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* Lady Grey's tomb, with the beetles under the sand. And then there's the banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while.
* The Banshees themselves whisper to you about things your character has done in the past.
** The FlavorText says they "demoralize their victims by telling them everything they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler:didn't die straight away from Lucien's shot, but heard Sparrow get blown out the window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler:secretly blames the Hero for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow children are alive and attacking you.

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* Lady Grey's tomb, with the beetles under the sand. sand.
*
And then there's the banshees, Banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while.
*
while. The Banshees themselves also whisper to you about things your character has done in the past.
** The FlavorText says they "demoralize their victims by telling them everything they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler:didn't die straight away from Lucien's shot, but heard Sparrow get blown out the window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler:secretly blames the Hero of Bowerstone for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow shadow children are alive and attacking you.

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[[folder:General/Multiple Games]]
* [[OurWerewolvesAreDifferent Balverines]]. They're quick, aggressive, and often appear in large packs.
[[/folder]]



** And her old diary implies that [[spoiler:Jack of Blades convinced her to do so]].

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** And her old diary (found inside Grey House) implies that [[spoiler:Jack of Blades convinced her to do so]].



* In ''The Lost Chapters'' portion of the game, Jack of Blades[[spoiler:' disembodied voice taunting the Hero after the completion of the Necropolis quest, especially when he tries to sway the Hero to perform all the 'evil' options (kill Thunder, Briar Rose, and the Guildmaster)]].



** The FlavorText says they "demoralise their victims by telling them everythin they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler: didn't die straight away from Lucien's shot, but heard Sparrow get blown out the tower window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler: secretly blames the Hero for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow children are alive and attacking you.

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** The FlavorText says they "demoralise "demoralize their victims by telling them everythin everything they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler: didn't [[spoiler:didn't die straight away from Lucien's shot, but heard Sparrow get blown out the tower window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler: secretly [[spoiler:secretly blames the Hero for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow children are alive and attacking you.



** The story of how Oakvale came to be Wraithmarsh is as chilling as it is [[TearJerker/{{Fable}} saddening]], especially when Theresa relates the tale to the Hero via Guild Seal. [[spoiler:Apparently, one villager (the future Reaver) made a DealWithTheDevil for immortality. And because of [[ImmortalityImmorality one man's selfishness and fear of death]], a bright and beautiful hamlet is reduced to a cursed, monster-infested wasteland.]] It also speaks to the series's running theme of how a simple choice, be it good or evil, can have far-reaching consequences.



* Most of the "See the Future" DLC has some manner of NightmareFuel in it, especially the cursed snow globe. When you start off, it's just sorta-weird naked guys who look like they're painted funny colors and drain the color for everyone/everything. No one seems to be dead, or even in danger, just annoyed. But later, you find a schoolhouse, and you can read the teacher's book...that says she found one of her students in such horrible condition that she only describes the amount of blood splattered everywhere, while her classmates stood grinning around her. ''Then she decided it must have been an accident.''
* In the same section of the DLC, one of the lengthy key puzzles leads you to find an invitation from Chesty. You find the house with the 'by invite only' sign, and go inside. Immediately, there's a long table with long-dead skeletons sitting in the seats, and coat racks with similar skeletons. There's a note from Chesty saying how happy he was to spend time with his super best friends, and something about a mirror...enter the floating mirror upstairs, and you find a fog enshrouded area with a bottle of red dye...''underneath a suspended skeleton, contorted by almost ''Franchise/{{Hellraiser}}''-like chains that extend into the fog''.

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* Most of the "See the Future" DLC has some manner of NightmareFuel in it, especially the cursed snow globe. Cursed Snowglobe. When you start off, it's just sorta-weird naked guys who look like they're painted funny certain colors (red, blue, or yellow) and drain the color for everyone/everything. from everyone and everything. No one seems to be dead, or even in danger, danger; just annoyed. But later, you find a schoolhouse, and you can read the teacher's book...that says she found one of her students in such horrible condition that she only describes the amount of blood splattered everywhere, while her classmates stood grinning around her. ''Then she decided it must have been an accident.''
* ** In the same section of the DLC, one of the lengthy key puzzles leads you to find an invitation from Chesty. You find the house with the 'by invite only' sign, and go inside. Immediately, there's a long table with long-dead skeletons sitting in the seats, and coat racks with similar skeletons. There's a note from Chesty saying how happy he was to spend time with his super best friends, and something about a mirror...enter the floating mirror upstairs, and you find a fog enshrouded area with a bottle of red dye...''underneath a suspended skeleton, contorted by almost ''Franchise/{{Hellraiser}}''-like chains that extend into the fog''.
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*** The worst part about the Shadow Judges is that apart from Reavers' backstory with them, you know absolutly NOTHING about them, at no point in the series is any reference to what they are, or what they want beyond the sacrifices.

