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Loads And Loads Of Characters is now a disambig; doesn't fit any of the tropes listed
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%%* LoadsAndLoadsOfCharacters
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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A Game of Chance is an ongoing series of forum role-playing games created by Tropers/FakeCrowley, but later adopted by Tropers/InfiniteParagon. Co-[=GMs=] are Tropers/{{Motree}} and Tropers/CrystalGlacia.
The first installment of A Game of Chance featured twelve people from various backgrounds who woke up together on a train. With no memories, they took their monikers from various objects that they found themselves holding and were forced into a deadly game- find this person and the one hunting you, and kill them. To aid them, they were given major arcana cards that granted them powers, a credit card, and a cellphone. This round introduced the basic concept that would be applied to future rounds.
The second installment, A Game Of Truths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human. It was unfortunately cut short due to extreme player inactivity.
As of now, a third installment, A Game Of Lies has been launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
The first installment of A Game of Chance featured twelve people from various backgrounds who woke up together on a train. With no memories, they took their monikers from various objects that they found themselves holding and were forced into a deadly game- find this person and the one hunting you, and kill them. To aid them, they were given major arcana cards that granted them powers, a credit card, and a cellphone. This round introduced the basic concept that would be applied to future rounds.
The second installment, A Game Of Truths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human. It was unfortunately cut short due to extreme player inactivity.
As of now, a third installment, A Game Of Lies has been launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
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The first
The second installment, ''[[https://tvtropes.org/pmwiki/posts.php?discussion=13150912990a37347600&page=1 A Game Of
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!!This RP series demonstrates examples of the following tropes:
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* AbsurdlyHighStakesGame
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* TheChessmaster: Most players can be expected to demonstrate this at some point, leading to a...
** GambitPileup
** GambitPileup
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** GambitPileup
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* FreudianTrio: A meta-example has cropped up between the three [=GMs=] with Motree as TheMcCoy, Glacia as TheSpock, and Paragon as TheKirk.
* LaserGuidedAmnesia
* LoadsAndLoadsOfCharacters
* OneSteveLimit: Averted. Both Prosecution and Gear share the same given name: Alex. To get around this, characters simply either call them by their codenames (Broadsword and Clockwork) or by their surnames (Mandal and Wright). In narrative, they are still often referred to as Prosecution/[[FanNickname Prossy]] or Gear, though with the latter that name is only really used when that personality is currently dominant.
* LaserGuidedAmnesia
* LoadsAndLoadsOfCharacters
* OneSteveLimit: Averted. Both Prosecution and Gear share the same given name: Alex. To get around this, characters simply either call them by their codenames (Broadsword and Clockwork) or by their surnames (Mandal and Wright). In narrative, they are still often referred to as Prosecution/[[FanNickname Prossy]] or Gear, though with the latter that name is only really used when that personality is currently dominant.
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*
* OneSteveLimit:
** Both Prosecution and Gear share the same given name: Alex. To get around this, characters simply either call them by their codenames (Broadsword and Clockwork) or by their surnames (Mandal and Wright). In narrative, they are still often referred to as
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[[folder:Round One tropes]]
* ButtMonkey: Gear and Demon, two of the most normal people[[note]]Dolphin disapproves =<[[/note]] in the game, tend to get this treatment, both in-character and out-of-character. [[spoiler:Turns out Gear isn't so normal...]]
* ButtMonkey: Gear and Demon, two of the most normal people[[note]]Dolphin disapproves =<[[/note]] in the game, tend to get this treatment, both in-character and out-of-character. [[spoiler:Turns out Gear isn't so normal...]]
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[[folder:Round One tropes]]
One]]
* ButtMonkey:Gear and Demon, two of the most normal people[[note]]Dolphin disapproves =<[[/note]] in the game, tend to get this treatment, both in-character and out-of-character. [[spoiler:Turns out Gear isn't so normal...]]
* ButtMonkey:
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* NoPeriodsPeriod: Averted with Tyke.
