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* ''VideoGame/DivinityOriginalSinII'': Undead characters are this by default to [[FantasticRacism hide from the living]], though thanks to GameplayAndStorySegregation, the headgear they equip needn't actually obscure their features. One PlayerCharacter [[StarterEquipment starts the game]] with a face-concealing TranformationTrinket; another starts InTheHood. {{Defied|Trope}} and {{Discussed|Trope}} by Eithne, a DeathSeeker who doesn't care about hiding for her own safety.

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* ''VideoGame/DivinityOriginalSinII'': Undead characters are this by default to [[FantasticRacism hide from the living]], though thanks to GameplayAndStorySegregation, the headgear they equip needn't actually obscure their features. One PlayerCharacter [[StarterEquipment starts the game]] with a face-concealing TranformationTrinket; TransformationTrinket; another starts InTheHood. {{Defied|Trope}} and {{Discussed|Trope}} by Eithne, a DeathSeeker who doesn't care about hiding for her own safety.
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* ''VideoGame/DivinityOriginalSinII'': Undead characters are this by default to [[FantasticRacism hide from the living]], though thanks to GameplayAndStorySegregation, the headgear they equip needn't actually obscure their features. One PlayerCharacter [[StarterEquipment starts the game]] with a face-concealing TranformationTrinket; another starts InTheHood. {{Defied|Trope}} and {{Discussed|Trope}} by Eithne, a DeathSeeker who doesn't care about hiding for her own safety.
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* In ''VideoGame/{{Heretic}}'' [[BigBad D'sparil's]] body is entirely covered by his robe and [[InTheHood hood.]] He appears to be roughly human sized and shaped, and when you kill him his robe and flesh disintegrate completely, and his skeleton looks the same as a human's, meaning he could be basically a HumanAlien for all we know.
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* Most illegal street racing games and realistic racing simulators (like ''VideoGame/GranTurismo'' or ''VideoGame/{{Forza}}'') seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'', which is set in a sanctioned racing series on race tracks (think ''VideoGame/{{Forza}} Motorsport 2''), even goes so far as to make the player character wear a full-face helmet akin to [[Series/TopGearUK The Stig]].

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* Most illegal street racing games (such as ''VideoGame/NeedForSpeedMostWanted'' and ''VideoGame/TestDrive Overdrive'') and realistic racing simulators (like ''VideoGame/GranTurismo'' or ''VideoGame/{{Forza}}'') seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'', which is set in a sanctioned racing series on race tracks (think ''VideoGame/{{Forza}} Motorsport 2''), even goes so far as to make the player character wear a full-face helmet akin to [[Series/TopGearUK The Stig]].
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* Most illegal street racing games and realistic racing simulators (like ''VideoGame/GranTurismo'' or ''VideoGame/{{Forza}}) seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'', which is set in a sanctioned racing series on race tracks (think ''VideoGame/{{Forza}} Motorsport 2''), even goes so far as to make the player character wear a full-face helmet akin to [[Series/TopGearUK The Stig]].

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* Most illegal street racing games and realistic racing simulators (like ''VideoGame/GranTurismo'' or ''VideoGame/{{Forza}}) ''VideoGame/{{Forza}}'') seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'', which is set in a sanctioned racing series on race tracks (think ''VideoGame/{{Forza}} Motorsport 2''), even goes so far as to make the player character wear a full-face helmet akin to [[Series/TopGearUK The Stig]].
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* Illegal street racing games seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'' even goes so far as to make the player character wear a full-face helmet.
** In other ''NFS'' games, the PC's face is blurred/pixelated.

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* Illegal Most illegal street racing games and realistic racing simulators (like ''VideoGame/GranTurismo'' or ''VideoGame/{{Forza}}) seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'' [=ProStreet=]'', which is set in a sanctioned racing series on race tracks (think ''VideoGame/{{Forza}} Motorsport 2''), even goes so far as to make the player character wear a full-face helmet.
helmet akin to [[Series/TopGearUK The Stig]].
** In other ''NFS'' games, the PC's face is blurred/pixelated.blurred/pixelated if he's not named. Prior to ''VideoGame/NeedForSpeedHeat''.
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* ''VideoGame/{{Dishonored}}'''s Corvo is never shown unmasked. His face is visible on wanted posters of him at in [[http://dishonored.wikia.com/wiki/File:Corvoandemilygoodending.png one image]] in the Low Chaos ending, but it makes sense that it never appears in normal gameplay as the game is first person.

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* ''VideoGame/{{Dishonored}}'''s Corvo is never shown unmasked. His face is visible on wanted posters of him at in [[http://dishonored.wikia.com/wiki/File:Corvoandemilygoodending.png one image]] in the Low Chaos ending, but it makes sense that it never appears in normal gameplay as the game is first person. [[spoiler: He's unmasked in the Low Chaos ending as well, and he's initially visible at the beginning of the sequel.]]
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* In ''VideoGame/DeadSpace'', Isaac Clarke's head is completely concealed by his helmet throughout the whole time you play as him. His face is only revealed [[spoiler:in the ending, and also in the game's intro, if you use the analogue sticks to fiddle with the camera angles.]] This is averted in ''VideoGame/DeadSpace2'' - although he still has his helmeted suits, he is often shown with his face on display.

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* In ''VideoGame/DeadSpace'', Isaac Clarke's head is completely concealed by his helmet throughout the whole time you play as him. His face is only revealed [[spoiler:in the ending, and also in the game's intro, if you use the analogue sticks to fiddle with the camera angles.angles, though unlike the ending, he will never directly look at the camera.]] This is averted in ''VideoGame/DeadSpace2'' - although he still has his helmeted suits, he is often shown with his face on display.

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* In ''VideoGame/FalloutNewVegas'', Legate Lanius, TheDragon to Caesar, wears a concealing mask almost all the time. He supposedly only takes it off in the privacy of his own quarters, where he's attended by slaves that he's blinded specifically so that they can't see his face. You can't even take the mask off of him when you kill him, because he's the last opponent, and the game turns into a cutscene followed by the end after that.

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* In ''VideoGame/FalloutNewVegas'', ''VideoGame/FalloutNewVegas'':
**
Legate Lanius, TheDragon to Caesar, wears a concealing mask almost all the time. He supposedly only takes it off in the privacy of his own quarters, where he's attended by slaves that he's blinded specifically so that they can't see his face. You can't even take the mask off of him when you kill him, because he's the last opponent, and the game turns into a cutscene followed by the end after that.



* [[JustifiedTrope Justified]] by [[WrenchWench Tali]] in ''Franchise/MassEffect''. Her species has spent the last 300 years on completely sterile ships, so their immune systems are practically nonexistant. Anyone leaving the fleet is forced to wear full-body armored environment suits, otherwise they'll die of airborne infection in days. [[spoiler:In ''VideoGame/MassEffect2'', a male Shepard can romance Tali. During the love scene, Shepard removes the mask, and gets a good look at her face. However, the scene is shot from behind Tali, so the player does not see her face.]]
** When the camera is focuses on her helmet, you can see her eyes and vague facial features- her face looks (at least superficially) similar to a human's.
** Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."
** ''VideoGame/MassEffect3'' ultimately revealed quarians to be [[spoiler:facially RubberForeheadAliens whose most inhuman facial features were the glowing yellow eyes and a few unusual skin patterns]]. This was shown not by taking off Tali's mask on camera and leaving the camera on her, but by having her leave a photograph in Shepard's cabin [[spoiler:upon saving the quarians during the Rannoch arc]], which was a photoshop of a stock image, and in the Extended Cut, a brief slideshow picture of a maskless quarian [[spoiler:assuming you brought about geth/quarian peace and chose the Synthesis ending]].

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* ''Franchise/MassEffect'':
**
[[JustifiedTrope Justified]] by [[WrenchWench Tali]] in ''Franchise/MassEffect''.Tali]]. Her species has spent the last 300 years on completely sterile ships, so their immune systems are practically nonexistant. Anyone leaving the fleet is forced to wear full-body armored environment suits, otherwise they'll die of airborne infection in days. [[spoiler:In In ''VideoGame/MassEffect2'', a male Shepard can romance Tali. During the love scene, Shepard removes the mask, and gets a good look at her face. However, the scene is shot from behind Tali, so but the player does not see her face.]]
** When the camera is focuses on her helmet, you can see her eyes and vague facial features- her face looks (at least superficially) similar to a human's.
** Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."
**
face. ''VideoGame/MassEffect3'' ultimately revealed quarians to be [[spoiler:facially RubberForeheadAliens whose most inhuman facial features were the glowing yellow eyes and a few unusual skin patterns]]. This was shown not by taking off Tali's mask on camera and leaving the camera on her, but by having her leave a photograph in Shepard's cabin [[spoiler:upon saving the quarians during the Rannoch arc]], which was a photoshop of a stock image, and in the Extended Cut, a brief slideshow picture of a maskless quarian [[spoiler:assuming you brought about geth/quarian peace and chose the Synthesis ending]]. Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."



** For all of the first game, [[ReasonableAuthorityFigure Admiral Hackett]] is only heard but not seen, in the opening and final battle cutscenes and as {{Mission Control}} for for sidequests. He doesn't appear until the Arrival DLC of Mass Effect 2, then becoming one of the major players in Mass Effect 3.

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** For all of the first game, [[ReasonableAuthorityFigure Admiral Hackett]] is only heard but not seen, in the opening and final battle cutscenes and as {{Mission Control}} for for sidequests. He doesn't appear until the Arrival ''Arrival'' DLC of Mass Effect 2, then becoming one of the major players in Mass Effect 3.
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* ''VideoGame/{{Fallout 3}}'' DLC "Operation Anchorage" allows the character to command a squad of men- each one seems to wear a full face balaclava that means every one looks exactly the same (the same applies for the Chinese soldiers you fight against, and for the player character in the similation). This trope does not appear in the main game, though.

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* ''VideoGame/{{Fallout 3}}'' DLC "Operation "Operation: Anchorage" allows the character to command a squad of men- each one seems to wear a full face balaclava that means every one looks exactly the same (the same applies for the Chinese soldiers you fight against, and for the player character in the similation). This trope does not appear in the main game, though.



** In the DLC ''Honest Hearts'', there's Joshua Graham, whose face is covered in bandages ever since [[MadeOfIron that little incident where he was thrown into the Grand Canyon while covered in burning pitch]].

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** In the DLC ''Honest Hearts'', there's Joshua Graham, whose face is covered in bandages ever since [[MadeOfIron that little incident where he was thrown into the Grand Canyon while covered in burning pitch]]. However, a slide at the beginning of the DLC shows what he looked like before he got burned.
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* This is ''the'' ''VideoGame/DarkSouls'' look, extending to the covers, which - in order to encourage designing the character you want to play - show [[VideoGame/DarkSoulsI the Chosen Undead]] in the all-concealing Elite Knight set, [[VideoGame/DarkSoulsII the Bearer of the Curse]] in the even ''more'' all-concealing Faraam Set, and [[spoiler:either the Soul of Cinder or]] [[VideoGame/DarkSoulsIII the Unkindled One]] in the similarly anonymising Firelink Set. A complete list of enemies, NPC's and bosses who wear face-concealing helmets would pretty much be an entire wiki unto itself, and even a list of ''significant'' characters would take up a decent whack of this page. Of course, there's nothing actually ''preventing'' your character from running around in, say, the filthy rags of a random hollow, or [[BellyDancer the Desert Pyromancer set]], but that's not the same thing as it being a good idea, and there will still be a ton of people running around with their faces hidden under bulky helmets.

