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[[AC: ComicStrips]]
* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation while gestating in Samantha's womb that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
* ''ComicStrip/RobotManAndMonty'': Doc is a time traveler.

[[AC:Fan Works]]
* ''Fanfic/ACrownOfStars'': In the first chapters Shinji and Asuka skipped back and forth along the timeline, led by [[PhysicalGod Daniel and his family]] who use it… a lot. There are limits to it in this story, though. You can collapse the whole reality fabric if you are not careful.
* In ''Fanfic/OnceMoreWithFeeling'' [[EldritchAbomination Lilith]] sent Shinji back in time to the beginning of the War to change the past.
* ''Fanfic/TheSecondTry'': It is not revealed the method that [[spoiler:Kaworu or whoever did it]] used, but in chapter 10 Shinji and Asuka found stuck in their teen selves and back six years in the past.
* ''Fanfic/ThousandShinji'': In order to [[spoiler:save the galaxy from the Necrons, the ''TabletopGame/Warhammer40000'' gods]] send a Chaos SpaceMarine back in time to meet and train Shinji.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave to go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
* ''Chronology'', the final volume of the Fanfic/ElementalChessTrilogy, deals with [[Manga/FullmetalAlchemist Edward Elric]]'s son trying to perfect time travel through the use of alchemy in order to accomplish type 2.
* ''Fanfic/CalvinAndHobbesTheSeries'' uses the time machine from [[ComicStrip/CalvinAndHobbes its inspiration]] several times, including a whole arc about [[GetBackToTheFuture getting back to the future]] aptly named "Time Terror".
* All over the place in ''Fanfic/HellsisterTrilogy'', with ComicBook/{{Supergirl}} and the ComicBook/{{Legion Of Super-Heroes}} travelling to the future, to the past and to the even more distant future.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
* Averted in ''Fanfic/Earth27''. Word of God states that time travel will not be a part of this world. This has resulted in various changes to character origins, such as Bart Allen being Barry Allen's son instead of his grandson, Booster Gold being a present day set character and the Legion of Superheroes from 30th century are present day set characters renamed as The Advena Legion.
* In ''Fanfic/NewBeginningsSmallville'', Clark Kent's Legion Ring sends him and Lois Lane back seven years in the past, concretely the night when Clark learned about his origins.

[[AC: Music]]
* The Music/JoyDivision song [[Music/UnknownPleasures "Wilderness"]] features Ian Curtis singing as if he's an ancient traveler who saw nothing but mankind's misery and despair around him.
* The [[https://www.youtube.com/watch?v=6nzaK2pHDpU video]] for Music/KTTunstall's "Hold On": Tunstall plugs her guitar into a weird machine with a synthesiser keyboard and a row of filament light bulbs on the top, and when she starts playing she's catapulted through time, first finding herself at a swing club, then jumping through various other time periods and musical fashions.
* Music/TracyLawrence used a time-travel plot to link several of his music videos together over the years. In each video, he would be transported to a different time period at the beginning of the song, with the plot line carrying over to each subsequent video in the series.
* Music/{{GFRIEND}}'s FictionalUniverse is a story about a group of girls seeing their friendship crumbling until one of them tries to SetRightWhatOnceWentWrong going back in time and experiencing a GroundhogDayLoop.

[[AC:Pinball]]
* Downplayed in ''Pinball/AustinPowers''; shoot the center ramp up to the Time Machine four times to start Time Machine Multiball.
* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' requires the player to travel backwards in time to prevent a wave of anti-time from destroying all of reality. This requires gathering [[AppliedPhlebotinum Tachyonium]] to travel in time, and finding [[CosmicKeystone Time Crystals]] to generate a counter-wave.
* Obviously, this is the main mechanic of ''Pinball/TimeMachineZaccaria''. The player must travel between the prehistoric past and the distant future to raise the score.
** Similarly, ''Pinball/TimeMachineDataEast'' has a [[Franchise/BackToTheFuture silver sports car]] that morphs as it travels from TheEighties to TheFifties.
* The ExcusePlot for ''VideoGame/TimeCruise'' is about an inventor who gets time travel instructions from a race of TelepathicSpacemen. The actual game itself is an unconventional PinballVideoGame with some vaguely time-themed minigames.

