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* ''NorthernExposure'': Holling and Maurice play a game of bridge against two strangers. As a result, a bar brawl ensues.
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->'''Twoflower''': Some of them get very good at it, yes. I'm only an amateur, I'm afraid

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->'''Twoflower''': Some of them get very good at it, yes. I'm only an amateur, I'm afraidafraid.



* As shown in the page quote, ''Discworld/TheLightFantastic'' has Twoflower trying to teach it to the Four Horsemen. It's never actually named though, Twoflower just says "In your language it's a thing that goes across a river, I think", leading Rincewind to suggest "Dam", "Weir", "Aqueduct" and "Fishing rod".

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* As shown in the page quote, ''Discworld/TheLightFantastic'' has Twoflower trying to teach it to the Four Horsemen. It's never actually named though, named, though; Twoflower just says says, "In your language it's a thing that goes across a river, I think", think," leading Rincewind to suggest "Dam", "Weir", "Aqueduct" and "Fishing rod".

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* ''Series/TheAdventuresOfShirleyHolmes'' had the game mentioned in "The Case of the Maestro's Ghost": The reason Molly Hardy's parents didn't show up for her piano recital (thus prompting Molly to enact her latest scheme in hopes of getting them to come) was because her mother was busy with a Bridge tournament overseas.
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  • info on auction bridge


Bridge (or more accurately, contract bridge, but nobody remembers regular bridge any more) is a [[CardGames card game]] played by two pairs of players. It is a trick-taking game: on each round, each player plays one card, and the pair who plays the best card wins the trick. The game takes place in two phases - an auction, to determine which partnership will choose the trump (if any) and how many tricks they intend to take, and the actual play of the cards.

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Bridge (or more accurately, contract bridge, but nobody remembers regular bridge any more) to distinguish it from its now-forgotten predecessor, auction bridge) is a [[CardGames card game]] played by two pairs of players. It is a trick-taking game: on each round, each player plays one card, and the pair who plays the best card wins the trick. The game takes place in two phases - an auction, to determine which partnership will choose the trump (if any) and how many tricks they intend to take, and the actual play of the cards.
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* ThatOneRule: In tournament and club play, there are procedures for dealing with a board that cannot be scored for any reason at one or more tables. These are mathematically complex, and can result in a pair not involved having its score reduced - for example, a pair that might otherwise have gotten 10 out of 10 on that board will now get only 9.9. This is disliked both by new players (who don't understand the calculations involved) and by experts (for whom that small adjustment can have an impact on their placement).
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--> ''Discworld/TheLightFantastic''

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--> -->-- ''Discworld/TheLightFantastic''



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* There's a travesty of a game in ''Film/AnimalCrackers''-- but what do you expect, playing against [[MarxBrothers Chico and Harpo]]?
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Bridge (or more accurately, contract bridge, but nobody remembers regular bridge anymore) is a [[CardGames card game]] played by two pairs of players. It is a trick-taking game; on each round, each player plays one card, and the pair who plays the best card wins the trick. The game takes place in two phases - an auction, to determine which partnership will choose the trump (if any) and how many tricks they intend to take; and the actual play of the cards.

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Bridge (or more accurately, contract bridge, but nobody remembers regular bridge anymore) any more) is a [[CardGames card game]] played by two pairs of players. It is a trick-taking game; game: on each round, each player plays one card, and the pair who plays the best card wins the trick. The game takes place in two phases - an auction, to determine which partnership will choose the trump (if any) and how many tricks they intend to take; take, and the actual play of the cards.
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* ''The House Of Mirth''

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* ''The House Of of Mirth''



* ''{{Pleasantville}}''

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* ''{{Pleasantville}}''''Film/{{Pleasantville}}''



* ''Literature/{{Moonraker}}'' (the novel, not the film), where JamesBond deals a deliberately rigged hand (specifically, [[http://www.bridgehands.com/D/Duke_of_Cumberland_Hand.htm this case study]]) to make Hugo Drax think he's going to win handily, but actually sets up an unbreakable {{combo}} that leads to Bond winning all thirteen tricks and robbing Hugo blind.

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* ''Literature/{{Moonraker}}'' (the novel, not the film), where JamesBond Franchise/JamesBond deals a deliberately rigged hand (specifically, [[http://www.bridgehands.com/D/Duke_of_Cumberland_Hand.htm this case study]]) to make Hugo Drax think he's going to win handily, but actually sets up an unbreakable {{combo}} that leads to Bond winning all thirteen tricks and robbing Hugo blind.



