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This game was originally [[TemporaryOnlineContent only a downloadable Christmas Eve event game in 2016]] before the game subsequently vanished on the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version. The Japanese and English version of this collection can be purchased at Website/{{DLsite}}.

to:

This game was originally [[TemporaryOnlineContent only a downloadable Christmas Eve event game in 2016]] before the game subsequently vanished on the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version. The Japanese and English version of this collection can be purchased at Website/{{DLsite}}.
Platform/{{DLsite}}.
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Cut trope per TRS


* SeldomSeenSpecies: [[spoiler:Although Rittie has the design of [[OurMermaidsAreDifferent a mermaid]], she is actually the personification of a [[https://en.wikipedia.org/wiki/Clione clione]], making her more of a sea angel.]]
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This game was originally [[TemporaryOnlineContent only a downloadable Christmas Eve event game in 2016]] before the game subsequently vanished on the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version.

to:

This game was originally [[TemporaryOnlineContent only a downloadable Christmas Eve event game in 2016]] before the game subsequently vanished on the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version.
version. The Japanese and English version of this collection can be purchased at Website/{{DLsite}}.
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* OurMermaidsAreDifferent: [[spoiler:The titular Whisper of the Sea came from a mermaid named Rittie, as she was was trapped deep inside the shipwreck. If you take the time to pick her up, she triples Karin's OxygenMeter and insures that the player receives the GoldenEnding by preventing her from drowning when she successfully escapes the sunken ship.]]

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* OurMermaidsAreDifferent: [[spoiler:The titular Whisper of the Sea came from a mermaid named Rittie, as she was was trapped deep inside the shipwreck. If you take the time to pick her up, she triples Karin's OxygenMeter and insures ensures that the player receives the GoldenEnding by preventing her from drowning when she successfully escapes the sunken ship.]]
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* HopeSpot: A multi-layered one through the game's MultipleEndings of Karin escaping the shipwreck to swim up to the ocean's surface for air. [[spoiler:If she has any less than all 3 special items, she is held back by an oversight that would've been dealt with by her missing item, leaving her to drown upon her failure.]]
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** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tries to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this causes her to use up the rest of her oxygen and drown in the ship.]]

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** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled stumbles upon a sealed door. She tries to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this causes her to use up the rest of her oxygen and drown in the ship.]]

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** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tries to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this caused her to use up the rest of her oxygen and drown in the ship.]]
** [[spoiler:Bad End: Escaping with the Bomb Case, but without the Water Valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blasts open with a bomb, revealing a pipe that looks to reach outside of the wrecked ship that she could use to swim back up to the sea's surface and catch a breath of air. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, although she escaped, the surface was still a very long swim upwards from there. Despite her best efforts, Karin wasn't able to hold her breath long enough before reaching the surface. She ultimately runs out of air and drowns in the open sea.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer than usual thanks to first rescuing Rittie, the magic mermaid and the titular Whisper of the Sea that called for Karin’s help this entire time. They are then both able to return to their homes in one piece.]]

to:

** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tries to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this caused causes her to use up the rest of her oxygen and drown in the ship.]]
** [[spoiler:Bad End: Escaping with the Bomb Case, but without the Water Valve: Karin was losing oxygen and needed to find an air pocket soon. She reached reaches a sealed door that she blasts open with a bomb, revealing a pipe that looks to reach outside of the wrecked ship that she could use to swim back up to the sea's surface and catch a breath of air. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, although she escaped, escapes, the surface was still a very long swim upwards from there. Despite her best efforts, Karin wasn't able to couldn't hold her breath long enough before reaching the surface. She surface, so she ultimately runs out of air and drowns in the open sea.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer than usual thanks to first rescuing Rittie, the magic mermaid and the titular Whisper of the Sea that called for Karin’s help this entire time. They are then both able to return to their respective homes in one piece.]]


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* TheSpeechless: [[spoiler:Rittie is the titular ''Whisper'' of the Sea. The most dialogue she is capable of is magically calling out for Karin's help and telling her her name.]]
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** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this caused her to use up the rest of her oxygen and drown in the ship.]]

