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Everything's better with penguins was disambiguated per TRS thread moving examples to proper tropes
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* EverythingsBetterWithPenguins: The protagonist is a penguin, and he is named Penta in ''Penguin Adventure''.
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* PolarPenguins: How do you know it's an Antarctic Adventure? Because you're playing a penguin, of course.
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* AntiPoopSocking: The criteria for the gold ending requires you to pause the game a certain number of times during a single playthrough.
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* AntiPoopSocking: The criteria for the gold ending in ''Penguin Adventure'' requires you to pause the game a certain number of times during a single playthrough.
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* AntiPoopSocking: Invoked by the criteria for the gold ending, where you have to pause the game a certain number of times during a single playthrough.
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* AntiPoopSocking: Invoked by the The criteria for the gold ending, where ending requires you have to pause the game a certain number of times during a single playthrough.
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!!This game contains examples of the following tropes:
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* AntiPoopSocking: Invoked by the criteria for the gold ending, where you have to pause the game a certain number of times during a single playthrough.
* DownerEnding: Fail to meet the criteria for the good ending in ''Penguin Adventure'' and the Penguin Princess will die before Penta can get the golden apple to her.
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* GuideDangIt: The criteria for getting the good ending in ''Penguin Adventure'' is not hinted anywhere in the game.
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* GameBreakingBug: The Famicom release of the game will ''not'' work properly if you have your Zapper (or indeed, just about anything else) hooked up to the expansion port of the Famicom, with Penta locked at a rather low speed. This means you'll need to deal with the bother of unplugging your Famicom BASIC Keyboard or Zapper each time you want to play this game, and plugging them back after.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game Creator/HideoKojima worked on while being employed by Konami.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), in 1986, which is also known for being supposedly the first game Creator/HideoKojima worked on while being employed by Konami.Konami. Another sequel was released titled ''VideoGame/YumePenguinMonogatari'' in 1991 for the Famicom.
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* EverythingsBetterWithPenguins: The protagonist, who is called Penta in ''Penguin Adventure''.
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* EverythingsBetterWithPenguins: The protagonist, who protagonist is called a penguin, and he is named Penta in ''Penguin Adventure''.
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%% ZeroContextExample entries are not allowed on wiki pages. Make sure that any tropes you add include an explanation of the game's use of them.
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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. Make sure that any tropes you add include an explanation of the game's use of them.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima worked on while being employed by Konami.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima Creator/HideoKojima worked on while being employed by Konami.
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''Antarctic Adventure'' is a game developed by {{Creator/Konami}} in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the {{MSX}} in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with ''Yie Ar Kung-Fu'', also from Konami).
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''Antarctic Adventure'' is a game developed by {{Creator/Konami}} in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the {{MSX}} {{UsefulNotes/MSX}} in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with ''Yie Ar Kung-Fu'', also from Konami).
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''Antarctic Adventure'' is a game developed by {{Konami}} in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the {{MSX}} in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with ''Yie Ar Kung-Fu'', also from Konami).
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''Antarctic Adventure'' is a game developed by {{Konami}} {{Creator/Konami}} in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the {{MSX}} in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with ''Yie Ar Kung-Fu'', also from Konami).
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* TimedMission: On Level 1 you have to travel 900 km in 70 seconds [[note]]average speed of 46286 km/h[[/note]], on Level 2 you have to travel 1,100 km in 90 seconds and so on, with various time, distances, and amount of turns and obstacles.
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* TimedMission: On Level 1 you have to travel 900 km in 70 seconds [[note]]average [[note]] average speed of 46286 km/h[[/note]], on Level 2 you have to travel 1,100 km in 90 seconds and so on, with various time, distances, and amount of turns and obstacles.
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* TimedMission: On level 1 you have to travel 900 km in 70 seconds[[note]]average speed of 46286 km/h[[/note]], level 2 1,100 km in 90 seconds and so on with various time, distances and amount of turns and obstacles.
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* TimedMission: On level Level 1 you have to travel 900 km in 70 seconds[[note]]average seconds [[note]]average speed of 46286 km/h[[/note]], level on Level 2 you have to travel 1,100 km in 90 seconds and so on on, with various time, distances distances, and amount of turns and obstacles.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima worked on Konami.
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima worked on while being employed by Konami.
