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''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Creator/KevinBacon (Jack Swigert), Creator/BillPaxton (Fred Haise), and Creator/GarySinise (Ken Mattingly) provided custom speech for this game.

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''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, Creator/SegaPinball, based on the [[Film/{{Apollo13}} film of the same name]]. Creator/KevinBacon (Jack Swigert), Creator/BillPaxton (Fred Haise), and Creator/GarySinise (Ken Mattingly) provided custom speech for this game.
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Up to Eleven is now defunct


* [[UpToEleven Up To Thirteen]]: A 13 ball multiball when most tables stop at four balls.
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* RealSongThemeTune: Aside from using James Horner's theme song for its main play, ''Apollo 13'' uses Norman Greenbaum's "Spirit in the Sky" for its Jackpot theme.

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''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Creator/BillPaxton and Creator/GarySinise provided custom speech for this game.

to:

''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Creator/KevinBacon (Jack Swigert), Creator/BillPaxton (Fred Haise), and Creator/GarySinise (Ken Mattingly) provided custom speech for this game.


Added DiffLines:

-->'''Jack Swigert''': Houston, we're surrounded by pinballs!
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This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, fix the [=CO=][[subscript:2]] scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, fix the [=CO=][[subscript:2]] scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its 13 Ball Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.



* SpellingBonus: Spell B-L-A-S-T-O-F-F to start Blastoff Multiball (which carries over from game-to-game), and D-O-C-K to light Mystery.

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* SpellingBonus: Spell B-L-A-S-T-O-F-F to start 13 Ball Blastoff Multiball (which carries over from game-to-game), and D-O-C-K to light Mystery.



** The second Wizard Mode is the infamous "Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.

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** The second Wizard Mode is the infamous "Blastoff "13 Ball Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.
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** The second Wizard Mode is the infamous "Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.

to:

** The second Wizard Mode is the infamous "Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.seconds.
----
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* MostAnnoyingSound: Tapping the plunger button at any time other than the first launch of a turn causes a klaxon to play. Now try tapping it over and over while you're waiting for the ball to get back to the flippers.
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''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.

to:

''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton Creator/BillPaxton and Gary Sinise Creator/GarySinise provided custom speech for this game.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Apollo 13''' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.

to:

'''Apollo 13''' ''Apollo 13'' is a 1995 pinball game designed by Joe Balcer and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.
Is there an issue? Send a MessageReason:
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This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, fix the [=CO=][[subscript:2]] scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, fix the [=CO=][[subscript:2]] scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield at once.playfield. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.
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Added DiffLines:

* MostAnnoyingSound: Tapping the plunger button at any time other than the first launch of a turn causes a klaxon to play. Now try tapping it over and over while you're waiting for the ball to get back to the flippers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[UpToEleven Up To Thirteen]]: A 13 ball multiball when most tables stop at four balls.
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'''Apollo 13''' is a 1995 pinball game designed by Joe Balcer and Joe Kaminkow and released by Creator/{{Sega}} Pinball, and is based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.

to:

'''Apollo 13''' is a 1995 pinball game designed by Joe Balcer and Joe Kaminkow and Creator/JoeKaminkow, released by Creator/{{Sega}} Pinball, and is based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.
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None

Added DiffLines:

* InSpaceEveryoneCanSeeYourFace: Averted.
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This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop fix the [=CO=][[subscript:2]] levels from rising, scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where '''thirteen balls''' are unloaded onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.
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* AdaptedOut: Despite being the star of the film, Creator/TomHanks is nowhere to be seen, due to licensing issues.


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* OneWayVisor: The astronaut on the backglass.
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This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravity[[note]]or a magnet[[/note]] to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls '''thirteen balls''' are launched unloaded onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.
Is there an issue? Send a MessageReason:
None


This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a pinball table, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use the Moon's gravity gravity[[note]]or a magnet[[/note]] to carry slingshot pinballs across over the playfield.Moon. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a pinball gimmick table, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.



* SpaceshipSlingshotStunt: The "Moon's Gravity" Mission.

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* SpaceshipSlingshotStunt: The "Moon's Gravity" Mission.Mission, where shooting the right ramp three times will allow the Moon to carry pinballs up and over it.



* VideoMode: Similar to ''VideoGame/LunarLander'', carefully land the Landing Module on the moon for bonus points.

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* VideoMode: Similar to ''VideoGame/LunarLander'', carefully land the Landing Module on the moon Moon for bonus points.
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->"13 Ball Blastoff!!!"
-->--Backbox topper

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->"13 Ball Blastoff!!!"
-->--Backbox topper
BALL BLASTOFF!!!"
-->--''Backbox topper''



This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick pinball, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The teams, and the game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick pinball, pinball table, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.
Is there an issue? Send a MessageReason:
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Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.

to:

Not surprisingly, ''Apollo 13'' is considered a gimmick game, pinball, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, divided, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.

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This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO2=] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO2=] [=CO=][[subscript:2]] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn V rocket, pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge. If nothing else, it's worth a few plays just for the experience.



* AlmostOutOfOxygen: The "[=CO=][[subscript:2]]" Mission.



* SpaceshipSlingshotStunt: The "Moon's Gravity" Mission.



