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* The Lullaby trailer for Dead Space 2 makes the original trailer seem like SugarWiki/SweetDreamsFuel by comparison. [[https://youtu.be/ifBoA7KKjBs See for yourselves]].
* [[https://www.youtube.com/watch?v=vjQXGyQT6mU The Puker death scene]]... yeesh.

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* The Lullaby trailer [[IronicNurseryRhyme lullaby trailer]] for Dead ''Dead Space 2 2'' makes the original first game's trailer seem like SugarWiki/SweetDreamsFuel by comparison. [[https://youtu.be/ifBoA7KKjBs See for yourselves]].
* Just half a minute past the opening credits, we're given something that will give you nightmares forever: An up close view of the necromorphing procedure, done as the victim has been barely dead for a few seconds, within inches of Isaac's face.
** Which leads to Isaac running through the psych ward that he woke up in. Necromorphs lunging out at you from every direction to cut off almost all avenues of escape, frightened patients trapped in their cells (some simply staring without understanding what is going on, others screaming in terror as they see death just on the other side of that glass), the lights malfunctioning so you only get flashes of blood and body parts strewn everywhere.
** It gets worse. Isaac's health is so low that his RIG's in the yellow zone, so his running speed is labored. Never mind the fact that he's stuck in a straitjacket with no weapons, no helpful beacon to guide him, and howling undeath is literally ''inches'' behind him. Then he leaps through a malfunctioning door, only for one of the pursuing Necromorphs to grab his leg...
** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: One, the guy's obviously in pain when the scythes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''. Secondly, the victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.
** The entire section is this, as beyond the "Exploding Face" scene, you enter the game proper. That's right; you are bound in a straitjacket and the Necromorphs are fully functional and can ''kill you'' if you don't stop running. Most people would expect a grace period or at least something to keep the enemies away. If you decide to stay and test this, the slashers would be more than happy to prove you wrong.
* [[https://www.youtube.com/watch?v=vjQXGyQT6mU The Puker death scene]]... yeesh. yeesh.



* In the first few minutes of Dead Space 2, we're given something that will give you nightmares forever: An up close view of the necromorphing procedure, done as the victim has been barely dead for a few seconds, within inches of Isaac's face.
** Which leads to Isaac running through the psych ward that he woke up in. Necromorphs lunging out at you from every direction to cut off almost all avenues of escape, frightened patients trapped in their cells (some simply staring without understanding what is going on, others screaming in terror as they see death just on the other side of that glass), the lights malfunctioning so you only get flashes of blood and body parts strewn everywhere.
** It gets worse. Isacc's health is so low that his RIG's in the yellow zone, so his running speed is labored. Never mind the fact that he's stuck in a straitjacket with no weapons, no helpful beacon to guide him, and howling undeath is literally ''inches'' behind him. Then he leaps through a malfunctioning door, only for one of the pursuing Necomorphs to grab his leg...
** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: One, the guy's obviously in pain when the scythes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''. Secondly, the victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.
** The entire section is this, as beyond the "Exploding Face" scene, you enter the game proper. That's right; you are bound in a straitjacket and the Necromorphs are fully functional and can ''kill you'' if you don't stop running. Most people would expect a grace period or at least something to keep the enemies away. If you decide to stay and test this, the slashers would be more than happy to prove you wrong.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/isaac___eye_poke.jpg]]
[[caption-width-right:350:"Cross my heart and hope to die. [[EyeScream Stick a needle in your eye]]."]]

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[[caption-width-right:350:"Cross my heart and hope to die. [[EyeScream Stick a needle in your eye]]."]]
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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there, heavily armed and aware of the threat, to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within the next hour, the Necromorphs begin assaulting the Public Sector, with the numerous undead easily massacring and infecting the hospital staff and any patients too ill to flee or fight back, before moving into the general civilian populace. By now, the infestation is completely out of control and all anyone could do is RunOrDie as anyone who doesn’t book it to the escape shuttles is eviscerated on the spot and turned into yet another shambling abomination. In the end, the only way they could contain it all is by literally separating the Government Sector from the rest of the Sprawl and leaving the station to rot.

