Is there an issue? Send a MessageReason:
* DisguisedHorrorStory: The game has bright colors, MS Paint drawings to give a simplistic children's book feel and the music sounds soothing. Seems like a relaxing game. However, the game is about accepting and rejecting animals based on usefulness. Then it goes downhill from here...[[spoiler: as Alan is secretly a dog in a human body, the true purpose of the Cages are revealed with one ending of you becoming their next experiment and one of the magazines at the intro implies the culling the animals may secretly a way to kill off animals]].
Deleted line(s) 32 (click to see context) :
* SurpriseCreepy: The game has bright colors, MS Paint drawings to give a simplistic children's book feel and the music sounds soothing. Seems like a relaxing game. However, the game is about accepting and rejecting animals based on usefulness. Then it goes downhill from here...[[spoiler: as Alan is secretly a dog in a human body, the true purpose of the Cages are revealed with one ending of you becoming their next experiment and one of the magazines at the intro implies the culling the animals may secretly a way to kill off animals]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 7,8 (click to see context) from:
As mentioned, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable things and the animals you must check may conflict on your morals. As you work through, things get a little weird around here...
to:
As mentioned, your goal is to approve or disapproves disapprove the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable things and the animals you must check may conflict on your morals. As you work through, things get a little weird around here...
Is there an issue? Send a MessageReason:
None
Changed line(s) 7,8 (click to see context) from:
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable things and the animals you must check may conflict on your morals. As you work through, things get a little weird around here...
to:
As mention, mentioned, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable things and the animals you must check may conflict on your morals. As you work through, things get a little weird around here...
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* IllPretendIDidntHearThat: The boss' response if you refuse to clean up your forms with a feather duster.
Is there an issue? Send a MessageReason:
Removed the WIP. I considered it finished for now.
Changed line(s) 4,5 (click to see context) from:
(WIP, may need help)
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SadisticChoice: At one point, your boss will ask you to reject all of the animals in a stack, [[spoiler:but your co-worker Martha's cat is in that stack. If you reject the cat, Martha will be angry at you, but if you approve it, your boss will give you a strike]]. That said, [[spoiler:if you don't have any previous strikes against you, you're probably better off approving Martha's cat. The boss will give you a strike, but if that's your only one you can still get a happy ending later, as you only lose the game if you get three strikes.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EarnYourHappyEnding: If you do your job well, and don't irritate your boss too much, [[spoiler:the boss will agree to pull a few strings so your own dog will be approved, which was the reason your player character took the animal inspector job to begin with.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely throughout the game. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stack on one of the work days), and her speech bubble is shaped like a cat's head.
to:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely throughout the game. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally [[spoiler:(coincidentally the one you will find in your stack on one of the work days), days)]], and her speech bubble is shaped like a cat's head.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely throughout the game. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stash on one of the work days), and her speech bubble is shaped like a cat's head.
to:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely throughout the game. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stash stack on one of the work days), and her speech bubble is shaped like a cat's head.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stash on one of the work days), and her speech bubble is shaped like a cat's head.
to:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely.nicely throughout the game. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stash on one of the work days), and her speech bubble is shaped like a cat's head.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* KindHeartedCatLover: Martha is heavily implied to be this, being the only person who treats you nicely. Her dialogues also frequently mention cats, she owns at least one cat (coincidentally the one you will find in your stash on one of the work days), and her speech bubble is shaped like a cat's head.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,9 (click to see context) from:
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do things that may conflict your goals. As you work, things get a little weird around here...
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do things that may conflict your goals. As you work, things get a little weird around here...
to:
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.care about it.
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable thingsthat and the animals you must check may conflict on your goals. morals. As you work, work through, things get a little weird around here...
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do questionable things
Changed line(s) 12,13 (click to see context) from:
Not to be confised with DetectiveAnimal
to:
Not to be confised confused with DetectiveAnimal
DetectiveAnimal.
