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* VideoGame/DuckTales has Dracula Duck as the final boss. He sends a bat that is used as a springboard to hit him.
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* While he may or may not be a vampire, Psaro the Manslayer from DragonQuestIV has a decent amount of vampiric traits. Pale skin, red eyes (some vampire stories give vampires red eyes), fangs, and unnatural beauty.

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* While he may or may not be a vampire, Psaro the Manslayer from DragonQuestIV ''VideoGame/DragonQuestIV'' has a decent amount of vampiric traits. Pale skin, red eyes (some vampire stories give vampires red eyes), fangs, and unnatural beauty.
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* Vampires in {{Dating Sim}} ''Fortune Arterial'' possess none of the traditional weaknesses, but cannot make more vampires via feeding. Rather, one who ''consumes'' a vampire's blood becomes a ''kenzoku'' (progeny,) gaining the abilities of a vampire (minus blood-sucking) but becoming bound to that vampire as a servant and an all-day breakfast on legs.

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* Vampires in {{Dating Sim}} ''Fortune Arterial'' ''VisualNovel/FortuneArterial'' possess none of the traditional weaknesses, but cannot make more vampires via feeding. Rather, one who ''consumes'' a vampire's blood becomes a ''kenzoku'' (progeny,) gaining the abilities of a vampire (minus blood-sucking) but becoming bound to that vampire as a servant and an all-day breakfast on legs.



* Nitara from ''Mortal Kombat: Deadly Alliance'' introduced a Vampire race to the series. This variation presents huge vampire wings on their backs, the common thirst for blood, an allergy to the Earth's sun and vulnerability to wooden stakes (any other material wouldn't kill them). In ''MK: Armageddon'', they race's name is given as Moroi, and their realm is named Vaeternus.
* Sacred featured the Vampiress, a human woman bitten by a Vampire and turned, then given a soul when she bit a Seraphim. This allowed her to resume her human form and safely travel during the day, though she had no restriction on changing and no weakness to fire. However in Vampire form she takes continuous sun damage but gains sufficient power boosts to make up for it.

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* Nitara from ''Mortal Kombat: Deadly Alliance'' ''MortalKombatDeadlyAlliance'' introduced a Vampire race to the series. This variation presents huge vampire wings on their backs, the common thirst for blood, an allergy to the Earth's sun and vulnerability to wooden stakes (any other material wouldn't kill them). In ''MK: Armageddon'', they race's name is given as Moroi, and their realm is named Vaeternus.
* Sacred ''{{Sacred}}'' featured the Vampiress, a human woman bitten by a Vampire and turned, then given a soul when she bit a Seraphim. This allowed her to resume her human form and safely travel during the day, though she had no restriction on changing and no weakness to fire. However in Vampire form she takes continuous sun damage but gains sufficient power boosts to make up for it.



* Vampire the Masquerade: Bloodlines, based on (you guessed it!) White Wolf's Vampire: The Masquerade pen and paper RPG series.

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* Vampire the Masquerade: Bloodlines, VampireTheMasqueradeBloodlines, based on (you guessed it!) White Wolf's Vampire: The Masquerade pen and paper RPG series.
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* In the world of ''TheElderScrolls'', Vampirism is a disease called [[ExactlyWhatItSaysOnTheTin Vampirism]] in ''{{Daggerfall}}'', "Porphyric Hemophilia" in ''{{Morrowind}}'' and ''{{Oblivion}}'' and ''"Sanguinare Vampiris"'' in ''{{Skyrim}}''. The recent games seem to treat vampirism differently.

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* In the world of ''TheElderScrolls'', Vampirism is a disease called [[ExactlyWhatItSaysOnTheTin Vampirism]] in ''{{Daggerfall}}'', ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', "Porphyric Hemophilia" in ''{{Morrowind}}'' and ''{{Oblivion}}'' and ''"Sanguinare Vampiris"'' in ''{{Skyrim}}''. The recent games seem to treat vampirism differently.



*** ''{{Daggerfall}}'' is similar, though with nine clans and less difference between them.

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*** ''{{Daggerfall}}'' ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' is similar, though with nine clans and less difference between them.
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Wick fix due to trope rename. If an example was deleted, it\'s because this trope is about boring being passed off as awesome, and the example doesn\'t show that.