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*** The worst part about the Shadow Judges is that that, apart from Reavers' Reaver's backstory with them, you know absolutly NOTHING absolutely [[NothingIsScarier NOTHING]] about them, at them. At no point in the series is there any reference to what they are, are or what they want beyond the sacrifices.
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** And her old diary implies that [[spoiler:Jack of Blades convinced her to do so]].
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** The worst part is how... quiet it is when there are no hostiles around. It's a pleasant summer day, not unlike Oakvale. [[NothingIsScarier There is no clue of what happened here, where did everyone go, where did the Undead come from]]...
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*** The worst part about the Shadow Judges is that apart from Reavers' backstory with them, you know absolutly NOTHING about them, at no point in the series is any reference to what they are, or what they want beyond the sacrifices.

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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by [[BigBad Jack of Blades]] and left in the woods to die, while Scarlet Robe is captured and likely tortured by Jack. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].

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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by [[BigBad Jack of Blades]] and left in the woods to die, while Scarlet Robe is captured and likely tortured by Jack. Jack]].
**
Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].Prison]]. [[spoiler:His bloodcurdling scream after the scene cuts away from him in the cutscene drives everything home.]]



** If you check your mini-map in the menu while passing through the Underground Chamber, you can see a red dot (red dots indicate enemies) in the middle of the pool, strongly implying the Kraken's down there ''the entire time'' as you make your way into Bargate Prison. Cue ParanoiaFuel vibes.

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** If you check your mini-map in the menu while passing through the Underground Chamber, you can see a red dot (red dots indicate enemies) in the middle of the pool, strongly implying or if you aim your bow/crossbow at the pool, the crosshairs will turn red. Either way, the implication is clear: The Kraken's down there ''the entire time'' as you make your way into Bargate Prison. Cue ParanoiaFuel vibes.
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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits and left in the woods to die, while Scarlet Robe is captured and likely tortured by [[BigBad Jack of Blades]]]]. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].

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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits [[BigBad Jack of Blades]] and left in the woods to die, while Scarlet Robe is captured and likely tortured by [[BigBad Jack of Blades]]]].Jack. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].
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* One of the loading screen posters advertises a [[https://s-media-cache-ak0.pinimg.com/736x/8e/62/1e/8e621e3e2bd3aa4c656d3a7387ad62b3--free-haircut-fable-.jpg trepanning procedure.]]

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* One of the more darkly humored loading screen posters advertises a [[https://s-media-cache-ak0.pinimg.com/736x/8e/62/1e/8e621e3e2bd3aa4c656d3a7387ad62b3--free-haircut-fable-.jpg trepanning procedure.]]
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* One of the loading screen posters advertises a [[https://s-media-cache-ak0.pinimg.com/736x/8e/62/1e/8e621e3e2bd3aa4c656d3a7387ad62b3--free-haircut-fable-.jpg trepanning procedure.]]
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* In the final part of ''[[DownloadableContent Traitor's Keep]]'', [[spoiler:as Commander Milton extracts the Hero's essence, the Hero lets out a bloodcurdling scream of pain that lasts for at least a minute]].
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** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.

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** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.[[KrakenAndLeviathan monstrosities]].

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* [[MoreTeethThanTheOsmondFamily the]] [[GlowingEyesOfDoom Kraken]].

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* [[MoreTeethThanTheOsmondFamily the]] The]] [[GlowingEyesOfDoom Kraken]].Kraken]].
** If you check your mini-map in the menu while passing through the Underground Chamber, you can see a red dot (red dots indicate enemies) in the middle of the pool, strongly implying the Kraken's down there ''the entire time'' as you make your way into Bargate Prison. Cue ParanoiaFuel vibes.
** In the past, Thunder and Whisper, on their journey to Albion aboard a ship, came upon a '''nest''' of those monstrosities.
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* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]

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* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It sleep, or you'll meet the creature that haunts this place... and it turns out to be [[PsychopathicManchild your old Super Best Friend, Chesty]]. He wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it he gets bored of that. Then it he gives you the house. Except it's Chesty's probably still there, lurking in the unseen corners.]]

