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updated wick with new namespace


The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. In June 2016, Fantasy Flight has also released a free companion app on UsefulNotes/{{Steam}}, ''Descent: Road to Legend'', which takes over the role of the Overlord, allowing human players to play in full co-op mode against the computer.

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The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. In June 2016, Fantasy Flight has also released a free companion app on UsefulNotes/{{Steam}}, Platform/{{Steam}}, ''Descent: Road to Legend'', which takes over the role of the Overlord, allowing human players to play in full co-op mode against the computer.
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Crosswicking.

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* AttackFailureChance: Attack rolls are made with a dice pool that always includes a blue die with one side featuring a big "X". If the "X" is rolled, the attack fails, regardless of other factors (such as the amount of actual damage and, in case of ranged attacks, distance rolled on other dice in the pool).
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''Descent: Journeys in the Dark'' is an {{Adventure Board Game|s}} that pits a team of DungeonCrawling heroes, each played by a different player, against the Overlord--a single player who controls all the monsters and traps on the map. It consists of multiple "scenarios" that define the battle map (built together from differently shaped tiles), the monsters, and the [[VariablePlayerGoals session goals for the heroes and the Overlord]], and is often viewed as a SpiritualSuccessor to ''TabletopGame/HeroQuest''.

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''Descent: Journeys in the Dark'' is an [[AmeritrashGames American-style]] {{Adventure Board Game|s}} that pits a team of DungeonCrawling heroes, each played by a different player, against the Overlord--a single player who controls all the monsters and traps on the map. It consists of multiple "scenarios" that define the battle map (built together from differently shaped tiles), the monsters, and the [[VariablePlayerGoals session goals for the heroes and the Overlord]], and is often viewed as a SpiritualSuccessor to ''TabletopGame/HeroQuest''.
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Crosswicking the new trope Post Adventure Adventure

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* PostAdventureAdventure: The default campaign "The Shadow Rune" concerns the late consequences of another quest by a group of PrecursorHeroes ("the Shadowbinders") to seal away the Shadow Dragon Gryvorn several decades prior. The events of said quest are merely mentioned but never explained throughout the campaign.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: The Second Edition includes eight playable heroes and every expansion since added two to six more to the roster. That is not to mention the sheer number of monsters and Lieutenants...

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The second trope does not mean this.


* CoversAlwaysLie[=/=]LadyNotAppearingInThisGame: The Second Edition box art depicts three heroes, none of whom is actually in the base game ''or'' any of the expansions. The guy with the mace resembles Avric, the elven sword lady looks like Syndrael, but the bestubbled archer has no obvious counterparts at all.

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* CoversAlwaysLie[=/=]LadyNotAppearingInThisGame: CoversAlwaysLie: The Second Edition box art depicts three heroes, none of whom is actually in the base game ''or'' any of the expansions. They're more like the ''types'' of characters that do appear: The guy with the mace resembles Avric, the elven sword lady looks is similar to Syndrael without actually looking like Syndrael, but her, and the bestubbled archer has no obvious counterparts at all.could be a male counterpart to Jain.
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* BehindTheBlack: The Overlord is able to use spawn cards to generate monsters in any part of the board that the heroes can't currently see, even if it's in a dead-end passage that they just checked out last turn.
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The Road to Legend was the introduction of the Campaign system, not Sea of Blood


Originally published by Creator/FantasyFlightGames in 2005, ''Descent'' received a number of {{Expansion Pack}}s that added new scenarios, heroes, and monsters. The 2009 expansion, ''The Sea of Blood'', also introduced the rules for campaign play where players carry over the treasures and XP from scenario to scenario, bringing the experience even closer to a TabletopRPG. The second edition, released in 2012, revamped the entire game with campaign mode as a core feature in mind, and has since phased out the first edition completely and received a number of expansions of its own.

