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[[quoteright:318:http://static.tvtropes.org/pmwiki/pub/images/Alice_cover_art.jpg]]
[[caption-width-right:318:Killing makes her ''more'' sane.]]

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[[caption-width:318:Killing
makes her ''more'' sane.]]

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* FollowTheLeader: The entire plot is about an institutionalized Alice returning to a darker, trippier, overthrown Wonderland, which is very similar to Dorothy's adventures in the '80s film ''ReturnToOz''. Despite that fact, it managed to be popular with the public (unlike the movie). Also more awesome.
** Some noted similarities between the game and [[Film/AliceInWonderland a certain Tim Burton production.]] [[hottip:*:E.g. Alice returning to Wonderland to save it from the Queen of Hearts by defeating her champion the Jabberwock?]]

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* FollowTheLeader: FollowTheLeader:
**
The entire plot is about an institutionalized Alice returning to a darker, trippier, overthrown Wonderland, which is very similar to Dorothy's adventures in the '80s film ''ReturnToOz''. Despite that fact, it managed to be popular with the public (unlike the movie). Also more awesome.
** Some noted similarities between the game and [[Film/AliceInWonderland a certain Tim Burton production.]] [[hottip:*:E.E.g. Alice returning to Wonderland to save it from the Queen of Hearts by defeating her champion the Jabberwock?]]Jabberwock?
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* WeaponizedOffspring: Tweedle Dee and Tweedle Dum [[MatryoshkaObject can open up and spawn smaller, weaker copies of themselves]].
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This is not true; the Ice Wand is just the most EFFECTIVE way to kill him; it\'s possible with other weapons (you can Cherry Tap him with the knife\'s secondary fire, for example), but it takes much, much longer.


* NoSell: In the BossBattle against the Centipede, he's immune to every weapon Alice has at her disposal [[spoiler: except the Ice Wand, and ''even then'', his only vulnerable spot is part of his chest that you can only target at certain times during the fight.]]

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* NoSell: In the BossBattle against the Centipede, he's immune to every weapon Alice has at her disposal [[spoiler: except when he rears back before charging, exposing an old scar which is his weak point.]] Of course, you'd know this if you'd [[AllThereInTheManual read]] the Ice Wand, and ''even then'', his only vulnerable spot is part of his chest that you can only target at certain times during the fight.]]{{feelies}} booklet.
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* TheReasonYouSuckSpeech: The Red Queen gives one to Alice, proceeding to break her into tears as her voice gradually mutates into the VoiceOfTheLegion:
--> '''I''' rule wonderland alone. Your interference will not be tolerated. This realm is for grown-ups. Raw, well-ordered, ruthless, careening on the jagged edge of reality. Self-pitying ''dreamers'' are not wanted here. They cannot survive here. You fear the truth. You live in shadows. Your pathetic attempts to reclaim your sanity have failed. Retreat to the sterile safety of your safe delusions or risk inevitable annihilation. If you destroy me, you destroy yourself. Leave now and some hollow part of you may survive. Stay, and I will break you ''down''. You will lose yourself. '''FOREVER'''.
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One of the most disturbing video games ever released, ''American [=McGee=]'s Alice'' revolves around the titular character of the ''Literature/AliceInWonderland'' series. Released in late 2000 by ElectronicArts, and helmed by IdSoftware alumnus American [=McGee=], a former level designer for the ''VideoGame/{{Doom}}'' and ''{{Quake}}'' franchises, in his first role as project lead.

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One of the most disturbing video games ever released, ''American [=McGee=]'s Alice'' revolves around the titular character of the ''Literature/AliceInWonderland'' series. Released in late 2000 by ElectronicArts, and helmed by IdSoftware alumnus American [=McGee=], a former level designer for the ''VideoGame/{{Doom}}'' and ''{{Quake}}'' ''VideoGame/{{Quake}}'' franchises, in his first role as project lead.
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* ConvectionSchmonvection: Areas like the Land of Fire and Brimstone.

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* ConvectionSchmonvection: Areas like the Land of Fire and Brimstone. Justified as it's all in her head.
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* BrokenBridge: More like "blocked tunnel", but same idea. You can approach the passage to the Land of Fire and Brimstone rather early in the game, but breaking through the barrier to access it requires the Jabberwock Eye Staff, a weapon that isn't available for some time.
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* NeverTrustATrailer: In the game's trailer, Alice and the Mad Hatter are shown having a tea party together, Alice glaring daggers at him as she grips her knife - just as the Hatter pulls on a lever and a circular saw comes out behind Alice to cut her in half. It's a dramaic and frightening scene, but there's nothing in the actual game that resembles it.
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** Tweedledum and Tweedledee appear to have cannibalistic tendencies too, but aren't as anxious to eat Alice as the Dutchess is, claiming she's too "scrawny" when the see her. (Alice's response is darkly sarcastic.)
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** WordOfGod said that this was used because it was better [[RuleOfCool and far more interesting]] plot-wise than using a standard health meter and having Alice restore her health with medicine and bandages like the hero does in most games like this. (And frankly, having such stuff lying around Wonderland would make even less sense.)
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** However, the main core of her keep seems to avert this, as it appears to be mostly made of marble, except for the pool of blood and some bits of bone.