[[AC:Tabletop Games]]
* In the card game ''TabletopGame/{{Chrononauts}}'', the players are time travelers from various alternate futures, and are trying to change the timeline to match their own timeline's version of the "past" so that they can finally go home. Since all the alternate futures have conflicting versions of "history," and many of those conflicting versions require a specific outcome to World War II (Hitler was assassinated early and [=WW2=] was Japan vs. America, Hitler lived and D-Day failed so that Germany won [=WW2=], and a couple other variants), HitlersTimeTravelExemptionAct gets a real workout. There's an alternate victory condition in which players have to collect certain combinations of [[MacGuffin Mac Guffins]] of questionable historical importance, but that's for material gain, not timeline shenanigans. A third victory condition is to get hired by the local TimePolice after fixing enough of other people's paradoxes.
* TabletopGame/{{Continuum}} is a TabletopRPG '''entirely''' about TimeTravel. Read its page for the details; further information is not available here.
* In the RolePlayingGame ''TabletopGame/FengShui'', a region of cross-time 'space' called the Netherworld allows characters to move between four different points in history (69 AD, 1850 AD, 1996 AD and 2056 AD). These junctures are [[MeanwhileInTheFuture fixed with relation to each other]], treating the start of the campaign as zero-hour for all of them. So, if you enter the Netherworld in 1996, travel back to 69 AD, stay for six months and then return to '96, it will be six months later there, as well. A second use of {{phlebotinum}} states that only people who control powerful feng shui sites can actually change the future by changing the past; everyone else just sees history work itself around the change.
* ''[[http://dig1000holes.wordpress.com/time-temp/ Time and Temp]]'' is another TabletopRPG entirely about TimeTravel, using office temps ([[DontExplainTheJoke temps, get it?]]) as field agents because (as [[{{Mooks}} unimportant shlubs]]) their lives are least likely to suffer a [[ApocalypseHow reality-ending]] paradox due to their own past actions. WhatCouldPossiblyGoWrong?
* The ''TabletopGame/DungeonsAndDragons'' compatible supplement ''The Tome of Mighty Magic'' by North Pole Productions. The spell Between sends the recipient to any place and time that can be visualized - in other words it's a time travel/teleport spell.
* ''TabletopGame/Warhammer40000'': Warp travel involves going through another dimension where FTL is possible, but it's extremely erratic and random. [[StableTimeLoop One ship ended up setting out to respond to its own distress signal sent just before it exploded]], while an ork Waaaaagh! ended up popping out of the Warp just in front of its younger self. The warboss immediately attacked and killed his past self so he could have two sets of his favorite gun. In the ensuing confusion, the Waaagh! disbanded.

[[AC:Web Video]]
* In WebVideo/PowerRangersHyperforce, a sequel to Series/PowerRangersTimeForce, The titular team has to go back in time to stop the Alliance, a group of people from all across the centuries whose goal is [[spoiler:to prevent the events of [[Series/PowerRangersInSpace Countdown to Destruction]] from happening and creating a future where evil won.]] Their allies? All the rangers from all across time. They still [[spoiler:don't succeed,]] and have to return to the past in order to SetRightWhatOnceWentWrong.

to:

----
[[AC: ComicStrips]]
* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation while gestating in Samantha's womb that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
* ''ComicStrip/RobotManAndMonty'': Doc is a time traveler.

[[AC:Fan Works]]
* ''Fanfic/ACrownOfStars'': In the first chapters Shinji and Asuka skipped back and forth along the timeline, led by [[PhysicalGod Daniel and his family]] who use it… a lot. There are limits to it in this story, though. You can collapse the whole reality fabric if you are not careful.
* In ''Fanfic/OnceMoreWithFeeling'' [[EldritchAbomination Lilith]] sent Shinji back in time to the beginning of the War to change the past.
* ''Fanfic/TheSecondTry'': It is not revealed the method that [[spoiler:Kaworu or whoever did it]] used, but in chapter 10 Shinji and Asuka found stuck in their teen selves and back six years in the past.
* ''Fanfic/ThousandShinji'': In order to [[spoiler:save the galaxy from the Necrons, the ''TabletopGame/Warhammer40000'' gods]] send a Chaos SpaceMarine back in time to meet and train Shinji.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave to go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
* ''Chronology'', the final volume of the Fanfic/ElementalChessTrilogy, deals with [[Manga/FullmetalAlchemist Edward Elric]]'s son trying to perfect time travel through the use of alchemy in order to accomplish type 2.
* ''Fanfic/CalvinAndHobbesTheSeries'' uses the time machine from [[ComicStrip/CalvinAndHobbes its inspiration]] several times, including a whole arc about [[GetBackToTheFuture getting back to the future]] aptly named "Time Terror".
* All over the place in ''Fanfic/HellsisterTrilogy'', with ComicBook/{{Supergirl}} and the ComicBook/{{Legion Of Super-Heroes}} travelling to the future, to the past and to the even more distant future.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
* Averted in ''Fanfic/Earth27''. Word of God states that time travel will not be a part of this world. This has resulted in various changes to character origins, such as Bart Allen being Barry Allen's son instead of his grandson, Booster Gold being a present day set character and the Legion of Superheroes from 30th century are present day set characters renamed as The Advena Legion.
* In ''Fanfic/NewBeginningsSmallville'', Clark Kent's Legion Ring sends him and Lois Lane back seven years in the past, concretely the night when Clark learned about his origins.