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** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried tries to pry its wooden planks open with her bare hands, but to no avail. The strain from doing this caused her to use up the rest of her oxygen and drown in the ship.]]
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None


* SeldomSeenSpecies: [[spoiler:Although Rittie has the design of [[OurMermaidsAreDifferent a mermaid]], she is actually the personification of a [[https://en.wikipedia.org/wiki/Clione clione]].]]

to:

* SeldomSeenSpecies: [[spoiler:Although Rittie has the design of [[OurMermaidsAreDifferent a mermaid]], she is actually the personification of a [[https://en.wikipedia.org/wiki/Clione clione]].clione]], making her more of a sea angel.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SeldomSeenSpecies: [[spoiler:Although Rittie has the design of [[OurMermaidsAreDifferent a mermaid]], she is actually the personification of a [[https://en.wikipedia.org/wiki/Clione clione]].]]
Is there an issue? Send a MessageReason:
None


* {{Foreshadowing}}: Karin can discover an escape route very early on in the game that represents its ending sequence. With that said, it goes against Karin’s motive of venturing through the sunken ship to begin with: To find the titular Whisper of the Sea. [[spoiler:The source turns out to be a mystical mermaid named Rittie, representing the 3rd and final item of the game by bestowing Karin a much longer OxygenMeter. If Rittie is not rescued at any point in the game before attempting the escape route, the game ends on a bad note where Karin runs out of air and drowns due to one of three possible setbacks, including one that Rittie would’ve prevented, as explained in MultipleEndings below.]]

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* {{Foreshadowing}}: Karin can discover an escape route very early on in the game that represents its ending sequence. With that said, it goes against Karin’s motive of venturing through the sunken ship to begin with: To find the titular Whisper of the Sea. [[spoiler:The So why make her leave the shipwreck so soon? [[spoiler:Doing this is actually a bad idea. The source of the voice turns out to be a mystical mermaid named Rittie, representing the 3rd and final item of the game by bestowing Karin a much longer OxygenMeter. If Rittie is not rescued at any point in the game before attempting the escape route, the game ends on a bad note where Karin runs out of air and drowns due to one of three possible setbacks, including one that Rittie would’ve prevented, prevented if she was there, as explained in MultipleEndings below.]]
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* StuffBlowingUp: There are bombs Karin can pick up that let her clear out any of the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every she enters a different room.

to:

* StuffBlowingUp: There are bombs Karin can pick up that let her clear out any of the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every time she enters a different room.
Is there an issue? Send a MessageReason:
None


* PiranhaProblem: The shipwreck is also infested with these toothy fish. They all only see in a straight line, but while blue piranhas only move in two opposing directions, the red piranha can potentially turn at a 90 degree angle upon reaching a wall. If any of them spot Karin in their line of sight, they will immediately lunge over to her and [[EatenAlive bite her to death]]. They will also attack Karin if she moves a mechanical block that is within two squares of their path, requiring you to figure out how to replace that mechanical block with a regular one without disturbing the piranha’s direct path too closely.

to:

* PiranhaProblem: The shipwreck is also infested with these toothy fish. They all only see in a straight line, but while blue piranhas only move in two opposing directions, the red piranha piranhas can potentially turn at a 90 degree angle upon reaching a wall. If any of them spot Karin in their line of sight, they will immediately lunge over to her and [[EatenAlive bite her to death]]. They will also attack Karin if she moves a mechanical block that is within two squares of their path, requiring you to figure out how to replace that mechanical block with a regular one without disturbing the piranha’s direct path too closely.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, although she escaped, the surface was still a very long swim upwards from there. Despite her best efforts, Karin wasn't able to hold her breath long enough before reaching the surface. She ultimately runs out of air and drowns the open sea.]]

to:

** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, although she escaped, the surface was still a very long swim upwards from there. Despite her best efforts, Karin wasn't able to hold her breath long enough before reaching the surface. She ultimately runs out of air and drowns in the open sea.]]
Is there an issue? Send a MessageReason:
None


* {{Foreshadowing}}: Karin can discover an escape route very early on in the game that represents its ending sequence. With that said, it goes against Karin’s motive of venturing through the sunken ship to begin with: To find the titular Whisper of the Sea. [[spoiler:The source turns out to be a mystical mermaid named Rittie, representing the 3rd and final item of the game by bestowing Karin a much longer OxygenMeter. If Rittie is not rescued at any point in the game before attempting the escape route, the game ends on a bad note where Karin runs out of air and drowns due to one of three possible setbacks, as explained in MultipleEndings below.]]

to:

* {{Foreshadowing}}: Karin can discover an escape route very early on in the game that represents its ending sequence. With that said, it goes against Karin’s motive of venturing through the sunken ship to begin with: To find the titular Whisper of the Sea. [[spoiler:The source turns out to be a mystical mermaid named Rittie, representing the 3rd and final item of the game by bestowing Karin a much longer OxygenMeter. If Rittie is not rescued at any point in the game before attempting the escape route, the game ends on a bad note where Karin runs out of air and drowns due to one of three possible setbacks, including one that Rittie would’ve prevented, as explained in MultipleEndings below.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry its wooden planks open with her bare hands, but to no avail, resulting in her running out of oxygen and drowning in the ship.]]

to:

** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry its wooden planks open with her bare hands, but to no avail, resulting in avail. The strain from doing this caused her running out to use up the rest of her oxygen and drowning drown in the ship.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a very long swim upwards from there, and Karin unfortunately wasn't able to hold her breath much longer to reach the surface in time, drowning in the open sea despite her best efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer than usual thanks to first rescuing Rittie, the magic mermaid and the titular Whisper of the Sea that called for Karin’s help this entire time.]]

to:

** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blast open the sealed door, but thanks to using the Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, although she escaped, the surface was still a very long swim upwards from there, and there. Despite her best efforts, Karin unfortunately wasn't able to hold her breath much longer to reach long enough before reaching the surface in time, drowning in surface. She ultimately runs out of air and drowns the open sea despite her best efforts.sea.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer than usual thanks to first rescuing Rittie, the magic mermaid and the titular Whisper of the Sea that called for Karin’s help this entire time. They are then both able to return to their homes in one piece.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/whisperofthesea_0.png]]
[[caption-width-right:350:A mysterious voice echoes from the depths...]]
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* UpdatedReRelease: After being a [[TemporaryOnlineContent Christmas Eve event game]] in 2016, this game makes a comeback as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. All of the artwork is updated, and also marks the first time the game was released in English.

to:

* UpdatedReRelease: UpdatedRerelease: After being a [[TemporaryOnlineContent Christmas Eve event game]] in 2016, this game makes a comeback as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. All of the artwork is updated, and also marks the first time the game was released in English.
Is there an issue? Send a MessageReason:
None


Following the original temporary 2016 release of this game, Karin would later on reappear as a protagonist of [[GenreShift a completely different game]] with the 2017 release of the LighterAndSofter but HotterAndSexier ''VideoGame/KarinsSkinDivingDiary''

to:

Following the original temporary 2016 release of this game, Karin would later on reappear as a protagonist of [[GenreShift a completely different game]] with the 2017 release of the LighterAndSofter but HotterAndSexier Fox Eye ABYSS game ''VideoGame/KarinsSkinDivingDiary''

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This game combines VideoGame/{{Sokoban}}-inspired, grid-based gameplay with turn-based action and Fox Eye's [[SignatureStyle signature]] UnderTheSea setpieces and storytelling. The turn-based mechanics affect several things throughout the game, such as gauging Karin's OxygenMeter, and the time before a bomb explodes. This game is also one of the few Fox Eye games with MultipleEndings, each showing how Karin manages her journey through the shipwreck.

