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History Recap / MoshiMonstersMastersOfTheSwooniverse

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* AlienLunch: The space sandwiches are mentioned.
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Dewicked trope


* BlueIsHeroic: The Super Moshi's utility belt is blue.
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* {{Robot}}: The Jokebot is a robot comedian and Sprockett and Hubbs are also robots.

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* {{Robot}}: RidiculouslyHumanRobots: The Jokebot is a robot comedian and Sprockett and Hubbs are also robots.
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* {{Robot}}: The Jokebot is a robot comedian.

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* {{Robot}}: The Jokebot is a robot comedian.comedian and Sprockett and Hubbs are also robots.
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* {{Robot}}: The Jokebot is a robot comedian.
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* BlueIsHeroic: The Super Moshi's utility belt is blue.


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* RedIsHeroic: Your Super Moshi wears a red cape and mask.
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* HumanoidAliens: Zigzagged. Captain Squirk, Splutnik and (mostly) Dr C. Fingz are humanoids, but not First Officer Ooze.
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* CharacterTics: Strangeglove plays with his moustache a lot and Captain Squirk dances around on the spot a lot.
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* XTremeCoolLetterz: The soda is called X-plode.

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* XTremeCoolLetterz: XTremeKoolLetterz: The soda is called X-plode.
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'''Masters of the Swooniverse''' is the seventeenth ''VideoGame/MoshiMonsters'' mission and the seventh mission of Season Two.

It begins outside the Rhapsody 2. Talk to Captain Squirk. Ask why Sprockett and Hubbs are outside. He says that they helped fix Rhapsody 2. Point out that it looks like it's fixed. He says that it's almost ready to go but you need to go to the engine room.

In the engine room, he says that they need to fire up the engines with some "cosmic tunes". Click on the Zoshlings to copy what order they play their tune in. When it's done, your monster is about to say goodbye but Sprockett and Hubbs hit launch too soon and you end up in space too.

In space, Captain Squirk leaves to turn the ship around, when Strangeglove appears on the viewscreen and claims he's your captain. Click on his face. He "thanks" you for "gathering all the Zoshlings and helping [him] find this spaceship". Ask if he'd been on board for a while and he reveals he's the one eating the space sandwiches. Ask what evil plan he's got and he says he's taken over the ship. Then, Captain Squirk hails you. Click his face. He says that we have to reclaim Rhapsody 2 and shows you a map of it. Once you close the map, he says that you have to find a way out of the engine room. Click on Splutnik. He says you can unlock the door with three key pieces that are round, metallic and when put together, look like his face. One is too high to reach, so click on the magnet. It needs batteries. Click on the battery, open your inventory (the blue pouch on the right side) and drag it to the magnet's battery compartment. It still needs two more. Click on all the objects that look like coins. They are credits that can be used in the vending machine. Now click on the vending machine, drag a credit from the inventory into the slot, and enter c3 to get the battery. Also, collect the hydro spanner (a1), the jar of sun (a3), the soda (b1) and the round object (a key piece! b2). Each item requires one credit to be placed in the slot. Then, click the green X to leave the vending machine. Click the inventory and drag the battery into the compartment. Now, turn on the magnet by clicking on it. Splutnik now tells you to feed the jet engine some energy items to clear it. Open your inventory and drag the spanner onto the short-circutting wire place to fix it and get an E.P.I.C.S., then drag the sun and the soda onto the jet engine. The last piece then falls out of the engine. Put the pieces onto the round spot under the key shape in order from largest to smallest. Then, cick the pieces to rotate them until they resemble Splutnik's face.

In the greenhouse, Strangeglove hails you again, so click on his face. He tells you his evil plan is succeeded. Then, Captain Squirk tells you the weeds in the greenhouse are overgrown. Close the map and click on First Officer Ooze. He says that the cosmic goo made his plants grow too big. When your monster asks how to get rid of them, he gives you a recipe for weed removal potion: six Mexican jumping beans, one lightning-powered electric boogaloo mushroom, freshly picked sausage and mash and sun dried blue grape raisins. When you close the recipe, First Officer Ooze tells you to put the ingredients in the weed-removing machine and gives you some cosmic goo. Click the inventory and drag goo onto a shrunken E.P.I.C.S. to collect it. Now, click on all the beans. You can't put them in the potion because "they're not jumping yet", so put them on the stage with the wacky mushrooms. Click on the mushrooms, and the beans will jump into the potion. Click on the boogaloo mushroom (it looks like it has a fancy hairdo), open your inventory and drag the mushroom into the weather machine to electrify it with lightning. Close the door and click on the storm cloud. Now, put the mushroom into the machine. Click on the blue grapes and open your inventory to drag them into the weather machine. Click the sun to sundry them. Then, click on them, open your inventory and drag them into the machine. Click on the bag of seeds marked "sausage", then open the inventory and drag the seed onto soil. Now, use the goo to make it grow and pick the sausage and mash. Then, open your inventory and drag it into the machine. Click on the machine, open your inventory and drag the machine onto the weeds. Now, click on the door. It is locked, so drag cosmic goo (from the inventory) onto the vent next to it and use that.