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* [[MoreTeethThanTheOsmondFamily the]] [[GlowingEyesOfDoom Kraken]].



** The FlavorText says they "demoralise their victims by telling them everythin they don't want to hear," which means it may or may not be true. However, chances are once they start telling you a story, like how Rose [[spoiler: didn't die straight away from Lucien's shot, but heard Sparrow get blown out the tower window and even had time to '''cry''' before Lucien finished her off]], or how Hammer [[spoiler: secretly blames the Hero for the death of the Abbot and has vowed revenge]], most players will be horrifically compelled to listen, as a Banshee is invulnerable as long as her creepy Shadow children are alive and attacking you.



** The ground will shake occasionally, and no reason is ever given for it. But it is creepy as hell.

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** The ground will shake occasionally, and no reason is ever given for it. But it, though the theory is that that's the Hollow Men making the ground shake as they pop up. Regardless, it is isn't explicitly explained, and it ''is'' creepy as hell.



* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: Keep the seal and allow the Shadow Judges to take your youth (the "good" option), or give the seal to a scared, crying girl and allow the Judges to take her youth instead (the "evil" option). If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].

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* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} that he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: Keep the seal and allow the Shadow Judges to take your youth (the "good" option), or give the seal to a scared, crying girl and allow the Judges to take her youth instead (the "evil" option). If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].

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!!''VideoGame/FableI''

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!!''VideoGame/FableI''[[folder:''Fable I'']]




!!''VideoGame/FableII''
For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.

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\n!!''VideoGame/FableII''\n[[/folder]]

[[folder:''Fable II'']]
For a relatively silly game, ''Fable II'' ''VideoGame/FableII'' sure doesn't skimp on the NightmareFuel.




!!''VideoGame/FableIII''

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\n!!''VideoGame/FableIII''[[/folder]]

[[folder:''Fable III'']]




!!''VideoGame/FableTheJourney''

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\n!!''VideoGame/FableTheJourney''[[/folder]]

[[folder:''Fable: The Journey'']]
[[/folder]]
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* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).

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* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, dimly-lit and quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] {{foreshadowing}} what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, Village (accessible through Brightwall Academy), making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).
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** The ground will shake occasionally, and no reason is ever given for it. But it is creepy as hell.
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!!''VideoGame/FableIII''\

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!!''VideoGame/FableIII''\!!''VideoGame/FableIII''

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!!''VideoGame/FableIII''

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!!''VideoGame/FableIII''!!''VideoGame/FableIII''\
* The Reliquary where you have to find your Hero parent's treasure for Sabine is a dimly-lit, quiet (except when you're battling Hollow Men) environment. The eerie, ethereal music does not help ease the apprehension the whole place generates one bit.
** [[SarcasmMode Even better]], if you peruse the bookshelves you find in the entry hall after you first enter, you find two copies of a tome titled [[spoiler:''Darkness Descends on Albion'', which [[{{Foreshadowing}} foreshadows]] what's to come much later in the game]].
** And to top that off, the Reliquary, an area where Hollow Men come up from the ground to attack you, is located right underneath Brightwall Village, making it much worse than Bowerstone in the very first ''Fable'' game (which was located fairly close to Windmill Hill, an area crawling with Undead).



* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.



* The Sunset House quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.

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* The Sunset House ending to the quest has "Darkness Incarnate." After rescuing Walter, as you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost lead him out of the mansion reappears, and tomb, you might manage to return it to are pursued towards the real world. Bad idea. light by the Crawler hissing after you.
*
The house is home to a creature of terrible evil that [[DrivenToSuicide drove Crawler's "children."
-->'''The Crawler''': ''Darkness shall spread across
the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]
** The game refuses to allow you to move your family into that house. There's probably a very good reason for that.
world...''



* The ending to the quest "Darkness Incarnate." After rescuing Walter, as you lead him out of the tomb, you are pursued towards the light by the Crawler hissing after you.
* The Crawler's "children."
-->'''The Crawler''': ''Darkness shall spread across the world...''

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* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies abuses him.

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* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies [[AbusiveParents abuses him.him]].



* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits and Scarlet Robe being captured and likely tortured by [[BigBad Jack of Blades]]]]. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].