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** Several Black Mage classes throughout the series have had the same look, from the ''VideoGame/FinalFantasyI'' Black Mage up to Vivi in ''VideoGame/FinalFantasyIX''.
** The original ''VideoGame/FinalFantasyI'' had the Black Mage show his face when he upgraded to the Black Wizard. More recent remakes have redesigned the Black Wizard to retain the iconic "pointy hat" look.

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** Several Black Mage BlackMage classes throughout the series have had a wide-brimmed hat to mask their face in shadow, save for their glowing eyes. It started with the same look, from the original ''VideoGame/FinalFantasyI'' Black Mage up Mage, and lasted out to Vivi in ''VideoGame/FinalFantasyIX''.
** *** The original ''VideoGame/FinalFantasyI'' had the Black Mage show his face when he upgraded to the Black Wizard. More recent remakes have redesigned the Black Wizard to retain the iconic "pointy hat" look.look.
*** [[LampshadeHanging Lampshaded]] in Music/{{Brentalfloss}}' ''Ballad of the Mages''
--->''"I'm the Black Mage, but I bet you knew that\\
[[GlowingEyesOfDoom Yellow eyes]], my disguise, do you like my [[NiceHat pointy hat]]?"''
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* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His eyes and nose are never seen.

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* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His eyes and nose are never seen. However, he is mentioned in the credits to be then-Nintendo president Satoru Iwata, so that might give you enough of an idea.
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* The face of [[FanNickname Jacket]] from ''VideoGame/HotlineMiami'' has never been shown.

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* The face of [[FanNickname Jacket]] from ''VideoGame/HotlineMiami'' has never been shown. It might have been shown when he made an appearance in ''VideoGame/Payday2'', but we don’t know if that’s the real Jacket or not.

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* Most games in the DatingSim genre have a very generic, if not completely faceless, look for the main character so that the player can project themselves into the game. This extends to the animated adaptation of some of them: ''Sentimental Journey'', for example, the protagonist isn't even ''named''.
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* ''VideoGame/{{Battlefield 3}}'' plays this trope straight with Corporal Miller and averts it with Staff Sergeant Blackburn and Dima, albeit Dima's face is revealed when you [[spoiler:switch to Blackburn for the end of "Kaffarov," which had mostly been Dima's level]] and in the ending cutscene.
* All characters in ''Beholder'' are shown as silhouettes with glowing eyes and personal accessories such as glasses, to emphasize the fact that the game takes place in a totalitarian dystopia where [[BigBrotherIsWatching very little is private]].



* The first two protagonists of the ''VideoGame/BioShock'' series, [[HeroicMime who never speak either]]. The second is a Big Daddy, who is The Faceless by definition.
* Taokaka and the rest of the Kaka clan from ''VideoGame/BlazBlue'' wear [[InTheHood hooded jackets]] that show nothing of their face except glowing eyes -- red, for Taokaka -- and a mouth full of sharp fangs. They probably look like normal catpeople under the hoods, though. Probably.
* [=Zer0=] and Krieg from ''VideoGame/{{Borderlands 2}}'', though you can see at least part of Krieg's face.
* ''Captive'': Throughout the first mission the player has faced gunslingers in samurai-like armor (don't ask) that have the face of an orc, an insect and a skeleton, in ascending order of toughness. In the second mission, it has no face at all. The fact that it was armed with a pretty dang powerful flamethrower didn't help.
* ''VideoGame/ChzoMythos'': Trilby's face is never shown in detail; during the ending of ''The Art of Theft'', he's only shown from the nose down, his eyes shadowed.
* In ''VideoGame/DeadSpace'', Isaac Clarke's head is completely concealed by his helmet throughout the whole time you play as him. His face is only revealed [[spoiler:in the ending, and also in the game's intro, if you use the analogue sticks to fiddle with the camera angles.]] This is averted in ''VideoGame/DeadSpace2'' - although he still has his helmeted suits, he is often shown with his face on display.
%%* ''Faceless Void'' and ''Bane Elemental'' in ''VideoGame/DefenseOfTheAncients''.
* Angels in the ''VideoGame/{{Diablo}}'' series all wear hoods that obscure the fact that they ''[[NoFaceUnderTheMask don't]]'' [[NoFaceUnderTheMask have faces to begin with.]]
* ''VideoGame/{{Dishonored}}'''s Corvo is never shown unmasked. His face is visible on wanted posters of him at in [[http://dishonored.wikia.com/wiki/File:Corvoandemilygoodending.png one image]] in the Low Chaos ending, but it makes sense that it never appears in normal gameplay as the game is first person.
* The ''VideoGame/DynastyWarriors'' version of [[Literature/RomanceOfTheThreeKingdoms Wei Yan]] is always portrayed wearing a mask. A cutscene in ''Dynasty Warriors 4: Empires'' shows Wei Yan's mask accidentally getting knocked off. He's only shown from behind, and the other characters react with shocked horror. Pang Tong, meanwhile, wears a veil that obscures his face from the eyes down.
** Pang Tong's is a more justified example, as in the novels, he was portrayed as being ugly. Despite his major contribution to deflecting the Wei forces at Chi Bi, Sun Quan refused to hire Pang Tong on the grounds that he was butt. Though Liu Bei took him in, he supposedly was not a Pang Tong fan, either.
* ''VideoGame/EagleEyeMysteries'': The player becomes this via first person perspective.
* Jack of Blades, the BigBad in ''VideoGame/{{Fable}}'', always wears a white and red mask. In ''Fable: The Lost Chapters'', it's revealed that Jack is a [[BodySurf body surfing]] ancient entity that lives in the mask itself, who's moved from age to age by possessing the various dumb schmucks who've put the mask on.
* In ''VideoGame/FableII'', the Wraiths are examples of this trope. These are floating spirits who summon ghostly children to attack you. They also mock you with revelations about your past and mistakes you have made.
* The Masters of the Bazaar in ''VideoGame/FallenLondon'', whose hoods and robes hide their true nature.
* ''VideoGame/{{Fallout 3}}'' DLC "Operation Anchorage" allows the character to command a squad of men- each one seems to wear a full face balaclava that means every one looks exactly the same (the same applies for the Chinese soldiers you fight against, and for the player character in the similation). This trope does not appear in the main game, though.
* In ''VideoGame/FalloutNewVegas'', Legate Lanius, TheDragon to Caesar, wears a concealing mask almost all the time. He supposedly only takes it off in the privacy of his own quarters, where he's attended by slaves that he's blinded specifically so that they can't see his face. You can't even take the mask off of him when you kill him, because he's the last opponent, and the game turns into a cutscene followed by the end after that.
** In the DLC ''Honest Hearts'', there's Joshua Graham, whose face is covered in bandages ever since [[MadeOfIron that little incident where he was thrown into the Grand Canyon while covered in burning pitch]].
* ''Franchise/FinalFantasy'' series
** Several Black Mage classes throughout the series have had the same look, from the ''VideoGame/FinalFantasyI'' Black Mage up to Vivi in ''VideoGame/FinalFantasyIX''.
** The original ''VideoGame/FinalFantasyI'' had the Black Mage show his face when he upgraded to the Black Wizard. More recent remakes have redesigned the Black Wizard to retain the iconic "pointy hat" look.
** The Garif of Jahara in ''VideoGame/FinalFantasyXII'' wear masks to cover their faces.
** Starting in ''VideoGame/FinalFantasyIV'', it's become a tradition to hide most of a dwarf's face in shadow, save their eyes and a luxurious beard, should they appear in the game. The sole exception is Lucca - while she holds true to this in ''Final Fantasy IV'', she reveals her face in ''Final Fantasy IV: The After Years''. She's also the sole dwarf who never has a beard.
* ''VideoGame/FireEmblem'':
** In ''VideoGame/FireEmblemAwakening'', [[spoiler:Grima]] hides his/her face beneath a hood until their [[TheReveal big reveal]] moment.
** In ''VideoGame/FireEmblemFates'', the standard enemy is literally named "Faceless", though their faces can be seen when they are attacked for a split second as they die. [[spoiler:Anankos]] also uses the same method of hiding their face as shown in Awakening.
* The SilentProtagonist of ''VideoGame/FirstEncounterAssaultRecon'' wears a full-face mask. His face is revealed in the third game however.
* In ''VideoGame/FredbearAndFriends'', the murderer, [[spoiler:implied to be the Purple Guy]], is only every seen as a shadowy silhouette, with only once scene giving the player a peek at his purple shirt.



* ''VideoGame/KnightsOfTheOldRepublic''
** Darth Revan, whose face is masked during flashback scenes to hide the fact that [[spoiler:the player character is Revan him/herself, having been memory-wiped by the Jedi and put into the service of the Republic.]]
** Darth Nihilus in the game ''Knights of the Old Republic II'', whose face is obscured and who speaks only in an incomprehensible series of tones. In a partial subversion of the trope, Nihilus is unmasked after his death, but his identity is not revealed to the player; depending on how the game is played, he is described either as "Just a man, nothing more", or something along the lines of "infinite darkness" before his body inexplicably disintegrates. The one who saw his body was his blind apprentice who "saw" things through the Force. However in an unusual example, [[AllthereInTheManual concept art for the game and a possible action figure]] shows him as [[spoiler:a dark-skinned human male]].
** Mandalore, in the same game series, is a subversion of the trope; as Canderous Ordo, the character is a member of the party in the first game and makes no effort to conceal his name or face. By the time the player meets him in the second game, however, his entire body is concealed by a suit of armor that he refuses to remove and he does not acknowledge his real name, since by the point Mandalore isn't a person so much as [[YouCannotKillAnIdea an idea.]]
* Illegal street racing games seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'' even goes so far as to make the player character wear a full-face helmet.
** In other ''NFS'' games, the PC's face is blurred/pixelated.
** In a funny subversion, in ''VideoGame/NeedForSpeedMostWanted'' (2005), a generic driver model is used in every car, even the cars on the Blacklist.
* There is one notable racing game exception to this, though. ''VideoGame/MidnightClub: Los Angeles'' has a player character with a face, but [[NoNameGiven remains nameless, oddly enough...]]
* ''Faceless Void'' and ''Bane Elemental'' in ''VideoGame/DefenseOfTheAncients''.

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* ''VideoGame/KnightsOfTheOldRepublic''
** Darth Revan, whose face is masked during flashback scenes to hide the fact that [[spoiler:the player character is Revan him/herself, having been memory-wiped by the Jedi and put into the service of the Republic.]]
** Darth Nihilus in the game ''Knights of the Old Republic II'', whose face is obscured and who speaks only in an incomprehensible series of tones. In a partial subversion of the trope, Nihilus is unmasked after his death, but his identity is not revealed to the player; depending on how the game is played, he is described either as "Just a man, nothing more", or something along the lines of "infinite darkness" before his body inexplicably disintegrates. The one who saw his body was his blind apprentice who "saw" things through the Force. However in an unusual example, [[AllthereInTheManual concept art for the game and a possible action figure]] shows him as [[spoiler:a dark-skinned human male]].
** Mandalore, in the same game series,
Carmine from ''VideoGame/GearsOfWar'' is a subversion of the trope; as Canderous Ordo, the character is a member of the party (different) named soldier present in the first game and makes no effort to conceal each installment who always wears his name or face. By the time the player meets him in the second game, however, his entire body is concealed by a suit of armor that he refuses to remove and he does not acknowledge his real name, since by the point Mandalore isn't a person so much as [[YouCannotKillAnIdea an idea.]]
* Illegal street racing games seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'' even goes so far as to make the player character wear a full-face helmet.
** In
helmet while every other ''NFS'' games, the PC's face is blurred/pixelated.
** In a funny subversion,
named soldier doesn't.
* The men
in ''VideoGame/NeedForSpeedMostWanted'' (2005), a generic driver model is used suits are only shown neck down in every car, even the cars on the Blacklist.
* There is one notable racing game exception to this, though. ''VideoGame/MidnightClub: Los Angeles'' has a player character with a face, but [[NoNameGiven remains nameless, oddly enough...]]
* ''Faceless Void'' and ''Bane Elemental'' in ''VideoGame/DefenseOfTheAncients''.
[[https://www.youtube.com/watch?v=zyYFrgPHgcw this trailer]] for ''[[VideoGame/TheGreatGianaSisters Giana's Return]]''.



