Follow TV Tropes

Following

History MindScrew / VideoGames

Go To



** ''[=AC1=]'' ended with [[spoiler:the player character somehow having manifested his ancestor's "[[AuraVision Eagle Vision]]" and seeing [[RoomFullOfCrazy the floor and walls covered in symbols written in blood]]]].
** ''[=AC2=]''[='=]s playable credits sequence wasn't that crazy, but the ending had [[spoiler:the holographic "ghost" of a pre-human being somehow knowing that in 2012, Desmond Miles would use an Animus to see Ezio's memory of meeting her -- and therefore using the Flying Eagle of Florence as ''an answering machine to the future'']].

to:

** ''[=AC1=]'' ''VideoGame/AssassinsCreed'' ended with [[spoiler:the player character somehow having manifested his ancestor's "[[AuraVision Eagle Vision]]" and seeing [[RoomFullOfCrazy the floor and walls covered in symbols written in blood]]]].
** ''[=AC2=]''[='=]s ''VideoGame/AssassinsCreedII'''s playable credits sequence wasn't that crazy, but the ending had [[spoiler:the holographic "ghost" of a pre-human being somehow knowing that in 2012, Desmond Miles would use an Animus to see Ezio's memory of meeting her -- and therefore using the Flying Eagle of Florence as ''an answering machine to the future'']].



** ''[=ACB=]'' ends with [[spoiler:Juno taking control of Desmond's body and forcing him to stab a paralyzed Lucy, then in the post-credits we're left wondering if Desmond even ''is'' the player character... or whether he himself is an ancestor called up through a future Animus]].
** ''[=ACR=]'' involves a situation of[[spoiler: Desmond entering Ezio's memory of entering Altair's memories. And that's before Ezio tells Desmond to listen to Jupiter.]]
** ''[=AC3=]'' DLC, ''The Tyranny of King Washington''. If the title isn't enough, here is a brief summary; [[spoiler:Connor finds himself in an alternative universe where his mom is still alive, there a magic tree which corrupts everyone who drinks its tea in exchange for [[CastFromHitPoints life-draining powers]] via MushroomSamba, there are fragments of the real world rendered in [=PS1=] graphics everywhere, and the American Revolution apparently never properly happened.]] Not to mention the excessive Mason symbolism, that EverythingIsTryingToKillYou, and whoever the hell that royalty supporter was at the end.

to:

** ''[=ACB=]'' ''[[VideoGame/AssassinsCreedBrotherhood Brotherhood]]'' ends with [[spoiler:Juno taking control of Desmond's body and forcing him to stab a paralyzed Lucy, then in the post-credits we're left wondering if Desmond even ''is'' the player character... or whether he himself is an ancestor called up through a future Animus]].
** ''[=ACR=]'' ''[[VideoGame/AssassinsCreedRevelations Revelations]]'' involves a situation of[[spoiler: Desmond entering Ezio's memory of entering Altair's memories. And that's before Ezio tells Desmond to listen to Jupiter.]]
** ''[=AC3=]'' ''VideoGame/AssassinsCreedIII'' DLC, ''The Tyranny of King Washington''. If the title isn't enough, here is a brief summary; [[spoiler:Connor finds himself in an alternative universe where his mom is still alive, there a magic tree which corrupts everyone who drinks its tea in exchange for [[CastFromHitPoints life-draining powers]] via MushroomSamba, there are fragments of the real world rendered in [=PS1=] graphics everywhere, and the American Revolution apparently never properly happened.]] Not to mention the excessive Mason symbolism, that EverythingIsTryingToKillYou, and whoever the hell that royalty supporter was at the end.


