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* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name (which is taken straight from the book, by the way) as this.
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* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name ([[AluminiumChristmasTrees which is taken straight from the book, by the way]]) as this.

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* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name ([[AluminiumChristmasTrees which (which is taken straight from the book, by the way]]) way) as this.
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-->'''The Cowardly Lion''': [[ShellShockedVeteran I only went on this trip 'cause I thought it'd give me courage, but instead all I found was death.]]

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-->'''The Cowardly Lion''': [[ShellShockedVeteran I only went on this trip 'cause I thought it'd give me courage, but instead all I found was is death.]]
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* NotSoDire: Among the Cowardly Lion's list of possible explanations for why Dorothy and the Scarecrow hadn't come back yet in Part 3 is that [[StatingTheSimpleSolution they're just gone for a while]], with "the real frightfulness" being the possibility that they just don't care about their friends.
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* LongList: At one point, Dorothy and the Scarecrow get separate from the others. [[https://www.youtube.com/watch?v=_0aXazjuGmg As a result,]] the Cowardly Lion starts listing off ''every'' possible bad thing that could've happened to them. Although there was a minor time skip in the scene, he manages to get into the '''triple digits'''.

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* LongList: At one point, point during Part 3, Dorothy and the Scarecrow get separate separated from the others. [[https://www.youtube.com/watch?v=_0aXazjuGmg As a result,]] the Cowardly Lion starts listing off ''every'' possible bad thing that could've happened to them. Although there was a minor time skip in the scene, he manages to get into the '''triple digits'''.
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* LongList: At one point, Dorothy and the Scarecrow get separate from the others. [[https://www.youtube.com/watch?v=_0aXazjuGmg As a result,]] the Cowardly Lion starts listing off ''every'' possible bad thing that could've happened to them. Although there was a minor time skip in the scene, he manages to get into the '''triple digits'''.
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I'm using the audio clips from the Reroll B-Roll episode for this campaign, so I might not have all the context.

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* BeCarefulWhatYouWishFor: As a testament to how much DarkerAndEdgier this campaign became compared to the film, Andy's Cowardly Lion winds up remarking the following:
-->'''The Cowardly Lion''': [[ShellShockedVeteran I only went on this trip 'cause I thought it'd give me courage, but instead all I found was death.]]


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* DidntThinkThisThrough: One of the major justifications Jon has for attacking Glinda was that she ''seemed'' to not have much, if any, damage resistance. What he ''didn't'' account for, however, is that she would have ''a ton of HP''.


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* NiceJobBreakingItHero: Jon decides to have the Tin Woodsman attack Glinda with his ax because of the fact "she attacked [him] in the goddamn face". He causes 15 points of injury... and only manages to ''piss her off''.
-->'''Kara''': (to Jon) You ''dumb, fucking idiot''. I might not have tackled you, but I have placed myself on the right side of history.
-->'''Glinda''': [[IAmNotLeftHanded Did you really think... I could be dispatched...]] ''[[IAmNotLeftHanded this easily?]]''


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* ScrewThisImOuttaHere: The ''second'' Jon managed to piss off Glinda by hitting her in the chest with the Tin Woodsman's ax, Kara decides that the Scarecrow is going to run away into Wilky Country.
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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been surpassed, with [[Recap/FilmRerollMemento Memento]] now holding the title. It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been surpassed, with [[Recap/FilmRerollMemento Memento]] and [[Recap/FilmRerollHalloweenIII Halloween 3]] now holding sharing the title. It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.
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Starring Jocelyn "Joz" Vammer as Dorothy Gale, Jon Miller as the Tin Woodsman, Kara “Pitr” Strait as the Scarecrow, Andy Hoover as the Cowardly Lion, and Paulo Quiros as the Dungeon Master.

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Starring Jocelyn "Joz" Vammer as Dorothy Gale, Jon Miller as the Tin Woodsman, Kara “Pitr” Strait Strait[[note]] credited as “Pitr Strait” [[/note]] as the Scarecrow, Andy Hoover as the Cowardly Lion, and Paulo Quiros as the Dungeon Master.
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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One]] and [[Recap/FilmRerollMemento Memento]]. It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

to:

During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One]] and surpassed, with [[Recap/FilmRerollMemento Memento]].Memento]] now holding the title. It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.



