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Vestigial Empires tend to leave behind still-working infrastructure (especially roads or the nearest space-operatic equivalent) as they shrink; frequently, they also leave behind a CommonTongue. Generally their remaining bits are a hotbed of cutthroat politics, ruled by [[AristocratsAreEvil decadent nobles with superiority complexes]] and [[DecadentCourt equally decadent and morally challenged courtiers]]. In Space, may result from an UngovernableGalaxy.

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Vestigial Empires tend to leave behind still-working infrastructure (especially roads or the nearest space-operatic equivalent) infrastructure, especially roads, bridges, and local administration facilities, as they shrink; frequently, shrink (for a SpaceOpera, they will leave behind the space equivalent, like spaceports). Frequently, they also leave behind a CommonTongue.CommonTongue and cultural traditions and rituals. Generally their remaining bits are a hotbed of cutthroat politics, ruled by [[AristocratsAreEvil decadent nobles with superiority complexes]] and [[DecadentCourt equally decadent and morally challenged courtiers]]. In Space, may result from an UngovernableGalaxy.

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* {{VestigalEmpire/Literature}}



[[folder:Literature]]
* In ''Literature/SixteenThirtyTwo'' the Holy Roman Empire is this for a short time before being officially dissolved about two hundred years ahead of schedule. With the Habsburg line [[spoiler: split into ''three'' branches]] this may also happen to the "Empire where the sun never sets" within the course of the series.
* Tolnedra from the ''Literature/{{Belgariad}}'' (although most of the countries around it were never really under its political influence, they still ''act'' as if they controlled the whole continent once upon a time). They are a greater force for law and order in large portions of Arendia than the Arendians are, and the backstory details how they basically forced the other countries to create Sendaria at one point.
* Many governments and their militaries in the ''Literature/BlackTideRising'' ZombieApocalypse series, after the HatePlague hits them, are almost totally destroyed, the surviving rulers controlling only a relatively small part of their original territory.
* The nation that serves as the primary setting of the ''Literature/BookOfTheAncestor'' trilogy is simply called the Empire as is implied to have once lived up to the name, but by the time of the novels has diminished to a fairly small kingdom besieged by encroaching enemies on all sides. The most powerful of those enemies, the warlike, expansionistic kingdom of Scithrowl, plays TheEmpire trope much straighter.
* The Commonwealth in ''Literature/BookOfTheNewSun'' claims to be the successor state to the monarch's interplanetary empire, but in actual fact they only control part of one continent on Earth. Still, the interplanetary civilization recognizes the Autarchs of the Commonwealth as the legitimate spokesmen for Earth, [[spoiler: which drives the entire plot of]] ''[[spoiler:The Urth of the New Sun.]]'' Bonus points because the Commonwealth is an Expy of the Byzantine Empire [[InSpace in South America]].
* By Creator/TamoraPierce, the Pebbled Sea states of ''Literature/CircleOfMagic'' arose from the old Kurchal Empire, which gave them a common language and a calendar. It may also have been a bit Roman, as one character references its coliseum fights.
* The [[{{Precursors}} Elder Things]] in the Franchise/CthulhuMythos were this for a significant time. They used to rule all of Earth when the world was still young, but over the aeons various cataclysms and wars with younger species and other extraterrestrial beings (including [[EldritchAbomination Cthulhu himself]]) caused them to lose most of their territories, until they only held [[MysteriousAntarctica a single city in the Antarctic]]. Then the continent got covered in ice, destroying the city, and [[TurnedAgainstTheirMasters the survivors got killed by their servitor race that turned against them]].
* Literature/{{Discworld}}:
** Ankh-Morpork is a rare example of a VestigialEmpire where main characters not only come from the corrupt and decadent city, but often spend the entire book there. Also notable in that while the actual empire is long gone, and the Patrician expresses distaste with recreating the idea ("We are ''not'' having another Ankh-Morpork empire; we've only just got over the last one"), the Pax Morporkia is still in effect in many places due to Ankh-Morpork's economic and cultural dominance, only now instead of 'Do not fight, or we will kill you' it is 'Do not fight, or we will call in your mortgages.' In this case, the closest historical parallel would probably be London.
** Another example from Discworld would be Djelibeybi, Pratchett's analogue to AncientEgypt in ''Pyramids''. They only control a tiny stretch of river by the events of the book, but it's stated that they used to control most of the continent before they sold it all to pay for pyramids. They still serve a vital role, since it means the two local powerhouse nations don't actually share a border and have an excuse not to go to war.
%%* Ergoth in the ''Literature/{{Dragonlance}}'' books. Solamnia too, though its decline is eventually reversed.
* Subverted with the Fjordell Empire in ''Literature/{{Elantris}}''. On a map, Fjorden appears to be only a shadow of its once continent-spanning might, but it's far from in decline. Rather, its leaders recognized that attempting to ''militarily'' reconquer their old lands would be unfeasible, and so made an alliance with [[CorruptChurch the Shu-Dereth]] religion. The "new" Fjordell Empire fused its own political hierarchy with the Derethi religious hierarchy, and as a result it's actually far ''more'' powerful than it was in its heyday through the Derethi religious sphere of influence. Anyone who is politically aware in this world knows that Fjorden is ''far'' from the VestigialEmpire it appears as at first glance.
* ''Literature/TheElricSaga'' has the Melnibonean Empire of which Elric was its last emperor. Until Duke Aubec's uprising, the Melnibonean Empire controlled the world and even extended its reach to other dimensions. After Aubec and the rise of the Young Kingdoms, the Melnibonean Empire is reduced to Imrryhr the Dreaming City.
* ''Literature/FafhrdAndTheGrayMouser'' series:
** Quarmall used to be a large kingdom, but by the time the eponymous pair see it, it's a single city that's almost all underground.
** Likewise Lankhmar itself; in ''The Swords of Lankhmar'', Kreeshkra mentions that "Lankhmar's empire stretched from Quarmall to the Trollstep Mountains and from Earth's End to the Sea of Monsters".
* In ''Literature/ForgingDivinity'', the Xixian Empire once ruled much of the continent, but most of their lands have now been conquered.
* The Galactic Empire from Creator/IsaacAsimov's ''Literature/{{Foundation}}'' novels turns into this over the course of the series, and the Roman parallels are many and explicit, including a Justinian-like reconquest that collapses in on itself. By the time of the Mule, the Empire controls only twenty agricultural worlds, having abandoned its original capital CityPlanet, Trantor, after the Great Sack. When the story's protagonists visit Neotrantor, the new capital, the senile Emperor Dagobert IX is under the impression that the Empire is as strong as ever, treating the Foundation as just another world within the Anacreon Province of the Empire. Interestingly, his son has no memory of the old empire, and sees being the ruler of twenty worlds as pretty impressive.
* The Empire of Humanity gradually becomes this during the course of the ''Literature/{{Genome}}'' trilogy, transforming from a strong star-faring empire to a weak shadow of its former self.
** The Taii to an even greater extent. Once rulers of most of known space, they have been reduced to a few dozen worlds and are hopelessly behind the younger races which have arisen after the Taii Empire's collapse. Unlike the human example, the current state of the Taii is due to a devastating interstellar war fought against an equal galactic power. As the author maintains, such a conflict will inevitably result in the destruction of one of the powers and a PyrrhicVictory for the other, for it will have lost much in the war. The once-mighty moon-sized Taii battleships still patrol much of what used to be theirs. However, this is only because the current rulers of that space allow the Taii this small favor as a testament to their former glory. Those battleships are escorted by modern warships a tiny fraction of their size but which can blast the massive Taii relics with a single volley. The author uses this as a clear example of what will happen to humanity should they enter into a such a conflict with the [[BeePeople Czygu]], an equally strong empire.
*** Even moreso, if the human-Czygu war breaks out, the Emperor will be forced to lift the quarantine of Ebon, a world of [[KnightTemplar religious fanatics]] who absolutely hate all aliens and have built up a massive war machine dedicated to eliminating all those who are not true children of God. This will cause all aliens to band together against the humans and result in mutual destruction of everyone involved. Anyone who remains will be a clear example of this trope.
* ''Literature/TheHandsOfTheEmperor'': The empire of Astandalas once spanned nearly five entire worlds – in the present day after the catastrophic event of [[UnspecifiedApocalypse the Fall]] it has been reduced to dominion over only its original world, Zunidh.
* The Creator/StrugatskyBrothers' ''Literature/HardToBeAGod'' is set in one of those - significant portions of the the empire are independent states in all of the ways that matter, something which the Imperial nobility loathes to acknowledge.
* In Creator/DavidWeber's ''Literature/HellsGate'' series, the [[TheGoodKingdom Ternathian Empire]] was previously a massive empire spreading across most of the planet of Sharona (essentially an AlternateUniverse of Earth). Unlike most examples, the empire was not established out of a desire for expansion but instead to secure their borders against lawless brigands and organized raiders -- and every time the new borders were stabilized, more cross-border raiders and brigands appeared, forcing the empire to expand to destroy them as well. Ternathia eventually withdrew from many of its outer territories when they became too expensive to maintain control of, turning them over to local governments in an orderly, controlled contraction of their borders. Specifically, the Empire's homeland is Ireland. But the traditional capital was located in a more central location, Istanbul.
* In ''The House Left Empty'' by Creator/RobertReed, a series of EMP blasts and viruses crippled the worldwide communication grid and corrupting most databases, causing governments to effectively cease to exist, with [[BalkanizeMe millions of self-governed micronations popping up in their wake]]. The United States government still exists -- the postal service is still around albeit very crippled, and people still pretend to pay taxes and file IRS reports.
* In Creator/RobertEHoward's "The Hyborian Age", the BackStory to Franchise/ConanTheBarbarian's world, the oldest known history begins with an era with one of these.
-->''[[JustBeforeTheEnd The Thurian civilization was crumbling]]; their armies were composed largely of [[BarbarianTribe barbarian]] [[HiredGuns mercenaries]].''
** Literature/{{Kull}}'s kingdom (Valusia, part of said Thurian civilization) is also this. He is told he can restore some of its lost glories.
** By Conan's time there are a few waning empires as well:
*** Stygia, an AncientEgypt analog but filled with shadowy evil, where Set and his priests rule supreme.
*** Koth, a decaying expy of UsefulNotes/TheRomanEmpire, but with less of the "powerful, disciplined legions" part and more of the "ludicrously decadent rulers" part.
*** Then there is dreaded [[IDontLikeTheSoundOfThatPlace Acheron]], which, despite having been destroyed almost three millennia ago, has left remnants that are still deadly to those unlucky of stupid enough to stumble on them, as ''The Hour of the Dragon" demonstrates.
* In S.M. Stirling's novel ''[[Literature/TheLordsOfCreation In the Courts of the Crimson Kings]]'', the Tollamune emperors once ruled all of Mars. By the time of the story they are reduced to ruling the territory around their capital at Olympus Mons, where all the old court officials and functionaries continue, though largely without actual functions.
* In ''Literature/TheLegendsOfEthshar'', Old Ethshar became this after a time. It once controlled a sizable continent to the south but the centuries of war against their enemy led to the original empire fracturing into dozens of squabbling countries, each claiming legitimate rule to the whole empire. The army fighting in the north decided to just use the newly captured lands to found a new nation rather than deal with that.