[[AC: Music]]
* The Music/JoyDivision song [[Music/UnknownPleasures "Wilderness"]] features Ian Curtis singing as if he's an ancient traveler who saw nothing but mankind's misery and despair around him.
* The [[https://www.youtube.com/watch?v=6nzaK2pHDpU video]] for Music/KTTunstall's "Hold On": Tunstall plugs her guitar into a weird machine with a synthesiser keyboard and a row of filament light bulbs on the top, and when she starts playing she's catapulted through time, first finding herself at a swing club, then jumping through various other time periods and musical fashions.
* Music/TracyLawrence used a time-travel plot to link several of his music videos together over the years. In each video, he would be transported to a different time period at the beginning of the song, with the plot line carrying over to each subsequent video in the series.
* Music/{{GFRIEND}}'s FictionalUniverse is a story about a group of girls seeing their friendship crumbling until one of them tries to SetRightWhatOnceWentWrong going back in time and experiencing a GroundhogDayLoop.

[[AC:Pinball]]
* Downplayed in ''Pinball/AustinPowers''; shoot the center ramp up to the Time Machine four times to start Time Machine Multiball.
* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' requires the player to travel backwards in time to prevent a wave of anti-time from destroying all of reality. This requires gathering [[AppliedPhlebotinum Tachyonium]] to travel in time, and finding [[CosmicKeystone Time Crystals]] to generate a counter-wave.
* Obviously, this is the main mechanic of ''Pinball/TimeMachineZaccaria''. The player must travel between the prehistoric past and the distant future to raise the score.
** Similarly, ''Pinball/TimeMachineDataEast'' has a [[Franchise/BackToTheFuture silver sports car]] that morphs as it travels from TheEighties to TheFifties.
* The ExcusePlot for ''VideoGame/TimeCruise'' is about an inventor who gets time travel instructions from a race of TelepathicSpacemen. The actual game itself is an unconventional PinballVideoGame with some vaguely time-themed minigames.

[[AC:Tabletop Games]]
* In the card game ''TabletopGame/{{Chrononauts}}'', the players are time travelers from various alternate futures, and are trying to change the timeline to match their own timeline's version of the "past" so that they can finally go home. Since all the alternate futures have conflicting versions of "history," and many of those conflicting versions require a specific outcome to World War II (Hitler was assassinated early and [=WW2=] was Japan vs. America, Hitler lived and D-Day failed so that Germany won [=WW2=], and a couple other variants), HitlersTimeTravelExemptionAct gets a real workout. There's an alternate victory condition in which players have to collect certain combinations of [[MacGuffin Mac Guffins]] of questionable historical importance, but that's for material gain, not timeline shenanigans. A third victory condition is to get hired by the local TimePolice after fixing enough of other people's paradoxes.
* TabletopGame/{{Continuum}} is a TabletopRPG '''entirely''' about TimeTravel. Read its page for the details; further information is not available here.
* In the RolePlayingGame ''TabletopGame/FengShui'', a region of cross-time 'space' called the Netherworld allows characters to move between four different points in history (69 AD, 1850 AD, 1996 AD and 2056 AD). These junctures are [[MeanwhileInTheFuture fixed with relation to each other]], treating the start of the campaign as zero-hour for all of them. So, if you enter the Netherworld in 1996, travel back to 69 AD, stay for six months and then return to '96, it will be six months later there, as well. A second use of {{phlebotinum}} states that only people who control powerful feng shui sites can actually change the future by changing the past; everyone else just sees history work itself around the change.
* ''[[http://dig1000holes.wordpress.com/time-temp/ Time and Temp]]'' is another TabletopRPG entirely about TimeTravel, using office temps ([[DontExplainTheJoke temps, get it?]]) as field agents because (as [[{{Mooks}} unimportant shlubs]]) their lives are least likely to suffer a [[ApocalypseHow reality-ending]] paradox due to their own past actions. WhatCouldPossiblyGoWrong?
* The ''TabletopGame/DungeonsAndDragons'' compatible supplement ''The Tome of Mighty Magic'' by North Pole Productions. The spell Between sends the recipient to any place and time that can be visualized - in other words it's a time travel/teleport spell.
* ''TabletopGame/Warhammer40000'': Warp travel involves going through another dimension where FTL is possible, but it's extremely erratic and random. [[StableTimeLoop One ship ended up setting out to respond to its own distress signal sent just before it exploded]], while an ork Waaaaagh! ended up popping out of the Warp just in front of its younger self. The warboss immediately attacked and killed his past self so he could have two sets of his favorite gun. In the ensuing confusion, the Waaagh! disbanded.

