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* In ''VideoGame/Cuphead'': The Delicious Last Course, after you defeat Glumstone the Giant's second phase, he destroys the platform and swallows you whole. The third phase is set in his stomach, where you fight his sentient stomach ulcer.

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* In ''VideoGame/Cuphead'': ''VideoGame/{{Cuphead}}'': The Delicious Last Course, after you defeat Glumstone the Giant's second phase, he destroys the platform and swallows you whole. The third phase is set in his stomach, where you fight his sentient stomach ulcer.
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* In ''VideoGame/Cuphead: The Delicious Last Course, after you defeat Glumstone the Giant's second phase, he destroys the platform and swallows you whole. The third phase is set in his stomach, where you fight his sentient stomach ulcer.

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* In ''VideoGame/Cuphead: ''VideoGame/Cuphead'': The Delicious Last Course, after you defeat Glumstone the Giant's second phase, he destroys the platform and swallows you whole. The third phase is set in his stomach, where you fight his sentient stomach ulcer.
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Adding a new example.

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* In ''VideoGame/Cuphead: The Delicious Last Course, after you defeat Glumstone the Giant's second phase, he destroys the platform and swallows you whole. The third phase is set in his stomach, where you fight his sentient stomach ulcer.
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-->-- '''Damon Baird''', ''VideoGame/GearsOfWar2''

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-->-- '''Damon Baird''', ''VideoGame/GearsOfWar2''
''VideoGame/GearsOfWar 2''



* Taken to its logical extreme in the final stage of Act 2 in ''VideoGame/GearsOfWar2''. It even ends with you performing a triple chainsaw bypass.

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* Taken to its logical extreme in the final stage of Act 2 in ''VideoGame/GearsOfWar2''.''VideoGame/GearsOfWar 2''. It even ends with you performing a triple chainsaw bypass.

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Scurge: Hive is an action-adventure and Metroidvania game.


* In ''VideoGame/ScurgeHive'' (for DS and GBA), there are more Womb Levels than can be safely counted. In fact, nearly every level is at least partially a Womb Level. Considering the game has you attacking an [[TheVirus infectuous biomass]], it's not too much a surprise. Of course, unlike most Womb Levels, actually stepping on or standing in the squishy red/pink stuff is actually pretty bad since the stuff is trying to constantly infect you as well. (Though you can jump like crazy and have almost no effect.)



* In ''VideoGame/ScurgeHive'' (for DS and GBA), there are more Womb Levels than can be safely counted. In fact, nearly every level is at least partially a Womb Level. Considering the game has you attacking an [[TheVirus infectuous biomass]], it's not too much a surprise. Of course, unlike most Womb Levels, actually stepping on or standing in the squishy red/pink stuff is actually pretty bad since the stuff is trying to constantly infect you as well. (Though you can jump like crazy and have almost no effect.)

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Veediots is a platformer, not an action-adventure.


* In the second part of the first level of ''WesternAnimation/TheRenAndStimpyShow: Veediots!'', by the power of randomness (and taken from a scene from the episode the level was based on), Ren ends up in Stimpy's mouth, and must find his way through, avoiding nerve-endings and other hazards, fights a Tooth Beaver on the tongue, then must escape before the DescendingCeiling crushes him. And the final stage, "Marooned", takes place inside a giant monster that has swallowed Stimpy, based on the ending of the episode it was based on. The final boss is a slime monster. These examples are notoriously {{Squick}}, and both share the same creepy organ music.


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* In the second part of the first level of ''WesternAnimation/TheRenAndStimpyShow: Veediots!'', by the power of randomness (and taken from a scene from the episode the level was based on), Ren ends up in Stimpy's mouth, and must find his way through, avoiding nerve-endings and other hazards, fights a Tooth Beaver on the tongue, then must escape before the DescendingCeiling crushes him. And the final stage, "Marooned", takes place inside a giant monster that has swallowed Stimpy, based on the ending of the episode it was based on. The final boss is a slime monster. These examples are notoriously {{Squick}}, and both share the same creepy organ music.
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* In ''VideoGame/CastleCrashers'', the blacksmith stores your weapons in some sort of living creature with its mouth forced wide open. It's a weapon frog.