* A bridge game is used to show, if somewhat indirectly, several of the main characters being distracted by other things (like, say, the preludes to an ultimately non-nuclear WorldWarThree), in the Creator/TomClancy novel ''RedStormRising''.
* Used repeatedly in scenes in the HarryTurtledove Nazi victory novel ''In the Presence of Mine Enemies''.
* ''HarrietTheSpy''. The novel, anyway. [[FanonDiscontinuity There is no movie.]]
* ''The Cardturner'' by Louis Sachar (of ''{{Holes}}'' fame) is about a teenager who has to help his grandfather play his bridge games (doing exactly as he says) and grows a fondness for the game over time.
* ''BridgeInTheMenagerie'', a series of humorous bridge books (originally magazine articles) by Victor Mollo.


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* A bridge game is used to show, if somewhat indirectly, several of the main characters being distracted by other things (like, say, the preludes to an ultimately non-nuclear WorldWarThree), WorldWarIII), in the Creator/TomClancy novel ''RedStormRising''.
''Literature/RedStormRising''.
* Used repeatedly in scenes in the HarryTurtledove Creator/HarryTurtledove Nazi victory novel ''In the Presence of Mine Enemies''.
* ''HarrietTheSpy''.''Literature/HarrietTheSpy''. The novel, anyway. [[FanonDiscontinuity There is no movie.]]
* ''The Cardturner'' by Louis Sachar (of ''{{Holes}}'' ''Literature/{{Holes}}'' fame) is about a teenager who has to help his grandfather play his bridge games (doing exactly as he says) and grows a fondness for the game over time.
* ''BridgeInTheMenagerie'', ''Literature/BridgeInTheMenagerie'', a series of humorous bridge books (originally magazine articles) by Victor Mollo.

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8 is the minimum for ACBL-sanctioned competitions


* ObviousRulePatch: Banned conventions. There are a number of bidding conventions that were legal under the Laws of Contract Bridge at first, until abuse of these conventions caused havoc at official tournaments and led to bans. One of the most prominent is the ACBL having a rule that requires a one-level bid promising at least 10 high-card points (with aces worth 4 high-card points, kings worth 3, and so on). Note that different countries have different ban lists, and the highest levels of play sometimes lack these ban lists (with the caveat that the players capable of playing at that level can generally run roughshod over such techniques).

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* ObviousRulePatch: Banned conventions. There are a number of bidding conventions that were legal under the Laws of Contract Bridge at first, until abuse of these conventions caused havoc at official tournaments and led to bans. One of the most prominent is the ACBL having a rule that requires a one-level bid promising at least 10 8 high-card points (with aces worth 4 high-card points, kings worth 3, and so on). Note that different countries have different ban lists, and the highest levels of play sometimes lack these ban lists (with the caveat that the players capable of playing at that level can generally run roughshod over such techniques).
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* ObviousRulesPatch: Banned conventions. There are a number of bidding conventions that were legal under the Laws of Contract Bridge at first, until abuse of these conventions caused havoc at official tournaments and led to bans. One of the most prominent is the ACBL having a rule that requires a one-level bid promising at least 10 high-card points (with aces worth 4 high-card points, kings worth 3, and so on). Note that different countries have different ban lists, and the highest levels of play sometimes lack these ban lists (with the caveat that the players capable of playing at that level can generally run roughshod over such techniques).

to:

* ObviousRulesPatch: ObviousRulePatch: Banned conventions. There are a number of bidding conventions that were legal under the Laws of Contract Bridge at first, until abuse of these conventions caused havoc at official tournaments and led to bans. One of the most prominent is the ACBL having a rule that requires a one-level bid promising at least 10 high-card points (with aces worth 4 high-card points, kings worth 3, and so on). Note that different countries have different ban lists, and the highest levels of play sometimes lack these ban lists (with the caveat that the players capable of playing at that level can generally run roughshod over such techniques).
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None

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* ObviousRulesPatch: Banned conventions. There are a number of bidding conventions that were legal under the Laws of Contract Bridge at first, until abuse of these conventions caused havoc at official tournaments and led to bans. One of the most prominent is the ACBL having a rule that requires a one-level bid promising at least 10 high-card points (with aces worth 4 high-card points, kings worth 3, and so on). Note that different countries have different ban lists, and the highest levels of play sometimes lack these ban lists (with the caveat that the players capable of playing at that level can generally run roughshod over such techniques).
Is there an issue? Send a MessageReason:
None