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* When you take the main game and the ''Severed'' DLC, along with all the audio diaries, text logs and supplementary information into consideration, you really get an idea how unstoppable the infection is when it finally gets going. The outbreak starts in the mines and despite a contingent of the station’s military presence being sent down there, heavily armed and aware of the threat, to contain the situation, all of them barring Weller and Bartlett are slaughtered by the infected. Then, within the next hour, the Necromorphs begin assaulting the Public Sector, with the numerous undead easily massacring and infecting the hospital staff and any patients too ill to flee or fight back, before moving into the general civilian populace. By now, the infestation is completely out of control and all anyone could do is RunOrDie as anyone who doesn’t book it to the escape shuttles is eviscerated on the spot and turned into yet another shambling abomination. In the end, the only way they could contain it all is by literally separating the Government Sector from the rest of the Sprawl and leaving the station to rot.rot.
* A little tidbit to know about the Unitologist Slasher. Their human arms are always intertwined into a Unitologist prayer gesture. Seems mundane at first, you may perhaps even wave it off as a result of rigor mortis. However, looking at the corpses of the various clergymen and women strewn around the Church, not one is shown doing such a gesture and when Infectors show up and start turning the bodies, their human hands will adopt the gesture as they rise to their feet and attack you. Given how useless such a action would be in their new role to spread death and mayhem wherever they go, it can make one suspect if the infected priests are still somewhat self-aware. Or worse, given how Unitology tends to turn its believers AxCrazy, if they may still be in control of their actions and complicit in the carnage they take part in.
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** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: [[spoiler:One, the guy's obviously in pain when the scythes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''.]] Secondly, [[spoiler: The victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.]]

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** Speaking of the guy who turns into a Necromorph, there's two horrifying things about the transformation: [[spoiler:One, One, the guy's obviously in pain when the scythes burst out of his shoulders, suggesting that not only was he ''alive'' during the transformation, but that infectors can now assimilate ''living things''.]] things''. Secondly, [[spoiler: The the victim is Franco, the main character from ''VideoGame/DeadSpaceIgnition''.]]



** Midway through the conversation--in which Isaac desperately tries to talk down the insane doctor--said doctor suddenly ''snaps'' and ''stabs Isaac'' [[spoiler: non-fatally, the blade of his scalpel cutting through Isaac's bonds and nothing else]]. Sure, Isaac ends up surviving, but the way the doctor just attacks without warning drives home just how easily our hero could have died.

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** Midway through the conversation--in which Isaac desperately tries to talk down the insane doctor--said doctor suddenly ''snaps'' and ''stabs Isaac'' [[spoiler: non-fatally, the blade of his scalpel cutting through Isaac's bonds and nothing else]].else. Sure, Isaac ends up surviving, but the way the doctor just attacks without warning drives home just how easily our hero could have died.



--> '''Doctor:''' "[[ThousandYardStare Isaac]]...[[spoiler: [[MyGodWhatHaveIDone We're all gonna]] ''burn'' for what we did to you." (slashes his own throat open with the scalpel)]]
** Let's not forget that the doctor does not just [[spoiler: slit his throat quick and clean like most others, he ''digs the scalpel inwards'', squirming and gurgling before sliding down the glass window behind him.]]

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--> '''Doctor:''' "[[ThousandYardStare Isaac]]...[[spoiler: [[ThousandYardStare Isaac]]... [[MyGodWhatHaveIDone We're all gonna]] ''burn'' for what we did to you." you. (slashes his own throat open with the scalpel)]]
scalpel)
** Let's not forget that the doctor does not just [[spoiler: slit his throat quick and clean like most others, he ''digs the scalpel inwards'', squirming and gurgling before sliding down the glass window behind him.]]



* Just entering the ''USG Ishimura.'' ''[[WhereItAllBegan Again]].'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]]. And you thought the ''first'' time around was hell...

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* Just entering the ''USG Ishimura.'' ''[[WhereItAllBegan Again]].'' Simply going around the ship is like a horrible trip down memory lane, right down to [[spoiler: hallucinations of the tentacles grabbing you]].you. And you thought the ''first'' time around was hell...



** [[spoiler: Upon finding out that the answer on how to destroy the Site 12 Marker can be accessed from Isaac's brain]], he goes into the [=NoonTech=] Diagnostic Machine. But you might get the feeling you're not going to like what's going to happen next when the screws tighten around Isaac's head, and his eyes are forcibly kept open.

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** [[spoiler: Upon finding out that the answer on how to destroy the Site 12 Marker can be accessed from Isaac's brain]], brain, he goes into the [=NoonTech=] Diagnostic Machine. But you might get the feeling you're not going to like what's going to happen next when the screws tighten around Isaac's head, and his eyes are forcibly kept open.