* ''Literature/TheLordOfTheRings'': A major theme in the books is the steady decline of the world ad the vanishing of ancient glories, leaving modern societies as little more than faded remnants living among the buried, half-forgotten remnants of the Elder Days. As such, this trope is very prominent.
** Gondor has been in decline for the past one and a half thousand years, with its throne vacant, its borderlands constantly threatened by invasion, its former capital reduced to a GhostCity, and the White Tree (a quasi-religious symbol of the empire's health and favor with the ''de facto'' gods) dead. Its sister kingdom Arnor went through a centuries-long decline in the backstory until its last remnant, Arthedain, was overrun and destroyed by the [[TheDragon Witch-king of Angmar]], though its royal line survived in obscurity. This reinforces the parallelism with the ancient Roman empire: one part (Arnor = Western Roman Empire) has collapsed under attack, the other (Gondor = Byzantine Empire) subsists as a beacon of civilization built around a borderline impregnable city (Minas Tirith = Constantinople), but is shrinking and weakened by devious politics. In a bit of a subversion, the appendices cite that after the War of the Ring, Gondor grew back into power under King Elessar (Aragorn), a descendant of the kings of Arnor and Arthedain. An alliance with Rohan led by Éomer also sturdied the emerging Dominion of Men (including Arnor's old lands) as well. Where this re-emergence of power goes following Elessar's death at the end of the appendices' timeline, no one is certain; all we know is that Gondor did eventually come to a final end to be replaced by the civilizations we know from history (the ''Legendarium'' is meant to be a mythology of Earth).
** The Elves of Middle Earth were the dominant race of Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact -- all that's left of the once prosperous and extensive elven kingdoms are two city-states, one port, and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.
** The Dwarves of Durin's Folk were never really a empire ''per se'', but at their height they were an extremely prosperous kingdom containing two of Middle-Earth's grandest cities and trade routes, Khazad-Dûm and Erebor, and ruled over and inhabited almost all of the mountain ranges of northern Middle-Earth. Over the history of Middle-Earth they fall one by one, with Khazad-Dûm falling to the Balrog, Erebor to Smaug the Golden, and the holds of the Grey Mountains to wars with the orcs, leaving Durin's Folk as a wandering people bereft of influence and those two cities as grim reminders of their lost glory; the only permanent settlement left to them are the Iron Hills, originally a small mining outpost at the very edge of their realm. However, in another subversion, the efforts of Thorin Oakenshield, Dáin Ironfoot and Gimli end up restoring Durin's Folk to their former glory over the course of ''The Hobbit'' and ''The Lord of the Rings''.
* ''Literature/MemorySorrowAndThorn'': Nabban is what happens when you go the next step beyond this -- once a Rome-esque superpower, it had been in decline for some time and controlled only the core of its former territories, and ''then'' about a generation before the novels High King Prester John showed up and conquered it, making it only one province of his own empire. It's still the headquarters of the continent's dominant religion, though, and its greatest knight went on to become John's NumberTwo.
* Creator/MichaelMoorcock:
** Melniboné from ''Literature/TheElricSaga'', having ruled over the entire world for almost ten thousand years under the blessing of [[GodOfEvil the Lords of Chaos]] and now they're reduced to a single island and its capital, Imrryr the Dreaming City. It is noted that its latest emperor (and series protagonist) Elric could restore much of its former power [[DefectorFromDecadence if he had a mind to]].
** Also by Moorcock, ''Literature/{{Corum}}'' has a similar set up with two vestigial empires called the Vadhagh and the Nadragh who used to rule most of the world and were at constant war with each other. Now families live isolated in castles while the [[HumansByAnyOtherName Mabden]] colonize the world. The Vadhagh are descended from the same interdimensional elves called the Eldren that the Melnibonéans evolved from.
* Similarly, the U.S. in Creator/OctaviaButler's ''[[Literature/ParableOfTheSower Parable]]'' series looks a lot like this.
* In the ''Literature/PerryRhodan'' series the Arkons are this at the beginning of the series. Several systems still pay lip service to their dominance but in reality they control only their own system. Then they are absorbed by the Terrans.
* ''Literature/APracticalGuideToEvil'': The Empire Ever Dark, vestigial empire of the drow. Once a powerful, unified empire with great cities, art and education (everyone knew the classics) and a military that could stand up to the dwarves. Then, their mages decided to pursue immortality for all drow, and things got horribly, horribly wrong from then on. By the present day, the drow have been reduced to warring clans that don't even control a city each, don't know anything about their former empire, and the dwarves see them as mere vermin to exterminate in an effort to consolidate their borders.
* The Society of ''Literature/RedRising'' once spanned from Mercury to Pluto and ruled everything in the solar system. By the beginning of the SequelSeries, [[LaResistance The Rising]] and the [[RenegadeSplinterFaction Moon Lords]] have reduced it to just Mercury and Venus. And then ''Literature/IronGold'' opens up with them losing Mercury to the new [[TheRepublic Solar Republic]].
* ''Literature/TheReynardCycle'': The Kingdom of Aquilia has shrunk down to one third of its size, and isn't even called the Kingdom of Aquilia any more due to the fact that the remaining third split into two warring halves long before the events of the first novel. One of the antagonist's primary motivations is a desire to reunite the Kingdom, and restore the Empire.
* In ''Literature/TheScar'', agents from Armada visit a tiny island where a tiny handful of the DyingRace of anophelii -- mosquito-people -- are being kept isolated by the region's naval powers. Previously, the anophelii had reigned over the horrific Malarial Queendom, dominating and preying upon every race that had blood in their bodies.
* The Nansur Empire in the ''Literature/SecondApocalypse'' series, which has been steadily losing territory to Fanim jihads for centuries and retains only a shadow of its former glory.
* ''Literature/TheSilerianTrilogy'': The Kintish Kingdoms, which once ruled Sileria. In the past they were far more powerful, but have become overshadowed by the Valdani recently. [[spoiler: The Valdani eventually invade them.]]
* A slightly odd example which nonetheless fits all the above criteria is the U.S. government in ''Literature/SnowCrash'', although in this case the "cutthroat politics" are office politics between software engineers. Power, influence and respect all withered away, so they fill the void with bureaucracy.
* ''Literature/ASongOfIceAndFire'' is full of these:
** Slaver's Bay consists of three allied city states that are the remnants of the Ghiscari Empire, which was conquered millenia ago by the Valyrian Freehold. There is also the island city of New Ghis, which has a trading arrangement and military alliance with the three but is otherwise independent.
** The Valyrians who crushed the Ghiscari were wiped out by a cataclysm known as the Doom of Valyria, leaving behind a handful of city-states to squabble over their legacy.
** The once widespread nations of the Sarnori and Qaathi peoples are reduced to a single city each (Saath and Qarth, respectively).
** The Patrimony of Hyrkoon was consumed by an expanding desert until only three cities remained.
** The Golden Empire of Yi Ti already considers itself a remnant of the Great Empire of the Dawn which, according to legend, once ruled the whole world. Furthermore, in the present, Yi Ti is a fractured realm, with three claimants to the throne, [[AuthorityInNameOnly none of whom have any real authority]] outside their capitals, with various princes, lesser kings, warlords, and even ''tax collectors'' having more direct power than any of them.
** The Seven Kingdoms are sliding into this throughout the series. By the events of ''Literature/ADanceWithDragons'', one kingdom (the Iron Islands) is independent, while another one (the North) is locked in a tug-of-war between the central authority (through House Bolton), the Ironborn, and Stannis Baratheon's army. PuppetKing Tommen Baratheon only has effective rule south of the Neck, but discontent is brewing because of the disastrous decisions made by [[MotherMakesYouKing his mother/regent]], Cersei Lannister, throwing them into further debt to the Iron Bank and allowing the Faith of the Seven to increase their clout. To make matters worse, parts of the Stormlands have been conquered by the sellswords of the Golden Company, who want to restore Targaryen rule to Westeros.
* The Romulan Star Empire of the ''Franchise/StarTrek'' universe seems destined to become this in all realities -- note that this was even the case before its destruction in [[Film/StarTrek2009 the 2009 film]].
** In the [[Literature/StarTrekNovelVerse novel verse]], post ''Film/StarTrekNemesis'', the Star Empire [[BalkanizeMe fragmented into factions]]. Praetor Tal'aura and Proconsul Tomalak ''were'' able to reunite most of them, as the Federation sought to maintain peace along the borders (the Klingons "helped" by making Remus a protectorate). Commander Donatra, however, declared the worlds and fleets loyal to her independent. Between losing territory to Donatra, uprisings on the outworlds, and the damage from the [[Literature/StarTrekDestiny Borg Invasion]], the Empire was less than half its former size. It was explicitly stated in ''Literature/StarTrekArticlesOfTheFederation'' that the Romulans were no longer a superpower. They bounced back thanks to [[VillainTeamUp membership in]] [[Literature/StarTrekTyphonPact the Typhon Pact]]...only for the empire to presumably collapse again when Romulus was destroyed (though we're still a few years short of that in the current timeframe...)
** In ''Literature/StarTrekMirrorUniverse'', it happens sooner, after Romulus is destroyed early by a weapon of mass destruction. The core forces of the empire are reduced to joining forces with anti-Alliance freedom fighters in order to survive. [[spoiler: The Star Empire is restored towards the end of ''Rise Like Lions'' following the collapse of the Alliance.]]
** In ''VideoGame/StarTrekOnline'', the empire is also a shadow of its former self following the loss of Romulus. By ''Delta Rising'' it has been reduced to a handful of colonies. On the other hand, the Romulan ''Republic'' is doing very well.
* ''Franchise/StarWars'':
** ''Franchise/StarWarsLegends'':
*** The post-Endor Empire is like this, getting progressively more so as time passes. Various defeats actually led to factions led by formerly-Imperial warlords splintering off. By five years after Endor, the New Republic is in control of a majority of what was formerly Imperial space. Now and again it surges back somewhat, like under [[Literature/TheThrawnTrilogy Grand Admiral Thrawn]] or the [[ComicBook/DarkEmpire Emperor Reborn]], but since the people behind these surges are inevitably killed, these are temporary. The one good thing [[Literature/JediAcademyTrilogy Daala]] did was to reunite the forces under the warlords; she promptly [[GeneralFailure killed off]] a good portion, but she did leave the still-united remains in the command of someone who knew their limits. By the time of the Literature/HandOfThrawn duology, [[https://starwars.fandom.com/wiki/Gilad_Pellaeon/Legends the weary Supreme Commander]] looks at the eight sectors and thousand systems they still command, the two hundred Imperial Star Destroyers, the "Preybird" class fighters they buy from he knows not where, and thinks about how the Empire once ruled a million systems, had twenty-five thousand Star Destroyers, and could afford more than one surviving major shipyard which couldn't keep up the demand for capital ships, let alone starfighters. He believes that the only way it can survive is for him to [[PeaceConference make peace]] with the New Republic. And he does. When, while pushing for the Moff Council to support his peace treaty, he's told that the Empire still has significant military power, Pellaeon's response is that they have ''just enough'' power for the New Republic to consider them worth destroying if peace is not achieved. Fittingly, this territory is called [[TheRemnant the Imperial Remnant]] by the rest of the Galaxy.
