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* Leon's primary elemental focus is Darkness, due to him being the Dark Knight. Dark Knight abilities would be introduced later in the series with Cecil, but Leon was the first one with that title.
** The Record Materias ''Lone Knight'', ''Misplaced Faith'', and ''Power of Darkness'' reference his betrayal to join the Emperor, and his Soul Break ''Hand of the Emperor'' shows the Emperor supporting him with magic power. Whereas the Legend Materias ''Past Sins'' and ''Penance'' reference his decision to turn from that path and make amends for what he did as the Dark Knight.
** His Arcane Overstrike ''Soul of Darkness'' symbolically depicts his separation from his friends, with each of the three slashes dividing him from Guy, Firion, and Maria in turn. The slash that divids him from Firion scatters rose petals about, representing Firion's particular association with the Wild Rose symbol in crossover games. The slash that divides him from Maria separates them with a wall of fire, representing the moment when Maria called out to him during their confrontation in the Dreadnought's engine room, and Leon turned away.

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*** Crossing into DevelopmentGag, Luneth's line in the victory skit is suspiciously similar to an [[https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Dungeons#Gutsco_Boss_Cutscene_.28d08_04.29 unused line]] from the remake[[note]]Keep in mind that most, if not all, of the lines in the Nemesis battle skits are taken from their original games.[[/note]].


** The Ultimania guide for ''Final Fantasy III'' lists a virtue of each hero in their bio, described as their Light. Refia’s Light is Affection. This is referenced directly by her ''Light of Affection'' Legend Materia, as well as her ''Bridled Love'' Glint.

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** The Ultimania guide for ''Final Fantasy III'' lists a virtue [[spoiler:Upon defeating him and Unei,]] Doga mentions the lights inside of the Warriors of Light, each hero in their bio, described as their Light.representing a value. Refia’s Light is Affection. This is referenced directly by her ''Light of Affection'' Legend Materia, as well as her ''Bridled Love'' Glint.


** In his ''Gaian Promise'' Soul Break, a picture of the Sasune throne room from the Famicom version of III appears.

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** In his ''Gaian Promise'' Soul Break, a picture of the Sasune throne room from the Famicom version of III appears.appears, as well as the pool where the ring containing the Djinn was cleansed. These reference the events that lead to Ingus joining the party, pledging to return to Sasune once his mission is done.


* The Ultimania guide for ''Final Fantasy III'' lists a virtue of each character in their bio, described as their Light. Refia’s Light is Affection. This is referenced directly by her ''Light of Affection'' Legend Materia, as well as her ''Bridled Love'' Glint.

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* ** The Ultimania guide for ''Final Fantasy III'' lists a virtue of each character hero in their bio, described as their Light. Refia’s Light is Affection. This is referenced directly by her ''Light of Affection'' Legend Materia, as well as her ''Bridled Love'' Glint.


* The Ultimania guide for ''Final Fantasy III'' lists a virtue of each character in their bio, described as their Light. Refia’s Light is Affection. This is referenced directly by her ''Light of Affection'' Legend Materia, as well as her ''Bridled Love'' Glint.



* Arc's ''Summon Leviath'' Ultra Soul Break features ''FFIII's'' rendition of Leviathan. The name of the Soul Break is a further reference to the spell needed to summon it in ''III''.

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* ** Arc's ''Summon Leviath'' Ultra Soul Break features ''FFIII's'' rendition of Leviathan. The name of the Soul Break is a further reference to the spell needed to summon it in ''III''.''III''.
** Arc’s Light is Kindness. This is referenced by his ''Word of Kindness'' Super Soul Break.


