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** Richard Prescott is has 3 total Darrins, Charles Cioffi in 2 and Creator/DwightSchultz in 3, who both put on a convincingly similar performance, though [[Creator/LiamOBrien Liam O'Brien's]] performance as Prescott is notably dissimilar to the previous two, on account of it being O'Brien's usual voice.
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* TheOtherMarty: As shown in this [[http://www.crunchyroll.com/anime-feature/2015/02/02-1/feature-interview-with-voice-actor-christopher-sabat interview]], Creator/ChristopherSabat recorded lines for Marcus Fenix in ''VideoGame/GearsOfWar2'' during the [[https://en.wikipedia.org/wiki/2007%E2%80%9308_Writers_Guild_of_America_strike 2007–08 Writers Guild of America strike]] that affected the LA [[UsefulNotes/UnionsInHollywood unions]] (thus having the game be moved over to Texas for voice recording due to its non-union environment, effectively bypassing the union-related issues) [[note]]As he's a Texas-based actor[[/note]] until the game was moved back to LA to be recorded once the strike ended.

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* TheOtherMarty: As shown in this [[http://www.crunchyroll.com/anime-feature/2015/02/02-1/feature-interview-with-voice-actor-christopher-sabat interview]], Creator/ChristopherSabat recorded lines for Marcus Fenix in ''VideoGame/GearsOfWar2'' during the [[https://en.wikipedia.org/wiki/2007%E2%80%9308_Writers_Guild_of_America_strike 2007–08 Writers Guild of America strike]] that affected the LA [[UsefulNotes/UnionsInHollywood unions]] (thus having the game be moved over to Texas for voice recording due to its non-union environment, effectively bypassing the union-related issues) [[note]]As he's a Texas-based actor[[/note]] until the game was strike ended and recording moved back to LA to be recorded once the strike ended.LA.
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** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however, as they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, complete with enhanced resolution and/or framerate.

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** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however, as they're playable via backwards compatibility on UsefulNotes/XboxOne Platform/XboxOne and UsefulNotes/XboxSeriesXAndS, Platform/XboxSeriesXAndS, complete with enhanced resolution and/or framerate.
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* FranchiseOwnershipAcquisition: Originally belonging to Creator/EpicGames, in 2014 after the release of ''Gears of War: Judgement'', Microsoft bought the Gears of War franchise and assigned it to Creator/TheCoalition. This also had the side effect of them being able to use General RA'AM in ''VideoGame/KillerInstinct2013'' as a GuestFighter.
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Misplaced, moving to the correct tab


* IKnewIt: Before ''Gears of War'' 4 was released, many fans jokingly speculated that Baird was the one who created the [=DeeBees=] that the reformed COG uses since they shared the same initials as him. The campaign proved the fans right by revealing that over the 25 year TimeSkip, Baird became a FamedInStory world-renowned industrialist who, being the resident GadgeteerGenius of the COG, is indeed the creator of the [=DeeBees=].

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* IKnewIt: [[spoiler:Before ''Gears of War'' 4 was released, many fans jokingly speculated that Baird was the one who
created the [=DeeBees=] that the reformed COG uses since they shared the same initials as him. The campaign proved the fans right by revealing that over the 25 year TimeSkip, Baird became a FamedInStory world-renowned industrialist who, being the resident GadgeteerGenius of the COG, is indeed the creator of the [=DeeBees=].]]

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* IKnewIt: [[spoiler:Before Before ''Gears of War'' 4 was released, many fans jokingly speculated that Baird was the one who
who created the [=DeeBees=] that the reformed COG uses since they shared the same initials as him. The campaign proved the fans right by revealing that over the 25 year TimeSkip, Baird became a FamedInStory world-renowned industrialist who, being the resident GadgeteerGenius of the COG, is indeed the creator of the [=DeeBees=].]]
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* ActingForTwo: Creator/JohnDiMaggio voices both Franklin and Marcus Fenix.

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* ActingForTwo: Creator/JohnDiMaggio voices both Franklin and Marcus Fenix.Fenix and Franklin.
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* TheWikiRule: [[http://gearsofwar.wikia.com/wiki/Gears_of_War_Wiki Gearspedia]].

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* TheWikiRule: [[http://gearsofwar.wikia.com/wiki/Gears_of_War_Wiki Gearspedia]].
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* ActingForTwo: Creator/JohnDiMaggio voices both Franklin and Marcus Fenix.

