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** ''MythologyGag/SonicGenerations''
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** ''Jikkyo Oshaberi Parodius'', particularly its ''[[UpdatedReRelease Forever With Me]]''-port for [=PS1=] and Saturn, is full of Mythology Gags and references to other Konami games, like ''VideoGame/GanbareGoemon'', ''VideoGame/{{Twinbee}}'', ''VideoGame/LethalEnforcers'' and ''VisualNovel/TokimekiMemorial''. Sadly as it's Japan-only, many miss the references and parodying jokes poking fun at the games. One guy seemingly tries to cover them up with his own response to ''History Behind Smash Bros'' with ''[[https://www.youtube.com/user/KonaKonaKaabisteru#grid/user/CA247C0247B91796 History Behind Parodius.]]'

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** ''Jikkyo Oshaberi Parodius'', particularly its ''[[UpdatedReRelease Forever With Me]]''-port for [=PS1=] and Saturn, is full of Mythology Gags and references to other Konami games, like ''VideoGame/GanbareGoemon'', ''VideoGame/{{Twinbee}}'', ''VideoGame/LethalEnforcers'' ''VideoGame/LethalEnforcers1'' and ''VisualNovel/TokimekiMemorial''. Sadly as it's Japan-only, many miss the references and parodying jokes poking fun at the games. One guy seemingly tries to cover them up with his own response to ''History Behind Smash Bros'' with ''[[https://www.youtube.com/user/KonaKonaKaabisteru#grid/user/CA247C0247B91796 History Behind Parodius.]]'
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** The overhead encounters in the ''Rearmed'' remake substitute a remix of the ''VideoGame/{{Commando}}'' theme in place of the NES BGM, which instead plays in the now side-scrolling underground passages. Furthermore, the scenery in the desert overhead stages resembles that of ''VideoGame/GunSmoke''.

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** The overhead encounters in the ''Rearmed'' remake substitute a remix of the ''VideoGame/{{Commando}}'' ''VideoGame/CommandoCapcom'' theme in place of the NES BGM, which instead plays in the now side-scrolling underground passages. Furthermore, the scenery in the desert overhead stages resembles that of ''VideoGame/GunSmoke''.
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** ''MythologyGag/Persona4''
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* ''VideoGame/AloneInTheDark2024'':
** At the beginning of the prologue demo, in which you play as Grace Saunders, one of the objects you can interact with in her room is a jack-in-the-box, referencing her first appearance in ''Jack in the Dark'', a SelfContainedDemo about Grace being menaced by a jack-in-the-box, that similarly served to promote the then upcoming ''Alone in the Dark 2'' and in the final game the jack-in-the-box returns as a collectable in a set with a picture of a boat called the "Flying Dutchman".
** Also in the beginning of the prologue demo, Grace is seen making a paper maché mask and has already painted a bit of red hair on the top. Examining it makes her voice her intentions to give the mask a "big mustahce" later, referencing Edward Carnby's red-headed mustachioed look from the original game. The book Grace tears pages off from to make the mask is a fictional novelization of the [[VideoGame/AloneInTheDark original game's]] story.
** Carnby is in debt to Obed Morton from ''New Nightmare''.
** In the last scene of the prologue demo, Emily mentions to Carnby that she had a dream where Derceto Manor looked different and her uncle Jeremy had already committed suicide by the time they arrived. This is a reference to the original game where Jeremy indeed hung himself.
** You can find a movie script for "Slaughter Gulch" from the third game.
** The Pregzt Shipping Company is mentioned as a lead in the investigation.
** A late-game weapon is the [[spoiler: Tommy Gun with the achievement for getting a kill with it called "Gangster" as a reference to the Zombie Gangsters from the second game.]]
** In ''Alone in the Dark 2'' [[spoiler: Carnby could optionally push Ted's corpse into a pit while Ted in this version is killed by Carnby pushing his car off a bridge.]]
** [[spoiler:Late in the game, the perspective switches from the third-person perspective normally used to a fixed-perspective camera identical to those used in the [[VideoGame/AloneInTheDark first four]] games in the franchise.]]
** One of the enemy types digs through the ground, leaving fissures on the ground that are extremely similar to the fissures from the 2008 game.
** Just like the first game, the "FinalBoss" is [[spoiler:a giant tree. Only this time, it's an avatar of the Black Goat rather than Ezechiel Pregzt, and setting it on fire starts the fight instead of ending it.]]

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*** Also, the game's entire Database holds subtle references to characters and events from the previous games. The game also has a statue of Havoc, the commando from ''Renegade''. The Novelization also makes references to ''Tiberian Sun'', even going so far as having the GDI player character, Micheal Mcneil, as a character. In a "criminal dossier" from the game designer's, a subtle reference to ''Red Alert'' is made.

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*** Also, the game's entire Database holds subtle references to characters and events from the previous games. The game also has a statue of Havoc, the commando from ''Renegade''. The Novelization novelization also makes references to ''Tiberian Sun'', even going so far as having the GDI player character, Micheal Mcneil, as a character. In a "criminal dossier" from the game designer's, a subtle reference to ''Red Alert'' is made.



