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* ActuallyFourMooks: Enemies will always just show up as one (and always as a [[MascotMook Dogoo]] no matter what enemy it is), but might be more when you fight them

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[[folder: Evoland 2]]

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/evoland2.png]]

''Evoland 2: A Slight Case of Spacetime Continuum Disorder'' (usually just referred to as Evoland 2) is a game released for Steam in 2015 by Shiro Games.

The game is a sequel to ''VideoGame/{{Evoland}}'', expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references, while letting you travel back and forth between different eras, represented by different graphical styles.

The game starts with Kuro, [[AmnesiacHero a boy with no memory]], waking up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity. But while trying to stop him, they get sent back in time 50 years after accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons. They eventually escape and get sent into the future, 50 years after their original time, to find large parts of the world wiped out during "The Great Disaster" 50 years ago - including Fina's village. Joined by demon prince Menos and researcher Velvet, they set out to find out what happened and prevent the disaster from happening, all while travelling between different eras...

The game also got ported to mobile platforms in 2018, and in 2019, the original Evoland and Evoland 2 got a CompilationRerelease known as ''Evoland: Legendary Edition'', released for consoles and Steam.

to:

[[folder: Evoland 2]]

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/evoland2.png]]

''Evoland 2: A Slight Case of Spacetime Continuum Disorder'' (usually just referred to as Evoland 2) is a game released for Steam in 2015 by Shiro Games.

The game is a sequel to ''VideoGame/{{Evoland}}'', expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references, while letting you travel back and forth between different eras, represented by different graphical styles.

The game starts with Kuro, [[AmnesiacHero a boy with no memory]], waking
Super Neptunia RPG]]

* AmnesiacHero: Neptune wakes
up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity. But while trying to stop him, they get sent back in time 50 years after accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons. They eventually escape and get sent into the future, 50 years after their original time, to find large parts of the world wiped out during "The Great Disaster" 50 years ago - including Fina's village. Joined by demon prince Menos and researcher Velvet, they set out to find out what happened and prevent the disaster from happening, all while travelling between different eras...

The game also got ported to mobile platforms in 2018, and in 2019, the original Evoland and Evoland 2 got a CompilationRerelease known as ''Evoland: Legendary Edition'', released for consoles and Steam.
without remembering anything but her name.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled60_20221213062201.png]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled60_20221213062201.org/pmwiki/pub/images/evoland2.png]]

Added: 992

Changed: 1199

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Evoland 2: A Slight Case of Spacetime Continuum Disorder (usually just referred to as Evoland 2) is a game released in 2015 by Shiro Games.

The game is a sequel to VideoGame/{{Evoland}}, expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references, while letting you travel back and forth between different eras, represented by different graphical styles. The game starts with Kuro, [[AmnesiacHero a boy with no memory]], waking up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity, but while trying to stop him, they get sent back in time 50 years agter accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons...

In 2019, the original Evoland and Evoland 2 got a CompilationRerelease known as Evoland: Legendary Edition.

to:

Evoland [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled60_20221213062201.png]]

''Evoland
2: A Slight Case of Spacetime Continuum Disorder Disorder'' (usually just referred to as Evoland 2) is a game released for Steam in 2015 by Shiro Games.

Games.

The game is a sequel to VideoGame/{{Evoland}}, ''VideoGame/{{Evoland}}'', expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references, while letting you travel back and forth between different eras, represented by different graphical styles. styles.

The game starts with Kuro, [[AmnesiacHero a boy with no memory]], waking up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity, but humanity. But while trying to stop him, they get sent back in time 50 years agter after accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons...

In
demons. They eventually escape and get sent into the future, 50 years after their original time, to find large parts of the world wiped out during "The Great Disaster" 50 years ago - including Fina's village. Joined by demon prince Menos and researcher Velvet, they set out to find out what happened and prevent the disaster from happening, all while travelling between different eras...

The game also got ported to mobile platforms in 2018, and in
2019, the original Evoland and Evoland 2 got a CompilationRerelease known as Evoland: ''Evoland: Legendary Edition. Edition'', released for consoles and Steam.

Changed: 818

Removed: 13276

Is there an issue? Send a MessageReason:
None


Evoland 2 is a game released in 2015 by Shiro Games.

The game is a sequel to VideoGame/{{Evoland}}, expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references.


In 2019, the original Evoland and Evoland 2 got a CompilationRerelease known as Evoland: Legendary Edition.


