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* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same as the Excaliblast, and its sprite being based on its incarnation from the 2013 reboot.

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* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same as the Excaliblast, and its sprite being based on its incarnation from the 2013 reboot.reboot.

* The Rasputin's Toxic mode fires a shower of ''VideoGame/{{Heretic}}'''s pods and a recolored version of the Hellstaff's rain.
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** [[VideoGame/CallOfDuty Ein]] [[VideoGame/GarrysMod Telefonmast]]
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* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same as the Excaliblast, and its sprite is based on its incarnation from the 2013 reboot.

to:

* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same as the Excaliblast, and its sprite is being based on its incarnation from the 2013 reboot.
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* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same, as well as a sprite based on its rebooted incarnation.

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* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same, same as well as a the Excaliblast, and its sprite is based on its rebooted incarnation.incarnation from the 2013 reboot.
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* [[https://www.youtube.com/watch?v=wluZFLT2uII Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes come from the Polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.

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* [[https://www.youtube.com/watch?v=wluZFLT2uII Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes come from the Polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.God]]''.

* The Excalibat is pulled wholesale from ''VideoGame/RiseOfTheTriad'', with its primary fire being exactly the same, as well as a sprite based on its rebooted incarnation.
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Let's start off with the elephant in the room. Russian Overkill channels so much energy from the ''Command and Conquer'' series that it's not too inaccurate to call it ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'': The Doom Mod.

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Let's start off with the elephant in the room. Russian Overkill channels so much energy from the ''Command and & Conquer'' series that it's not too inaccurate to call it ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'': The Doom Mod.
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Let's start off with the elephant in the room. Russian Overkill channels so much energy from the Command and Conquer series that it's not too inaccurate to call it [[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]: The Doom Mod.

to:

Let's start off with the elephant in the room. Russian Overkill channels so much energy from the Command ''Command and Conquer Conquer'' series that it's not too inaccurate to call it [[VideoGame/CommandAndConquerRedAlert2 ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]: 2]]'': The Doom Mod.

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Correcting indentation and mergin examples


* Power Overwhelming's secondary fire is described on the mod page as "rapid-fireing tank balls, C&C style!" In addition, selecting Power Overwhelming will play the Warpocalypse's quote, "Soviet Power Supreme".
** Speaking of the Warpocalypse, one of the items allows you to summon said tank in combat. Comes installed with [[MacrossMissileMassacre rockets]], [[GatlingGood miniguns]], [[YouNukeEm nukes]], and [[LargeHam over-the-top pilots.]]

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* Power Overwhelming's secondary fire is described on the mod page as "rapid-fireing tank balls, C&C style!" In addition, selecting Power Overwhelming will play the Warpocalypse's Apocalypse tank's quote, "Soviet Power Supreme".
** * Speaking of the Warpocalypse, Apocalypse Tank, one of the items allows you to summon said tank in combat.combat, which is called "Warpocalypse". Comes installed with [[MacrossMissileMassacre rockets]], [[GatlingGood miniguns]], [[YouNukeEm nukes]], and [[LargeHam over-the-top pilots.]]



** For the BFG from Doom 3, the Insta-Funeral alt behaves like it, combined with PainfullySlowProjectile.


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** * For the BFG from Doom 3, the Insta-Funeral alt behaves like it, combined with PainfullySlowProjectile.




** Speaking of [=LameDuke=], one weapon formerly in the mod known as the Libra also got its sprite from the beta's Energy Cannon.[[note]]The Libra would later evolve into the Antonov which looks nothing like the energy cannon.[[/note]]

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** * Speaking of [=LameDuke=], one weapon formerly in the mod known as the Libra also got its sprite from the beta's Energy Cannon.[[note]]The Libra would later evolve into the Antonov which looks nothing like the energy cannon.[[/note]]



* Colonel Pillzkanone is based off of Louis's memetic "peelz" adiction.
** If you [[ChargedAttack start to overcharge]] the Colonel Pillzkanone, you'll hear Louis's EvilLaughter.

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* Colonel Pillzkanone is based off of Louis's memetic "peelz" adiction. \n** If you [[ChargedAttack start to overcharge]] the Colonel Pillzkanone, you'll hear Louis's EvilLaughter.



** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the [=UT2004=] version, and the missile launched even sounds like the Redeemer's in flight. Its actor is even labelled as "Redeemer".

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** * Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the [=UT2004=] version, and the missile launched even sounds like the Redeemer's in flight. Its actor is even labelled as "Redeemer".



