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* '''Straight''': In ''Tales of Troperia XVI'', the infinitely respawning zombies in BigBoosHaunt (who are supposed to serve as a BeefGate) can be [[OneHitKO one-shotted]] because ReviveKillsZombie, earning you far more experience and money than other foes at that point in the game.

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* '''Straight''': In ''Tales of Troperia ''JustForFun/TalesOfTroperia XVI'', the infinitely respawning zombies in BigBoosHaunt (who are supposed to serve as a BeefGate) can be [[OneHitKO one-shotted]] because ReviveKillsZombie, earning you far more experience and money than other foes at that point in the game.
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** XP is earned on a per-skill basis: while Revive is now at level 29485, it means nothing if your attack level is too low to [[DeathOfAThousandCuts do even 1 damage to the local boss and kill him the long way]].

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Changed: 268

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* '''Justified''': BigBoosHaunt is an optional dungeon with especially tough foes the developers added for players seeking the added challenge.

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* '''Justified''': '''Justified''':
**
BigBoosHaunt is an optional dungeon with especially tough foes the developers added for players seeking the added challenge.



* '''Subverted''': The zombies are indeed as tough as advertised, but only give experience and money in line with other foes encountered at that point of the game.

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* '''Subverted''': '''Subverted''':
**
The zombies are indeed as tough as advertised, but only give experience and money in line with other foes encountered at that point of the game.game.
** Revive, while powerful against single zombies, is too slow for the ZergRush zombies of the deeper layers of BigBoosHaunt.
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* '''Parodied''': ???

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* '''Parodied''': ???The best source of XP, loot, and equipment is an immoral massive ViolationOfCommonSense as the prince robs /their own treasury/ and kills his own guards.



* '''Defied''': ???

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* '''Defied''': ???After all fourteen zombies are killed in BigBoosHaunt the graveyard remains quiet as AntiGrinding.
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'''Basic Trope''': A video game location where grinding (be it [[LevelGrinding experience]], [[MoneyGrinding money]], [[ItemFarming items]], [[RandomlyDrops drops]], etc.) is exceptionally easy.

* '''Straight''': In ''Tales of Troperia XVI'', the infinitely respawning zombies in BigBoosHaunt (who are supposed to serve as a BeefGate) can be [[OneHitKO one-shotted]] because ReviveKillsZombie, earning you far more experience and money than other foes at that point in the game.
* '''Exaggerated''': The zombies give so much experience that you can reach the AbsurdlyHighLevelCap without much trouble.
* '''Downplayed''': The zombies give a bit more experience and money than other foes at that point in the game, but not significantly so.
* '''Justified''': BigBoosHaunt is an optional dungeon with especially tough foes the developers added for players seeking the added challenge.
* '''Inverted''': BigBoosHaunt can only be visited late in the game and is full of woefully underpowered foes who give far less experience and money relative to other enemies around at that point.
* '''Subverted''': The zombies are indeed as tough as advertised, but only give experience and money in line with other foes encountered at that point of the game.
* '''Double Subverted''': The zombies, despite being tough, indeed only give experience and money in line with other foes encountered at that point of the game, but there is a NPC who gives a very profitable side mission in which he pays you $100 per zombie killed, making it worthwhile to grind against them.
* '''Parodied''': ???
* '''Zig Zagged''': ???
* '''Averted''': All areas of the game include enemies which give appropriate experience and money for the point at which tye are encountered.
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
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You can keep leveling up here, or head back to the [[PeninsulaOfPowerLeveling trope page]] to restock.

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