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* The treatment of the Hero of Oakvale's family, namely [[spoiler:Theresa [[EyeScream having her eyes cut out]] by Bandits and left in the woods to die, while Scarlet Robe being is captured and likely tortured by [[BigBad Jack of Blades]]]]. Not to mention the torture the Hero himself has to go through when he [[spoiler:is imprisoned in Bargate Prison]].



* During the third chapter "The Hero of Skill," there's a sub-quest that involves buying Brightwood Tower and spending a night there. [[spoiler:You enter a DreamWorld ruled by a living treasure chest called "[[IncrediblyLamePun Chesty]]," who puts his 'Super Best Friend' through a gauntlet of "little children" (Hobbes), his other Super Best Friends ([[TheUndead Hollow Men]]), and doggies ([[OurWerewolvesAreDifferent Balverines]]) before finally sending you home with the horribly depressing message "We'll be so lonely without you. And die."]] Not scary enough yet? OK, how about [[spoiler:the fact that it's a PsychopathicManchild chest?! Every time it shows up, it tells a delightful story about games it likes to play...like shooting the legs off an adventurer and letting him crawl to what he thinks is safety but is actually a swamp infested with flesh-eating insects? Quote: "That's one of my favorites. Maybe we can play it sometime!"]]

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For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.
* The first appearance of the new, improved Balverines is quite unnerving.
* Hollow Men are particularly bad as ''you can hear [[WillOTheWisp the wisps]] entering the ground, but you can't see where they are''.
** Especially when you wander near a Gargoyle. You know they can't hurt you, but ''sweet mother of God'', they don't help.
* Finding out what Hobbes really are: [[spoiler:[[WasOnceAMan transformed children]]]].
* Lady Grey's tomb, with the beetles under the sand. And then there's the banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while.
* The Banshees themselves whisper to you about things your character has done in the past.
* During the third chapter "The Hero of Skill," there's a sub-quest that involves buying Brightwood Tower and spending a night there. [[spoiler:You enter a DreamWorld ruled by a living treasure chest called "[[IncrediblyLamePun Chesty]]," Chesty]]" who puts his 'Super Best Friend' through a gauntlet of "little children" (Hobbes), his other Super Best Friends ([[TheUndead Hollow Men]]), and doggies ([[OurWerewolvesAreDifferent Balverines]]) before finally sending you home with the horribly depressing message "We'll be so lonely without you. And die."]] Not scary enough yet? OK, how about [[spoiler:the fact that it's a PsychopathicManchild chest?! Every time it shows up, it tells a delightful story about games it likes to play...like shooting the legs off an adventurer and letting him crawl to what he thinks is safety but is actually a swamp infested with flesh-eating insects? Quote: "That's one of my favorites. Maybe we can play it sometime!"]]



* The first appearance of the new, improved Balverines is quite unnerving, too. And Hollow Men, in general. And finding out what Hobbes really are: [[spoiler:[[WasOnceAMan transformed children]]]]. And Lady Grey's tomb, with the beetles under the sand. And then there's the banshees, who attack by sending shadowy [[CreepyChild creepy children]] after you, taunting you in their spooky voices all the while. For a relatively silly game, ''Fable II'' sure doesn't skimp on the NightmareFuel.
** The Banshees themselves whisper to you about things your character has done in the past.
** Hollow Men are particularly bad as ''you can hear [[WillOTheWisp the wisps]] entering the ground but you can't see where they are''.
*** Especially when you wander near a Gargoyle. You know they can't hurt you, but ''sweet mother of God'', they don't help.



** The fact that the region's theme is essentially a NightmareFuel version of the original Oakvale theme doesn't help...especially as you look out into the ruins of the village itself and realize that one of the best towns in the first game is nothing but a haunted ruin.

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** The fact that the region's theme is essentially a NightmareFuel version of the original Oakvale theme doesn't help...especially as you look out into the ruins of the village itself and realize that one of the best towns in the first game is now nothing but a haunted ruin.
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!!''VideoGame/FableTheJourney''

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** Its lines don't help much, especially not "You are tainted..." [[spoiler:and the infinitely echoing hiss "He is ours. He is ours."]] And as for what it does to [[spoiler:Walter]], and the [[spoiler:shop windows during the climax,]] words can't describe.

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** Its lines don't help much, especially not "You are tainted..." [[spoiler:and the infinitely echoing hiss "He is ours. He is ours."]] And as for what it does to [[spoiler:Walter]], [[spoiler:Walter]] and the [[spoiler:shop windows during the climax,]] climax]], words can't describe.