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Moving a few items from the main page to here


* DeletedScene: In the first game fans expressed disappointment that you never got to fight a Brumak, as one showed up dramatically after visiting the Fenix estate and was never seen again. There was intended to be a foot battle against one shortly afterwards before boarding the train in the final act, but was cut for lack of development time. The battle did happen in the PC version of the game, released a year later, and included in the Ultimate Edition. In Gears 2 there was line that suggests a divergent path option would be available, but nothing came of it. It was another sequence that was cut for time and later ''released'' as a deleted scene in DLC, where the two have the option of DressingAsTheEnemy to sneak around a checkpoint for a bit of gameplay variation.



* IKnewIt: [[spoiler:Before ''Gears of War'' 4 was released, many fans jokingly speculated that Baird was the one who created the [=DeeBees=] that the reformed COG uses since they shared the same initials as him. The campaign proved the fans right by revealing that over the 25 year TimeSkip, Baird became a FamedInStory world-renowned industrialist who, being the resident GadgeteerGenius of the COG, is indeed the creator of the [=DeeBees=].]]

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* FollowTheLeader: ''Gears of War'' inspired a wave of third-person shooters and/or TakeCover games that is still ongoing, like ''VideoGame/ArmyOfTwo'', ''Franchise/MassEffect'' and ''VideoGame/TransformersWarForCybertron''. Similarly, it's also almost unthinkable these days to play a shooter without a "Horde"-inspired 'endless waves of enemies' mode.
* IKnewIt: [[spoiler:Before ''Gears of War'' 4 was released, many fans jokingly speculated that Baird was the one who who
created the [=DeeBees=] that the reformed COG uses since they shared the same initials as him. The campaign proved the fans right by revealing that over the 25 year TimeSkip, Baird became a FamedInStory world-renowned industrialist who, being the resident GadgeteerGenius of the COG, is indeed the creator of the [=DeeBees=].]]

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** The RousingSpeech given in the beginning of ''Gears of War'' 2 was originally supposed to be narrated by Hoffman, but he lost out when the developers created Prescott, as they felt the speech was better suited for him instead.

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** As noted under TheOtherMarty, Marcus was almost recast with Creator/ChristopherSabat in ''Gears of War 2'' due to the 2007-2008 Writers Strike potentially forcing the game's voice recording to be moved to Texas; however, the strike ended in time for the recording to occur in Los Angeles with the original cast reprising their roles.
** The RousingSpeech given in the beginning of ''Gears of War'' 2 War 2'' was originally supposed to be narrated by Hoffman, but he lost out when the developers created Prescott, as they felt the speech was better suited for him instead.
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* BTeamSequel: ''Gears of War: Judgment'' is the first title developed by People Can Fly rather than Epic.

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* BTeamSequel: ''Gears of War: Judgment'' is the first title developed by People Can Fly rather than Epic. The series would continue this trend, with Creator/XboxGameStudios purchasing both the IP from Epic in 2014 and Black Tusk Studios, which they renamed to The Coalition tasked with continuing the series.
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** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however, as they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, completely with enhanced resolution and/or framerate.

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** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however, as they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, completely complete with enhanced resolution and/or framerate.
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* RippedFromTheHeadlines: The general backstory of the series, with the Coalition of Ordered Governments' industrial might being thanks to their ability to exploit Imulsion, is born out of anxieties surrounding both PostPeakOil and the motives behind the Iraq War, two hot topics in the mid-2000's. You can even find a 'No Blood for Imulsion' poster as decoration in the first game, a direct nod to the 'No Blood for Oil' protest slogan. This carries forward into latter games, with the reveal that of the ill-effects of Imulsion such as rust-lung and the lambent pandemic reflecting increasing concerns regarding the health and environmental effects of fossil fuel usage.

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* RippedFromTheHeadlines: The general backstory of the series, with the Coalition of Ordered Governments' industrial might being thanks to their ability to exploit Imulsion, is born out of anxieties surrounding both PostPeakOil and the motives behind the Iraq War, two hot topics in the mid-2000's. You can even find a 'No Blood for Imulsion' poster as decoration in the first game, a direct nod to the 'No Blood for Oil' protest slogan. This carries forward into latter games, Later games would take this further, with the reveal that reveals of the ill-effects of Imulsion such as rust-lung and the lambent pandemic lambency reflecting increasing concerns regarding the negative health and environmental effects of fossil fuel usage.
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** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, completely with enhanced resolution and/or framerate.

to:

** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however however, as they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, completely with enhanced resolution and/or framerate.
Is there an issue? Send a MessageReason:
None