*** A century or so afterwards, it's the republican government that replaced it (the Galactic [[TheFederation Federation]] of Free [[TheAlliance Alliances]]) that crumbles and survives only as the [[LaResistance Galactic Alliance Remnant]]. ''Star Wars'' is cyclic about these things.
*** Replacing the Galactic Alliance? A resurgent Empire, partially subverting the trope. But when the Sith overthrow Emperor Roan Fel, he escapes to lead ANOTHER remnant, and the cycle continues...
*** The ''Star Wars'' Empire was inspired by the ''Literature/{{Foundation}}'' Empire, above.
** ''Franchise/StarWarsExpandedUniverse'': Even in the present setting, the Empire fractured into a number of states and fiefdoms after Palpatine's first death. Some of these remnants would eventually make peace with and become part of the New Republic, [[spoiler:while another remnant fled to the unknown regions and became the First Order]].
* ''Literature/TheStormlightArchive'':
** The Makabaki 'Empire' was once an actual unified empire but by the present of the story has splintered into a number of kingdoms with a shared ethnic and cultural identity. The empire still exists on paper and the Prime (ruler) of the most powerful kingdom, Azir, still technically holds the title 'Emperor of the Makabaki'; the other kingdoms respect the emperor's authority and will, for tradition's sake, comply with imperial orders -- but only so far as they consider those orders to be reasonable requests. It's explicitly noted that if the Prime really tried to throw his weight around and force the rest of the Makabaki kingdoms to do things they didn't want to, he'd very quickly find out just how ephemeral his authority ''actually'' is.
** Alethkar was another example prior to the rule of King Gavilar Kholin, having been united at least once before under the rule of Sadees "The Sunmaker", whose empire fell apart just as quickly as Sadees built it, with his mistake being that he tried to basically conquer the world and overreached in his conquests. It didn't help that keeping the Alethi Highprinces in line is a difficult proposition when most of them are prone to ChronicBackstabbingDisorder. This also is an example of how a ruler can ''avoid'' driving their country towards this trope -- Gavilar ended up learning from his predecessor's mistakes, sticking to just reuniting the Alethi kingdoms under his rule and focusing on governing rather than just conquest (while having his brother [[BloodKnight Dalinar]] [[RedBaron "the Blackthorn"]] handle border disputes and internal rebellions), and even after he was assassinated, his son was able to maintain a hold on the throne in spite of his relative incompetence, though it helps that the Highprinces were called to arms to get vengence against Gavilar's murderers and ended up getting distracted by the protracted war on the Shattered Plains through the competition for gemhearts, and King Elhokar had his uncle Dalinar (who had turned a new leaf after the deaths of his wife and brother) acting as a highly competent advisor to his nephew. [[spoiler:After Elhokar's death, his sister Jasnah succededs him as ruler of the kingdom, and she ''is'' absolutely competent enough to continue averting this trope.]]
* ''Literature/TalionRevenant'': The Shattered Empire, whose provinces became independent kingdoms but still have a common history and ties. [[TheOrder The Talions]] were formed by one of the Emperors, and remain an international force in the wake of its fall even centuries on.
* ''Literature/TinkerTailorSoldierSpy'': Connie Sachs uses this as a reason for the betrayals and general moral decrepitude of the upper echelons of the British spy agency: "Poor dears. Born to empire, born to rule the world".
* ''Literature/TortallUniverse'': The old Thanic Empire, which turned into the sovereign nations of the Eastern Lands (Tortall, Galla, Tusaine, Tyra, and Maren). The {{Fantasy Counterpart Culture}}s it left indicate that it was also an equivalent to Rome.
* In Creator/VladimirVasilyev's ''Treasure of the Kapitana'', the Empire of [[IstanbulNotConstantinople Albion]] nominally controls much of its far-off lands. In practice, the local rulers pay lip service to the Empire, although they're a little more compliant if an Imperial [[WoodenShipsAndIronMen frigate]] shows up in their port. One of the main characters is the youngest son of the current King of Albion, who is sent to the Euxine (Black) Sea to find the legendary treasury that was reportedly aboard the titular Turkish flagship sunk in a [[https://en.wikipedia.org/wiki/Battle_of_Tendra battle long ago]]. Supposedly, the treasure will replenish the Empire's coffers, allowing Albion to return to greatness. The King then sends his oldest son, the Crown Prince, with a fleet to find the true treasure -- the secret to eternal life.
* ''Literature/TheToughGuideToFantasyland'': The book named the trope. It's slightly larger than most of the Countries, with well-built and guarded Roads and a thriving farmland. Alone among Countries, there will be Politics in its capitol, with Senators and noble clans all jockeying for control, poisoning each other to get it. Tourists will be overcharged for goods there. Given the above, it's said they will enjoy themselves, as it's more like home. All of it's described as clearly similar to ancient Rome. Ironically, in the description itself it wasn't identified as being shrunken down from a larger influence and size, although the name obviously implies that.
* ''Literature/TheTraitorSonCycle'': Morea is an analogue to the Byzantium Empire and it's so broke that they haven't paid their Nordikan bodyguards for the Emperor in over a year. Their military technology is also badly outdated - against opposing knights in plate armour and archers with heavy warbows, they're serving up soldiers in mail armour.
* Creator/HarryTurtledove:
** ''Literature/{{Videssos}} Cycle'' doesn't even [[SerialNumbersFiledOff file all the serial numbers off]] the late and declining Byzantine Empire, to the point of including historical names, places, battles and personas from the Empire and its neighbours, and adding a cohort from Caesar's Imperial Legions. To be fair, [[WriteWhatYouKnow the author has a degree or two in the subject]]...
** Turtledove's ''Vilcabamba'' has a rump United States and Canada (combined into one country) in the Rockies, as well as a rump China, rump Russia, and rump Peru, all presumably holed up in mountain areas that the ridiculously advanced invading alien race is not interested in annexing... [[HopelessWar yet]].
* Almost every nation in ''Literature/TheWheelOfTime'' is this, at least on the continent where most of the story takes place, due to a mysterious depopulation and the effects of repeated wars. Even the tiny city-state of Mayene claims to be ruled by a descendant of Artur Hawkwing's continent-spanning realm, and there were entire kingdoms swallowed by [[GardenOfEvil the Blight]] that were supposed to be very strong. Much of the depopulation since then could be attributed to people being killed/enslaved by raiding from the Blight. All of the major southern cities are indicated to be very large, as they have never been attacked and some (at the beginning of the series, at any rate) did not even believe that [[TheUsualAdversaries Trollocs]] existed.
* Cedonia in ''Literature/WorldOfTheFiveGods'', at least in Penric's era, is based on the UsefulNotes/ByzantineEmpire, with a DeadlyDecadentCourt and several former provinces around its borders, such as Orbas.
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* VestigalEmpire/VideoGames



* The Principality of Belka from the ''VideoGame/AceCombat'' series controlled a sizable chunk of the planet until its economy collapsed and it started hemorrhaging territories until it was a quarter its original size. The plot of ''VideoGame/AceCombatZeroTheBelkanWar'' centres around its attempt to reclaim the states it permitted to secede, particularly the protagonist nation of Ustio. [[WMG/AceCombat Speculations]] are [[WMG/LyricalNanoha abound]] that AC's Belka was the inspiration for the Nanoha's one, too.
* The Azracs of ''VideoGame/AgeOfWonders'' have by the sequel's expansion been reduced to a nomadic people controlling naught but a barren desert. Worse yet, by the beginning of the campaign that introduces them they're being shaken by a civil war.
** By the beginning of the sequel, humanity could be counted as this as well as they have been weakened by dragons they once hunted and brought under the control of the wizard Yaka (Who had previously ruled the Azracs) and his Tigran followers. All this changes by the expansion, when they're once again a dominant power.
* ''Videogame/AIWarFleetCommand:'' The Fallen Spire, formerly the Spire. Unusually for the trope, they were in the apex of their power until very, ''very'' recently. Unfortunately, however, a FTL system-shattering warp speed ambush on the heartland by something like the AI, with everything it has at its disposal, can bring you from "prime" to "dying and shattered" in a matter of weeks. At least you can give them the chance to pull themselves together with the Transceiver, not that it'll be easy.
* Certainly possible in a game of ''VideoGame/{{Civilization}}'', and in the fifth game Persia is particularly prone to this. Persia's unique ability in ''Civ V'' is based around the "Golden Age" mechanic, in which a sufficiently happy population leads to a brief period of increased empire-wide income and production. In Persia's case it also gets a boost to military units' strength and speed, allowing it to quickly conquer new territory, but unless the player has timed things carefully, they run the risk of being left with a military incapable of defending the empire's new borders once the Golden Age ends. The "From Achaemenid to Safavid" achievement requires the player to earn five such Golden Ages in one game and refers to the RealLife Persians' [[HereWeGoAgain somewhat mixed history with this trope]].
* The ''VideoGame/CrimsonSkies'' universe has the United States of America [[DividedStatesOfAmerica break up]] in the 30's. One of it's successor states, Columbia, contains the remnants of the old United States' Federal Government.
* ''VideoGame/CrusaderKingsII'', thanks to covering 400 years of medieval history (going up to almost 700 years with {{Expansion Pack}}s), feature several examples of this during its historical start dates. UsefulNotes/{{Charlemagne}}'s empire is a fraction of bickering Karling states in the 867 start, the once-mighty Umayyads and Abbasids are rump states from 1066 onwards, and Byzantium gradually loses territory as time goes by and has definitively entered terminal decline by the time of the Hundred Years' War. Many of these empires still have an imperial title and ''de jure'' claims on massive amounts of land they used to own, but lack the manpower and political position to reclaim them... unless the right player takes command, of course.
* ''VideoGame/CryingSuns'': The Empire used to rule the galaxy. Then the [[ArtificialIntelligence OMNIs]] which managed every aspect of the Empire’s technology and infrastructure spontaneously shut down, all at once. With interstellar travel and communication rendered impossible, the Empire fell apart practically overnight, and while it still controls its heartlands, most of its former territory is now ruled by bandits and warlords.
* ''Franchise/DragonAge'':
** The Tevinter Imperium. The player may not visit it in the games yet, but it's a big part of the world's lore and history, and its ruins litter the game. Their decline was brought about by a congo line of disasters, starting with the emergence of Darkspawn following a failed attempt by Tevinter magisters to enter the Fade and wrest control of the Golden City from the Maker (God, basically) himself. The Darkspawn brought about the Blight, which raged for 200 years before finally ending, but the image of the mighty Imperium, thought invincible, weakened inspired a massive internal slave rebellion triggered by an immense barbarian invasion spearheaded by Andraste, who was a sort of fusion of Jesus and Joan of Arc who punted the Imperium right in the knockers and wrecked much of their power even as they were recovering from the Blight. Some centuries later, the Qunari showed up, settling in the northern islands, and started kicking everyone's collective asses across Thedas, including the Imperium's, until the combined forces of Thedas halted the Qunari invasions. The Imperium, rather than making an uneasy peace with the Qunari like the rest of Thedas, has been fighting a bloody and expensive and stalemated war with the Qunari ever since. In ''VideoGame/DragonAgeII'', though, Fenris claims that [[spoiler:Tevinter's power is slowly returning. Since Tevinter is an EvilEmpire that relies on the worst of BloodMagic, this is a very bad thing.]]