** Bear in mind that Joachim is a HardGay, [[ImprobableWeaponUser improbable weapon wielding]], [[WhatDoYouMeanItsNotAwesome pro-wrestling]], [[BeyondTheImpossible super hero]].

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** Bear in mind that Joachim is a HardGay, [[ImprobableWeaponUser improbable weapon wielding]], [[WhatDoYouMeanItsNotAwesome pro-wrestling]], pro-wrestling, [[BeyondTheImpossible super hero]].
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** The story for Runescape vampyres differs from tradition somewhat. They are stated to be former humans, but how they were turned is unknown, since your character gets bitten and doesn't turn. Not to mention that they frequently bite the human residents in Meyerditch on a daily basis to collect "tithes".
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* In FallFromHeaven II, the vampires of the Calabim civilization are technically alive, consume souls instead of blood, and most of the traditional weakenesses probably don't affect them. However, they hate the sunlight, because Lugus, the Angel of Light, associated truth and revelation, just mahes them feel what they inflict to other.

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* In FallFromHeaven II, the vampires of the Calabim civilization are technically alive, consume souls instead of blood, and most of the traditional weakenesses probably don't affect them. However, they hate the sunlight, because Lugus, the Angel of Light, associated truth and revelation, just mahes cursed them feel what they inflict to other.revive each of their feedings from the point of view of the victim. They also quite openly rule their own civilization of normal humans, but few realize that they're more than standard [[EvilOverlord Evil Overlords]].
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* BloodRayne Vampire's range from mostly human looking to huge and monstrous

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* BloodRayne Vampire's range from mostly human looking to huge and monstrousmonstrous
* Vampire Rain features three kinds of vampires, or Nightwalkers, as the game calls them. The most basic type of Nightwalker looks human for the most part, but when feeding, angry, or injured, drops the disguise and looks like a hideous corpse. They're also nightmarishly strong, requiring entire clips of ammo to take down, at which point they melt into puddles of acidic slime. Water dampens their senses, which allows humans to get close enough to fight them. Sunlight also seems to do the trick, as a [[DepletedPhlebotinumRounds UV Knife]] is a one-hit-kill weapon against them. Interestingly, all Nightwalkers seem [[KeystoneArmy dependant on the Nightwalker who turned them]], and killing one destroys all its progeny. They have offshoots called Prime Walkers that are even more powerful, being the very first of their bloodlines, [[spoiler: which becomes a key plot point, when killing a Prime Walker purges its bloodline completely]]. Finally, they seem to have an offshoot of 'natural' vampires who were born undead, and are immune to the effects of sunlight, and are freakishly strong. They do however, seem to age, albeit slowly.

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** There is actually a third vampire in the Touhou series, but [[ChuckCunninghamSyndrome nobody remembers]] Kurumi because she's a minor character of ''Lotus Land Story'', which, like the majority of the PC-98 games, is already almost completely ignored as a whole. She has the odd happenstance of living in a ''lake of blood'' and is also considerably weaker than Remilia or Flandre.

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*** Flandre is also insane and extremely isolated to prevent rampages; she might not know what vampire tricks she can do. Remilia, being more stable, intellectual, and in-control, would have had time and opportunity to learn.
** There is actually a third vampire in the Touhou series, but [[ChuckCunninghamSyndrome nobody remembers]] like the rest of the PC-98 Touhou games, Kurumi because she's has a case of ChuckCunninghamSyndrome. It doesn't help that she was a minor character to begin with; as the Stage 2 boss of ''Lotus Land Story'', which, like the majority she was more of the PC-98 games, a speed bump than a major foe. Kurumi is already almost completely ignored as a whole. She has the odd happenstance of living in a ''lake of blood'' and is also considerably presumably weaker than Remilia or Flandre.the Scarlet sisters, she has a large wingspan compared to them, and she lives in [[EldritchLocation a lake filled with blood]]. This is all we know of her.
*** Some speculation indicates that Elis from ''Highly Responsive To Prayer'' might also be a vampire, though it can't be verified since she too was lost to PC-98 obscurity.
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* In ''{{Disgaea}}'', vampires are a subtype of [[OurDemonsAreDifferent demon]] whose power is tied to the consumption of human blood. {{Disgaea 4}} revolves around a vampire who's looking for a way back to the top after his [[VegetarianVampire refusal to drink human blood]] [[DePower has stripped him of his past power]].