Starring Jocelyn "Joz" Vammer as Dorothy Gale, Jon Miller as the Tin Woodsman, Pitr Strait as the Scarecrow, Andy Hoover as the Cowardly Lion, and Paulo Quiros as the Dungeon Master.

to:

Starring Jocelyn "Joz" Vammer as Dorothy Gale, Jon Miller as the Tin Woodsman, Pitr Kara “Pitr” Strait as the Scarecrow, Andy Hoover as the Cowardly Lion, and Paulo Quiros as the Dungeon Master.
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* SenselessSacrifice: At the end, Dorothy sacrifices her dream and wakes up, hoping that a DreamApocalypse [[WoobieDestroyerOfWorlds will be less painful than a fiery one.]] However, if Oz was actually a real DreamWorld -- as the other players insist -- then Dorothy's sacrifice may not have had any positive effect for anyone but her and her closest friends and family.

to:

* SenselessSacrifice: At the end, Dorothy sacrifices her dream and wakes up, hoping that a DreamApocalypse [[WoobieDestroyerOfWorlds will be less painful than a fiery one.]] However, if Oz was actually a real DreamWorld DreamLand -- as the other players insist -- then Dorothy's sacrifice may not have had any positive effect for anyone but her and her closest friends and family.
Is there an issue? Send a MessageReason:
None


During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One]] and [[Recap/FilmRerollMemento Memento]] It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

to:

During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One]] and [[Recap/FilmRerollMemento Memento]] Memento]]. It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.
Is there an issue? Send a MessageReason:
None


During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One.]] It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

to:

During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. However, it has since been beaten by [[Recap/FilmRerollRogueOne Rogue One.]] One]] and [[Recap/FilmRerollMemento Memento]] It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.



* MonochromeToColor: PlayedWith. UsefulNotes/{{Kansas}} actually ''is'' in sepia, meaning that Dorothy has never seen colour before she gets to Oz. Later, when she returns home [[DragonRider riding a dragon,]] [[SplashOfColor they are still in technicolour, even though the world around them is monochromatic.]]

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* MonochromeToColor: PlayedWith. UsefulNotes/{{Kansas}} Kansas actually ''is'' in sepia, meaning that Dorothy has never seen colour before she gets to Oz. Later, when she returns home [[DragonRider riding a dragon,]] [[SplashOfColor they are still in technicolour, even though the world around them is monochromatic.]]



* TakeThat: Several tongue-in-cheek ones are given to UsefulNotes/{{Kansas}}. Notably, the players seem to agree with Elphaba when she calls it a "demon realm."

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* TakeThat: Several tongue-in-cheek ones are given to UsefulNotes/{{Kansas}}.Kansas. Notably, the players seem to agree with Elphaba when she calls it a "demon realm."
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** While Paulo states repeatedly that he does ''not'' consider ''Theatre/{{Wicked}}'' to be canon for the campain, he still uses "Elphaba" as the name for the Wicked Witch of the West.

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** While Paulo states repeatedly that he does ''not'' consider ''Theatre/{{Wicked}}'' to be canon for the campain, campaign, he still uses "Elphaba" as the name for the Wicked Witch of the West.
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* MonochromeToColor: PlayedWith. UsefulNotes/{{Kansas}} actually ''is'' in sepia, meaning that Dorothy has never seen colour before she gets to Oz. Later, when she returns home [[DragonRider riding a dragon,]] [[SplashOfColour they are still in technicolour, even though the world around them is monochromatic.]]

