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* The mirror. If Garry [[spoiler:kicked the mannequin head and read the "Hanged Garry" message]], checking the mirror after the Separation room will lead to some pretty scary images. [[spoiler:Garry's own head may be blotted out (which only Ib can see), both Ib's and Garry's eyes will be scratched out with the word "EYE" scrawled all over the mirror, "NOFIRE" may nbe repeated to cover the mirror, and the word "Play?" may appear, written in crayon.]] Creeeepy.

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* The mirror. If Garry [[spoiler:kicked the mannequin head and read the "Hanged Garry" message]], checking the mirror after the Separation room will lead to some pretty scary images. [[spoiler:Garry's own head may be blotted out (which only Ib can see), both Ib's and Garry's eyes will be scratched out with the word "EYE" scrawled all over the mirror, "NOFIRE" may nbe be repeated to cover the mirror, and the word "Play?" may appear, written in crayon.]] Creeeepy.
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* TheReveal that [[spoiler:Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler:meaning if Mary were to attack Ib right now, [[AdultFear there would be nothing Garry could do about it]].]]

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* TheReveal that [[spoiler:Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler:meaning if Mary were to attack Ib right now, [[AdultFear there would be nothing Garry could do about it]].]]]]
* The mirror. If Garry [[spoiler:kicked the mannequin head and read the "Hanged Garry" message]], checking the mirror after the Separation room will lead to some pretty scary images. [[spoiler:Garry's own head may be blotted out (which only Ib can see), both Ib's and Garry's eyes will be scratched out with the word "EYE" scrawled all over the mirror, "NOFIRE" may nbe repeated to cover the mirror, and the word "Play?" may appear, written in crayon.]] Creeeepy.
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* TheReveal that [[spoiler:Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler:meaning if Mary were to attack Ib right now, there would be nothing Garry could do about it.]]

to:

* TheReveal that [[spoiler:Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler:meaning if Mary were to attack Ib right now, [[AdultFear there would be nothing Garry could do about it.it]].]]
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* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and dark paint drips from the ceiling like blood. Other [[SarcasmMode nice details]] include the "Embodiment of Spirit" rose sculpture fading into a withered and grey husk with a warning about Mary's "fabricated heart", the poster advertising Guertena's Art Exhibition at the entrance turning into an image of a face-down (dead?) Mary, the windows overflowing with a creepy bloodlike red liquid, the creepy crooked writing saying things like "B Y E B Y E M A R Y", the painting of "Abyss of the Deep" bleeding out into the Gallery, and then if you repeatedly examine [[SchmuckBait Mary's inventory screen]] as things get darker...]]

to:

* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and dark paint drips from the ceiling like blood. Other [[SarcasmMode nice details]] include the "Embodiment of Spirit" rose sculpture fading into a withered and grey husk with a warning about Mary's "fabricated heart", the poster advertising Guertena's Art Exhibition at the entrance turning into [[http://media.tumblr.com/36a1151b393da5fa9651a4e75c50ad8c/tumblr_inline_mmzn51HW6B1qz4rgp.png an image of a face-down (dead?) Mary, Mary]], the windows overflowing with a creepy bloodlike red liquid, the creepy crooked writing saying things like "B "[[http://media.tumblr.com/25cd255872fb9d423801731e87915b32/tumblr_inline_mmzn50gXZ31qz4rgp.png B Y E B Y E M A R Y", Y]]", the painting of "Abyss of the Deep" bleeding out into the Gallery, Gallery, "A Well-Meaning Hell" turns into [[http://media.tumblr.com/838f5a4ed679fffe3016ac0e110145d7/tumblr_inline_mmzn5bflYS1qz4rgp.png Tones of the Dark Gallery]], and then if you repeatedly examine [[SchmuckBait Mary's inventory screen]] as things get darker...]]

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* The Giant, Sentient, Killer Doll painting, and the fact [[spoiler:that in the second doll room she drives Garry insane if she catches him.]]
** The Giant Doll itself appears ominously in several of Garry's solo sequences under certain circumstances, peeking over the top of walls and pillars and looking back and forth. Sometimes when it does that, it will then [[TheFourthWallWillNotProtectYou look straight at the screen and giggle.]]