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* In ''{{Disgaea}}'', vampires are a subtype of [[OurDemonsAreDifferent demon]] whose power is tied to the consumption of human blood. {{Disgaea 4}} VideoGame/{{Disgaea 4| A Promise Unforgotten}} revolves around a vampire who's looking for a way back to the top after his [[VegetarianVampire refusal to drink human blood]] [[DePower has stripped him of his past power]].
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** One way to illustrate how different vampirism is here (this example is in Skyrim), is how it is contracted as well as cured. Vampirism is acquired not from being bitten (biting is only for replenishing blood; it does not spread vampirism), but from being hit by the Vampire Drain spell (which is meant to replenish the health of the Vampire casting it). Also, it does not manifest immediately, but starts off as a minor disease where your maximum health is reduced, and which can easily be cured with a Cure Disease potion or a visit to the nearest shrine of one of the divines. Non treatment after 3 days results in full manifestation of Vampirism, which has 4 stages depending on how long one has not partaken any blood, and curing at this point requires performing a full blown quest (which can be done repeatedly in case vampirism is acquired again).
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* Vampire the Masquerade: Bloodlines, based on (you guessed it!) White Wolf's Vampire: The Masquerade pen and paper RPG series.

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* Vampire the Masquerade: Bloodlines, based on (you guessed it!) White Wolf's Vampire: The Masquerade pen and paper RPG series.series.
* BloodRayne Vampire's range from mostly human looking to huge and monstrous

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* In the world of ''TheElderScrolls'', Vampirism is a disease called [[ExactlyWhatItSaysOnTheTin Vampirism]] in ''Daggerfall'', "Porphyric Hemophilia" in ''Morrowind'' and ''Oblivion'' and ''Sanguinare Vampiris'' in ''Skyrim''. The recent games seem to treat vampirism differently.
** In ''Morrowind'', there are three "clans" of vampires. Every vampire clan is very tough, able to levitate, vulnerable to sunlight and can't heal without draining life energy. Each clan has a different set of bonus skills, reflecting their clan specialty.
*** Daggerfall is similar, though with nine clans and less difference between them.
** In ''Oblivion'', there is only one type of vampire native to Cyrodiil. They don't require blood to stay alive, but they get stronger, more monstrous in appearance and more vulnerable to sunlight the longer they go without drinking blood. The blood apparently makes them able to blend in. In-game books state that there are many different types of vampires, each with their particular strengths and weaknesses.
*** ''Skyrim'' is similar... which has caused some confusion whether the vampires in ''Skyrim'' are Cyrodiilic immigrants that have pushed out the natives or Skyrim natives that have somehow adopted the Cyrodiil strand's main trait.

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* In the world of ''TheElderScrolls'', Vampirism is a disease called [[ExactlyWhatItSaysOnTheTin Vampirism]] in ''Daggerfall'', ''{{Daggerfall}}'', "Porphyric Hemophilia" in ''Morrowind'' ''{{Morrowind}}'' and ''Oblivion'' ''{{Oblivion}}'' and ''Sanguinare Vampiris'' ''"Sanguinare Vampiris"'' in ''Skyrim''.''{{Skyrim}}''. The recent games seem to treat vampirism differently.
** In ''Morrowind'', ''{{Morrowind}}'', there are three "clans" of vampires. Every vampire clan is very tough, able to levitate, vulnerable to sunlight and can't heal without draining life energy. Each clan has a different set of bonus skills, reflecting their clan specialty.
*** Daggerfall ''{{Daggerfall}}'' is similar, though with nine clans and less difference between them.
** In ''Oblivion'', ''{{Oblivion}}'', there is only one type of vampire native to Cyrodiil. They don't require blood to stay alive, but they get stronger, more monstrous in appearance and more vulnerable to sunlight the longer they go without drinking blood. The blood apparently makes them able to blend in. In-game books (particularly ''[[http://www.uesp.net/wiki/Oblivion:Immortal_Blood Immortal Blood]]'') state that there are many different types of vampires, each with their particular strengths and weaknesses.
*** ''Skyrim'' ''{{Skyrim}}'' is similar... which has caused some confusion whether the vampires in ''Skyrim'' are Cyrodiilic immigrants that have pushed out the natives or Skyrim natives that have somehow adopted the Cyrodiil strand's main trait.