* The Sunset House optional quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad Idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]

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* The Sunset House optional quest has you [[spoiler:finding a ruined mansion in a remote location. At night, though, the beautiful ghost of the mansion reappears, and you might manage to return it to the real world. Bad Idea.idea. The house is home to a creature of terrible evil that [[DrivenToSuicide drove the old owner to suicide]] by burning down the house in an effort to stop it. His skeleton is dangling from the ceiling as you enter. The bedroom is worse. Whatever happens, don't go to sleep. It wants to play chess on a giant chessboard with living statues, but decides to just kill you instead when it gets bored of that. Then it gives you the house. Except it's probably still there, lurking in the unseen corners.]]



*** [[WebAnimation/ZeroPunctuation Yahtzee Croshaw]] felt having no townsfolk ''was'' the happy ending!



* The Crawler's 'Children'.

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* The Crawler's 'Children'."children."



** As a case in point, Millfields has a Door asking you to challenge the perception of societal aesthetics (i.e. get fat and wear something ridiculous). You complete the request and it opens to Twitcher's Curtains, [[spoiler:a spacious cavern covered in ''giant'' cobwebs that span the entire cave wall (keep in mind that the webs encountered everywhere else in the game are as big or slightly larger than your character). As you approach the treasure, you can see even bigger webs in the background and you get the feeling that something might be back there...]] Nothing else really happens [[spoiler:except for ''something'' screaming/roaring at you as you try to leave. Keep in mind that most Demon Doors don't have any music in their interiors, which makes the roar from nowhere even worse. It doesn't help that trying to look back into the cave results in [[NothingIsScarier nothing. Everything looks the same.]]]]

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** As a case in point, Millfields has a Door asking you to challenge the perception of societal aesthetics (i.e. get fat and wear something ridiculous). You complete the request and it opens to Twitcher's Curtains, [[spoiler:a spacious cavern covered in ''giant'' cobwebs that span the entire cave wall (keep in mind that the webs encountered everywhere else in the game are as big as, or slightly larger than than, your character). As you approach the treasure, you can see even bigger webs in the background and you get the feeling that something might be back there...]] Nothing else really happens [[spoiler:except for ''something'' screaming/roaring at you as you try to leave. Keep in mind that most Demon Doors don't have any music in their interiors, which makes the roar from nowhere even worse. It doesn't help that trying to look back into the cave results in [[NothingIsScarier nothing. Everything looks the same.]]]]

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[[AC:Fable I]]

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[[AC:Fable I]]!!''VideoGame/FableI''
* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies abuses him.



* Beyond the Demon Door outside the Rose Cottage (the one you have to give a romantic token to) is a cave furnished with a four-poster bed draped in ribbons and such...and a rack, cage, head vice, and chains attached to a wall. Even worse, this is outside the house of the woman whose grandson you save from the Hobbe Cave, whom the kid implies abuses him.



[[hardline]]

[[AC:Fable II]]

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[[hardline]]

[[AC:Fable II]]
!!''VideoGame/FableII''



* [[LotusEaterMachine The Perfect World]].
** For regular NightmareFuel, try Homestead/Serenity Farm. It's all nice and cozy until you look up at the sky... (also the rather creepy glitch that occurs if you look up and to the left of the windmill)

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* [[LotusEaterMachine "[[LotusEaterMachine The Perfect World]].
World]]."
** For regular NightmareFuel, try Homestead/Serenity Farm. It's all nice and cozy until you look up at the sky... (also the rather creepy glitch that occurs if you look up and to the left of the windmill)windmill).



* Most of the "See the Future" DLC has some manner of NightmareFuel in it, especially the cursed snowglobe. When you start off, it's just sorta-weird naked guys who look like they're painted funny colors and drain the color for everyone/everything. No one seems to be dead, or even in danger, just annoyed. But later, you find a schoolhouse, and you can read the teacher's book...that says she found one of her students in such horrible condition that she only describes the amount of blood splattered everywhere, while her classmates stood grinning around her. ''Then she decided it must have been an accident.''

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* Most of the "See the Future" DLC has some manner of NightmareFuel in it, especially the cursed snowglobe.snow globe. When you start off, it's just sorta-weird naked guys who look like they're painted funny colors and drain the color for everyone/everything. No one seems to be dead, or even in danger, just annoyed. But later, you find a schoolhouse, and you can read the teacher's book...that says she found one of her students in such horrible condition that she only describes the amount of blood splattered everywhere, while her classmates stood grinning around her. ''Then she decided it must have been an accident.''