* RuleSixtyThree: All of the male and female characters have non-canon genderbends... Though Prosecution's genderbend is actually his sister as of now. The complete list:
* WHAMEpisode: '''''DAYS SIX AND SEVEN'''''.
* RuleSixtyThree: All of the male and female characters have non-canon genderbends... Though Prosecution's genderbend is actually his sister as of now. The complete list:
* WHAMEpisode: '''''DAYS SIX AND SEVEN'''''.
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* RuleSixtyThree: All of the male and female characters have non-canon
*
%%* WHAMEpisode: '''''DAYS SIX AND SEVEN'''''.
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[[folder:Round Two tropes]]
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[[folder:Round Two tropes]]Two]]
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* ContinuityLockout: The roleplay itself wasn't hindered by it, but it was still kind of there for newer players.
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* AHouseDivided: A few of the teams. Or, rather, all sixteen of the contestants.
* ShowerScene
* WHAMEpisode: '''''DAYS TWO AND THREE.'''''
* ShowerScene
* WHAMEpisode: '''''DAYS TWO AND THREE.'''''
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[[folder:Round Three tropes]]
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[[folder:Round Three tropes]]Three]]
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* NotWhatItLooksLike: On Day One, Maus got blood on himself from his trinket, a dead mouse, and got four contestants chasing him down a street. He kept trying to explain to them that it wasn't person blood, that it was mouse blood, that his trinket was a mouse, but nobody listened to him. So far, as of the afternoon of Day Two, it's shaping up to be nonromantic.
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* NotWhatItLooksLike: On Day One, Maus got blood on himself from his trinket, a dead mouse, and got four contestants chasing him down a street. He kept trying to explain to them that it wasn't person blood, that it was mouse blood, that his trinket was a mouse, but nobody listened to him. So far, as of the afternoon of Day Two, it's shaping up to be nonromantic.
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* TheRoaringTwenties
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The second installment, AGameOfTruths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human. It was unfortunately cut short due to extreme player inactivity.
As of now, a third installment, AGameOfLies has been launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
As of now, a third installment, AGameOfLies has been launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
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The second installment, AGameOfTruths, A Game Of Truths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human. It was unfortunately cut short due to extreme player inactivity.
As of now, a third installment,AGameOfLies A Game Of Lies has been launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
As of now, a third installment,
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!This RP series demonstrates examples of the following tropes:
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* ButtMonkey: Gear and Demon, two of the most normal people[[hottip:*:Dolphin disapproves =<]] in the game, tend to get this treatment, both in-character and out-of-character. [[spoiler:Turns out Gear isn't so normal...]]
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* ButtMonkey: Gear and Demon, two of the most normal people[[hottip:*:Dolphin people[[note]]Dolphin disapproves =<]] =<[[/note]] in the game, tend to get this treatment, both in-character and out-of-character. [[spoiler:Turns out Gear isn't so normal...]]
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* DysfunctionJunction: As of now, majority of the characters have some sort of screwed up past or are somehow involved in something weird outside of the Game. To name them all off... Key[[hottip:*:high-ranking member of the OCMPA and made a DealWithTheDevil]], Tyke[[hottip:*:used to be a ChildSoldier]], Wolf[[hottip:*:engaged in familial intrigue and morally questionable practices for the sake of a BigScrewedUpFamily]], Tick[[hottip:*:forced into prostitution and developed DID as a result of an abusive relationship with her brother]], Colt/Cross[[hottip:*:Okay, not officially, but there's gotta be a reason for why he is how he is.]], Phantom[[hottip:*:He seems to know Tick, and is in the same organization as Key]], and Gear[[hottip:*:long story short; was forced into thievery at a young age due to extreme poverty, got wrapped up with an extremist party, and survived the Game six times prior]].