* BullfightBoss: Captain Ababa can be this if the player runs in front of him from a distance and then escapes the Captain's dash, which ends with him motionless at a wall for a few seconds.
* {{Cult}}: The Prophet is in charge of one.
* DarkerAndEdgier: You get to see how the future goes to the worst. [[spoiler:An entire race gets wiped out as time progresses, a thriving kingdom goes into despair as it is taken over by the Traders, the Frozen Continent melts which raises the water levels and wipes out the Wikings.]] Unlike Evoland, the death toll is absurdly high.
* DarkIsNotEvil: Menos and most other demons actually aren't evil, they just have a bad reputation among humans due to a lot of bad blood throughout history.
* DownerEnding: [[spoiler:Kuro and co are doomed to repeat the events of the game in a StableTimeLoop ''forever''.]]
** RayOfHopeEnding: [[spoiler:Ceres, while she is dying, promises to meet Kuro again and end with the loop once and for all.]]
* EldritchAbomination: The Guardians are incredibly old beings, even older that the Magi, who thought they created them, but in fact just discovered them, can control maana, the magic energy that comes from nature and come in a variety of weird forms, from a living tree to a aquatic fish thing.
** [[spoiler:The Exogarth, nicknamed Tiny Tiki, takes the cake, being a giant snake shaped mass of flesh with countless eyes, surrounded by rings and wings made of stone, having his own ecosystem and EATING [[EldritchLocation The Anomaly]].]]
* EldritchLocation: The Anomaly looks like a weird tornado from the outside, but inside is even weirder, looking like an unfinished 3D level, having objects from all time periods, bending when one walks, changing gravity and creating multiple time loops that somehow [[MindScrew exist at the same time]].
* EleventhHourSuperpower: [[spoiler:Kuro gains the ability to slow down time...only a moment before the final boss battle.]]
* FantasticRacism: Humans and demons mutually hate and fear each other.
** Subverted after you [[spoiler:defeat Magus, in which humans and demons don't hate each other and realize their war was Magus's fault. ''The victory in the war against the demons is still celebrated, however.'']]
* FromNobodyToNightmare: [[spoiler:The Prophet, leader of the cult of the Great Destroyer and a very powerful fighter, used to be a little kid who told stories about a great disaster that only his friends took seriously, and then the Great Disaster happened...]]
* {{Futureshadowing}}: You get to see the crater and the "Smog" technology made possible by the Great Disaster in the future, but it's only a while later until you actually witness how it happened.
* GameplayAndStorySegregation:
** Present era Jatai and Dalkins ([[spoiler:before defeating Magus]]) may be enraged by your appearance, but they'll still happily play Game of Cards with you without any problems. Even the demons in present era Demonia Ruins ([[spoiler:again, before defeating Magus]]) won't mind a game.
** Game of Cards players in the Magi era have cards of characters beyond their own era. [[spoiler:Can be justified as the remains of future eras before the Magi era starts because of the game's time loop.]]
* GhostPirate: The reason why sailors fear the Cursed Isle is because they think it's haunted by the ghost of Pirate Rogers.
** Averted when it is revealed that there was no such ghost haunting the island; instead the pirates in the present mistook a time-travelling Kuro for Rogers' ghost.
* GuideDangIt:
** Nakomi's Manor. Unless you find out that "Nakomi" is an anagram of "Konami" (thus acting as a hint on what to do), or that the sign which says [↑ A - ↓ B] tells you that going up is similar to inputting A and going down is that to B, you're never going anywhere without a guide. Worse if you don't know the KonamiCode.
** In the Anomaly, you are presented with another "walk only on the lit tiles" puzzle, along with the Anomaly's time-limited repetitions of your actions. The puzzle is made in a way that you have to walk on all the tiles in three repetitions, but you only have two available paths. If you or your previous 'ghosts' walk on an unlit tile, the puzzle will reset. The secret is ''mimicking one of your repeats'' up until you part ways to get the third batch of lit tiles. This is never hinted at in the Anomaly.
* HalfHumanHybrid: Ceres is half-demon half-human, although her demon traits are more visible. [[spoiler:During the ending, a baby resembling her is seen in the abandoned Lost Island cabin with Menos and Velvet. Contrast to Fina's UnevenHybrid status.]]
* {{Hammerspace}}: Lampshaded in-game by Velvet after you obtain the Flying Machine, who wonders how you carry all these items with you.
* HelloInsertNameHere: You can name the main character (Kuro), Fina, Menos, Velvet, Nawi...even Ceres.
* HopelessBossFight: Your first fight against Colonel Dalkins cannot be won. You are taken prisoner and locked up in Genova's jail afterwards.
* InterspeciesRomance: During the ending, [[spoiler:Menos and Velvet are seen with a baby Ceres in the abandoned cabin of the Lost Island. Since Ceres is half-demon half-human...]]
* IronicName: [[spoiler:The Exogarth, the Guardian that ate the Anomaly and was almost the size of the continent is nicknamed Tiny Tiki by the Magi, Justified because when they named it, it was tiny.]]
* ItemGet: Same as the first Evoland: a fanfare plays and the hero holds the items he got or won. {{Lampshaded}} by the game when you earn ''and literally struggle to hold'' the Wonderful Boat.
* JustFollowingOrders: Dalkins' reason for preventing you (or himself) from stopping Magus, as he has received no order to stop him. It takes an Imperial medal from a regretful Dalkins in the present era to change his mind.
** Averted when [[spoiler:he reveals after defeating Magus that he was dubious of how Kuro got the medal, and tells the party of the risk of being executed by the Emperor. He knew all along that he wasn't doing the right thing but didn't have the courage to go through with it.]]
* LargeHamAnnouncer: Largo [=LeGrand=] at the coliseum is pretty much this. Even if he is disappointed by the responses he gets, he will do his best to make it be as exciting as possible.
* LastOfHisKind: Olaf the Wiking in the present by his own admission.
* LeftHanging: Despite having a much better put together story then the original, a fair number of plot threads are left unresolved, including: What was [[spoiler:Ceres]] trying to accomplish? What was [[spoiler:the guardian and why was it sitting at the bottom of the ocean for all of history?]], Why did Kuro [[spoiler: detonate the weapon]] and why did [[spoiler: he build it in the first place, as professor Giro?]], and finally, what was the Anomaly and how was it created?
* TheLittleDetecto: The Everything Under the Sun-dar detects how many cards or chests are in an area and where they are relatively to your position.
* MirrorMatch: The boss fight in The Anomaly is a fight against ''three doppelgangers, named "Kuro?" by one of the cards.''
* NintendoHard: Some of the sections are this, especially if playing without a controller.
* OutrunTheFireball: After defeating Captain Ababa on the Pirate Island, the volcano erupts. Cue escaping the island under a time limit while facing off more mooks.
* PartyInMyPocket: Same as with the enhanced Evoland, except you can actually call upon your party members' abilities.
* PirateBooty: Rogers was supposed to tell you of where he hid his treasure after you complete his quest, but forgot where he hid it. It turns out it was a piece of Orikon Ore.
* RoaringRampageOfRevenge: Reno in the present era. He even has Cherry and Plum brought along, who don't entirely agree with his plans.
** Plum has this against the party when she learns they killed Cherry.
* SavePoint: Liberally scattered throughout dungeons as an AntiFrustrationFeature. They even fully heal you automatically.
* SequentialBoss: Many! Most notably the final boss. [[spoiler:The first phase is in the future, featuring the typical gameplay, the second is in the past, featuring the platformer gameplay. The last is in the present, featuring horizontal shmup gameplay.]]
** Reno's encounter. He first uses and confines you to energy orbs primarily, before summoning images of himself to attack.
** Plum's real boss fight is first fought with bombs, before she snatches them from you and you're forced to fight with your sword instead.
** You have to make it up to the Great Troll VideoGame/DonkeyKong style before actually fighting him.
** The fight against the Prophet. It starts with him in his normal form, and once you defeat him, he begins another match in his transformed form.
* ShoutOut: So many examples that it pretty much needs its own page.
* StableTimeLoop: It is implied that the Magi's "Project" was to induce this to stop the End of Time from taking place.
* StupidityIsTheOnlyOption: The game is FOND of this. To drive this home, when visiting the Magi Era, you are told that the Temporal Research Center threw their fragment of the Magi Key into the Anomaly, which sounds a lot like a ''black hole'' according to its descriptions. Yet the only way to get this fragment and advance the story is by shooting yourself into the Anomaly.
* TakeYourTime: Unless there's a timer on the screen, the party can take their merry time doing anything else no matter how urgent their main task is.
* TempleOfDoom: Jatai's lair has an unhealthy amount of traps that even his pirate friends in the future hate.
* TennisBoss: Reno's first phase involves you deflecting his energy orbs back at him.
* {{Thoughtcrime}}: Blaspheming the Great Destroyer can turn you into TheHeretic. The problem is, the act of blasphemy is expanding to ever uncompromising degrees.
* TimeTravel: Your party travels through ''four eras in time,'' meddling with past and future alike, and while the party debates often about the consequences of doing so, they nonetheless carry on with their meddling.
* TooDumbToLive:
** Kuro's amazing decision making skills and how reckless the party is might as well be vital to them as breathing. Taken into an extreme when being literally shot into the Anomaly.
** Anyone buying into the pitches of the Traders, considering what they have on offer versus where it gets those unfortunate to fall into their allure.
* TimeMachine: Expect to deal with them with a lot. Comes in two variants:
** The time portal variant in the form of Magiliths. They remain fixed in place and takes you to the past, present and future eras. Only one Magilith takes you between the Magi and the future era. They can be destroyed.
** After obtaining the module dropped by the Exogarth, your Flying Machine becomes one and can travel through all four eras.
* UltimateBlacksmith: The blacksmith in the past only makes weapons and armor of the highest quality, which he needs Orikon Ore to make. He doesn't have anything else for sale.
* UnevenHybrid: Fina has magical powers courtesy of her heritage: her grand father was a human and her grand mother was a Sylph. Contrast to Ceres's HalfHumanHybrid status.
* UnexpectedGameplayChange: Might as well be called "Unexpected Gameplay Change: The Game", except for the fact the trailer makes it a selling point.
* VoluntaryShapeshifting: The Prophet pulls this off on you when you fight him, changing to a more muscular form.
* WeaponOfMassDestruction: Professor Giro's "Weapon" is this. It was intended to be used against the demons but has remained unused until it was detonated in the present, leaving a large crater in its wake.
** The weapon bears the nuclear symbol on its exterior, which may explain its potency, as well as the potency of the crater's residual smog. It has no nuclear fallout, thankfully.
* YodaSpeak: Yoda Tree, he is called for a reason.
** Averted hilariously when Yoda Tree doesn't talk with his way of speech when thanking you. He realizes his error, cuts off, and reiterates what he was saying with the signature verbal tic.
* YoungerThanTheyLook: Bibi is implied to be this.

to:

Evoland 2 2: A Slight Case of Spacetime Continuum Disorder (usually just referred to as Evoland 2) is a game released in 2015 by Shiro Games.