* RippedFromTheHeadlines: The general backstory of the series, with the Coalition of Ordered Governments' industrial might being thanks to their ability to exploit Imulsion, is born out of anxieties surrounding both PostPeakOil and the motives behind the Iraq War, two hot topics in the mid-2000's. You can even find a 'No Blood for Imulsion' poster as decoration in the first game, a direct nod to the 'No Blood for Oil' protest slogan.

to:

* RippedFromTheHeadlines: The general backstory of the series, with the Coalition of Ordered Governments' industrial might being thanks to their ability to exploit Imulsion, is born out of anxieties surrounding both PostPeakOil and the motives behind the Iraq War, two hot topics in the mid-2000's. You can even find a 'No Blood for Imulsion' poster as decoration in the first game, a direct nod to the 'No Blood for Oil' protest slogan. This carries forward into latter games, with the reveal that of the ill-effects of Imulsion such as rust-lung and the lambent pandemic reflecting increasing concerns regarding the health and environmental effects of fossil fuel usage.
Is there an issue? Send a MessageReason:
None


** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports.

to:

** As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports. Downplayed, however they're playable via backwards compatibility on UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS, completely with enhanced resolution and/or framerate.



* TheOtherDarrin: Jace goes from having an Australian-sounding voice in his cameo in ''Gears of War 2'' to being played by Michael B. Jordan in ''Gears of War 3''.

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* TheOtherDarrin: Jace goes from having an Australian-sounding voice provided by Creator/NolanNorth in his cameo in ''Gears of War 2'' to being played by Michael B. Jordan in ''Gears of War 3''.
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* DuelingWorks: With the ''VideoGame/{{Resistance}}'' franchise. Both are series of AAA console-exclusive shooters that feature a CrapsackWorld, with humanity fighting a HopelessWar against an AlwaysChaoticEvil race of mutated humans. Interestingly, both series saw three major entries on their respective consoles, release in the same years (2006, 2008, 2011). In the following console generation however, the ''Resistance'' franchise was shelved due to the third game being a FranchiseKiller, while ''Gears'' franchise continued on in several [[BTeamSequel B-team sequels]].
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* PromotedFanboy: Creator/DaveBautista is a fan of the franchise and lobbied to star as Marcus Fenix in the planned film adaptation. In ''Gears 5'', he was released as a legendary skin for Marcus, and an later update allowed players to play as Bautista (as Marcus) throughout the campaign, complete with new voiceovers.
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Already covered in YMMV


* GermansLoveDavidHasselhoff: For whatever reason, the games have a ''massive'' following in Mexico and South America.

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* KeepCirculatingTheTapes: As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports.

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* KeepCirculatingTheTapes: KeepCirculatingTheTapes:
**
As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports.ports.
** The PC version of the original ''Gears of War'' is no longer playable on modern systems, as the disc check antipiracy software is no longer compatible with modern versions of Windows. The UpdatedReRelease is digitally available, but anyone who wants to play the game with its original graphics and code are limited to either an original Xbox 360 version or a vintage PC.
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* KeepCirculatingTheTapes: As of 2022, the second and third games and ''Judgement'' have yet to receive remasters or ports.

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Fixing indentation


* WhatCouldHaveBeen: The series staple, the Lancer/Chainsaw Bayonet, was on the edge of whether it was going to be actually included in the game. It wasn't until they devised the design of it being integrated into the grip that they devised a semi-plausible chainsaw mounted assault rifle. Somewhere, a group of StopHavingFunGuys who want everyone to only use the Gnasher are cursing their rotten luck.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The series staple, the Lancer/Chainsaw Bayonet, was on the edge of whether it was going to be actually included in the game. It wasn't until they devised the design of it being integrated into the grip that they devised a semi-plausible chainsaw mounted assault rifle. Somewhere, a group of StopHavingFunGuys who want everyone to only use the Gnasher are cursing their rotten luck.
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* RippedFromTheHeadlines: The general backstory of the series, with the Coalition of Ordered Governments' industrial might being thanks to their ability to exploit Imulsion, is born out of anxieties surrounding both PostPeakOil and the motives behind the Iraq War, two hot topics in the mid-2000's. You can even find a 'No Blood for Imulsion' poster as decoration in the first game, a direct nod to the 'No Blood for Oil' protest slogan.
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Added an example from the new trope page.

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* MultiDiscWork: ''Gears of War 4'' is an interesting case - it originally fit on a single disc, but future patches ballooned the file size so much that a reprint had two.

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