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* DysfunctionJunction: As of now, majority of the characters have some sort of screwed up past or are somehow involved in something weird outside of the Game. To name them all off... Key[[hottip:*:high-ranking Key[[note]]high-ranking member of the OCMPA and made a DealWithTheDevil]], Tyke[[hottip:*:used DealWithTheDevil[[/note]], Tyke[[note]]used to be a ChildSoldier]], Wolf[[hottip:*:engaged ChildSoldier[[/note]], Wolf[[note]]engaged in familial intrigue and morally questionable practices for the sake of a BigScrewedUpFamily]], Tick[[hottip:*:forced BigScrewedUpFamily[[/note]], Tick[[note]]forced into prostitution and developed DID as a result of an abusive relationship with her brother]], Colt/Cross[[hottip:*:Okay, brother[[/note]], Colt/Cross[[note]]Okay, not officially, but there's gotta be a reason for why he is how he is.]], Phantom[[hottip:*:He [[/note]], Phantom[[note]]He seems to know Tick, and is in the same organization as Key]], Key[[/note]], and Gear[[hottip:*:long Gear[[note]]long story short; was forced into thievery at a young age due to extreme poverty, got wrapped up with an extremist party, and survived the Game six times prior]].prior[[/note]].
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Zero Context Example to discussion
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* {{Troll}}: The primary personality trait of this round's Orchestrator.
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* BeyondTheImpossible: How sooner can a fight break out? In Chances, it took a while. In Truth, only Day Three. Lies? One scene after the beginning.
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* SerialEscalation: How much sooner can a fight break out? In Chances, it took a while. In Truth, only Day Three. Lies? One scene after the beginning.
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* NotWhatItLooksLike: On Day One, Maus got blood on himself from his trinket, a dead mouse, and got four contestants chasing him down a street. He kept trying to explain to them that it wasn't person blood, that it was mouse blood, that his trinket was a mouse, but nobody listened to him. So far, as of the afternoon of Day Two, it's shaping up to be nonromantic.
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* BeyondTheImpossible: How sooner can a fight break out? In Chances, it took a while. In Truth, only Day Three. Lies? One scene after the beginning.
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As of now, a third installment, AGameOfLies has been launched with a signup, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It is known that it will take place during Prohibition with a new Orchestrator and no continuity with previous installments.
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As of now, a third installment, AGameOfLies has been launched with a signup, launched, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It is known that it will take takes place during Prohibition with a new Orchestrator and no continuity with previous installments.
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** In terms of nicknames, Redd in Truth and Red in Lies.
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* ChaseScene: On Day One, with Maus being the cause of it.
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As of now, a third installment has been confirmed, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It is known that it will take place during Prohibition with a new Orchestrator and no continuity with previous installments. Discussion concerning this installment is ongoing at this thread [[http://tvtropes.org/pmwiki/posts.php?discussion=13269980190A29640100 here.]] If you find this concept interesting, don't be afraid to drop by.
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As of now, a third installment installment, AGameOfLies has been confirmed, launched with a signup, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. It is known that it will take place during Prohibition with a new Orchestrator and no continuity with previous installments. Discussion concerning this installment is ongoing at this thread [[http://tvtropes.org/pmwiki/posts.php?discussion=13269980190A29640100 here.]] If you find this concept interesting, don't be afraid to drop by.
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* ContinuityLockout: The roleplay itself wasn't hindered by it, but it was still kind of there for newer players.
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* {{Troll}}: The primary personality trait of this round's Orchestrator.
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* PoliceAreUseless
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* PoliceAreUselessPoliceAreUseless: It was established that police will only care about alcohol-related crimes, not, you know, killing games.
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As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM. Discussion concerning this installment is ongoing at this thread [[http://tvtropes.org/pmwiki/posts.php?discussion=13269980190A29640100 here.]] If you find this concept interesting, don't be afraid to drop by.
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As of now, a third installment is in the works, has been confirmed, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM.GM. It is known that it will take place during Prohibition with a new Orchestrator and no continuity with previous installments. Discussion concerning this installment is ongoing at this thread [[http://tvtropes.org/pmwiki/posts.php?discussion=13269980190A29640100 here.]] If you find this concept interesting, don't be afraid to drop by.