The game is a sequel to VideoGame/{{Evoland}}, expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references.


references, while letting you travel back and forth between different eras, represented by different graphical styles. The game starts with Kuro, [[AmnesiacHero a boy with no memory]], waking up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity, but while trying to stop him, they get sent back in time 50 years agter accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons...

In 2019, the original Evoland and Evoland 2 got a CompilationRerelease known as Evoland: Legendary Edition.


* BullfightBoss: Captain Ababa can be this if the player runs in front of him from a distance and then escapes the Captain's dash, which ends with him motionless at a wall for a few seconds.
* {{Cult}}: The Prophet is in charge of one.
* DarkerAndEdgier: You get to see how the future goes to the worst. [[spoiler:An entire race gets wiped out as time progresses, a thriving kingdom goes into despair as it is taken over by the Traders, the Frozen Continent melts which raises the water levels and wipes out the Wikings.]] Unlike Evoland, the death toll is absurdly high.
* DarkIsNotEvil: Menos and most other demons actually aren't evil, they just have a bad reputation among humans due to a lot of bad blood throughout history.
* DownerEnding: [[spoiler:Kuro and co are doomed to repeat the events of the game in a StableTimeLoop ''forever''.]]
** RayOfHopeEnding: [[spoiler:Ceres, while she is dying, promises to meet Kuro again and end with the loop once and for all.]]
* EldritchAbomination: The Guardians are incredibly old beings, even older that the Magi, who thought they created them, but in fact just discovered them, can control maana, the magic energy that comes from nature and come in a variety of weird forms, from a living tree to a aquatic fish thing.
** [[spoiler:The Exogarth, nicknamed Tiny Tiki, takes the cake, being a giant snake shaped mass of flesh with countless eyes, surrounded by rings and wings made of stone, having his own ecosystem and EATING [[EldritchLocation The Anomaly]].]]
* EldritchLocation: The Anomaly looks like a weird tornado from the outside, but inside is even weirder, looking like an unfinished 3D level, having objects from all time periods, bending when one walks, changing gravity and creating multiple time loops that somehow [[MindScrew exist at the same time]].
* EleventhHourSuperpower: [[spoiler:Kuro gains the ability to slow down time...only a moment before the final boss battle.]]
* FantasticRacism: Humans and demons mutually hate and fear each other.
** Subverted after you [[spoiler:defeat Magus, in which humans and demons don't hate each other and realize their war was Magus's fault. ''The victory in the war against the demons is still celebrated, however.'']]
* FromNobodyToNightmare: [[spoiler:The Prophet, leader of the cult of the Great Destroyer and a very powerful fighter, used to be a little kid who told stories about a great disaster that only his friends took seriously, and then the Great Disaster happened...]]
* {{Futureshadowing}}: You get to see the crater and the "Smog" technology made possible by the Great Disaster in the future, but it's only a while later until you actually witness how it happened.
* GameplayAndStorySegregation:
** Present era Jatai and Dalkins ([[spoiler:before defeating Magus]]) may be enraged by your appearance, but they'll still happily play Game of Cards with you without any problems. Even the demons in present era Demonia Ruins ([[spoiler:again, before defeating Magus]]) won't mind a game.
** Game of Cards players in the Magi era have cards of characters beyond their own era. [[spoiler:Can be justified as the remains of future eras before the Magi era starts because of the game's time loop.]]
* GhostPirate: The reason why sailors fear the Cursed Isle is because they think it's haunted by the ghost of Pirate Rogers.
** Averted when it is revealed that there was no such ghost haunting the island; instead the pirates in the present mistook a time-travelling Kuro for Rogers' ghost.
* GuideDangIt:
** Nakomi's Manor. Unless you find out that "Nakomi" is an anagram of "Konami" (thus acting as a hint on what to do), or that the sign which says [↑ A - ↓ B] tells you that going up is similar to inputting A and going down is that to B, you're never going anywhere without a guide. Worse if you don't know the KonamiCode.
** In the Anomaly, you are presented with another "walk only on the lit tiles" puzzle, along with the Anomaly's time-limited repetitions of your actions. The puzzle is made in a way that you have to walk on all the tiles in three repetitions, but you only have two available paths. If you or your previous 'ghosts' walk on an unlit tile, the puzzle will reset. The secret is ''mimicking one of your repeats'' up until you part ways to get the third batch of lit tiles. This is never hinted at in the Anomaly.
* HalfHumanHybrid: Ceres is half-demon half-human, although her demon traits are more visible. [[spoiler:During the ending, a baby resembling her is seen in the abandoned Lost Island cabin with Menos and Velvet. Contrast to Fina's UnevenHybrid status.]]
* {{Hammerspace}}: Lampshaded in-game by Velvet after you obtain the Flying Machine, who wonders how you carry all these items with you.
* HelloInsertNameHere: You can name the main character (Kuro), Fina, Menos, Velvet, Nawi...even Ceres.
* HopelessBossFight: Your first fight against Colonel Dalkins cannot be won. You are taken prisoner and locked up in Genova's jail afterwards.
* InterspeciesRomance: During the ending, [[spoiler:Menos and Velvet are seen with a baby Ceres in the abandoned cabin of the Lost Island. Since Ceres is half-demon half-human...]]
* IronicName: [[spoiler:The Exogarth, the Guardian that ate the Anomaly and was almost the size of the continent is nicknamed Tiny Tiki by the Magi, Justified because when they named it, it was tiny.]]
* ItemGet: Same as the first Evoland: a fanfare plays and the hero holds the items he got or won. {{Lampshaded}} by the game when you earn ''and literally struggle to hold'' the Wonderful Boat.
* JustFollowingOrders: Dalkins' reason for preventing you (or himself) from stopping Magus, as he has received no order to stop him. It takes an Imperial medal from a regretful Dalkins in the present era to change his mind.
** Averted when [[spoiler:he reveals after defeating Magus that he was dubious of how Kuro got the medal, and tells the party of the risk of being executed by the Emperor. He knew all along that he wasn't doing the right thing but didn't have the courage to go through with it.]]
* LargeHamAnnouncer: Largo [=LeGrand=] at the coliseum is pretty much this. Even if he is disappointed by the responses he gets, he will do his best to make it be as exciting as possible.
* LastOfHisKind: Olaf the Wiking in the present by his own admission.
* LeftHanging: Despite having a much better put together story then the original, a fair number of plot threads are left unresolved, including: What was [[spoiler:Ceres]] trying to accomplish? What was [[spoiler:the guardian and why was it sitting at the bottom of the ocean for all of history?]], Why did Kuro [[spoiler: detonate the weapon]] and why did [[spoiler: he build it in the first place, as professor Giro?]], and finally, what was the Anomaly and how was it created?
* TheLittleDetecto: The Everything Under the Sun-dar detects how many cards or chests are in an area and where they are relatively to your position.
* MirrorMatch: The boss fight in The Anomaly is a fight against ''three doppelgangers, named "Kuro?" by one of the cards.''
* NintendoHard: Some of the sections are this, especially if playing without a controller.
* OutrunTheFireball: After defeating Captain Ababa on the Pirate Island, the volcano erupts. Cue escaping the island under a time limit while facing off more mooks.
* PartyInMyPocket: Same as with the enhanced Evoland, except you can actually call upon your party members' abilities.
* PirateBooty: Rogers was supposed to tell you of where he hid his treasure after you complete his quest, but forgot where he hid it. It turns out it was a piece of Orikon Ore.
* RoaringRampageOfRevenge: Reno in the present era. He even has Cherry and Plum brought along, who don't entirely agree with his plans.
** Plum has this against the party when she learns they killed Cherry.
* SavePoint: Liberally scattered throughout dungeons as an AntiFrustrationFeature. They even fully heal you automatically.
* SequentialBoss: Many! Most notably the final boss. [[spoiler:The first phase is in the future, featuring the typical gameplay, the second is in the past, featuring the platformer gameplay. The last is in the present, featuring horizontal shmup gameplay.]]
** Reno's encounter. He first uses and confines you to energy orbs primarily, before summoning images of himself to attack.
** Plum's real boss fight is first fought with bombs, before she snatches them from you and you're forced to fight with your sword instead.
** You have to make it up to the Great Troll VideoGame/DonkeyKong style before actually fighting him.
** The fight against the Prophet. It starts with him in his normal form, and once you defeat him, he begins another match in his transformed form.
* ShoutOut: So many examples that it pretty much needs its own page.
* StableTimeLoop: It is implied that the Magi's "Project" was to induce this to stop the End of Time from taking place.
* StupidityIsTheOnlyOption: The game is FOND of this. To drive this home, when visiting the Magi Era, you are told that the Temporal Research Center threw their fragment of the Magi Key into the Anomaly, which sounds a lot like a ''black hole'' according to its descriptions. Yet the only way to get this fragment and advance the story is by shooting yourself into the Anomaly.
* TakeYourTime: Unless there's a timer on the screen, the party can take their merry time doing anything else no matter how urgent their main task is.
* TempleOfDoom: Jatai's lair has an unhealthy amount of traps that even his pirate friends in the future hate.
* TennisBoss: Reno's first phase involves you deflecting his energy orbs back at him.
* {{Thoughtcrime}}: Blaspheming the Great Destroyer can turn you into TheHeretic. The problem is, the act of blasphemy is expanding to ever uncompromising degrees.
* TimeTravel: Your party travels through ''four eras in time,'' meddling with past and future alike, and while the party debates often about the consequences of doing so, they nonetheless carry on with their meddling.
* TooDumbToLive:
** Kuro's amazing decision making skills and how reckless the party is might as well be vital to them as breathing. Taken into an extreme when being literally shot into the Anomaly.
** Anyone buying into the pitches of the Traders, considering what they have on offer versus where it gets those unfortunate to fall into their allure.
* TimeMachine: Expect to deal with them with a lot. Comes in two variants:
** The time portal variant in the form of Magiliths. They remain fixed in place and takes you to the past, present and future eras. Only one Magilith takes you between the Magi and the future era. They can be destroyed.
** After obtaining the module dropped by the Exogarth, your Flying Machine becomes one and can travel through all four eras.
* UltimateBlacksmith: The blacksmith in the past only makes weapons and armor of the highest quality, which he needs Orikon Ore to make. He doesn't have anything else for sale.
* UnevenHybrid: Fina has magical powers courtesy of her heritage: her grand father was a human and her grand mother was a Sylph. Contrast to Ceres's HalfHumanHybrid status.
* UnexpectedGameplayChange: Might as well be called "Unexpected Gameplay Change: The Game", except for the fact the trailer makes it a selling point.
* VoluntaryShapeshifting: The Prophet pulls this off on you when you fight him, changing to a more muscular form.
* WeaponOfMassDestruction: Professor Giro's "Weapon" is this. It was intended to be used against the demons but has remained unused until it was detonated in the present, leaving a large crater in its wake.
** The weapon bears the nuclear symbol on its exterior, which may explain its potency, as well as the potency of the crater's residual smog. It has no nuclear fallout, thankfully.
* YodaSpeak: Yoda Tree, he is called for a reason.
** Averted hilariously when Yoda Tree doesn't talk with his way of speech when thanking you. He realizes his error, cuts off, and reiterates what he was saying with the signature verbal tic.
* YoungerThanTheyLook: Bibi is implied to be this.
Edition.