This game was originally a [[TemporaryOnlineContent Christmas Eve 2016 event game]] before the game subsequently vanished the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version.

Following the original temporary 2016 release of this game, Karin would later on reappear as a protagonist with the 2017 release of the LighterAndSofter but HotterAndSexier ''VideoGame/KarinsSkinDivingDiary''

to:

This game combines VideoGame/{{Sokoban}}-inspired, grid-based gameplay with turn-based action and Fox Eye's [[SignatureStyle signature]] recognizable]] UnderTheSea setpieces and storytelling. The turn-based mechanics affect several things throughout the game, such as gauging Karin's OxygenMeter, and the time before a bomb explodes. This game is also one of the few Fox Eye games with MultipleEndings, each showing how Karin manages her journey through escape from the shipwreck.

This game was originally a [[TemporaryOnlineContent only a downloadable Christmas Eve 2016 event game]] game in 2016]] before the game subsequently vanished on the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version.

Following the original temporary 2016 release of this game, Karin would later on reappear as a protagonist of [[GenreShift a completely different game]] with the 2017 release of the LighterAndSofter but HotterAndSexier ''VideoGame/KarinsSkinDivingDiary''



* AuthorAppeal: Just like ''VideoGame/SacrificeGirl'', this Fox Eye game takes place pretty much entirely underwater. As such, the high risk of drowning follows Karin ''everywhere''.
* BlockPuzzle: The main genre of the game, directly inspired by ''VideoGame/{{Sokoban}}''. Many rooms require Karin to push brown cargo boxes in a certain sequence. There are also mechanical boxes that must be pushed correctly in order to trigger switches that release metal gates, allowing Karin to progress. Be careful, however, as using a turn to push one of those heavy blocks consumes more of Karin's OxygenMeter than usual.
* BlowingStuffUp: There are bombs Karin can pick up that let her clear out any of the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every she enters a different room.

to:

* AuthorAppeal: Just like ''VideoGame/SacrificeGirl'', this Fox Eye game takes place pretty much entirely underwater. As such, the high risk of drowning follows Karin ''everywhere''.
''everywhere''. [[spoiler:In fact, every ending that isn’t the GoldenEnding has Karin lose her life by drowning.]]
* BlockPuzzle: The main genre of the game, directly inspired by ''VideoGame/{{Sokoban}}''. Many rooms require Karin to push brown cargo boxes in a certain sequence. There are also mechanical boxes that must be pushed correctly in order to trigger switches that release metal gates, allowing Karin to progress. Be careful, however, as using a turn to push one of those heavy blocks consumes more of Karin's OxygenMeter than usual.
* BlowingStuffUp: There
usual. The boxes are bombs Karin also used to manipulate the direction a water current can pick up that let her clear out any of flow from vents in the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every she enters a different room.ground.



* MultipleEndings: There are four of them in the game, [[spoiler:and all but one of them lead Karin to being KilledOffForReal]]:
** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry it open with her hands, but she ultimately fails, resulting in her running out of air and drowning.]]
** [[spoiler:Bad End: Escaping with the Bomb Case, but without the Water Valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blows up with her bombs, revealing a pipe that looks to reach outside the wrecked ship that she could use to swim back up to the sea's surface and take a breath. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards from there, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in the sea despite her best efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer usual thanks to rescuing Rittie, the magic mermaid that was calling for her this entire time.]]

to:

* MultipleEndings: There are four of them in the game, [[spoiler:and all but one of them lead Karin to being KilledOffForReal]]:
KilledOffForReal due to an unforeseen setback from her escaping the sunken shipwreck:]]
** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry it its wooden planks open with her bare hands, but she ultimately fails, to no avail, resulting in her running out of air oxygen and drowning.drowning in the ship.]]
** [[spoiler:Bad End: Escaping with the Bomb Case, but without the Water Valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blows up blasts open with her bombs, a bomb, revealing a pipe that looks to reach outside of the wrecked ship that she could use to swim back up to the sea's surface and take catch a breath.breath of air. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart blast open the sealed door, but thanks to using the valve, Water Valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a very long swim upwards from there, and Karin unfortunately wasn't able to hold her breath long enough much longer to make it, reach the surface in time, drowning in the open sea despite her best efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer than usual thanks to first rescuing Rittie, the magic mermaid and the titular Whisper of the Sea that was calling called for her Karin’s help this entire time.]]