* [[SchmuckBait Just let]] [[spoiler: Nicole]] grab and defeat you in the final battle.
* You can go through air vents in this game. Your first time using one you turn a corner and OH MY GOD A FRICKING NECROMORPH!!!!! Then in Chapter 4 you come out of a vent and OMG NICOLE'S TRYING TO STAB ME WITH A NEEDLE!! It gets worse when [[spoiler: You come out of the hallucination you see yourself trying to stab your own eye.]]
-->'''Nicole:''' [[spoiler: You tried to kill yourself, Isaac. [[PunctuatedForEmphasis Why. Do you think. That is?]]]]
* The introduction of the stalkers. You are in [[spoiler: the church of Unitology and within one of the many dark areas of it.]] This place is especially dark as the only lights are through a few blue tinted windows and a light over where you need to go. As you first enter the room, you hear and see glimpses of something running around. You get to the door you need to go through and [[spoiler: something huge rams and destroys it, blocking you in.]] Then the stalkers let out cries that sound similar to those of the raptors in the first Jurassic Park and you are attacked by about five of them. They later do not come out at you like the other necromorphs, you end up in areas prime for ambushing. What makes them so much worse is that they are SMART. They will hide behind cover, poking out enough to get you to aim and focus on them while another RUSHED you at full tilt, running like an ostrich. Like most of the necros, hitting a leg is a good first choice as it slows them down. Not these things, they come at you as fast on their hands as those that run at you. They are one of the few necros that when they are around, you truly feel like their prey. The worst part is the death animation, where they don't even ''kill'' you, they rip your arm off, knock you unconscious and then drag you off to do god-knows-what.
* Your first ingame encounter with Nicole. [[spoiler: You'll never trust an elevator again.]]
** Especially what happens in the [[spoiler:Church of Unitology when a necromorph busts in through the top of the elevator as it is moving, only inches away from you. Of course, the proper response from someone familiar with this sort of thing is stasis, blow off an arm then shoot it back into its face, piddle self and never trust elevators again.]] Subverted, [[spoiler: if you blow out the top of the elevator when you get in. That stops the thing from spawning.]] Then after that, when you have progressed out of there and are on a new heading for hope, you go through a cool zero-g area with fires, showing how the developers did their homework. Again [[spoiler:another horror elevator though this time there is a puker already in it. The elevator takes enough time that you will check to make sure nothing sneaks up on you and probably open with your back to it. Again, stasis, shoot off limbs, piddle self and resume.]]
** The worst part of the above? [[spoiler: There's no indication it's in there. No musical sting, no battle cry from the puker as it charges you, and it's facing the door as it opens, as if it was waiting for you.]] Even worse is the elevator closes immediately, so that you have to work the courage up to open the door again to check and see if it's dead.

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* [[SchmuckBait Just let]] [[spoiler: Nicole]] Nicole grab and defeat you in the final battle.
* You can go through air vents in this game. Your first time using one you turn a corner and OH MY GOD A FRICKING NECROMORPH!!!!! Then in Chapter 4 you come out of a vent and OMG NICOLE'S TRYING TO STAB ME WITH A NEEDLE!! It gets worse when [[spoiler: You come out of the hallucination you see yourself trying to stab your own eye.]]
eye.
-->'''Nicole:''' [[spoiler: You tried to kill yourself, Isaac. [[PunctuatedForEmphasis Why. Do you think. That is?]]]]
is?]]
* The introduction of the stalkers. You are in [[spoiler: the church of Unitology and within one of the many dark areas of it.]] it. This place is especially dark as the only lights are through a few blue tinted windows and a light over where you need to go. As you first enter the room, you hear and see glimpses of something running around. You get to the door you need to go through and [[spoiler: something huge rams and destroys it, blocking you in.]] in. Then the stalkers let out cries that sound similar to those of the raptors in the first Jurassic Park and you are attacked by about five of them. They later do not come out at you like the other necromorphs, you end up in areas prime for ambushing. What makes them so much worse is that they are SMART. They will hide behind cover, poking out enough to get you to aim and focus on them while another RUSHED you at full tilt, running like an ostrich. Like most of the necros, hitting a leg is a good first choice as it slows them down. Not these things, they come at you as fast on their hands as those that run at you. They are one of the few necros that when they are around, you truly feel like their prey. The worst part is the death animation, where they don't even ''kill'' you, they rip your arm off, knock you unconscious and then drag you off to do god-knows-what.
* Your first ingame encounter with Nicole. [[spoiler: You'll never trust an elevator again.]]
again.
** Especially what happens in the [[spoiler:Church Church of Unitology when a necromorph busts in through the top of the elevator as it is moving, only inches away from you. Of course, the proper response from someone familiar with this sort of thing is stasis, blow off an arm then shoot it back into its face, piddle self and never trust elevators again.]] Subverted, [[spoiler: if you blow out the top of the elevator when you get in. That stops the thing from spawning.]] Then after that, when you have progressed out of there and are on a new heading for hope, you go through a cool zero-g area with fires, showing how the developers did their homework. Again [[spoiler:another another horror elevator though this time there is a puker already in it. The elevator takes enough time that you will check to make sure nothing sneaks up on you and probably open with your back to it. Again, stasis, shoot off limbs, piddle self and resume.]]
resume.
** The worst part of the above? [[spoiler: There's no indication it's in there. No musical sting, no battle cry from the puker as it charges you, and it's facing the door as it opens, as if it was waiting for you.]] Even worse is the elevator closes immediately, so that you have to work the courage up to open the door again to check and see if it's dead.



