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In June 2019, it was announced that Joe and Anthony Russo of ''Film/AvengersEngdame'' fame would create a [[ https://ew.com/tv/2019/06/03/netflix-magic-the-gathering-series-joe-anthony-russo/Netflix original series]] of the game.

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In June 2019, it was announced that Joe and Anthony Russo of ''Film/AvengersEngdame'' ''Film/AvengersEndgame'' fame would create a [[ https://ew.com/tv/2019/06/03/netflix-magic-the-gathering-series-joe-anthony-russo/Netflix a [[https://ew.com/tv/2019/06/03/netflix-magic-the-gathering-series-joe-anthony-russo/ Netflix original series]] of the game.



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In June 2019, it was announced that Joe and Anthony Russo of ''Film/AvengersEngdame'' fame would create a [[ https://ew.com/tv/2019/06/03/netflix-magic-the-gathering-series-joe-anthony-russo/Netflix original series]] of the game.


* An, as-of-yet unnamed, MMORPG by Perfect World Entertainment (creators of ''VideoGame/{{Neverwinter}}'' and ''VideoGame/StarTrekOnline'') which, like ''Tactics'', is only using the lore of the ''[=MtG=]'' multiverse for its foundations.

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* An, as-of-yet unnamed, MMORPG by Perfect World Entertainment Cryptic Studios (creators of ''VideoGame/{{Neverwinter}}'' and ''VideoGame/StarTrekOnline'') which, like ''Tactics'', is only using the lore of the ''[=MtG=]'' multiverse for its foundations.


* ''VideoGame/DuelsOfThePlaneswalkers'': A more modern adaptation available on [[UsefulNotes/PlayStation3 The PlayStation Store]], Xbox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.

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* ''VideoGame/DuelsOfThePlaneswalkers'': Duels Of The Planeswalkers: A more modern adaptation available on [[UsefulNotes/PlayStation3 The PlayStation Store]], Xbox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.


* An, as-of-yet unnamed, MMORPG by Perfect World Entertainment (creators of ''VideoGame/{{Neverwinter}}'' and ''VideoGame/StarTreckOnline'') which, like ''Tactics'', is only using the lore of the ''[=MtG=]'' multiverse for its foundations.

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* An, as-of-yet unnamed, MMORPG by Perfect World Entertainment (creators of ''VideoGame/{{Neverwinter}}'' and ''VideoGame/StarTreckOnline'') ''VideoGame/StarTrekOnline'') which, like ''Tactics'', is only using the lore of the ''[=MtG=]'' multiverse for its foundations.


* ''VideoGame/DuelsOfThePlaneswalkers'': A more modern adaptation available on [[UsefulNotes/PlayStation3 The Playstation Store]], Xbox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.
** ''Magic Duels'': Wizards eventually stopped releasing yearly sequels, in favor of a single FreeToPlay game that receives regular updates, usually with new cards and story missions. Unlike a lot of other Free To Play card games, purchasing packs in ''Magic Duels'' will always give you new cards. Once you have four of a card (the max allowable in a deck), it is removed from the card pool. Otherwise it is very similar to the other ''Duels'' games.

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* ''VideoGame/DuelsOfThePlaneswalkers'': A more modern adaptation available on [[UsefulNotes/PlayStation3 The Playstation PlayStation Store]], Xbox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.
** ''Magic Duels'': Wizards eventually stopped releasing yearly sequels, in favor of a single FreeToPlay game that receives regular updates, usually with new cards and story missions. Unlike a lot of other Free To Play card games, purchasing packs in ''Magic Duels'' will always give you new cards. Once you have four of a card (the max allowable in a deck), it is removed from the card pool. Otherwise Otherwise, it is very similar to the other ''Duels'' games.



* ''VideoGame/MagicTheGatheringOnline'': The official program for playing the game online.

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* ''VideoGame/MagicTheGatheringOnline'': The official program An, as-of-yet unnamed, MMORPG by Perfect World Entertainment (creators of ''VideoGame/{{Neverwinter}}'' and ''VideoGame/StarTreckOnline'') which, like ''Tactics'', is only using the lore of the ''[=MtG=]'' multiverse for playing the game online.its foundations.