* Driver X in ''Juiced 2: Hot Import Nights'' is an extremely skilled driver (i.e. maxed attributes), but his face is obscured by a racer's helmet. The lesser drivers act with a normal personality

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* ''[[Franchise/DotHack .hack//]]'' had a few of these:
** Helba is always shown with a crown/mask covering her eyes. Her full face is shown in XXXX, but the XXXX series is not considered canon
** The same goes for Morganna. Whether she even has a face can be called into question, since she is The World itself. Every phase ''does'' have an eye located somewhere on its body, and this is commonly believed to be Morganna's eye watching through her phases. Again, in XXXX her face is somewhat shown, but these books are not considered to be canon due to their constant clashing of the original video games and plot line.
* Semi-averted in most of the ''VideoGame/HalfLife'' games, wherein you don't see what the P.O.V. character looks like and there are no mirrors anywhere in Black Mesa, but the protagonists are shown in the box art... except Cpl. Shepherd in ''Opposing Force'', who wears a Black Ops-style mask there.
* ''Franchise/{{Halo}}'':
** Master Chief's face, hidden behind a face mask and [[TheUnreveal clever camera work]], is a source of debate among fans. This was because, despite Chief having a voice and personality, Creator/{{Bungie}} wanted to keep an active FeaturelessProtagonist factor going. Their successors at Creator/ThreeFourThreeIndustries have kept this up too; at the end of ''VideoGame/Halo4'', the screen goes black just as the Chief's helmet is taken off, [[spoiler:though this is halfway averted in the Legendary ending, where you get a brief glimpse of the area around his eyes (though the eyes themselves are shadowed out)]]. In the novels, we do occasionally get a description of the Master Chief's face in the rare moments when he takes off his helmet: he's described as being deathly pale from spending so much time in his armor, and having brown hair and blue eyes.
** The Rookie of ''VideoGame/Halo3ODST'' is the one member of the squad who never reveals his face; he even ''sleeps'' in full armor.
** In ''VideoGame/HaloWars'', all the marines except Sergeant Forge wear balaclavas, and the Spartans never take off their helmets.
** Noble Six of ''VideoGame/HaloReach'' keeps up the faceless protagonist tradition; even when a dying Six is forced to remove his/her damaged helmet during the epilogue, you still don't get to see his/her face. There's also an NPC squad member, Emile, who never removes his helmet (which has a skull etched into the front of it) either; however, concept art does show his face, which reveals he's [[ScaryBlackMan black]].
** In ''VideoGame/Halo5Guardians'', this is used to contrast Blue Team and Fireteam Osiris; the former never show their faces, representing the fact that they've been Spartans for their entire lives, while the latter often show their faces during cutscenes, representing how they're adult volunteers who already had their identities long formed before becoming Spartans.
* The face of [[FanNickname Jacket]] from ''VideoGame/HotlineMiami'' has never been shown.
* Driver X in ''Juiced 2: Hot Import Nights'' is an extremely skilled driver (i.e. maxed attributes), but his face is obscured by a racer's helmet. The lesser drivers act with a normal personalitypersonality.
* A few of the characters from ''VideoGame/KillingFloor'' wear gas masks, or otherwise face-obscuring fashion, the aforementioned [[VideoGame/TeamFortress2 Pyro]] even being one (technically two) of them. The most famous of these, however, is without a doubt the ever popular [[http://wiki.teamfortress.com/w/images/8/83/Imagemrfoster.png Mr. Foster]], whose gas mask was apparently impressive enough that the Pyro decided to get one [[http://tf2wiki.net/w/images/1/10/Mr_Fosters_Gasmask_and_Tie.png just like it]].
* [[TheDragon Vanitas]] from ''Franchise/KingdomHearts: [[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' transcends [[InTheHood the normal way]] of remaining ambiguous in the series by wearing a mask-helmet-thing to hide his face, so he can pull off all of his [[AxCrazy badass]] stunts without restraint. He's seen with the helmet removed at least once (before TheReveal, anyway); however, his face is hidden by the camera angle.
** Amusingly, if you can [[https://www.youtube.com/watch?v=nA9whgJ5r9s alter the camera angle to scroll up in that scene]], [[DevelopersForesight you'll find out]] that under that helmet is...[[spoiler: another helmet.]]
*** ''Kingdom Hearts'' has this as a requirement for every game, the first one ends with us just about to see a spiky-haired blonde [[spoiler: [[VideoGame/KingdomHearts358DaysOver2 "Roxas"]]]] before the camera stops, and the same in Sora's story in ''Kingdom Hearts: Chain of Memories''. In Riku's story we finally see him... but now part of Riku's face is hidden [[spoiler: to hide his blindfold]]. In ''VideoGame/KingdomHeartsII'' not only do the Organization cloaks hide most Nobody's faces, but the Masked Boy in the extra scene, and (in ''[[UpdatedRerelease Final Mix]]'') the Lingering Sentiment, who are revealed in ''Birth By Sleep'', only for Young Master Xehanort to be hidden. [[spoiler: In ''VideoGame/KingdomHearts3DDreamDropDistance'', 6 members of the new Organization XIII hide their faces beneath the usual dark cloaks, but Young Master Xehanort's face is clearly seen this time, including in the secret ending.]]



* ''VideoGame/SuperRobotWars'' dabbles in this a lot, usually replacing a character's portrait with a ? and ???ing out their name. Sometimes, they make fun of this, such as in MX, when their shadowing technique was to only partially shadow someone's face, so its really obvious who they are. At one point an EVA Monolith is partially shadowed out, but you can still see the words on it that say who is speaking through the monolith. In addition, {{Mooks}} virtually always have their face above their nose obscured, either by a helmet or shadows in place of their eyes.

to:

* ''VideoGame/SuperRobotWars'' dabbles in this Meta Knight from the ''Franchise/{{Kirby}}'' series. He will challenge Kirby to a lot, usually replacing a character's portrait with a ? swordfight, and ???ing out their name. Sometimes, they make fun of this, such as in MX, when their shadowing technique was defeated, his mask is cleaved in half. He is briefly revealed to only partially shadow someone's face, so its really obvious who they are. At one point an EVA Monolith is partially shadowed out, but you can still see the words on it that say who is speaking through the monolith. In addition, {{Mooks}} virtually always have their look [[BadassAdorable very similar to Kirby]], before wrapping his cape around his face above their nose obscured, either by a helmet or shadows in place of their eyes.and vanishing.



* Rina Tennouji from ''VideoGame/LoveLiveSchoolIdolFestivalAllStars'' hides her face with her "Rina-chan Board", which is a notebook with a cutely-drawn face on it that tells everyone what she's feeling. When she performs in concerts, Rina wears an LED mask instead that syncs up with her facial expressions underneath. At any other point when she is not using the Rina-chan Board, her face is concealed by convenient camera angles.
* Professor Granz Florian of ''VideoGame/MagicalGirlLyricalNanohaAsPortable: The Gears of Destiny'' was only shown once at the beginning, which shows him with his two daughters when they were kids. One of said daughters was happily waving her arms around, coincidentally covering his face with the stuffed toy she was carrying.
* ''All'' of the wizards in ''VideoGame/{{Magicka}}'', including [=NPCs=] and the BigBad, have their faces permanently hidden in the darkness of their hoods, with the exception of Vlad ([[SuspiciouslySpecificDenial who is not a vampire]]). In fact, every set of robes you can get for your wizards has the same hood, resulting in the same face-hiding. Strangely, they're all still surprisingly expressive.
* ''VideoGame/{{Marathon}}'': The AI characters have neither face nor voice, communicating text-only via computer terminals. Despite this, they do sometimes use a specific graphic as a kind of "signature" so you can tell which one you're talking to: Leela and Durandal use a green Marathon logo captioned with their name (less confusing than it sounds: by the time you're talking to Durandal with any frequency, Leela is "dead"), Tycho uses a red and slightly corrupted version of the same, and Thoth uses a weird yellow S'pht glyph.
* [[JustifiedTrope Justified]] by [[WrenchWench Tali]] in ''Franchise/MassEffect''. Her species has spent the last 300 years on completely sterile ships, so their immune systems are practically nonexistant. Anyone leaving the fleet is forced to wear full-body armored environment suits, otherwise they'll die of airborne infection in days. [[spoiler:In ''VideoGame/MassEffect2'', a male Shepard can romance Tali. During the love scene, Shepard removes the mask, and gets a good look at her face. However, the scene is shot from behind Tali, so the player does not see her face.]]
** When the camera is focuses on her helmet, you can see her eyes and vague facial features- her face looks (at least superficially) similar to a human's.
** Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."
** ''VideoGame/MassEffect3'' ultimately revealed quarians to be [[spoiler:facially RubberForeheadAliens whose most inhuman facial features were the glowing yellow eyes and a few unusual skin patterns]]. This was shown not by taking off Tali's mask on camera and leaving the camera on her, but by having her leave a photograph in Shepard's cabin [[spoiler:upon saving the quarians during the Rannoch arc]], which was a photoshop of a stock image, and in the Extended Cut, a brief slideshow picture of a maskless quarian [[spoiler:assuming you brought about geth/quarian peace and chose the Synthesis ending]].
** In addition to quarians, the Mass Effect universe also gives us the volus, a race of beings from a very-high-pressure world with an ammonia atmosphere. In addition to not being able to breath without a mask, they would explode without a suit.
** In the third game's multiplayer, a few of the multiplayer characters wear helmets. What is notable is that ''every single human'' wears a helmet. Probably because while it's acceptable for a few dozen ''aliens'' to all look pretty much identical...
** For all of the first game, [[ReasonableAuthorityFigure Admiral Hackett]] is only heard but not seen, in the opening and final battle cutscenes and as {{Mission Control}} for for sidequests. He doesn't appear until the Arrival DLC of Mass Effect 2, then becoming one of the major players in Mass Effect 3.
* We never see Vile without his helmet in ''VideoGame/MegaManX''. But being a robot, the helmet could very well be his head. It's never clarified.
* In ''VideoGame/MegaManZero'', X's "face" is just a ball of light, since [[spoiler:the BigBad in the first game is a clone of him and looks exactly like him, save for the [[RedEyesTakeWarning red eyes]]]], and from the sequel onwards his face is always obscured by light in the dialogue boxes. Ditto Omega: he hides his face with armor, to set up the reveal that [[spoiler:his real face is that of Zero, since this Omega is possessing Zero's original body]].
* Samus Aran usually takes her helmet off at the very end of each ''VideoGame/{{Metroid}}'' game. At the time when the original game came out, the fact that [[SamusIsAGirl Samus was a woman]] was a [[TheReveal big revelation]], but nowadays [[ItWasHisSled this is common knowledge]].
* There is one notable racing game exception to this, though. ''VideoGame/MidnightClub: Los Angeles'' has a player character with a face, but [[NoNameGiven remains nameless, oddly enough...]]
%%* The Assassin from ''VideoGame/MondayNightCombat''.
* The ''Franchise/MortalKombat'' series has a few examples, most notably the various ninjas, though a couple of them have appeared unmasked, and Kabal. In Kabal's case, it's because his face was scarred in an attack by Shao Kahn's death squads that requires him to constantly wear a mask that doubles as a respirator. One of his fatalities does involve him removing the mask, causing his opponent to literally die of fright upon seeing his uncovered face. A pre-scarring Kabal appeared without a mask in ''VideoGame/MortalKombatShaolinMonks'', but it doesn't really count since that game is not canon to the main series. He has a slightly different face in ''VideoGame/MortalKombat9''. The new canonical story mode reveals that he has pale, almost grayish skin and dark hair with piercing light green eyes. This all naturally goes out the window when he is once again nearly burned to death, reverting him to the familiar scarred, burned complexion.
* The ''VideoGame/NancyDrew'' game ''Danger By Design'' features an eccentric fashion designer who's begun wearing a mask all the time. Solve the crime, and you earn TheReveal that [[spoiler: she's hiding a really stupid tattoo on her cheek.]]
* Illegal street racing games seem to thrive on this trope. ''VideoGame/NeedForSpeed: [=ProStreet=]'' even goes so far as to make the player character wear a full-face helmet.
** In other ''NFS'' games, the PC's face is blurred/pixelated.
** In a funny subversion, in ''VideoGame/NeedForSpeedMostWanted'' (2005), a generic driver model is used in every car, even the cars on the Blacklist.
* [[EvilSorcerer Shadar]] from ''VideoGame/NiNoKuni'' is not unlike the page image, [[spoiler: right up to his final moments]].
* Oki from ''VideoGame/{{Okami}}'' wears a bear mask at all times, in fact every denizen of Wep'keer Village wears an animal mask. The imps wear simple white paper masks as well and when Amaterasu dons a similar mask, she's accepted by them to be an imp, despite obviously being a wolf.
* The Wraith in the ''Otherworld'' series has a fanged mouth and no other facial features.
* The ''VideoGame/{{Overlord}}'' has a pair of glowing eyes glaring out of the shadowy void beneath his helmet, and no other visible facial features.
* ''Franchise/{{Pokemon}}'':
** The player character of ''VideoGame/PokemonStadium'' has his eyes hidden by a hat similar to Red's hat. Oddly enough, he and his female counterpart in the sequel are the only faceless protagonists in the series.
** We never see any Cubone and Marowak without their skull helmets, either.
** Inverted with Diglett and its evolution Dugtrio, however. We actually ''never'' see their bodies from the neck down, to the point where TheUnReveal is common in situations that would show what their bodies look like, [[DevelopersForesight even if the developers have to think out of the box in order to do that]].
* Hector from the ''VideoGame/RivieraThePromisedLand'' and other Dept Heaven games is always seen wearing a [[NiceHat weird hat]] that [[HiddenEyes hides his eyes]]. Perhaps to make him more menacing as he'd be [[{{Bishonen}} pretty]] [[GenericCuteness cute]] without it.