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* The Giant, Sentient, Killer Doll painting, and the dolls.
** The simple
fact [[spoiler:that in that until near the second doll room end of the game, [[spoiler:Ib can't see the dolls at all. Her mind replaces them with completely harmless bunnies, so she drives can't even see why Garry insane if she catches him.would find them upsetting.]]
** The doll that stalks Garry down a hallway. Her tendency to use OffscreenTeleportation to get around is more than a little upsetting. Also if you kick her her head keeps following you.
** The Giant Doll itself Doll. It first appears in [[spoiler:the alleged bunny room,]] and continues to appear ominously in several of Garry's solo sequences under certain circumstances, peeking over the top of walls and pillars and looking back and forth. Sometimes when it does that, it will then [[TheFourthWallWillNotProtectYou look straight at the screen and giggle.]]]] [[spoiler:Then in the second doll room, the Giant Doll starts crawling out of a painting. If it catches Garry before he can escape the room, he is later found by Ib and Mary, having suffered a mindwipe. In a normal playthrough Ib's able to help him, but if you really screwed up before that point, Ib can't save Garry and you end up with one or the other of the worst endings in the game.]]
** Even succeeding in [[spoiler:the second doll room]] gets creepy; while Garry manages to [[spoiler:escape the room,]] the thought that [[spoiler:the dolls are still there]] is more than unsettling. Also [[spoiler:the split second before Garry escapes the room, the dolls suddenly all turn their heads at once. They don't look at Garry, they look at the ''player.'']] TheFourthWallWillNotProtectYou strikes again.
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** The Giant Doll itself appears ominously in several of Garry's solo sequences under certain circumstances, peeking over the top of walls and pillars and looking back and forth.

to:

** The Giant Doll itself appears ominously in several of Garry's solo sequences under certain circumstances, peeking over the top of walls and pillars and looking back and forth. Sometimes when it does that, it will then [[TheFourthWallWillNotProtectYou look straight at the screen and giggle.]]
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* The Giant, Sentient, Killer Doll painting in the second doll room, [[spoiler:and the fact she drives Garry insane if she catches him.]]

to:

* The Giant, Sentient, Killer Doll painting painting, and the fact [[spoiler:that in the second doll room, [[spoiler:and the fact room she drives Garry insane if she catches him.]]
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* There's an optional sequence you can encounter by switching back to Ib immediately after the TheReveal... or barring that, completing [[spoiler: the doll room event]] successfully. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.
* The Giant, Sentient, Killer Doll painting in the second doll room, [[spoiler: and the fact she drives Garry insane if she catches him.]]

to:

* There's an optional sequence you can encounter by switching back to Ib immediately after the TheReveal... or barring that, completing [[spoiler: the doll room event]] successfully. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- behind'' -- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.
* The Giant, Sentient, Killer Doll painting in the second doll room, [[spoiler: and [[spoiler:and the fact she drives Garry insane if she catches him.]]



* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them]]. Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you. [[spoiler: And then Mary ''does'' find you]]...
* The "Welcome to the World of Guertena" ending. [[spoiler: Garry loses his mind in the doll room, Ib is unable to bring him back to his senses, Ib has a breakdown over this, and Mary has grown so fond of Ib that she can't bear to go to the human world because it would mean parting with her. So she instead keeps Garry and Ib in her world. Forever.]]
* The ending ''A Painting's Demise'' is very disturbing. [[spoiler: With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and dark paint drips from the ceiling like blood. Other [[SarcasmMode nice details]] include the "Embodiment of Spirit" rose sculpture fading into a withered and grey husk with a warning about Mary's "fabricated heart", the poster advertising Guertena's Art Exhibition at the entrance turning into an image of a face-down (dead?) Mary, the windows overflowing with a creepy bloodlike red liquid, the creepy crooked writing saying things like "B Y E B Y E M A R Y", The painting of "Abyss of the Deep" bleeding out into the Gallery, and then if you repeatedly examine [[SchmuckBait Mary's inventory screen]] as things get darker...]]