** The Orlesian Empire is also heading this way, with its capital having already devolved into a DecadentCourt and its land being a fraction of what the original Empire possessed under Kordillius Drakon. With the outbreak of not one but two overlapping civil wars on its territory (as of ''Literature/{{Asunder}}''), it remains to be seen whether Orlais will fare better than Tevinter did in Andraste's times.
** The Dwarven kingdoms used to extend under the whole of Thedas, but were whittled down by the Darkspawn until only Orzammar is left as a power in the world. Even Orzammar seems is failing, however, as a combination of unceasing Darkspawn attacks, the Orzammar elite's refusal to abandon their crippling traditions while the world changes around them, and the fact that many of the best and brightest dwarves are now leaving Orzammar to make (generally successful) lives on the surface means that Orzammar will either have to adapt or collapse completely in the near future.
** ''Inquisition'' gives us TheReveal that [[spoiler: while common knowledge holds that the Tevinter Imperium destroyed the ancient Elven empires, the elves had already seriously weakened themselves before that, meaning Tevinter simply dealt the death blow to an example of this trope instead of winning a glorious and bloody victory over the greatest power in the world]].
* ''VideoGame/DragonQuest'':
** The Empire in Parthenia in ''VideoGame/DragonQuestIV'' is one of the more dramatic examples of this trope. Once a great nation, it is now only a single tiny village that contains a tent instead of a castle. The Emperor and his subjects are now happily making a living by growing medicinal herbs.
** ''VideoGame/DragonQuestVII'' has the Raguraz Empire, whose ambitions of conquest you hear about quite some time before you ever reach its lands. Thanks to the [[TimeyWimeyBall semi=]]TimeTravel [[TimeyWimeyBall your heroes keep doing]], by the time you actually arrive in Raguraz, all that remains is a broken shell of a castle and its king, as they were wiped out by their [[TheDogBitesBack formerly conquered]] neighbors.
** The Gittish Empire in ''VideoGame/DragonQuestIX'' embodies this trope in a particularly creepy way. Centuries before the game starts, it seems like they at least dominated over one of the world's continents, before getting obliterated in a cataclysmic war. [[spoiler:In the time of the game, an insane angel has brought back the Gittish Empire's king and army as undead monsters who have little if any awareness that they ever died. Now they just rule over a desolate and partially poisonous wasteland and a fortress full of slaves.]] You'd almost feel sorry for them if they weren't all such vicious bastards.
* ''Franchise/TheElderScrolls''
** In each main series game, the plot is either kicked off by or revolves around the actions of the leaders of the Third Tamriellic Empire (most notably Emperor Uriel Septim VII) to protect the continent of Tamriel from various threats (both internal and external, supernatural and mundane) while holding the declining empire together in this state.
*** ''[[VideoGame/TheElderScrollsArena Arena]]'' sees Uriel VII's [[EvilChancellor Imperial Battlemage]], [[BigBad Jagar Tharn]], imprison the Emperor in Oblivion while usurping his throne. Naturally, the plot of the game involves defeating Tharn (who later works reveal is working for Mehrunes Dagon, the [[OurGodsAreDifferent Daedric Prince]] of [[OmnicidalManiac Destruction]]) and restoring Uriel VII to his throne.
*** In ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', the Iliac Bay region is de facto independent of the Empire and divided into squabbling minor kingdoms, and the hero is a "friend" of the Emperor sent to recover [[spoiler:a ForgottenSuperweapon HumongousMecha that was used to forge the empire]], though you can choose to instead side with one of many factions, all with their own intentions. Later games reveal that a TimeCrash-style DivineIntervention made ''all'' the game's endings [[MergingTheBranches happen at once]], [[BroadStrokes though none to the same extent]] as they would have individually, bringing peace and some stability to the region.
*** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', the Emperor sends the PlayerCharacter, a prisoner from the Imperial City, to the eponymous province, so that he may join the emperor's [[SecretPolice Blades]] and [[TheChosenOne fulfill a prophecy]] of the local [[OurElvesAreDifferent Dunmer (Dark Elves)]]. Doing so gives the emperor a very (religiously and politically) powerful tool [[spoiler:(you, the Nerevarine)]], as well as removing forces more hostile to the Empire [[spoiler:([[BigBad Dagoth Ur]] and the [[PhysicalGod Tribunal]])]].
*** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', Uriel's scheming finally reaches its end when Cyrodiil, the very heart of the Empire, is attacked by [[TheLegionsOfHell the Daedric forces of Mehrunes Dagon]] and Uriel himself is assassinated. Fortunately, he has a HiddenBackupPrince, [[spoiler:but he quickly gives his life to stop Dagon]]. The leader of the Elder Council, [[TheGoodChancellor High Chancellor Ocato]], is appointed [[RegentForLife Potentate]], but has his hands full keeping the Empire together.
*** In the aftermath of what comes to be known as "the Oblivion Crisis," Ocato manages to keep the Empire together for a time. However, he is assassinated by the [[ANaziByAnyOtherName Thalmor]], a religious extremist sect of the [[OurElvesAreDifferent Altmer (High Elves)]] who quickly reform the [[AntiHumanAlliance Aldmeri Dominion]] of old, the ancient rival to the Empires of Cyrodiil. Ocato's assassination plunges the capital province of Cyrodiil into nearly a decade of civil war, which ends when the Colovian warlord Titus Mede seizes power and is crowned Emperor. Argonia/Black Marsh (home of the [[LizardFolk Argonians]]) secedes from the Empire under the leadership of the xenophobic An-Xileel party, followed shortly by the [[CatFolk Khajiit]] of Elsweyr. Morrowind is then devastated when the Ministry of Truth, a rogue moon frozen in place in the distant past by one of their {{Physical God}}s, [[ColonyDrop resumes its descent with its original momentum]]. This causes [[ChekhovsVolcano Red Mountain]], a volcano in the heart of Morrowind, to erupt, destroying most of Vvardenfell and rendering much of Morrowind uninhabitable under a cloud of choking ash. Seeing the weakening of Morrowind, several of the Argonian tribes in Black Marsh, spurred on by {{agent provocateur}}s in cahoots with the Thalmor, decide to join each other in raising a great army and invade Morrowind, pillaging the province as revenge for the Dunmers' centuries long tradition of leading massive slaving raids into the Black Mash. After everything is said and done, the Dunmer, against all odds, manage to band together and eventually stop, then mostly repel the Argonian invasion (though the southern part of Morrowind remains under Argonian control), and restore order to Morrowind. But in the aftermath, many of the Dunmer feel betrayed and abandoned by the Empire, which was too busy with its own internal strife to lend them any real aid, and the already present resentment against the Empire boils over, and unable to take their anger out on the Empire itself, they instead target House Hlaalu, the Empire's biggest supporters amongst the Dunmer's great noble houses, which ends up getting stripped of their power and most of their holdings, and Morrowind effectively becomes an Imperial province in-name-only. The Aldmeri Dominion forcefully annexes Valenwood (home of the Bosmer (Wood Elves) and then [[BlatantLies claims credit]] for restoring Tamriel's moons (sacred to the Khajiit) to the sky after they mysteriously disappear, bringing them Elsweyr as a [[VoluntaryVassal client state]]. After seventy years, the Aldmeri Dominion invades the remains of the Empire in the Great War that ends in a bloody stalemate, in which the Empire is forced to cede the province of Hammerfell to the Thalmor and allow Thalmor agents to persecute worshipers of Talos, the [[DeityOfHumanOrigin deified Emperor Tiber Septim]]. The Redguards manage to drive the Thalmor out of Hammerfell, but remain independent afterward. And during all this chaos, the Breton-majority portion of Skyrim called the Reach briefly rebels from the rest of the province, but is quashed.
*** All this to say, by ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', the Third Empire of Tamriel is on the verge of collapse and down to two semi-functional provinces[[note]]Cyrodiil which according to Cicero's journal is still experiencing mass civil unrest, and High Rock which always contributed the bare minimum and did little during the Great War[[/note]], with a third, Skyrim itself, wracked by a civil war (quietly encouraged by the Thalmor, who hopes to further weaken the Empire by exploiting its internal divisions) between loyalists and secessionists led by Jarl Ulfric Stormcloak, who objects to the terms of the treaty that ended the Great War. The player can help him wrest control of all Skyrim, side with the Imperial Legion and execute him, or broker a ceasefire so everyone can deal with [[OutsideContextProblem the dragons who have suddenly returned and are running amok]]. Additionally, the player can join the [[MurderInc Dark Brotherhood]] and [[spoiler:kill the current emperor, Titus Mede II]], or wipe out the organization, as well as rescue the Forsworn king from prison so he can continue his guerilla campaign to liberate the Reach, or kill him. On the other hand, the Dragonborn can ''win'' the civil war for the Imperials (which leaves open the possibility that they will fight for the Empire again when the second war with the Thalmor kicks off), [[spoiler:destroy the Dark Brotherhood thus saving Titus Mede II]], and help to reform the Blades, which puts the Empire of Cyrodiil in the best shape it's been in for ''centuries''.
** Ironically, the various Cyrodiilic Empires were built on the remains of the ancient [[OurElvesAreDifferent Ayleid]] Empire after it was overthrown in a slave rebellion. The province of Cyrodiil is loaded with ancient Ayleid ruins, and the Imperial Palace is the repurposed Ayleid [[TheTower White-Gold Tower]].
** At least as late as ''Daggerfall'' (there is no canonical evidence afterwards), the Altmer clan Direnni ruled over the Isle of Balfiera (a much smaller island than Solstheim, let alone Vvardenfell) in the Iliac Bay. At their height (during the First Era), they ruled over about a third of Tamriel's landmass as the Direnni Hegemony, but losses and overextension led to a gradual withdrawal and collapse. Given that this was over two millenia ago, the Dirennis don't really have any hang-ups about their former empire.
* In ''VideoGame/EmperorOfTheFadingSuns'', the empire of Vladimir Alecto, as a state, is dead. However, the Imperial bureaucracy that he established, and the precedent that he set, still exist, and the five Great Houses that actually govern parts of the galaxy are trying to claim the throne[[note]]the tabletop RPG ''Emperor'' is an adaptation of takes place ''after'' a scion of one of the Houses actually manages to become Emperor and as a result is more an example of ResurgentEmpire[[/note]]. Byzantium Secundus, the former capital, is maintained as a TruceZone and mostly governed by the remnants of said bureaucracy.
* In ''[[VideoGame/EscapeVelocity Escape Velocity Nova]]'', the Federation is merely a pale shadow of a portion of what the Colonial Council once controlled. There is, however, one reason why the Federation is not as clear an example of a VestigialEmpire as the above would imply: the Federation is not the direct descendant of the Council, there was a period of [[AfterTheEnd utter and complete collapse of interstellar civilization]] in between... plus the Federation's ''direct'' predecessor was the Earth [[TheEmpire Empire]], which at its height was [[AllThereInTheManual precisely as large as the present day Federation]].
