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* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), [=O2Jam=], and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EZ2DJ EZ2AC (or EZ2DJ)]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also too picky as Neowiz later announced some official collaborations with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), [=O2Jam=], and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EZ2DJ EZ2AC (or EZ2DJ)]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that it turned out that Neowiz was also too picky as Neowiz later announced some official collaborations with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), [=O2Jam=], and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EZ2DJ EZ2AC (or EZ2DJ)]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), [=O2Jam=], and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EZ2DJ EZ2AC (or EZ2DJ)]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated announced some official collaborations with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), O2Jam, and EZ2AC (or EZ2DJ). Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), O2Jam, [=O2Jam=], and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/EZ2DJ EZ2AC (or EZ2DJ).EZ2DJ)]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]].DJMAX]], just like how Pump It Up collaborated with (other rhythm games such as) Neon FM (discontinued in XX until now), O2Jam, and EZ2AC (or EZ2DJ). Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends League of Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends '''''League of Legends''''']]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''.[[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DJMAX DJMAX]]. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster]] '''twice''', Rayark’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha]], and even Sega’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends '''''League League of Legends''''']].Legends]]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s Groove Coaster '''twice''', Rayark’s Deemo and Cytus Alpha, and even Sega’s Chunithm (DJMAX songs in Chunithm side only), Porter Robinson and '''''League of Legends'''''. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GrooveCoaster Groove Coaster Coaster]] '''twice''', Rayark’s Deemo [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Deemo Deemo]] and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Cytus Cytus Alpha, Alpha]], and even Sega’s Chunithm [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Chunithm Chunithm]] (DJMAX songs in Chunithm side only), Porter Robinson and [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LeagueOfLegends '''''League of Legends'''''.Legends''''']]. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None


* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s Groove Coaster '''''twice''''', Rayark’s Deemo and Cytus Alpha, and even Sega’s Chunithm (DJMAX songs in Chunithm side only), Porter Robinson and '''''League of Legends'''''. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...

to:

* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s Groove Coaster '''''twice''''', '''twice''', Rayark’s Deemo and Cytus Alpha, and even Sega’s Chunithm (DJMAX songs in Chunithm side only), Porter Robinson and '''''League of Legends'''''. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: PSY's Right Now was originally announced as a song [[https://www.youtube.com/watch?v=MvHzbpvmaMI in the trailer of Pump It Up Fiesta 2]], making his first credited song in the series. However, it was never featured in the game, nor its data present. In addition, Lexy - Greenhorn, a song that featured PSY uncredited, was also removed. It was speculated that ExecutiveMeddling occurred due to the popularity of Gangnam Style. Even though Andamiro have strong relationships with the Korean Music Industry, PSY signed a contract with U.S. Company Schoolboy Records (Universal Media Group) the same month the trailer was released, making it harder or impossible to sign PSY on future releases. Instead, PSY's Gangnam Style was featured as a DLC for ''VideoGame/DanceCentral'' and ''VideoGame/JustDance'', and his later popular songs were normally released on future ''Just Dance'' releases ("Gentleman" in 2014, "Daddy" in 2017).

to:

* WhatCouldHaveBeen: PSY's Right Now was originally announced as a song [[https://www.youtube.com/watch?v=MvHzbpvmaMI in the trailer of Pump It Up Fiesta 2]], making his first credited song in the series. However, it was never featured in the game, nor its data present. In addition, Lexy - Greenhorn, a song that featured PSY uncredited, was also removed. It was speculated that ExecutiveMeddling occurred due to the popularity of Gangnam Style. Even though Andamiro have strong relationships with the Korean Music Industry, PSY signed a contract with U.S. Company Schoolboy Records (Universal Media Group) the same month the trailer was released, making it harder or impossible to sign PSY on future releases. Instead, PSY's Gangnam Style was featured as a DLC for ''VideoGame/DanceCentral'' and ''VideoGame/JustDance'', and his later popular songs were normally released on future ''Just Dance'' releases ("Gentleman" in 2014, "Daddy" in 2017).2017).
* WhyFandomCantHaveNiceThings: According to [[https://www.bemanistyle.com/iaapa-2018-pump-it-up-xx-20th-anniversary-information-interview-with-director/ Bemanistyle’s interview]] with Chang-Hee Son (a.k.a. Macnom), the director of Andamiro (and Pump It Up games). He had once wanted to collaborate Pump It Up with famous (and mostly animesque) Korean rhythm game, '''''DJMAX'''''. Sadly it was unlikely to happened as it was confirmed that Neowiz (the company who owns and created DJMAX now) rejected the offer, because they’re very protective of their properties. However, Pump It Up (and DJMAX) fans believe that Neowiz was also probably too picky as Neowiz later officially collaborated with Taito’s Groove Coaster '''''twice''''', Rayark’s Deemo and Cytus Alpha, and even Sega’s Chunithm (DJMAX songs in Chunithm side only), Porter Robinson and '''''League of Legends'''''. Pump It Up fans just wished that DJMAX songs are in PIU, because some songs from DJMAX would be suitable for a rhythm dance game...
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** Subverted by ''Pro'': the title of the menu music is "Ignition Starts" -- which is also the title of a [[https://www.youtube.com/watch?v=rtqTNGV8Z2w BanYa song]] from the first version. It does appear on Kyle Ward's other games (''[=ReRave=]'' and ''[=StepManiaX=]'' (which itself references the title screen of ''Pro'' on its album cover graphic).
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** The series itself shares its name with a British children's game show and four different songs: one by Music/ElvisCostello, one by Joe Budden, one by Belgian dance musician Danzel, and one by Music/MCHammer.
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moving as regional bonus