*** The most widely accepted version of the origin story is that Molag Bal created them by raping a Nede[[hottip:*:ancient Nord]] woman.



* [[{{Fallout}} Fallout 3]], made by the same folks as TheElderScrolls series, has the Family, who aren't supernatural at all - they all came together as 'vampires' for thier own reasons. One suffers from some form of mutation or psychological disorder that gives him an insatiable hunger for human flesh, but can drink blood as a substitute. The Leader at one point states that they follow vampiric traditions mainly because it allows them to think of themselves as something other than ravenous cannibals.

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** Also of note are ash vampires in ''{{Morrowind}}''. These are a subversion in that despite the name, they're not really vampires and cannot transmit vampirism. They are in fact Dunmer that have been transformed by [[BigBad Dagoth Ur]] using the Heart of Lorkhan and now serve as nobility in House Dagoth. They are very dangerous and should be approached with caution even by a high-level [[PlayerCharacter Nerevarine]].
* [[{{Fallout}} Fallout 3]], ''VideoGame/{{Fallout 3}}'', made by the same folks as TheElderScrolls ''TheElderScrolls'' series, has the Family, who aren't supernatural at all - they all came together as 'vampires' for thier own reasons. One suffers from some form of mutation or psychological disorder that gives him an insatiable hunger for human flesh, but can drink blood as a substitute. The Leader at one point states that they follow vampiric traditions mainly because it allows them to think of themselves as something other than ravenous cannibals.
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* Leonid from ''RomancingSaGa3''

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* Leonid from ''RomancingSaGa3''''RomancingSaGa3'' can only be healed during battle by sucking blood out of enemies, has 0 LP so he can't be killed off permanently but can't be revived during battle either due to the previous restriction. Gameplaywise, his inability to be healed normally is the result of his armor that can't be removed from him that gives him significant stat boosts: like detailed under DevelopersRoom article, other armors that share its name are vastly weaker and the copy of the actual armor likewise makes the wearer unable to be healed normally and unable to be unequiped afterwards.
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** In PMiSS, it is mentioned vampires are capable of summoning vast amounts of demons by merely whispering.

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** In PMiSS, Perfect Memento it is mentioned vampires are capable of summoning vast amounts of demons by merely whispering.
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** In PMiSS, it is mentioned vampires are capable of summoning vast amounts of demons by merely whispering.
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* Slayer from the ''GuiltyGear'' games seems completely unaffected by sunlight and other vampiric banes (although, truthfully, he has never been shown exposed to any other weaknesses). He seems to be completely immortal. Even when he's defeated in combat, his sprite for lying on the ground shows him not dead or knocked out, but holding his head up, legs crossed, looking amused.

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* Slayer from the ''GuiltyGear'' ''VideoGame/GuiltyGear'' games seems completely unaffected by sunlight and other vampiric banes (although, truthfully, he has never been shown exposed to any other weaknesses). He seems to be completely immortal. Even when he's defeated in combat, his sprite for lying on the ground shows him not dead or knocked out, but holding his head up, legs crossed, looking amused.



* The vampires in the video game ''{{Boktai}}'' are made of real tough stuff. Not only can they endure just about any of the vampire weaknesses you can throw at them, they are notorious for tanking the shots of a gun that is not only powered by sunlight, but actually fires off rounds made of solar energy. Even if they do die, they tend to come back at inopportune times, so the best way to render them DeaderThanDead is to drag its coffin to the Pile Driver and fire it up!

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* The vampires in the video game ''{{Boktai}}'' ''VideoGame/{{Boktai}}'' are made of real tough stuff. Not only can they endure just about any of the vampire weaknesses you can throw at them, they are notorious for tanking the shots of a gun that is not only powered by sunlight, but actually fires off rounds made of solar energy. Even if they do die, they tend to come back at inopportune times, so the best way to render them DeaderThanDead is to drag its coffin to the Pile Driver and fire it up!
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* The Mystics of SagaFrontier are something of a hybrid between Vampires and TheFairFolk. According to [[AllThereInTheManual Essence of SaGa]] the strongest variety are even called "True Vampires". Generally these are the only sort who have blood related powers.