* Meta Knight from the ''Franchise/{{Kirby}}'' series. He will challenge Kirby to a swordfight, and when defeated, his mask is cleaved in half. He is briefly revealed to look [[BadassAdorable very similar to Kirby]], before wrapping his cape around his face and vanishing.

to:

* Meta Knight In ''Save the Prince'' the good and bad witches have shadowy areas with glowing eyes under their bonnets.
* The [[HelloInsertNameHere nameless main character]]
from the ''Franchise/{{Kirby}}'' series. He will challenge Kirby to ''VideoGame/ScienceGirls'' wears a swordfight, and when defeated, his mask for the entire game. She claims it's a psychological experiment.
* The player characters in ''VideoGame/SpiralKnights'' have their faces hidden in shadow with only their eyes peering out. This
is cleaved to make them look gender neutral, as the only way to make your character look like a female is to wear a feminine-looking armor set or accessories, and also to keep the player in half. He the dark about their race.
* ''Franchise/StarWarsLegends'': ''VideoGame/KnightsOfTheOldRepublic'':
** Darth Revan, whose face
is briefly masked during flashback scenes to hide the fact that [[spoiler:the player character is Revan him/herself, having been memory-wiped by the Jedi and put into the service of the Republic.]]
** Darth Nihilus in ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', whose face is obscured and who speaks only in an incomprehensible series of tones. In a partial subversion of the trope, Nihilus is unmasked after his death, but his identity is not
revealed to look [[BadassAdorable very similar to Kirby]], the player; depending on how the game is played, he is described either as "Just a man, nothing more", or something along the lines of "infinite darkness" before wrapping his cape around body inexplicably disintegrates. The one who saw his body was his blind apprentice who "saw" things through the Force. However in an unusual example, [[AllthereInTheManual concept art for the game and a possible action figure]] shows him as [[spoiler:a dark-skinned human male]].
** Mandalore, in the same game series, is a subversion of the trope; as Canderous Ordo, the character is a member of the party in the first game and makes no effort to conceal his name or face. By the time the player meets him in the second game, however, his entire body is concealed by a suit of armor that he refuses to remove and he does not acknowledge his real name, since by the point Mandalore isn't a person so much as [[YouCannotKillAnIdea an idea]].
* The Shy Guys from the ''Franchise/SuperMarioBros'' series. They all wear masks, and the trope is played straight even through Mario Power Tennis, where the Shy Guy's mask comes off during a cutscene. Luigi is the only one who sees its face, and all we get is his ReactionShot. This is also played straight in Luigi's Mansion where, AGAIN, Luigi is the only one who sees them sans masks... but all you see is two yellow eyes in a dark void, meaning that they still count, specially since it's implied that they aren't "real" ghosts, but creations of Vincent Van Gore.
* ''VideoGame/SuperRobotWars'' dabbles in this a lot, usually replacing a character's portrait with a ? and ???ing out their name. Sometimes, they make fun of this, such as in MX, when their shadowing technique was to only partially shadow someone's face, so its really obvious who they are. At one point an EVA Monolith is partially shadowed out, but you can still see the words on it that say who is speaking through the monolith. In addition, {{Mooks}} virtually always have their face above their nose obscured, either by a helmet or shadows in place of their eyes.
* The protagonist of the ''VideoGame/SuperSolvers'' learning games. Or is he TheBlank?
* The Pyro from ''VideoGame/TeamFortress2'', to the point where even the [[AmbiguousGender gender is ambiguous]]. In fact, we're not even sure that the Pyro is a human being. Or any organic lifeform, for that matter. The Spy is a downplayed example - we can see his eyes, mouth, and the general shape of
his face and vanishing.head, but he never takes that balaclava off.
* King from ''VideoGame/{{Tekken}}'', a MaskedLuchador. In the intro of the first game he is shown donning his mask with his head offscreen.
* Agent XYZ from ''VideoGame/TonicTrouble'' is permanently hidden [[NewspaperThinDisguise behind a newspaper]].
* ''VideoGame/UltimaV'': The Shadowlords, in a similar fashion to the Nazgul. Robes, hoods, and points of light for eyes in the darkness.
* The Tenno from ''VideoGame/{{Warframe}}'' have never been depicted in anything less than full-body armor, and their default helmets are designed without any real discernible features, to evoke the feeling of TheBlank. The exception is Mesa, who [[DoubleSubversion promptly wrapped her face in a big yellow bandana]]. ''The Second Dream'' WhamEpisode elaborates why: [[spoiler: The Tenno armor as we know it are simply mindless techno-organic automatons, operated by telepresence by the ''actual'' Tenno, the children that survived the Zariman disaster.]]
* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His eyes and nose are never seen.
* The Dark Savant, BigBad of the last two ''VideoGame/{{Wizardry}}'' games, wears a face-concealing helmet at all times.
* [[spoiler:Shiki's true self]] in ''VideoGame/TheWorldEndsWithYou'' is only shown by the bottom half of her face.