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Originally published by Creator/FantasyFlightGames in 2005, ''Descent'' received a number of {{Expansion Pack}}s that added new scenarios, heroes, and monsters. The 2009 original included basic rules for carrying over experience gained in earlier scenarios. The 2008 expansion, ''The Sea of Blood'', also Road to Legend'', introduced the rules for campaign play where players carry over that had to take several sessions to complete and added plot elements for the treasures and XP from scenario to scenario, Overlord, bringing the experience even closer to a TabletopRPG. The second edition, released in 2012, revamped the entire game with campaign mode as a core feature in mind, and has since phased out the first edition completely and received a number of expansions of its own.
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Two plunders, removed one


* {{Plunder}}: By flipping over treasure markers, the heroes receive treasure cards that can be converted into gold and better equipment between sessions.
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The Kingdom has been renamed The Good Kingdom. ZCE and unclear examples are being zapped; add back with more context if correct.


* HeroicFantasy: It's as archetypal as it gets: A {{Ragtag Bunch|OfMisfits}} of plucky but upstanding heroes fights off an EvilOverlord threatening TheKingdom of Terrinoth.

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* HeroicFantasy: It's as archetypal as it gets: A {{Ragtag Bunch|OfMisfits}} of plucky but upstanding heroes fights off an EvilOverlord threatening TheKingdom the kingdom of Terrinoth.

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* HeroesActVillainsHinder: In gameplay terms, the heroes ''always'' get the first turn in every scenario.
** While the game is supposed to feel a lot like D&D, only more hack-and-slash oriented, one big difference is the Overlord's role. As a review of the game so nicely put it: "Unlike in other games, the Overlord's job isn't to provide challenges for the heroes to conquer, obstacles to overcome, or an exciting adventure. Oh no. The Overlord's job is to ''kill the f*** out of the heroes'' by any means necessary!"

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* HeroesActVillainsHinder: In gameplay terms, the heroes ''always'' get the first turn in every scenario.
**
scenario. While the game is supposed to feel a lot like D&D, ''TabletopGame/DungeonsAndDragons'', only more hack-and-slash HackAndSlash oriented, one big difference is the Overlord's role. As a review of the game so nicely put it: "Unlike it:
-->''"Unlike
in other games, the Overlord's job isn't to provide challenges for the heroes to conquer, obstacles to overcome, or an exciting adventure. Oh no. The Overlord's job is to ''kill the f*** out of the heroes'' by any means necessary!"necessary!"''



* LoadsAndLoadsOfRules: The base Second Edition contains a booklet detailing the rules for basic, Epic, and Campaign play, plus a quest book with over twenty quests, each with its own special rules. Then there are the event cards and the heroes' special abilities that have ''their own'' rules printed on them...
** First Edition was notably less rule-heavy, which could be one reason why First Edition is generally praised as being "better" among fans of epic DungeonCrawl adventures. Most of the booklet only explains how to read the different character sheets and cards, and what various words and symbols mean, with little explanation on how to ''actually play the game'' beyond this. The developers later released an "errata"-booklet for First Edition, which ''only'' contains the rules, although by the time it came out, youtubers had already made tutorials on how to play the game, making the rules-booklet mostly useless.

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* LoadsAndLoadsOfRules: LoadsAndLoadsOfRules:
**
The base Second Edition contains a booklet detailing the rules for basic, Epic, and Campaign play, plus a quest book with over twenty quests, each with its own special rules. Then there are the event cards and the heroes' special abilities that have ''their own'' rules printed on them...
** First Edition was notably less rule-heavy, which could be one reason why First Edition is generally praised as being "better" among many fans of epic DungeonCrawl adventures.adventures prefer it to the Second. Most of the booklet only explains how to read the different character sheets and cards, and what various words and symbols mean, with little explanation on how to ''actually play the game'' beyond this. The developers later released an "errata"-booklet for First Edition, which ''only'' contains the rules, although by the time it came out, youtubers Website/{{YouTube}}rs had already made tutorials on how to play the game, making the rules-booklet mostly useless.
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None