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* MonochromeToColor: PlayedWith. UsefulNotes/{{Kansas}} actually ''is'' in sepia, meaning that Dorothy has never seen colour before she gets to Oz. Later, when she returns home [[DragonRider riding a dragon,]] [[SplashOfColour [[SplashOfColor they are still in technicolour, even though the world around them is monochromatic.]]
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On a poll conducted by Film Reroll's official twitter, it was voted one of the top two campaigns that fans wanted to see a sequel to.
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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. A feat only matched by [[Recap/FilmRerollETTheExtraTerrestrial E.T. The Extra-Terrestrial.]] It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. A feat only matched However, it has since been beaten by [[Recap/FilmRerollETTheExtraTerrestrial E.T. The Extra-Terrestrial.[[Recap/FilmRerollRogueOne Rogue One.]] It's also notable for incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.
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During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. A feat only matched by [[Recap/FilmRerollETTheExtraTerrestrial E.T. The Extra-Terrestrial.]] It's also notable for incorperating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

to:

During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. A feat only matched by [[Recap/FilmRerollETTheExtraTerrestrial E.T. The Extra-Terrestrial.]] It's also notable for incorperating incorporating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

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Episodes 12-15 of Podcast/FilmReroll.

When the young Kansas farmgirl, Dorothy Gale, ended up in the magical land of Oz, all she wanted was to see the Wizard and return home. Instead, she and her new friends get caught up in the wars and political power plays between its various rulers. To survive this dark fairytale, our heroes must master the arts of magic and dragon riding, as well as solve the mysteries behind the creation of Oz and the disappearance of its rightful ruler, Ozma.

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Episodes 12-15 of Podcast/FilmReroll.

Podcast/FilmReroll. [[Film/TheWizardOfOz Based on the 1939 musical.]]

When the young Kansas farmgirl, Dorothy Gale, a young farmgirl from Kansas, ended up in the magical land of Oz, all she wanted was to see the Wizard and return home.home to her own world. Instead, she and her new friends get caught up in the wars and political power plays between its various rulers. To survive this dark fairytale, our heroes must fight many witches, master the arts of magic and dragon riding, as well as solve the mysteries behind the creation of Oz and the disappearance of its rightful ruler, Ozma.
Ozma.

During its initial release, this was the longest campaign in the show, clocking in at a whopping four episodes. A feat only matched by [[Recap/FilmRerollETTheExtraTerrestrial E.T. The Extra-Terrestrial.]] It's also notable for incorperating aspects [[Literature/LandOfOz from the books]] which were AdaptedOut in the original 1939 movie.

It has a rather AmbiguousEnding, where the players and the Dungeon Master are a bit at odds as to what actually happened. This may or may not be resolved in a hypothetical sequel campaign, but - again - the cast haven't all been enthusiastic about returning to the Land of Oz.

It was voted the #1 campaign of the show in a poll [[https://www.reddit.com/r/filmreroll/comments/6kayih/rank_the_film_reroll_versions_of_the_movies_in/ on the series' official Reddit page.]]



Followed by [[Recap/FilmRerollHalloween1978 Halloween.]]



* LeftHanging: We never find out how the situation in Oz resolves itself, since Dorothy returns home before it can happen. However, the team have expressed interest in making a sequel at some point.

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* LeftHanging: We never find out how the situation in Oz resolves itself, since Dorothy returns home before it can happen. However, the team have expressed interest in making a sequel at some point.
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** Lydia's behavior just ''screams'' FauxAffablyEvil, and it seems obivous that she will betray our heroes at some point. But this never happens, and Lydia remains as the party's TokenEvilTeammate for the rest of their campaign.

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** Lydia's behavior just ''screams'' FauxAffablyEvil, and it seems obivous obvious that she will betray our heroes at some point. But this never happens, and Lydia remains as the party's TokenEvilTeammate for the rest of their campaign.
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When the young Kansas farmgirl, Dorothy Gale, ended up in the magical land of Oz, all she wanted was to see the Wizard and return home. Instead, she and her new friends get caught up in the wars and political power plays between its' various rulers. To survive this dark fairytale, our heroes must master the arts of magic and dragon riding, as well as solve the mysteries behind the creation of Oz and the disappearance of its' rightful ruler, Ozma.

to:

When the young Kansas farmgirl, Dorothy Gale, ended up in the magical land of Oz, all she wanted was to see the Wizard and return home. Instead, she and her new friends get caught up in the wars and political power plays between its' its various rulers. To survive this dark fairytale, our heroes must master the arts of magic and dragon riding, as well as solve the mysteries behind the creation of Oz and the disappearance of its' its rightful ruler, Ozma.