[[AC:Web Video]]
* In WebVideo/PowerRangersHyperforce, a sequel to Series/PowerRangersTimeForce, The titular team has to go back in time to stop the Alliance, a group of people from all across the centuries whose goal is [[spoiler:to prevent the events of [[Series/PowerRangersInSpace Countdown to Destruction]] from happening and creating a future where evil won.]] Their allies? All the rangers from all across time. They still [[spoiler:don't succeed,]] and have to return to the past in order to SetRightWhatOnceWentWrong.
[[redirect:TimeTravel/OtherMedia]]
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Added DiffLines:

* The Music/JoyDivision song [[Music/UnknownPleasures "Wilderness"]] features Ian Curtis singing as if he's an ancient traveler who saw nothing but mankind's misery and despair around him.

Added: 721

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[[AC: ComicStrips]]
* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation while gestating in Samantha's womb that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
* ''ComicStrip/RobotManAndMonty'': Doc is a time traveler.



* ''Fanfic/ThousandShinji'': In order to [[spoiler:save the galaxy from the Necrons, the ''TabletopGame/{{Warhammer 40000}}'' gods]] send a Chaos SpaceMarine back in time to meet and train Shinji.

to:

* ''Fanfic/ThousandShinji'': In order to [[spoiler:save the galaxy from the Necrons, the ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000'' gods]] send a Chaos SpaceMarine back in time to meet and train Shinji.




to:

* In ''Fanfic/NewBeginningsSmallville'', Clark Kent's Legion Ring sends him and Lois Lane back seven years in the past, concretely the night when Clark learned about his origins.



* Music/{{GFRIEND}}’s FictionalUniverse is a story about a group of girls seeing their friendship crumbling until one of them tries to SetRightWhatOnceWentWrong going back in time and experiencing a GroundhogDayLoop.

to:

* Music/{{GFRIEND}}’s Music/{{GFRIEND}}'s FictionalUniverse is a story about a group of girls seeing their friendship crumbling until one of them tries to SetRightWhatOnceWentWrong going back in time and experiencing a GroundhogDayLoop.



[[AC: Newspaper Comics]]
* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation while gestating in Samantha's womb that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
* ''ComicStrip/RobotManAndMonty'': Doc is a time traveler.
Is there an issue? Send a MessageReason:
None


* In WebVideo/PowerRangersHyperforce, a sequel to Series/PowerRangersTimeForce, The titular team has to go back in time to stop the Alliance, a group of people from all across the centuries whose goal is [[Spoiler:to prevent the events of [[Series/PowerRangersInSpace Countdown to Destruction]] from happening and creating a future where evil won.]] Their allies? All the rangers from all across time. They still [[Spoiler:don't succeed,]] and have to return to the past in order to SetRightWhatOnceWentWrong.

to:

* In WebVideo/PowerRangersHyperforce, a sequel to Series/PowerRangersTimeForce, The titular team has to go back in time to stop the Alliance, a group of people from all across the centuries whose goal is [[Spoiler:to [[spoiler:to prevent the events of [[Series/PowerRangersInSpace Countdown to Destruction]] from happening and creating a future where evil won.]] Their allies? All the rangers from all across time. They still [[Spoiler:don't [[spoiler:don't succeed,]] and have to return to the past in order to SetRightWhatOnceWentWrong.
Is there an issue? Send a MessageReason:
None