* ''Franchise/FinalFantasy'' series
** Several Black Mage classes throughout the series have had the same look, from the ''VideoGame/FinalFantasyI'' Black Mage up to Vivi in ''VideoGame/FinalFantasyIX''.
** The original ''VideoGame/FinalFantasyI'' had the Black Mage show his face when he upgraded to the Black Wizard. More recent remakes have redesigned the Black Wizard to retain the iconic "pointy hat" look.
** The Garif of Jahara in ''VideoGame/FinalFantasyXII'' wear masks to cover their faces.
** Starting in ''VideoGame/FinalFantasyIV'', it's become a tradition to hide most of a dwarf's face in shadow, save their eyes and a luxurious beard, should they appear in the game. The sole exception is Lucca - while she holds true to this in ''Final Fantasy IV'', she reveals her face in ''Final Fantasy IV: The After Years''. She's also the sole dwarf who never has a beard.
* ''VideoGame/FireEmblem'':
** In ''VideoGame/FireEmblemAwakening'', [[spoiler:Grima]] hides his/her face beneath a hood until their [[TheReveal big reveal]] moment.
** In ''VideoGame/FireEmblemFates'', the standard enemy is literally named "Faceless", though their faces can be seen when they are attacked for a split second as they die. [[spoiler:Anankos]] also uses the same method of hiding their face as shown in Awakening.
* ''Franchise/{{Halo}}'':
** Master Chief's face, hidden behind a face mask and [[TheUnreveal clever camera work]], is a source of debate among fans. This was because, despite Chief having a voice and personality, Creator/{{Bungie}} wanted to keep an active FeaturelessProtagonist factor going. Their successors at Creator/ThreeFourThreeIndustries have kept this up too; at the end of ''VideoGame/Halo4'', the screen goes black just as the Chief's helmet is taken off, [[spoiler:though this is halfway averted in the Legendary ending, where you get a brief glimpse of the area around his eyes (though the eyes themselves are shadowed out)]]. In the novels, we do occasionally get a description of the Master Chief's face in the rare moments when he takes off his helmet: he's described as being deathly pale from spending so much time in his armor, and having brown hair and blue eyes.
** The Rookie of ''VideoGame/Halo3ODST'' is the one member of the squad who never reveals his face; he even ''sleeps'' in full armor.
** In ''VideoGame/HaloWars'', all the marines except Sergeant Forge wear balaclavas, and the Spartans never take off their helmets.
** Noble Six of ''VideoGame/HaloReach'' keeps up the faceless protagonist tradition; even when a dying Six is forced to remove his/her damaged helmet during the epilogue, you still don't get to see his/her face. There's also an NPC squad member, Emile, who never removes his helmet (which has a skull etched into the front of it) either; however, concept art does show his face, which reveals he's [[ScaryBlackMan black]].
** In ''VideoGame/Halo5Guardians'', this is used to contrast Blue Team and Fireteam Osiris; the former never show their faces, representing the fact that they've been Spartans for their entire lives, while the latter often show their faces during cutscenes, representing how they're adult volunteers who already had their identities long formed before becoming Spartans.
* Oki from ''VideoGame/{{Okami}}'' wears a bear mask at all times, in fact every denizen of Wep'keer Village wears an animal mask. The imps wear simple white paper masks as well and when Amaterasu dons a similar mask, she's accepted by them to be an imp, despite obviously being a wolf.
* ''Captive'': Throughout the first mission the player has faced gunslingers in samurai-like armor (don't ask) that have the face of an orc, an insect and a skeleton, in ascending order of toughness. In the second mission, it has no face at all. The fact that it was armed with a pretty dang powerful flamethrower didn't help.
* Jack of Blades, the BigBad in ''VideoGame/{{Fable}}'', always wears a white and red mask. In ''Fable: The Lost Chapters'', it's revealed that Jack is a [[BodySurf body surfing]] ancient entity that lives in the mask itself, who's moved from age to age by possessing the various dumb schmucks who've put the mask on.
* In ''VideoGame/FableII'', the Wraiths are examples of this trope. These are floating spirits who summon ghostly children to attack you. They also mock you with revelations about your past and mistakes you have made.
* The Dark Savant, BigBad of the last two ''VideoGame/{{Wizardry}}'' games, wears a face-concealing helmet at all times.
* ''VideoGame/{{Battlefield 3}}'' plays this trope straight with Corporal Miller and averts it with Staff Sergeant Blackburn and Dima, albeit Dima's face is revealed when you [[spoiler:switch to Blackburn for the end of "Kaffarov," which had mostly been Dima's level]] and in the ending cutscene.
* Semi-averted in most of the ''VideoGame/HalfLife'' games, wherein you don't see what the P.O.V. character looks like and there are no mirrors anywhere in Black Mesa, but the protagonists are shown in the box art... except Cpl. Shepherd in ''Opposing Force'', who wears a Black Ops-style mask there.
* ''VideoGame/{{Fallout 3}}'' DLC "Operation Anchorage" allows the character to command a squad of men- each one seems to wear a full face balaclava that means every one looks exactly the same (the same applies for the Chinese soldiers you fight against, and for the player character in the similation). This trope does not appear in the main game, though.
* We never see Vile without his helmet in ''VideoGame/MegaManX''. But being a robot, the helmet could very well be his head. It's never clarified.
* In ''VideoGame/MegaManZero'', X's "face" is just a ball of light, since [[spoiler:the BigBad in the first game is a clone of him and looks exactly like him, save for the [[RedEyesTakeWarning red eyes]]]], and from the sequel onwards his face is always obscured by light in the dialogue boxes. Ditto Omega: he hides his face with armor, to set up the reveal that [[spoiler:his real face is that of Zero, since this Omega is possessing Zero's original body]].
* In ''VideoGame/DeadSpace'', Isaac Clarke's head is completely concealed by his helmet throughout the whole time you play as him. His face is only revealed [[spoiler:in the ending, and also in the game's intro, if you use the analogue sticks to fiddle with the camera angles.]] This is averted in ''VideoGame/DeadSpace2'' - although he still has his helmeted suits, he is often shown with his face on display.
* The ''VideoGame/DynastyWarriors'' version of [[Literature/RomanceOfTheThreeKingdoms Wei Yan]] is always portrayed wearing a mask. A cutscene in ''Dynasty Warriors 4: Empires'' shows Wei Yan's mask accidentally getting knocked off. He's only shown from behind, and the other characters react with shocked horror. Pang Tong, meanwhile, wears a veil that obscures his face from the eyes down.
** Pang Tong's is a more justified example, as in the novels, he was portrayed as being ugly. Despite his major contribution to deflecting the Wei forces at Chi Bi, Sun Quan refused to hire Pang Tong on the grounds that he was butt. Though Liu Bei took him in, he supposedly was not a Pang Tong fan, either.
* ''Franchise/{{Pokemon}}'':
** The player character of ''VideoGame/PokemonStadium'' has his eyes hidden by a hat similar to Red's hat. Oddly enough, he and his female counterpart in the sequel are the only faceless protagonists in the series.
** We never see any Cubone and Marowak without their skull helmets, either.
** Inverted with Diglett and its evolution Dugtrio, however. We actually ''never'' see their bodies from the neck down, to the point where TheUnReveal is common in situations that would show what their bodies look like, [[DevelopersForesight even if the developers have to think out of the box in order to do that]].
* Taokaka and the rest of the Kaka clan from ''VideoGame/BlazBlue'' wear [[InTheHood hooded jackets]] that show nothing of their face except glowing eyes -- red, for Taokaka -- and a mouth full of sharp fangs. They probably look like normal catpeople under the hoods, though. Probably.
* Most games in the DatingSim genre have a very generic, if not completely faceless, look for the main character so that the player can project themselves into the game. This extends to the animated adaptation of some of them: ''Sentimental Journey'', for example, the protagonist isn't even ''named''.
* Hector from the ''VideoGame/RivieraThePromisedLand'' and other Dept Heaven games is always seen wearing a [[NiceHat weird hat]] that [[HiddenEyes hides his eyes]]. Perhaps to make him more menacing as he'd be [[{{Bishonen}} pretty]] [[GenericCuteness cute]] without it.
* [[VideoGame/ChzoMythos Trilby's]] face is never shown in detail; during the ending of ''The Art of Theft'', he's only shown from the nose down, his eyes shadowed.
* Samus Aran usually takes her helmet off at the very end of each ''VideoGame/{{Metroid}}'' game. At the time when the original game came out, the fact that [[SamusIsAGirl Samus was a woman]] was a [[TheReveal big revelation]], but nowadays [[ItWasHisSled this is common knowledge]].
* The ''VideoGame/NancyDrew'' game ''Danger By Design'' features an eccentric fashion designer who's begun wearing a mask all the time. Solve the crime, and you earn TheReveal that [[spoiler: she's hiding a really stupid tattoo on her cheek.]]
* The protagonist of the ''VideoGame/SuperSolvers'' learning games. Or is he TheBlank?
* The SilentProtagonist of ''VideoGame/FirstEncounterAssaultRecon'' wears a full-face mask. His face is revealed in the third game however.
* King from ''VideoGame/{{Tekken}}'', a MaskedLuchador. In the intro of the first game he is shown donning his mask with his head offscreen.
* ''[[Franchise/DotHack .hack//]]'' had a few of these:
** Helba is always shown with a crown/mask covering her eyes. Her full face is shown in XXXX, but the XXXX series is not considered canon
** The same goes for Morganna. Whether she even has a face can be called into question, since she is The World itself. Every phase ''does'' have an eye located somewhere on its body, and this is commonly believed to be Morganna's eye watching through her phases. Again, in XXXX her face is somewhat shown, but these books are not considered to be canon due to their constant clashing of the original video games and plot line.
* [[JustifiedTrope Justified]] by [[WrenchWench Tali]] in ''Franchise/MassEffect''. Her species has spent the last 300 years on completely sterile ships, so their immune systems are practically nonexistant. Anyone leaving the fleet is forced to wear full-body armored environment suits, otherwise they'll die of airborne infection in days. [[spoiler:In ''VideoGame/MassEffect2'', a male Shepard can romance Tali. During the love scene, Shepard removes the mask, and gets a good look at her face. However, the scene is shot from behind Tali, so the player does not see her face.]]
** When the camera is focuses on her helmet, you can see her eyes and vague facial features- her face looks (at least superficially) similar to a human's.
** Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."
** ''VideoGame/MassEffect3'' ultimately revealed quarians to be [[spoiler:facially RubberForeheadAliens whose most inhuman facial features were the glowing yellow eyes and a few unusual skin patterns]]. This was shown not by taking off Tali's mask on camera and leaving the camera on her, but by having her leave a photograph in Shepard's cabin [[spoiler:upon saving the quarians during the Rannoch arc]], which was a photoshop of a stock image, and in the Extended Cut, a brief slideshow picture of a maskless quarian [[spoiler:assuming you brought about geth/quarian peace and chose the Synthesis ending]].
** In addition to quarians, the Mass Effect universe also gives us the volus, a race of beings from a very-high-pressure world with an ammonia atmosphere. In addition to not being able to breath without a mask, they would explode without a suit.
** In the third game's multiplayer, a few of the multiplayer characters wear helmets. What is notable is that ''every single human'' wears a helmet. Probably because while it's acceptable for a few dozen ''aliens'' to all look pretty much identical...
** For all of the first game, [[ReasonableAuthorityFigure Admiral Hackett]] is only heard but not seen, in the opening and final battle cutscenes and as {{Mission Control}} for for sidequests. He doesn't appear until the Arrival DLC of Mass Effect 2, then becoming one of the major players in Mass Effect 3.
* [[TheDragon Vanitas]] from ''Franchise/KingdomHearts: [[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' transcends [[InTheHood the normal way]] of remaining ambiguous in the series by wearing a mask-helmet-thing to hide his face, so he can pull off all of his [[AxCrazy badass]] stunts without restraint. He's seen with the helmet removed at least once (before TheReveal, anyway); however, his face is hidden by the camera angle.
** Amusingly, if you can [[https://www.youtube.com/watch?v=nA9whgJ5r9s alter the camera angle to scroll up in that scene]], [[DevelopersForesight you'll find out]] that under that helmet is...[[spoiler: another helmet.]]
*** ''Kingdom Hearts'' has this as a requirement for every game, the first one ends with us just about to see a spiky-haired blonde [[spoiler: [[VideoGame/KingdomHearts358DaysOver2 "Roxas"]]]] before the camera stops, and the same in Sora's story in ''Kingdom Hearts: Chain of Memories''. In Riku's story we finally see him... but now part of Riku's face is hidden [[spoiler: to hide his blindfold]]. In ''VideoGame/KingdomHeartsII'' not only do the Organization cloaks hide most Nobody's faces, but the Masked Boy in the extra scene, and (in ''[[UpdatedRerelease Final Mix]]'') the Lingering Sentiment, who are revealed in ''Birth By Sleep'', only for Young Master Xehanort to be hidden. [[spoiler: In ''VideoGame/KingdomHearts3DDreamDropDistance'', 6 members of the new Organization XIII hide their faces beneath the usual dark cloaks, but Young Master Xehanort's face is clearly seen this time, including in the secret ending.]]
* The Pyro from ''VideoGame/TeamFortress2'', to the point where even the [[AmbiguousGender gender is ambiguous]]. In fact, we're not even sure that the Pyro is a human being. Or any organic lifeform, for that matter. The Spy is a downplayed example - we can see his eyes, mouth, and the general shape of his face and head, but he never takes that balaclava off.
* Agent XYZ from ''VideoGame/TonicTrouble'' is permanently hidden [[NewspaperThinDisguise behind a newspaper]].
* The [[HelloInsertNameHere nameless main character]] from ''VideoGame/ScienceGirls'' wears a mask for the entire game. She claims it's a psychological experiment.
* The first two protagonists of the ''VideoGame/BioShock'' series, [[HeroicMime who never speak either]]. The second is a Big Daddy, who is The Faceless by definition.
* The Assassin from ''VideoGame/MondayNightCombat''.
* The ''ZettaiRyouiki NEW'' android app from Hastysoft stars a busty redheaded girl whose eyes are never shown - even in angles that would, she does the developers the favour of covering them with her hands!
* ''VideoGame/EagleEyeMysteries'': The player becomes this via first person perspective.
* Carmine from ''VideoGame/GearsOfWar'' is a (different) named soldier present in each installment who always wears his helmet while every other named soldier doesn't.
* The Shy Guys from the ''Franchise/SuperMarioBros'' series. They all wear masks, and the trope is played straight even through Mario Power Tennis, where the Shy Guy's mask comes off during a cutscene. Luigi is the only one who sees its face, and all we get is his ReactionShot. This is also played straight in Luigi's Mansion where, AGAIN, Luigi is the only one who sees them sans masks... but all you see is two yellow eyes in a dark void, meaning that they still count, specially since it's implied that they aren't "real" ghosts, but creations of Vincent Van Gore.
* The player characters in ''VideoGame/SpiralKnights'' have their faces hidden in shadow with only their eyes peering out. This is to make them look gender neutral, as the only way to make your character look like a female is to wear a feminine-looking armor set or accessories, and also to keep the player in the dark about their race.
* [[spoiler:Shiki's true self]] in ''VideoGame/TheWorldEndsWithYou'' is only shown by the bottom half of her face.
* ''All'' of the wizards in ''VideoGame/{{Magicka}}'', including [=NPCs=] and the BigBad, have their faces permanently hidden in the darkness of their hoods, with the exception of Vlad ([[SuspiciouslySpecificDenial who is not a vampire]]). In fact, every set of robes you can get for your wizards has the same hood, resulting in the same face-hiding. Strangely, they're all still surprisingly expressive.
* The ''Franchise/MortalKombat'' series has a few examples, most notably the various ninjas, though a couple of them have appeared unmasked, and Kabal. In Kabal's case, it's because his face was scarred in an attack by Shao Kahn's death squads that requires him to constantly wear a mask that doubles as a respirator. One of his fatalities does involve him removing the mask, causing his opponent to literally die of fright upon seeing his uncovered face. A pre-scarring Kabal appeared without a mask in ''VideoGame/MortalKombatShaolinMonks'', but it doesn't really count since that game is not canon to the main series. He has a slightly different face in ''VideoGame/MortalKombat9''. The new canonical story mode reveals that he has pale, almost grayish skin and dark hair with piercing light green eyes. This all naturally goes out the window when he is once again nearly burned to death, reverting him to the familiar scarred, burned complexion.
* A few of the characters from ''VideoGame/KillingFloor'' wear gas masks, or otherwise face-obscuring fashion, the aforementioned [[VideoGame/TeamFortress2 Pyro]] even being one (technically two) of them. The most famous of these, however, is without a doubt the ever popular [[http://wiki.teamfortress.com/w/images/8/83/Imagemrfoster.png Mr. Foster]], whose gas mask was apparently impressive enough that the Pyro decided to get one [[http://tf2wiki.net/w/images/1/10/Mr_Fosters_Gasmask_and_Tie.png just like it]].
* [[EvilSorcerer Shadar]] from ''VideoGame/NiNoKuni'' is not unlike the page image, [[spoiler: right up to his final moments]].
* Professor Granz Florian of ''VideoGame/MagicalGirlLyricalNanohaAsPortable: The Gears of Destiny'' was only shown once at the beginning, which shows him with his two daughters when they were kids. One of said daughters was happily waving her arms around, coincidentally covering his face with the stuffed toy she was carrying.
* The men in suits are only shown neck down in [[https://www.youtube.com/watch?v=zyYFrgPHgcw this trailer]] for ''[[VideoGame/TheGreatGianaSisters Giana's Return]]''.
* In ''Save the Prince'' the good and bad witches have shadowy areas with glowing eyes under their bonnets.
* The VideoGame/{{Overlord}} has a pair of glowing eyes glaring out of the shadowy void beneath his helmet, and no other visible facial features.
* ''VideoGame/{{Dishonored}}'''s Corvo is never shown unmasked. His face is visible on wanted posters of him at in [[http://dishonored.wikia.com/wiki/File:Corvoandemilygoodending.png one image]] in the Low Chaos ending, but it makes sense that it never appears in normal gameplay as the game is first person.
* In ''VideoGame/FalloutNewVegas'', Legate Lanius, TheDragon to Caesar, wears a concealing mask almost all the time. He supposedly only takes it off in the privacy of his own quarters, where he's attended by slaves that he's blinded specifically so that they can't see his face. You can't even take the mask off of him when you kill him, because he's the last opponent, and the game turns into a cutscene followed by the end after that.
** In the DLC ''Honest Hearts'', there's Joshua Graham, whose face is covered in bandages ever since [[MadeOfIron that little incident where he was thrown into the Grand Canyon while covered in burning pitch]].
* [=Zer0=] and Krieg from ''VideoGame/{{Borderlands 2}}'', though you can see at least part of Krieg's face.
* The Tenno from ''VideoGame/{{Warframe}}'' have never been depicted in anything less than full-body armor, and their default helmets are designed without any real discernible features, to evoke the feeling of TheBlank. The exception is Mesa, who [[DoubleSubversion promptly wrapped her face in a big yellow bandana]]. ''The Second Dream'' WhamEpisode elaborates why: [[spoiler: The Tenno armor as we know it are simply mindless techno-organic automatons, operated by telepresence by the ''actual'' Tenno, the children that survived the Zariman disaster.]]
* ''VideoGame/{{Marathon}}'': The AI characters have neither face nor voice, communicating text-only via computer terminals. Despite this, they do sometimes use a specific graphic as a kind of "signature" so you can tell which one you're talking to: Leela and Durandal use a green Marathon logo captioned with their name (less confusing than it sounds: by the time you're talking to Durandal with any frequency, Leela is "dead"), Tycho uses a red and slightly corrupted version of the same, and Thoth uses a weird yellow S'pht glyph.
* The face of [[FanNickname Jacket]] from ''VideoGame/HotlineMiami'' has never been shown.
* Angels in the ''VideoGame/{{Diablo}}'' series all wear hoods that obscure the fact that they ''[[NoFaceUnderTheMask don't]]'' [[NoFaceUnderTheMask have faces to begin with.]]

