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History Trivia / LogicalJourneyOfTheZoombinis

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now definition-only


* TheWikiRule: Has [[http://zoombinis.wikia.com/wiki/Zoombinis_Wiki Zoombinis Wiki]].
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* TheWikiRule: Has [[http://zoombinis.wikia.com/wiki/Zoombinis_Wiki Zoombinis Wiki]].

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* TheWikiRule: Has [[http://zoombinis.wikia.com/wiki/Zoombinis_Wiki Zoombinis Wiki]].Wiki]].
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While Pizza Pass and Chez Norf are similar in flavour (no pun intended), their gameplay is nothing alike as I mentioned when moving the example from YMMV: The former is a trial-and-error puzzle with binary options while the latter has trinary options and freely gives all the information needed to solve it, plus the penalty mechanics are different (Pizza Pass costs you Zoombinis for too many wrong guesses and lets the rest through when you get everything right, while Chez Norf lets Zoombinis through for each right choice and leaves behind the rest after too many wrong ones).


* RecycledScript: The two TLC games have various puzzles that are obvious retreads. In ''Mountain Rescue'', Turtle Hurdle is a remake of The Lion's Lair, Pipes of Paloo is a remake of Stone Rise, Bubble Bumpers is a remake of Bubble Wonder Abyss, and Chez Norf is a remake of Pizza Pass. In ''Island Odyssey'', the Greenhouse puzzle is the same as Titanic Tattooed Toads.

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* RecycledScript: RecycledScript:
**
The two TLC games have various puzzles that are obvious retreads. In ''Mountain Rescue'', Turtle Hurdle is a remake of The Lion's Lair, Pipes of Paloo is a remake of Stone Rise, Rise, and Bubble Bumpers is a remake of Bubble Wonder Abyss, and Chez Norf is a remake of Pizza Pass. Abyss. In ''Island Odyssey'', the Greenhouse puzzle is the same as Titanic Tattooed Toads.Toads.
** Chez Norf from ''Mountain Rescue'' reuses the basic premise of Pizza Pass, although it's a different puzzle gameplay-wise.
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* RecycledScript: The two TLC games have various puzzles that are obvious retreads. In ''Mountain Rescue'', Turtle Hurdle is a remake of The Lion's Lair, Pipes of Paloo is a remake of Stone Rise, and Bubble Bumpers is a remake of Bubble Wonder Abyss. In ''Island Odyssey'', the Greenhouse puzzle is the same as Titanic Tattooed Toads.

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* RecycledScript: The two TLC games have various puzzles that are obvious retreads. In ''Mountain Rescue'', Turtle Hurdle is a remake of The Lion's Lair, Pipes of Paloo is a remake of Stone Rise, and Bubble Bumpers is a remake of Bubble Wonder Abyss.Abyss, and Chez Norf is a remake of Pizza Pass. In ''Island Odyssey'', the Greenhouse puzzle is the same as Titanic Tattooed Toads.
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"Barely averted" is still averted, and Trivia cannot be played with. Even disregarding that, the entry is rife with complaining.


* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and almost [[GenreKiller destroyed]] the EdutainmentGame genre in the process), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.
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Moved from YMMV and corrected.

Added DiffLines:

* RecycledScript: The two TLC games have various puzzles that are obvious retreads. In ''Mountain Rescue'', Turtle Hurdle is a remake of The Lion's Lair, Pipes of Paloo is a remake of Stone Rise, and Bubble Bumpers is a remake of Bubble Wonder Abyss. In ''Island Odyssey'', the Greenhouse puzzle is the same as Titanic Tattooed Toads.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and almost [[GenreKiller destroyed]] the entire EdutainmentGame genre in the process), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

to:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and almost [[GenreKiller destroyed]] the entire EdutainmentGame genre in the process), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and almost took the entire EdutainmentGame genre [[GenreKiller down with it]]), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

to:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and almost took [[GenreKiller destroyed]] the entire EdutainmentGame genre [[GenreKiller down with it]]), in the process), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and ended up practically [[GenreKiller taking the entire EdutainmentGame genre down with it]]), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

to:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]] (and ended up practically [[GenreKiller taking almost took the entire EdutainmentGame genre [[GenreKiller down with it]]), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]], which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

to:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]], results]] (and ended up practically [[GenreKiller taking the entire EdutainmentGame genre down with it]]), which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.
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Added DiffLines:

* ExecutiveMeddling: The Zoombinis were originally supposed to be as round as their remakes' counterpart, but Brøderbund made them "eggplant" shaped.
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* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]], which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

to:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]], which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.games.
* TheWikiRule: Has [[http://zoombinis.wikia.com/wiki/Zoombinis_Wiki Zoombinis Wiki]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KeepCirculatingTheTapes: '''{{Averted|Trope}}, barely,''' after [[TroubledProduction a decade-long legal tangle]]; the 2015 remake almost wasn't possible. Between it and the original 1996 release, the Zoombinis bounced between quite a few companies, as explained in [[http://www.usatoday.com/story/money/2015/08/05/zoombinis-game-reboot/30615099/ this USA Today article]]. After TERC marketed it to the original publisher, Broderbund, it was annexed by TLC[[note]]At this point, subsequent prints of the CD lost all of the game's music. It wouldn't return until the remake.[[/note]], which was then annexed by Mattel [[GoneHorriblyWrong to disastrous results]], which bounced it into a private firm, and then into Riverdeep Interactive Learning. In 2006, the game [[{{Abandonware}} stopped being produced]] once Riverdeep aquired Houghton Mifflin Harcourt. So yes, there were quite a few hurdles for [[WhereItAllBegan TERC]] to jump through to re-obtain the rights in what essentially amounted to LoopholeAbuse. And even ''then'', Harcourt stood their ground; it wasn't until their attempted reboot of ''Franchise/CarmenSandiego'' flopped that they decided [[ScrewThisImOuttaHere they didn't want anything to do with it anymore]] and handed over not only the rights, but the source code and original assets to all three ''Zoombinis'' games.

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