* ''Literature/{{Moonraker}}'' (the novel, not the film)

to:

* ''Literature/{{Moonraker}}'' (the novel, not the film)film), where JamesBond deals a deliberately rigged hand (specifically, [[http://www.bridgehands.com/D/Duke_of_Cumberland_Hand.htm this case study]]) to make Hugo Drax think he's going to win handily, but actually sets up an unbreakable {{combo}} that leads to Bond winning all thirteen tricks and robbing Hugo blind.
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bids of more than 7 odd tricks were illegal under the very first contract bridge laws in 1927


* ObviousRulePatch: It was once possible to promise to take 14 tricks, if you thought you would lose less points that way than if the opponents took 13.
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** Perhaps the epitome of this is the [[http://www.snopes.com/luck/bennett.asp Bennett Murder]], in which a woman killed her husband in the aftermath of him blowing a hand (although the fact that he [[MoralEventHorizon repeatedly beat her]] was the real culprit, the bridge hand in question was catalyst for the murder itself).

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** Perhaps the epitome of this is the [[http://www.snopes.com/luck/bennett.asp Bennett Murder]], in which a woman killed her husband in the aftermath of him blowing a hand (although the fact that he [[MoralEventHorizon [[DomesticAbuse repeatedly beat her]] was the real culprit, the bridge hand in question was catalyst for the murder itself).
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* ''SunsetBoulevard''

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* ''SunsetBoulevard''''Film/SunsetBoulevard''



* In ''[[CarryOn Carry On Regardless]]'' Sam is sent on a job which he thinks involves a spying mission to meet at a bridge, when in fact he was hired to play as a fourth in a game of Bridge. He never made it to the game because he jumped out the train for his "mission".

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* In ''[[CarryOn ''[[Franchise/CarryOn Carry On Regardless]]'' Sam is sent on a job which he thinks involves a spying mission to meet at a bridge, when in fact he was hired to play as a fourth in a game of Bridge. He never made it to the game because he jumped out the train for his "mission".
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* A bridge game is used to show, if somewhat indirectly, several of the main characters being distracted by other things (like, say, the preludes to an ultimately non-nuclear WorldWarThree), in the TomClancy novel ''RedStormRising''.

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* A bridge game is used to show, if somewhat indirectly, several of the main characters being distracted by other things (like, say, the preludes to an ultimately non-nuclear WorldWarThree), in the TomClancy Creator/TomClancy novel ''RedStormRising''.
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None


* PlayerArchetypes: Most players are Hearts or hybrid Diamonds/Clubs, according to the Bartle article)

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* PlayerArchetypes: Most players are Hearts or hybrid Diamonds/Clubs, according to the Bartle article)article.



* SeriousBusiness: Do not mess with anyone at an ACBL event. Just don't.)
** Perhaps the epitome of this is the [[http://www.snopes.com/luck/bennett.asp Bennett Murder]], in which a woman killed her husband in the aftermath of him blowing a hand (although the fact that he [[MoralEventHorizon repeatedly beat her]] was the real culprit, the bridge hand in question was catalyst for the murder itself.

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* SeriousBusiness: Do not mess with anyone at an ACBL event. Just don't.)
don't.
** Perhaps the epitome of this is the [[http://www.snopes.com/luck/bennett.asp Bennett Murder]], in which a woman killed her husband in the aftermath of him blowing a hand (although the fact that he [[MoralEventHorizon repeatedly beat her]] was the real culprit, the bridge hand in question was catalyst for the murder itself.itself).
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namespace


* ''[[{{Poirot}} Cards on the Table]]'' features a murder committed during a game by one of the players (and [[ViewersAreGeniuses expects the reader to understand the game]] to figure out the clues).

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* ''[[{{Poirot}} ''[[Literature/HerculePoirot Cards on the Table]]'' features a murder committed during a game by one of the players (and [[ViewersAreGeniuses expects the reader to understand the game]] to figure out the clues).
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* ''SapphireAndSteel'': Sapphire is invited to join a game at the dinner party in Assignment 5, and gets so caught up in it that Steel fears she's been got at somehow.