** Many commando units in the series will have similar lines to the first commando in Tiberium Dawn, including Havok making a reference in Renegade, "Just doesn't seem fair, does it? [[IAmNotLeftHanded Maybe I'll shoot left-handed."]]

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** Many commando units in the series will have similar lines to the first commando in Tiberium Dawn, including Havok Havoc making a reference in Renegade, "Just doesn't seem fair, does it? [[IAmNotLeftHanded Maybe I'll shoot left-handed."]]


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** The ''Remastered Collection'' includes new "installation" videos for both games in the collection which mirror the original games' installers. The ''Tiberian Dawn'' one notes in a corner that EVA is running version 9.26.95 - September 26th, 1995 being the original release date of ''Command & Conquer''.
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** The UsefulNotes/Nintendo64 port of the [[VideoGame/CommandAndConquerTiberianDawn original game]] has a rather sneaky bit of this in its fake installation intro. At one point during it, an "armament history" is supposedly transferred to the player, namedropping several of the vehicles available to both sides - with a note next to the SSM Launcher that its data has been deleted, since it was a multiplayer-only unit that, the port being singleplayer-only, isn't usable.

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** The UsefulNotes/Nintendo64 Platform/Nintendo64 port of the [[VideoGame/CommandAndConquerTiberianDawn original game]] has a rather sneaky bit of this in its fake installation intro. At one point during it, an "armament history" is supposedly transferred to the player, namedropping several of the vehicles available to both sides - with a note next to the SSM Launcher that its data has been deleted, since it was a multiplayer-only unit that, the port being singleplayer-only, isn't usable.



** The English translation of the UsefulNotes/NintendoDS version of ''VideoGame/DragonQuestIV'' features some mythology gags regarding the name changes in the translation of the original UsefulNotes/NintendoEntertainmentSystem version. The character Ragnar, who was named Ryan in the Japanese, now has the full name Ragnar [=McRyan=], while the full name of Torneko, who was renamed to Taloon in the NES version, is now Torneko Taloon.

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** The English translation of the UsefulNotes/NintendoDS Platform/NintendoDS version of ''VideoGame/DragonQuestIV'' features some mythology gags regarding the name changes in the translation of the original UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem version. The character Ragnar, who was named Ryan in the Japanese, now has the full name Ragnar [=McRyan=], while the full name of Torneko, who was renamed to Taloon in the NES version, is now Torneko Taloon.
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* ''Film/{{Goosebumps|2015}}: The Game'' uses a more down-tempo version of [[Series/{{Goosebumps}} the television series' theme]] for the main menu.

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* ''Film/{{Goosebumps|2015}}: The Game'' uses a more down-tempo version of [[Series/{{Goosebumps}} [[Series/Goosebumps1995 the original television series' theme]] for the main menu.
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** ''MythologyGag/Persona5''
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* ''VideoGame/PokkenTournament'' features several callbacks to ''Franchise/{{Tekken}}'' in the movesets and animations of the playable Pokémon. Pikachu, in particular, borrows many moves and mannerisms from the Mishima characters, from Kazuya's BadassArmFold for his losing animation to the Electric Wind God Fist being in his moveset (and even able to combo into itself up to three times like in the ''Tekken'' games).

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* ''VideoGame/PokkenTournament'' features several callbacks to ''Franchise/{{Tekken}}'' in the movesets and animations of the playable Pokémon. Pikachu, in particular, borrows many moves and mannerisms from the Mishima characters, from Kazuya's BadassArmFold for his losing animation to the Electric Wind God Fist being in his moveset (and even able to combo into itself up to three times like in the ''Tekken'' games). In addition, one of the stages is a recreation of the "Dragon's Nest" arena introduced in ''VideoGame/Tekken5'', albeit with dragon Pokémon adornments.
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* ''VideoGame/PokkenTournament'' features several callbacks to ''Franchise/{{Tekken}}'' in the movesets and animations of the playable Pokémon. Pikachu, in particular, borrows many moves and mannerisms from the Mishima characters, from Kazuya's BadassArmFold for his losing animation to the Electric Wind God Fist being in his moveset (and even able to combo into itself up to three times like in the ''Tekken'' games).
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* ''MythologyGag/SmashRemix''
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** Evelynn's {{Boss Subtitle|s}} (every character has one) is the name of her previous ultimate ability, Agony's Embrace. Upon activating [[{{Invisibility}} Demon Shade]] there is a chance she will also say 'The night is my veil', her old character selection quote.

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** Evelynn's {{Boss Subtitle|s}} RedBaron (every character has one) is the name of her previous ultimate ability, Agony's Embrace. Upon activating [[{{Invisibility}} Demon Shade]] there is a chance she will also say 'The night is my veil', her old character selection quote.