* OxygenMeter: [[SignatureStyle You can always count on Fox Eye to include this mechanic]]. This time, it is affected by the game's turn-based gameplay. So as long as Karin stays in place, she'll never consume oxygen. It is otherwise consumed for every step she takes submerged, and she loses a bigger chunk of air if she spends a turn to push heavy objects. [[AntiFrustrationFeatures Mercifully]], besides surfacing at air pockets, her Oxygen Meter is also fully replenished every time she steps into a different room. [[spoiler:Rescuing a mysterious small mermaid triples the length Karin can hold her breath.]]
* PiranhaProblem: The shipwreck is also infested with these toothy fish. They all only see in a straight line, but while blue piranhas only move in two directions, the red piranha can turn at a 90 angle. If any of them spot Karin in their line of sight, they will immediately lunge over to her and bite her to death.

to:

* OxygenMeter: [[SignatureStyle You can always count on Fox Eye to include this mechanic]]. This time, it is affected by the game's turn-based gameplay. So as long as Karin stays in place, she'll never consume oxygen. It is otherwise consumed for every step she takes submerged, and she loses a bigger chunk of air if she spends a turn to push heavy objects. [[AntiFrustrationFeatures Mercifully]], besides surfacing at air pockets, her Oxygen Meter is also fully replenished every time she steps into a different room. [[spoiler:Rescuing a mysterious small the mermaid that called for her help triples the length Karin can hold her breath.]]
* PiranhaProblem: The shipwreck is also infested with these toothy fish. They all only see in a straight line, but while blue piranhas only move in two opposing directions, the red piranha can potentially turn at a 90 angle. degree angle upon reaching a wall. If any of them spot Karin in their line of sight, they will immediately lunge over to her and [[EatenAlive bite her to death.death]]. They will also attack Karin if she moves a mechanical block that is within two squares of their path, requiring you to figure out how to replace that mechanical block with a regular one without disturbing the piranha’s direct path too closely.
* PointOfNoReturn: [[spoiler:After rescuing Rittie the Magic Mermaid, all five of the topmost row of rooms cave in, preventing any further access into them. This is [[JustifiedTrope justified]] due to Rittie representing the last of the three items needed to achieve OneHundredPercentCompletion in the game and view its GoldenEnding.]]
* StuffBlowingUp: There are bombs Karin can pick up that let her clear out any of the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every she enters a different room.



* UpdatedReRelease: After being a [[TemporaryOnlineContent Christmas Eve event game]] in 2016, this game makes a comeback as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. All of the artwork is updated, and also marks the first time the game was released in English.



* UpdatedReRelease: After being a [[TemporaryOnlineContent Christmas Eve event game]] in 2016, this game makes a comeback as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. All of the artwork is updated, and also marks the first time the game was released in English.
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* {{Foreshadowing}}: Karin can discover an escape route very early on in the game that represents its ending sequence. With that said, it goes against Karin’s motive of venturing through the sunken ship to begin with: To find the titular Whisper of the Sea. [[spoiler:The source turns out to be a mystical mermaid named Rittie, representing the 3rd and final item of the game by bestowing Karin a much longer OxygenMeter. If Rittie is not rescued at any point in the game before attempting the escape route, the game ends on a bad note where Karin runs out of air and drowns due to one of three possible setbacks, as explained in MultipleEndings below.]]
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** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards from there, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]

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** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards from there, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in the sea despite her best efforts.]]
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** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]

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** [[spoiler:Bad End: Escaping with the Bomb Case and the Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards, upwards from there, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]
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** [[spoiler:Bad End: Escaping with the Bomb Case, but without the valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blows up with her bombs, revealing a pipe that looks to reach outside the wrecked ship that she could use to swim back up to the sea's surface and take a breath. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the value, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer usual thanks to rescuing Rittie, the magic mermaid that was calling for her this entire time.]]