** The Violator's charging sound uses the Shield Gun's sound effect.

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** * The Violator's charging sound uses the Shield Gun's sound effect.
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* [[https://www.youtube.com/watch?v=wluZFLT2uII Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes come from the polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.

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* [[https://www.youtube.com/watch?v=wluZFLT2uII Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes come from the polish Polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.
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correcting first link


* [[https://www.imdb.com/title/tt0380726/ Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes are taken from the polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.

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* [[https://www.imdb.com/title/tt0380726/ Two]] [[https://www.youtube.com/watch?v=wluZFLT2uII Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes are taken come from the polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.
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added shoutout to An Ancient Tale (Stara basn)


* One of the powerups is called the [[WebAnimation/YoutubePoop Weegeesphere]].

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* One of the powerups is called the [[WebAnimation/YoutubePoop Weegeesphere]].Weegeesphere]].

* [[https://www.imdb.com/title/tt0380726/ Two]] [[https://www.youtube.com/watch?v=rIl_CrFbsbM of]] the main menu themes are taken from the polish movie ''[[https://www.imdb.com/title/tt0380726/ An Ancient Tale: When the Sun Was a God]]''.
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* The infinite ammo satchels of Alosha is powered by TMAR (Techno-Magical Ammunition Replenisher), which also powers Sam's infinite pistols.
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* The [Anime/SpaceBattleshipYamato Yamato]] cannon of a Terran Battlecruiser has been packed into one of the mod's resident BFGs. A twofold reference.

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* The [Anime/SpaceBattleshipYamato [[Anime/SpaceBattleshipYamato Yamato]] cannon of a Terran Battlecruiser has been packed into one of the mod's resident BFGs. A twofold reference.
* Power Overwhelming's name, and its pickup text ("We need focus... to ERADICATE!") are all quotes of the Protoss Archon.

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!!VideoGame/StarCraft

* Countless, countless sound efffects are lifted from the Starcraft games, including explosions, laser blasts, gun firings, and other things. Seems [=PillowBlaster=] has a thing for RTS games...
* The [Anime/SpaceBattleshipYamato Yamato]] cannon of a Terran Battlecruiser has been packed into one of the mod's resident BFGs. A twofold reference.



* [[Anime/SpaceBattleshipYamato Yamato.]] Enough said.
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* Alosha's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results. His hand gun attack also uses the same sound as Sam's revolvers.

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* Alosha's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results. His hand gun attack also uses the same sound as Sam's revolvers.revolvers, and he can also mime Sam's pump-action shotgun.
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* The Borsch's firing sound (and indeed, its [[UnrealisticBlackHole firing modes]] is the same as the Dark Matter Cannon from Quake 4. The charging sound for the Gurumaster is also lifted from the same source.
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* Marty's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results. His hand gun attack also uses the same sound as Sam's revolvers.

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* Marty's Alosha's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results. His hand gun attack also uses the same sound as Sam's revolvers.

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* Yuri's combos:
** [[VideoGame/SuperSmashBros Falcon Punch]]
** [[VideoGame/MortalKombat Ice Uppercut]]
** [[VideoGame/CommandAndConquerRedAlert2 Domination]]
* Alosha's combos:
** [[Machinima/TheGmodIdiotBox CRT Monitor]]
** [[VideoGame/{{Worms}} Concrete Donkey]]



**

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**
** [[Film/ThreeHundred Sparta Kick]]

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The amount of L 4 D references justifies its own subsection. In addition, I decided to add the comrades' comboes to the page


** Speaking of [=LameDuke=], one weapon formerly in the mod known as the Libra also got its sprite from the beta's Energy Cannon.

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** Speaking of [=LameDuke=], one weapon formerly in the mod known as the Libra also got its sprite from the beta's Energy Cannon.[[note]]The Libra would later evolve into the Antonov which looks nothing like the energy cannon.[[/note]]




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!!VideoGame/Left4Dead

* Colonel Pillzkanone is based off of Louis's memetic "peelz" adiction.
** If you [[ChargedAttack start to overcharge]] the Colonel Pillzkanone, you'll hear Louis's EvilLaughter.
* The Portable Berserker Pack transforms your character into a tank. Quatenary fire provides [[https://www.youtube.com/watch?v=eF0ZhqyVwQ8 a metal remix of the tank's theme.]]






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\n* Picking up a Megafancypantssphere has the same sound effect as a pentagram of protection.
* The Insta-Funeral uses Q2's iconic railgun firing sound, albeit rapid-fired. Its secondary also replicates the BFG10k!