[[folder:YMMV.Evoland2]]
* {{Padding}}: One of the reasons why Evoland 2 is a ContestedSequel - the plot involved plenty of borderline-NintendoHard minigames (such as a platformer with ''very'' slippery controls and library filled with puzzles - see ThatOneLevel below) that dragged on for much longer than it needed to.
* {{Sequelitis}}: Despite being a better constructed game overall compared to its predecessor, ''Evoland 2'' does have its own problems as well. The plot is often considered to be a ClicheStorm even though it's pretty well made, and by the end it has some LeftHanging plot threads. There's that unnecessarily frustrating library level.
* SurprisinglyImprovedSequel: The original game was more or less a proof of concept where the whole point of the game was to unlock features and evolve the game until it ended. Evoland 2, on the other hand, is a full on game that incorporates different gameplay types and eras into the plot and game universe.
* TearJerker:
** Fina meeting with the spirit of her grandmother, [[spoiler: a Sylph]].
* ThatOneLevel:
** The library. You need to solve not just a few puzzles to advance the game, and most of them are bordering GuideDangIt if not advanced logic, knowledge, or sheer patience.
[[/folder]]

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!!Evoland 2 contains examples of:
* AbandonedLaboratory: Professor Giro's Laboratory. It houses a lot of organic lifeforms in tubes, hostile security units who are triggered by you stepping on girders, and the Weapon of Mass Destruction.
* AffectionateParody: To Video games in general and ''VideoGame/ChronoTrigger'' and the Zelda series in particular.
* AntiFrustrationFeature: To help players deal with the different gameplay types, there are a lot of these, including:
** Save Points liberally scattered throughout the game (including before all boss fights) that heal you to full health.
** Regenerating MP during the JRPG section (there are no items to restore MP in the game and only one section uses MP)
** Party members killed in battle are restored automatically when you win and health-restoring hearts are relatively easy to find (and are sometimes dropped in boss fights)
** Money and experience are retained from when you last died (making it possible to eventually level your way past certain battles even if you lose each time).
* ArtificialIntelligence: The Magi have robots helping them with their job, "[=RoboServos.=]" They seem to suffer from AIIsACrapshoot however, thanks to them thinking of actions they weren't ordered to but aren't unsure of (such as "Destroy?") which they immediately back out.
** Also in the Abandoned Laboratory. There are the hostile security systems, and there's the trickster terminal AI which keeps you turning on and off terminals with no end.
* ArtShift: The art is characteristic of the era you're in, evolving the further you are into the future. The Magi era has monochrome pixel graphics, alike to those displayed by the original UsefulNotes/GameBoy with thin lines dividing each pixel. The past era has 16-bit pixel art graphics, alike those displayed by the SNES. The present era features pixel art commonly used by indie games today, while the future era uses 3D graphics accompanied with post-processing effects.
* BareYourMidriff: Velvet.

to:

!!Evoland Evoland 2 contains examples of:
* AbandonedLaboratory: Professor Giro's Laboratory. It houses
is a lot game released in 2015 by Shiro Games.

The game is a sequel to VideoGame/{{Evoland}}, expanding upon the first game's theme
of organic lifeforms in tubes, hostile security units who are triggered by you stepping on girders, "the evolution of video games" and the Weapon incorporates a variety of Mass Destruction.
* AffectionateParody: To Video games in general and ''VideoGame/ChronoTrigger'' and the Zelda series in particular.
* AntiFrustrationFeature: To help players deal with the different
gameplay types, there are a lot of these, including:
** Save Points liberally scattered throughout the game (including before all boss fights) that heal you to full health.
** Regenerating MP during the JRPG section (there are no items to restore MP in the game
styles, genres and only one section uses MP)
** Party members killed in battle are restored automatically when you win and health-restoring hearts are relatively easy to find (and are sometimes dropped in boss fights)
** Money and experience are retained from when you last died (making it possible to eventually level your way past certain battles even if you lose each time).
* ArtificialIntelligence: The Magi have robots helping them with their job, "[=RoboServos.=]" They seem to suffer from AIIsACrapshoot however, thanks to them thinking of actions they weren't ordered to but aren't unsure of (such as "Destroy?") which they immediately back out.
** Also in the Abandoned Laboratory. There are the hostile security systems, and there's the trickster terminal AI which keeps you turning on and off terminals with no end.
* ArtShift: The art is characteristic of the era you're in, evolving the further you are into the future. The Magi era has monochrome pixel graphics, alike to those displayed by
references.