** The second Wizard Mode is the infamous "Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.

to:

** The second Wizard Mode is the infamous "Blastoff Multiball", which is available after spelling BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->"13 Ball Blastoff!!!"
-->--Backbox topper

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None


This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO2=] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon.Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the [=CO2=] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.


Added DiffLines:

* PaintingTheMedium: The ball plunger is a Saturn launch handle.
Is there an issue? Send a MessageReason:
None


This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the CO2 levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn rocket, orbiting Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the CO2 [=CO2=] levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn rocket, orbiting pinball-grabbing Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge.
challenge. If nothing else, it's worth a few plays just for the experience.

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[[caption-width-right:300:"''Apollo 13' is Go For Launch!"]]

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[[caption-width-right:300:"''Apollo 13' 13'' is Go For Launch!"]]



This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the CO2 levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. But the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once.

to:

This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the CO2 levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. But Even with all these features, the biggest appeal of the game is its Blastoff Multiball, where ''thirteen'' balls are launched onto the playfield at once.
once. Up to six people can play at once, either individually or in "League" teams. The game also offers "Novice" and "Wizard" difficulty settings for players.

Not surprisingly, ''Apollo 13'' is considered a gimmick game, with the Saturn rocket, orbiting Moon, and thirteen-ball multiball entertaining for the first few times. Afterwards, players tend to be divided on the game, with supporters who find it a well-balanced game for beginners and novices, and detractors who bemoan the lack of satisfying shots or a deeper challenge.



* TimedMission: Several of the Missions.
-->"The clock is running..."



** Master Control, which is available after completing all missions.
** 13-Ball Blastoff, a 13(!)-ball multiball which is started after spelling "B-L-A-S-T-O-F-F".

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** Master Control, "Master Alarm", which is available after completing all missions.
missions. This is a 40-second frenzy, where every target scores one million points and adds an additional million to the Jackpot at the Blastoff ramp.
** 13-Ball Blastoff, a 13(!)-ball multiball The second Wizard Mode is the infamous "Blastoff Multiball", which is started available after spelling "B-L-A-S-T-O-F-F".BLASTOFF. A post between the flippers rises up, four more balls are launched onto the playfield, and then eight more balls in the playfield holder are released all at once. Shooting the rocket collects the Jackpot and retracts the post; after five Jackpots have been collected, the Super Thirteen Ball Jackpot is available for several seconds.

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/apollo-13-pinball_3757.jpg]]
[[caption-width-right:300:"''Apollo 13' is Go For Launch!"]]



''Apollo 13'' was notable for its 13-Ball Blastoff Multiball, the largest multiball in any pinball game.

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''Apollo 13'' was notable This is a very dense pinball table; playfield toys include an elevating Saturn rocket, a lunar LEM module, a countdown LED, and a rotating moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way -- perform a manual burn to straighten the orbiter, fix the Life Support systems, stop the CO2 levels from rising, and take care of the Master Alarm. For more points, shoot the Saturn rocket and load up for multiball, or use the Moon's gravity to carry pinballs across the playfield. But the biggest appeal of the game is its 13-Ball Blastoff Multiball, where ''thirteen'' balls are launched onto the largest multiball in any pinball game.
playfield at once.



!!''Apollo 13'' demonstrates the following tropes:

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!!''Apollo !!The ''Apollo 13'' pinball demonstrates the following tropes:
tropes:

* AppealToNovelty



* SpellingBonus: Spell B-L-A-S-T-O-F-F to start 13-Ball Multiball (which carries over from game-to-game), and D-O-C-K to light Mystery.

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* SpellingBonus: Spell B-L-A-S-T-O-F-F to start 13-Ball Blastoff Multiball (which carries over from game-to-game), and D-O-C-K to light Mystery.



** 13-Ball Blastoff, a 13(!)-ball multiball which is started after spelling "B-L-A-S-T-O-F-F".

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** 13-Ball Blastoff, a 13(!)-ball multiball which is started after spelling "B-L-A-S-T-O-F-F".
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first ver.

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'''Apollo 13''' is a 1995 pinball game designed by Joe Balcer and Joe Kaminkow and released by Creator/{{Sega}} Pinball, and is based on the [[Film/{{Apollo13}} film of the same name]]. Bill Paxton and Gary Sinise provided custom speech for this game.

''Apollo 13'' was notable for its 13-Ball Blastoff Multiball, the largest multiball in any pinball game.

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!!''Apollo 13'' demonstrates the following tropes:

* RealSongThemeTune: Aside from using James Horner's theme song for its main play, ''Apollo 13'' uses Norman Greenbaum's "Spirit in the Sky" for its Jackpot theme.
* SpellingBonus: Spell B-L-A-S-T-O-F-F to start 13-Ball Multiball (which carries over from game-to-game), and D-O-C-K to light Mystery.
* VideoMode: Similar to ''VideoGame/LunarLander'', carefully land the Landing Module on the moon for bonus points.
* WizardMode: Two of them:
** Master Control, which is available after completing all missions.
** 13-Ball Blastoff, a 13(!)-ball multiball which is started after spelling "B-L-A-S-T-O-F-F".

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