** In this version of the story, Dorothy learns to use the ruby slippers to their full potential, giving her the powers of {{Flight}} and {{Telepathy}}, [[DragonRider which in turn helps her control dragons.]]

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** In this version of the story, Dorothy learns to use the ruby slippers to their full potential, giving her the powers of {{Flight}} and {{Telepathy}}, [[DragonRider which in turn helps her control dragons.]]dragons]].



** Glinda the Good Witch of the South and Tattypoo the Good Witch of the North are much more sinister figures than in the books (and - in Glinda's case - the movie), with it being strongly implied or outright stated that the "Good" thing is self-proclaimed. This version of Tattypoo is an outright WickedWitch in the mold of Literature/BabaYaga, and possibly the most devious character the players encounter.

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** Glinda the Good Witch of the South and Tattypoo the Good Witch of the North are much more sinister figures than in the books (and - -- in Glinda's case - -- the movie), with it being strongly implied or outright stated that the "Good" thing is self-proclaimed. This version of Tattypoo is an outright WickedWitch in the mold of Literature/BabaYaga, and possibly the most devious character the players encounter.



** We also find out that Dorothy - being a turn of the century farmgirl living in isolation - [[PoliticallyincorrectHero has a rather low opinion of the Chinese.]] Though this has no real effect on the plot, since she never meets any Chinese characters.

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** We also find out that Dorothy - -- being a turn of the century farmgirl living in isolation - -- [[PoliticallyincorrectHero has a rather low opinion of the Chinese.]] Though this has no real effect on the plot, since she never meets any Chinese characters.



** Or - if you want to be even more meta - perhaps it represents the players who are ending this campaign - which lasted longer than any of their previous ones - so they can move on to others.

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** Or - -- if you want to be even more meta - -- perhaps it represents the players who are ending this campaign - -- which lasted longer than any of their previous ones - -- so they can move on to others.



* BitchInSheepsClothing: Pretty much every magic user our heroes come across (except the Witch of the West - [[CardCarryingVillain who doesn't bother to hide her true nature]] - and the Witch of the East - [[WeHardlyKnewYou who gets crushed by Dorothy's house before she gets the chance to say or do anything]].) Tattypoo stands out, however. At first she seems to be a nice old woman [[TheObiWan who teaches Dorothy how to perform magic,]] but then it's revealed that she always takes a small part of her guests bodies before they leave - even vital organs like hearts and brains - which she uses to make potions and/or to feed her cat.

to:

* BitchInSheepsClothing: Pretty much every magic user our heroes come across (except the Witch of the West - -- [[CardCarryingVillain who doesn't bother to hide her true nature]] - -- and the Witch of the East - -- [[WeHardlyKnewYou who gets crushed by Dorothy's house before she gets the chance to say or do anything]].) Tattypoo stands out, however. At first she seems to be a nice old woman [[TheObiWan who teaches Dorothy how to perform magic,]] but then it's revealed that she always takes a small part of her guests guests' bodies before they leave - -- even vital organs like hearts and brains - -- which she uses to make potions and/or to feed her cat.



* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name [[AluminiumChristmasTrees (which is taken straight from the book, by the way)]] as this.

to:

* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name [[AluminiumChristmasTrees (which ([[AluminiumChristmasTrees which is taken straight from the book, by the way)]] way]]) as this.



* LateArrivalSpoiler: If you have yet to listen to their ''Raiders of the Lost Ark'' campaign and want to remain unspoiled about it, '''don't''' listen to their post-game discussion at the end of the last episode.

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* LateArrivalSpoiler: If you have yet to listen to their ''Raiders ''[[Recap/FilmRerollRaidersOfTheLostArk Raiders of the Lost Ark'' Ark]]'' campaign and want to remain unspoiled about it, '''don't''' listen to their post-game discussion at the end of the last episode.