** Back in ''Override'', there are hints the Voinian Empire is in the early stages of this. The Empire is still a very powerful force, but despite a technological advantage and massive fleets, they were defeated by the United Earth in the Battle of Sol, and subsequently driven back to the pre-invasion frontier, with (unbeknownst to the UE until you make contact) a Voinian slave race, the Emalgha, managing to take advantage to overthrow the Voinian occupation and reclaim independence. When the game starts the Voinians find themselves unable to break the UE frontier or gather enough forces to reliably re-conquer the Emalgha without leaving the UE frontier dangerously undermanned -- and tellingly the Voinians seem unable to alter their doctrines and design philosophies to better fight the UE[[note]]the way the game is balanced, UE ships tend to win against Voinian ships because the human missile-heavy fast-moving inclinations are tailor-made to counter the Voinians' lumbering, heavily armoured warships[[/note]]. Things only get worse in the storylines (all are canon, but not all can be done on the same character) -- [[spoiler: the Voinian storyline leads to the destruction of a minor human colony, an Emalgha support colony and the assassination of a UE admiral. The UE storyline leads to the Emalgha and UE pushing deep enough into Voinian territory to link up, with the Voinians losing further worlds to a rebel alliance of slaves called the Hinwar and the UE/Emalgha/Hinwar forming an alliance aimed against the Voinians.]]
* In ''VideoGame/EuropaUniversalis'', many empires are standing on their last legs by the 1444 start date. If you decide to play as them, it's up to you to reverse their historical fate and lead them to glory again.
** The most well-known example is Byzantium, aka the Eastern Roman Empire. Reduced to just four provinces and a vassal, the integrality of their lands is looked at hungrily by the [[RisingEmpire Ottoman Empire]]. Compared to them, you are outnumbered 1 to 5, and only a RagTagBunchOfMisfits will accept being your ally.
** In the west, the Sultanate of Granada is in a completely symmetrical position, being a weak muslim nation menaced by christian empires. Being the last remanent of the Umayyad Caliphate, you will have to battle the mighty Castile, as well as Aragon and Portugal (and quite possibly all three at once).
** The once-mighty Timurid Empire has way too many vassals to be stable. The only thing preventing it from imploding is Shah Rukh, its charismatic emperor... who's terminally ill. It is indispensable to placate your subjects as soon as possible to prevent your collapse after Shah Rukh dies.
** Majapahit outright starts the game with a disaster called "The Fall of Majapahit" which immediately sends your country's stability into the gutter. Worse, your country is breaking apart as internal rebellions [[BalkanizeMe balkanize you]]. It will take a lot of efforts to reclaim your title as a trading empire.
* ''VideoGame/EveOnline'':
** The Amarr Empire has seen better days. After the catastrophic collapse of the wormhole back to Earth, they were the first civilization to re-emerge from UsefulNotes/{{the Dark Age|of Comic Books}}, re-discover space flight and conquer most of their neighbors. But after their catastrophic campaign against the mysterious Jove Empire, the Minmatar successfully seceded from the Empire, corruption became widespread, the [[VichyEarth Ammatar Mandate]] was revealed to be throughly infiltrated by the LaResistance and the Minmatar returned with a vengeance. However, Empress Sarum has managed to stop the decline, so they're not down for the count yet.
** Meanwhile, the Jove Empire has been utterly crippled by a DespairEventHorizon-causing [[LegoGenetics genetic]] disease, preventing them from taking any overt role in galaxy-wide politics.
** Player alliances, such as Band Of Brothers, that were at one point in control of vast tracts of the map, but due to internal issues, wars, etc, were eventually crushed to nothing.
* ''VideoGame/{{Fallout}}'' has several, as befitting a post-apocalyptic franchise:
** A recurring villain throughout the series is [[EagleLand The]] [[ANaziByAnyOtherName En]][[DividedStatesOfAmerica cl]][[TheEmpire ave]], who consider themselves the sole and true heirs to the [[OppressiveStatesOfAmerica United States of]] [[CrapsackWorld America]], despite only hanging on to [[SecretGovernmentWarehouse Navarro]] and the Oil Rig in ''VideoGame/{{Fallout 2}}'' (which they lost), Raven Rock in ''VideoGame/{{Fallout 3}}'' (which they lost), Mid-West holdings like Chicago ([[RuleOfThree which they've]] [[SubvertedTrope NOT lost]], [[SequelHook yet]]). Once feared for their [[PuttingOnTheReich Power]] [[PowerArmor Armor]], air force, and other pre-War technology, by ''VideoGame/FalloutNewVegas'' only a handful of aging Enclave survivors live in the Mojave region, most of whom who are on the run and hiding from the New California Republic after the events of ''Fallout 2''.
** Another recurring faction has been hit with this as well. In the original ''VideoGame/{{Fallout|1}}'', the technology-hoarding Brotherhood of Steel used their PoweredArmor and advanced weaponry to dominate the wasteland. But a hundred and twenty years later, by the time of ''VideoGame/FalloutNewVegas'', [[ApocalypseNot the world has rebuilt itself]] enough that even raiders have access to laser weapons, and the Brotherhood simply doesn't have the numbers to fight the NCR over things like old solar power plants. As a result, most of their chapters out west have either been wiped out or are holed up in hidden fortresses, stagnating and slowly dying out. The [[VideoGame/Fallout3 East Coast Brotherhood of Steel]], on the other hand, is thriving thanks to its more open recruitment system (and lack of any major competition), and has not only become the feudal overlords of the Capital Wasteland, but is beginning to expand into the Commonwealth of old Massachusetts. In ''VideoGame/Fallout4'' the player can join them and help them secure control of the Commonwealth, or deal the Brotherhood a crushing blow from which they may not be able to recover.
** Caesar's Legion in ''VideoGame/FalloutNewVegas'' is an aggressive, militaristic RisingEmpire with the manpower and the stones to take on [[TheFederation the New California Republic]]. However, they are also running on momentum of conquest and expansion and vulnerable to quickly becoming this trope instead if they fail to seize control of the Mojave and its resources. You can set them up for this by assassinating [[BigBad Caesar]] and rallying other factions like the Boomers, the Brotherhood of Steel, and even the Enclave Remnants to aid the NCR, Mr. House's FEZ, or [[TakeAThirdOption yourself]] in [[BigDamPlot a key battle at Hoover Dam]]. You can defeat Caesar's most dangerous general, [[TheDragon Lanius]], at the end of the battle, but even if you instead talk him into retreating, it's hinted that Lanius won't be able to hold the Legion together for much longer.
* The [[TheGoodKingdom Dollet Dukedom]] in ''VideoGame/FinalFantasyVIII'', analogous to the RealLife [[VestigialEmpire Post-WWI Imperialist states]]. Attacked towards the beginning of the game by its former territory, [[TheEmpire Galbadia]], itself similar to the RealLife Third Reich.
* San d'Oria from ''VideoGame/FinalFantasyXI'' was the game's original Vestigial Empire, wracked with internal strife but still fairly powerful. It now shares its former power among two other nations. Overshadowed by the Aht Urhgan empire, which fits this trope to a T. Political intrigue, encroaching hordes, you name it.
* The Garlean Empire of ''VideoGame/FinalFantasyXIV'' starts out the story as a world superpower poised to take over the world with its nigh unstoppable {{Magitek}}-powered armies. The oposition of Eorzea and [[PlayerCharacter the Warrior of Light]] demonstrates that they aren't invicible, but otherwise they remain a powerful adversary. However, it all comes crashing down when [[spoiler: Emperor Varis is killed by his son Zenos, who refuses to take the throne himself, throwing the Empire into a bloody civil war, made worse by the Ascian Fandaniel bankrolling both sides of the conflict to escalate it further. And then it goes FromBadToWorse when the Garleans' prayers for salvation allow Fandaniel to summon the Primal Anima from Varis's corpse, and uses it to [[BrainwashedAndCrazy temper]] the majority of Garlemald to support his plans to bring about TheEndOfTheWorldAsWeKnowIt. By the time that the Warrior of Light and their allies make it to Garlemald, what handful of people who escaped being tempered are freezing out in the cold, on the run from the local wildlife, rampaging warmachina, and the tempered, what remains of the capital have been either bombed out or salvaged to create an EvilTowerOfOminousness, and the heroes are there on a ''relief mission'' rather than to actually fight the Garleans.]]
* The Lilty Empire from ''VideoGame/FinalFantasyCrystalChronicles'' once almost conquered the world, but eventually ran out of materials and shrank down to its Capital City. It seems to lack the political complexities, [[spoiler:though their princess ''did'' run off after being cooped up in the castle...]]
* The Kingdom of Archanea in ''VideoGame/FireEmblemShadowDragon'' once controlled most of the continent, but when Medeus showed up a century ago and brought it to its knees, it suffered greatly from its original heights. Most of the nations involved in the game, including Grust, Altea, Aurelis, Macedon, and Gra, are former Archanean territories that ended up splitting off from Archanea in the war's aftermath, and the country itself, though still generally powerful on the world stage, failed to hold its ground when Medeus returned. It's a rare example of a VestigialEmpire that is not only mostly good-aligned, but still treated as a relative powerhouse, as it remains the largest nation and holds many symbols of office that command respect. It becomes a full-on ResurgentEmpire in ''VideoGame/FireEmblemMysteryOfTheEmblem'', with most of its old territories being reincorporated through conquest or capitulation by the end.
* The Adrestian Empire from ''VideoGame/FireEmblemThreeHouses'' is something of a downplayed example as it is still a militarily and economically powerful nation, but in the millennium or so of its existence it has gone from dominating all of Fódlan to being confined to the south after losing territory to the Holy Kingdom of Faerghus and the Leicester Alliance. In the present day, the current Emperor Ionius IX is fatally ill and [[AuthorityInNameOnly a powerless figurehead]] on his deathbed while a cadre of nobles led by the [[EvilChancellor Prime Minister]] [[CorruptPolitician Duke Aegir]] have all the real power. [[spoiler:The "vestigial" part [[ResurgentEmpire goes right out the window]] should the player take the Crimson Flower route as Byleth helps the new Emperor Edelgard, the daughter of Ionius, reclaim all the Empire's lost territory in her quest to overthrow the Church of Seiros.]]
* The empire of King Rhobar II in the ''VideoGame/{{Gothic}}'' series is going down the toilet in the first game, near collapse in the second game, and pretty much ceases to exist as a political entity in the third and the add-on, though most of the people and geography are intact.
* The human race in ''VideoGame/GuildWars2'' has gone from ruling the entirety of the known world to barely holding onto one city and a small swathe of territory around it over the course of 250 years.
* ''Franchise/{{Halo}}'': After the onset of [[CivilWar the Great Schism]] in ''VideoGame/Halo2'', [[TheEmpire the Covenant]] breaks apart into hundreds of warring factions. As an ex-Covenant mercenary notes in ''ComicBook/HaloEscalation'':
-->'''Zef 'Trahl:''' What does it mean to be 'Covenant' today? A hundred warlords claim they rule the Covenant, but each of them leads only a small faction.
** In particular, the term '[[TheRemnant Covenant remnant]]' is used to describe the various militant groups carrying the banner of the old Covenant who continue to war against both the UNSC and its newfound ex-Covenant allies. Jul 'Mdama's organization, which is encountered in ''VideoGame/{{Halo 4}}'' and ''VideoGame/Halo5Guardians'', is the most prominent of these remnants.
** We actually get a firsthand look at how the Covenant turned into this trope. We're shown that its government was an inbred DecadentCourt, with command of the military split between various rival Ministries who spent as much time sabotaging each other as they did actually fighting their common enemies, and that the Covenant's dogmatic and hierarchical caste-based society resulted in a fairly stagnant culture and mutual distrust/distaste/hatred between their constituent species; decades before the Covenant's war with humanity began, the massive [[SlaveLiberation Unggoy Rebellion]] had sent them into their 23rd aptly named 'Age of Doubt'. All this led to boiling tensions between the two most militarily-important constituent species (the [[ProudWarriorRaceGuy Elites]] and [[KillerSpaceMonkey Brutes]]) and rising doubts about the validity of the Covenant's religion and leadership. This all came to a head when a UNSC [[SuperSoldiers Spartan]] assassinated the Prophet of Regret, a high-ranking member of the Covenant leadership whose death caused a '''massive''' uproar among the rest of the Court. In response to the perceived "failure" of the Elites to protect Regret, the Prophet of Truth attempted to genocide the Elites and triggered the very Great Schism that shattered the Covenant once and for all. Additionally, the Covenant's religiously-induced CreativeSterility (they believed that ''any'' attempt to research or improve upon the technology of the Forerunners, whom they worshiped as gods, was an act of heresy worthy of the death sentence) allowed the UNSC to steadily narrow the technological gap during the war, putting the latter to be in a surprisingly good position to become a RisingEmpire after the last vestiges of Covenant collapses, implied to be helped by the fact that Humanity were intended to be the ones to "inherit" the power and technology of the Forerunners anyways,[[labelnote:*]]And additional media all but confirms that the Covenant high command ''knew'' this, and their attempts to wipe out humanity rather than offer them membership into the Covenant was to ''cover up'' this little fact.[[/labelnote]] which essentially gave them a technological jumpstart.
* ''VideoGame/{{Homeworld}}'':
** The Taiidan Empire imploded spectacularly thanks to the events of the final mission of the first game, and by the beginning of the ''Cataclysm'' expansion the new Taiidani Republic (officially recognised as the successor state) holds barely a quarter of its former territory. The rest have either broken off as independent polities or been absorbed into "bandit kingdoms" ruled by FormerRegimePersonnel turned warlord, strong enough to launch an occasional raid against Hiigara, but by no means major players on the galactic arena anymore. Many of these factions claim to be "Imperial Loyalists" and the true successors to the Imperium, but with no clear line of succession and several competing voices insisting that ''they'' should be the one in charge their ambitious schemes to topple the Republic and bring back the good old days tend to bog down before getting far. [[spoiler:One of the larger and better-organised Imperialist factions gets desperate enough to try to harness [[EldrichAbomination the Beast]] to give them an edge; first they try to repurpose a sample of it as a bioweapon, but eventually they realise it's ''sapient'' and try to [[DealWithTheDevil forge an alliance.]] This backfires rather spectacularly.]]
** In ''Homeworld 2'', the Taiidani remnant makes up a part of the Vaygr armada, poised to finally destroy Hiigara.
** The Hiigarans themselves can, possibly, be considered one, given that the old Hiigaran Empire was highly expansionist and was responsible for pissing off the Taiidani in the first place.
** Zig-zagged with the Bentusi. While they're a [[SpacePeople nomadic race]], calling themselves the Unbound, they were once powerful enough to wipe out the Hiigaran fleet. This very act caused them to few disgust towards violence, so they willingly demilitarized, becoming just traders. Still, their tradeships are fairly well protected and can only be destroyed by a major attack. The events of ''Cataclysm'' have them flee the galaxy en masse in fear of the Beast. Some remain due to the intervention of the Somtaaw, but by the time of ''Homeworld 2'', only a single ship remains in the entire galaxy thanks to the Vaygr, and [[spoiler:it ends up being destroyed]].
* In the first ''VideoGame/ImperiumGalactica'' game, the PlayerCharacter is tasked with restoring the once-great [[TheEmpire Galactic Empire]]. In the game, you have to fight off several powerful alien races as well as many splinter human factions. OlderIsBetter is also invoked once you reach the rank of Admiral. You are given the last of the ''Leviathan''-class flagships (you can't build more of them) built during the heyday of the Empire, which outclasses any other flagship.
** If the sequel is believed to take place in the same continuity, then the Empire is long gone by that point, having been replaced by the [[HumansByAnyOtherName Solarian]] [[TheFederation Federation]]. One of the subplots is a mad Emperor who had himself put into [[HumanPopsicle cryosleep]] to wait for the time when he is needed again. The [[ProudMerchantRace Shinari Republic]] is trying to find and revive him to plunge the galaxy into a WarForFunAndProfit. Oh, and many of the minor races in the game are actually [[LostColony Lost Colonies]] of genetically-modified humans, which also fits the trope to an extent.
* In ''VideoGame/KnightsOfTheOldRepublic'', the player eventually comes across Rakata Prime, which is all that remains of the once galaxy-spanning, trillions-enslaving Infinite Empire.
* In ''VideoGame/TheLastOfUs'', the only city we see undisputably under the control of the rump United States government is Boston. Pittsburgh used to be controlled until a few years back, when the surviving locals rose up and took control of the city.
* ''VideoGame/LeagueOfLegends'' has several:
** Shurima used to be ''the'' major empire presiding over Runeterra, with a span as large as the entire southern continent, and its glory days, it had access to the [[ThePowerOfTheSun Sun Disc]] and the ability to ascend various champions into [[PhysicalGod superpowered God-Warriors]]. It ended up collapsing in large part due to the destruction of its capitol after an Ascension GoneHorriblyWrong, wiping out its central leadership, blasting the landscape into [[ThirstyDesert barren desert]], and sending the surviving populous and Ascended into chaotic infighting. Modern Shurima primarily consists of desert nomads trekking around the formerly-lush mainland, while a vast majority of cities by the northern coasts [[HegemonicEmpire have been assimilated into the newer expansionist empire from the north, Noxus]]. In recent times, however, Azir -- the last great emperor of Shruima -- was resurrected and gained his Ascended status, using his godlike powers to restore the capitol and bring Shurima back to greatness, [[RisingEmpire so there may be hope for it yet]].
** Ixtal is another grand empire with mastery over [[ElementalPowers elemental magics]], with various diasporas resulting in other major factions including Shurima, as well as the Buhru and the Helia. However, not only did Shurima quickly end up [[SuperiorSuccessor establishing itself as the superior global power]] (Ixtal would soon answer to them for access to the Sun Disc), Ixtal would also eventually end up going into hiding after tiring of dealing with the various apocalypses of their neighbors, from the destruction of Shurima to the Ruination that created the Shadow Isles. [[HiddenElfVillage Ixtal would spend the intervening centuries hiding in its deadly jungles from the world]], with its borders slowly encroached on by the ever-industrializing world around them, leaving it to effectively a single city-state known as Ixaocan. In recent times, the empress-in-wait Qiyana [[TheUnmasquedWorld has revealed Ixaocan's existence to the world]] and has set forth plans to reassert an agenda for [[TakeOverTheWorld global takeover]].
* ''Franchise/TheLegendOfZelda'':
** There are hints that Ikana from ''VideoGame/TheLegendOfZeldaMajorasMask'' may be like this, especially considering that their current King is an undead skeleton.
** The [[ShiftingSandLand Gerudo]] region in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has hints that the Gerudo people were once more widespread in the area and had accomplished many architectural marvels. In the present they are limited to a small handful of camps outside of Gerudo Town, and their massive statues and buildings elsewhere are all but forgotten. Even so, the Gerudo are arguably in ''better'' shape than the rest of Hyrule [[AfterTheEnd post-Calamity]], as Gerudo Town still has working aqueducts, city walls, and a professionally-trained royal guard, while Hyrule proper's central government was wiped out on day one (except for Zelda, who is currently [[BarrierMaiden busy keeping Ganon in check]]) and is currently reduced to a batch of villages and outposts.
*** Also done subtly with the Zora Domain. The traditional path to Zora's Domain is full of markers to guide visitors to the city but the main road became lost to monsters and Vah Ruta's punishing rain. The nearby Toto Lake is full of ruins and some Zora armor buried there. One of their previous diving spots is now inhabited by a dangerous Lynel stocked with shock arrows that are lethal to the Zora.
* The [[TheFederation Holy Celestine Empire]] in ''{{VideoGame/Lusternia}}'' used to encompass the entire Basin of Life, until the outbreak of [[TheCorruption The Taint]] -- which they were [[GoneHorriblyWrong partially responsible]] for -- changed the entire political landscape and created a rival in [[TheUndead Magnagora]]. Celest is now only a single city, [[TheAtoner striving to wipe out Magnagora and the Taint]].
* ''Franchise/MassEffect''
** According to the EncyclopediaExposita, the ''Batarian Hegemony'' fits this trope perfectly. Balak even laments it in the ''Bring Down the Sky'' DLC, when he embarks on a passionate, long-winded rant to Commander Shepard. Balak blames Humanity and the Systems Alliance for the abysmal state of his people and uses his arguments as justification for slamming the asteroid X57 into a planet colonized by humans under Alliance control. This is a rather a-typical example in that the Hegemony was never all the impressive, but managed to lever its status as a Citadel member state into political power. As soon as they lost that status, the bubble collapsed.
*** It's even worse off in the third game. The Reapers began their invasion of the galaxy in Hegemony space, and the batarians got smashed so hard they didn't even know what hit them. [[spoiler:They'd been secretly studying a derelict Reaper that had been captured decades earlier, all to gain a technological edge to fight the human Systems Alliance. In the process, all of their best scientists and most of the leadership were indoctrinated and opened the door wide open to the Reapers.]] If he was spared in the above DLC, by the time Shepard meets up with Balak again, he is actually the highest ranking batarian military official left.
** The Reapers in ''VideoGame/MassEffect3'' threatened to turn a lot of the galaxy's civilizations into one. [[spoiler:Ironically, the Protheans' chosen successors, the asari, most closely fit the bill after the fall of their homeworld Thessia.]]
* The Empire of ''VideoGame/{{Naev}}'' was decaying even ''before'' the Incident that destroyed Earth and most of the core worlds of the Empire, and even if it ironically solved an immediate and major threat to the Empire the Empire is still on an overall downward course.
* ''VideoGame/TheNewOrderLastDaysOfEurope'':
** By the game's start date of 1962, UsefulNotes/NaziGermany has a failing economy that shows no signs of improvement, as it relies on a constantly rebellious slave caste. Militarily it is falling behind Imperial Japan and the United States, and [[SurprisinglyRealisticOutcome with the utter disaster that was the Atlantropa project]], the Italian Empire has abandoned it as an ally. And with the death of Adolf Hitler just around the corner, CivilWar looms on the horizon.
** The [[LesCollaborateurs French State]] has been reduced dramatically, as Britanny won independence and Himmler's Burgundy has occupied the north of France. Algeria remains the only colony they still control.
** [[LaResistance Free France]] has lost practically ''all'' of their territory to the French State, and a tiny strip of land on the Ivory Coast that gets used as ''target practice'' for German bombers, preventing any infrastructure from coming up. Only once the bombing stops (due to the German CivilWar) can they begin to consider expanding outwards, and coming back home and overthrowing the Vichy regime is a monumental task, to put it lightly - developers have stated that Free France ''is'' the most NintendoHard nation to play in the game, not including the ones that are designed to be UnwinnableByDesign.
* ''VideoGame/PillarsOfEternity'' has one or two known, depending on how you see it. The clearer example is the Aedyr Empire, which is still a powerful force but has contracted in the last two centuries, losing control of its transoceanic colonies in Dyrwood (where the first game takes place) and Readceras, and withdrawing from contesting commercial interests in the Deadfire (where the ''second'' game takes place). The other, more questionable example is Old Vailia, which not only has lost control of the old colonies of the Grand Empire of Vailia, but has also itself splintered into states that has engaged in a struggle for dominance for the last two centuries or so (several of which claim succession from the old Empire).
* ''Videogame/{{Ravenmark}}: Mercenaries'' starts with the once-great [[TheEmpire Empire of Estellion]] barely holding its own against its former ally the [[TheGoodKingdom Commonwealth of Esotre]] and the newly-arisen Varishah Federation. The territory making up the Federation are made up of provinces rebelling from the Empire. The Twin Cities, the cultural and economic core of Estellion, have seceded and resist any attempts to take them.
* The Vasari in ''VideoGame/SinsOfASolarEmpire'' once ruled a massive empire, but it was destroyed by... something. The Vasari in the game are the refugees from a single colony.
* The Romulan Star Empire under Empress Sela and the Tal Shiar's Colonel Hakeev starts out as this in ''VideoGame/StarTrekOnline'', having mostly coalesced together after Hobus destroyed Romulus but with the leading factions on the brink of falling out, their methods leading to increasing dissent and outright rebellion, and more than a few colonies still independently neutral or even leaning towards joining the Federation. Then a coalition of dissident factions sets up a rival government, the Romulan Republic, which rapidly gains support from various Romulan colonies as well as both the Federation and the Klingon Empire. The ensuing events are ''not'' kind to the Empire, and by the last time they're heard of, the best they manage to gather as an escort for their empress is a refitted freighter and a single mid-size warship (the Tal Shiar, having officially gone rogue, have more warships, but what's left of them are also in conflict with pretty much ''everyone'' and got fair bits of its leadership killed ''twice'' over the course of the game).
* ''VideoGame/{{Stellaris}}'':
** Fallen Empires are the remnants of {{Precursors}} who drew back to small isolationist enclaves. They're still powerful though, in one early multiplayer game every other faction in the galaxy ganged up on a Fallen Empire and the Fallen still managed to win. Their chief weakness is that their industry is basically nil; their warships are way stronger than anything you can build, but you can [[WeHaveReserves replace your losses]] and they can't. In later updates, Fallen Empires can actually [[BackFromTheBrink "reawaken"]] and start throwing their weight around and in the ''Leviathans'' DLC, actually fight each other (an event known as "[[NamesToRunAwayFromReallyFast War In Heaven]]").
** "Modern" Empires can break apart if not managed properly. Mismanaging factions could lead to several break away states forming from your territory, and wars that uses the Liberation War Goal would essentially push the victor's government ethics onto the worlds named under this goal, essentially creating a new nation from parts (or successor state, if you could do this to enough of the empire) that was friendly to the victor and much more willing to become its vassal than the parent empire.
** If a Great Khan rises up to unite the Marauders into an empire, as soon as the Khan dies (either in battle or just from old age), the Khanate may shatter into seven or eight breakaway territories, if none of the surviving warlords have what it takes to hold the empire together.
* In its heyday, the Holy Ryuvian Empire of ''VisualNovel/{{Sunrider}}'' ruled the galaxy for thousands of years and [[ClarkesThirdLaw wielded technologies so advanced that they were practically magic]], to the point that its emperors were worshipped as gods by the masses. By the present day, much of this technology has been lost and its territory has shrunk to a single backwater planet in the Neutral Rim.
* In ''VisualNovel/TearsToTiara'' and its sequel ''VideoGame/TearsToTiara2'', TheEmpire, modelled after AncientRome, has been in decline ever since it changed its name to [[TheTheocracy The Holy Empire]].
* Both the ARM and the CORE in ''VideoGame/TotalAnnihilation'' start their campaigns from their home worlds, having lost their galaxy-spanning empires over the last four thousand years of non-stop war. All that's left are the armies squabbling over the ruins of a galaxy. (According to the intro and manual, that is. The core at least is implied to still have digital copies of many of it's civilians.) Notably, the expansion packs make it clear that after the war finally ended, the ARM managed to build itself up into a wonderful period of reconstruction. The most important elements for their war efforts, the Commanders and Gates, are LostTechnology that they can't build anymore.
* From the ''VideoGame/TotalWar'' series:
** In ''VideoGame/TotalWarShogun2'', the Ashikaga Shogun is the theoretical ruler of all Japan. In practice, the Ashikaga are a rump state holed up in Kyoto; the rest of Japan is [[JidaiGeki warring states]].
** This is almost an {{enforced| trope}} in ''Videogame/MedievalIITotalWar''. The UsefulNotes/ByzantineEmpire is a playable faction that starts off with a very well-developed capital and a powerful army list, but said capital is surrounded by the rising powers of Hungary, Venice, Novgorod, and the Turks, and its army cannot keep pace with the other factions' advances in the endgame. It's possible to avert UsefulNotes/TheFallOfConstantinople, but doing so is usually a RaceAgainstTheClock.
*** Historically-minded {{game mod}}s like ''Stainless Steel'' take this even further. In a Late Start (1220 AD) campaign, the Byzantines' holdings are scattered across western Greece and Anatolia, while their capital and Greek heartland are held by Crusader forces. Then there's the 1450 AD scenario seen in ''FanFic/IAmSkantarios'', in which the Byzantines have nothing but Constantinople, a fortress at Corinth, and a horde of Turks knocking at the door.
** There are quite a few examples in ''VideoGame/EmpireTotalWar''. The Mughals, who are the last spiritual remnant of the Mongol dynasty and have dominated the entire Indian subcontinent for centuries, are in a ''really'' bad way by the game's start in 1700. Their armies are hilariously outdated and very small, and their leadership is [[TheCaligula less-than-awe inspiring to say the least]]. They exist pretty much to get subjected to a series of {{Curb Stomp Battle}}s by the Marathas and/or the British. Portugal, which was TheDreaded back in ''Medieval II'' for its mighty armies bristling with cannons and matchlocks, is now a minor power with some small colonies but really not much clout, and Venice has been reduced to... well, [[LandOfOneCity Venice]]. The worst case, though, is the [[UsefulNotes/TheKnightsHospitallers Knights of St. John]], who now control the island of Malta and pretty much just take out the occasional Barbary warship.
** In ''VideoGame/TotalWarAttila'', the Western and Eastern halves of the Roman Empire play with the trope. ''Territorially and militarily'', these are still the two mightiest powers in the world, and the Roman Empire still stretches from Britain to Egypt. However, Western Rome is a completely ungovernable mess on the verge of collapse, without enough military power to protect its own borders from the invading barbarian hordes, with Britain and Gaul on the edge of rebellion, and for the cherry on top, they're slowly losing the basic technology required to build their aqueducts and baths. Eastern Rome is not that much better-off; their land is smaller and richer, and their system is slightly less corrupt, but they're still staring down barbarian raiders and the fury of the Huns without enough legions to maintain their borders, and on their eastern border is the [[RisingEmpire Sassanid Empire]].
** ''VideoGame/ThirdAgeTotalWar'': Gondor. All of its former land east of Anduin starts off as rebel territory or controlled by Mordor, including East Osgiliath. Eriador is even worse off; that motley patchwork quilt of Breeland settlers, woodsmen, hobbits and wandering rangers is the last remnant of the Dunedain kingdom of Arnor (you ''can'' reverse Arnor's fortunes however, [[GameBreaker in a big way at that]]).
** In ''VideoGame/TotalWarWarhammer'' TheEmpire starts out only in control of the capital city of Altdorf. The rest of Reikland is controlled by secessionists, who are supported by Boris Todbringer of Middenland. Even when that situation is dealt with, you are still only in control of one of the eight provinces you nominally rule and even if the other Elector Counts aren't openly in defiance of you, it takes a fair amount of political and military maneuvering to take control of the lands you nominally ruled from square one. And that's saying nothing about how the wilderness is infested with Beastmen and the entire province of Sylvania (which was part of the Empire and still is nominally part of Stirland) is under the control of the Vampires, and both races want nothing but to tear down the world of men.
*** Similarly, the Dwarfs are politically shattered (not as badly as the Empire; Dwarfs don't do rebellion, but they aren't too keen about following your orders either), and several dwarfholds are overrun by Greenskins.
*** Bretonnia likewise starts out with a single province. It's probably the easiest one to restore to glory, though; all the other Bretonnian provinces are fairly willing to confederate with you (and unlike other factions, you don't suffer civil unrest after confederating), they just insist that you research their heraldry first.
*** The Vampire Counts campaign has you [[BackFromTheDead rise from the grave]] and return to your seat in Sylvania only to find that the rest of country has been taken over by insolent pretenders who of course need to be reminded of who the true master of this cursed land is. And of course, from the Vampire Counts' perspective the whole ''Empire'' is rightfully theirs and needs to be reconquered.
** ''VideoGame/TotalWarThreeKingdoms'' opens just as the Han Dynasty has crossed the point of no return. Though nominally under the protection of the Emperor, said kid is a puppet of [[TheCaligula Dong Zhuo]]. Any number of generals and warlords help themselves to its scattered, underdeveloped, and poorly-guarded provinces, leaving the last bastion of national unity picked clean by the mid-game.
* The Dual Solar Empire from ''VideoGame/UrbanGalaxy'' once had a monopoly over their most valuable resource, Carble, until the emperor's death. Then all of the corporations grabbed their rights over the resource, and a recession crippled the empire.
* The ''VideoGame/{{Warcraft}}'' universe is full of these.
** In antiquity, the troll empires controlled most of the world until the night elves drove them back. The Sundering and conflicts with humans, high elves, and their own people eventually reduced them to borderline barbarism. Attempts by Zul'jin and the Zandalari have been made to convert them into TheRemnant.
** Speaking of the Zandalari, while they style themselves as an Empire their domain has shrunk significantly since antiquity. The Sundering restricted them to the small continent of Zandalar, two thirds of which are only nominally under their control. The Empire has maintained its position as a world power thanks to treasures accumulated over millennia, one of the most powerful fleets on Azeroth, and the protection of several loa. [[spoiler:The Alliance steals much of the treasure and destroys half the fleet while many of the loa are now dead, leaving Zandalar greatly weakened]].
** The Aqir created an underground empire that nearly crushed the troll empires until they united. The mantids, qiraji, and nerubians are their scattered colonies, each of which forged its own empire.
** The night elves dominated much of old Kalimdor until the War of the Ancients, and the subsequent [[WorldSundering Sundering]].
** Many of the human Seven Kingdoms. The Empire of Arathor played this trope straight, while the Kingdoms of [[FaceHeelTurn Alterac]] and [[ZombieApocalypse Lordaeron]] went a step or two further than this trope. The Kingdom of Azeroth (later [[{{Retcon}} renamed]] Stormwind) played it straight in ''VideoGame/WarcraftOrcsAndHumans'', only to invert it in the period between Tides of Darkness and Reign of Chaos, when it was rebuilt.
** The nerubians who are not part of the Scourge are a recent and extreme version. Aside from a splinter faction in the Great Seas, [[http://www.wowpedia.org/Kilix_the_Unraveler Kilix the Unraveler]] and his small cadre of followers are the only known living Nerubians in the game. He speaks of rebuilding the old Nerubian empire while clearing Scourge from his people's fallen strongholds, but whether he has sufficient numbers to actually achieve that is unclear.