* The movesets for the Warriors of Light are [[CompositeCharacter reflections]] of different jobs:
** Luneth's kit includes Dragoon abilities, which may double as a reference the opening FMV of the remake where he leaps in the air and attacks the Behemoth
** Arc has access to White, Black and Summoning magic, making him a reference to all four relevant classes as well as the Sage
** Refia's affinity for throwing weapons is a reference to the Ninja job in the remake, which had the ability to throw weapons.
** Ingus is a curious case: While Ingus is classified as a Knight and can use Knight abilities, he functions more akin to a Viking in terms of playstyle (attracting attacks towards himself) rather than the Knight class in III (which had the ability to cover opponents; while there are Legend Materia that grant that ability, Ingus doesn't have access to any).
** Lastly, reflecting Dissidia and the original game, Onion Knight represents the original Ninja and Sage jobs from ''III'' along with the Onion Knight job itself.



** Desch's Awakening (JP-only at the time of this writing) is one of the soul break's which determines the potency of the effect by how many girls there are in the party. This is a reference to a skit where, after gaining the Enterprise, Desch comments how the group can go to exotic ports [[HandsomeLech and meet exotic women]].

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** Desch's Awakening (JP-only at the time of this writing) Awakening, ''Owen's Rage'', is one of the soul break's which determines the potency of the effect by how many girls there are in the party. This is a reference to a skit where, after gaining the Enterprise, Desch comments how the group can go to exotic ports [[HandsomeLech and meet exotic women]].women]].
* Likewise, Aria has a number of references in her Soul Breaks:
** Her Ultra Soul Break,''Seabourne Encounter'', depicts her encounter with the Warriors of Light by showing Luneth giving her a bottle to cure her illness.
** ''Maiden's Miracle'', her Awakening, references her death and the subsequent revival of the world, complete with the Warriors of Light standing in Amur.



* Aria's ''Seabourne Encounter'' Soul Break depicts her encounter with the Warriors of Light by showing Luneth giving her a bottle to cure his illness.

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* Aria's ''Seabourne Encounter'' Soul Break depicts her encounter with the Warriors of Light by showing Luneth giving her a bottle to cure his illness.



* Ceodore's Awakening, ''Shimmering Cross'', gives him massive buffs that turn him into a LightningBruiser with no equal for 3 turns on top of the normal Awakening buffs, referring his unique command in his original game, likewise called Awaken, which healed him to full and doubled all his stats for 3 turns, at the cost of reducing him to single digit HP after those 3 turns or after the battle ends, whichever comes first, and like Awaken, Awakening Soul Breaks can also only be used once per battle.

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* Ceodore's Awakening, ''Shimmering Cross'', gives Cross'' grants him massive buffs that turn him into a LightningBruiser with no equal for 3 turns on top of the normal Awakening buffs, New Red Wings mode, referring his to Ceodore's status as the newest and last surviving member of the Red Wings. The mode grants him 100% crit rate and 3 turns of instant actions. Those 3 turns are likely a reference to Ceodore's unique command Awaken ability in his original home game, likewise called Awaken, which healed him used the power of his Lunarian blood to full and doubled all double his stats for 3 turns, at the cost of reducing him to single digit HP after those 3 turns or after the battle ends, whichever comes first, and like Awaken, Awakening Soul Breaks can also only be used once per battle.turns.



** ''Meteoric Assault'' has her ride a meteorite and crash it into the enemy, similar to how she interrupted an Exdeath-possessed King Tycoon.



* Terra's ''Magitek Missile'', ''Fire Beam'' and ''Omen'' Soul Breaks involve her using the Magitek Armor to attack her enemies, as a reference to the intro segment of the game when she was brainwashed to attack Narshe along with Biggs and Wedge while riding it, with Omen also showing a short segment of the 3 of them walking towards Narshe taken from the opening credits sequence.