* Never has a final battle looked so disturbing. [[spoiler: Trapped in a swirling vortex with the marker in the background and hounded by the Marker's apparition of Nicole and Pack-like shadow creatures.]]
* The final time [[spoiler: Nicole]] (with glowing eyes and mouth, anyways) comes at you. It seems different right from the start. She grabs you by the throat, then starts slamming you around as though you weighed nothing. Then, you get a quick time event as she demands that you tell her what she is, and why you can't let her go. This alone is frightening, but if you fail the event, and tell her that she isn't real and can't hurt you, [[spoiler: she proves just how real she is by snapping your neck like a dry twig. No suicide attempt, the "hallucination" you thought she was is very capable of physically killing you.]]

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* Never has a final battle looked so disturbing. [[spoiler: Trapped in a swirling vortex with the marker in the background and hounded by the Marker's apparition of Nicole and Pack-like shadow creatures.]]
creatures.
* The final time [[spoiler: Nicole]] Nicole (with glowing eyes and mouth, anyways) comes at you. It seems different right from the start. She grabs you by the throat, then starts slamming you around as though you weighed nothing. Then, you get a quick time event as she demands that you tell her what she is, and why you can't let her go. This alone is frightening, but if you fail the event, and tell her that she isn't real and can't hurt you, [[spoiler: she proves just how real she is by snapping your neck like a dry twig. No suicide attempt, the "hallucination" you thought she was is very capable of physically killing you.]]



-->[[spoiler: '''Marker-Nicole''']]: '''''WRONG.''''' ''([[spoiler:Nicole]] snaps Isaac's neck)''

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-->[[spoiler: '''Marker-Nicole''']]: -->'''Marker-Nicole''': '''''WRONG.''''' ''([[spoiler:Nicole]] ''(Nicole snaps Isaac's neck)''



* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you.]] First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. It almost looks like it rips his head clean off... then you might briefly notice that there's a javelin hanging in the air that shouldn't be, if that were the case... and ''then Isaac's head swings back into view, now with a fractured jaw and gored-out eyes as he falls to the ground with a javelin stuck through both ends of his head, spraying blood everywhere from what's left of his face''. Oh, and don't forget - Isaac is also now one of ''them''.
** What somehow makes it even more creepy is [[spoiler: the peaceful - almost happy - look that Isaac has on his face before he shoots himself.]]

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* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you.]] you. First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. It almost looks like it rips his head clean off... then you might briefly notice that there's a javelin hanging in the air that shouldn't be, if that were the case... and ''then Isaac's head swings back into view, now with a fractured jaw and gored-out eyes as he falls to the ground with a javelin stuck through both ends of his head, spraying blood everywhere from what's left of his face''. Oh, and don't forget - Isaac is also now one of ''them''.
** What somehow makes it even more creepy is [[spoiler: the peaceful - almost happy - look that Isaac has on his face before he shoots himself.]]
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* The infamous "Needle in the Eye" scene. Certainly not for the sequeamish.

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* The infamous "Needle in the Eye" scene. Certainly not for the sequeamish.squeamish.
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** The second Nicole encounter. After you leave the medical deck and get on the elevator, the lights suddenly go out. You then see the light that shines from Illusion!Nicole's eyes and mouth, as she creepily sings "Twinkle Twinkle Little Star" before lunging at Isaac and shrieking "MAKE US WHOLE!"

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** The second Nicole encounter. After you leave the medical deck and get on the elevator, the lights suddenly go out. You then see the light that shines from Illusion!Nicole's eyes and mouth, as she creepily sings "Twinkle Twinkle Little Star" before lunging at Isaac and shrieking "MAKE "'''MAKE US WHOLE!"WHOLE!'''"
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* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you.]] First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before you can see his fractured jaw and gored-out eyes as he falls to the ground. Don't forget that Isaac is now one of them.

to:

* The worst death animation in Franchise/DeadSpace, even though it doesn't seem that bad? [[spoiler: When Isaac goes insane, and the phantom Nicole grabs you.]] First, she grabs Isaac with lots of force, and her face glows and becomes distorted, as she makes this dreadful, screeching, howling noise. After you pan out ALL THE WAY from Isaac's brain, he looks at his Javelin Gun...and shoots himself in the head with it. Oh, but not before It almost looks like it rips his head clean off... then you can see his might briefly notice that there's a javelin hanging in the air that shouldn't be, if that were the case... and ''then Isaac's head swings back into view, now with a fractured jaw and gored-out eyes as he falls to the ground. Don't ground with a javelin stuck through both ends of his head, spraying blood everywhere from what's left of his face''. Oh, and don't forget that - Isaac is also now one of them.''them''.
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** [[spoiler: Upon finding out that the answer on how to destroy the Site 12 Marker can be accessed from Isaac's brain]], he goes into the NoonTech Diagnostic Machine. But you might get the feeling you're not going to like what's going to happen next when the screws tighten around Isaac's head, and his eyes are forcibly kept open.
** Then you know the machine's true purpose. [[EyeScream A diagnostic machine that pierces a needle into the patient's eye to gain access to the lateral geniculate]].
** [[{{Squick}} Try messing that part up...]]

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** [[spoiler: Upon finding out that the answer on how to destroy the Site 12 Marker can be accessed from Isaac's brain]], he goes into the NoonTech [=NoonTech=] Diagnostic Machine. But you might get the feeling you're not going to like what's going to happen next when the screws tighten around Isaac's head, and his eyes are forcibly kept open.
** Then you know the machine's true purpose. [[EyeScream A diagnostic machine that pierces a needle into the patient's eye to gain access to the lateral geniculate]].
geniculate]]. If you succeed, you get a gruelling cutscene of the needle going in ''pretty deep'' into Isaac's ocular cavity, and a series of symbols flash on the screen, before the needle is removed.
** [[{{Squick}} Try messing that part up...]]up]]. Not only does one needle go into his eye, but the ''entire mechanism'' embeds itself '''deep into the entire right side of his face'''. He dies in agony from the thing piercing his brain.

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[[quoteright:251:https://static.tvtropes.org/pmwiki/pub/images/dead_space_nicole_in_elevator.jpg]]
[[caption-width-right:251:Twinkle Twinkle, Little Star...]]

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[[quoteright:251:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dead_space_nicole_in_elevator.org/pmwiki/pub/images/isaac___eye_poke.jpg]]
[[caption-width-right:251:Twinkle Twinkle, Little Star...]]
[[caption-width-right:350:"Cross my heart and hope to die. [[EyeScream Stick a needle in your eye]]."]]



* Near the end, NOT for the squeamish! [[spoiler: Upon finding out that the answer can be accessed from Isaac's brain, what does he do? Why he sits in the table! Okay, what do we do now? Okay...well...why is that needle coming down? Why is the laser pointing at his eye? Why is the needle coming do- [[EyeScream OH DEAR GOD!]]]]
** You think that's bad? [[{{Squick}} Try messing that part up...]]

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* Near The infamous "Needle in the end, NOT Eye" scene. Certainly not for the squeamish! sequeamish.
**
[[spoiler: Upon finding out that the answer on how to destroy the Site 12 Marker can be accessed from Isaac's brain, what does brain]], he do? Why he sits in goes into the table! Okay, what do we do now? Okay...well...why is that needle coming down? Why is NoonTech Diagnostic Machine. But you might get the laser pointing at feeling you're not going to like what's going to happen next when the screws tighten around Isaac's head, and his eye? Why is eyes are forcibly kept open.
** Then you know
the needle coming do- machine's true purpose. [[EyeScream OH DEAR GOD!]]]]
A diagnostic machine that pierces a needle into the patient's eye to gain access to the lateral geniculate]].
** You think that's bad? [[{{Squick}} Try messing that part up...]]



** "Cross my heart and hope to die...stick a needle in your eye." *shudders*

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** "Cross my heart and hope to die...stick die. Stick a needle in your eye." *shudders*
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Added DiffLines:

!!WARNING: Administrivia/SpoilersOff applies to Nightmare Fuel pages. Administrivia/YouHaveBeenWarned!
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* The [[https://www.youtube.com/watch?v=7m0YAKn4FJ4&feature=player_embedded Tripod's death scene.]] Compared to the original and the iPhone {{Interquel}}, ''VideoGame/DeadSpace2'' has truly cranked the {{Gorn}} level up to eleven.

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* The [[https://www.youtube.com/watch?v=7m0YAKn4FJ4&feature=player_embedded com/watch?v=27v8bQqerm8 Tripod's death scene.]] Compared to the original and the iPhone {{Interquel}}, ''VideoGame/DeadSpace2'' has truly cranked the {{Gorn}} level up to eleven.

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