* MaybeMagicMaybeMundane: Dungeon Master Paulo basically says that the land of Oz is AllJustADream, and if Dorothy wakes up, a DreamApocalypse will occur. Understandably, the rest of the team - who are playing as the Scarecrow, the Tin Woodsman and the Cowardly Lion - [[WhatMeasureIsANonHuman are unhappy about their characters just dying]] and insist that while Oz is a DreamLand, it's still real, and their characters still exist there. Paulo ''does'' add a moment of OrWasItADream at the end, when Dorothy for a moment thinks that she saw Toto's eyes glow like fire, just like those of the dragon she'd befriended and invited to come home with her.
** There is also a moment earlier when Dorothy rides her dragon home to the farm, scaring the crap out of her entire family - especially since her unconscious body is still lying on the bed inside the house. It's not clear if this actually happens or if it's just part of Dorothy's dream, since it's never mentioned again.

to:

* MaybeMagicMaybeMundane: Dungeon Master Paulo basically says that the land of Oz is AllJustADream, and if Dorothy wakes up, a DreamApocalypse will occur. Understandably, the rest of the team - -- who are playing as the Scarecrow, the Tin Woodsman and the Cowardly Lion - -- [[WhatMeasureIsANonHuman are unhappy about their characters just dying]] and insist that while Oz is a DreamLand, it's still real, and their characters still exist there. Paulo ''does'' add a moment of OrWasItADream at the end, when Dorothy for a moment thinks that she saw Toto's eyes glow like fire, just like those of the dragon she'd befriended and invited to come home with her.
** There is also a moment earlier when Dorothy rides her dragon home to the farm, scaring the crap out of her entire family - -- especially since her unconscious body is still lying on the bed inside the house. It's not clear if this actually happens or if it's just part of Dorothy's dream, since it's never mentioned again.



* MusicalWorldHypotheses: ''Ding Dong the Witch is Dead'' is Diegetic, as the muchkins are said to have been rehearsing the number for a long time. (It is pointed out that they never mention just how the witch died.) Most of the other songs are of the AlternateUniverse type (Oz ''is'' a MagicalLand after all) with the twist that the players are forced to ''actually'' make them up on the spot. [[StylisticSuck This goes about as well as you would expect.]]

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* MusicalWorldHypotheses: ''Ding Dong the Witch is Dead'' is Diegetic, as the muchkins munchkins are said to have been rehearsing the number for a long time. (It is pointed out that they never mention just how the witch died.) Most of the other songs are of the AlternateUniverse type (Oz ''is'' a MagicalLand after all) with the twist that the players are forced to ''actually'' make them up on the spot. [[StylisticSuck This goes about as well as you would expect.]]



* SenselessSacrifice: At the end, Dorothy sacrifices her dream and wakes up, hoping that a DreamApocalypse [[WoobieDestroyerOfWorlds will be less painful than a fiery one.]] However, if Oz was actually a real DreamWorld - as the other players insist - then Dorothy's sacrifice may not have had any positive effect for anyone but her and her closest friends and family.

to:

* SenselessSacrifice: At the end, Dorothy sacrifices her dream and wakes up, hoping that a DreamApocalypse [[WoobieDestroyerOfWorlds will be less painful than a fiery one.]] However, if Oz was actually a real DreamWorld - -- as the other players insist - -- then Dorothy's sacrifice may not have had any positive effect for anyone but her and her closest friends and family.



** Elphaba's CrystalBall works just like a [[Literature/LordofTheRings palantír,]] and has basically the same origin too. Eventually, the players just start calling it that. At one point, they accidentally call it a "[[Franchise/StarWars Palpatine.]]"

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** Elphaba's CrystalBall works just like a [[Literature/LordofTheRings [[Literature/TheLordOfTheRings palantír,]] and has basically the same origin too. Eventually, the players just start calling it that. At one point, they accidentally call it a "[[Franchise/StarWars Palpatine.]]"



* TeensAreMonsters: Averted. Tip and Dorothy (who is closer in age to Creator/JudyGarland in [[Film/TheWizardOfOz the movie]] than [[Literature/TheWonderfulWizardOfOz her book counterpart]]) are mostly benevolent, while adult magic users are pretty much AlwaysChaoticEvil (The rest of Dorothy's gang don't really count, since they never quite learn to use magic properly.)