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* Terra's ''Magitek Missile'', ''Fire Beam'' and ''Omen'' Soul Breaks involve her using the Magitek Armor to attack her enemies, as a reference to the intro segment of the game when she was brainwashed to attack Narshe along with Biggs and Wedge while riding it, with it. Omen also showing shows a short segment of the 3 of them walking towards Narshe taken from the opening credits sequence.sequence.
** ''Scorching Flames'' and ''Inferno Combo'' featuere Terra casting Meltdown, which was one of the last spells she learns naturally. It is the version of the spell featured in the Dissidia games; a giant fireball.
** ''Blood of Espers'' and ''Chaotic Inferno'' have Terra summon her father Maduin from his Magicite. Both soul breaks contain a reference to Maduin's Chaos Wave attack (Blood of Espers has Chaos Fira and Chaos Watera as burst commands).
** Her ability to awaken her Esper blood with her Trance ability is referenced in the *Trance Attack* and *Trance Flood* soul breaks, and in the animation for quite a few others. The *Magitek Warrior* legend materia allows her to enter a lasting Trance state during combat (increasing her stats and speeding up her actions) when she reaches low HP; this changes her sprite as well. Her ''Chaotic Inferno'' Awakening also puts her in Trance.
** ''Magitek Inferno'' references a powerful combo attack Terra has in the first two Dissidia games. It shows her attacking twice with Holy Combo, which follows up with Flare, and then Ultima as a finisher. The spells are all colored as fire spells, but the animation fits. It also allows her to use *Riot Fire* as a Brave attack, as a reference to her Desperation Attack: Riot Blade. Riot Blade was also her EX Burst in the Dissidia games.


** His limited-time BSB, ''Sonic Blade'', is one of his signature moves in the ''VideoGame/KingdomHearts'' series. He also has ''Cherry Blossom'', a move unique to his ''Final Fantasy Tactics'' moveset learned from the very blade he needed to use his attacks, the Materia Blade.

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** His limited-time BSB, ''Sonic Blade'', is one of his signature moves in the ''VideoGame/KingdomHearts'' ''Franchise/KingdomHearts'' series. He also has ''Cherry Blossom'', a move unique to his ''Final Fantasy Tactics'' moveset learned from the very blade he needed to use his attacks, the Materia Blade.



** Sora's Awakening is based on the Eternal Session Limit Break from ''Kingdom Hearts II'', specifically the section of the Limit Break where Sora and Riku can rush the enemy with the ''Master Hearts'' attack. Because the Limit Break was done in combination with Riku, its follow-up attack, Blitz (itself a reference to a combo finisher Sora has had since ''Kingdom Hearts 1'') is stronger if Riku is in the party.

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** Sora's Awakening is based on the Eternal Session Limit Break from ''Kingdom Hearts II'', specifically the section of the Limit Break where Sora and Riku can rush the enemy with the ''Master Hearts'' attack. Because the Limit Break was done in combination with Riku, its follow-up attack, Blitz (itself a reference to a combo finisher Sora has had since ''Kingdom Hearts 1'') I'') is stronger if Riku is in the party.



** The Ultra Soul Break ''Keyblade Unleashed'' is the strongest attack Roxas uses during Sora's fight against him in ''Kingdom Hearts 2''; the one where he flies into the air and launches keyblades made of light. The followup attack it povides, ''Dual Arcanum'', is a move used by varios Roxas cards in ''Unchained Chi''.

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** The Ultra Soul Break ''Keyblade Unleashed'' is the strongest attack Roxas uses during Sora's fight against him in ''Kingdom Hearts 2''; II''; the one where he flies into the air and launches keyblades made of light. The followup attack it povides, ''Dual Arcanum'', is a move used by varios Roxas cards in ''Unchained Chi''.


* Ceodore's Awakening, ''Shimmering Cross'', gives him massive buffs that turn him into a LightningBruister with no equal for 3 turns on top of the normal Awakening buffs, referring his unique command in his original game, likewise called Awaken, which healed him to full and doubled all his stats for 3 turns, at the cost of reducing him to single digit HP after those 3 turns or after the battle ends, whichever comes first, and like Awaken, Awakening Soul Breaks can also only be used once per battle.

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* Ceodore's Awakening, ''Shimmering Cross'', gives him massive buffs that turn him into a LightningBruister LightningBruiser with no equal for 3 turns on top of the normal Awakening buffs, referring his unique command in his original game, likewise called Awaken, which healed him to full and doubled all his stats for 3 turns, at the cost of reducing him to single digit HP after those 3 turns or after the battle ends, whichever comes first, and like Awaken, Awakening Soul Breaks can also only be used once per battle.