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* In ''VideoGame/CastleCrashers'', the blacksmith stores your weapons in some sort of living creature with its mouth forced wide open. It's a weapon frog. In a bizarre spin, it's one of the safest place in the game.
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* The levels associated with the Cra'Than breed in ''{{VideoGame/Sipho}}'' have red water and obstacles that look like parts of a larger organism in some places.
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* ''VideoGame/{{Meatgrinder}}'' have one stage where you're fighting mooks in a high-octane desert chase, when suddenly a ''kaiju''-sized SandWorm pops out from underground and swallows everyone, including you. The next stage have you jumping on platforms floating atop the worm's stomach acid while shooting away at intestinal parasites.
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* In a subtle ShoutOut to ''VideoGame/MetalGearSolid2SonsOfLiberty'', the final levels of ''VideoGame/Splatoon2'''s Octo Expansion are named and themed after human anatomy, including the coccyx, villi, belly, intestines, diaphragm, peristalsis, and spinal phases.

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* In a subtle ShoutOut to ''VideoGame/MetalGearSolid2SonsOfLiberty'', the ''VideoGame/Splatoon2'': The final levels of ''VideoGame/Splatoon2'''s Octo Expansion the ''Octo Expansion'' are named and themed after human anatomy, including the coccyx, villi, belly, intestines, diaphragm, peristalsis, and spinal phases.
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* The "Rotten Vale" area of ''VideoGame/MonsterHunterWorld'' is the underbelly of the Coral Highlands, a giant mass of rotting flesh and viscera from all the creatures that die in the Highlands. The main part of the area consists of the corpses of two [[AttackOfTheFiftyFootWhatever Dalamadur]], giant serpentine Elder Dragons that are as big as a mountain in life.
* Although it's not a literal one with flesh and all, the island, the temple on it, and the final dungeon of the game (behind a certain door within the temple itself no less) in ''VideoGame/MysticArk'' can be metaphorically be described as such. Just watch the ending and figure it out.

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* ''VideoGame/MonsterHunterWorld'': The "Rotten Vale" Rotten Vale hunting area of ''VideoGame/MonsterHunterWorld'' is the underbelly of the Coral Highlands, a giant mass of rotting flesh and viscera from all the creatures that die in the Highlands. The main part of the area consists of the corpses of two [[AttackOfTheFiftyFootWhatever Dalamadur]], giant serpentine Elder Dragons that are as big as a mountain in life.
* ''VideoGame/MysticArk'': Although it's not a literal one with flesh and all, the island, the temple on it, and the final dungeon of the game (behind a certain door within the temple itself no less) in ''VideoGame/MysticArk'' can be metaphorically be described as such. Just watch the ending and figure it out.such.
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* It's been revealed that [[spoiler:the entire Matoran Universe is in Mata Nui's womb]] in ''Toys/{{Bionicle}}''.

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* It's been In the ''Toys/{{Bionicle}}'' Lego series, nearly every single setting up to the Glatorian toyline was revealed that [[spoiler:the entire Matoran Universe is in to have been set [[spoiler:either on the surface of, or *within*, a colossal biomechanical robot; the true body of Mata Nui's womb]] in ''Toys/{{Bionicle}}''.Nui, which was designed to find and enact a way to repair its home planet. All the races within, before they were granted sentience, were designed as analogues for various bodily processes.]]
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* The first level in ''VideoGame/Psychonauts2'' is Loboto's Labyrinth, which at first seems like an office building, but as [[DepravedDentist Loboto]] grows wise to what's going on, it gradually grows more dentistry-related, and shows more and more biological elements relevant to the inside of the mouth. Teeth, gums, braces, tongues, saliva, teeth, exposed nerves, uvulas, oral mucosa, and even more teeth. It's to the point the pre-game [[ContentWarnings Mental Health Advisory]] specifically mentions that the game contains images that may be upsetting to those with a fear of dentistry.
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Per TRS, Bonus Boss is to be sorted between Optional Boss and Superboss. Removed Chained Sinkhole.