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* ''SapphireAndSteel'': ''Series/SapphireAndSteel'': Sapphire is invited to join a game at the dinner party in Assignment 5, and gets so caught up in it that Steel fears she's been got at somehow.
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from the work page


* ''SapphireAndSteel''

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* ''SapphireAndSteel''''SapphireAndSteel'': Sapphire is invited to join a game at the dinner party in Assignment 5, and gets so caught up in it that Steel fears she's been got at somehow.
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the Namespace stuff


* ''HowIMetYourMother'': Parodied with Lily imagining her, Marshall and Ted playing bridge in the future, saying things that make no sense. After her fantasy is over they ask her if she knows how to play the game, to which she admits she doesn't.

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* ''HowIMetYourMother'': ''Series/HowIMetYourMother'': Parodied with Lily imagining her, Marshall and Ted playing bridge in the future, saying things that make no sense. After her fantasy is over they ask her if she knows how to play the game, to which she admits she doesn't.



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[[AC:Newspaper Comics]][[AC:NewspaperComics]]

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* ThePlan: And all its cousins, except perhaps Roulette



* XanatosGambit: And all its cousins, except perhaps Roulette

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namespacing and natter trim


* Frequently mentioned and even somewhat plot-important in ''Literature/FarnhamsFreehold'', by RobertHeinlein.
** ''Somewhat important''? The working title was "Grand Slam". (That's also a Bridge term BTW).

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* Frequently mentioned and even somewhat plot-important in ''Literature/FarnhamsFreehold'', by RobertHeinlein.
** ''Somewhat important''? The working title was "Grand Slam". (That's also a Bridge term BTW).
Creator/RobertAHeinlein.
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* Frequently mentioned and even somewhat plot-important in ''Farnham's Freehold'', by RobertHeinlein.

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* Frequently mentioned and even somewhat plot-important in ''Farnham's Freehold'', ''Literature/FarnhamsFreehold'', by RobertHeinlein.
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Namespace


->'''Twoflower''': Some of them get very good at it, yes. I'm only an amateur, I'm afraid

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->'''Twoflower''': Some of them get very good at it, yes. I'm only an amateur, I'm afraid afraid



* A RoaldDahl story involving a young couple of {{Card Sharp}}s.

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* A RoaldDahl Creator/RoaldDahl story involving a young couple of {{Card Sharp}}s.



* Used repeatedly in scenes in the HarryTurtledove Nazi victory novel ''In the Presence of Mine Enemies''.

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* Used repeatedly in scenes in the HarryTurtledove Nazi victory novel ''In the Presence of Mine Enemies''.
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->'''[[AC:Death]]''': [[AC:Did you say humans play it for fun?]]
->'''Twoflower''': Some of them get very good at it, yes. I'm only an amateur, I'm afraid
->'''[[AC:Death]]''': [[AC:But they only live eighty or ninety years!]]
--> ''Discworld/TheLightFantastic''

Bridge (or more accurately, contract bridge, but nobody remembers regular bridge anymore) is a [[CardGames card game]] played by two pairs of players. It is a trick-taking game; on each round, each player plays one card, and the pair who plays the best card wins the trick. The game takes place in two phases - an auction, to determine which partnership will choose the trump (if any) and how many tricks they intend to take; and the actual play of the cards.

One interesting feature of bridge is that, after the first card is played, one player on the partnership who won the auction (the dummy, with all attendant joking) lays his or her cards on the table, and his partner (the declarer) plays both hands. (The dummy traditionally goes to the kitchen and gets snacks for everyone; it's also common in social settings to play staggered hands of bridge with seven people -- four bid at one table while three play at the other, with the dummy switching tables when the bidding finishes.)

Its most basic form, rubber bridge, is a best two games out of three match (called, unsurprisingly, a rubber) among four players. Whoever has the most points at the end wins (it is possible to win a rubber without winning even one game). Duplicate bridge - where each partnership plays the same hands, and pairs who score better on them get more points - is used at most competitions.

Bridge is generally an intellectual's game, as to be effective, a player must be able to communicate the contents of their hand (and determine the other three hands) with just fifteen words (numbers 1-7, the suits, no-trump, pass, double and redouble) and remember the cards which have been played. Most players use a number of artificial bids (conventions) to describe their hands during auctions, and some players use extremely complex systems where few bids describe a hand with strength in the suit named. However, at least one world champion (Charles Goren) became a top player despite actively resisting such complications.

Bridge reached the height of its popularity in the 1960s. As its players aged without new players replacing them, it came to be seen as a game for the elderly. The game is seeing a resurgence, mostly on college campuses. Many newspapers have a bridge hand (showing the cards and suggesting the optimal play) as a regular feature, usually near the crossword puzzle. Paul Allen, Bill Gates and Warren Buffett play bridge regularly.