to:

* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary [[spoiler:Mary is actively looking for Ib and Garry, and at one point very nearly finds them]]. Even more disturbing after you [[spoiler: open [[spoiler:open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you. [[spoiler: And [[spoiler:And then Mary ''does'' find you]]...
* The "Welcome to the World of Guertena" ending. [[spoiler: Garry [[spoiler:Garry loses his mind in the doll room, Ib is unable to bring him back to his senses, Ib has a breakdown over this, and Mary has grown so fond of Ib that she can't bear to go to the human world because it would mean parting with her. So she instead keeps Garry and Ib in her world. Forever.]]
* The ending ''A Painting's Demise'' is very disturbing. [[spoiler: With [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and dark paint drips from the ceiling like blood. Other [[SarcasmMode nice details]] include the "Embodiment of Spirit" rose sculpture fading into a withered and grey husk with a warning about Mary's "fabricated heart", the poster advertising Guertena's Art Exhibition at the entrance turning into an image of a face-down (dead?) Mary, the windows overflowing with a creepy bloodlike red liquid, the creepy crooked writing saying things like "B Y E B Y E M A R Y", The the painting of "Abyss of the Deep" bleeding out into the Gallery, and then if you repeatedly examine [[SchmuckBait Mary's inventory screen]] as things get darker...]]



* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues... and dolls... and mannequins... and more dolls... and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.
* The painting "Malice's True Form". You encounter it in a dark room, it makes sounds and moves slightly when you look at it closely, when you move away from it you hear something fall to the ground and it makes the weird noise again, then you go back to find that there's nothing in the frame that had held it. And then later you are in the area with the giant snake and find that [[spoiler: "Malice's True Form" is right there in the hallway.]] Eek.
* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end. It's also scary in a meta way, as some people have had it [[GameBreakingBug crash their game.]]

to:

* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues... and dolls... and mannequins... and more dolls... and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and [[spoiler:and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the [[spoiler:the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.
* The painting "Malice's True Form". You encounter it in a dark room, it makes sounds and moves slightly when you look at it closely, when you move away from it you hear something fall to the ground and it makes the weird noise again, then you go back to find that there's nothing in the frame that had held it. And then later you are in the area with the giant snake and find that [[spoiler: "Malice's [[spoiler:"Malice's True Form" is right there in the hallway.]] Eek.
* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It [[spoiler:It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end. It's also scary in a meta way, as some people have had it [[GameBreakingBug crash their game.]]



** Even scarier is the sequence you have to go through before going to the secret room. Gary falls asleep, you can't go outside alone, and you've done possibly everything in that room until there's nothing to do until Gary wakes up. Of course, when you check on him, he's not waking up at all, and all of a sudden the next thing you know, the room and everything in it begins shaking about. Check on Gary during this and your dialogue choices are "Gary!" and "Wake up!", and choosing either will just prove to be futile no matter how many times Ib tries to wake Gary up in her state of panic. And since she can go through the BonusDungeon alone, imagine her freaking out during this with no one around to give her a sense of security.
* Any of the "Ib All Alone" endings, but particularly the one you can get in the BonusDungeon, [[spoiler: if you sleep too long on the artwork "Final Stage".]]
* "Final Stage". It's a strange, diamond-shaped bed that Ib can sleep on, and she dreams about her birthday. Awful cute, right? Sleep on it too long though, [[spoiler: and Ib sleeps forever. "Ib All Alone". Notably, while Ib gets "nostalgic feeling" from it, if Garry's with her at the time he won't let her near it because he gets "a bad feeling" about it, and he's right.]]
* [[spoiler: The fake Garry,]] who appears if you're on the path for "Forgotten Portrait". When you get to [[spoiler: the portal back to the real world,]] this guy appears, telling Ib there's another exit and trying to tempt her away from [[spoiler: the portal painting.]] If you go along with him you [[spoiler: get "END: Ib All Alone",]] and if you refuse him and [[spoiler: jump through the portal anyway]] he suddenly lunges forward as if trying to grab you.
* TheReveal that [[spoiler: Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler: meaning if Mary were to attack Ib right now there would be nothing Garry could do about it.]]