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* PublicDomainSoundtrack: "The Skaters' Waltz composed in 1882 by Émile Waldteufel. It loops over and over again on every level.
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* PublicDomainSoundtrack: "The Skaters' Waltz Waltz" composed in 1882 by Émile Waldteufel. It loops over and over again on every level.
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* SuperSpeed: As WeirdVideoGames pointed out, if you work out Penta's speed from the distance meter, he travels at ''Mach 58!''
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* SuperSpeed: As WeirdVideoGames WebVideo/WeirdVideoGames pointed out, if you work out Penta's speed from the distance meter, he travels at ''Mach 58!''
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* EdibleCollectible: The penguin can eat the [[StockAnimalDiet fish]] that jump out of holes for 300 points each. Averted in the sequel ''Penguin Adventure'', where fish are used as ''currency'' instead.
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Since there aren\'t any commented out examples any more, I changed the tag to a more pre-emptive warning.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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%%
%% ZeroContextExample entries are not allowed on wiki pages.All such entries have been commented out. Add context to Make sure that any tropes you add include an explanation of the entries before uncommenting game's use of them.
%%
%% ZeroContextExample entries are not allowed on wiki pages.
%%
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* ScoringPoints: Points are gained by grabbing flags, fish and jumping over holes.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* EndlessGame: After the final stage, the game starts in the first level again.
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* EndlessGame: After the final stage, stage 10, the game starts in the first level again.again but with added obstacles.
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* SlippySlideyIceWorld: Takes place in the South Pole, with ice paths in every level.
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* SlippySlideyIceWorld: Takes place in the South Pole, with ice paths in every level.level being ice levels.
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* SlippySlideyIceWorld: Takes place in the South Pole.
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* SlippySlideyIceWorld: Takes place in the South Pole.Pole, with ice paths in every level.
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* EndlessGame: As with most games being released at the time.
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* EndlessGame: As with most games being released at After the time.final stage, the game starts in the first level again.
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Putting comments on the rest of the ZCEs.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
%%* EndlessGame
%%* EverythingsBetterWithPenguins and worse with seals.
%%* EndlessGame
%%* EverythingsBetterWithPenguins and worse with seals.
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%%* EndlessGame
%%* EverythingsBetterWithPenguins and worse
* EndlessGame: As with
* EverythingsBetterWithPenguins: The protagonist, who is called Penta in ''Penguin Adventure''.
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%%* SlippySlideyIceWorld
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%%* EverythingsBetterWithPenguins
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%%* EverythingsBetterWithPenguinsEverythingsBetterWithPenguins and worse with seals.
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%%* TimedMission
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%%* PublicDomainSoundtrack: "The Skaters' Waltz."
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* EndlessGame
* EverythingsBetterWithPenguins
* PublicDomainSoundtrack: "The Skaters' Waltz."
* SlippySlideyIceWorld
* EverythingsBetterWithPenguins
* PublicDomainSoundtrack: "The Skaters' Waltz."
* SlippySlideyIceWorld
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%%* EndlessGame
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* TimedMission
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/56831-antarctic-adventure-nes-screenshot-leopard-seals_4457.gif]]
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* SuperSpeed: As WeirdVideoGames pointed out, if you work out Penta's speed from the distance meter, he travels at ''Mach 58!''
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''Antarctic Adventure'' is a game developed by {{Konami}} in which the player controls a penguin racing over the ice, jumping over ponds and crevices and collecting flags. It was first released for the {{MSX}} in 1983, and subsequently ported to other systems. The Famicom/NES version was one of the first third-party releases for the platform (along with ''Yie Ar Kung-Fu'', also from Konami).
The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima worked on Konami.
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!!This game contains examples of the following tropes:
* EndlessGame
* EverythingsBetterWithPenguins
* PublicDomainSoundtrack: "The Skaters' Waltz."
* SlippySlideyIceWorld
* TimedMission
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The game got an MSX-only sequel called ''Penguin Adventure'' (1986), which is also known for being supposedly the first game HideoKojima worked on Konami.
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!!This game contains examples of the following tropes:
* EndlessGame
* EverythingsBetterWithPenguins
* PublicDomainSoundtrack: "The Skaters' Waltz."
* SlippySlideyIceWorld
* TimedMission
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