For the Scandinavian cop show known in English as ''Bridge'' or ''The Bridge'', see ''Series/BronBroen''.
----
!!Tropes common to bridge include:
* {{Metagame}}: A big part of the game.
* NeverMyFault: It's ''always'' your partner's fault
* ObviousRulePatch: It was once possible to promise to take 14 tricks, if you thought you would lose less points that way than if the opponents took 13.
* PlayerArchetypes: Most players are Hearts or hybrid Diamonds/Clubs, according to the Bartle article)
* SeriousBusiness: Do not mess with anyone at an ACBL event. Just don't.)
** Perhaps the epitome of this is the [[http://www.snopes.com/luck/bennett.asp Bennett Murder]], in which a woman killed her husband in the aftermath of him blowing a hand (although the fact that he [[MoralEventHorizon repeatedly beat her]] was the real culprit, the bridge hand in question was catalyst for the murder itself.
* XanatosGambit: And all its cousins, except perhaps Roulette
* TournamentPlay
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!!Bridge has appeared in the following media:

[[AC:{{Film}}]]
* ''The House Of Mirth''
* ''SunsetBoulevard''
* ''{{Pleasantville}}''
* In ''[[CarryOn Carry On Regardless]]'' Sam is sent on a job which he thinks involves a spying mission to meet at a bridge, when in fact he was hired to play as a fourth in a game of Bridge. He never made it to the game because he jumped out the train for his "mission".

[[AC:{{Literature}}]]
* ''[[{{Poirot}} Cards on the Table]]'' features a murder committed during a game by one of the players (and [[ViewersAreGeniuses expects the reader to understand the game]] to figure out the clues).
* ''Literature/{{Moonraker}}'' (the novel, not the film)
* As shown in the page quote, ''Discworld/TheLightFantastic'' has Twoflower trying to teach it to the Four Horsemen. It's never actually named though, Twoflower just says "In your language it's a thing that goes across a river, I think", leading Rincewind to suggest "Dam", "Weir", "Aqueduct" and "Fishing rod".
* A RoaldDahl story involving a young couple of {{Card Sharp}}s.
* Frequently mentioned and even somewhat plot-important in ''Farnham's Freehold'', by RobertHeinlein.
** ''Somewhat important''? The working title was "Grand Slam". (That's also a Bridge term BTW).
* Robert F. [=MacKinnon=] has written two books about bridge in quasi-historical settings, ''Samurai Bridge'' and ''Richelieu Plays Bridge'' (both of which take place prior to the invention of the game). Contract Bridge (the type played today) was invented in 1925, as a modified form of Auction Bridge (1904) -- which was in turn derived from Russian Whist (1880's) and ultimately from the 17th C. game of Whist.
* A bridge game is used to show, if somewhat indirectly, several of the main characters being distracted by other things (like, say, the preludes to an ultimately non-nuclear WorldWarThree), in the TomClancy novel ''RedStormRising''.
* Used repeatedly in scenes in the HarryTurtledove Nazi victory novel ''In the Presence of Mine Enemies''.
* ''HarrietTheSpy''. The novel, anyway. [[FanonDiscontinuity There is no movie.]]
* ''The Cardturner'' by Louis Sachar (of ''{{Holes}}'' fame) is about a teenager who has to help his grandfather play his bridge games (doing exactly as he says) and grows a fondness for the game over time.
* ''BridgeInTheMenagerie'', a series of humorous bridge books (originally magazine articles) by Victor Mollo.


[[AC:Live-Action Television]]
* ''TheDickVanDykeShow''
* ''ILoveLucy''
* ''JustShootMe''
* ''HowIMetYourMother'': Parodied with Lily imagining her, Marshall and Ted playing bridge in the future, saying things that make no sense. After her fantasy is over they ask her if she knows how to play the game, to which she admits she doesn't.
* ''Sister, Sister''
* ''SapphireAndSteel''
* ''[[Series/{{Mash}} M*A*S*H]]''

[[AC:Newspaper Comics]]
* ''{{Peanuts}}'' occasionally showed Snoopy playing bridge, generally with Woodstock and friends.
** Charles Schulz was a fan of the game; his other, short-lived comic ''It's Just A Game'' featured more bridge jokes than any other game.

[[AC:VideoGames]]
* ''KingdomOfLoathing''

[[AC:WebComics]]
* ''IrregularWebcomic''
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