In 2019,
the original UsefulNotes/GameBoy with thin lines dividing each pixel. The past era has 16-bit pixel art graphics, alike those displayed by the SNES. The present era features pixel art commonly used by indie games today, while the future era uses 3D graphics accompanied with post-processing effects.
* BareYourMidriff: Velvet.
Evoland and Evoland 2 got a CompilationRerelease known as Evoland: Legendary Edition.

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[[folder: Catlateral Damage]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_608.jpg]]
[[caption-width-right:350:A first-person destructive cat simulator.]]

''Catlateral Damage'' is a 2013 game by Manekoware and Fire Hose Games.

The game puts you in the role of a cat trying to knock down stuff around the house

On September 15, 2021, a remastered version named Catlateral Damage: Remeowstered was released



!!Catlateral Damage provides examples of the following tropes:
* CatsAreMean
* ChristmasEpisode: The "Pawliday Den" bonus level is set in a room with a big Christmas tree, presents everywhere, and lots of Christmas decorations.
* DisproportionateRetribution: The game runs on this. Kitty's reason for destroying the place is supremely petty no matter which random one is chosen, such as their dinner being 5 minutes late or just being bored.
* HalloweenEpisode: The Furrighful Lab bonus level, gotten from knocking down a jack-'o-lantern and set in a creepy mad scientist-style lab with skeletons and jars of eyeballs.
* HurricaneOfPuns: The game takes every opportunity to make cat-based puns, with the pause menu being called the Pawse Menu, and bonus levels having names such as The Mewseum and Supermarkat. Even the achievements/trophies get in on this, with names like
* PunBasedTitle: Cat + Collateral damage, appropriate for a game all about causing destruction as a cat.
* ShoutOut: The original version lets you find toys of characters from other indie games hidden in the levels, including but not limited to [[VideoGame/BitTrip Commander Video]], [[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].
* StylisticSuck: While most of the playable cats are represented by actual cat photos on the select screen, Mitten's picture is a scribbly-looking drawing of a cat.
* ToiletHumor: One of the unlockable cats is called "Fart Cat", and unlike the others, this cat makes fart sounds instead of meowing when the "meow" button is pressed.
* TributeToFido: The default player character is modeled on and named after Nippy, lead developer Chris Chung's cat who died in 2014. The game contains many other collectible photos of real cats, as well as cat player characters modeled on real cats.

[[/folder]]
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On September 21, 2021, a remastered version named Catlateral Damage: Remeowstered was released



to:

On September 21, 15, 2021, a remastered version named Catlateral Damage: Remeowstered was released


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''Catlateral Damage'' is a (year) game by Manekoware and Fire Hose Games.

to:

''Catlateral Damage'' is a (year) 2013 game by Manekoware and Fire Hose Games.



In (year), a remastered version named Catlateral Damage: Remeowstered was released



to:

In (year), On September 21, 2021, a remastered version named Catlateral Damage: Remeowstered was released


Is there an issue? Send a MessageReason:
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* Halloween Episode: The Furrighful Lab bonus level, gotten from knocking down a jack-'o-lantern and set in a creepy mad scientist-style lab with skeletons and jars of eyeballs.

to:

* Halloween Episode: HalloweenEpisode: The Furrighful Lab bonus level, gotten from knocking down a jack-'o-lantern and set in a creepy mad scientist-style lab with skeletons and jars of eyeballs.



* PunBasedTitle:
* Shout-Out: The original version lets you find toys of characters from other indie games hidden in the levels, including but not limited to [[VideoGame/BitTrip Commander Video]], [[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].

to:

* PunBasedTitle:
PunBasedTitle: Cat + Collateral damage, appropriate for a game all about causing destruction as a cat.
* Shout-Out: ShoutOut: The original version lets you find toys of characters from other indie games hidden in the levels, including but not limited to [[VideoGame/BitTrip Commander Video]], [[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].
Is there an issue? Send a MessageReason:
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Added DiffLines:

* DisproportionateRetribution: The game runs on this. Kitty's reason for destroying the place is supremely petty no matter which random one is chosen, such as their dinner being 5 minutes late or just being bored.
Is there an issue? Send a MessageReason:
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''Catlateral Damage'' is a (year) game by (developer).

to:

''Catlateral Damage'' is a (year) game by (developer).
Manekoware and Fire Hose Games.




to:

* TributeToFido: The default player character is modeled on and named after Nippy, lead developer Chris Chung's cat who died in 2014. The game contains many other collectible photos of real cats, as well as cat player characters modeled on real cats.
Is there an issue? Send a MessageReason:
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_608.jpg]]
[[caption-width-right:350:A first-person destructive cat simulator.]]

Added: 280

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''Catlateral Damage'' is a (year) game by (developer).

The game puts you in the role of a cat trying to knock down stuff around the house

In (year), a remastered version named Catlateral Damage: Remeowstered was released



!!Catlateral Damage provides examples of the following tropes:



* Shout-Out: You can find toys of characters from other indie games hidden in the levels, including but not limited to Commander Video, [[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].

to:

* Shout-Out: You can The original version lets you find toys of characters from other indie games hidden in the levels, including but not limited to [[VideoGame/BitTrip Commander Video, Video]], [[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].
Is there an issue? Send a MessageReason:


%%* CluckingFunny: The Chicken Republic chapter is all about fighting your way through a village of chickens - and after you beat the game there's an entire extra mode decicated to defeating chickens. Falling chickens are also one of the InterfaceScrews in this mode.

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* ChristmasEpisode: The "Pawliday Den" bonus level is set in a room with a big Christmas tree and presents everywhere.
* HurricaneOfPuns: The game seems to take every opportunity to make cat-based puns, with the pause menu being called the Pawse Menu, and bonus levels having names such as The Mewseum and Supermarkat.
* PunBasedTitle
* Shout-Out: You can find toys of characters from other indie games hidden in the levels, including Commander Video, Isaac, Juan, ...
* StylisticSuck: While most of the playable cats are represented by actual cat photos on the select screen, ....'s picture is a scribbly-looking drawing of a cat.

to:

* ChristmasEpisode: The "Pawliday Den" bonus level is set in a room with a big Christmas tree and tree, presents everywhere.
everywhere, and lots of Christmas decorations.
* Halloween Episode: The Furrighful Lab bonus level, gotten from knocking down a jack-'o-lantern and set in a creepy mad scientist-style lab with skeletons and jars of eyeballs.
* HurricaneOfPuns: The game seems to take takes every opportunity to make cat-based puns, with the pause menu being called the Pawse Menu, and bonus levels having names such as The Mewseum and Supermarkat.
Supermarkat. Even the achievements/trophies get in on this, with names like
* PunBasedTitle
PunBasedTitle:
* Shout-Out: You can find toys of characters from other indie games hidden in the levels, including but not limited to Commander Video, Isaac, Juan, ...
[[VideoGame/TheBindingOfIsaac Isaac]], [[VideoGame/{{Guacamelee}} Juan]], and [[VideoGame/LethalLeague Candyman]].
* StylisticSuck: While most of the playable cats are represented by actual cat photos on the select screen, ....'s screen, Mitten's picture is a scribbly-looking drawing of a cat.