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* Ceodore's Awakening, ''Shimmering Cross'', gives him massive buffs that turn him into a LightningBruister with no equal for 3 turns on top of the normal Awakening buffs, referring his unique command in his original game, likewise called Awaken, which healed him to full and doubled all his stats for 3 turns, at the cost of reducing him to single digit HP after those 3 turns or after the battle ends, whichever comes first, and like Awaken, Awakening Soul Breaks can also only be used once per battle.


* Every of the main characters got Ultras that refer to their correspondent crystal essence: Bartz has ''Essence of Wind'', Lenna has ''Essence of Water'', Faris has ''Essence of Flame'' and Krile, who inherited her Essence of Earth from Galuf, has ''Gift of Hope''.

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* Every of the main characters got Ultras that refer to their correspondent crystal essence: Bartz has ''Essence of Wind'', Wind'' (Passion), Lenna has ''Essence of Water'', Water'' (Devotion), Faris has ''Essence of Flame'' (Courage), and Krile, who inherited her Essence of Earth (Hope) from Galuf, has ''Gift of Hope''.


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* Krile's soul breaks largely refer to her magical ability, connection to animals, and her connection to her grandfather.
** ''Calm'' is an ability of the Beastmaster job. Here, it lowers attack power instead of paralyzing the target. Krile also gets her Beastmaster costume as a Wardrobe Record.
** ''Wind Drake's Roar'' features the Wind Drake she tends at Bal Castle, and rides throughout the story.
** 'Unspoken Bond'' features the various animals that can be summoned with the Ranger job's Animals ability. The name references Krile's ability to telepathically communicate with animals, even if they can't speak the language of humans.
** ''Sheepsong'' might obliquely reference how the player gains one of the Bard songs by having a sheep kick them over a fence. Otherwise, it's likely just a reference to Krile's sheep costume as a Beastmaster.
** ''Brimstone'' and ''Cleansing'' reference the Oracle job added to later releases of ''Final Fantasy V''. The former is a Condemn command; Condemn lets an Oracle cast a spell that will trigger later, for no cost. Cleansing is a Predict result; Predict performs massively powerful or detrimental spells, seemingly at random. Brimstone depicts Krile casting the spell and waiting for its timer to expire. Amusingly, the explosion seems to delay, confusing Krile. Cleansing was the non-elemental result of Predict in ''FFV'', and while it did feature flying rocks, the animation in ''FFRK'' more resembles the idea of the Eruption result, as it features an erupting volcano.
** ''Tomorrow's Promise'' and ''Kindred Flame'' reference Galuf's soul break used in ''FFRK''. At the start of the animation, Krile takes in the spark of life that Galuf passes on at the end of his ''Sweet Sorrow'' or ''Heart and Soul'' Soul Breaks, respectively. He then appears in spirit beside her as she attacks. Both of these are references to Krile taking on Galuf's power when he passes on. Tomorrow's Promise has ''Ingus Fatuus'' and ''Eruption'' as abilities. The former is an ability of the Geomancer job's Gaia spell, and the latter is the Fire-element result of the Oracle job's Predict command.


** ''No Justice'''s EX Mode causes Gilgamesh to follow up his Fire attacks with an attack using a randomly-chosen sword, which can include [[JokeWeapon Excalipoor]], the Buster Sword, Masamune, or [[InfinityPlusOneSword Excalibur]] in ascending order of power. This refers to his fascination with legendary weapons, while the random choices reference his poor luck in actually *getting* the weapons he seeks. It could also be a specific reference to his mechanics as an Esper in ''Final Fantasy VI'' or a playable character in ''Dissidia 012 Final Fantasy'', both of which had him select a random sword when attacking.