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** [[spoiler:Bad End: Escaping with the Bomb Case, but without the valve: Water Valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blows up with her bombs, revealing a pipe that looks to reach outside the wrecked ship that she could use to swim back up to the sea's surface and take a breath. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the value, Water Valve, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the valve Water Valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer usual thanks to rescuing Rittie, the magic mermaid that was calling for her this entire time.]]
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''At Night In a Party: The Whisper of the Sea'' is a [[BlockPuzzle Block]] PuzzleGame developed by underwater-driven DoujinSoft developer Creator/FoxEye.

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''At Night In in a Party: The Whisper of the Sea'' is a [[BlockPuzzle Block]] PuzzleGame developed by underwater-driven DoujinSoft developer Creator/FoxEye.



!!''At Night In a Party: The Whisper of the Sea'' provides examples of:

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!!''At Night In in a Party: The Whisper of the Sea'' provides examples of:
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I have just 100%'d this game.

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''At Night In a Party: The Whisper of the Sea'' is a [[BlockPuzzle Block]] PuzzleGame developed by underwater-driven DoujinSoft developer Creator/FoxEye.

Karin is a young girl that was bored at her Christmas party. On that night, during her party, she heard not a cry, but a whisper of help coming from deep within the nearby sea. Fueled by her boredom, Karin decided to dive into the sea and follow that voice inside a sunken shipwreck. Can she manage to find the source of that voice without losing her life in these watery ruins?

This game combines VideoGame/{{Sokoban}}-inspired, grid-based gameplay with turn-based action and Fox Eye's [[SignatureStyle signature]] UnderTheSea setpieces and storytelling. The turn-based mechanics affect several things throughout the game, such as gauging Karin's OxygenMeter, and the time before a bomb explodes. This game is also one of the few Fox Eye games with MultipleEndings, each showing how Karin manages her journey through the shipwreck.

This game was originally a [[TemporaryOnlineContent Christmas Eve 2016 event game]] before the game subsequently vanished the following Christmas Day. In 2019, it came back as one of the five games included in the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. Its [[UpdatedRerelease updates]] include [[ArtEvolution improved artwork]] and a translated English version.