** ''[=AC3=]'' DLC, ''The Tyranny of King Washington''. If the title isn't enough, here is a brief summary; Connor finds himself in an alternative universe where his mom is still alive, there a magic tree which corrupts everyone who drinks its tea in exchange for [[CastFromHitPoints life-draining powers]] via MushroomSamba, there are fragments of the real world rendered in [=PS1=] graphics everywhere, and the American Revolution apparently never properly happened. Not to mention the excessive Mason symbolism, that EverythingIsTryingToKillYou, and whoever the hell that royalty supporter was at the end.

to:

** ''[=AC3=]'' DLC, ''The Tyranny of King Washington''. If the title isn't enough, here is a brief summary; Connor [[spoiler:Connor finds himself in an alternative universe where his mom is still alive, there a magic tree which corrupts everyone who drinks its tea in exchange for [[CastFromHitPoints life-draining powers]] via MushroomSamba, there are fragments of the real world rendered in [=PS1=] graphics everywhere, and the American Revolution apparently never properly happened. happened.]] Not to mention the excessive Mason symbolism, that EverythingIsTryingToKillYou, and whoever the hell that royalty supporter was at the end.

Added DiffLines:

** ''[=AC3=]'' DLC, ''The Tyranny of King Washington''. If the title isn't enough, here is a brief summary; Connor finds himself in an alternative universe where his mom is still alive, there a magic tree which corrupts everyone who drinks its tea in exchange for [[CastFromHitPoints life-draining powers]] via MushroomSamba, there are fragments of the real world rendered in [=PS1=] graphics everywhere, and the American Revolution apparently never properly happened. Not to mention the excessive Mason symbolism, that EverythingIsTryingToKillYou, and whoever the hell that royalty supporter was at the end.


** You get little (was that a gas leak I just walked across?) to no warning at all that you've received a faceful of scarecrow toxin. Especially the [[spoiler:fake game crash glitch and fake game reset that turns into a modified version of the intro cinematic where a very serious Joker is driving the insane Batman to Arkham.]] These sequences are made worse by the ButThouMust factor being in effect. Even if you know where the gas is, you can't grapple to avoid it (if you do, you still get gassed), there are no passages around it, and the door you entered that corridor through locks behind you. ''Nighty-night, Bats...''

to:

** You get little (was that a gas leak I just walked across?) to no warning at all that you've received a faceful of scarecrow toxin. Especially the [[spoiler:fake game crash glitch and fake game reset that turns into a modified version of the intro cinematic where a very serious Joker is driving the insane Batman to Arkham.]] These sequences are made worse by the ButThouMust factor being in effect. Even if you know where the gas is, you can't grapple to avoid it (if you do, you still get gassed), there are no passages around it, and the door you entered that corridor through locks behind you. ''Nighty-night, Bats...''

Added DiffLines:

* In one part of ''VideoGame/BoxxyQuestTheGatheringStorm'', there’s a seemingly normal house with a doll tucked away in a dark corner of the basement. Picking up the doll sends you on an utterly surreal and frightening trip involving, among other things, multiple looping instances of the same basement, faceless clones of your friends, disembodied weeping, a rope bridge that extends as you cross it, and the house’s owner melting out of the wall in a really grotesque way. And at the end of all this… you just get dumped back into the main room like it never even happened. The real kicker comes if you try to reopen the basement door: ''[[spoiler:“It’s just painted on.”]]''


** You get little (was that a gas leak I just walked across?) to no warning at all that you've received a facefull of scarecrow toxin. Especially the [[spoiler:fake game crash glitch and fake game reset that turns into a modified version of the intro cinematic where a very serious Joker is driving the insane Batman to Arkham.]] These sequences are made worse by the ButThouMust factor being in effect. Even if you know where the gas is, you can't grapple to avoid it (if you do, you still get gassed), there are no passages around it, and the door you entered that corridor through locks behind you. ''Nighty-night, Bats...''
* ''VideoGame/DearEsther'', a mod of ''VideoGame/HalfLife2'', is famous for this. You're walking around an island all by yourself, and there is no gameplay. The entire story is told through narrated letters, and you won't hear all of the letters in one playthrough, meaning your understanding on the plot changes. Not only that, some of the letters contradict each other; sometimes the narrator was shipwrecked on the island, other times he is a hermit seeking solitude. At the end you [[spoiler: turn into a seagull and fly over the letters, which shouldn't be on the island.]]

to:

** You get little (was that a gas leak I just walked across?) to no warning at all that you've received a facefull faceful of scarecrow toxin. Especially the [[spoiler:fake game crash glitch and fake game reset that turns into a modified version of the intro cinematic where a very serious Joker is driving the insane Batman to Arkham.]] These sequences are made worse by the ButThouMust factor being in effect. Even if you know where the gas is, you can't grapple to avoid it (if you do, you still get gassed), there are no passages around it, and the door you entered that corridor through locks behind you. ''Nighty-night, Bats...''
* ''VideoGame/DearEsther'', a mod of ''VideoGame/HalfLife2'', is famous for this. You're walking around an island all by yourself, and there is no gameplay. The entire story is told through narrated letters, and you won't hear all of the letters in one playthrough, meaning your understanding on the plot changes. Not only that, some of the letters contradict each other; sometimes the narrator was shipwrecked on the island, other times he is a hermit seeking solitude. At the end you [[spoiler: turn [[spoiler:turn into a seagull and fly over the letters, which shouldn't be on the island.]]


* A lot of ''VideoGame/ThePath'' has this; for example, pictures and patterns randomly flashing over the screen, the random items you find littered around the woods and anything you see in grandma's house after encountering the wolf, especially if you've unlocked the secret rooms. The lit up items in your inventory don't seem to be the ones that are counted at the end of each stage, and when you don't unlock anything, you'll still see the same scenery (but unlocking does let you know about it in advance). There are collectable gold clovers in the game-- What happens if you get them all? Nothing. Absolutely nothing. The entire scorecard and "game" features of the game seem to be there shearly to mock the concept of a traditional game, something which VideoGame/ThePath is ''most definitely'' not.

to:

* A lot of ''VideoGame/ThePath'' has this; for example, pictures and patterns randomly flashing over the screen, the random items you find littered around the woods and anything you see in grandma's house after encountering the wolf, especially if you've unlocked the secret rooms. The lit up items in your inventory don't seem to be the ones that are counted at the end of each stage, and when you don't unlock anything, you'll still see the same scenery (but unlocking does let you know about it in advance). There are collectable gold clovers in the game-- What happens if you get them all? Nothing. Absolutely nothing. The entire scorecard and "game" features of the game seem to be there shearly sheerly to mock the concept of a traditional game, something which VideoGame/ThePath is ''most definitely'' not.


* ''VideoGame/{{Xenogears}}'', like the whole thing. It starts off as a standard plot about an AmnesiacHero getting caught in a war between two nations using LostTechnology, then it gets a little weird when the story gets into the hidden groups pulling the nation's strings behind the scenes, then it gets really weird with TheReveal of who is pulling the strings of the previously mentioned string pullers. Long story short: [[spoiler: a DoomsdayDevice powered by {{God}} created humanity so it would have the building materials to rebuilt itself with the aid of several immortals, and {{God}} tried to stop the device's plans using the power of reincarnation, and one human went along with the device's plan in an attempt to unmake humanity and end human suffering.]] ''VideoGame/{{Xenosaga}}'' ramps the Mind Screwing UpToEleven. And there are hints that all ''Xeno'' games (including ''VideoGame/{{Xenoblade}}'' and onward) are connected somehow.

to:

* ''VideoGame/{{Xenogears}}'', like the whole thing. It starts off as a standard plot about an AmnesiacHero getting caught in a war between two nations using LostTechnology, then it gets a little weird when the story gets into the hidden groups pulling the nation's strings behind the scenes, then it gets really weird with TheReveal of who is pulling the strings of the previously mentioned string pullers. Long story short: [[spoiler: a DoomsdayDevice powered by {{God}} created humanity so it would have the building materials to rebuilt rebuild itself with the aid of several immortals, and {{God}} tried to stop the device's plans using the power of reincarnation, and one human went along with the device's plan in an attempt to unmake humanity and end human suffering.]] ''VideoGame/{{Xenosaga}}'' ramps the Mind Screwing UpToEleven. And there are hints that all ''Xeno'' games (including ''VideoGame/{{Xenoblade}}'' and onward) are connected somehow.