* NoExportForYou: Zig-zagged. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to countries serviced by the [=eAMUSEMENT=] network, which only include the United States, Canada, and select countries along the Asia Pacific including the game's native Japan.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:
** The song "Tell Me" wasn't brought outside of Korea for [=NX2=]. Averted in NXA.
** Danza Kuduro, [[Music/{{Shakira}} Rabiosa]] and Lovumba in Fiesta 2, are limited to the Spanish and Portuguese versions of the game.
** And they did it again in Prime! For Spanish and Potuguese versions only, three extra new songs: Limbo, Que Viva la Vida and Melodia.
** Hush by Yassi Pressman and Nadine Lustre is exclusive to the Philippine version of Prime 2.
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** Prime 2 takes this UpToEleven with Pick Me, which has the same title, artist name, and even ''[=BPM=]''. The only difference is that the first one is the girls version, and the second one is the boys version.

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** One of the base songs on Prime 2 takes this UpToEleven with Pick Me, which has is "Pick Me" -- a song recorded by the same title, artist name, and even ''[=BPM=]''. The only difference is that contestants from the first one is season of the girls version, South Korean reality music competition ''Produce 101''. The [=v2.01.0=] update added the theme song of the show's second, SpearCounterpart season with male contestants, "나야나 (Pick Me)" ("It's Me (Pick Me)"), but the English localization of Prime 2 doesn't pick up on this and the ''also'' lists this song as "Pick Me" with no disambiguation, making it difficult to distinguish them (the second one "Pick Me" has a blue-colored album cover, and as mentioned, is performed by males). ''XX'' goes further with a ''third'' song in the boys version.Pick Me family, "내꺼야 (Pick Me)" ("You're Mine (Pick Me)") -- which was from a third season in collaboration with Music/{{AKB48}}, but the English version lists it with a romanized title this time ("Nekkoya (Pick Me)") so it's more obvious that it's a different song.
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Moved from YMMV


* ProductionPosse: [=BanYa=], the team of in-house composers that is responsible for about half of the games' soundtracks (and yes, that includes [[ThatOneBoss the hardest ones]] too).

to:

* ProductionPosse: [=BanYa=], the team of in-house composers that is responsible for about half of the games' soundtracks (and yes, that includes [[ThatOneBoss the hardest ones]] too).too).
* PromotedFanboy: The advent of Pro and Infinity got artists typically associated with ''In the Groove'' and general ''[=StepMania=]'' user-created content into ''Pump'', including DM Ashura and [=Sanxion7=].
* WhatCouldHaveBeen: PSY's Right Now was originally announced as a song [[https://www.youtube.com/watch?v=MvHzbpvmaMI in the trailer of Pump It Up Fiesta 2]], making his first credited song in the series. However, it was never featured in the game, nor its data present. In addition, Lexy - Greenhorn, a song that featured PSY uncredited, was also removed. It was speculated that ExecutiveMeddling occurred due to the popularity of Gangnam Style. Even though Andamiro have strong relationships with the Korean Music Industry, PSY signed a contract with U.S. Company Schoolboy Records (Universal Media Group) the same month the trailer was released, making it harder or impossible to sign PSY on future releases. Instead, PSY's Gangnam Style was featured as a DLC for ''VideoGame/DanceCentral'' and ''VideoGame/JustDance'', and his later popular songs were normally released on future ''Just Dance'' releases ("Gentleman" in 2014, "Daddy" in 2017).
Is there an issue? Send a MessageReason:
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* MilestoneCelebration: ''Pump It Up XX'', a celebration of the series' 20th anniversary (hence the Roman numeral for 20 in the title).
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** Hush by Yassi Pressman and Nadine Lustre is exclusive to the Philippine version of Prime 2.