Following the original temporary 2016 release of this game, Karin would later on reappear as a protagonist with the 2017 release of the LighterAndSofter but HotterAndSexier ''VideoGame/KarinsSkinDivingDiary''
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!!''At Night In a Party: The Whisper of the Sea'' provides examples of:
* ArtEvolution: All of the cutscene artwork of the game got upgraded when the game was released as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]'' in 2019. This brings Karin's look up-to-date with how she would later on appear in ''VideoGame/KarinsSkinDivingDiary'' The original version of the game's art can still be unlocked, however, and Karin [[EarlyInstallmentWeirdness maintains her 2016 appearance]] for her dialogue art during gameplay.
* AuthorAppeal: Just like ''VideoGame/SacrificeGirl'', this Fox Eye game takes place pretty much entirely underwater. As such, the high risk of drowning follows Karin ''everywhere''.
* BlockPuzzle: The main genre of the game, directly inspired by ''VideoGame/{{Sokoban}}''. Many rooms require Karin to push brown cargo boxes in a certain sequence. There are also mechanical boxes that must be pushed correctly in order to trigger switches that release metal gates, allowing Karin to progress. Be careful, however, as using a turn to push one of those heavy blocks consumes more of Karin's OxygenMeter than usual.
* BlowingStuffUp: There are bombs Karin can pick up that let her clear out any of the wooden walls that aren't along the edges of each room. The bombs take 4 turns to blow up, and eliminate any wooden space within a 1-square distance, [[HoistByHisOwnPetard as well as killing Karin if you are careless to keep her in its range]]. Bombs cannot be carried over between rooms, but finding a Bomb Case alleviates this by always ensuring that Karin has one spare bomb every she enters a different room.
* {{Metroidvania}}: [[DownplayedTrope Not as pronounced]] as ''VideoGame/{{Holdover}}'', ''VideoGame/SacrificeGirl'', and ''VideoGame/BlueGuardianMargaret'', but there are times where you must discover new items that help you reach new rooms from previous rooms you already ventured through. Using all that you can find is necessary to eventually enter all of the rooms, discover all of the MultipleEndings, and overall achieve OneHundredPercentCompletion in the game.
* MultipleEndings: There are four of them in the game, [[spoiler:and all but one of them lead Karin to being KilledOffForReal]]:
** [[spoiler:Bad End: Escaping without any items: Karin needed to find an air pocket soon. She stumbled upon a sealed door. She tried to pry it open with her hands, but she ultimately fails, resulting in her running out of air and drowning.]]
** [[spoiler:Bad End: Escaping with the Bomb Case, but without the valve: Karin was losing oxygen and needed to find an air pocket soon. She reached a sealed door that she blows up with her bombs, revealing a pipe that looks to reach outside the wrecked ship that she could use to swim back up to the sea's surface and take a breath. Karin attempts to swim out through the pipe, but is unfortunately pushed back down into the ship by the strong current the pipe had. Ultimately, Karin's escape fails, and she subsequently runs out of air and drowns.]]
** [[spoiler:Bad End: Escaping with the Bomb Case and the value, but without rescuing the Mermaid: Karin not only manages to use a bomb to blow apart the sealed door, but thanks to using the valve, she is also able to swim through the pipe and escape outside of the shipwreck. However, the surface was still a long swim upwards, and Karin unfortunately wasn't able to hold her breath long enough to make it, drowning in her efforts.]]
** [[spoiler:[[GoldenEnding Good End]]: Escaping with [[OneHundredPercentCompletion all 3 items]]: Karin blows up the sealed door with bombs, and thanks to using the valve earlier, is able to swim through the pipe that leads out of the shipwreck. Although it was still a long swim to the surface, Karin was able to hold her breath for much longer usual thanks to rescuing Rittie, the magic mermaid that was calling for her this entire time.]]
* OurMermaidsAreDifferent: [[spoiler:The titular Whisper of the Sea came from a mermaid named Rittie, as she was was trapped deep inside the shipwreck. If you take the time to pick her up, she triples Karin's OxygenMeter and insures that the player receives the GoldenEnding by preventing her from drowning when she successfully escapes the sunken ship.]]
* OxygenMeter: [[SignatureStyle You can always count on Fox Eye to include this mechanic]]. This time, it is affected by the game's turn-based gameplay. So as long as Karin stays in place, she'll never consume oxygen. It is otherwise consumed for every step she takes submerged, and she loses a bigger chunk of air if she spends a turn to push heavy objects. [[AntiFrustrationFeatures Mercifully]], besides surfacing at air pockets, her Oxygen Meter is also fully replenished every time she steps into a different room. [[spoiler:Rescuing a mysterious small mermaid triples the length Karin can hold her breath.]]
* PiranhaProblem: The shipwreck is also infested with these toothy fish. They all only see in a straight line, but while blue piranhas only move in two directions, the red piranha can turn at a 90 angle. If any of them spot Karin in their line of sight, they will immediately lunge over to her and bite her to death.
* TemporaryOnlineContent: The game was originally released only on Christmas Eve in 2016 as one of Fox Eye's event games. Over 3 years later, it became more accessible thanks to being a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''.
* UnderTheSea: The game takes place inside of the wreck of a sunken ship.
* UpdatedReRelease: After being a [[TemporaryOnlineContent Christmas Eve event game]] in 2016, this game makes a comeback as a part of the ''[[CompilationRerelease Fox Eye Limited Game Collection]]''. All of the artwork is updated, and also marks the first time the game was released in English.
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