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** However, the The main core of her keep seems to avert this, as it appears to be mostly made of marble, except for the pool of blood and some bits of bone.ivory...
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* StrappedToAnOperatingTable: At one point, Alice wakes up in an operating theater ... turned on its ''side''.

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* StrappedToAnOperatingTable: At one point, Alice wakes up in an operating theater ... turned on its ''side''. Additionally, the March Hare and Dormouse can be found on operating tables, horribly experimented on. There's nothing you can do to help them.
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* InCaseYouForgotWhoWroteIt: Possibly justified, since American [=McGee=]'s Alice is very different from LewisCarroll's, but even so it has been said of the game that if you're going to put your own name in the title, it's better if people actually know who you are. The game had amazing graphics for its time, and it was heavily publicized that it was built on the then-cutting edge ''VideoGame/QuakeIIIArena'' engine. American [=McGee=] had been a designer for id Software and worked on the earlier ''Quake'' games, as well as its predecessor franchise ''VideoGame/{{Doom}}''. A good portion of the target audience - 3D action gamers - were well aware of who he was.

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* InCaseYouForgotWhoWroteIt: Possibly justified, since American [=McGee=]'s Alice is very different from LewisCarroll's, Creator/LewisCarroll's, but even so it has been said of the game that if you're going to put your own name in the title, it's better if people actually know who you are. The game had amazing graphics for its time, and it was heavily publicized that it was built on the then-cutting edge ''VideoGame/QuakeIIIArena'' engine. American [=McGee=] had been a designer for id Software and worked on the earlier ''Quake'' games, as well as its predecessor franchise ''VideoGame/{{Doom}}''. A good portion of the target audience - 3D action gamers - were well aware of who he was.
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** The original has many unused lines (some were recycled into the sequel) and a few working npcs that don't show up in the game: the Fish Footmen and Frog Footmen, which draw wooden swords and summon Card Guards, and the bizarre Fungi; physically a small legless creature strapped to another buoyant animal, which follows the player but doesn't attack.

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** The original has many unused lines (some were recycled into the sequel) and a few working npcs [=NPC=]s that don't show up in the game: the Fish Footmen and Frog Footmen, which draw wooden swords and summon Card Guards, and the bizarre Fungi; physically a small legless creature strapped to another buoyant animal, which follows the player but doesn't attack.
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** The original has many unused lines (some were recycled into the sequel) and a few working npcs that don't show up in the game: the Fish Footmen and Frog Footmen, which draw wooden swords and summon Card Guards, and the bizzare Fungi; physically a small legless creature strapped to another buoyant animal, which follows the player but doesn't attack.

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** The original has many unused lines (some were recycled into the sequel) and a few working npcs that don't show up in the game: the Fish Footmen and Frog Footmen, which draw wooden swords and summon Card Guards, and the bizzare bizarre Fungi; physically a small legless creature strapped to another buoyant animal, which follows the player but doesn't attack.

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** Alice's response to the Jabberwock's HannibalLecture.

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** Alice's response to the Jabberwock's HannibalLecture.BreakingSpeech.



* BreakingSpeech: The Jabberwock, The Mad Hatter, and the Queen Of Hearts especially.



* HannibalLecture: The Jabberwock, The Mad Hatter, and the Queen Of Hearts especially.



* WhatTheHellHero: The basis of the Jabberwock's HannibalLecture.

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* WhatTheHellHero: The basis of the Jabberwock's HannibalLecture.BreakingSpeech.
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* NoSell: In the BossBattle against the Centipede, he's immune to every weapon Alice has at her disposal [[spoiler: except the Ice Wand, and ''even then'', his only vulnerable spot is part of his chest that you can only target at certain times during the fight.

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* NoSell: In the BossBattle against the Centipede, he's immune to every weapon Alice has at her disposal [[spoiler: except the Ice Wand, and ''even then'', his only vulnerable spot is part of his chest that you can only target at certain times during the fight.]]
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* AxCrazy: Everyone in the game, really, Alice included, although her ultimate goal is to ''win'' her sanity back.
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* Bizarrchitecture: A lot, but a notable example is the Skool, which is much larger on the inside than outside.

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* Bizarrchitecture: {{Bizarrchitecture}}: A lot, but a notable example is the Skool, which is much larger on the inside than outside.

