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Trope was cut/disambiguated due to cleanup


** Chocolate/Vanilla and Nixie/Nieve respectively were supposed to be [[DualBoss Dual Bosses]], but this was shelved due to this being difficult to balance for an early game encounter. This concept was later reused for the Halloween Cats BonusBoss.

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** Chocolate/Vanilla and Nixie/Nieve respectively were supposed to be [[DualBoss Dual Bosses]], but this was shelved due to this being difficult to balance for an early game encounter. This concept was later reused for the Halloween Cats BonusBoss.OptionalBoss.
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now definition-only


* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] has thorough information on each item and achievement and on how to get each of them. There's even an interactive map where you can add information on a per-room basis.
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* DummiedOut:
** Quite a few beta version features didn't make it into the final game including: a couple bosses, a few missions, extra playable characters (Rita, Cicini and Syaro), and some unused difficulty modes (Unknown and Impossible). A large number of these features were eventually added back in through the Artbook DLC, though with a warning that not all of the features are stable (indeed, certain bosses are known for sometimes crashing the game on Impossible mode).
** The Ravine II area was added as part of the Halloween update but remained inaccessible outside of glitches until its official addition in the ''Is The Order a DLC?'' expansion.

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* SimilarlyNamedWorks: The music for one of the FinalBoss's forms, "No Remose", shares the title of the TrueFinalBoss theme from ''Videogame/{{Ketsui}}'', another BulletHell game.
* WhatCouldHaveBeen:

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* SimilarlyNamedWorks: The music for one of the FinalBoss's forms, "No Remose", Remorse", shares the title of the TrueFinalBoss theme from ''Videogame/{{Ketsui}}'', another BulletHell game.
* WhatCouldHaveBeen:WhatCouldHaveBeen: A lot of scrapped or changed material can be found in the Artbook.


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** Chocolate/Vanilla and Nixie/Nieve respectively were supposed to be [[DualBoss Dual Bosses]], but this was shelved due to this being difficult to balance for an early game encounter. This concept was later reused for the Halloween Cats BonusBoss.
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Added DiffLines:

* NoPortForYou: The Artbook DLC is excluded from the console and Vita versions, likely because several aspects of it (such as the [[HarderThanHard Impossible]] difficulty level) can crash the game.
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** This is especially true as of version 1.8, in which "Midstream Jam" (as well as the other three [[PublicDomainSoundtrack royalty-free]] songs featured in previous versions of the game) have been replaced with original compositions.
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Added DiffLines:

* SimilarlyNamedWorks: The music for one of the FinalBoss's forms, "No Remose", shares the title of the TrueFinalBoss theme from ''Videogame/{{Ketsui}}'', another BulletHell game.
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* KeepCirculatingTheTapes: For some reason, [[https://www.youtube.com/watch?v=xKqevDhT2aU Midstream Jam]], the track played when fighting Rita, isn't on the official soundtrack.

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* KeepCirculatingTheTapes: For some reason, [[https://www.youtube.com/watch?v=xKqevDhT2aU Midstream Jam]], the track played when fighting Rita, isn't on the official soundtrack. (This may be because it can be [[http://musmus.main.jp/bgm.html found online for free.]])
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* KeepCirculatingTheTapes: For some reason, [[https://www.youtube.com/watch?v=xKqevDhT2aU Midstream Jam]], the track played when fighting Rita, isn't on the official soundtrack.
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* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, and even has entries for ''individual rooms''.

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* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, has thorough information on each item and achievement and on how to get each of them. There's even has entries for ''individual rooms''.an interactive map where you can add information on a per-room basis.

Changed: 168

Removed: 162

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* WordOfGod:
** The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]
* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, and even has entries for ''individual rooms''.

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* WordOfGod:
**
TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, and even has entries for ''individual rooms''.
* WordOfGod:
The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]
* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, and even has entries for ''individual rooms''.
]]
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WordOfGod:
* The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]

WhatCouldHaveBeen:
* The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie "Bunny Must Die"]], but they decided the name was not fitting to the game's concepts and was scrapped.
* Erina could have been blue, but the developers decided on purple when they added Nixie, Nieve and Ribbon.
* Noah was originally supposed to be the True Final Boss, and the final dungeon's filename still reflects this decision before it was changed. As well, Miru was supposed to be the final character boss - The final boss was going to be the "Darkness" that was within Miru. However, the plot was scrapped, and Noah was placed as the final boss.
** In fact, Irisu and Miriam were originally not supposed to be fought at all, but they decided to have a fight for every character with a portrait, which included those two characters.

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WordOfGod:
* The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]

WhatCouldHaveBeen:
* ** The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie "Bunny Must Die"]], but they decided the name was not fitting to the game's concepts and was scrapped.
* ** Erina could have been blue, but the developers decided on purple when they added Nixie, Nieve and Ribbon.
* ** Noah was originally supposed to be the True Final Boss, and the final dungeon's filename still reflects this decision before it was changed. As well, Miru was supposed to be the final character boss - The final boss was going to be the "Darkness" that was within Miru. However, the plot was scrapped, and Noah was placed as the final boss.
** In fact, Irisu and Miriam were originally not supposed to be fought at all, but they decided to have a fight for every character with a portrait, which included those two characters.characters.
* WordOfGod:
** The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]
* TheWikiRule: The [[https://rabidb.com/ Rabi-Ribi Database]] covers just about every important aspect of the game, and even has entries for ''individual rooms''.
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None

Added DiffLines:

Added: 832

Changed: 203

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Added What Could Have Been with some details on it.


* The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie "Bunny Must Die"]], but they decided the name was not fitting to the game's concepts and was scrapped.

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WhatCouldHaveBeen:
* The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie "Bunny Must Die"]], but they decided the name was not fitting to the game's concepts and was scrapped.scrapped.
* Erina could have been blue, but the developers decided on purple when they added Nixie, Nieve and Ribbon.
* Noah was originally supposed to be the True Final Boss, and the final dungeon's filename still reflects this decision before it was changed. As well, Miru was supposed to be the final character boss - The final boss was going to be the "Darkness" that was within Miru. However, the plot was scrapped, and Noah was placed as the final boss.
** In fact, Irisu and Miriam were originally not supposed to be fought at all, but they decided to have a fight for every character with a portrait, which included those two characters.
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None


* The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie Bunny Must Die]], but they decided the name was not fitting to the game's concepts and was scrapped.

to:

* The "Bunny Extinction" difficulty was originally supposed to be named [[VideoGame/BunnyMustDie Bunny "Bunny Must Die]], Die"]], but they decided the name was not fitting to the game's concepts and was scrapped.
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* The "Bunny Extinction" difficulty was originally supposed to be named VideoGame/BunnyMustDie, but they decided the name was not fitting to the game's concepts and was scrapped.

to:

* The "Bunny Extinction" difficulty was originally supposed to be named VideoGame/BunnyMustDie, [[VideoGame/BunnyMustDie Bunny Must Die]], but they decided the name was not fitting to the game's concepts and was scrapped.
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Added a trivia page for Word of God, since quite a few is coming from the Artbook. I need some wiki magic here!

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WordOfGod:
* The Artbook explains the development of certain characters. Within this, the artbook confirms the Expy between Ribbon from this game and [[VideoGame/{{Kirby}} Kirby 64]]'s Ribbon, along with Nixie and Nieve's to [[VideoGame/IceClimber Popo and Nana.]]
* The "Bunny Extinction" difficulty was originally supposed to be named VideoGame/BunnyMustDie, but they decided the name was not fitting to the game's concepts and was scrapped.

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