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* TeensAreMonsters: Averted. Tip and Dorothy (who is closer in age to Creator/JudyGarland in [[Film/TheWizardOfOz the movie]] than [[Literature/TheWonderfulWizardOfOz her book counterpart]]) are mostly benevolent, while adult magic users are pretty much AlwaysChaoticEvil AlwaysChaoticEvil. (The rest of Dorothy's gang don't really count, since they never quite learn to use magic properly.)
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/they_are_not_in_kansas_anymore.jpg]]
[[caption-width-right:350:They are ''not'' in Kansas anymore...[[note]] Art by [[https://imgur.com/r/filmreroll/T1fyt BearHuggie]] [[/note]]]]

-> ''We run through [[Film/TheWizardOfOz the Wizard of Oz]]. We stay with the original movie as long as we ever have, before going off the rails farther than we ever had.''

Episodes 12-15 of Podcast/FilmReroll.

When the young Kansas farmgirl, Dorothy Gale, ended up in the magical land of Oz, all she wanted was to see the Wizard and return home. Instead, she and her new friends get caught up in the wars and political power plays between its' various rulers. To survive this dark fairytale, our heroes must master the arts of magic and dragon riding, as well as solve the mysteries behind the creation of Oz and the disappearance of its' rightful ruler, Ozma.

Starring Jocelyn "Joz" Vammer as Dorothy Gale, Jon Miller as the Tin Woodsman, Pitr Strait as the Scarecrow, Andy Hoover as the Cowardly Lion, and Paulo Quiros as the Dungeon Master.

----
!!Tropes:

* AdaptationalBadass:
** In this version of the story, Dorothy learns to use the ruby slippers to their full potential, giving her the powers of {{Flight}} and {{Telepathy}}, [[DragonRider which in turn helps her control dragons.]]
** The Tin Woodsman gains {{Shapeshifting}} abilities after stealing [[TransformationTrinket a magic necklace]] from the witch Tattypoo.
** The Wizard has an army large enough to conquer all of Oz. In the original books, his army initially consisted of a single man who wasn't even that competent.
* AdaptationalVillainy:
** Glinda the Good Witch of the South and Tattypoo the Good Witch of the North are much more sinister figures than in the books (and - in Glinda's case - the movie), with it being strongly implied or outright stated that the "Good" thing is self-proclaimed. This version of Tattypoo is an outright WickedWitch in the mold of Literature/BabaYaga, and possibly the most devious character the players encounter.
** The Wizard was hardly a saint to begin with, but here he is a war-mongering imperialist who wants to TakeOverTheWorld. It helps that we see the effects his war has on Oz, with cities being overrun by his soldiers and refugees trying to flee.
*** By extension, this also happens to Professor Marvel. The reason why Dorothy doesn't simply join him in his shelter during the storm is because he has a restraining order [[DirtyOldMan forbidding him from going near young girls.]] [[TheStinger At the very end of the campaign,]] he shows up to tell Dorothy's family that he "[[WhamLine just bought half the county,]]" [[BrickJoke mirroring his Oz counterpart's desire to conquer Oz.]]
** We also find out that Dorothy - being a turn of the century farmgirl living in isolation - [[PoliticallyincorrectHero has a rather low opinion of the Chinese.]] Though this has no real effect on the plot, since she never meets any Chinese characters.
* AndYouWereThere: They follow the movie in this regard, but they also add an Oz counterpart for Dorothy herself: The Great Sleeping Dragon. It apparently created the land of Oz, and if it ever awakens, [[RestartTheWorld it will destroy it to make room for a new one.]] Dorothy feels a strange connection to it, and when she tries to possess it and wake it up, she starts to regain consciousness in the real world. This seems to represent Dorothy herself, who will cause a DreamApocalypse by waking up, but eventually fall asleep again to dream more dreams.
** Or - if you want to be even more meta - perhaps it represents the players who are ending this campaign - which lasted longer than any of their previous ones - so they can move on to others.
* AscendedExtra: Tattypoo, the Good Witch of the North, was AdaptedOut in the movie [[CompositeCharacter and had her scenes given to Glinda, the Good Witch of the South.]] In this campaign, Tattypoo has an even larger role than Glinda does.
* BitchInSheepsClothing: Pretty much every magic user our heroes come across (except the Witch of the West - [[CardCarryingVillain who doesn't bother to hide her true nature]] - and the Witch of the East - [[WeHardlyKnewYou who gets crushed by Dorothy's house before she gets the chance to say or do anything]].) Tattypoo stands out, however. At first she seems to be a nice old woman [[TheObiWan who teaches Dorothy how to perform magic,]] but then it's revealed that she always takes a small part of her guests bodies before they leave - even vital organs like hearts and brains - which she uses to make potions and/or to feed her cat.
* ClingyCostume: The Ruby Slippers. You can't remove them without killing their wearer, [[YouKillItYouBoughtIt at which point they will attach themselves to you...]]
* DressingAsTheEnemy: At various moments, the Tin Woodsman uses his newfound ShapeShifting abilities to disguise himself as both Elphaba and Tattypoo. (TheMindIsAPlaythingOfTheBody is thankfully ''not'' in effect, despite the players' fears.)
* EarlyBirdCameo: Princess Ozma and the evil witch Mombi both appear ([[DeathByAdaptation the latter being mauled to death]] [[BewareOfTheNiceOnes by the Cowardly Lion]]) despite only debuting in the sequels [[Literature/TheMarvelousLandOfOz to both the book]] [[Film/ReturnToOz and the movie.]]
* FailOSuckyname: The players all treat [[ToiletHumor Tattypoo's]] name [[AluminiumChristmasTrees (which is taken straight from the book, by the way)]] as this.
* FourLinesAllWaiting: At one point, [[BreakingTheFellowship there are three groups running around, all with different goals.]] Dorothy is exploring the land of the dragons, the Scarecrow and the Cowardly Lion are trying to stop the war in Oz, and the Tin Woodsman is just trying to get away from the chaos. The latter two plots eventually converge, but Dorothy never meets her Oz-friends again.
* FreakyFridayFlip: An accident with the Wicked Witch of the West's seeing stone causes The Cowardly Lion and the Scarecrow to switch bodies. By the end of the campaign, they still haven't managed to switch back.
* LateArrivalSpoiler: If you have yet to listen to their ''Raiders of the Lost Ark'' campaign and want to remain unspoiled about it, '''don't''' listen to their post-game discussion at the end of the last episode.
* LeftHanging: We never find out how the situation in Oz resolves itself, since Dorothy returns home before it can happen. However, the team have expressed interest in making a sequel at some point.