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*

to:

* CatsAreMean


Added DiffLines:

* HurricaneOfPuns: The game seems to take every opportunity to make cat-based puns, with the pause menu being called the Pawse Menu, and bonus levels having names such as The Mewseum and Supermarkat.
* PunBasedTitle
Is there an issue? Send a MessageReason:
None


* StylisticSuck: While most of the playable cats are represented by photos on the select screen, ....'s picture is a scribbly-looking drawing of a cat.
* ToiletHumor: One of the unlockable cats is called "Fart Cat", and unlike the other cats makes fart sounds instead of meowing.

to:

* StylisticSuck: While most of the playable cats are represented by actual cat photos on the select screen, ....'s picture is a scribbly-looking drawing of a cat.
* ToiletHumor: One of the unlockable cats is called "Fart Cat", and unlike the other cats others, this cat makes fart sounds instead of meowing.
meowing when the "meow" button is pressed.
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None

Added DiffLines:

[[folder: Catlateral Damage]]
*
* ChristmasEpisode: The "Pawliday Den" bonus level is set in a room with a big Christmas tree and presents everywhere.
* Shout-Out: You can find toys of characters from other indie games hidden in the levels, including Commander Video, Isaac, Juan, ...
* StylisticSuck: While most of the playable cats are represented by photos on the select screen, ....'s picture is a scribbly-looking drawing of a cat.
* ToiletHumor: One of the unlockable cats is called "Fart Cat", and unlike the other cats makes fart sounds instead of meowing.

[[/folder]]

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to:

\n[[folder:Smash fighter movesets?]]

!Neptune .....

* Palettes:
** [[https://vignette.wikia.nocookie.net/neptunia/images/b/bd/Neptune_V2.png Default]]: Light purple hair, white jacket with purple hood, blue stripes and zipper and pink and purple details, white hairclips with purple stripes, white and blue-striped socks, purple and white shoes with blue shoelaces and pink soles
** Alt 1: Black hair, black jacket with white hood, gold stripes and zipper and white and blue details, blue hairclips with black stripes, black and white-striped socks, black and white shoes with gold shoelaces and white soles (based on [[https://vignette.wikia.nocookie.net/vsbattles/images/8/87/Brave_Noire.png Noire]])
** Alt 2: Light brown hair, white jacket with brown, blue stripes and zipper and brown and gold details, white hairclips with brown stripes, white and gold-striped socks, blue and white shoes with brown shoelaces and brown soles (based on [[https://vignette.wikia.nocookie.net/neptunia/images/c/cd/Blanc_V2.png/revision/latest?cb=20151031025457 Blanc]])
** Alt 3: Blonde hair, green jacket with pale yellow hood, gold stripes and zipper, gold and white details, green hairclips with gold stripes, white and pale yellow-striped socks, white and green shoes with gold shoelaces and white soles (based on [[https://vignette.wikia.nocookie.net/vsbattles/images/c/c1/Brave_Vert.png Vert]])
** Alt 4: Purple hair, pale teal jacket with pale pink hood, dark pink stripes and zipper and white and yellow details, pale pink hairclips with yellow stripes, pink/white/yellow-striped socks, pink and white shoes with yellow shoelaces and white soles (based on [[https://vignette.wikia.nocookie.net/neptunia/images/b/bb/Plutia.png Plutia]])
** Alt 5: Red hair, white jacket with grey hood, orange stripes and zipper and grey and orange details, black hairclips with orange stripes, orange and black-striped socks, black and orange shoes with grey shoelaces and orange soles (based on [[https://vignette.wikia.nocookie.net/neptunia/images/7/79/UzumePortrait.png Uzume Tennouboshi]])
** Alt 6: Light purple hair, black jacket with purple hood, purple-blue stripes and zipper and blue and purple details, black hairclips with blue stripes, black and purple-striped socks, black and purple shoes with blue shoelaces and purple soles (based on [[https://vignette.wikia.nocookie.net/neptunia/images/7/77/Adult_Neptune.png Adult Neptune/Older Neptune]] and [[https://vignette.wikia.nocookie.net/all-worlds-alliance/images/a/a7/Purple_Heart_V2.png Purple Heart]])
** Alt 7: [[https://vignette.wikia.nocookie.net/hyperdimensionneptunia/images/a/ad/Neptuniav10-1-.jpg Her outfit]] from Victory (or make half costumes Victory look?)

* Fast Attacks:
** Jab: A few simple slaps/punches
** Dash: Leaps forwards to tackle the enemy
* Tilts:
** Up tilt:
** Side tilt:
** Down tilt:
* Grab Attacks:
** A -
** Forward Throw -
** Back Throw - Up Throw -
** Down Throw -

* Air Attacks:
** Neutral Air -
** Forwards Air -
** Back Air -
** Up Air -
** Down Air-
* Smash Attacks:
** Up Smash -
** Down Smash -
** Side Smash -
* Special Attacks:
** Neutral B -
** Side B -
** Up B:
** Down B -
* Final Smash - Transforms into Purple Heart and
* Taunts:
** Up-Taunt:
** Side-Taunt:
** Down-Taunt:
* Victory pose:
[[/folder]]

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Changed: 109

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[[folder: Evoland 2]]