----

to:

----
[[AC:Web Video]]
* In WebVideo/PowerRangersHyperforce, a sequel to Series/PowerRangersTimeForce, The titular team has to go back in time to stop the Alliance, a group of people from all across the centuries whose goal is [[Spoiler:to prevent the events of [[Series/PowerRangersInSpace Countdown to Destruction]] from happening and creating a future where evil won.]] Their allies? All the rangers from all across time. They still [[Spoiler:don't succeed,]] and have to return to the past in order to SetRightWhatOnceWentWrong.
Is there an issue? Send a MessageReason:
what



[[index]]
* [[https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/Basilisk-born Basilisk -born]]

[[/index]]
Is there an issue? Send a MessageReason:
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to:

* Music/{{GFRIEND}}’s FictionalUniverse is a story about a group of girls seeing their friendship crumbling until one of them tries to SetRightWhatOnceWentWrong going back in time and experiencing a GroundhogDayLoop.
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None

Added DiffLines:


[[index]]
* [[https://tvtropes.org/pmwiki/pmwiki.php/Fanfic/Basilisk-born Basilisk -born]]

[[/index]]
Is there an issue? Send a MessageReason:
formatting error


* ''ComicStrip/Monty'': Doc is a time traveler.

to:

* ''ComicStrip/Monty'': ''ComicStrip/RobotManAndMonty'': Doc is a time traveler.
Is there an issue? Send a MessageReason:
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to:

* ''ComicStrip/Monty'': Doc is a time traveler.
Is there an issue? Send a MessageReason:
None


* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.

to:

* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave to go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
Is there an issue? Send a MessageReason:
None



to:

* Music/TracyLawrence used a time-travel plot to link several of his music videos together over the years. In each video, he would be transported to a different time period at the beginning of the song, with the plot line carrying over to each subsequent video in the series.
Is there an issue? Send a MessageReason:
None



to:

* Averted in ''Fanfic/Earth27''. Word of God states that time travel will not be a part of this world. This has resulted in various changes to character origins, such as Bart Allen being Barry Allen's son instead of his grandson, Booster Gold being a present day set character and the Legion of Superheroes from 30th century are present day set characters renamed as The Advena Legion.
Is there an issue? Send a MessageReason:
None


* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]

to:

* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation while gestating in Samantha's womb that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC: Newspaper Comics]]
* In ''ComicStrip/SafeHavens'', Maria is a time traveler that pops in and out of the main casts' lives until the Mars mission starts taking shape, in which case she joins the main cast. It's something she also passed on to her son, Creator/LeonardoDaVinci. [[spoiler: She reveals how it's possible when she reveals she's Samantha's KidFromTheFuture: the radiation on their Mars shuttle wasn't completely effective, giving her a mutation that gave her time jumping abilities. Thankfully for the still-infant Maria already born in this timeline, she doesn't actually get those abilities till she hits puberty.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[AC: Music]]
* The [[https://www.youtube.com/watch?v=6nzaK2pHDpU video]] for Music/KTTunstall's "Hold On": Tunstall plugs her guitar into a weird machine with a synthesiser keyboard and a row of filament light bulbs on the top, and when she starts playing she's catapulted through time, first finding herself at a swing club, then jumping through various other time periods and musical fashions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

----
[[AC:Fan Works]]
* ''Fanfic/ACrownOfStars'': In the first chapters Shinji and Asuka skipped back and forth along the timeline, led by [[PhysicalGod Daniel and his family]] who use it… a lot. There are limits to it in this story, though. You can collapse the whole reality fabric if you are not careful.
* In ''Fanfic/OnceMoreWithFeeling'' [[EldritchAbomination Lilith]] sent Shinji back in time to the beginning of the War to change the past.
* ''Fanfic/TheSecondTry'': It is not revealed the method that [[spoiler:Kaworu or whoever did it]] used, but in chapter 10 Shinji and Asuka found stuck in their teen selves and back six years in the past.
* ''Fanfic/ThousandShinji'': In order to [[spoiler:save the galaxy from the Necrons, the ''TabletopGame/{{Warhammer 40000}}'' gods]] send a Chaos SpaceMarine back in time to meet and train Shinji.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.
* ''Chronology'', the final volume of the Fanfic/ElementalChessTrilogy, deals with [[Manga/FullmetalAlchemist Edward Elric]]'s son trying to perfect time travel through the use of alchemy in order to accomplish type 2.
* ''Fanfic/CalvinAndHobbesTheSeries'' uses the time machine from [[ComicStrip/CalvinAndHobbes its inspiration]] several times, including a whole arc about [[GetBackToTheFuture getting back to the future]] aptly named "Time Terror".
* All over the place in ''Fanfic/HellsisterTrilogy'', with ComicBook/{{Supergirl}} and the ComicBook/{{Legion Of Super-Heroes}} travelling to the future, to the past and to the even more distant future.
* ''FanFic/TransformersPrimeTimeWar'' has Megatron use a machine created by Shockwave go back into the past. Whereupon a small band of Autobots, led by Smokescreen are inadvertently dragged along with him.

[[AC:Pinball]]
* Downplayed in ''Pinball/AustinPowers''; shoot the center ramp up to the Time Machine four times to start Time Machine Multiball.
* ''[[VideoGame/ProPinballTimeshock Pro Pinball: Timeshock!]]'' requires the player to travel backwards in time to prevent a wave of anti-time from destroying all of reality. This requires gathering [[AppliedPhlebotinum Tachyonium]] to travel in time, and finding [[CosmicKeystone Time Crystals]] to generate a counter-wave.
* Obviously, this is the main mechanic of ''Pinball/TimeMachineZaccaria''. The player must travel between the prehistoric past and the distant future to raise the score.
** Similarly, ''Pinball/TimeMachineDataEast'' has a [[Franchise/BackToTheFuture silver sports car]] that morphs as it travels from TheEighties to TheFifties.
* The ExcusePlot for ''VideoGame/TimeCruise'' is about an inventor who gets time travel instructions from a race of TelepathicSpacemen. The actual game itself is an unconventional PinballVideoGame with some vaguely time-themed minigames.

[[AC:Tabletop Games]]
* In the card game ''TabletopGame/{{Chrononauts}}'', the players are time travelers from various alternate futures, and are trying to change the timeline to match their own timeline's version of the "past" so that they can finally go home. Since all the alternate futures have conflicting versions of "history," and many of those conflicting versions require a specific outcome to World War II (Hitler was assassinated early and [=WW2=] was Japan vs. America, Hitler lived and D-Day failed so that Germany won [=WW2=], and a couple other variants), HitlersTimeTravelExemptionAct gets a real workout. There's an alternate victory condition in which players have to collect certain combinations of [[MacGuffin Mac Guffins]] of questionable historical importance, but that's for material gain, not timeline shenanigans. A third victory condition is to get hired by the local TimePolice after fixing enough of other people's paradoxes.
* TabletopGame/{{Continuum}} is a TabletopRPG '''entirely''' about TimeTravel. Read its page for the details; further information is not available here.
* In the RolePlayingGame ''TabletopGame/FengShui'', a region of cross-time 'space' called the Netherworld allows characters to move between four different points in history (69 AD, 1850 AD, 1996 AD and 2056 AD). These junctures are [[MeanwhileInTheFuture fixed with relation to each other]], treating the start of the campaign as zero-hour for all of them. So, if you enter the Netherworld in 1996, travel back to 69 AD, stay for six months and then return to '96, it will be six months later there, as well. A second use of {{phlebotinum}} states that only people who control powerful feng shui sites can actually change the future by changing the past; everyone else just sees history work itself around the change.
* ''[[http://dig1000holes.wordpress.com/time-temp/ Time and Temp]]'' is another TabletopRPG entirely about TimeTravel, using office temps ([[DontExplainTheJoke temps, get it?]]) as field agents because (as [[{{Mooks}} unimportant shlubs]]) their lives are least likely to suffer a [[ApocalypseHow reality-ending]] paradox due to their own past actions. WhatCouldPossiblyGoWrong?
* The ''TabletopGame/DungeonsAndDragons'' compatible supplement ''The Tome of Mighty Magic'' by North Pole Productions. The spell Between sends the recipient to any place and time that can be visualized - in other words it's a time travel/teleport spell.
* ''TabletopGame/Warhammer40000'': Warp travel involves going through another dimension where FTL is possible, but it's extremely erratic and random. [[StableTimeLoop One ship ended up setting out to respond to its own distress signal sent just before it exploded]], while an ork Waaaaagh! ended up popping out of the Warp just in front of its younger self. The warboss immediately attacked and killed his past self so he could have two sets of his favorite gun. In the ensuing confusion, the Waaagh! disbanded.
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