to:

** Even scarier is the sequence you have to go through before going to the secret room. Gary Garry falls asleep, you can't go outside alone, and you've done possibly everything in that room until there's nothing to do until Gary wakes up. Of course, when you check on him, he's not waking up at all, and all of a sudden the next thing you know, the room and everything in it begins shaking about. Check on Gary during this and your dialogue choices are "Gary!" "Garry!" and "Wake up!", and choosing either will just prove to be futile no matter how many times Ib tries to wake Gary Garry up in her state of panic. And since she can go through the BonusDungeon alone, imagine her freaking out during this with no one around to give her a sense of security.
* Any of the "Ib All Alone" endings, but particularly the one you can get in the BonusDungeon, [[spoiler: if [[spoiler:if you sleep too long on the artwork "Final Stage".]]
* "Final Stage". It's a strange, diamond-shaped bed that Ib can sleep on, and she dreams about her birthday. Awful cute, right? Sleep on it too long though, [[spoiler: and [[spoiler:and Ib sleeps forever. "Ib All Alone". Notably, while Ib gets a "nostalgic feeling" from it, if Garry's with her at the time time, he won't let her near it because he gets "a bad feeling" about it, and he's right.]]
* [[spoiler: The [[spoiler:The fake Garry,]] Garry]], who appears if you're on the path for "Forgotten Portrait". When you get to [[spoiler: the [[spoiler:the portal back to the real world,]] world]], this guy appears, telling Ib there's another exit and trying to tempt her away from [[spoiler: the [[spoiler:the portal painting.]] If you go along with him him, you [[spoiler: get [[spoiler:get "END: Ib All Alone",]] and if you refuse him and [[spoiler: jump [[spoiler:jump through the portal anyway]] anyway]], he suddenly lunges forward as if trying to grab you.
* TheReveal that [[spoiler: Mary [[spoiler:Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler: meaning [[spoiler:meaning if Mary were to attack Ib right now now, there would be nothing Garry could do about it.]]
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Added DiffLines:

** Even scarier is the sequence you have to go through before going to the secret room. Gary falls asleep, you can't go outside alone, and you've done possibly everything in that room until there's nothing to do until Gary wakes up. Of course, when you check on him, he's not waking up at all, and all of a sudden the next thing you know, the room and everything in it begins shaking about. Check on Gary during this and your dialogue choices are "Gary!" and "Wake up!", and choosing either will just prove to be futile no matter how many times Ib tries to wake Gary up in her state of panic. And since she can go through the BonusDungeon alone, imagine her freaking out during this with no one around to give her a sense of security.
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* The Giant, Sentient, Killer Doll painting in the second doll room.

to:

* The Giant, Sentient, Killer Doll painting in the second doll room. room, [[spoiler: and the fact she drives Garry insane if she catches him.]]
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* There's an optional sequence you can encounter by switching back to Ib immediately after the TheReveal...or barring that, completing [[spoiler: the doll room event]] successfully. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.

to:

* There's an optional sequence you can encounter by switching back to Ib immediately after the TheReveal... or barring that, completing [[spoiler: the doll room event]] successfully. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.
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You can get it after the sixth ball of paint, and you see it anyway if you win the \"game\"


* There's an optional sequence you can encounter by switching back to Ib immediately before obtaining the sixth ball of paint. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.

to:

* There's an optional sequence you can encounter by switching back to Ib immediately before obtaining after the sixth ball of paint.TheReveal...or barring that, completing [[spoiler: the doll room event]] successfully. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.
Is there an issue? Send a MessageReason:
None


* [[spoiler: The fake Garry,]] who appears if you're on the path for "Forgotten Portrait". When you get to [[spoiler: the portal back to the real world,]] this guy appears, telling Ib there's another exit and trying to tempt her away from [[spoiler: the portal painting.]] If you go along with him you [[spoiler: get "END: Ib All Alone",]] and if you refuse him and [[spoiler: jump through the portal anyway]] he suddenly lunges forward as if trying to grab you.

to:

* [[spoiler: The fake Garry,]] who appears if you're on the path for "Forgotten Portrait". When you get to [[spoiler: the portal back to the real world,]] this guy appears, telling Ib there's another exit and trying to tempt her away from [[spoiler: the portal painting.]] If you go along with him you [[spoiler: get "END: Ib All Alone",]] and if you refuse him and [[spoiler: jump through the portal anyway]] he suddenly lunges forward as if trying to grab you.you.
* TheReveal that [[spoiler: Mary is a painting]] is disturbing in and of itself, but one of the things that makes it so frightening is that Garry learns about this while he is separated from the girls, [[spoiler: meaning if Mary were to attack Ib right now there would be nothing Garry could do about it.]]
Is there an issue? Send a MessageReason:
None


* "Final Stage". It's a strange, diamond-shaped bed that Ib can sleep on, and she dreams about her birthday. Awful cute, right? Sleep on it too long though, [[spoiler: and Ib sleeps forever. "Ib All Alone". Notably, while Ib gets "nostalgic feeling" from it, if Garry's with her at the time he won't let her near it because he gets "a bad feeling" about it, and he's right.]]

to:

* "Final Stage". It's a strange, diamond-shaped bed that Ib can sleep on, and she dreams about her birthday. Awful cute, right? Sleep on it too long though, [[spoiler: and Ib sleeps forever. "Ib All Alone". Notably, while Ib gets "nostalgic feeling" from it, if Garry's with her at the time he won't let her near it because he gets "a bad feeling" about it, and he's right.]]]]
* [[spoiler: The fake Garry,]] who appears if you're on the path for "Forgotten Portrait". When you get to [[spoiler: the portal back to the real world,]] this guy appears, telling Ib there's another exit and trying to tempt her away from [[spoiler: the portal painting.]] If you go along with him you [[spoiler: get "END: Ib All Alone",]] and if you refuse him and [[spoiler: jump through the portal anyway]] he suddenly lunges forward as if trying to grab you.
Is there an issue? Send a MessageReason:
None


* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end.

to:

* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end. It's also scary in a meta way, as some people have had it [[GameBreakingBug crash their game.]]
Is there an issue? Send a MessageReason:
extra space


* Any of the "Ib All Alone" endings, but particularly the one you can get in the BonusDungeon, [[spoiler: if you sleep too long on the artwork "Final Stage". ]]

to:

* Any of the "Ib All Alone" endings, but particularly the one you can get in the BonusDungeon, [[spoiler: if you sleep too long on the artwork "Final Stage". ]]
Is there an issue? Send a MessageReason:
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* It turns out to be perfectly okay, he really did need a rest and he woke back up just fine, but the part in the BonusDungeon where Garry takes a nap is quite disturbing, especially when he says it feels like his legs are becoming one with the floor, or the [[NothingIsScarier "....."]] if you try to talk to him after that.

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* It turns out to be perfectly okay, he really did need a rest and he woke back up just fine, but the part in the BonusDungeon where Garry takes a nap is quite disturbing, especially when he says it feels like his legs are becoming one with the floor, or the [[NothingIsScarier "....."]] if you try to talk to him after that.that.
* Any of the "Ib All Alone" endings, but particularly the one you can get in the BonusDungeon, [[spoiler: if you sleep too long on the artwork "Final Stage". ]]
* "Final Stage". It's a strange, diamond-shaped bed that Ib can sleep on, and she dreams about her birthday. Awful cute, right? Sleep on it too long though, [[spoiler: and Ib sleeps forever. "Ib All Alone". Notably, while Ib gets "nostalgic feeling" from it, if Garry's with her at the time he won't let her near it because he gets "a bad feeling" about it, and he's right.]]
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* The ending ''A Painting's Demise'' is very disturbing. [[spoiler: With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.]]