!!Evoland 2 contains examples of:
* AbandonedLaboratory: Professor Giro's Laboratory. It houses a lot of organic lifeforms in tubes, hostile security units who are triggered by you stepping on girders, and the Weapon of Mass Destruction.
* AffectionateParody: To Video games in general and ''VideoGame/ChronoTrigger'' and the Zelda series in particular.
* AntiFrustrationFeature: To help players deal with the different gameplay types, there are a lot of these, including:
** Save Points liberally scattered throughout the game (including before all boss fights) that heal you to full health.
** Regenerating MP during the JRPG section (there are no items to restore MP in the game and only one section uses MP)
** Party members killed in battle are restored automatically when you win and health-restoring hearts are relatively easy to find (and are sometimes dropped in boss fights)
** Money and experience are retained from when you last died (making it possible to eventually level your way past certain battles even if you lose each time).
* ArtificialIntelligence: The Magi have robots helping them with their job, "[=RoboServos.=]" They seem to suffer from AIIsACrapshoot however, thanks to them thinking of actions they weren't ordered to but aren't unsure of (such as "Destroy?") which they immediately back out.
** Also in the Abandoned Laboratory. There are the hostile security systems, and there's the trickster terminal AI which keeps you turning on and off terminals with no end.
* ArtShift: The art is characteristic of the era you're in, evolving the further you are into the future. The Magi era has monochrome pixel graphics, alike to those displayed by the original UsefulNotes/GameBoy with thin lines dividing each pixel. The past era has 16-bit pixel art graphics, alike those displayed by the SNES. The present era features pixel art commonly used by indie games today, while the future era uses 3D graphics accompanied with post-processing effects.
* BareYourMidriff: Velvet.
* BullfightBoss: Captain Ababa can be this if the player runs in front of him from a distance and then escapes the Captain's dash, which ends with him motionless at a wall for a few seconds.
* {{Cult}}: The Prophet is in charge of one.
* DarkerAndEdgier: You get to see how the future goes to the worst. [[spoiler:An entire race gets wiped out as time progresses, a thriving kingdom goes into despair as it is taken over by the Traders, the Frozen Continent melts which raises the water levels and wipes out the Wikings.]] Unlike Evoland, the death toll is absurdly high.
* DarkIsNotEvil: Menos and most other demons actually aren't evil, they just have a bad reputation among humans due to a lot of bad blood throughout history.
* DownerEnding: [[spoiler:Kuro and co are doomed to repeat the events of the game in a StableTimeLoop ''forever''.]]
** RayOfHopeEnding: [[spoiler:Ceres, while she is dying, promises to meet Kuro again and end with the loop once and for all.]]
* EldritchAbomination: The Guardians are incredibly old beings, even older that the Magi, who thought they created them, but in fact just discovered them, can control maana, the magic energy that comes from nature and come in a variety of weird forms, from a living tree to a aquatic fish thing.
** [[spoiler:The Exogarth, nicknamed Tiny Tiki, takes the cake, being a giant snake shaped mass of flesh with countless eyes, surrounded by rings and wings made of stone, having his own ecosystem and EATING [[EldritchLocation The Anomaly]].]]
* EldritchLocation: The Anomaly looks like a weird tornado from the outside, but inside is even weirder, looking like an unfinished 3D level, having objects from all time periods, bending when one walks, changing gravity and creating multiple time loops that somehow [[MindScrew exist at the same time]].
* EleventhHourSuperpower: [[spoiler:Kuro gains the ability to slow down time...only a moment before the final boss battle.]]
* FantasticRacism: Humans and demons mutually hate and fear each other.
** Subverted after you [[spoiler:defeat Magus, in which humans and demons don't hate each other and realize their war was Magus's fault. ''The victory in the war against the demons is still celebrated, however.'']]
* FromNobodyToNightmare: [[spoiler:The Prophet, leader of the cult of the Great Destroyer and a very powerful fighter, used to be a little kid who told stories about a great disaster that only his friends took seriously, and then the Great Disaster happened...]]
* {{Futureshadowing}}: You get to see the crater and the "Smog" technology made possible by the Great Disaster in the future, but it's only a while later until you actually witness how it happened.
* GameplayAndStorySegregation:
** Present era Jatai and Dalkins ([[spoiler:before defeating Magus]]) may be enraged by your appearance, but they'll still happily play Game of Cards with you without any problems. Even the demons in present era Demonia Ruins ([[spoiler:again, before defeating Magus]]) won't mind a game.
** Game of Cards players in the Magi era have cards of characters beyond their own era. [[spoiler:Can be justified as the remains of future eras before the Magi era starts because of the game's time loop.]]
* GhostPirate: The reason why sailors fear the Cursed Isle is because they think it's haunted by the ghost of Pirate Rogers.
** Averted when it is revealed that there was no such ghost haunting the island; instead the pirates in the present mistook a time-travelling Kuro for Rogers' ghost.
* GuideDangIt:
** Nakomi's Manor. Unless you find out that "Nakomi" is an anagram of "Konami" (thus acting as a hint on what to do), or that the sign which says [↑ A - ↓ B] tells you that going up is similar to inputting A and going down is that to B, you're never going anywhere without a guide. Worse if you don't know the KonamiCode.
** In the Anomaly, you are presented with another "walk only on the lit tiles" puzzle, along with the Anomaly's time-limited repetitions of your actions. The puzzle is made in a way that you have to walk on all the tiles in three repetitions, but you only have two available paths. If you or your previous 'ghosts' walk on an unlit tile, the puzzle will reset. The secret is ''mimicking one of your repeats'' up until you part ways to get the third batch of lit tiles. This is never hinted at in the Anomaly.
* HalfHumanHybrid: Ceres is half-demon half-human, although her demon traits are more visible. [[spoiler:During the ending, a baby resembling her is seen in the abandoned Lost Island cabin with Menos and Velvet. Contrast to Fina's UnevenHybrid status.]]
* {{Hammerspace}}: Lampshaded in-game by Velvet after you obtain the Flying Machine, who wonders how you carry all these items with you.
* HelloInsertNameHere: You can name the main character (Kuro), Fina, Menos, Velvet, Nawi...even Ceres.
* HopelessBossFight: Your first fight against Colonel Dalkins cannot be won. You are taken prisoner and locked up in Genova's jail afterwards.
* InterspeciesRomance: During the ending, [[spoiler:Menos and Velvet are seen with a baby Ceres in the abandoned cabin of the Lost Island. Since Ceres is half-demon half-human...]]
* IronicName: [[spoiler:The Exogarth, the Guardian that ate the Anomaly and was almost the size of the continent is nicknamed Tiny Tiki by the Magi, Justified because when they named it, it was tiny.]]
* ItemGet: Same as the first Evoland: a fanfare plays and the hero holds the items he got or won. {{Lampshaded}} by the game when you earn ''and literally struggle to hold'' the Wonderful Boat.
* JustFollowingOrders: Dalkins' reason for preventing you (or himself) from stopping Magus, as he has received no order to stop him. It takes an Imperial medal from a regretful Dalkins in the present era to change his mind.
** Averted when [[spoiler:he reveals after defeating Magus that he was dubious of how Kuro got the medal, and tells the party of the risk of being executed by the Emperor. He knew all along that he wasn't doing the right thing but didn't have the courage to go through with it.]]
* LargeHamAnnouncer: Largo [=LeGrand=] at the coliseum is pretty much this. Even if he is disappointed by the responses he gets, he will do his best to make it be as exciting as possible.
* LastOfHisKind: Olaf the Wiking in the present by his own admission.
* LeftHanging: Despite having a much better put together story then the original, a fair number of plot threads are left unresolved, including: What was [[spoiler:Ceres]] trying to accomplish? What was [[spoiler:the guardian and why was it sitting at the bottom of the ocean for all of history?]], Why did Kuro [[spoiler: detonate the weapon]] and why did [[spoiler: he build it in the first place, as professor Giro?]], and finally, what was the Anomaly and how was it created?
* TheLittleDetecto: The Everything Under the Sun-dar detects how many cards or chests are in an area and where they are relatively to your position.
* MirrorMatch: The boss fight in The Anomaly is a fight against ''three doppelgangers, named "Kuro?" by one of the cards.''
* NintendoHard: Some of the sections are this, especially if playing without a controller.
* OutrunTheFireball: After defeating Captain Ababa on the Pirate Island, the volcano erupts. Cue escaping the island under a time limit while facing off more mooks.
* PartyInMyPocket: Same as with the enhanced Evoland, except you can actually call upon your party members' abilities.
* PirateBooty: Rogers was supposed to tell you of where he hid his treasure after you complete his quest, but forgot where he hid it. It turns out it was a piece of Orikon Ore.
* RoaringRampageOfRevenge: Reno in the present era. He even has Cherry and Plum brought along, who don't entirely agree with his plans.
** Plum has this against the party when she learns they killed Cherry.
* SavePoint: Liberally scattered throughout dungeons as an AntiFrustrationFeature. They even fully heal you automatically.
* SequentialBoss: Many! Most notably the final boss. [[spoiler:The first phase is in the future, featuring the typical gameplay, the second is in the past, featuring the platformer gameplay. The last is in the present, featuring horizontal shmup gameplay.]]
** Reno's encounter. He first uses and confines you to energy orbs primarily, before summoning images of himself to attack.
** Plum's real boss fight is first fought with bombs, before she snatches them from you and you're forced to fight with your sword instead.
** You have to make it up to the Great Troll VideoGame/DonkeyKong style before actually fighting him.
** The fight against the Prophet. It starts with him in his normal form, and once you defeat him, he begins another match in his transformed form.
* ShoutOut: So many examples that it pretty much needs its own page.
* StableTimeLoop: It is implied that the Magi's "Project" was to induce this to stop the End of Time from taking place.
* StupidityIsTheOnlyOption: The game is FOND of this. To drive this home, when visiting the Magi Era, you are told that the Temporal Research Center threw their fragment of the Magi Key into the Anomaly, which sounds a lot like a ''black hole'' according to its descriptions. Yet the only way to get this fragment and advance the story is by shooting yourself into the Anomaly.
* TakeYourTime: Unless there's a timer on the screen, the party can take their merry time doing anything else no matter how urgent their main task is.
* TempleOfDoom: Jatai's lair has an unhealthy amount of traps that even his pirate friends in the future hate.
* TennisBoss: Reno's first phase involves you deflecting his energy orbs back at him.
* {{Thoughtcrime}}: Blaspheming the Great Destroyer can turn you into TheHeretic. The problem is, the act of blasphemy is expanding to ever uncompromising degrees.
* TimeTravel: Your party travels through ''four eras in time,'' meddling with past and future alike, and while the party debates often about the consequences of doing so, they nonetheless carry on with their meddling.
* TooDumbToLive:
** Kuro's amazing decision making skills and how reckless the party is might as well be vital to them as breathing. Taken into an extreme when being literally shot into the Anomaly.
** Anyone buying into the pitches of the Traders, considering what they have on offer versus where it gets those unfortunate to fall into their allure.
* TimeMachine: Expect to deal with them with a lot. Comes in two variants:
** The time portal variant in the form of Magiliths. They remain fixed in place and takes you to the past, present and future eras. Only one Magilith takes you between the Magi and the future era. They can be destroyed.
** After obtaining the module dropped by the Exogarth, your Flying Machine becomes one and can travel through all four eras.
* UltimateBlacksmith: The blacksmith in the past only makes weapons and armor of the highest quality, which he needs Orikon Ore to make. He doesn't have anything else for sale.
* UnevenHybrid: Fina has magical powers courtesy of her heritage: her grand father was a human and her grand mother was a Sylph. Contrast to Ceres's HalfHumanHybrid status.
* UnexpectedGameplayChange: Might as well be called "Unexpected Gameplay Change: The Game", except for the fact the trailer makes it a selling point.
* VoluntaryShapeshifting: The Prophet pulls this off on you when you fight him, changing to a more muscular form.
* WeaponOfMassDestruction: Professor Giro's "Weapon" is this. It was intended to be used against the demons but has remained unused until it was detonated in the present, leaving a large crater in its wake.
** The weapon bears the nuclear symbol on its exterior, which may explain its potency, as well as the potency of the crater's residual smog. It has no nuclear fallout, thankfully.
* YodaSpeak: Yoda Tree, he is called for a reason.
** Averted hilariously when Yoda Tree doesn't talk with his way of speech when thanking you. He realizes his error, cuts off, and reiterates what he was saying with the signature verbal tic.
* YoungerThanTheyLook: Bibi is implied to be this.
[[/folder]]