Changed line(s) 25 (click to see context) from:
* LoyalAnimalCompanion: The protagonist (you)'s dog desicred his/her this and so are a few pets if the description tells us.
to:
* LoyalAnimalCompanion: The protagonist (you)'s dog desicred describes his/her this and so are a few pets if the description tells us.
Changed line(s) 28 (click to see context) from:
* RuleofThree: Asides from warnings, the boss will give you three strikes if you don't do your job well. Get those, and it's game over.
to:
* RuleofThree: Asides Minus from warnings, the boss will give you three strikes if you don't do your job well. Get those, and it's game over.over.
*SurpriseCreepy: The game has bright colors, MS Paint drawings to give a simplistic children's book feel and the music sounds soothing. Seems like a relaxing game. However, the game is about accepting and rejecting animals based on usefulness. Then it goes downhill from here...[[spoiler: as Alan is secretly a dog in a human body, the true purpose of the Cages are revealed with one ending of you becoming their next experiment and one of the magazines at the intro implies the culling the animals may secretly a way to kill off animals]].
*SurpriseCreepy: The game has bright colors, MS Paint drawings to give a simplistic children's book feel and the music sounds soothing. Seems like a relaxing game. However, the game is about accepting and rejecting animals based on usefulness. Then it goes downhill from here...[[spoiler: as Alan is secretly a dog in a human body, the true purpose of the Cages are revealed with one ending of you becoming their next experiment and one of the magazines at the intro implies the culling the animals may secretly a way to kill off animals]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* DarkSecret: What might be an ordinary inspection [[spolier: turns out to be an experiment set up by the boss to transfer human and animal brains. This may be why Alan acts so strange later in the game.]]
to:
* DarkSecret: What might be an ordinary inspection [[spolier: [[spoiler: turns out to be an experiment set up by the boss to transfer human and animal brains. brains to each other. This may be why Alan acts is acting so strange later in the game.game and also explains the purpose of the Cages.]]
Is there an issue? Send a MessageReason:
None
Not to be confised with DetectiveAnimal
Changed line(s) 13,14 (click to see context) from:
!!Join the Tropes Inspection Agency and do about about it!:
* DevelopersForesight: The game really does track down everything you do when you assign your animals. Any actions you do, the boss will notice.
* DevelopersForesight: The game really does track down everything you do when you assign your animals. Any actions you do, the boss will notice.
to:
!!Join the Tropes Inspection Agency and do about something about it!:
*DarkSecret: What might be an ordinary inspection [[spolier: turns out to be an experiment set up by the boss to transfer human and animal brains. This may be why Alan acts so strange later in the game.]]
* DevelopersForesight: The game really does track down everything you do when you assign your animals. Anyactions screw-up you do, the boss will notice.
*DarkSecret: What might be an ordinary inspection [[spolier: turns out to be an experiment set up by the boss to transfer human and animal brains. This may be why Alan acts so strange later in the game.]]
* DevelopersForesight: The game really does track down everything you do when you assign your animals. Any
Changed line(s) 18 (click to see context) from:
** Typing in gibberish or incorrect grammar and the boss will call you out for being unprofessional and suggest you use real words.
to:
** Typing in gibberish gibberish, make a spelling mistake or use incorrect grammar and the boss will call you out for being unprofessional and suggest you use real words.
Changed line(s) 22,23 (click to see context) from:
* LoyalAnimalCompanion: Certain description of pets are this.
* MutlipleEndings: To make up the short time (average playthrough is about 30 minutes), each ending is achieved depending on your actions such as following the boss' orders, saving certain animals or responding answers to certain questions.
* MutlipleEndings: To make up the short time (average playthrough is about 30 minutes), each ending is achieved depending on your actions such as following the boss' orders, saving certain animals or responding answers to certain questions.
to:
* LoyalAnimalCompanion: Certain The protagonist (you)'s dog desicred his/her this and so are a few pets if the description of pets are this.
tells us.
*MutlipleEndings: MultipleEndings: To make up the short time (average playthrough is about 30 minutes), each ending is achieved depending on your actions such as following the boss' orders, saving certain animals or responding certain answers to certain some questions.
