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** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objectives in a QuicksandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
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** Originally Originallym the game was going to have a an asymmetrical story campaign called Career Mode, where teams of two (the Free People's Army and the World United Nations) would compete to complete various objectives in a QuicksandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
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* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of a franchise, but overall poor reception of this particular installment meant that the next games underwent a ContinuityReboot.
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* FranchiseKiller: Minor ''Very'' minor example, Call ''Call of Duty was, and Duty'' is still is the a juggernaut of a franchise, but the overall poor mixed reception of this particular installment meant that the next games underwent something of a ContinuityReboot.ContinuityReboot and SharedUniverse.
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* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to counter the popularity of Videogame/PlayerunknownsBattlegrounds and Videogame/{{Fortnite}}.
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* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call ''Call of Duty Duty'' series) made to counter the popularity of Videogame/PlayerunknownsBattlegrounds ''VideoGame/PlayerunknownsBattlegrounds'' and Videogame/{{Fortnite}}.''VideoGame/{{Fortnite}}''.
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* ExecutiveMeddling: According to the person that leaked the game before its official reveal, the game was going to have a single player campaign and its multiplayer mode was more in line with VideoGame/{{Overwatch}}. However, pressure from Activision to include a Battle Royale mode and their dislike of the similarities with VideoGame/{{Overwatch}} forced them to scrap the entire Singleplayer campaign, redesign the multiplayer mode to be more similar to ''Black Ops II'' but with the specialists' abilities and develop the Battle Royale mode; ''Blackout'', under half a year.
to:
* ExecutiveMeddling: According to the person that leaked the game before its official reveal, the game was going to have a single player campaign and its multiplayer mode was more in line with VideoGame/{{Overwatch}}. ''VideoGame/{{Overwatch}}''. However, pressure from Activision to include a Battle Royale mode and their dislike of the similarities with VideoGame/{{Overwatch}} ''VideoGame/{{Overwatch}}'' forced them to scrap the entire Singleplayer single player campaign, redesign the multiplayer mode to be more similar to ''Black Ops II'' but with the specialists' abilities and develop the Battle Royale mode; ''Blackout'', under half a year.
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** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objectives in a QuickSandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOpsII David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOpsII David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
to:
** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objectives in a QuickSandBox QuicksandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
** The second attempt at a campaign would have dealt with younger versions of[[VideoGame/CallOfDutyBlackOps3 ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops III's specialists]] III]]'''s specialists working for one of [[VideoGame/CallOfDutyBlackOpsII David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
** The second attempt at a campaign would have dealt with younger versions of
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Checking out redirect weirdness.
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** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
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** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 [[VideoGame/CallOfDutyBlackOpsII David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.game.
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Changed line(s) 2 (click to see context) from:
* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of a franchise, but overall poor reception of this particular installment made next games underwent ContinuityReboot.
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* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of a franchise, but overall poor reception of this particular installment made meant that the next games underwent a ContinuityReboot.
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None
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** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objetives in a QuickSandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
to:
** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objetives objectives in a QuickSandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of the franchise, but overall poor reception of this particular installment made next games underwent ContinuityReboot.
to:
* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of the a franchise, but overall poor reception of this particular installment made next games underwent ContinuityReboot.
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None
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* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to counter the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/{{Fortnite}}.
to:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to counter the popularity of Videogame/PlayerUnknownsBattlegrounds Videogame/PlayerunknownsBattlegrounds and Videogame/{{Fortnite}}.Videogame/{{Fortnite}}.
* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of the franchise, but overall poor reception of this particular installment made next games underwent ContinuityReboot.
* FranchiseKiller: Minor example, Call of Duty was, and still is the juggernaut of the franchise, but overall poor reception of this particular installment made next games underwent ContinuityReboot.
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None
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* WhatCouldHaveBeen: The campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
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* WhatCouldHaveBeen: WhatCouldHaveBeen
** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objetives in a QuickSandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
** Originally the game was going to have a asymmetrical story campaign where teams of two would compete to complete various objetives in a QuickSandBox with branching paths depending on the winner of the match. However, many testers felt it was too repetitive and got boring fast and was scrapped late into development, forcing Treyarch to attempt to redo the campaign in the style of past games (story-driven missions with setpieces).
** The second attempt at a campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to counter the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/{{Fortnite}}.
to:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to counter the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/{{Fortnite}}.Videogame/{{Fortnite}}.
* ExecutiveMeddling: According to the person that leaked the game before its official reveal, the game was going to have a single player campaign and its multiplayer mode was more in line with VideoGame/{{Overwatch}}. However, pressure from Activision to include a Battle Royale mode and their dislike of the similarities with VideoGame/{{Overwatch}} forced them to scrap the entire Singleplayer campaign, redesign the multiplayer mode to be more similar to ''Black Ops II'' but with the specialists' abilities and develop the Battle Royale mode; ''Blackout'', under half a year.
* WhatCouldHaveBeen: The campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
* ExecutiveMeddling: According to the person that leaked the game before its official reveal, the game was going to have a single player campaign and its multiplayer mode was more in line with VideoGame/{{Overwatch}}. However, pressure from Activision to include a Battle Royale mode and their dislike of the similarities with VideoGame/{{Overwatch}} forced them to scrap the entire Singleplayer campaign, redesign the multiplayer mode to be more similar to ''Black Ops II'' but with the specialists' abilities and develop the Battle Royale mode; ''Blackout'', under half a year.
* WhatCouldHaveBeen: The campaign would have dealt with younger versions of [[VideoGame/CallOfDutyBlackOps3 Black Ops III's specialists]] working for one of [[VideoGame/CallOfDutyBlackOps2 David Mason]]'s daughters following a wave of terrorist attacks across the world. It would be revealed that she was EvilAllAlong and the BigBad of the story. Some of the cutscenes that were made can be unlocked in the game.
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grammar
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* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to count the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/{{Fortnite}}.
to:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to count counter the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/{{Fortnite}}.
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None
Changed line(s) 1 (click to see context) from:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to count the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/Fortnite.
to:
* DuelingGames: The Blackout mode is a Battle Royale mode (a first for the Call of Duty series) made to count the popularity of Videogame/PlayerUnknownsBattlegrounds and Videogame/Fortnite.Videogame/{{Fortnite}}.
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BO 4 is not a hero shooter. Also, Overwatch came out in 2016.
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DuelingGames: The core multiplayer experience is a HeroShooter against Videogame/{{Overwatch}} while the Blackout mode is against Videogame/PlayerUnknownsBattlegrounds and Videogame/FortniteBattleRoyale.
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Added DiffLines:
DuelingGames: The core multiplayer experience is a HeroShooter against Videogame/{{Overwatch}} while the Blackout mode is against Videogame/PlayerUnknownsBattlegrounds and Videogame/FortniteBattleRoyale.