** Poppy's passive, Iron Ambassador, is her old {{Boss Subtitle|s}}.

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** Poppy's passive, Iron Ambassador, is her old {{Boss Subtitle|s}}.RedBaron.
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the MGS4 description doesn't mention the year Ghost Babel happened (and it was 2002 anyway)


* In ''VideoGame/MetalGearSolid4GunsOfThePatriots'', the description of the [=Five-seveN=] states that it was Snake's main weapon 'when he infiltrated Galuade in 2003'. Galuade is the fortress from ''VideoGame/MetalGearGhostBabel'', a non-canon "alternate sequel" to the original ''VideoGame/MetalGear''.

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* In ''VideoGame/MetalGearSolid4GunsOfThePatriots'', the description of the [=Five-seveN=] states that it was Snake's main weapon 'when "used by Snake when he infiltrated Galuade in 2003'.Galuade". Galuade is the fortress from ''VideoGame/MetalGearGhostBabel'', a non-canon "alternate sequel" to the original ''VideoGame/MetalGear''.
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* ''MythologyGag/LooneyTunesWorldOfMayhem''
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* ''Videogame/BattleZone1998'' opens up with a camera panning around a [[VideoGame/BattleZone1980 boxy, green vector graphics tank within a mountain range]] before zooming out, revealing that it's just a radar display on a HoverTank. The gag is repeated in the game's main menu background, which has vector graphics versions of the games hover tanks fighting within a mountain range.

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* ''Videogame/BattleZone1998'' The 1998 ''VideoGame/{{Battlezone|1998}}'' game opens up with a camera panning around a [[VideoGame/BattleZone1980 [[VideoGame/Battlezone1980 boxy, green vector graphics tank within a mountain range]] before zooming out, revealing that it's just a radar display on a HoverTank. The gag is repeated in the game's main menu background, which has vector graphics versions of the games hover tanks fighting within a mountain range.



* ''VideoGame/CallOfDuty: VideoGame/ModernWarfare 2'''s Private Allen, the first playable character and also the first to be killed off, shares his name with a RedShirt from the first level of ''VideoGame/MedalOfHonorAlliedAssault'', by the same developers pre-Creator/InfinityWard.

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* ''VideoGame/CallOfDuty: VideoGame/ModernWarfare 2'''s Private Allen, the first playable character and also the first to be killed off, shares his name with a RedShirt from the first level of ''VideoGame/MedalOfHonorAlliedAssault'', by the same developers pre-Creator/InfinityWard.pre-Infinity Ward.
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updated wick with new namespace


** And of course the "I love UsefulNotes/{{steam}}" line in "Crash Course."

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** And of course the "I love UsefulNotes/{{steam}}" Platform/{{steam}}" line in "Crash Course."
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* ''MythologyGag/SpongeBobSquarePantsTheCosmicShake''
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* ''MythologyGag/BioShockInfinite''
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Just For Pun is a disambiguation


* One of the secrets linked to an achievement in ''VideoGame/SeriousSam3BFE'' is Sam's "classic outfit". Said classic outfit differs from his normal look [[JustForPun solely]] by replacing the brown boots he wears in this game with the bright red Converse-like sneakers he wears in every other game.

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* One of the secrets linked to an achievement in ''VideoGame/SeriousSam3BFE'' is Sam's "classic outfit". Said classic outfit differs from his normal look [[JustForPun solely]] solely by replacing the brown boots he wears in this game with the bright red Converse-like sneakers he wears in every other game.
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Bonus Boss is a disambiguation


** ''VideoGame/EpicBattleFantasy4'': [[BonusBoss The Glitch's]] idle animation rapidly cycles between a set of distorted sprites and text. One is an image of ''[[https://www.youtube.com/watch?v=9gqjMoX6smY One More Final Battle]]''/''VideoGame/BrawlRoyale'' character Lazarus, and another is of a Pumpkin Slime (a DummiedOut enemy from [=EBF3=]).

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** ''VideoGame/EpicBattleFantasy4'': [[BonusBoss The Glitch's]] Glitch's idle animation rapidly cycles between a set of distorted sprites and text. One is an image of ''[[https://www.youtube.com/watch?v=9gqjMoX6smY One More Final Battle]]''/''VideoGame/BrawlRoyale'' character Lazarus, and another is of a Pumpkin Slime (a DummiedOut enemy from [=EBF3=]).



** Little Mac's trailer includes him standing next to Samus, where she compares her size with his. When you look at his Assist Trophy page on ''Brawl's'' Dojo, it mentions how short Mac is, and standing right behind him for a comparison is Samus. His artwork for the fourth game shows him in a ''Punch-Out!!'' arcade machine fighting Donkey Kong, who was the [[BonusBoss bonus boxer]] in the series' Wii reboot.

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** Little Mac's trailer includes him standing next to Samus, where she compares her size with his. When you look at his Assist Trophy page on ''Brawl's'' Dojo, it mentions how short Mac is, and standing right behind him for a comparison is Samus. His artwork for the fourth game shows him in a ''Punch-Out!!'' arcade machine fighting Donkey Kong, who was the [[BonusBoss bonus boxer]] boxer in the series' Wii reboot.
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* ''MythologyGag/BatmanArkhamKnight''

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* ** ''MythologyGag/BatmanArkhamKnight''

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