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* The ending ''A Painting's Demise'' is very disturbing. [[spoiler: With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink dark paint drips from the ceiling like blood. Another Other [[SarcasmMode nice detail]] is that details]] include the "Embodiment of Spirit" rose sculpture has fading into a withered and turned grey husk with a warning about Mary's "fabricated heart", the poster advertising Guertena's Art Exhibition at the entrance turning into an image of a grey husk.face-down (dead?) Mary, the windows overflowing with a creepy bloodlike red liquid, the creepy crooked writing saying things like "B Y E B Y E M A R Y", The painting of "Abyss of the Deep" bleeding out into the Gallery, and then if you repeatedly examine [[SchmuckBait Mary's inventory screen]] as things get darker...]]
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* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end.

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* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end.end.
* It turns out to be perfectly okay, he really did need a rest and he woke back up just fine, but the part in the BonusDungeon where Garry takes a nap is quite disturbing, especially when he says it feels like his legs are becoming one with the floor, or the [[NothingIsScarier "....."]] if you try to talk to him after that.
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* The painting "Malice's True Form". You encounter it in a dark room, it makes sounds and moves slightly when you look at it closely, when you move away from it you hear something fall to the ground and it makes the weird noise again, then you go back to find that there's nothing in the frame that had held it. And then later you are in the area with the giant snake and find that [[spoiler: "Malice's True Form" is right there in the hallway.]] Eek.

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* The painting "Malice's True Form". You encounter it in a dark room, it makes sounds and moves slightly when you look at it closely, when you move away from it you hear something fall to the ground and it makes the weird noise again, then you go back to find that there's nothing in the frame that had held it. And then later you are in the area with the giant snake and find that [[spoiler: "Malice's True Form" is right there in the hallway.]] Eek.Eek.
* ''Carrie Careless and the Galette des Rois''. A charming little storybook, drawn in crayon, about a little girl celebrating her birthday. There is a coin in one of the cake slices and she accidentally swallows it. But that's okay, because it was a lucky coin, so now she'll have good luck. [[spoiler: It turns out to be the key to the study. The mother of one of the girl's friends can't find the key now. The friend, realizing that it was the key and not the coin that the girl had swallowed, decides the best way to get the key back is to kill her.]] The end.
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* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues... and dolls... and mannequins... and more dolls... and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.

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* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues... and dolls... and mannequins... and more dolls... and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.section.
* The painting "Malice's True Form". You encounter it in a dark room, it makes sounds and moves slightly when you look at it closely, when you move away from it you hear something fall to the ground and it makes the weird noise again, then you go back to find that there's nothing in the frame that had held it. And then later you are in the area with the giant snake and find that [[spoiler: "Malice's True Form" is right there in the hallway.]] Eek.
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* There's an optional sequence you can encounter by switching back to Ib immediately before obtaining the sixth ball of paint. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cutscenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.

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* There's an optional sequence you can encounter by switching back to Ib immediately before obtaining the sixth ball of paint. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cutscenes.cut-scenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.



* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.]]
* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's ankles and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....
* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues....and dolls...and mannequins...and more dolls...and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.

to:

* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With [[spoiler: With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.]]
* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's ankles and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....
reason...
* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues....statues... and dolls...dolls... and mannequins...mannequins... and more dolls...dolls... and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.
Is there an issue? Send a MessageReason:
None


* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them. Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you. [[spoiler: And then Mary ''does'' find you]]...

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* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.them]]. Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you. [[spoiler: And then Mary ''does'' find you]]...
Is there an issue? Send a MessageReason:
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* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.]] Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you.

to:

* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.]] Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you.you. [[spoiler: And then Mary ''does'' find you]]...
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* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's ankles and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....

to:

* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's ankles and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....reason....
* When Ib and Garry are captured in the Sketchbook world. One moment they're staring into a toy box, the next moment they've been shoved into it and find themselves trapped in an area filled with statues....and dolls...and mannequins...and more dolls...and more mannequins. To make things ever better, Ib's rose is missing. Depending on what story path you're on, either one of the dolls steals Ib's rose [[spoiler: and gives it to Mary, and Garry ends up having to trade his rose to save Ib's life]], or Ib finds her rose and discovers that [[spoiler: the impact from the fall knocked all the petals off except one. And there's no vases in the toy box so no chance for Ib to recover her rose]]. Either way, you're in bad shape in this section.
Is there an issue? Send a MessageReason:
None


* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....

to:

* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's ankles and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....
Is there an issue? Send a MessageReason:
None


* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.]]

to:

* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.]]]]
* The BonusDungeon. There's such charming things like discovering Garry's lighter is out of oil right when you're in a pitch-black room, a giant sleeping snake that you have to get past, giant flowers that grab Ib's and eat her if she tries to walk by them, a painting named "Mistake" escaping its frame and wandering around, a vase that has blood in it for no apparent reason....
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* The "Welcome to the World of Guertena" ending. [[spoiler: Garry loses his mind in the doll room, Ib is unable to bring him back to his senses, Ib has a breakdown over this, and Mary has grown so fond of Ib that she can't bear to go to the human world because it would mean parting with her. So she instead keeps Garry and Ib in her world. Forever.]]

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* The "Welcome to the World of Guertena" ending. [[spoiler: Garry loses his mind in the doll room, Ib is unable to bring him back to his senses, Ib has a breakdown over this, and Mary has grown so fond of Ib that she can't bear to go to the human world because it would mean parting with her. So she instead keeps Garry and Ib in her world. Forever.]]
* The ending ''A Painting's Demise'' is very disturbing. [[spoiler:With Garry driven insane by the Doll Room and Ib too distraught to leave, Mary abandons them and leaves the Fabricated World. Only, as she steps into the "Alternate Gallery", the writing on the walls threatens and warns her not to leave. When she ''does'' step out into the "Real Gallery", there's no-one around and the Gallery's door out is locked. As Mary gets frightened and tries to find another way out, it slowly gets darker, and ink drips from the ceiling like blood. Another [[SarcasmMode nice detail]] is that the "Embodiment of Spirit" rose sculpture has withered and turned into a grey husk.
]]
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* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.]] Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you.

to:

* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.]] Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you.you.
* The "Welcome to the World of Guertena" ending. [[spoiler: Garry loses his mind in the doll room, Ib is unable to bring him back to his senses, Ib has a breakdown over this, and Mary has grown so fond of Ib that she can't bear to go to the human world because it would mean parting with her. So she instead keeps Garry and Ib in her world. Forever.]]
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Added DiffLines:



* [[spoiler: Mary, the psychotic painted girl who wants to become real.]]
* There's an optional sequence you can encounter by switching back to Ib immediately before obtaining the sixth ball of paint. It's a three part sequence, regarding [[spoiler: Mary going off the deep end. First she runs out of the room to stab a mannequin head, which ''bleeds''. Second, her sprite will ''visibly begin to follow Ib from behind''- something that NEVER occurs anywhere else in the game, even in cutscenes. Third, she'll wander around endlessly, [[NothingIsScarier ignoring the player completely]].]] Couple this with some unnerving [[MadnessMantra Madness Mantras]] and vaguely threatening dialogues and you've got the player completely freaked out.
* The Giant, Sentient, Killer Doll painting in the second doll room.
** The Giant Doll itself appears ominously in several of Garry's solo sequences under certain circumstances, peeking over the top of walls and pillars and looking back and forth.
* In the regular art gallery, a dialogue choice with another art gallery patron reveals that 9-year-old Ib thought the headless mannequin statues were scary ''before'' they started attacking her in the phantom gallery.
* Those roses. When you take damage, it wilts. Fair enough, since it's this game's version of a LifeMeter. Except it works the other way around too; Garry mentions that before he met Ib, whenever his rose took damage he'd notice physical wounds opening up on his skin. Imagine if you'd left your flower behind, never realizing its significance. You could just be walking down a hallway when a huge cut opens up on your arm, and since you don't have a vase it might never heal...
* In Version 1.04, if you have Garry kick the mannequin head and see the "Hanged Garry" message, then in optional dialogue later on he asks Ib if there's something around his neck...
* The Sketchbook World is already quite disturbing. Even more disturbing that [[spoiler: Mary is actively looking for Ib and Garry, and at one point very nearly finds them.]] Even more disturbing after you [[spoiler: open Pandora's Box]] and every once in a while sharp pointy objects randomly fly out at you.

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