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[[folder:Round Three tropes]]
* ContinuityReboot: Will be free of all connection to previous rounds and events.
* TheRoaringTwenties
[[/folder]]
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The second installment, AGameOfTruths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human.
As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM.
As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as GM.
to:
The second installment, AGameOfTruths, drew off of last season's concept to make things trickier. Instead of players simply having to kill a target and a hunter, targets will be reassigned as they are taken out so that players are never 'safe', so to speak. This round also introduces the concept of teams and factions. Characters will now have to survive against a backdrop of lies, intrigue, shady motivations, and beings with powers beyond any mere human. It was unfortunately cut short due to extreme player inactivity.
As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation asGM.
GM. Discussion concerning this installment is ongoing at this thread [[http://tvtropes.org/pmwiki/posts.php?discussion=13269980190A29640100 here.]] If you find this concept interesting, don't be afraid to drop by.
As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation as
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* DysfunctionJunction: As of now, majority of the characters have some sort of screwed up past or are somehow involved in something weird outside of the Game. To name them all off... Key, Tyke, Wolf, Tick, Colt/Cross[[hottip:*:Okay, not officially, but there's gotta be a reason for why he is how he is.]], Phantom[[hottip:*:He seems to know Tick, and is in the same organization as Key]], and Gear.
* NoPeriodsPeriod: Averted.
* NoPeriodsPeriod: Averted.
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* DysfunctionJunction: As of now, majority of the characters have some sort of screwed up past or are somehow involved in something weird outside of the Game. To name them all off... Key, Tyke, Wolf, Tick, Key[[hottip:*:high-ranking member of the OCMPA and made a DealWithTheDevil]], Tyke[[hottip:*:used to be a ChildSoldier]], Wolf[[hottip:*:engaged in familial intrigue and morally questionable practices for the sake of a BigScrewedUpFamily]], Tick[[hottip:*:forced into prostitution and developed DID as a result of an abusive relationship with her brother]], Colt/Cross[[hottip:*:Okay, not officially, but there's gotta be a reason for why he is how he is.]], Phantom[[hottip:*:He seems to know Tick, and is in the same organization as Key]], and Gear.
Gear[[hottip:*:long story short; was forced into thievery at a young age due to extreme poverty, got wrapped up with an extremist party, and survived the Game six times prior]].
* NoPeriodsPeriod:Averted.Averted with Tyke.
* NoPeriodsPeriod:
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* BroughtDownToNormal: It was established that the players' explosive collars are what keep their memories and any strange powers beyond human ability suppressed. The only exception would presumably be, for instance, powers required for day-to-day living by way of the AnthropicPrinciple, but one would assume that players have the sense to remove said powers before submission.
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* BroughtDownToNormal: It was established that the players' explosive collars are what keep their memories and any strange powers beyond human ability suppressed. The only exception would presumably be, for instance, powers required for day-to-day living by way of the AnthropicPrinciple, but one would assume that players have the sense to remove said powers before submission.submitting their character.
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* PyrrhicVictory: The very premise seems out to invoke this intentionally. Say if, under normal circumstances, you win the Game. At the cost of the lives of the other contestants that you may or may not have had a relationship with and the fact that you have to live with that knowledge for the rest of your life.
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* CutShort: Due to excessive player inactivity, sadly.
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* [[invoked]] FanDumb: Invoked for a throwaway scene involving Matt and a fangirl, who seems to think that the BrotherSisterIncest subplot in Matt's latest film/play justifies the entire work as a romance.
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As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation.
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As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=] following Infinite Paragon's resignation.
resignation as GM.
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As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=].
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As of now, a third installment is in the works, with @/CrystalGlacia and @/{{Motree}} serving as [=GMs=].
[=GMs=] following Infinite Paragon's resignation.