* ''VideoGame/MagicTheGathering'': A 1997 CardBattleGame by Creator/MicroProse. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad. Notable in that when the game was in DevelopmentHell, Creator/SidMeier was brought in to give it more focus.

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* ''VideoGame/MagicTheGathering'': Magic: The Gathering: A 1997 CardBattleGame by Creator/MicroProse. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad. Notable in that when the game was in DevelopmentHell, Creator/SidMeier was brought in to give it more focus.


* ''VideoGame/MagicTheGathering'': A 1997 CardBattleGame by {{MicroProse}}. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad. Notable in that when the game was in DevelopmentHell, Creator/SidMeier was brought in to give it more focus.

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* ''VideoGame/MagicTheGathering'': A 1997 CardBattleGame by {{MicroProse}}.Creator/MicroProse. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad. Notable in that when the game was in DevelopmentHell, Creator/SidMeier was brought in to give it more focus.


* ''VideoGame/DuelsOfThePlaneswalkers'': A more modern adaptation available on [[UsefulNotes/PlayStation3 The Playstation Store]], XBox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.

to:

* ''VideoGame/DuelsOfThePlaneswalkers'': A more modern adaptation available on [[UsefulNotes/PlayStation3 The Playstation Store]], XBox Xbox Live Arcade and UsefulNotes/{{Steam}}, originally released in 2009. It has received {{Numbered Sequel}}s in summer of each succeeding year, coinciding with new Core Set releases, and Wizards are [[InvokedTrope deliberately]] positioning it as their GatewaySeries to new players.


''Magic: The Gathering'' is a CollectibleCardGame, produced in 1993 by WizardsOfTheCoast (eventually the owners of that other great geek game, ''TabletopGame/DungeonsAndDragons''). It was the first true {{Collectible Card Game}}[[note]]previous attempts mostly involved baseball cards[[/note]], the GenrePopularizer, and [[LongRunner even today]] it is one of the most popular card games in the world.

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''Magic: The Gathering'' is a CollectibleCardGame, produced in 1993 by WizardsOfTheCoast Creator/WizardsOfTheCoast (eventually the owners of that other great geek game, ''TabletopGame/DungeonsAndDragons''). It was the first true {{Collectible Card Game}}[[note]]previous attempts mostly involved baseball cards[[/note]], the GenrePopularizer, and [[LongRunner even today]] it is one of the most popular card games in the world.


Each game is a duel between powerful mages (the players) known as "planeswalkers." Planeswalkers deploy a wide array of spells, SummonMagic, [[LostTechnology artifacts]] and enchantments (all represented by cards) as they vie to dominate [[TheMultiverse entire realms ("planes")]]--or, [[WatsonianVersusDoylist if you prefer]], to reduce the opponent's [[HitPoints life total]] to zero. Notable gameplay elements include:

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Each game is a duel between powerful mages (the players) known as "planeswalkers." Planeswalkers deploy a wide array of spells, SummonMagic, [[SummonMagic creatures]], [[LostTechnology artifacts]] and enchantments (all represented by cards) as they vie to dominate [[TheMultiverse entire realms ("planes")]]--or, [[WatsonianVersusDoylist if you prefer]], to reduce the opponent's [[HitPoints life total]] to zero. Notable gameplay elements include:


** ''Magic: The Gathering Arena'': On July 2017, Wizards announced that they would no longer update ''Magic Duels'' in preparation for a new FreeToPlay game named ''Magic: The Gathering Arena''. It appears to take a lot of cues from ''VideoGame/HearthstoneHeroesOfWarcraft'' in terms of visual styling. Its announcement suggests that it is also being positioned to deprecate ''Magic Online'', causing some skepticism from the fandom.

to:

** ''Magic: The Gathering Arena'': On July 2017, Wizards announced that they would no longer update ''Magic Duels'' in preparation for a new FreeToPlay game named ''Magic: The Gathering Arena''. It appears to take a lot of cues from ''VideoGame/HearthstoneHeroesOfWarcraft'' in terms of visual styling. Its announcement suggests that it is also being positioned to deprecate ''Magic Online'', causing some skepticism from the fandom.