* MaybeMagicMaybeMundane: Dungeon Master Paulo basically says that the land of Oz is AllJustADream, and if Dorothy wakes up, a DreamApocalypse will occur. Understandably, the rest of the team - who are playing as the Scarecrow, the Tin Woodsman and the Cowardly Lion - [[WhatMeasureIsANonHuman are unhappy about their characters just dying]] and insist that while Oz is a DreamLand, it's still real, and their characters still exist there. Paulo ''does'' add a moment of OrWasItADream at the end, when Dorothy for a moment thinks that she saw Toto's eyes glow like fire, just like those of the dragon she'd befriended and invited to come home with her.
** There is also a moment earlier when Dorothy rides her dragon home to the farm, scaring the crap out of her entire family - especially since her unconscious body is still lying on the bed inside the house. It's not clear if this actually happens or if it's just part of Dorothy's dream, since it's never mentioned again.
* MonochromeToColor: PlayedWith. UsefulNotes/{{Kansas}} actually ''is'' in sepia, meaning that Dorothy has never seen colour before she gets to Oz. Later, when she returns home [[DragonRider riding a dragon,]] [[SplashOfColour they are still in technicolour, even though the world around them is monochromatic.]]
* MusicalWorldHypotheses: ''Ding Dong the Witch is Dead'' is Diegetic, as the muchkins are said to have been rehearsing the number for a long time. (It is pointed out that they never mention just how the witch died.) Most of the other songs are of the AlternateUniverse type (Oz ''is'' a MagicalLand after all) with the twist that the players are forced to ''actually'' make them up on the spot. [[StylisticSuck This goes about as well as you would expect.]]
* NarrativeShapeshifting: The Tin Woodsman does this ''[[InvoluntaryShapeshifting by accident]]'' when telling his friends what happened to him since the last time they met. This is due to him still wearing Tattypoo's necklace, which transforms its wearer into whichever person's name they say out loud.
* OnlyKnownByTheirNickname: Apparently, Agnes is not Tattypoo's dragon's real name, since the Tin Woodsman is unable to transform into her using his necklace. (Out of universe, this was probably Paulo's way of keeping it from becoming a StoryBreakerPower.)
* RedHerring: After hearing that Tattypoo didn't kill Mombi, but rather subdued her, the players come to the conclusion that she was trapped as Tattypoo's two-tailed, talking house cat Lydia. They turn out to be wrong, as Mombi was actually transformed into an elderly woman.
* RedHerringTwist:
** The campaign deals with the power struggles between the Wizard and the Witches, who are said to have taken power after the mysterious disappearance of the blonde child princess Ozma. Later, the heroes meet Tip, a young blonde teenage boy who is said to be more important than either of them. Even if you haven't read the Oz books, it's not that hard to figure out that this "boy" is actually Ozma, having been RaisedAsTheOppositeGender. Then, you might expect the story to end with this being revealed and Tip/Ozma ending the conflict by taking back his/her place as the rightful ruler of Oz. However, this doesn't happen, and Tip's true identity never actually becomes a plot point. (Though all of this could still conceivably happen ''after'' the RPG, assuming that Oz was RealAfterAll.)
** Lydia's behavior just ''screams'' FauxAffablyEvil, and it seems obivous that she will betray our heroes at some point. But this never happens, and Lydia remains as the party's TokenEvilTeammate for the rest of their campaign.
* SenselessSacrifice: At the end, Dorothy sacrifices her dream and wakes up, hoping that a DreamApocalypse [[WoobieDestroyerOfWorlds will be less painful than a fiery one.]] However, if Oz was actually a real DreamWorld - as the other players insist - then Dorothy's sacrifice may not have had any positive effect for anyone but her and her closest friends and family.
* ShoutOut:
** While Paulo states repeatedly that he does ''not'' consider ''Theatre/{{Wicked}}'' to be canon for the campain, he still uses "Elphaba" as the name for the Wicked Witch of the West.
** Elphaba's CrystalBall works just like a [[Literature/LordofTheRings palantír,]] and has basically the same origin too. Eventually, the players just start calling it that. At one point, they accidentally call it a "[[Franchise/StarWars Palpatine.]]"
** Paulo also compares "Ellen's" house to a [[Literature/TheHobbit a hobbit hole.]]
** When Dorothy starts controlling dragons, the players starts to call her [[Literature/ASongOfIceAndFire "Daenerys" and "Mother of Dragons."]]
** ''All'' of the Gillikins sound just like Creator/JimmyStewart. The players also joke about the fact that their name sounds very much like "[[Series/GilligansIsland Gilligan.]]"
** Tattypoo's training of Dorothy is compared to a Film/{{Rocky}} style TrainingMontage. [[ContrivedCoincidence (It helps that her house was already established to have a long flight of stairs.)]]
** When Dorothy returns to the DeliberatelyMonochrome Kansas [[SplashOfColor while she herself remains in technicolour,]] references to ''Film/{{Pleasantville}}'' are made.
* TakeThat: Several tongue-in-cheek ones are given to UsefulNotes/{{Kansas}}. Notably, the players seem to agree with Elphaba when she calls it a "demon realm."
* TeensAreMonsters: Averted. Tip and Dorothy (who is closer in age to Creator/JudyGarland in [[Film/TheWizardOfOz the movie]] than [[Literature/TheWonderfulWizardOfOz her book counterpart]]) are mostly benevolent, while adult magic users are pretty much AlwaysChaoticEvil (The rest of Dorothy's gang don't really count, since they never quite learn to use magic properly.)
* TheresNoPlaceLikeHome: PlayedStraight with Dorothy of course, but Averted by the Scarecrow, [[YouCantGoHomeAgain who feels that he has seen too much to go back to his simple farm life.]]
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