** The Shadow Judges themselves provide a heap of NightmareFuel. They're [[LivingShadow shadowy]], [[TheGrimReaper Grim Reaper]]-esque beings with [[RedEyesTakeWarning red eyes]] and [[VoiceOfTheLegion scary]], [[EvilSoundsDeep deep voices]]. Oh, and there's something absolutely chilling about them telling the Hero that, when the sacrifices stop, ''they will come for Reaver''.

[[hardline]]

[[AC:Fable III]]

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** The Shadow Judges themselves provide a massive heap of NightmareFuel. They're [[LivingShadow shadowy]], [[TheGrimReaper Grim Reaper]]-esque beings with [[RedEyesTakeWarning red eyes]] and [[VoiceOfTheLegion scary]], [[EvilSoundsDeep deep voices]]. Oh, and there's something absolutely chilling about them telling the Hero that, when the sacrifices stop, ''they will come for Reaver''.

[[hardline]]

[[AC:Fable III]]
!!''VideoGame/FableIII''
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[[quoteright:277:http://static.tvtropes.org/pmwiki/pub/images/fable_balverine.jpg]]
[[caption-width-right:277:Meet the Balverine.]]
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** The Shadow Judges themselves provide a heap of NightmareFuel. They're [[LivingShadow shadowy]], [[TheGrimReaper GrimReaper]]-esque beings with [[RedEyesTakeWarning red eyes]] and [[VoiceOfTheLegion scary]], [[EvilSoundsDeep deep voices]]. Oh, and there's something absolutely chilling about them telling the Hero that, when the sacrifices stop, ''they will come for Reaver''.

to:

** The Shadow Judges themselves provide a heap of NightmareFuel. They're [[LivingShadow shadowy]], [[TheGrimReaper GrimReaper]]-esque Grim Reaper]]-esque beings with [[RedEyesTakeWarning red eyes]] and [[VoiceOfTheLegion scary]], [[EvilSoundsDeep deep voices]]. Oh, and there's something absolutely chilling about them telling the Hero that, when the sacrifices stop, ''they will come for Reaver''.
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* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: You have to choose between keeping the seal and allowing the Shadow Judges to take your youth, or give the seal to a scared, crying girl and allow the Judges to take her youth instead. If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].

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* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: You have to choose between keeping Keep the seal and allowing allow the Shadow Judges to take your youth, youth (the "good" option), or give the seal to a scared, crying girl and allow the Judges to take her youth instead.instead (the "evil" option). If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]]]].
Is there an issue? Send a MessageReason:
None


* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: You have to choose between keeping the seal and allowing the Shadow Judges to take your youth, or give the seal to a scared, crying girl and allow the Judges to take her youth instead. If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]].

to:

* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: You have to choose between keeping the seal and allowing the Shadow Judges to take your youth, or give the seal to a scared, crying girl and allow the Judges to take her youth instead. If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]].eyes]]]].

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to:

* The Shadow Court quest. Once you gain enough renown for Reaver to give you the time of day, he tasks you with taking his Shadow Seal to the Shadow Court in Wraithmarsh, BUT what he, {{Jerkass}} he is, neglects to tell you is that [[spoiler:you have to make a SadisticChoice: You have to choose between keeping the seal and allowing the Shadow Judges to take your youth, or give the seal to a scared, crying girl and allow the Judges to take her youth instead. If you keep the seal and get your youth drained, you gain [[GlowingEyesOfDoom glowing]] [[RedEyesTakeWarning red eyes]].
** The Shadow Judges themselves provide a heap of NightmareFuel. They're [[LivingShadow shadowy]], [[TheGrimReaper GrimReaper]]-esque beings with [[RedEyesTakeWarning red eyes]] and [[VoiceOfTheLegion scary]], [[EvilSoundsDeep deep voices]]. Oh, and there's something absolutely chilling about them telling the Hero that, when the sacrifices stop, ''they will come for Reaver''.
Is there an issue? Send a MessageReason:
Natter. Please write in one voice and preferably one brief paragraph, and Repair Dont Respond.


** That last part seems to be coincidence, as the other two games each have a ''weirdly'' perverted door, this one was probs just into bondage...

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