Each game is a duel between powerful mages (the players) known as "planeswalkers." Planeswalkers deploy a wide array of spells, creatures, artifacts, and enchantments (all represented by cards) as they vie to dominate [[TheMultiverse entire realms ("planes")]]--or, [[WatsonianVersusDoylist if you prefer]], to reduce the opponent's [[HitPoints life total]] to zero. Notable gameplay elements include:

to:

Each game is a duel between powerful mages (the players) known as "planeswalkers." Planeswalkers deploy a wide array of spells, creatures, artifacts, SummonMagic, [[LostTechnology artifacts]] and enchantments (all represented by cards) as they vie to dominate [[TheMultiverse entire realms ("planes")]]--or, [[WatsonianVersusDoylist if you prefer]], to reduce the opponent's [[HitPoints life total]] to zero. Notable gameplay elements include:



* The {{Mana}} system: To cast spells, players need the correct amount and color of mana, is gained from Land cards... but you can only play one Land per turn. At a stroke, this brings the AwesomeButImpractical and LimitedMoveArsenal tropes into the game (more powerful spells cost lots of mana, and decks with too many colors risk drawing the wrong lands and being unable to play their current hand of spells).
* It's "[[CollectibleCardGame collectible]]": You assemble decks out of your personal collection of cards. This gives you a chance to create a deck that no one else on earth has. (And of course, it encourages you to buy more cards.)

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* The {{Mana}} system: To cast spells, players need the correct amount and color of mana, mana. Mana is gained from Land cards... but you can only play one Land per turn. At a stroke, this brings the AwesomeButImpractical and LimitedMoveArsenal tropes into the game (more powerful spells cost lots of mana, and decks with too many colors risk drawing the wrong lands and being unable to play their current hand of spells).
* It's "[[CollectibleCardGame collectible]]": Wizards of the Coast have released over 16,000 unique cards into the game, and add an average of 700 new ones every year. You probably don't own all 16,000, but of the ones you do have, you assemble decks out of your personal collection of cards.60-card decks. This gives you a chance to create a deck that no one else on earth has. (And of course, it encourages once you realize that one of the cards you ''don't'' own would fit perfectly into your deck, you want to [[RevenueEnhancingDevices buy more cards.cards]].)



* ''Magic: The Gathering Online'': released in '02, it was the first official way to play the game over the Internet. It has garnered a fair bit of revenue over the years, especially since Wizards offer (very limited) ways to convert digital cards into physical ones and vice versa.



** ''Magic: The Gathering Arena'': On July 2017, Wizards announced that they would no longer update ''Magic Duels'' in preparation for a new FreeToPlay game named ''Magic: The Gathering Arena''.

to:

** ''Magic: The Gathering Arena'': On July 2017, Wizards announced that they would no longer update ''Magic Duels'' in preparation for a new FreeToPlay game named ''Magic: The Gathering Arena''. It appears to take a lot of cues from ''VideoGame/HearthstoneHeroesOfWarcraft'' in terms of visual styling. Its announcement suggests that it is also being positioned to deprecate ''Magic Online'', causing some skepticism from the fandom.

Added DiffLines:

** ''Magic: The Gathering Arena'': On July 2017, Wizards announced that they would no longer update ''Magic Duels'' in preparation for a new FreeToPlay game named ''Magic: The Gathering Arena''.


* ''VideoGame/MagicTheGathering'': A 1997 CardBattleGame by {{MicroProse}}. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad.

to:

* ''VideoGame/MagicTheGathering'': A 1997 CardBattleGame by {{MicroProse}}. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a BigBad. Notable in that when the game was in DevelopmentHell, Creator/SidMeier was brought in to give it more focus.

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