a child, born to a long line of paladins devoted to Lathander, she cared little for such things, going so far as to dabble in forbidden lore. This led to her being summoned before the powerful devil [[VideoGames/IcewindDale Behlifet]] at ''age 9''. She only went on to become the righteous paragon of virtue that she is in the game because her uncle Aun sacrificed himself, taking her place in the Hells so that she might have a normal life. Further [[ZigzaggingTrope zigzagged]] when Caelar took her crusade too far, hurting innocents and displacing ordinary folk in her zeal to free those poor souls who were carted off to [[FireAndBrimstoneHell Baator]] in the first Dragonspear War... while, as it turns out, knowing full well that the only person her crusade ever had a chance of saving was her uncle. Most of this [[OffscreenVillainy happens offscreen]], and we only learn the [[ExpositionDump full truth]] in the closing moments of Chapter Twelve.]]



* NiceJobBreakingItHero: During Zaviak's Vision Quest [[spoiler:you get the chance to free an ancient Lich named Zhadroth. As you then soon find out, he is off to kill thousands of people. And there is nothing you can do to stop him.]]
** [[spoiler:Unless you murder him, of course.]]

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* NiceHat: The [[RougeAnglesOfSatin Wizzard]] Hat, a mage- and sorcerer-exclusive item that slightly decreases casting time and improves movement speed.
* NiceJobBreakingItHero: During Zaviak's Vision Quest [[spoiler:you get the chance to free an ancient Lich named Zhadroth. As you then soon find out, he is off to kill thousands of people. And there is nothing unless you can do to stop him.]]
** [[spoiler:Unless you murder
kill him, of course.]]he'll go off to do exactly that]].

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