[[folder:YMMV.Evoland2]]
* {{Padding}}: One of the reasons why Evoland 2 is a ContestedSequel - the plot involved plenty of borderline-NintendoHard minigames (such as a platformer with ''very'' slippery controls and library filled with puzzles - see ThatOneLevel below) that dragged on for much longer than it needed to.
* {{Sequelitis}}: Despite being a better constructed game overall compared to its predecessor, ''Evoland 2'' does have its own problems as well. The plot is often considered to be a ClicheStorm even though it's pretty well made, and by the end it has some LeftHanging plot threads. There's that unnecessarily frustrating library level.
* SurprisinglyImprovedSequel: The original game was more or less a proof of concept where the whole point of the game was to unlock features and evolve the game until it ended. Evoland 2, on the other hand, is a full on game that incorporates different gameplay types and eras into the plot and game universe.
* TearJerker:
** Fina meeting with the spirit of her grandmother, [[spoiler: a Sylph]].
* ThatOneLevel:
** The library. You need to solve not just a few puzzles to advance the game, and most of them are bordering GuideDangIt if not advanced logic, knowledge, or sheer patience.
[[/folder]]



* AnthropomorphicFood: Goremand, the boss of Cookunia, is a giant tower of donuts with a cream puff for a head.
* CasinoPark: Gaminion is part this and part video game-themed, with slots and poker chips seen alongside game consoles and arcade cabinets.



* LevelAte: Cookunia is a world made up of desserts and candy, where you walk on cake platforms and jump across floating cookies and macarons.



* {{Troll}}: What the Antis represent - one enemy is even called "Mr. Troll Account". Notably, the boss Flaming Chirper is based on a Twitter troll, posting insulting replies to "chirps".
* VomitDiscretionShot: After Vice is put through a lot of eating contests against Goremand, she ends up throwing up from overeating, with the screen fading to black right before it happens.

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* {{Troll}}: What the Antis represent - one enemy is even called "Mr. Troll Account". Notably, [[note]]"Anti" is in fact a common term used similarly to "hater" or "troll" in the Vtuber community.[[/note]]Notably, the boss Flaming Chirper is based on a Twitter troll, posting insulting replies to "chirps".
* VomitDiscretionShot: After Vice is put through a lot of eating contests against Goremand, she ends up throwing up from overeating, with the screen fading to black right before it happens.
"chirps".
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* TwentyBearAsses: Some of the "Friends Order" quests involve collecting a number of special items dropped from enemies - items that won't shop up before you start the quest.

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* TwentyBearAsses: Some of the "Friends Order" quests involve collecting a number of special items dropped from enemies - items that won't shop show up before you start the quest.



* {{Troll}}: What many of the Antis represent - one enemy is even called "Mr. Troll Account". Notably, the boss Flaming Chirper is based on a Twitter troll, posting insulting replies to "chirps".

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* {{Troll}}: What many of the Antis represent - one enemy is even called "Mr. Troll Account". Notably, the boss Flaming Chirper is based on a Twitter troll, posting insulting replies to "chirps".
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//

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Neptunia Virtual Stars is a spinoff game in the ''VideoGame/{{Neptunia}}'' series, featuring the main 4[=CPUs=] alongside new Main/OriginalGeneration "virtual idols".

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Neptunia Virtual Stars is a spinoff game in the ''VideoGame/{{Neptunia}}'' series, featuring the main 4[=CPUs=] alongside new Main/OriginalGeneration "virtual idols".
idols" with third-person-shooter/hack-and-slash gameplay.




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----
!!''Neptunia Virtual Stars'' provides examples of:
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/neptuniavirtualstars.png]]
[[caption-width-right:350:some caption text]]






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Neptunia Virtual Stars is a spinoff game in the ''VideoGame/{{Neptunia}}'' series, featuring the main 4 CPUs alongside new Main/OriginalGeneration "virtual idols".

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Neptunia Virtual Stars is a spinoff game in the ''VideoGame/{{Neptunia}}'' series, featuring the main 4 CPUs 4[=CPUs=] alongside new Main/OriginalGeneration "virtual idols".
idols".

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Neptunia Virtual Stars is a game


* TwentyBearAsses: Some of the "Friends Order" quest involve collecting a number of special items dropped from enemies - items that won't shop up before you start the quest.

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Neptunia Virtual Stars is a game


spinoff game in the ''VideoGame/{{Neptunia}}'' series, featuring the main 4 CPUs alongside new Main/OriginalGeneration "virtual idols".

The planet Emote is being invaded by the "Antis" trying to destroy their "Content", and its digital goddess Faira sends out a call for help to other dimensions - summoning Neptune, Noire, Blanc and Vert alongside the [=Vtubers=] Me and You.


The game notably has cameos from a number of actual [=VTubers=],


* TwentyBearAsses: Some of the "Friends Order" quest quests involve collecting a number of special items dropped from enemies - items that won't shop up before you start the quest.


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* CasinoPark: Gaminion is part this and part video game-themed, with slots and poker chips seen alongside game consoles and arcade cabinets.
* CutsceneBoss: At one point, Nol gets controlled by Kado and told to attack the others... but instead of a boss fight, a cutscene plays where Neptune takes him out in one hit offscreen.


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* {{Troll}}: What many of the Antis represent - one enemy is even called "Mr. Troll Account". Notably, the boss Flaming Chirper is based on a Twitter troll, posting insulting replies to "chirps".
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None


* VomitDiscretionShot: After Vice is put through a lot of eating contests against Goremand, she ends up throwing up from overeating, with the in-game camera being turned off right before it happens.

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* VomitDiscretionShot: After Vice is put through a lot of eating contests against Goremand, she ends up throwing up from overeating, with the in-game camera being turned off screen fading to black right before it happens.
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* MiniBoss: The different worlds feature minibosses when entering screens, played in .... mode

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