** The "Afterbirth" DLC adds a third variation, called the Scarred Womb, which is [[BodyHorror horribly torn up and has stitches everywhere]]. As with The Womb and Utero, the first floor boss is random and the second is set. [[spoiler:Afterbirth also adds a ''fourth'' variation, called [[MyNameIsQuestionMarks ???]], generally referred to as the Blue Womb or Dead Womb by fans. The Blue Womb is an optional floor that opens if you get to and beat Mom's Heart/It Lives! in under 30 minutes, and contains the BonusBoss, Hush.]]

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** The "Afterbirth" DLC adds a third variation, called the Scarred Womb, which is [[BodyHorror horribly torn up and has stitches everywhere]]. As with The Womb and Utero, the first floor boss is random and the second is set. [[spoiler:Afterbirth also adds a ''fourth'' variation, called [[MyNameIsQuestionMarks ???]], generally referred to as the Blue Womb or Dead Womb by fans. The Blue Womb is an optional floor that opens if you get to and beat Mom's Heart/It Lives! in under 30 minutes, and contains the BonusBoss, {{Superboss}}, Hush.]]



** ''VideoGame/KingdomHeartsI'' has your Gummi Ship swallowed by Monstro, a SpaceWhale version of the whale from [[Franchise/DisneyAnimatedCanon Disney's]] ''WesternAnimation/{{Pinocchio}}''. Of course, if ''Kingdom Hearts'' is accurate in its whale anatomy, the sea creatures are actually filled with nothing but fluorescent purple stairs, glowing portals, radioactive pulsing polka dots, and lots of wooden barrels. Monstro reappears as a level in ''Chain of Memories'', and also in ''[[VideoGame/KingdomHearts3DDreamDropDistance 3D]]'', where it makes up the entirety of Riku's version of the Prankster's Paradise world. In ''[[VideoGame/KingdomHeartsBirthBySleep Birth by Sleep]] [[UpdatedRerelease Final Mix]]'' it shows up again, this time as a BonusBoss who swallows you at regular intervals.

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** ''VideoGame/KingdomHeartsI'' has your Gummi Ship swallowed by Monstro, a SpaceWhale version of the whale from [[Franchise/DisneyAnimatedCanon Disney's]] ''WesternAnimation/{{Pinocchio}}''. Of course, if ''Kingdom Hearts'' is accurate in its whale anatomy, the sea creatures are actually filled with nothing but fluorescent purple stairs, glowing portals, radioactive pulsing polka dots, and lots of wooden barrels. Monstro reappears as a level in ''Chain of Memories'', and also in ''[[VideoGame/KingdomHearts3DDreamDropDistance 3D]]'', where it makes up the entirety of Riku's version of the Prankster's Paradise world. In ''[[VideoGame/KingdomHeartsBirthBySleep Birth by Sleep]] [[UpdatedRerelease Sleep Final Mix]]'' it shows up again, this time as a BonusBoss an OptionalBoss who swallows you at regular intervals.

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Crosswicking from the page. Also realphabetizing incorrectly-alphabetized examples.


* In ''VideoGame/DensetsuNoStafy'', the Stranded Whale stage takes place almost entirely inside the Whale's body.



* "Inside Out" from ''VideoGame/HellPie'' takes place in the inside of a beached whale. As Nugget lampshades, it's much bigger on the inside than the outside.



* In ''VideoGame/ARobotNamedFight'', you normally defeat the FinalBoss and take home the win. However, if you complete enough runs, the Megabeast instead releases a blood-red tractor beam leading into it's insides filled with the same meaty monstrosities it spawns -- ultimately leading to the TrueFinalBoss -- the Megabeast Core.



* In ''VideoGame/ARobotNamedFight'', you normally defeat the FinalBoss and take home the win. However, if you complete enough runs, the Megabeast instead releases a blood-red tractor beam leading into it's insides filled with the same meaty monstrosities it spawns -- ultimately leading to the TrueFinalBoss -- the Megabeast Core.
* "Inside Out" from ''VideoGame/HellPie'' takes place in the inside of a beached whale. As Nugget lampshades, it's much bigger on the inside than the outside.