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** ''No Justice'''s EX Mode causes Gilgamesh to follow up his Fire attacks with an attack using a randomly-chosen sword, which can include [[JokeWeapon Excalipoor]], the Buster Sword, Masamune, or [[InfinityPlusOneSword Excalibur]] in ascending order of power. This refers to his fascination with legendary weapons, while the random choices reference his poor luck in actually *getting* ''getting'' the weapons he seeks. It could also be a specific reference to his mechanics as an Esper in ''Final Fantasy VI'' or a playable character in ''Dissidia 012 Final Fantasy'', both of which had him select a random sword when attacking.attacking.
** Arcane Overstrike ''Weapons of War'' has him pull out a large variety of different weapons all at once, similar to his 8-armed form's sprite in his original game. He attacks with them in turn, including a spear, claws, and his bare hands, before hitting the enemy with Excalipoor and then Excalibur.



* Most ''Final Fantasy XIV'' characters represent a specific playable job and/or class from the game, taking inspiration from skills the player can use. This does mean that some soul breaks have become outdated, referencing moves that either no longer exist or have had their functions changed dramatically.

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* Most ''Final Fantasy XIV'' characters represent a specific playable job and/or class from the game, taking inspiration from skills the player can use. This does mean that that, as the game is being changed and updated, some soul breaks have become outdated, referencing moves that either no longer exist or have had their functions changed dramatically.dramatically.
* Minfilia has no combat capabilities in ''FFXIV'', so she instead has a lot of soul breaks that reference her leader position, or focus on her connection to Hydaelyn. She is also used to reference the Paladin job, whose Gladiator class is based in Minfilia's home of Ul'dah.
** Her default soul break ''Fast Blade'' is the most basic Gladiator attack.
** Her ''Antecedent'' and ''Protector of Eorza'' Record Materia mention her position as the Antecedent of the Scions of the Seventh Dawn, who work to defend Eorzea from Garlemeald and the Ascians.
** Her ''Word of the Mother'' record materia refers to her ultimately becoming the avatar of Hydaelyn, following her sacrifice as the Scions fled Ul'dah at the end of ''A Realm Reborn''.
** The ''Who Walks Before'' Legend Materia is a translation of "Antecedent", but could also reference some lyrics from ''Answers'', the main theme of ''A Realm Reborn''.
--> Look to those who walked before / to lead those who walk after
** The ''Linkshell Master'' legend materia refers to her use of the Scions' Linkpearls to coordinate their efforts and boss around the Warrior of Light. She's seen using her Linkpearl in the ''Scion's Guidance'' Burst Soul Break, which includes the sound effect of a Linkpearl. The soul break summons Thancred, who has a particularly strong connection to Minfilia. The burst allows her to use ''Goring Blade'' and ''Full Swing'', two Paladin attacks.
** ''Blessing Of Light'' sees Minfilia standing in a magic circle. In ''A Realm Reborn'', the Warrior of Light would appear there when a new Crystal of Light was earned, deepening their connection to Hydaelyn and strengthening the blessing she provided. The Blessing of Light is a mysterious boon that grants power, and protection from the forces of darkness. Minfilia is also blessed by this. The soul break could also reference Minfilia's role as the Word of The Mother, granting the blessing to her allies in Hydaelyn's place. The animation ends with her producing a Blade of Light, which was first created in ''A Realm Reborn'''s climax.
** ''The Echo'''s animation is entirely new. The Echo is another mysterious power granted to a chosen few, one of whom is Minfilia. The buffs it provides could reference its use to generally boost stats in older content. It allows her to use ''Rage of Halone'' and ''Glory Slash'', another two Paladin attacks.
** ''Call of the Stars'' sees Minfilia fall into a blue field, which resembles the Aetherial Sea where Hydaelyn resides. This could be her answering Hydaelyn's call to come to her and become the Word of the Mother. "Star" is used interchangeably with "Planet" in ''FFXIV'', so this could also be read as "Call of the Worlds". Which is fitting, as Hydaelyn is the source of the parallel worlds that make up ''FFXIV'''s setting.
* ''Divine Veil'' is a Paladin skill that heals the user's allies when she is healed. The Glint used by Minfilia does heal her allies, but directly instead of through a personal buff.



