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** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], there were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "[[ThirdIs3D Aero 3D]]" under Universal Interactive Studios, who bought the rights to the franchise. The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' at the same time ([[ScrewedByTheNetwork who saw this as a betrayal, seeing that Siller was also a producer on that game as well]]).

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], there were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "[[ThirdIs3D Aero 3D]]" under Universal Interactive Studios, who bought the rights to the franchise. The idea was scrapped due to [[HostilityOnTheSet heated conflicts conflicts]] with Siller, Universal Interactive Studios, Siller and even ''Creator/NaughtyDog'' [[Creator/NaughtyDog Jason Rubin & Andy Gavin]] who was developing ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' at the same time ([[ScrewedByTheNetwork who saw this as a betrayal, seeing that Siller was also a producer on that game as well]]).
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* FollowTheLeader: Aero was one of many "animal with [[MascotWithAttitude attitude]]" mascots introduced in the 90's that tried to cash in on the success of the ''Franchise/SonicTheHedgehog'' games on the UsefulNotes/SegaGenesis.
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* InMemoriam: The second game. released in 1994, had in its credits a tribute to Brazilian racer Ayrton Senna, who died in May of that year.
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** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], there were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios, who bought the rights to the franchise. The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' at the same time ([[ScrewedByTheNetwork who saw this as a betrayal, seeing that Siller was also a producer on that game as well]]).
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was canceled in favor of ''Series/MightyMorphinPowerRangers''.

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], there were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" "[[ThirdIs3D Aero 3D]]" under Universal Interactive Studios, who bought the rights to the franchise. The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]]'' at the same time ([[ScrewedByTheNetwork who saw this as a betrayal, seeing that Siller was also a producer on that game as well]]).
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was canceled in favor of more seasons of ''Series/MightyMorphinPowerRangers''.

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Changed: 1986

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* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different, Some of these elements were later utilized for the GBA remake.
** The game was intended for the NES but due to the rise of [=16bit=] consoles the game was released on SNES and Sega Genesis. Also, an Atari Jaguar port was planned but scrapped.
** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrayal seeing that Siller was also a producer on that game as well]].
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was canceled in favor of ''Series/MightyMorphinPowerRangers''.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The the first game was somewhat different, Some though some of these elements were later utilized for the GBA remake.
** The game was intended for the NES NES, but due to the rise of [=16bit=] consoles the game was released on SNES and Sega Genesis. Also, an Atari Jaguar port was planned but scrapped.
** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There there were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios Studios, who bought the rights to the franchise, franchise. The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 ''[[VideoGame/CrashBandicoot1996 Crash Bandicoot]] Bandicoot]]'' at the same time [[ScrewedByTheNetwork ([[ScrewedByTheNetwork who saw this as a betrayal betrayal, seeing that Siller was also a producer on that game as well]].
well]]).
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was canceled in favor of ''Series/MightyMorphinPowerRangers''.''Series/MightyMorphinPowerRangers''.
----
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** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrayal seeing that Siller was also a producing that game as well]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrayal seeing that Siller was also a producing producer on that game as well]].
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail seeing that Siller was also a producing that game as well]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail betrayal seeing that Siller was also a producing that game as well]].
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail seeing that Siller was also publishing that game as well]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail seeing that Siller was also publishing a producing that game as well]].

Changed: 53

Removed: 50

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** The game was intended for the NES but due to the rise of [=16bit=] consoles the game was released on SNES and Sega Genesis.
*** An Atari Jaguar port was planned but scrapped.

to:

** The game was intended for the NES but due to the rise of [=16bit=] consoles the game was released on SNES and Sega Genesis.
*** An
Genesis. Also, an Atari Jaguar port was planned but scrapped.
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail]].
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was cancelled in favor of ''Series/MightyMorphinPowerRangers''.

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time [[ScrewedByTheNetwork who saw this as a betrail]].
betrail seeing that Siller was also publishing that game as well]].
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was cancelled canceled in favor of ''Series/MightyMorphinPowerRangers''.
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time with Siller producing under Universal [[ScrewedByTheNetwork who saw this as a betrail]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time with Siller producing under Universal [[ScrewedByTheNetwork who saw this as a betrail]].
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different, Some of these elements were later were utilized for the GBA remake.

to:

* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different, Some of these elements were later were utilized for the GBA remake.

Added: 176

Changed: 68

Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different.

to:

* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different.different, Some of these elements were later were utilized for the GBA remake.
** The game was intended for the NES but due to the rise of [=16bit=] consoles the game was released on SNES and Sega Genesis.
*** An Atari Jaguar port was planned but scrapped.
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time with Siller producing under Universal [[ScrewedByTheNetwork who saw this as a betrail]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time with Siller producing under Universal [[ScrewedByTheNetwork who saw this as a betrail]].betrail]].
** Creator/SabanEntertainment announced that an animated TV series based on the video game would be out by 1995, but that upcoming show was cancelled in favor of ''Series/MightyMorphinPowerRangers''.
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time under Universal [[ScrewedByTheNetwork who saw this as a betrail]].

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time with Siller producing under Universal [[ScrewedByTheNetwork who saw this as a betrail]].
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There were plans for a third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with David, Siller, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.time under Universal [[ScrewedByTheNetwork who saw this as a betrail]].
Is there an issue? Send a MessageReason:
None


** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There was a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.

to:

** According to David Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There was were plans for a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" under Universal Interactive Studios who bought the rights to the franchise, The idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.

Added: 431

Changed: 424

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WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.

to:

* WhatCouldHaveBeen: According to this [[https://www.unseen64.net/2010/10/11/aero-the-acro-bat-snes-genesis-mega-drive-beta-concept/ article]], The first game was somewhat different.
** According to
David Siller, Siller in this [[https://www.unseen64.net/2018/08/02/aero-the-acrobat-3-a3ro-cancelled/ artical]], There was a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the same time.
Is there an issue? Send a MessageReason:
None


WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and Naughty Dog. This also leads him off the production of ''VideoGame/CrashBandicoot1996'' due to this.

to:

WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and Naughty Dog. This also leads him off even ''Creator/NaughtyDog'' who was developing [[VideoGame/CrashBandicoot1996 Crash Bandicoot]] at the production of ''VideoGame/CrashBandicoot1996'' due to this.same time.
Is there an issue? Send a MessageReason:
None


WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "A3RO" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and Naughty Dog. This also leads him off the production of ''VideoGame/CrashBandicoot1996'' due to this.

to:

WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "A3RO" "[=A3RO=]" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and Naughty Dog. This also leads him off the production of ''VideoGame/CrashBandicoot1996'' due to this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

WhatCouldHaveBeen: According to David Siller, There was a planned third installment for Playstation as a 3D platformer titled "A3RO" or "Aero 3D" the idea was scrapped due to heated conflicts with David, Universal Interactive Studios, and Naughty Dog. This also leads him off the production of ''VideoGame/CrashBandicoot1996'' due to this.

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