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* The Mystics of SagaFrontier are something of a hybrid between Vampires and TheFairFolk. According to [[AllThereInTheManual Essence of SaGa]] the strongest variety are even called "True Vampires". Generally these are the only sort who have blood related powers.powers.
* Vampire the Masquerade: Bloodlines, based on (you guessed it!) White Wolf's Vampire: The Masquerade pen and paper RPG series.
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* NightTrap is loaded with vampires. Vampires can teleport, make their eyes glow, have super strength, are unharmed by bullets, and can shoot lightning from their hands. Other vampires are created by completely draining a mortal of blood. However, if not enough blood is taken, an auger is created. Augers look like limping burglars due to the fact that they cover themselves completely in black clothing because their skin falls off of their bones due to their hunger.

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* NightTrap is loaded with vampires. Vampires can teleport, make their eyes glow, have super strength, are unharmed by bullets, and can shoot lightning from their hands. Other vampires are created by completely draining a mortal of blood. However, if not enough blood is taken, an auger is created. Augers look like limping burglars due to the fact that they cover themselves completely in black clothing because their skin falls off of their bones due to their hunger.hunger.
* The Mystics of SagaFrontier are something of a hybrid between Vampires and TheFairFolk. According to [[AllThereInTheManual Essence of SaGa]] the strongest variety are even called "True Vampires". Generally these are the only sort who have blood related powers.
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* Like the [[{{ptitlebga5e439}} Callahan]] example above, the Callahan's Crosstime Saloon computer game takes the player to Pyotr's hometown of Floresçu. Once there, we meet another vampire like Pyotr, named Sasha, and it's revealed that Callahan's vampires have traditional greeting in which a normal human offers them a wrist, and the vampires take only a little bit of blood, to show trust from both parties.

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* Like the [[{{ptitlebga5e439}} Callahan]] example above, the Callahan's Crosstime Saloon The Literature/CallahansCrosstimeSaloon computer game takes the player to Pyotr's hometown of Floresçu. Once there, we meet another vampire like Pyotr, named Sasha, and it's revealed that Callahan's vampires have traditional greeting in which a normal human offers them a wrist, and the vampires take only a little bit of blood, to show trust from both parties.
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* [[{{Fallout}} Fallout 3]], made by the same folks as TheElderScrolls series, has the Family, who aren't supernatural at all - they suffer from some form of mutation or psychological disorder that gives them an insatiable hunger for human flesh, but drink blood as a substitute. Their leader states that they follow vampiric traditions mainly because it allows them to think of themselves as something other than ravenous cannibals.

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* [[{{Fallout}} Fallout 3]], made by the same folks as TheElderScrolls series, has the Family, who aren't supernatural at all - they suffer all came together as 'vampires' for thier own reasons. One suffers from some form of mutation or psychological disorder that gives them him an insatiable hunger for human flesh, but can drink blood as a substitute. Their leader The Leader at one point states that they follow vampiric traditions mainly because it allows them to think of themselves as something other than ravenous cannibals.
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** Donvan on the otherhand is an Earth native [[HalfHumanHybrid vampire hybrid]]. He's able to grow wings and electrocute people but his most impressive powers come from his [[InfinityPlusOneSword big sword]].

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** Donvan Donovan on the otherhand is an Earth native [[HalfHumanHybrid vampire hybrid]]. He's able to grow wings and electrocute people but his most impressive powers come from his [[InfinityPlusOneSword big sword]].sword]] and his use of Persona-type elemental magical avatars.
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* In the world of ''TheElderScrolls'', Vampirism is a disease called "Porphyric Hemophilia" from ''Daggerfall'' to ''Oblivion'' and ''Sanguinare Vampiris'' in ''Skyrim. The recent games seem to treat vampirism differently.

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* In the world of ''TheElderScrolls'', Vampirism is a disease called [[ExactlyWhatItSaysOnTheTin Vampirism]] in ''Daggerfall'', "Porphyric Hemophilia" from ''Daggerfall'' to in ''Morrowind'' and ''Oblivion'' and ''Sanguinare Vampiris'' in ''Skyrim.''Skyrim''. The recent games seem to treat vampirism differently.



*** Daggerfall is similar, though with seven clans and less difference between them.

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*** Daggerfall is similar, though with seven nine clans and less difference between them.