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** First Edition was notably less rule-heavy, which could be one reason why First Edition is generally praised as being "better" among fans of epic DungeonCrawl adventures. Most of the booklet only explains how to read the different character sheets and cards, and what various words and symbols mean, with little explanation on how to ''actually play the game'' beyond this. The developers later released an "errata"-booklet for First Edition, which ''only'' contains the rules, although by the time it came out, youtubers had already made tutorials on how to play the game, making the rules-booklet mostly useless.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** While the game is supposed to feel a lot like D&D, only more hack-and-slash oriented, one big difference is the Overlord's role. As a review of the game so nicely put it: "Unlike in other games, the Overlord's job isn't to provide challenges for the heroes to conquer, obstacles to overcome, or an exciting adventure. Oh no. The Overlord's job is to ''kill the f*** out of the heroes'' by any means necessary!"
Is there an issue? Send a MessageReason:
None


The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. UsefulNotes/{{Steam}} has released a companion app for the Second Edition in June 2016, ''Descent: Road to Legend'', which takes over the Overlord's role.

to:

The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. UsefulNotes/{{Steam}} In June 2016, Fantasy Flight has also released a free companion app for the Second Edition in June 2016, on UsefulNotes/{{Steam}}, ''Descent: Road to Legend'', which takes over the Overlord's role.role of the Overlord, allowing human players to play in full co-op mode against the computer.
Is there an issue? Send a MessageReason:
None


The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. UsefulNotes/{{Steam}} has released a companion app for the Second Edition in June 2016, ''Descent: Road to Legend'', which assumes the role of the Overlord.

to:

The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]]. UsefulNotes/{{Steam}} has released a companion app for the Second Edition in June 2016, ''Descent: Road to Legend'', which assumes takes over the role of the Overlord.Overlord's role.

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The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]].

The UsefulNotes/{{Steam}} site released a companion app for the Second Edition in June 2016. Called "Descent: Road to Legend", the app takes the place of the Overlord.

to:

The rule books for the Second Edition and its expansions can be found at [[https://www.fantasyflightgames.com/en/products/descent-journeys-in-the-dark-second-edition/ the publisher's website]].

The
website]]. UsefulNotes/{{Steam}} site has released a companion app for the Second Edition in June 2016. Called "Descent: 2016, ''Descent: Road to Legend", Legend'', which assumes the app takes the place role of the Overlord.
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None

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The UsefulNotes/{{Steam}} site released a companion app for the Second Edition in June 2016. Called "Descent: Road to Legend", the app takes the place of the Overlord.
Is there an issue? Send a MessageReason:
None


* DiagonalSpeedBoost: Moving diagonally is always counted as a single move.

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* DiagonalSpeedBoost: Moving diagonally is always counted as costs a single move.movement point, same as moving horizontally or vertically.
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* SpiritualSuccessor: To ''TabletopGame/HeroQuest'', thanks to their similar DungeonCrawling mechanics. ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (Website/{{Kickstarte|r}}d by the Second Edition's designers in October 2015) is, in turn, the successor to ''Descent''.

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* SpiritualSuccessor: To ''TabletopGame/HeroQuest'', ''TabletopGame/HeroQuest'' (as well as the ''VideoGame/{{Doom}}'' board game), thanks to their similar DungeonCrawling mechanics. ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (Website/{{Kickstarte|r}}d by the Second Edition's designers in October 2015) is, in turn, the successor to ''Descent''.
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''Descent: Journeys in the Dark'' is a DungeonCrawling board game that pits a team of heroes, each played by a different player, against the Overlord--a single player who controls all the monsters and traps on the map. It consists of multiple "scenarios" that define the battle map (built together from differently shaped tiles), the monsters, and the [[VariablePlayerGoals session goals for the heroes and the Overlord]]. The game features enough RPGElements to play as a sort of "TabletopRPG Lite" and, in this, is often viewed as a SpiritualSuccessor to ''TabletopGame/HeroQuest''.

to:

''Descent: Journeys in the Dark'' is a DungeonCrawling board game an {{Adventure Board Game|s}} that pits a team of DungeonCrawling heroes, each played by a different player, against the Overlord--a single player who controls all the monsters and traps on the map. It consists of multiple "scenarios" that define the battle map (built together from differently shaped tiles), the monsters, and the [[VariablePlayerGoals session goals for the heroes and the Overlord]]. The game features enough RPGElements to play as a sort of "TabletopRPG Lite" and, in this, Overlord]], and is often viewed as a SpiritualSuccessor to ''TabletopGame/HeroQuest''.
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None


* SpiritualSuccessor: To ''TabletopGame/HeroQuest'', thanks to their similar DungeonCrawling mechanics.