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* The last stage of the Turtle Zone ''VideoGame/SuperMarioLand2SixGoldenCoins'' is inside a whale.
* ''VideoGame/SuperMarioWorld2YoshisIsland'' features Yellow Yoshi getting shrunken down and eaten by Prince Froggy, miniboss of World 3. The only way to damage him is to aim eggs from the Shy-Guys he eats at his uvula. Yoshi gets out through the back passage... and gives the camera a look of absolute shock as the boss dies.

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* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioLand2SixGoldenCoins'':
The last stage final level of the Turtle Zone ''VideoGame/SuperMarioLand2SixGoldenCoins'' is inside has you trawl through the belly of a whale.
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local whale. The area contains a few hazards unique to the setting, such as spikey ribs that can damage you if you jump into them from below.
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''VideoGame/SuperMarioWorld2YoshisIsland'' features Yellow Yoshi getting shrunken down and eaten by Prince Froggy, miniboss of World 3. The only way to damage him is to aim eggs from the Shy-Guys he eats at his uvula. Yoshi gets out through the back passage... and gives the camera a look of absolute shock as the boss dies.
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* Several of the hellish sections in ''VideoGame/{{Doom}} 3'' are covered in living flesh.

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* ''VideoGame/Doom3'': Several of the hellish sections in ''VideoGame/{{Doom}} 3'' are covered in living flesh.
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* One of the chapters in ''VideoGame/StarTropics'' consists of being swallowed by a whale and navigating an [[MalevolentArchitecture anatomically improbable labyrinth]].

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* One of the chapters in ''VideoGame/StarTropics'' Chapter 4 consists of being swallowed by a whale and navigating an [[MalevolentArchitecture anatomically improbable labyrinth]].



* In Magical Vacation, [[spoiler: the final dungeon, Drazzig Grotto starts out fairly cave like with glowing turquoise walls, the occasional gaping hole here or there, and some rougher purple terrain, but heading into the second half, the layout becomes much more grotesque. There, the walls and floors begin to pulsate, breathing holes start to pop up in droves of varying sizes, and green eyeballs watch you from above as you head ever closer to the Chamber of Rebirth where King Kerendu seeks his new life.]]

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* In Magical Vacation, [[spoiler: the ''Magical Vacation'', [[spoiler:the final dungeon, Drazzig Grotto starts out fairly cave like with glowing turquoise walls, the occasional gaping hole here or there, and some rougher purple terrain, but heading into the second half, the layout becomes much more grotesque. There, the walls and floors begin to pulsate, breathing holes start to pop up in droves of varying sizes, and green eyeballs watch you from above as you head ever closer to the Chamber of Rebirth where King Kerendu seeks his new life.]]
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[[folder:Idle Game]]
* ''VideoGame/TheTreeOfLife'': The Organs layer has several organs as part of tabs with mechanics related to them, like a Heart that beats in while making oxygenated blood and beats out while making deoxygenated blood, Kidneys that filter said blood out depending on which one you have selected at the moment, a Lung that produces Air and can put it in challenges named after parts of the respiratory system to improve its effect, and an Intestine with buyables that produce Energy.
[[/folder]]
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* The entirety of the ''WesternAnimation/OzzyAndDrix'' LicensedGame for the UsefulNotes/GameBoyAdvance takes place inside the City of Hector, as you play as the titular white blood cell and pill, fighting off the viruses who serve as the series' RoguesGallery.
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** In the original game and its remake ''Millenium Girl'', The BonusDungeon Claret Hollows has walls made of flesh and skulls, powerful cells as enemies, damage tiles that look like stomach acid, and the final boss is called the "heart of the labyrinth".
** In ''The Drowned City'', there's the BonusDungeon Cyclopean Haunt, located in the deepest levels of Armoroad's Yggdrasil. It has eyes and tentacles everywhere, and if one of those eyes see you it'll alert the nearby F.O.E.