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** Hush by Yassi Pressman and Nadine Lustre is exclusive to the Philippine version of Prime 2.2.
* ProductionPosse: [=BanYa=], the team of in-house composers that is responsible for about half of the games' soundtracks (and yes, that includes [[ThatOneBoss the hardest ones]] too).
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** Prime 2 takes this UpToEleven with Pick Me, which has the same title, artist name, and even ''[=BPM=]''. The only difference is that the first one is the girls version, and the second one is the boys version.
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* NoExportForYou: Zig-zagged. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Zig-zagged. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.network, which only include the United States, Canada, and select countries along the Asia Pacific including the game's native Japan.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:
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None


** Danza Kuduro, Rabiosa and Lovumba in Fiesta 2, are limited to the Spanish and Portuguese versions of the game.

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** Danza Kuduro, Rabiosa [[Music/{{Shakira}} Rabiosa]] and Lovumba in Fiesta 2, are limited to the Spanish and Portuguese versions of the game.
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** And they did it again in Prime! For Spanish and Potuguese versions only, three extra new songs: Limbo, Que Viva la Vida and Melodia.

to:

** And they did it again in Prime! For Spanish and Potuguese versions only, three extra new songs: Limbo, Que Viva la Vida and Melodia.Melodia.
** Hush by Yassi Pressman and Nadine Lustre is exclusive to the Philippine version of Prime 2.
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* NamesTheSame:
** "First Love" by Clon and "First Love" by Banya, both debuting in ''the same game''. In an even more amusing coincidence, both artists have another song by the same name - "Come To Me" by Clon, which debuted in 1st Dance Floor, and "Come To Me" by Banya, which debuted in Prex 3.
** Ditto "Love" by Click-B and "Love" by S.E.S., both debuting in 2nd Dance Floor.
** In a similar vein, Rebirth introduced the song "Go Away" by To-ya, and Exceed 2 later featured a song by the same name by BMK. Both songs were also present in the same game the latter debuted in!
** Other examples include "Tell Me" by Jinusean (O.B.G. Season Evolution) and Wonder Girls ([=NX2=]), "Loner" by [=TTMa=] (Extra) and Outsider (Prime) and "U" by Judain (Exceed 2) and Super Junior (NXA).
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* NoExportForYou: Played with. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Played with.Zig-zagged. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Played with. Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large K-pop selection very quickly. That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large K-pop [[KoreanPopMusic K-pop]] selection very quickly. That said, a few examples pertaining to songs exist:
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] On top of that, the songlist is decidedly ''not'' altered for the most part for international builds, which means new players will get exposed to the game's large K-pop selection very quickly. That said, a few examples pertaining to songs exist:
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries in Asia that are officially serviced by the [=eAMUSEMENT=] network.[[/note]] That said, a few examples pertaining to songs exist:
Is there an issue? Send a MessageReason:
None


* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries that are officially serviced by the [=eAMUSEMENT=] network.[[/note]]. That said, a few examples pertaining to songs exist:

to:

* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries that are officially serviced by the [=eAMUSEMENT=] network.[[/note]]. [[/note]] That said, a few examples pertaining to songs exist:

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Changed: 474

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* NoExportForYou: The song "Tell Me" wasn't brought outside of Korea for [=NX2=]. Averted in NXA.

to:

* NoExportForYou: Mercifully, ''Pump'' games have worldwide releases, and in fact, Andamiro ''encourages'' an international player base with the World Pump Festival.[[note]]In contrast, the Konami Arcade Championship, which includes a tournament for ''VideoGame/{{DanceDanceRevolution}}'' among other rhythm games, is limited to Japan, South Korea, and a few other countries that are officially serviced by the [=eAMUSEMENT=] network.[[/note]]. That said, a few examples pertaining to songs exist:
**
The song "Tell Me" wasn't brought outside of Korea for [=NX2=]. Averted in NXA.
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None


* FandomNod: Fiesta EX, Fiesta 2, and ''Infinity'' have 2x as the default speed modifier, a nod to players almost never using the default 1x speed.

to:

* FandomNod: Fiesta EX, Fiesta 2, EX and ''Infinity'' onward (including ''Infinity'') have 2x as the default speed modifier, a nod to players almost never using the default 1x speed.speed [[SelfImposedChallenge except to challenge themselves]].
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* FandomNod: Fiesta EX, Fiesta 2, and ''Infinity'' have 2x as the default speed modifier, a nod to players almost never using the default 1x speed.
* NoExportForYou: The song "Tell Me" wasn't brought outside of Korea for [=NX2=]. Averted in NXA.
** Danza Kuduro, Rabiosa and Lovumba in Fiesta 2, are limited to the Spanish and Portuguese versions of the game.
** And they did it again in Prime! For Spanish and Potuguese versions only, three extra new songs: Limbo, Que Viva la Vida and Melodia.

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