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* SpiritualSuccessor: To ''TabletopGame/HeroQuest'', thanks to their similar DungeonCrawling mechanics. ''[[TabletopGame/FolkloreTheAfflicted Folklore: The Afflicted]]'' (Website/{{Kickstarte|r}}d by the Second Edition's designers in October 2015) is, in turn, the successor to ''Descent''.
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* ExpansionPack: Just for the first edition: ''The Well of Darkness'' (2006), ''The Altar of Despair'' (2007), ''The Road to Legend'' (2008), ''The Tomb of Ice'' (2008), ''The Sea of Blood'' (2009), as well as a number of minis-only packs. The second one has had ''Lair of the Wyrm'' (2012, mini-campaign), ''Labyrinth of Ruin'' (2013, epic campaign), ''The Trollfens'' (2013, mini), ''Shadow of Nerekhall'' (2014, epic), ''Manor of Ravens'' (2014, mini), and ''Mists of Bilehall'' (2015, mini). A conversion kit for the first edition, as well as a large number of Lieutenant packs and Hero & Monster collections have also been released.

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* ExpansionPack: Just for the first edition: ''The Well of Darkness'' (2006), ''The Altar of Despair'' (2007), ''The Road to Legend'' (2008), ''The Tomb of Ice'' (2008), ''The Sea of Blood'' (2009), as well as a number of minis-only packs. The second one has had ''Lair of the Wyrm'' (2012, mini-campaign), ''Labyrinth of Ruin'' (2013, epic campaign), ''The Trollfens'' (2013, mini), ''Shadow of Nerekhall'' (2014, epic), ''Manor of Ravens'' (2014, mini), ''Heirs of Blood'' (2015, standalone campaign book to be played with just the base game), and ''Mists of Bilehall'' (2015, mini). A conversion kit for the first edition, as well as a large number of Lieutenant packs and Hero & Monster collections have also been released.
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None


* ExpansionPack: Just for the first edition: ''The Well of Darkness'' (2006), ''The Altar of Despair'' (2007), ''The Road to Legend'' (2008), ''The Tomb of Ice'' (2008), ''The Sea of Blood'' (2009), as well as a number of minis-only packs. The second one has had ''Lair of the Wyrm'' (2012, mini-campaign), ''Labyrinth of Ruin'' (2013, epic campaign), ''The Trollfens'' (2013, mini), ''Shadow of Nerekhall'' (2014, epic), and ''Manor of Ravens'' (2014, mini). A conversion kit for the first edition, as well as a large number of Lieutenant packs and Hero & Monster collections have also been released.

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* ExpansionPack: Just for the first edition: ''The Well of Darkness'' (2006), ''The Altar of Despair'' (2007), ''The Road to Legend'' (2008), ''The Tomb of Ice'' (2008), ''The Sea of Blood'' (2009), as well as a number of minis-only packs. The second one has had ''Lair of the Wyrm'' (2012, mini-campaign), ''Labyrinth of Ruin'' (2013, epic campaign), ''The Trollfens'' (2013, mini), ''Shadow of Nerekhall'' (2014, epic), and ''Manor of Ravens'' (2014, mini), and ''Mists of Bilehall'' (2015, mini). A conversion kit for the first edition, as well as a large number of Lieutenant packs and Hero & Monster collections have also been released.
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* BagOfSpilling: In the first edition, the heroes do not retain their gear between adventures. The starting text for each quest suggests they spent it all on [[HookersAndBlow whores and drinking]].

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