In Captain Squirk's quarters, Squirk says that he got locked in and Strangeglove gloats again about our mission being "useless". Click on Captain Squirk. Apparently, Strangeglove is in the escape pod. Close the map. Apparently, there are three terminals that need resetting: Jokebot the Robot, the Pink Terminal, and the Arcade Machine. Click on the thing that looks like a bowtie. That's Jokebot's humor chip. Open your inventory and drag it onto him. If you ask him for a joke, he will say he's forgotten them. Answer his jokes: How do you make a tissue dance? (You put a little boggie in it), why can't you play cards in the jungle? (Because there are too many cheetahs.) and where do cows go on the weekend? (to the moo-vies.) Click on the arcade game and press the red button over and over again to win. Then, click on the pink terminal and match the pairs of cards. Now, click on the Jokebot. Ask him for another joke: (why do fish live in salt water? because pepper makes them sneeze) and he will give you an E.P.I.C.S. Now, click the door.

In the escape pod, there is no Strangeglove, only a Moshling. Click on the Moshling (Scarlet O'Haria the fluffy snuggler) to adopt her. Strangeglove does his evil laugh and hails you. Click on the screen. Apparently, he was never in the escape pod and he separates it from the ship. To be continued.
!! This mission provides examples of
* AccessoryWearingCartoonAnimal: Captain Squirk wears his helmet, gloves and boots and the Super Moshis wear capes, masks and belts.
* AlienLunch: The space sandwiches are mentioned.
* AliensSpeakingEnglish: The Zoshlings can communicate with the Moshi Monsters.
* BigNo: Captain Squirk shouts, "NO!" when Sprockett and Hubbs hit launch too soon.
* CardCarryingVillain: Dr Strangeglove self-identifies as evil several times.
* CartoonCreature: Strangeglove's species is unknown.
* CuddleBug: Scarlet O'Hairia is a fluffy snuggler and apparently fluffy snugglers cuddle everything and everyone.
* EvilLaugh: Strangeglove does several evil laughs.
* EvilPlan: Dr Strangeglove mentions several times that he has an evil plan, but doesn't say what it is.
* ExposedExtraterrestrials: Zigzagged. Dr C Fingz and First Officer Ooze don't wear clothes, but Splutnik and Captain Squirk do.
* FantasticFruitsAndVegetables: There's sausage and mash that grows on trees and blue grapes.
* FlyingSaucer: The majority of the mission takes place in a flying saucer.
* FormallyNamedPet: ''Captain'' Squirk, ''First Officer'' Ooze and ''Doctor'' C Fingz.
* FullyDressedCartoonAnimal: Splutnik and Dr Strangeglove wear a full outfit.
* FunWithAcronyms: C.L.O.N.C. (Criminal League Of Naughty Critters) is briefly mentioned, as is E.P.I.C.S. (Extraordinary Performance In Catastrophic Situations).
* MagicMusic: Music can make beans jump and power spaceships in this mission.
* MeaningfulName:
** ''Scarlet'' O'''Hairi''a, the red, hairy creature.
** First Officer ''Ooze'', who has goo.
** Sprockett and Hubbs, the robots.
** Jokebot, the robot who tells jokes.
* MorallyAmbiguousDoctorate: Dr Strangeglove is an evil variety.
* OddNameOut: Splutnik is the only Zoshling who doesn't have a title.
* {{Pun}}: Some of the Jokebot's jokes are puns (e.g. Why can't you play cards in the jungle? Because there are too many cheetahs.)
* RobotNames: There's a robot called Jokebot.
* SpaceEpisode: This mission focuses on you ending up lost in space by accident.
* SuperheroesWearCapes: Your Super Moshi wears its cape.
* XTremeCoolLetterz: The soda is called X-plode.
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