to:

* ''Franchise/FinalFantasy'' series
** Several Black Mage classes throughout the series have had the same look, from the ''VideoGame/FinalFantasyI'' Black Mage up to Vivi in ''VideoGame/FinalFantasyIX''.
**
[[BigGood The original ''VideoGame/FinalFantasyI'' had the Black Mage show his face when he upgraded to the Black Wizard. More recent remakes have redesigned the Black Wizard to retain the iconic "pointy hat" look.
** The Garif of Jahara
Council Spokesman]] in ''VideoGame/FinalFantasyXII'' wear masks to cover their faces.
** Starting in ''VideoGame/FinalFantasyIV'', it's become a tradition to hide most of a dwarf's face in shadow, save their eyes and a luxurious beard, should they appear in the game. The sole exception is Lucca - while she holds true to this in ''Final Fantasy IV'', she reveals her face in ''Final Fantasy IV: The After Years''. She's also the sole dwarf who never has a beard.
* ''VideoGame/FireEmblem'':
** In ''VideoGame/FireEmblemAwakening'', [[spoiler:Grima]] hides his/her face beneath a hood until their [[TheReveal big reveal]] moment.
** In ''VideoGame/FireEmblemFates'', the standard enemy is literally named "Faceless", though their faces can be seen when they are attacked for a split second as they die. [[spoiler:Anankos]] also uses the same method of hiding their face as shown in Awakening.
* ''Franchise/{{Halo}}'':
** Master Chief's face, hidden behind a face mask and [[TheUnreveal clever camera work]], is a source of debate among fans. This was because, despite Chief having a voice and personality, Creator/{{Bungie}} wanted to keep an active FeaturelessProtagonist factor going. Their successors at Creator/ThreeFourThreeIndustries have kept this up too; at the end of ''VideoGame/Halo4'', the screen goes black just as the Chief's helmet is taken off, [[spoiler:though this is halfway averted in the Legendary ending, where you get a brief glimpse of the area around his eyes (though the eyes themselves are shadowed out)]]. In the novels, we do occasionally get a description of the Master Chief's face in the rare moments when he takes off his helmet: he's described as being deathly pale from spending so much time in his armor, and having brown hair and blue eyes.
** The Rookie of ''VideoGame/Halo3ODST'' is the one member of the squad who never reveals his face; he even ''sleeps'' in full armor.
** In ''VideoGame/HaloWars'', all the marines except Sergeant Forge wear balaclavas, and the Spartans never take off their helmets.
** Noble Six of ''VideoGame/HaloReach'' keeps up the faceless protagonist tradition; even when a dying Six is forced to remove his/her damaged helmet during the epilogue, you still don't get to see his/her face. There's also an NPC squad member, Emile, who never removes his helmet (which has a skull etched into the front of it) either; however, concept art does show his face, which reveals he's [[ScaryBlackMan black]].
** In ''VideoGame/Halo5Guardians'', this is used to contrast Blue Team and Fireteam Osiris; the former never show their faces, representing the fact that they've been Spartans for their entire lives, while the latter often show their faces during cutscenes, representing how they're adult volunteers who already had their identities long formed before becoming Spartans.
* Oki from ''VideoGame/{{Okami}}'' wears a bear mask at all times, in fact every denizen of Wep'keer Village wears an animal mask. The imps wear simple white paper masks as well and when Amaterasu dons a similar mask, she's accepted by them to be an imp, despite obviously being a wolf.
* ''Captive'': Throughout the first mission the player has faced gunslingers in samurai-like armor (don't ask) that have the face of an orc, an insect and a skeleton, in ascending order of toughness. In the second mission, it has no face at all. The fact that it was armed with a pretty dang powerful flamethrower didn't help.
* Jack of Blades, the BigBad in ''VideoGame/{{Fable}}'', always wears a white and red mask. In ''Fable: The Lost Chapters'', it's revealed that Jack is a [[BodySurf body surfing]] ancient entity that lives in the mask itself, who's moved from age to age by possessing the various dumb schmucks who've put the mask on.
* In ''VideoGame/FableII'', the Wraiths are examples of this trope. These are floating spirits who summon ghostly children to attack you. They also mock you with revelations about your past and mistakes you have made.
* The Dark Savant, BigBad of the last two ''VideoGame/{{Wizardry}}'' games, wears a face-concealing helmet at all times.
* ''VideoGame/{{Battlefield 3}}'' plays this trope straight with Corporal Miller and averts it with Staff Sergeant Blackburn and Dima, albeit Dima's face is revealed when you [[spoiler:switch to Blackburn for the end of "Kaffarov," which had mostly been Dima's level]] and in the ending cutscene.
* Semi-averted in most of the ''VideoGame/HalfLife'' games, wherein you don't see what the P.O.V. character looks like and there are no mirrors anywhere in Black Mesa, but the protagonists are shown in the box art... except Cpl. Shepherd in ''Opposing Force'', who wears a Black Ops-style mask there.
* ''VideoGame/{{Fallout 3}}'' DLC "Operation Anchorage" allows the character to command a squad of men- each one seems to wear a full face balaclava that means every one looks exactly the same (the same applies for the Chinese soldiers you fight against, and for the player character in the similation). This trope does not appear in the main game, though.
* We never see Vile without his helmet in ''VideoGame/MegaManX''. But being a robot, the helmet could very well be his head. It's never clarified.
* In ''VideoGame/MegaManZero'', X's "face" is just a ball of light, since [[spoiler:the BigBad in the first game is a clone of him and looks exactly like him, save for the [[RedEyesTakeWarning red eyes]]]], and from the sequel onwards his face is always obscured by light in the dialogue boxes. Ditto Omega: he hides his face with armor, to set up the reveal that [[spoiler:his real face is that of Zero, since this Omega is possessing Zero's original body]].
* In ''VideoGame/DeadSpace'', Isaac Clarke's head is completely concealed by his helmet throughout the whole time you play as him. His face is only revealed [[spoiler:in the ending, and also in the game's intro, if you use the analogue sticks to fiddle with the camera angles.]] This is averted in ''VideoGame/DeadSpace2'' - although he still has his helmeted suits, he is often shown with his face on display.
* The ''VideoGame/DynastyWarriors'' version of [[Literature/RomanceOfTheThreeKingdoms Wei Yan]] is always portrayed wearing a mask. A cutscene in ''Dynasty Warriors 4: Empires'' shows Wei Yan's mask accidentally getting knocked off. He's only shown from behind, and the other characters react with shocked horror. Pang Tong, meanwhile, wears a veil that obscures his face from the eyes down.
** Pang Tong's is a more justified example, as in the novels, he was portrayed as being ugly. Despite his major contribution to deflecting the Wei forces at Chi Bi, Sun Quan refused to hire Pang Tong on the grounds that he was butt. Though Liu Bei took him in, he supposedly was not a Pang Tong fan, either.
* ''Franchise/{{Pokemon}}'':
** The player character of ''VideoGame/PokemonStadium'' has his eyes hidden by a hat similar to Red's hat. Oddly enough, he and his female counterpart in the sequel are the only faceless protagonists in the series.
** We never see any Cubone and Marowak without their skull helmets, either.
** Inverted with Diglett and its evolution Dugtrio, however. We actually ''never'' see their bodies from the neck down, to the point where TheUnReveal is common in situations that would show what their bodies look like, [[DevelopersForesight even if the developers have to think out of the box in order to do that]].
* Taokaka and the rest of the Kaka clan from ''VideoGame/BlazBlue'' wear [[InTheHood hooded jackets]] that show nothing of their face except glowing eyes -- red, for Taokaka -- and a mouth full of sharp fangs. They probably look like normal catpeople under the hoods, though. Probably.
* Most games in the DatingSim genre have a very generic, if not completely faceless, look for the main character so that the player can project themselves into the game. This extends to the animated adaptation of some of them: ''Sentimental Journey'', for example, the protagonist isn't even ''named''.
* Hector from the ''VideoGame/RivieraThePromisedLand'' and other Dept Heaven games is always seen wearing a [[NiceHat weird hat]] that [[HiddenEyes hides his eyes]]. Perhaps to make him more menacing as he'd be [[{{Bishonen}} pretty]] [[GenericCuteness cute]] without it.
* [[VideoGame/ChzoMythos Trilby's]] face is never shown in detail; during the ending of ''The Art of Theft'', he's only shown from the nose down, his eyes shadowed.
* Samus Aran usually takes her helmet off at the very end of each ''VideoGame/{{Metroid}}'' game. At the time when the original game came out, the fact that [[SamusIsAGirl Samus was a woman]] was a [[TheReveal big revelation]], but nowadays [[ItWasHisSled this is common knowledge]].
* The ''VideoGame/NancyDrew'' game ''Danger By Design'' features an eccentric fashion designer who's begun wearing a mask all the time. Solve the crime, and you earn TheReveal that [[spoiler: she's hiding a really stupid tattoo on her cheek.]]
* The protagonist of the ''VideoGame/SuperSolvers'' learning games. Or is he TheBlank?
* The SilentProtagonist of ''VideoGame/FirstEncounterAssaultRecon'' wears a full-face mask. His face is revealed in the third game however.
* King from ''VideoGame/{{Tekken}}'', a MaskedLuchador. In the intro of the first game he is shown donning his mask with his head offscreen.
* ''[[Franchise/DotHack .hack//]]'' had a few of these:
** Helba
''VideoGame/XComEnemyUnknown'' is always shown with a crown/mask covering her eyes. Her full face is shown in XXXX, but the XXXX series is not considered canon
** The same goes for Morganna. Whether she even has a face can be called into question, since she is The World itself. Every phase ''does'' have an eye located somewhere on its body, and this is commonly believed to be Morganna's eye watching through her phases. Again, in XXXX her face is somewhat shown, but these books are not considered to be canon due to their constant clashing of the original video games and plot line.
* [[JustifiedTrope Justified]] by [[WrenchWench Tali]] in ''Franchise/MassEffect''. Her species has spent the last 300 years on completely sterile ships, so their immune systems are practically nonexistant. Anyone leaving the fleet is forced to wear full-body armored environment suits, otherwise they'll die of airborne infection in days. [[spoiler:In ''VideoGame/MassEffect2'', a male Shepard can romance Tali. During the love scene, Shepard removes the mask, and gets a good look at her face. However, the scene is shot from
light behind Tali, so the player does not see her face.]]
** When the camera is focuses
them, casting a [[FaceShroudedInShadow shadow on her helmet, you can see her eyes and vague facial features- her face looks (at least superficially) similar to a human's.
** Tali {{lampshade|Hanging}}s this after playing poker with Shepard and members of the engineering crew: "And I thought ''I'' had a good poker face."
** ''VideoGame/MassEffect3'' ultimately revealed quarians to be [[spoiler:facially RubberForeheadAliens whose most inhuman facial
his face]]. His only features were the glowing yellow eyes and visible are that he is a few unusual skin patterns]]. This was shown not by taking off Tali's mask on camera and leaving the camera on her, but by having her leave a photograph in Shepard's cabin [[spoiler:upon saving the quarians during the Rannoch arc]], which was a photoshop of a stock image, and in the Extended Cut, a brief slideshow picture of a maskless quarian [[spoiler:assuming you brought about geth/quarian peace and chose the Synthesis ending]].
bald, sharp-dressed man.
** In addition to quarians, ''VideoGame/XCom2'', he still looks exactly the Mass Effect universe also gives us the volus, same, although a race of beings from a very-high-pressure world with an ammonia atmosphere. In addition to not being able to breath without a mask, they would explode without a suit.
** In the third game's multiplayer, a few of the multiplayer characters wear helmets. What is notable is that ''every single human'' wears a helmet. Probably because while it's acceptable for a few dozen ''aliens'' to all look pretty much identical...
** For all of the first game, [[ReasonableAuthorityFigure Admiral Hackett]] is only heard but not seen, in the opening and final battle cutscenes and as {{Mission Control}} for for sidequests. He doesn't appear until the Arrival DLC of Mass Effect 2, then becoming one of the major players in Mass Effect 3.
* [[TheDragon Vanitas]] from ''Franchise/KingdomHearts: [[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' transcends [[InTheHood the normal way]] of remaining ambiguous in the series by wearing a mask-helmet-thing to hide his face, so he can pull off all of his [[AxCrazy badass]] stunts without restraint. He's seen with the helmet removed at least once (before TheReveal, anyway); however, his face is hidden by the camera angle.
** Amusingly, if you can [[https://www.youtube.com/watch?v=nA9whgJ5r9s alter the camera angle to scroll up in that scene]], [[DevelopersForesight you'll find out]] that under that helmet is...[[spoiler: another helmet.]]
*** ''Kingdom Hearts''
long time has this as a requirement for every game, the first one ends with us just about to passed. This time around, though, we see a spiky-haired blonde [[spoiler: [[VideoGame/KingdomHearts358DaysOver2 "Roxas"]]]] before the camera stops, and the same in Sora's story in ''Kingdom Hearts: Chain of Memories''. In Riku's story we finally see him... but now part of Riku's face is hidden [[spoiler: to hide his blindfold]]. In ''VideoGame/KingdomHeartsII'' not only do the Organization cloaks hide most Nobody's faces, but the Masked Boy in the extra scene, and (in ''[[UpdatedRerelease Final Mix]]'') the Lingering Sentiment, who are revealed in ''Birth By Sleep'', only for Young Master Xehanort to be hidden. [[spoiler: In ''VideoGame/KingdomHearts3DDreamDropDistance'', 6 members of the new Organization XIII hide their faces beneath the usual dark cloaks, but Young Master Xehanort's face is clearly seen this time, including in the secret ending.]]
* The Pyro from ''VideoGame/TeamFortress2'', to the point where even the [[AmbiguousGender gender is ambiguous]]. In fact, we're not even sure that the Pyro is a human being. Or any organic lifeform, for that matter. The Spy is a downplayed example - we can see his eyes, mouth, and the general shape
more of his face and head, but he never takes that balaclava off.
* Agent XYZ from ''VideoGame/TonicTrouble'' is permanently hidden [[NewspaperThinDisguise behind a newspaper]].
* The [[HelloInsertNameHere nameless main character]] from ''VideoGame/ScienceGirls'' wears a mask for the entire game. She claims it's a psychological experiment.
* The first two protagonists of the ''VideoGame/BioShock'' series, [[HeroicMime who never speak either]]. The second is a Big Daddy, who is The Faceless by definition.
* The Assassin from ''VideoGame/MondayNightCombat''.
* The ''ZettaiRyouiki NEW'' android app from Hastysoft stars a busty redheaded girl whose eyes are never shown - even in angles that would, she does the developers the favour of covering them with her hands!
* ''VideoGame/EagleEyeMysteries'': The player becomes this via first person perspective.
* Carmine from ''VideoGame/GearsOfWar'' is a (different) named soldier present in each installment who always wears his helmet while every other named soldier doesn't.
* The Shy Guys from the ''Franchise/SuperMarioBros'' series. They all wear masks, and the trope is played straight even through Mario Power Tennis, where the Shy Guy's mask comes off during a cutscene. Luigi is the only one who sees its face, and all we get is his ReactionShot. This is also played straight in Luigi's Mansion where, AGAIN, Luigi is the only one who sees them sans masks... but all you see is two yellow eyes in a dark void, meaning that they still count, specially since it's implied that they aren't "real" ghosts, but creations of Vincent Van Gore.
* The player characters in ''VideoGame/SpiralKnights'' have their faces hidden in shadow with only their eyes peering out. This is to make them look gender neutral, as the only way to make your character look like a female is to wear a feminine-looking armor set or accessories, and also to keep the player in the dark about their race.
* [[spoiler:Shiki's true self]] in ''VideoGame/TheWorldEndsWithYou'' is only shown by the bottom half of her face.
* ''All'' of the wizards in ''VideoGame/{{Magicka}}'', including [=NPCs=] and the BigBad, have their faces permanently hidden in the darkness of their hoods, with the exception of Vlad ([[SuspiciouslySpecificDenial who is not a vampire]]). In fact, every set of robes you can get for your wizards has the same hood, resulting in the same face-hiding. Strangely, they're all still surprisingly expressive.
* The ''Franchise/MortalKombat'' series has a few examples, most notably the various ninjas, though a couple of them have appeared unmasked, and Kabal. In Kabal's case, it's because his face was scarred in an attack by Shao Kahn's death squads that requires him to constantly wear a mask that doubles as a respirator. One of his fatalities does involve him removing the mask, causing his opponent to literally die of fright upon seeing his uncovered face. A pre-scarring Kabal appeared without a mask in ''VideoGame/MortalKombatShaolinMonks'', but it doesn't really count since that game is not canon to the main series. He has a slightly different face in ''VideoGame/MortalKombat9''. The new canonical story mode reveals that he has pale, almost grayish skin and dark hair with piercing light green eyes. This all naturally goes out the window
[[FreezeFrameBonus briefly]] when he is once again nearly burned to death, reverting him to the familiar scarred, burned complexion.
* A few of the characters from ''VideoGame/KillingFloor'' wear gas masks, or otherwise face-obscuring fashion, the aforementioned [[VideoGame/TeamFortress2 Pyro]] even being one (technically two) of them. The most famous of these, however, is without a doubt the ever popular [[http://wiki.teamfortress.com/w/images/8/83/Imagemrfoster.png Mr. Foster]], whose gas mask was apparently impressive enough that the Pyro decided to get one [[http://tf2wiki.net/w/images/1/10/Mr_Fosters_Gasmask_and_Tie.png just like it]].
* [[EvilSorcerer Shadar]] from ''VideoGame/NiNoKuni'' is not unlike the page image,
[[spoiler: right up to his final moments]].
* Professor Granz Florian of ''VideoGame/MagicalGirlLyricalNanohaAsPortable: The Gears of Destiny'' was only shown once at
he gives you the beginning, which shows him with his two daughters when they were kids. One of said daughters was happily waving her arms around, coincidentally covering his face with information required to hijack the stuffed toy she was carrying.
* The men in suits are only shown neck down in [[https://www.youtube.com/watch?v=zyYFrgPHgcw this trailer]] for ''[[VideoGame/TheGreatGianaSisters Giana's Return]]''.
* In ''Save the Prince'' the good
ADVENT Tower, and bad witches have shadowy areas with glowing eyes under their bonnets.
* The VideoGame/{{Overlord}} has a pair of glowing eyes glaring out of the shadowy void beneath his helmet,
then gets discovered and no other visible facial features.
* ''VideoGame/{{Dishonored}}'''s Corvo is never shown unmasked. His face is visible on wanted posters of him at in [[http://dishonored.wikia.com/wiki/File:Corvoandemilygoodending.png one image]] in the Low Chaos ending, but it makes sense that it never appears in normal gameplay as the game is first person.
* In ''VideoGame/FalloutNewVegas'', Legate Lanius, TheDragon to Caesar, wears a concealing mask almost all the time. He supposedly only takes it off in the privacy of his own quarters, where he's attended by slaves that he's blinded specifically so that they can't see his face. You can't even take the mask off of him when you kill him, because he's the last opponent, and the game turns into a cutscene followed
attacked by the end after that.
** In the DLC ''Honest Hearts'', there's Joshua Graham, whose face is covered in bandages ever since [[MadeOfIron that little incident where he was thrown into the Grand Canyon while covered in burning pitch]].
* [=Zer0=]
aliens, [[BolivianArmyEnding with uncertain fate]]]]. He has a medium nose and Krieg from ''VideoGame/{{Borderlands 2}}'', though you can see at least part of Krieg's face.
* The Tenno from ''VideoGame/{{Warframe}}'' have never been depicted in anything less than full-body armor, and their default helmets are designed without any real discernible features, to evoke the feeling of TheBlank. The exception is Mesa, who [[DoubleSubversion promptly wrapped her face in
a big yellow bandana]]. ''The Second Dream'' WhamEpisode elaborates why: [[spoiler: The Tenno armor as we know it are simply mindless techno-organic automatons, operated by telepresence by the ''actual'' Tenno, the children that survived the Zariman disaster.]]
* ''VideoGame/{{Marathon}}'': The AI characters have neither face nor voice, communicating text-only via computer terminals. Despite this, they do sometimes use a specific graphic as a kind of "signature" so you can tell which one you're talking to: Leela
mouth, and Durandal use a green Marathon logo captioned with their name (less confusing than it sounds: by the time you're talking what seems to Durandal with any frequency, Leela is "dead"), Tycho uses be a red and slightly corrupted version of the same, and Thoth uses a weird yellow S'pht glyph.
* The face of [[FanNickname Jacket]] from ''VideoGame/HotlineMiami'' has never been shown.
* Angels in the ''VideoGame/{{Diablo}}'' series all wear hoods that obscure the fact that they ''[[NoFaceUnderTheMask don't]]'' [[NoFaceUnderTheMask have faces to begin with.]]
scar behind his head.