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** In [[VideoGame/EtrianOdysseyI the original original]] game and its remake ''Millenium Girl'', The BonusDungeon Claret Hollows has walls made of flesh and skulls, powerful cells as enemies, damage tiles that look like stomach acid, and the final boss is called the "heart of the labyrinth".
** In ''The Drowned City'', ''VideoGame/EtrianOdysseyIIITheDrownedCity'', there's the BonusDungeon Cyclopean Haunt, located in the deepest levels of Armoroad's Yggdrasil. It has eyes and tentacles everywhere, and if one of those eyes see you it'll alert the nearby F.O.E.
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* ''[[VideoGame/BirdGut BirdGut]]'' is a... ''weird'' indie game where you play as a bee who got swallowed by the bird, and like the title suggests the rest of the game is set inside said bird's stomach. With you battling zombified insects, stomach worms and blood cells.
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according to word of god, ultrakill's gluttony layer is only accessed through gilgamesh, the consumer of reality. the layer itself doesn't take place inside him


* The Gluttony levels of ''VideoGame/{{Ultrakill}}'' takes place within the Corpse of King Minos, who you just defeated in the previous layer and whose mouth you entered to access these levels. The walls are made of flesh and bone, the doors have teeth, there are eyes in the floor and walls, and stomach acid is a common level hazard.

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* The In ''VideoGame/{{Ultrakill}}'', the layer of Gluttony levels of ''VideoGame/{{Ultrakill}}'' takes place within is accessed through the Corpse of King Minos, who you just defeated in the previous layer and whose mouth you entered to access these levels.Minos' mouth. The walls are made of flesh and bone, the doors have teeth, there are eyes in the floor and walls, and stomach acid is a common level hazard. Several segments of it also have stone structures, like stairs and hands.
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* The Gluttony levels of ''VideoGame/{{Ultrakill}}'' takes place within the Corpse of King Minos, who you just defeated in the previous layer and whose mouth you entered to access these levels. The walls are made of flesh and bone, the doors have teeth, there are eyes in the floor and walls, and stomach acid is a common level hazard.
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* ''Webcomic/{{Unsounded}}'': Ana and Knock end up inside the Silver Eel with Cutter for over a week following the destruction of the Deadly Nevergreen. It's made even more womblike because it is chock full of vengeful ghosts that are shaped like fetuses and infants.
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* The "Rotten Vale" area of ''VideoGame/MonsterHunter'' ''[[VideoGame/MonsterHunterWorld World]]'' is the underbelly of the Coral Highlands, a giant mass of rotting flesh and viscera from all the creatures that die in the Highlands. The main part of the area consists of the corpses of two [[AttackOfTheFiftyFootWhatever Dalamadur]], giant serpentine Elder Dragons that are as big as a mountain in life.

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* The "Rotten Vale" area of ''VideoGame/MonsterHunter'' ''[[VideoGame/MonsterHunterWorld World]]'' ''VideoGame/MonsterHunterWorld'' is the underbelly of the Coral Highlands, a giant mass of rotting flesh and viscera from all the creatures that die in the Highlands. The main part of the area consists of the corpses of two [[AttackOfTheFiftyFootWhatever Dalamadur]], giant serpentine Elder Dragons that are as big as a mountain in life.
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Blaster Master wasn't on the list, so I added it.

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* ''VideoGame/BlasterMaster'': Area 8 is this in its entirety, as the entire area is the inside of the previously defeated Skeleton Boss. Also seen in Blaster Master: Enemy Below and Blaster Master Zero.
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* ''VideoGame/DragonMarkedForDeath'': Several levels take place inside the monster-infested body of a sea-monster called Cthulhu.
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[[folder:Run and Gun]]
* ''VideoGame/SpiritualAssassinTaromaru'' have you battling a gargantuan Surinam toad monster boss, and if you win, the monster then... swallows you in an instant. Leading to another stage where you must fight it's stomach-worms and inflict enough damage to destroy the monster from the inside.
[[/folder]]
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* The last two levels of ''VideoGame/TombRaider'' take place inside the Great Pyramid of Atlantis, which appears to be sentient and has walls covered in pulsating flesh and veins.

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* The last two levels of ''VideoGame/TombRaider'' ''VideoGame/TombRaiderI'' take place inside the Great Pyramid of Atlantis, which appears to be sentient and has walls covered in pulsating flesh and veins.

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