*
Changed line(s) 30 (click to see context) from:
** In general, saying mean and horrible things to the animals. [[spoiler: Worse if it's Martha's cat or Alan.]]
to:
** In general, saying typing mean and horrible things comments to the animals. [[spoiler: Worse if it's Martha's cat or Alan.]]
Changed line(s) 34,36 (click to see context) from:
** Typing in swears and the boss will tell you to watch your language.
** [[spoiler: Rejecting Martha's cat or rejecting any cat without a good reason]] and Martha will hate you for this, to where she wouldn't even look at you.
** Be a jerk to your boss and disobey his orders and eventually after giving three strikes, will fire you. Results in a game over.
** [[spoiler: Rejecting Martha's cat or rejecting any cat without a good reason]] and Martha will hate you for this, to where she wouldn't even look at you.
** Be a jerk to your boss and disobey his orders and eventually after giving three strikes, will fire you. Results in a game over.
to:
** Typing in swears and the boss will tell you to watch your language. First a warning and then a strike.
** [[spoiler: Rejecting Martha's cat or rejecting any cat without a good reason]] and Martha will hate you for this, to the point where she wouldn't even look at you.
** Be a jerk to your boss and disobey his orders and eventuallyafter giving three strikes, will get tired of you and fire you. Results in a game over.you off the spot.
** [[spoiler: Rejecting Martha's cat or rejecting any cat without a good reason]] and Martha will hate you for this, to the point where she wouldn't even look at you.
** Be a jerk to your boss and disobey his orders and eventually
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:350: Ever see an animal that just wasn't any good? Join the Animal Inspection Agency and do something about it]]
to:
[[caption-width-right:350: Ever see an animal that just wasn't any good? Join the Animal Inspection Agency and do something about it]]
it.]]
*IntellectualAnimal: Downplayed for one cat. He's at least smart enough to feed himself.
*MutlipleEndings: To make up the short time (average playthrough is about 30 minutes), each ending is achieved depending on your actions such as following the boss' orders, saving certain animals or responding answers to certain questions.
Changed line(s) 24 (click to see context) from:
* ThrowADogABone: If you come across any pets that are "Useless" or "bad", you can approve them, hinting them you are giving them a second chance.
to:
* ThrowADogABone: ThrowTheDogABone: If you come across any pets that are "Useless" the owners saying that they're "useless" or "bad", you can approve them, hinting them you are giving them a second chance.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.
to:
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.
Changed line(s) 13,14 (click to see context) from:
** If you type the same words repeatedly on the comments for each animals, the boss will ask you to vary your comments as each animals is special and needs special comments.
** Forgot to line up your papers (the feather duster icon) and the boss will remind you.
** Forgot to line up your papers (the feather duster icon) and the boss will remind you.
to:
** If you type the same words repeatedly on the comments for each animals, the boss will ask you to vary your comments as each animals is special and needs special unique comments.
**Forgot Forgetting to line up your papers (the feather duster icon) icon operates this) and the boss will remind you.you next time.
**
* KickTheDog: More like reject the dog. More cruel if would reject a "useless" one.
*PuppyDogEyes: Certain pictures of animals do this. Makes you feel guilty if you reject them.
*ThrowADogABone: If you come across any pets that are "Useless" or "bad", you can approve them, hinting them you are giving them a second chance.
Changed line(s) 23 (click to see context) from:
** If you [[spoiler: c
to:
** Martha says she's worried about her cat, hoping it wouldn't be rejected. [[spoiler: You can find her pet in one stack and reject it one the spot.]]
** In one stack, [[spoiler: Alan can be found in one stack. Rejecting Alan will send him to the Cages.]]
*VideoGameCrueltyPunishment: Doing anything from the above trope will result in this.
**Typing in swears and the boss will tell you to watch your language.
**[[spoiler: Rejecting Martha's cat or rejecting any cat without a good reason]] and Martha will hate you for this, to where she wouldn't even look at you.
**Be a jerk to your boss and disobey his orders and eventually after giving three strikes, will fire you. Results in a game over.