** His ultimate attack, the LimitBreak ''Starstorm'', ended up becoming his Awakened Arcane. While Teraflare is actually a stronger Limit Break for Summoners (being the level 3, whereas Starstorm is level 2), Starstorm is actually used ''by'' Alphinaud during the quest ''Emissary of the Dawn'', in which the player is allowed to play as him. Making this the first soul break to reference an event specific to Alphinaud, rather than to the job in general.

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** His ultimate attack, the The LimitBreak ''Starstorm'', ended up becoming ''Starstorm'' became his Awakened Arcane.Awakening. While Teraflare is actually a stronger Limit Break for Summoners (being the level 3, whereas Starstorm is level 2), Starstorm is actually used ''by'' Alphinaud during the quest ''Emissary of the Dawn'', in which the player is allowed to play as him. Making this the first soul break to reference an event specific to Alphinaud, rather than to the job in general.general.
** ''Aetherpact'' is a skill that causes a Summoner's pet to use the Devotion skill, boosting the damage of all nearby allies. As Alphinaud's Wind Chain, it does the same, albeit only for one element, and with a focus on Magic.


** ''No Justice'''s EX Mode causes Gilgamesh to follow up his Fire attacks with an attack using a randomly-chosen sword, which can include [[JokeWeapon Excalipoor]], the Buster Sword, Masamune, or [[InfinityPlusOneSword Excalibur]] in ascending order of power. This refers to his fascination with legendary weapons, while the random choices reference his poor luck in actually *getting* the weapons he seeks. It could also be a specific reference to his mechanics as an Esper in ''Final Fantasy VI'' or a playable character in ''Dissidia 012 Final Fantasy'', both of which had him select a random sword when attacking.



* Celes' ''Spinning Edge'' is her desperation attack from the original game, while ''Runic Blade'', ''Indominable Blade'' and ''Invincible Blade'' refer to her unique ability to absorb most magical attacks harmlessly in the original game and ''Maria's Song'' refers to the time she had to disguise herself as the opera singer Maria [[IdenticalStranger who she happens to greatly resemble]] in order for the party to gain use of Setzer's airship.

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** ''Valiant Strike'' and the ''Valiant Flame'' attack used in his ''Burning Spirit'' soul break both refer to the Valiant Knife weapon (which is the relic attached to Valiant Strike). The Valiant Knife was the most unique piece of treasure Locke plundered from the Phoenix Cave. In ''FFVI'', the Valiant Knife increases in power as the user's HP drops, a mechanic retained for Valiant Strike and Valiant Flame. It also inspired the mechanics of the ''Soul Burn'' ability, which was added to ''FFRK'' largely to synergize with Locke's Burning Spirit.
* Celes' ''Spinning Edge'' is her desperation attack from the original game, while game. Her unique Runic ability, which allowed her to absorb enemy spells through her sword to restore MP, exists as a function of most of her soul breaks, including ''Runic Blade'', ''Indominable Blade'' and Blade'', ''Invincible Blade'' refer to her unique Blade'', ''Whetted Blade'', and ''Mystic Blade''. Runic still absorbs most enemy spells, though it has the function of restoring an ability to absorb most magical attacks harmlessly in the original game and use instead. ''Maria's Song'' refers to the time she had to disguise herself as the opera singer Maria [[IdenticalStranger who she happens to greatly resemble]] in order for the party to gain use of Setzer's airship.



** His Realm Chain ''Hopeful Reunion'' is a massive reference to his re-encounter with the party on the World of Ruin after he has become the LastOfHisKind, and doubles as a heartwarming moment due to including ''every member of the party'' in it.