* All characters in ''Beholder'' are shown as silhouettes with glowing eyes and personal accessories such as glasses, to emphasize the fact that the game takes place in a totalitarian dystopia where [[BigBrotherIsWatching very little is private]].
* From the VisualNovel/ZeroEscape series, we have Sigma, K, and Q. [[spoiler:Their faces are plot points]].
* ''VideoGame/UltimaV'': The Shadowlords, in a similar fashion to the Nazgul. Robes, hoods, and points of light for eyes in the darkness.
* Similarly, the Masters of the Bazaar in ''VideoGame/FallenLondon'', whose hoods and robes hide their true nature.
* The Wraith in the ''Otherworld'' series has a fanged mouth and no other facial features.
* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His eyes and nose are never seen.
* In ''VideoGame/FredbearAndFriends'', the murderer, [[spoiler:implied to be the Purple Guy]], is only every seen as a shadowy silhouette, with only once scene giving the player a peek at his purple shirt.
* Rina Tennouji from ''VideoGame/LoveLiveSchoolIdolFestivalAllStars'' hides her face with her "Rina-chan Board", which is a notebook with a cutely-drawn face on it that tells everyone what she's feeling. When she performs in concerts, Rina wears an LED mask instead that syncs up with her facial expressions underneath. At any other point when she is not using the Rina-chan Board, her face is concealed by convenient camera angles.
* [[BigGood The Council Spokesman]] in ''VideoGame/XcomEnemyUnknown'' is always shown with a light behind them, casting a [[FaceShroudedInShadow shadow on his face]]. His only features visible are that he is a bald, sharp-dressed man.
** In ''VideoGame/Xcom2'', he still looks exactly the same, although a long time has passed. This time around, though, we see more of his face [[FreezeFrameBonus briefly]] when [[spoiler: he gives you the information required to hijack the ADVENT Tower, and then gets discovered and attacked by the aliens, [[BolivianArmyEnding with uncertain fate]]]]. He has a medium nose and a big mouth, and what seems to be a scar behind his head.

to:

* All characters in ''Beholder'' are shown as silhouettes with glowing eyes and personal accessories such as glasses, to emphasize the fact that the game takes place in a totalitarian dystopia where [[BigBrotherIsWatching very little is private]].
* From the VisualNovel/ZeroEscape ''VisualNovel/ZeroEscape'' series, we have Sigma, K, and Q. [[spoiler:Their faces are plot points]].
* ''VideoGame/UltimaV'': The Shadowlords, in ''ZettaiRyouiki NEW'' Android app from Hastysoft stars a similar fashion to the Nazgul. Robes, hoods, and points of light for eyes in the darkness.
* Similarly, the Masters of the Bazaar in ''VideoGame/FallenLondon'',
busty redheaded girl whose hoods and robes hide their true nature.
* The Wraith in the ''Otherworld'' series has a fanged mouth and no other facial features.
* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His
eyes and nose are never seen.
* In ''VideoGame/FredbearAndFriends'',
shown - even in angles that would, she does the murderer, [[spoiler:implied to be developers the Purple Guy]], is only every seen as a shadowy silhouette, with only once scene giving the player a peek at his purple shirt.
* Rina Tennouji from ''VideoGame/LoveLiveSchoolIdolFestivalAllStars'' hides her face
favour of covering them with her "Rina-chan Board", which is a notebook with a cutely-drawn face on it that tells everyone what she's feeling. When she performs in concerts, Rina wears an LED mask instead that syncs up with her facial expressions underneath. At any other point when she is not using the Rina-chan Board, her face is concealed by convenient camera angles.
* [[BigGood The Council Spokesman]] in ''VideoGame/XcomEnemyUnknown'' is always shown with a light behind them, casting a [[FaceShroudedInShadow shadow on his face]]. His only features visible are that he is a bald, sharp-dressed man.
** In ''VideoGame/Xcom2'', he still looks exactly the same, although a long time has passed. This time around, though, we see more of his face [[FreezeFrameBonus briefly]] when [[spoiler: he gives you the information required to hijack the ADVENT Tower, and then gets discovered and attacked by the aliens, [[BolivianArmyEnding with uncertain fate]]]]. He has a medium nose and a big mouth, and what seems to be a scar behind his head.
hands!
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*[[BigGood The Council Spokesman]] in ''VideoGame/XcomEnemyUnknown'' is always shown with a light behind them, casting a [[FaceShroudedInShadow shadow on his face]]. His only features visible are that he is a bald, sharp-dressed man.
**In ''VideoGame/Xcom2'', he still looks exactly the same, although a long time has passed. This time around, though, we see more of his face [[FreezeFrameBonus briefly]] when [[spoiler: he gives you the information required to hijack the ADVENT Tower, and then gets discovered and attacked by the aliens, [[BolivianArmyEnding with uncertain fate]]]]. He has a medium nose and a big mouth, and what seems to be a scar behind his head.
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* ''VideoGame/BendyAndTheInkMachine'''s Sammy Lawrence always wears a mask of Bendy's face. Eventually, [[spoiler: he's [[TheReveal revealed]] to have NoFaceUnderTheMask]].
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* Rina Tennouji from ''VideoGame/LoveLiveSchoolIdolFestivalAllStars'' hides her face with her "Rina-chan Board", which is a notebook with a cutely-drawn face on it that tells everyone what she's feeling. When she performs in concerts, Rina wears an LED mask instead that syncs up with her facial expressions underneath. At any other point when she is not using the Rina-chan Board, her face is concealed by convenient camera angles.
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None

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* In ''VideoGame/FredbearAndFriends'', the murderer, [[spoiler:implied to be the Purple Guy]], is only every seen as a shadowy silhouette, with only once scene giving the player a peek at his purple shirt.
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None

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* The shop clerk in 9-Volt's stage in ''[[VideoGame/WarioWare Wario Ware: Smooth Moves]]'' is only seen from the mouth down. His eyes and nose are never seen.
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None

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** Starting in ''VideoGame/FinalFantasyIV'', it's become a tradition to hide most of a dwarf's face in shadow, save their eyes and a luxurious beard, should they appear in the game. The sole exception is Lucca - while she holds true to this in ''Final Fantasy IV'', she reveals her face in ''Final Fantasy IV: The After Years''. She's also the sole dwarf who never has a beard.
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* The Tenno from ''VideoGame/{{Warframe}}'' have never been depicted in anything less than full-body armor, and their default helmets are designed without any real discernible features, to evoke the feeling of TheBlank. The exception is Mesa, who [[DoubleSubversion promptly wrapped her face in a big yellow bandana]].

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* The Tenno from ''VideoGame/{{Warframe}}'' have never been depicted in anything less than full-body armor, and their default helmets are designed without any real discernible features, to evoke the feeling of TheBlank. The exception is Mesa, who [[DoubleSubversion promptly wrapped her face in a big yellow bandana]]. ''The Second Dream'' WhamEpisode elaborates why: [[spoiler: The Tenno armor as we know it are simply mindless techno-organic automatons, operated by telepresence by the ''actual'' Tenno, the children that survived the Zariman disaster.]]

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** Amusingly, if you can [[http://www.youtube.com/watch?v=nA9whgJ5r9s alter the camera angle to scroll up in that scene]], you'll find out that under that helmet is...[[spoiler:[[TheDevTeamThinksOfEverything another helmet]].]]

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** Amusingly, if you can [[http://www.youtube.com/watch?v=nA9whgJ5r9s alter the camera angle to scroll up in that scene]], [[DevelopersForesight you'll find out out]] that under that helmet is...[[spoiler:[[TheDevTeamThinksOfEverything [[spoiler: another helmet]].helmet.]]
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* ''Franchise/{{FireEmblem}}'':

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* ''Franchise/{{FireEmblem}}'':''VideoGame/FireEmblem'':
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* Zer0 and Krieg from ''VideoGame/{{Borderlands 2}}'', though you can see at least part of Krieg's face.

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* Zer0 [=Zer0=] and Krieg from ''VideoGame/{{Borderlands 2}}'', though you can see at least part of Krieg's face.
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* The Wraith in the ''Otherworld'' series has a fanged mouth and no other facial features.
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* The [[HelloInsertNameHere nameless main character]] from ''ScienceGirls'' wears a mask for the entire game. She claims it's a psychological experiment.

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* The [[HelloInsertNameHere nameless main character]] from ''ScienceGirls'' ''VideoGame/ScienceGirls'' wears a mask for the entire game. She claims it's a psychological experiment.
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* ''Franchise/{{FireEmblem}}'':
** In ''VideoGame/FireEmblemAwakening'', [[spoiler:Grima]] hides his/her face beneath a hood until their [[TheReveal big reveal]] moment.
** In ''VideoGame/FireEmblemFates'', the standard enemy is literally named "Faceless", though their faces can be seen when they are attacked for a split second as they die. [[spoiler:Anankos]] also uses the same method of hiding their face as shown in Awakening.
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* Similarly, the Masters of the Bazaar in ''VideoGame/FallenLondon'', whose hoods and robes hide their true nature.

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