* ''VideoGame/{{Braid}}'' has a highly confusing story to go along with it's tricky time-manipulating gameplay. Absolutely everything is metaphorical. What appears to be a simple tale about rescuing a princess turns out to be a complex story of a man's obsession, and the atomic bomb, [[EveryoneIsJesusInPurgatory or something]].

to:

* ''VideoGame/{{Braid}}'' has a highly confusing story to go along with it's its tricky time-manipulating gameplay. Absolutely everything is metaphorical. What appears to be a simple tale about rescuing a princess turns out to be a complex story of a man's obsession, and the atomic bomb, [[EveryoneIsJesusInPurgatory or something]].


** Playing as a [[MadOracle Malkavian]] turns the entire game into a mind screw, your character has an almost frighteningly good grasp of what's happening and what ''will'' happen, all the way to the end of the game, but they hide it in flowery metaphors and fourth-wall-breaking comments confusing enough that you won't realize it until a second playthrough. It's still a Mind Screw when ''[[spoiler: Caine himself]]'' shows up. Cue the freakout.

to:

** Playing as a [[MadOracle Malkavian]] turns the entire game into a mind screw, screw; your character has an almost frighteningly good grasp of what's happening and what ''will'' happen, all the way to the end of the game, but they hide it in flowery metaphors and fourth-wall-breaking comments confusing enough that you won't realize it until a second playthrough. It's still a Mind Screw when ''[[spoiler: Caine himself]]'' shows up. Cue the freakout.


** Even the main characters left wondering what happened. But after a few minutes considering the implications, they decide that the whole thing's way over their heads and leave it be. Or to paraphrase: "Screw it, we're still here and the universe is still ticking; Let's call it a win and go home."

to:

** Even the main characters left wondering what happened. But after a few minutes considering the implications, they decide that the whole thing's way over their heads and leave it be. Or to paraphrase: "Screw it, we're still here and the universe is still ticking; Let's let's call it a win and go home."





* ''KnightsOfTheOldRepublic 2'' was [[ExecutiveMeddling not completed]], and thus has given rise to a [[EpilepticTrees tremendous number of]] [[WildMassGuessing theories about precisely]] [[MindScrew what the hell is going on]]. Among the most screwy are the theories that [[EvilMentor Kriea]] is one of the True Sith and orchestrated the events of both games for an increasingly unlikely series of reasons and the theory that Kriea knows she's in a video game and is out to kill the developers.

to:

* ''KnightsOfTheOldRepublic 2'' was [[ExecutiveMeddling not completed]], and thus has given rise to a [[EpilepticTrees tremendous number of]] [[WildMassGuessing theories about precisely]] [[MindScrew what the hell is going on]]. Among the most screwy are the theories that [[EvilMentor Kriea]] Kreia]] is one of the True Sith and orchestrated the events of both games for an increasingly unlikely series of reasons and the theory that Kriea Kreia knows she's in a video game and is out to kill the developers.


** The cosmology of the series' universe is ''extremely'' hard to wrap ones head around. Piecing together (often conflicting) clues from various lore sources and developer-written supplementary texts, the structure seems to be:

to:

** The cosmology of the series' universe is ''extremely'' hard to wrap ones one's head around. Piecing together (often conflicting) clues from various lore sources and developer-written supplementary texts, the structure seems to be:



*** [[DeityOfHumanOrigin Deities of Human Origin]] almost always cause a Mind Screw when digging into the mechanics and effects of their apotheosis. A prime example Talos, the Ninth Divine. Talos is ascended god form of Tiber Septim, [[FounderOfTheKingdom founder of the Third Tamriellic Empire]], possibly among others in a MergerOfSouls and/or BecomingTheMask situation. Another prominent theory regarding Talos is that the beings who make him up were all part of the same "Enantiomorphic Oversoul" from the start. Tiber Septim himself has a MultipleChoicePast, with each version offering conflicting and mutually exclusive accounts that cannot be reconciled. Was he born in Atmora as Talos Stormcrown, or in High Rock as Hjalti Early-Beard? Was he a legendary conqueror in his own right (Talos) or a conniving schemer who rode his powerful friends to success and betrayed them the moment it became convenient (Hjalti)? Or was the latter true ''at first'', and, upon his apotheosis, he used his powers to [[CosmicRetcon make the former true]] instead or as well?

to:

*** [[DeityOfHumanOrigin Deities of Human Origin]] almost always cause a Mind Screw when digging into the mechanics and effects of their apotheosis. A prime example is Talos, the Ninth Divine. Talos is the ascended god form of Tiber Septim, [[FounderOfTheKingdom founder of the Third Tamriellic Empire]], possibly among others in a MergerOfSouls and/or BecomingTheMask situation. Another prominent theory regarding Talos is that the beings who make him up were all part of the same "Enantiomorphic Oversoul" from the start. Tiber Septim himself has a MultipleChoicePast, with each version offering conflicting and mutually exclusive accounts that cannot be reconciled. Was he born in Atmora as Talos Stormcrown, or in High Rock as Hjalti Early-Beard? Was he a legendary conqueror in his own right (Talos) or a conniving schemer who rode his powerful friends to success and betrayed them the moment it became convenient (Hjalti)? Or was the latter true ''at first'', and, upon his apotheosis, he used his powers to [[CosmicRetcon make the former true]] instead or as well?


* The climax of ''VideoGame/FinalFantasyVIII''. First [[https://www.youtube.com/watch?v=Q8MN_0-XqEg Time Compression]] occurs, the villain attempting to squeeze all of time and space into a single point and getting a good ways into it before the heroes abort her attempt. Then for [[https://www.youtube.com/watch?v=5vuCpgbwtQE the ending]], Squall has his life flash before his eyes as it all gets put back... and then somehow Rinoa finds him and a desert landscape explodes into a flowering field. The ending helped popularize the infamous "Squall is Dead" meme, which states Squall actually died at the end of the game's first disc, the subsequent KudzuPlot is his mind making up a fantastic adventure in its final moments, then in the ending finally completely breaking down. The ending's timeloop of [[spoiler: Squall being the legendary seed who persecuted Ultimecia as a child, causing her to become the monster she is, and Ultimecia being the Sorcerress who gave Edea her powers, AND caused the events leading Squall to become the Legendary seed who persecutes her in the future.]] They truly were meant to battle each other for eternity.

to:

* The climax of ''VideoGame/FinalFantasyVIII''. First [[https://www.youtube.com/watch?v=Q8MN_0-XqEg Time Compression]] occurs, the villain attempting to squeeze all of time and space into a single point and getting a good ways into it before the heroes abort her attempt. Then for [[https://www.youtube.com/watch?v=5vuCpgbwtQE the ending]], Squall has his life flash before his eyes as it all gets put back... and then somehow Rinoa finds him and a desert landscape explodes into a flowering field. The ending helped popularize the infamous "Squall is Dead" meme, which states Squall actually died at the end of the game's first disc, the subsequent KudzuPlot is his mind making up a fantastic adventure in its final moments, then in the ending finally completely breaking down. The ending's timeloop of [[spoiler: Squall being the legendary Legendary seed who persecuted Ultimecia as a child, causing her to become the monster she is, and Ultimecia being the Sorcerress Sorceress who gave Edea her powers, AND caused the events leading Squall to become the Legendary seed who persecutes her in the future.]] They truly were meant to battle each other for eternity.


** Not an ending example, but ''VideoGame/AssassinsCreedOrigins'' has ''Curse of the Pharaohs'', which initially seems like typical Assassin's Creed stuff (someone misusing a macguffin to make it look like the Pharaohs are going around killing people). [[spoiler:Then Bayek stumbles on to portals to the afterlife hidden in their tombs, wherein he meets and interacts with Anubis, or other characters (including one side-quest involving talking to a character who gets murdered, then finding him in one of the afterlives. All of this without any sort of handwave as to just what the hell's going on.]]

to:

** Not an ending example, but ''VideoGame/AssassinsCreedOrigins'' has ''Curse of the Pharaohs'', which initially seems like typical Assassin's Creed stuff (someone misusing a macguffin MacGuffin to make it look like the Pharaohs are going around killing people). [[spoiler:Then Bayek stumbles on to portals to the afterlife hidden in their tombs, wherein he meets and interacts with Anubis, or other characters (including one side-quest involving talking to a character who gets murdered, then finding him in one of the afterlives.afterlives). All of this without any sort of handwave as to just what the hell's going on.]]

Showing 15 edit(s) of 400

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report