* One can deploy a dispenser with Power Overwhelming's tertiary fire mode, albeit with its label replaced with [[MemeticMutation "BOOLETS"]].

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* One can deploy a dispenser with Power Overwhelming's tertiary fire mode, albeit with its label replaced with [[MemeticMutation "BOOLETS"]]. Did we mention that Power Overwhelming is a ''big-ass minigun?''



* The character of Marty Kirra is one giant reference to [[https://www.youtube.com/watch?v=SyhY29b3A3w the Treelogy]].

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* The character of Marty Kirra is one giant reference to [[https://www.youtube.com/watch?v=SyhY29b3A3w the Treelogy]]. Marty also provided some of the assets used to create the weapons!
* Marty's combos:
** [[Manga/FistOfTheNorthStar ATATATATATATATATATATATA]]
** [[Film/DumbAndDumber Clyde Punch]]
** [[VideoGame/MortalKombat Bicycle Kick]]
**



* If you [[ChargedAttack start to overcharge]] the Colonel Pillzkanone, you'll hear [[VideoGame/Left4Dead Louis]]' EvilLaughter.

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* If you [[ChargedAttack start to overcharge]] One of the Colonel Pillzkanone, you'll hear [[VideoGame/Left4Dead Louis]]' EvilLaughter.powerups is called the [[WebAnimation/YoutubePoop Weegeesphere]].
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Other references.


* [[Anime/SpaceBattleshipYamato Yamato.]] Enough said.

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* [[Anime/SpaceBattleshipYamato Yamato.]] Enough said.said.
* If you [[ChargedAttack start to overcharge]] the Colonel Pillzkanone, you'll hear [[VideoGame/Left4Dead Louis]]' EvilLaughter.

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* As a matter of fact, ammo and weapon pickup sounds come from the Serious Sam Series.


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* As a matter of fact, many ammo and weapon pickup sounds come from the Serious Sam Series.



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!!VideoGame/TeamFortress2

* The Ullapool Caber makes its way into the game, albeit upgraded so that every one of its downsides is removed.[[note]]It is reusable, swings as fast as a normal weapon, and does not damage the user.[[/note]]
* Quadvolgue's pickup text states "Sometimes, you just need way more gun!" Its [[RecoilBoost gimmick]] also seems to be inspired by the Force-a-Nature.
* One can deploy a dispenser with Power Overwhelming's tertiary fire mode, albeit with its label replaced with [[MemeticMutation "BOOLETS"]].
* Excalibat used to say "BONK!" when selected, before becoming the [[EvilWeapon cursed mace]] we know it as today. Its current incarnation does seem to draw inspiration from the Eyelander.




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* The character of Marty Kirra is one giant reference to [[https://www.youtube.com/watch?v=SyhY29b3A3w the Treelogy]].
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\n* Stachanov's entire gimmick is being a portable Obelisk of Light, using the same lasers, and its alt fire even being able to generate energy spheres that behave like Obelisks.

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** Speaking of the Warpocalypse, one of the items allows you to summon said tank in combat.

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** Speaking of the Warpocalypse, one of the items allows you to summon said tank in combat. Comes installed with [[MacrossMissileMassacre rockets]], [[GatlingGood miniguns]], [[YouNukeEm nukes]], and [[LargeHam over-the-top pilots.]]





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\n* Did you know that Command and Conquer had [[VideoGame/CommandAndConquerRenegade a first-person shooter spinoff?]] The Planet Cracker is basically a combination of [=C&C's=] ion cannons: the Merlin portable ion cannon acting as its primary, and the standard [[KillSat orbital ion cannon]] as its secondary.
* The Ramjet is named after the sniper rifle of the same name in Renegade.




** For the BFG from Doom 3, the Insta-Funeral behaves like it, combined with PainfullySlowProjectile.


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** For the BFG from Doom 3, the Insta-Funeral alt behaves like it, combined with PainfullySlowProjectile.




* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as [=LameDuke=].

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* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as [=LameDuke=].[=LameDuke=].
** Speaking of [=LameDuke=], one weapon formerly in the mod known as the Libra also got its sprite from the beta's Energy Cannon.



* The Union seems to be inspired off of the scrapped Assault Rifle from DNF, only instead of an American flag wrapped around the iron sights, it's a Russian flag.


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* The Union seems to be inspired off of the scrapped Assault Rifle from DNF, only instead of an American flag wrapped around the iron sights, it's a Russian Soviet flag.