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
!!Join the Tropes Inspection Agency and do about about it!:
to:
!!Join the Tropes Inspection Agency and do about about it!:it!:
*DevelopersForesight: The game really does track down everything you do when you assign your animals. Any actions you do, the boss will notice.
** If you type the same words repeatedly on the comments for each animals, the boss will ask you to vary your comments as each animals is special and needs special comments.
**Forgot to line up your papers (the feather duster icon) and the boss will remind you.
** Typing in swears in the comments and the boss will tell you to watch your language.
** Typing in gibberish or incorrect grammar and the boss will call you out for being unprofessional and suggest you use real words.
** Stamp a form multiple times, the boss will call you out on this and say that ink isn't cheap.
*LoyalAnimalCompanion: Certain description of pets are this.
*RuleofThree: Asides from warnings, the boss will give you three strikes if you don't do your job well. Get those, and it's game over.
*VideoGameCaringPotential: You can approve all the animals and even save ones that supposedly are useless. You may believe that they are still useful in some way. However, the trade-off being you may get a warning or even a strike.
** In one scene, [[spoiler: Your boss wants you to reject all animals in one stack. This stack contains Martha's Cat which she worries it might be rejected. If you approve it, Martha will thank you.]]
*VideoGameCrueltyPotential: You can be a massive jerk to everyone and reject every animal in your stack.
** If you [[spoiler: c
*DevelopersForesight: The game really does track down everything you do when you assign your animals. Any actions you do, the boss will notice.
** If you type the same words repeatedly on the comments for each animals, the boss will ask you to vary your comments as each animals is special and needs special comments.
**Forgot to line up your papers (the feather duster icon) and the boss will remind you.
** Typing in swears in the comments and the boss will tell you to watch your language.
** Typing in gibberish or incorrect grammar and the boss will call you out for being unprofessional and suggest you use real words.
** Stamp a form multiple times, the boss will call you out on this and say that ink isn't cheap.
*LoyalAnimalCompanion: Certain description of pets are this.
*RuleofThree: Asides from warnings, the boss will give you three strikes if you don't do your job well. Get those, and it's game over.
*VideoGameCaringPotential: You can approve all the animals and even save ones that supposedly are useless. You may believe that they are still useful in some way. However, the trade-off being you may get a warning or even a strike.
** In one scene, [[spoiler: Your boss wants you to reject all animals in one stack. This stack contains Martha's Cat which she worries it might be rejected. If you approve it, Martha will thank you.]]
*VideoGameCrueltyPotential: You can be a massive jerk to everyone and reject every animal in your stack.
** If you [[spoiler: c
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/animalinspector_title.png]]
[[caption-width-right:350: Ever see an animal that just wasn't any good? Join the Animal Inspection Agency and do something about it]]
(WIP, may need help)
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do things that may conflict your goals. As you work, things get a little weird around here...
Released around November 18, 2015 and it's free, though donations are accepted by the creator. You can find it [[https://tomastle.itch.io/animal-inspector here.]]
----
!!Join the Tropes Inspection Agency and do about about it!:
[[caption-width-right:350: Ever see an animal that just wasn't any good? Join the Animal Inspection Agency and do something about it]]
(WIP, may need help)
Animal Inspector is a short indie game created by Tom Astle. There has been a governmental crisis where there are too many animals on Earth and they decided to get rid of them to make space. That's where the Animal Inspection Agency comes in. You take on the job to approve or reject the animals based on their usefulness. You took on the job however, to save your dog from being rejected. As you settle in your new job, you are joined by two co-workers Martha and Alan, along with an unnamed boss. Martha seems nervous about her job while Alan doesn't really care.
As mention, your goal is to approve or disapproves the animals based on how useful or nice the animal is. However, it's not that easy as your boss and coworkers tell you to do things that may conflict your goals. As you work, things get a little weird around here...
Released around November 18, 2015 and it's free, though donations are accepted by the creator. You can find it [[https://tomastle.itch.io/animal-inspector here.]]
----
!!Join the Tropes Inspection Agency and do about about it!: