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''Preferans'' is one of the most popular card games in Russia. Russian Preferans appeared in XIX century as a regional variety in a family of related card games, such as German TabletopGame/{{Skat}} and Austrian and Croatian Preference. It went through heavy development from that during the remaining part of the Imperial era, and was finally crystallized in its modern variant during the Soviet period. In terms of strategy versus luck, it is more luck based than Bridge, but much more strategy based than, for example, blackjack or poker. It's played with a deck of 32 cards, Seven through Ace. There could be 2 to 4 players, but the most traditional variety is three-player.

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''Preferans'' is one of the most popular card games in Russia. Russian Preferans appeared in XIX century as a regional variety in a family of related card games, such as German TabletopGame/{{Skat}} and Austrian and Croatian Preference. It went through heavy development from that during the remaining part of the Imperial era, and was finally crystallized in its modern variant during the Soviet period. In terms of strategy versus luck, it is more luck based than Bridge, but much more strategy based than, for example, blackjack TabletopGame/{{blackjack}} or poker.TabletopGame/{{poker}}. It's played with a deck of 32 cards, Seven through Ace. There could be 2 to 4 players, but the most traditional variety is three-player.
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* SurpriseCheckmate: If someone claims and wins the Preferans sub-game.

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* SurpriseCheckmate: If someone claims and wins the Preferans sub-game.sub-game.
* TrickTakingCardGame: In a standard hand, the highest bidder declares the number of tricks they intend to take and the trump suit. The other two players may declare whist or pass, siting out the round in case of the latter. If both players declare whist, they try to stop the declarer from reaching their bid. If only player passes, the whister plays both hands. If both players pass, the declarer simply claims bonus points an d the game moves along. There are also unusual hands, in which one or all players try to avoid taking tricks, and the titular Preferans, where a player has to take every trick without the aid of a trump suit.
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Moved to YMMV.



* BizarroEpisode: Mizer and raspasy. Instead of chasing tricks, you run away from them.
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''Preferans'' is one of the most popular card games in Russia. Russian Preferans appeared in XIX century as a regional variety in a family of related card games, such as German {{Skat}} and Austrian and Croatian Preference. It went through heavy development from that during the remaining part of the Imperial era, and was finally crystallized in its modern variant during the Soviet period. In terms of strategy versus luck, it is more luck based than Bridge, but much more strategy based than, for example, blackjack or poker. It's played with a deck of 32 cards, Seven through Ace. There could be 2 to 4 players, but the most traditional variety is three-player.

to:

''Preferans'' is one of the most popular card games in Russia. Russian Preferans appeared in XIX century as a regional variety in a family of related card games, such as German {{Skat}} TabletopGame/{{Skat}} and Austrian and Croatian Preference. It went through heavy development from that during the remaining part of the Imperial era, and was finally crystallized in its modern variant during the Soviet period. In terms of strategy versus luck, it is more luck based than Bridge, but much more strategy based than, for example, blackjack or poker. It's played with a deck of 32 cards, Seven through Ace. There could be 2 to 4 players, but the most traditional variety is three-player.
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Rename per TRS thread.


* ADayAtTheBizarro: Mizer and raspasy. Instead of chasing tricks, you run away from them.

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* ADayAtTheBizarro: BizarroEpisode: Mizer and raspasy. Instead of chasing tricks, you run away from them.
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After a deal is over, the players record point scores and start another deal. Points come in three varieties: ''gora'' (mountain) are penalty points, ''pulya '' (bullet) are both bonus points and record points for the duration of the entire game, and ''whist'' are the usual kind of bonus points that represent money won from other players. The game is over when everyone has a predefined number of pulya points. If a player gets this number of pulya points before everyone else, he stops recording them and starts to perform ''American aid'': he gives the excess bullet points to his neighbor and starts writing whist points against him (basically, stealing the neighbour's chance of winning) instead.

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After a deal is over, the players record point scores and start another deal. Points come in three varieties: ''gora'' (mountain) are penalty points, ''pulya '' (bullet) are both bonus points and record points for the duration of the entire game, and ''whist'' are the usual kind of bonus points that represent money won from other players. The game is over when everyone has a predefined number of pulya points. If a player gets this number of pulya points before everyone else, he stops recording them and starts to perform ''American aid'': ''[[TakeThat American aid]]'': he gives the excess bullet points to his neighbor and starts writing whist points against him (basically, stealing the neighbour's chance of winning) instead.

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* BeyondTheImpossible: some rules allow the ''raspasy'' to progress in monetary value exponentially, eventually becoming more dangerous than mizer. Mizer itself can lead to BeyondTheImpossible levels of OhCrap if someone forces a "train" of tricks to the mizer-claimer to take.



* SerialEscalation: some rules allow the ''raspasy'' to progress in monetary value exponentially, eventually becoming more dangerous than mizer. Mizer itself can lead to OhCrap if someone forces a "train" of tricks to the mizer-claimer to take.



* SurpriseCheckmate: If someone claims and wins the Preferans sub-game.

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* SurpriseCheckmate: If someone claims and wins the Preferans sub-game.
sub-game.
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Finally, there is a fourth type of game in Preferans, called Preferans. Sources vary about its nature. In some circles, Preferans is a claim of ten tricks without a trump suit. In some circles, it's a claim of ten tricks without a trump suit with mandatory discarding of two aces. In some circles, Preferans is actually a combination of cards, like in poker, that provides instant win without playing the rest of the game, and it's AKQ AKQ AK AK. Successfully playing this game in whatever its variety brings a huge number of bonus points which is almost guaranteed to make the lucky one a winner.

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Finally, there is a fourth type of game in Preferans, called Preferans.[[TitleDrop Preferans]]. Sources vary about its nature. In some circles, Preferans is a claim of ten tricks without a trump suit. In some circles, it's a claim of ten tricks without a trump suit with mandatory discarding of two aces. In some circles, Preferans is actually a combination of cards, like in poker, that provides instant win without playing the rest of the game, and it's AKQ AKQ AK AK. Successfully playing this game in whatever its variety brings a huge number of bonus points which is almost guaranteed to make the lucky one a winner.

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