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\n* As a matter of fact, ammo and weapon pickup sounds come from the Serious Sam Series.





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** The Violator's charging sound uses the Shield Gun's sound effect.
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* Marty's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results.

to:

* Marty's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results. His hand gun attack also uses the same sound as Sam's revolvers.

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* Chton is unmistakeably one half of a Devastator.
* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as LameDuke.

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* Chton is unmistakeably unmistakably one half of a Devastator.
Devastator. The Stachanov also seems to be based off the Devastator sprite, only with the iconic collapsing barrel replaced with an energy core.
* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as LameDuke.[=LameDuke=].






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\n\n* The Hotrod's main firing mode shoots red-hot rebar at a long range, and can even be zoomed in.




* Charging up the Mutilator's secondary, or loading up the Erasus's casinginator fire, has the same sound as charging the Impact Hammer.

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* Charging up the Mutilator's secondary, or loading up the Erasus's casinginator fire, has the same sound as charging the Impact Hammer.Hammer.

!!Other references

* The Comrade's pickup line quotes [[Music/DarkSideOfTheMoon Time]], in reference to its [[ColorCodedTimestop secondary ability]].
* [[Anime/SpaceBattleshipYamato Yamato.]] Enough said.

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* Power Overwhelming's secondary fire is described on the mod page as "rapid-fireing tank balls, C&C style!" In addition, selecting Power Overwhelming will play the Warpocalypse's quote, "Soviet Power Supreme"

to:

* Power Overwhelming's secondary fire is described on the mod page as "rapid-fireing tank balls, C&C style!" In addition, selecting Power Overwhelming will play the Warpocalypse's quote, "Soviet Power Supreme"Supreme".



!!{{VideoGame/Unreal}}
* Power Overwhelming's original design was that of the Minigun from the first Unreal, with its two overlapping tri-barrels.
* The Hotrod's secondary and tertiary fire shoot a spray of flak and a shrapnel bomb, respectively, just like the Flak Cannon.
* The Deathhead is literally the Redeemer; it uses the same model as it from VideoGame/UnrealTournament, and even allows you to fire it guided or unguided.
** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the [=UT2004=] version, and the missile launched even sounds like the Redeemer's in flight.
* Charging up the Mutilator's secondary, or loading up the Erasus's casinginator fire, has the same sound as charging the Impact Hammer.


!!{{VideoGame/DukeNukem}}
* Chton is unmistakeably one half of a Devastator.
* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as LameDuke.
* The Gurumaster's sprite is a rip from the Enforcer Gun in VideoGame/DukeNukemForever.
* The Insta-Funeral's sprite is a combination of the railgun from Shadow Warrior and Duke's Ripper chaingun.
* The Union seems to be inspired off of the scrapped Assault Rifle from DNF, only instead of an American flag wrapped around the iron sights, it's a Russian flag.




!!{{VideoGame/DukeNukem}}

* Chton is unmistakeably one half of a Devastator.
* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as LameDuke.
* The Gurumaster's sprite is a rip from the Enforcer Gun in VideoGame/DukeNukemForever.
* The Insta-Funeral's sprite is a combination of the railgun from Shadow Warrior and Duke's Ripper chaingun.
* The Union seems to be inspired off of the scrapped Assault Rifle from DNF, only instead of an American flag wrapped around the iron sights, it's a Russian flag.


!!VideoGame/HalfLife

* Certain energy weapons borrow sound effects from the Half-Life series, such as Pushka's energy orbs sounding like Dark Energy spheres.





* The Mutilator's main firing mode will shoot a blast of air that contains Beheaded Kamikazes. This attack is rapid-fire, so with just a few seconds your ears will be filled with that iconic scream.

to:

* The Mutilator's main firing mode will shoot a blast of air that contains Beheaded Kamikazes. This attack is rapid-fire, so with just a few seconds your ears will be filled with that iconic scream.scream.


!!VideoGame/ShadowWarrior

* As stated above, the Insta-Funeral is Shadow Warrior's Railgun mixed with Duke's chaingun.
* The Gopnik is the Rocket Launcher, complete with Nuke mode!
* The Comrade is the Riot Shotgun, only instead of being a four-at-a-time rotary shotgun, it's a gatling grenade launcher.


!!{{VideoGame/Turok}}

* The almighty Fusion Cannon makes its way into the game, as the Japanese-manufactured Yamato. Its secondary even replicates the Fusion Cannon's main firing mode, albeit with PainfullySlowProjectile written out of the equation.


