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The game's Indie DB page can be found here: http://www.indiedb.com/games/aqua-rhapsody

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The game's Indie DB page can be found here: http://www.[[http://www.indiedb.com/games/aqua-rhapsodycom/games/aqua-rhapsody here]].


Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and subtle snarkiness towards "normal" indie games. An "enhanced-edition" of the game was planned to be released for the OUYA, but was later scrapped.

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Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX).Datacomb. Noted for it's unique clay-based graphics and subtle snarkiness towards "normal" indie games. An "enhanced-edition" of the game was planned to be released for the OUYA, but was later scrapped.


* BasedOnADream, The original concept came from a dream Jonathon had, but the final product ended up drastically different "so it'd be a better game overall".



* ScheduleSlip, Updates are done with an often sporadic schedule. Usually, updates come later than Jonathon says they'll come.


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* BasedOnADream, The original concept came from a dream Jonathon had, but the final product ended up drastically different "so it'd be a better game overall".



* ScheduleSlip, Updates are done with an often sporadic schedule. Usually, updates come later than Bont says they'll come.

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* ScheduleSlip, Updates are done with an often sporadic schedule. Usually, updates come later than Bont Jonathon says they'll come.


* ReferenceOverdosed, The developer notes that a lot of small things are "shoutouts" to video game, anime, etc. These are as obscure as the level transitions that fade out in a similar manner to Space Harrier.

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* ReferenceOverdosed, The developer notes that a lot of small things are "shoutouts" to video game, anime, etc. These are as obscure abstract as the level transitions that fade out in a similar manner to Space Harrier.

Added DiffLines:

* NintendoHard, Quick mouse movements are a MUST to make any decent progress. The game is practically impossible to play using a touchpad.


Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and subtle snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

to:

Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and subtle snarkiness towards "normal" indie games. An "enhanced-edition" of the game is was planned to be released for the OUYA sometime after it's release.
OUYA, but was later scrapped.


Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

to:

Indie Flash game developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild subtle snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.


Indie Flash game currently being developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

to:

Indie Flash game currently being developed by Datacomb (read: 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.


Indie Flash game currently being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

to:

Indie Flash game currently being developed by Datacomb (read: 16 17 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.


Indie Flash game currently being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. And "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

to:

Indie Flash game currently being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. And An "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.


Indie Flash game currently being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games.

to:

Indie Flash game currently being developed by Datacomb (read: 16 year old kid with Flash MX). Noted for it's unique clay-based graphics and mild snarkiness towards "normal" indie games. \n And "enhanced-edition" of the game is planned to be released for the OUYA sometime after it's release.

Added DiffLines:

* RoboSpeak, The in-game announcer, but this is apparently going to change in later versions of the game.


* WaterIsAir, Seriously, how can you fire a laser UNDERWATER?

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* WaterIsAir, Seriously, how can you fire a laser weapon UNDERWATER?

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