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* AdaptationDistillation: Alice's older sister, who was a character in the original book, is never mentioned at all, and no-one resembling a sister appears in pictures of her family that appear from time to time. She does, however, reappear (posthumously) in the sequel and plays a large role in the backstory.



* AlluringAnglerfish: One appears in the UnderwaterRuins, although it's pretty well hidden.



* AttackItsWeakPoint: The Voracious Centipede.



* BayonetYa: Army Ants like using these to throw Alice around.



* Bizarrchitecture: A lot, but a notable example is the Skool, which is much larger on the inside than outside.



** The original has many unused lines (some were recycled into the sequel) and a few working npcs that don't show up in the game: the Fish Footmen and Frog Footmen, which draw wooden swords and summon Card Guards, and the bizzare Fungi; physically a small legless creature strapped to another buoyant animal, which follows the player but doesn't attack.



* ExiledFromContinuity: Alice's older sister, who was a character in the actual book, does not seem to have ever existed in this reality. She is never mentioned at all, and no-one resembling a sister appears in pictures of her family that appear from time to time.



** Many of the Insane Children have their eyes pinned open.



* FrickinLaserBeams: The Bishop chess piece uses this. Also the Eye Staff emits a continuous beam of massive damage.

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** Some noted similarities between the game and [[Film/AliceInWonderland a certain Tim Burton production.]] [[hottip:*:E.g. Alice returning to Wonderland to save it from the Queen of Hearts by defeating her champion the Jabberwock?]]
* FrickinLaserBeams: The Bishop chess piece uses this.and the Queen of Hearts use these. Also the Eye Staff emits a continuous beam of massive damage.



* HalfDressedCartoonAnimal: The White Rabbit. The Army Ants also fit this.



** A lot of the enemies have them as well, such as the Boojum removing and holding up its head to get a better view of the area.



* MacroZone: The Wonderland Woods segments

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* MacroZone: The Vale of Tears and Wonderland Woods segmentssegments.



* MindOverMatter: The Queen Of Hearts can pull Alice up with her mind and then crush her with her tentacles.



* MythologyGag: The White Chess Castle features a few illustrations from the original Alice books, along with a portrait of Lewis Carroll.



* OurBansheesAreLouder: The boojums are essentially these.
* OurDemonsAreDifferent: Alice can summon them with her dice. The lesser and greater demons are your standard horned, winged fair, but the middle ones are bizarre worm creatures that throw fireballs. The Land of Fire and Brimstone also introduces Fire Imps that rush at Alice with pitch forks.
* OurGnomesAreWeirder: The Torch Gnomes (who wear heavy glowing balls on their backs) and the Gnome Elder.



* SceneryPorn[=/=]SceneryGorn: Madness Return's level designs look ''fantastic''.

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* SceneryPorn[=/=]SceneryGorn: Looks gorgeous for its day. Madness Return's level designs also look ''fantastic''.



* StrappedToAnOperatingTable: At one point, Alice wakes up in an operating theater... turned on its ''side''.
* SuperMode: In the first game, Alice can occasionally find an atomizer that sprays... Something in her face which painfully transforms her into a demon. This PowerUp causes Alice to do more damage to her enemies and causes her to take less damage from their attacks for the duration.
** There are also other items, like a rarely found cricket filled with tea (Just go with it) that turns Alice into some kind of fairy with super agility, and even rarer hand mirror that makes Alice into... something you don't get a proper look at because it turns her invisible.

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* StrappedToAnOperatingTable: At one point, Alice wakes up in an operating theater...theater ... turned on its ''side''.
* SuperMode: In the first game, Alice can occasionally find an atomizer the Rage Box that sprays... Something when touched sprays ... something in her face which painfully transforms her into a demon. This PowerUp causes Alice to do more damage to her enemies and causes her to take less damage from their attacks for the duration.
** There are also other items, like a rarely found cricket filled with tea (Just go with it) rare grasshopper teapot that turns Alice into some kind of fairy with a super agility, agile bug-girl, and even rarer hand mirror dark looking-glass that makes turns Alice into... something you don't get a proper look at because it turns her invisible.



* TractorBeam: The Queen Of Hearts has such an ability, if not the actual weapon.



** However, the main core of her keep seems to avert this, as it appears to be made of stone (except for the pool of blood).
* YourHeadASplode: [[spoiler:The Duchess]], [[spoiler:The Mad Hatter]] and [[spoiler:The Cheshire Cat]] die this way. They got better [[spoiler:in the sequel]] though.
** Also Alice in one of her death scenes. In fact, there's a cheat code you can implement that will show you the death scene, but then allows you to continue playing the game. ''Headless.''