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** ''Love Serenade'' references his romantic relationship with Molulu, which was originally only stated in the ''Ultimania'' book. It's a bittersweet scene in the Moogle caves after Mog has become the LastOfHisKind. Mog is staring at the spot where he's stashed the charm Molulu made him, and suddenly Molulu's spirit appears out of the charm, and the two dance together. Her spirit fades away after the dance, leaving Mog along again, though ThePowerOfLove is able to empower the party. Love Serenade was originally just the name for the dance that worked in cities; this interpretation uses the name to tell a story about Mog.
** His Realm Chain ''Hopeful Reunion'' follows on from the story told by Love Serenade. Mog is a massive reference to sitting alone in the empty moogle cave, mourning the loss of his re-encounter with the party on the World of Ruin after he has become the LastOfHisKind, and doubles as a heartwarming moment due to including ''every friends, when suddenly ''every'' member of the party'' in it.party appears to help him, and he jumps for joy.



* Strago's ''Doom'', ''Aqua Breath'' and ''Mighty Guard'' Soul Breaks are all Lores he could learn and use in the original game, while ''Sabre Soul'' is his desperation attack.
* Relm's ''Control'' refers to her ability to control monsters and force them to use their special abilities so that Strago can learn them as Lores or simply attack other enemies, while her ''Portrait of Lakshmi'', ''Ink Blast'', and ''Divine Portrait'' refer to her ability to [[ArtAttacker make anything she draws come to life]] and her ''Star Prism'' is her desperation attack.

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* Strago's ''Doom'', ''Aqua Breath'' and ''Mighty Guard'' Soul Breaks are all Lores he could learn and use in the original game, while ''Sabre Soul'' is his desperation attack. ''Lore'' is the name of his blue magic command, and the name of his Burst soul break. The soul break shows him using 3 powerful Lores in succession (Aqua Breath for Water, Aero for Wind, and Quasar for Earth).
** ''El Niño Breath'' is a CombinationAttack between him and Relm. El Niño isn't an enemy skill Strago can actually learn, but Relm can use her Sketches to perform it. The soul break has Relm infuse Strago with the power of a Rhizopas sketch, which upgrades his Aqua Breath Lore with the power of its El Niño
attack.
* Relm's ''Control'' refers to her ability to control monsters and force them to use their special abilities so that Strago can learn them as Lores or simply attack other enemies, while her enemies; it makes the enemies turn around as if Confused, so the Soul Break inflicts Confuse. Her ''Portrait of Lakshmi'', ''Ink Blast'', and ''Divine Portrait'' refer to her ability to [[ArtAttacker make anything she draws come to life]] and life]]. Ink Blast references the sketch of Ultros she used to scare Ultros away. The portrait of Lakshmi is something Relm made for Owzar before being recruited by the party in the World of Ruin, whereas the Divine Portrait has her sketching a *different* Goddess. ''Star Prism'' is her desperation attack.attack. It had the effect of instantly killing an enemy, but in ''FFRK'' it deals Holy damage instead.


** ''Dusk's Decree'' and ''Dusk Mote'' likely refer to the Dusk Shard; one of several pieces of magicite that could prove her right to the throne. Motes are also a type of item that allow one use of a magic spell.



* Larsa's ''Life Crystal'' is a reference to the crystals used as {{Save Point}}s in the game. ''Potions Aplenty'' is a reference to his infinite stock of Potions.

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* Larsa's ''Life Crystal'' is a reference to the crystals used as {{Save Point}}s in the game.
** ''Manufacted Marvel'' shows him lifting a crystal of manufacted nethicite. In ''FFXII'', various forms of magicite were central to the game's story, particularly the attempts by Archadia to manufacture their own to match the ones left behind by the gods (known as "deifacted nethicite"). The suite of defensive effects likely references nethicite's power to absorb massive amounts of magic.
* ''Archadian Draught'' and
''Potions Aplenty'' is a reference to his how he carried an infinite stock of Potions.hi-potions when acting as a GuestStarPartyMember in the first version of the game. Archadian Draught has him empty a single bottle of potion, whereas Potions Aplenty has him somehow pull out enough bottles -- in a variety of sizes and shapes -- to bury the party.

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