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* In the world of ''TheElderScrolls'', Vampirism is a disease called "Porphyric Hemophilia". The recent games seem to treat vampirism differently.

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* In the world of ''TheElderScrolls'', Vampirism is a disease called "Porphyric Hemophilia".Hemophilia" from ''Daggerfall'' to ''Oblivion'' and ''Sanguinare Vampiris'' in ''Skyrim. The recent games seem to treat vampirism differently.


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*** Daggerfall is similar, though with seven clans and less difference between them.


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*** ''Skyrim'' is similar... which has caused some confusion whether the vampires in ''Skyrim'' are Cyrodiilic immigrants that have pushed out the natives or Skyrim natives that have somehow adopted the Cyrodiil strand's main trait.


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*** [[UnreliableNarrator Or not]]. Molag Bal is usually involved in vampire-origin stories, but even that is uncertain. Vivec's involvement is far less common, and also significantly less likely (at least in this kalpa).

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* Vamp from {{Metal Gear Solid}} is...different. He acquired his unusual dietary habits when, as a child, he was buried alive under the rubble of a bombed church, with only the blood of his family to keep himself from dying of thirst. He has a {{Healing Factor}} but [[spoiler: it's due to nanomachines]]. He's immune to sunlight, and can move around freakishly - he, at one point, runs fast enough to walk on water. He's also able to swim in a section of the Big Shell that's explicitly stated to have nanites that will more or less drown anyone in it by lack of friction (sinking them to the bottom). In [[MetalGearSolid4 MGS4]], as a EasterEgg, hitting him with the unlockable Solar Gun instantly knocks him out.

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* Vamp from {{Metal Gear Solid}} is... different. He acquired his unusual dietary habits when, as a child, he was buried alive under the rubble of a bombed church, with only the blood of his family to keep himself from dying of thirst. He has a {{Healing Factor}} but [[spoiler: it's due to nanomachines]]. He's immune to sunlight, and can move around freakishly - he, at one point, runs fast enough to walk on water. He's also able to swim in a section of the Big Shell that's explicitly stated to have nanites that will more or less drown anyone in it by lack of friction (sinking them to the bottom). In [[MetalGearSolid4 MGS4]], as a EasterEgg, hitting him with the unlockable Solar Gun instantly knocks him out.


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** He's also called "Vamp" because he's bisexual and not because, well, the obvious... at least according to Snake in a Codec conversation.
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** Vamp had some supernatural weirdness going on before [[spoiler:being injected with nanomachines]]. The [[spoiler:nanomachines]] came after MGS2, and amped up what was already there.

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** Vamp had some supernatural weirdness going on before [[spoiler:being injected with nanomachines]]. The [[spoiler:nanomachines]] came after MGS2, [[MetalGearSolid2 MGS2]], and amped up what was already there.
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** Vamp had some supernatural weirdness going on before being injected with nanites. The nanites came after MGS2, and amped up what was already there.

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** Vamp had some supernatural weirdness going on before being [[spoiler:being injected with nanites. nanomachines]]. The nanites [[spoiler:nanomachines]] came after MGS2, and amped up what was already there.
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** Vamp had some supernatural weirdness going on before being injected with nanites. The nanites came after MGS2, and amped up what was already there.
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* In {{Gabriel Knight}} 3: Blood of the Sacred, Blood of the Damned, Gabriel goes up against an army of self-styled vampires called "Night Visitors", who kidnap what they believe is the last in the Holy Bloodline, in order to drink the blood and achieve immortality.

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* In {{Gabriel VideoGame/{{Gabriel Knight}} 3: Blood of the Sacred, Blood of the Damned, Gabriel goes up against an army of self-styled vampires called "Night Visitors", who kidnap what they believe is the last in the Holy Bloodline, in order to drink the blood and achieve immortality.
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** On the other hand, he and his half-vampire son Alucard have the usual unaging benefits, and the ability to tranform into bats, wolves, and mist. Dracula also has a lot more demons transformations. They both also have some apparently magical abilities, like their classic "Hellfire" teleport-fireball.

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** On the other hand, he and his half-vampire son Alucard have the usual unaging benefits, and the ability to tranform into bats, wolves, and mist. Dracula also has a lot more demons demonic transformations. They both also have some apparently magical abilities, like their classic "Hellfire" teleport-fireball.

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