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** However, the main core of her keep seems to avert this, as it appears to be mostly made of stone (except marble, except for the pool of blood).
blood and some bits of bone.
* YourHeadASplode: [[spoiler:The Duchess]], [[spoiler:The Mad Hatter]] and [[spoiler:The Cheshire Cat]] die this way. They [[UnexplainedRecovery got better better]] [[spoiler:in the sequel]] though.
** Also Alice in one of her death scenes.when she dies to a gunshot. In fact, there's a cheat code you can implement that will show you the death scene, but then allows you to continue playing the game. ''Headless.''
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* CommonKnowledge: The game seems to assume that the Red Queen and the Queen of Hearts are the same person, a popular misconception.

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* CommonKnowledge: CompositeCharacter[=/=]CommonKnowledge: The game seems to assume that combines the Red Queen and the Queen of Hearts are into the same person, in line with a popular misconception.misconception. Somewhat justified in this case, since the shattering of Wonderland has drastically altered many of the inhabitants.

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** Less so is probably the Blunderbuss. If you can skillfully herd an entire room's garrison of mooks into a group and stay well out of the blast radius, you'll be rewarded with a lot of meta-essence to restore Alice to mint condition should you survive the shot.

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** Less so is probably the Blunderbuss. If you can skillfully herd an entire room's garrison of mooks into a group and stay well out of the blast radius, you'll be rewarded with a lot of meta-essence to restore Alice to mint condition should you survive the shot. It does have a recoil that knocks Alice on her rump every time she fires it, so using it on ledges and cliffsides can be kind of dangerous.


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* ImAHumanitarian: The Dutchess. She's implied to be a cannibal right from the first time someone mentions her, and it proves to be true: right before the BossBattle starts, she comments on how delectible Alice looks. Plus, her most dangerous - and most disturbing - attack consists of liftning Alice up and biting her on the head. (She can only do this if Alice comes within close range, which is ''not'' a good idea with this Boss, or most Bosses in general.)
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* ExiledFromContinuity: Alice's older sister, who was a character in the actual book, does not seem to have ever existed in this reality. She is never mentioned at all, and no-one resembling a sister appears in pictures of her family that appear from time to time.
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* SuperMode: In the first game, Alice can occasionally find an atomizer that sprays... Something in her face which painfully transforms her into a demon.

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* SuperMode: In the first game, Alice can occasionally find an atomizer that sprays... Something in her face which painfully transforms her into a demon. This PowerUp causes Alice to do more damage to her enemies and causes her to take less damage from their attacks for the duration.
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* OrcusOnHisThrone: Although the Queen of Hearts' shadow falls over the whole game, she really doesn't do much at all until Alice actually reaches her. [[spoiler: This is further emphasized by the fact that the first BossBattle against what seems to be the Queen is actually a fight against a decoy, and the real Queen does not bother with Alice until the fake is defeated.]]

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* AnIcePerson: The Ice Wand lets Alice freeze enemies solid or erect protective walls of ice.



* BigCreepyCrawlies

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* BigCreepyCrawliesBigCreepyCrawlies: In one level, most of Alice's enemies and the boss are giant insects. (Well, ''technically'', they aren't giant; Alice has been shrunk to insect-size.)



* CreepyCrawly: In one level, most of Alice's enemies and the boss are giant insects. (Well, ''technically'', they aren't giant; Alice has been shrunk to insect-size.)


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* MysteriousBacker: Humpty Dumpty. When Alice speaks to him, he doesn't tell her anything useful... Or ''does he?'' [[spoiler: It's not what he says, but what he does. If the player goes in the direction where he points to, Alice will find the blunderbuss, the most powerful weapon in the game, which is easy to miss otherwise.]]


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* NoSell: In the BossBattle against the Centipede, he's immune to every weapon Alice has at her disposal [[spoiler: except the Ice Wand, and ''even then'', his only vulnerable spot is part of his chest that you can only target at certain times during the fight.
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* CreepyCrawly: In one level, most of Alice's enemies and the boss are giant insects. (Well, ''technically'', they aren't giant; Alice has been shrunk to insect-size.)
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* AchillesHeel: The Mad Hatter [[spoiler: is incredibly vulnerable to the Jacks (supposedly because he's so orderly, and the Jacks represent chaos) and you can win the BossBattle against him more easily if you exploit this weakness.]]

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* RuleOfSymbolism: LOTS. Most major characters that Alice encouters and many of the locations represent someone or something that caused her madness or something she encountered after being driven insane. Some examples include the Vorpal Blade, which is the spoon used to feed her at the asylum (which she had tried to use as a weapon in one brief time that she was conscious) and the Land of Fire and Brimstone, which symbolizes the fire that destroyed her house. Boss enemies and some monsters represent employees and patients at the asylum or figures from her past.




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* YourWorstNightmare: The whole game, basically, at least for Alice, although it's for her own good. It's the only way to regain her sanity.

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