!!{{VideoGame/Unreal}}

* Power Overwhelming's original design was that of the Minigun from the first Unreal, with its two overlapping tri-barrels.
* The Hotrod's secondary and tertiary fire shoot a spray of flak and a shrapnel bomb, respectively, just like the Flak Cannon.
* The Deathhead is literally the Redeemer; it uses the same model as it from VideoGame/UnrealTournament, and even allows you to fire it guided or unguided.
** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the [=UT2004=] version, and the missile launched even sounds like the Redeemer's in flight. Its actor is even labelled as "Redeemer".
* Charging up the Mutilator's secondary, or loading up the Erasus's casinginator fire, has the same sound as charging the Impact Hammer.
Is there an issue? Send a MessageReason:
None


** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the UT2004 version, and the missile launched even sounds like the Redeemer's in flight.

to:

** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the UT2004 [=UT2004=] version, and the missile launched even sounds like the Redeemer's in flight.
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None


!!VideoGame/DukeNukem

to:

!!VideoGame/DukeNukem!!{{VideoGame/DukeNukem}}



!!VideoGame/Doom

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!!VideoGame/Doom!!{{VideoGame/Doom}}



!!VideoGame/Quake

to:

!!VideoGame/Quake
!!{{VideoGame/Quake}}
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!!VideoGame/Unreal

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!!VideoGame/Unreal!!{{VideoGame/Unreal}}
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''Russian Overkill'' liberally uses weapon sprites and soundclips from many different games. So be a true Soviet and acknowledge your comrades!

!!VideoGame/CommandAndConquer
Let's start off with the elephant in the room. Russian Overkill channels so much energy from the Command and Conquer series that it's not too inaccurate to call it [[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]: The Doom Mod.

* Many sound clips from Command and Conquer are used in Russian Overkill, such as "For the Union!" when you select the Union assault rifle.
* Power Overwhelming's secondary fire is described on the mod page as "rapid-fireing tank balls, C&C style!" In addition, selecting Power Overwhelming will play the Warpocalypse's quote, "Soviet Power Supreme"
** Speaking of the Warpocalypse, one of the items allows you to summon said tank in combat.
* Yuri's ultimate melee combo has him psychically mind-control all nearby enemies, just like another certain Russian named Yuri.


!!VideoGame/Unreal
* Power Overwhelming's original design was that of the Minigun from the first Unreal, with its two overlapping tri-barrels.
* The Hotrod's secondary and tertiary fire shoot a spray of flak and a shrapnel bomb, respectively, just like the Flak Cannon.
* The Deathhead is literally the Redeemer; it uses the same model as it from VideoGame/UnrealTournament, and even allows you to fire it guided or unguided.
** Speaking of the Redeemer, the Quick-Nuke consumable borrows its sprite from the UT2004 version, and the missile launched even sounds like the Redeemer's in flight.
* Charging up the Mutilator's secondary, or loading up the Erasus's casinginator fire, has the same sound as charging the Impact Hammer.


!!VideoGame/DukeNukem
* Chton is unmistakeably one half of a Devastator.
* The Beef Supreme is the RPG from the Duke Nukem 3D beta known as LameDuke.
* The Gurumaster's sprite is a rip from the Enforcer Gun in VideoGame/DukeNukemForever.
* The Insta-Funeral's sprite is a combination of the railgun from Shadow Warrior and Duke's Ripper chaingun.
* The Union seems to be inspired off of the scrapped Assault Rifle from DNF, only instead of an American flag wrapped around the iron sights, it's a Russian flag.

!!VideoGame/Doom
[[GameMod Gee, who would've thought?]]

* The Quadvolgue is the natural evolution of the Super Shotgun. Instead of just two barrels, you have four.
* The Petrovec plasma cannon is based off of the plasma gun from Doom 3.
* Of all weapons, the Planet Cracker behaves the most like the [=OG=] {{BFG}}: powerful main projectile with the scattering damage tracers.
** For the BFG from Doom 3, the Insta-Funeral behaves like it, combined with PainfullySlowProjectile.

!!VideoGame/Quake

* There is a powerup called the Half-Quad, which doubles your shotguns' damage and makes them emit the unmistakeable Quad Damage sound effect when fired.

!!VideoGame/SeriousSam

* Marty's second [[HandBlast "melee"]] combo has him mime firing the SBC Cannon, with similar results.
* The Mutilator's main firing mode will shoot a blast of air that contains Beheaded Kamikazes. This attack is rapid-fire, so with just a few seconds your ears will be filled with that iconic scream.

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