** The Arakkoa are descendants of the Apexis civilization, which once controlled much of Draenor before the Ogres came to power. A civil war in the distant past ended with a FantasticNuke wiping out the majority of their population. The descendants of the survivors now live isolated on top of mountain peaks, relying heavily on creations of their ancestors.
** The Ogre Gorain Empire ruled the majority of Draenor at one point, dominating the other races through their massive physical strength and brute force magic more than political savvy. Their holdings shrank over time, especially after the arrival of the Draenei, before the Horde shattered the empire for refusing to join.
*** ''Warlords of Draenor'' show the Gorian Empire in its twilight years from an alternate timeline. Once rulers of the world, they're now forced to ally with the Iron Horde to avoid destruction.
* ''VideoGame/WolfensteinIITheNewColossus'': Between [[OneManArmy Blazkowicz]] gutting their science division and [[spoiler:Set Roth tampering with the concrete formula many of their structures are built of]], there are clear signs that the world Nazi regime is (quite literally) starting to crumble. At one point B.J can overhear a conversation between two Nazi soldiers salvaging a destroyed battle robot, where one points out the inconsistency of their leaders going through the trouble of salvaging a destroyed robot when they should simply be able to build more with their boasted infinite resources and industrial might, leading to the soldier to darkly conclude that all is not well within the Reich. By the time ''VideoGame/WolfensteinYoungblood'' rolls around, the Third Reich has lost all of its territory outside of continental Europe.
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[[folder:Real Life]]
!!!Examples in this section are listed in (mostly) chronological order:
* OlderThanDirt: UsefulNotes/{{Ancient Egypt|ianHistory}} provides two examples.
** The First Intermediate Period (2181–2055 BCE) counts as a highly restricted example. After the collapse of the Old Kingdom, the regional lords -- previously the Pharaoh's governors[[note]]In older books, these governors are often called "nomarchs," as the provinces were called ''nomes''. However, this is based on Greek usage, which is understandable, as the Egyptian language was unknown to Western scholars until well into the 19th century (even after Champollion deciphered the Rosetta stone, the Ancient Egyptian language took decades to more-or-less-fully figure out -- more or less, because there are ''still'' arguments, made more complicated by the fact that Ancient Egypt existed for ''three thousand-plus years'' and so changed a lot). On the other hand, the Greeks, with their [[ForeignCultureFetish collective hard-on for all things Egyptian]], had written down everything they could find out about Egypt in a language Western scholars could understand but translated the terminology.[[/note]] -- took complete control of the country, but for the first part of it (the Seventh and Eighth Dynasties) there was still a Pharaoh at Memphis. However, his power was completely nominal; at best, he might have had a religious role outside his relatively small domain around the once-great capital. (Records of the period are very sketchy, seeing as it was frickin' ''four thousand years ago'' -- it was ancient history ''to the Ancient Greeks''.) Eventually, the Memphite pharaohs collapsed, and the lords of Heraclitopolis in Lower Egypt (the Nile Delta in the north) and Thebes in Upper Egypt proclaimed themselves Pharaohs and fought for quite some time before the Theban Eleventh Dynasty conquered Lower Egypt and established the Middle Kingdom.
** Egypt during the Twentieth Dynasty (1189-1077 BCE) and 3rd Intermediate Period (1069-664 BCE). The country was united for most of this time, but it lost control of its empire in the Levant to various independent kingdoms ([[Literature/TheBible Israel]] being the most famous), its western territories to local raiders and Greek and Phoenician settlers, and Nubia to the Nubians, who would occasionally conquer Egypt itself for good measure. When it wasn't being ruled by Nubians -- and particularly in the Twentieth Dynasty -- however, Egypt was very much an ex-empire in splendid isolation, cut off from the affairs of the outside world.
* [[UsefulNotes/DynastiesFromShangToQing The Eastern Zhou Dynasty]] (770–256 BCE) ended up like this. After the capital was moved, the central government gradually collapsed, as regional lords began to assert their independence from the Zhou monarch and his officials. This decay started at the edges, but within two hundred years, the king had lost all his authority outside his relatively small personal domain.
** The entire history of China has been zigzagging this, alternating between world-spanning empires and domestic collapses. See below for more details.
* Iran's history is interesting. Achaemenid Persia (550–330 BCE) was once a world-spanning empire, encompassing most of the civilized world and featured in the annals of most others. Alexander the Great knocked it out while they were still at their peak. After a while under the Seleucid Greeks, the Parthians established an Iranian empire that while it was constantly at pains to maintain its western border against the Greeks and later the Romans, managed to establish a firm hold on Central Asia and the Persian Gulf that the Achaemenids never managed; this is even truer of the Sassanids, who very nearly rebuilt the empire as it was in the time of Darius under Khosrau II (590-628 CE), when the tide of the war turned in favor of Byzantium... just as the Muslim Arabs knocked the whole empire out in one fell swoop. After that, Persia would spend a lot of time being either a province of someone else's empire (the Caliphate, the Mongols, and ''an ever-rotating cast of Turks'') or divided among squabbling warlords (often Turks); there would be one more great Persian empire (the Safavids from 1501–1736 CE), with subsequent dynasties leaving something distinctly to be desired.
* Alexander the Great's empire stretched from modern Macedonia and the Balkans to modern day Iran and Afghanistan. It started with him and barely outlived him, but it left behind quite a few successor states in Egypt, Persia, Greece and as far as India.
** Many of the aforementioned kingdoms became this themselves, notably the Ptolemaic empire (who went from ruling practically half of the Eastern Mediterranean to barely maintaining a hold on Egypt) and especially the Seleucids (who, at their peak, controlled all lands from actual Turkey and Syria to the border of actual India, and ended their dynasty as the ruler of a handful of cities in Syria taking orders from the Romans).
* Although they were certainly a great power at their prime, the Punics were actually just the surviving remnant of the Phoenician civilization, a vast network of trading cities throughout the Mediterranean that rose in prominence after the Bronze Age collapse, spanning from the Levant in the east to Hispania in the west. Their domination ended in the 9th century BCE, leaving only the Punics, who integrated with local Berbers in modern-day Tunisia.
* The Western Roman Empire and its ever-decreasing territory during the 5th century is a rather good example. By 395, its last partition with the Eastern Roman Empire, the West included Britannia (Wales, England), Gallia (Gaul: France and certain areas of the Low Countries), Hispania (Spain, Portugal), Italia (Italy), Dalmatia (Croatia), Mauretania Tingitana (Morocco), Mauritania Caesariensis (western Algeria), and Africa province (eastern Algeria, Tunisia, Libya). Imperial troops left Britannia between 407 and 410, leaving the Romano-British to fend for themselves against invasions. Gallia and Hispania were increasingly settled by Germanic populations from c. 412 onwards. While often allied or even subordinate to the Romans, they set up regional kingdoms and eventually become fully independent. The last Roman governor in Gaul, Syagrius, fell to the Franks in 487. Most of the North African areas fell to the Vandals between 429 and 439. The Vandals use their new ports to replace the Romans as the chief naval power of the Mediterranean Sea. Italia fell to its own Germanic mercenaries in 476. Dalmatia followed it in 480, followed by Gaul in 486. By the end of the century what was left of Roman rule in the west was an independent but isolated Mauretania Tingitana. Eventually Belisarius took it back for the East, but then the Arabs [[OhCrap came along]]...
* The so-called UsefulNotes/ByzantineEmpire, the Roman Empire's eastern half, centred around Constantinople/Byzantion, lingered for just under a thousand years after the better known fall of the western half. It spent most of that time gradually losing territory, power and influence, though it also had several resurgences -- one under Justinian and Belisarius, one under the Macedonian dynasty, and one under the Komnenoi emperors. It spent the last century or so of its existence as a few disconnected regions and cities around the southern Balkans, until the Ottoman Turks put it out of its misery in 1453; technically, though most forget it, the last vestiges of Roman power were not Byzantium, but the small Empire of Trebizond in modern-day Crimea and Anatolia, which did not fall until 1461, and the Despotate of Epirus in modern Albania and Greek Macedonia, which survived until 1479. And then you had the fact that as soon as Constantinople fell, Ivan III of Russia immediately emphasised Moscow's position as 'the Third Rome' (Constantinople having been second), something helped by the fact that his wife was the niece of the last Byzantine Emperor, and then he and his successors spent the next 460 years trying to get hold of Constantinople (and on occasion, coming very close to succeeding) until the Russian Revolution of 1917. This example is probably closer to fictional portrayals than most others on this list, in that for a long time Constantinople's wealth and glory lingered (and both were often used, along with a ruthless grasp of ''realpolitik'' to either court new allies or divide and conquer), even if they could never recover the direct political or military power of the old empire. In fact Basil II 'the Bulgar Slayer', who ruled in the late 10th and early 11th century, is believed by some estimates to have been worth almost 170 ''billion'' in modern US dollars, placing him among the top ten richest men to have ever lived. That last century or two, however, it was simply a shadow of its former self, barely holding on -- though some scholars have argued that if they'd played their cards a little better in dealing with the Ottomans, they might well have succeeded in resurrecting themselves again.
* The Byzantine Empire was the vestigial empire of UsefulNotes/TheRomanEmpire, making this perhaps the most spectacular example in history. And then the vestigial empire retreated to ''another'' vestigial empire in the form of the [[https://en.wikipedia.org/wiki/Empire_of_Nicaea Empire of Nicaea]] (1204–1261), which was formed by refugees of the Imperial court and aristocracy after Crusaders occupied Constantinople. It managed to reconquer its old capital after more than half a century. The restored empire then had [[SerialEscalation yet another vestigial empire]] in Trebizond, above.
** Bear in mind that it's hard to call Byzantine decline terminal before the Sack of Constantinople in 1204, since all empires fluctuate in power to some extent, especially on their frontiers. Indeed, it has been argued that were it not for the unexpected rise of the Ottomans to power following the collapse of the Seljuk Empire, the Byzantines might once again have played their usual game of divide & conquer and come back from the brink once more. They were kind of good at it.
* Brunei once had an empire throughout most of Borneo Island and other islands, like parts of the Philippines, as well. It is now a small enclave surrounded by Malaysia in Borneo. Made more jarring because Borneo is [[ArtifactTitle named as such because of Brunei]]. The nation's substantial oil wealth helps cushion the blow, though.
* The 12th-century Fatimids and post-11th-century Abbasids are also good examples of this trope. The former went from a vast empire that spanned from northern Morocco to Syria to a rump state that was restricted to Egypt in about a century, while the latter went from dominating most of the Muslim world during the late 9th century to a remnant that had no real power outside central and southern Mesopotamia in about two centuries.
** The Caliphates in general. The Rashidun Caliphate expanded from the city of Mecca to swallow up all of Arabia, North Africa, the Middle-East and Persia, before it was internally dismantled by the Umayyads. The Umayyad Caliphate was one of the largest contiguous empires in history, spanning from Persia to Spain. It was then overthrown by the aforementioned Abbasid dynasty, and the Umayyad dynasty fled to Spain and established a new Caliphate at Cordoba, which later disintegrated into warring factions which were all annexed by Portugal and the Spanish kingdoms following the Reconquista.
* The Mongol Empire. Under Genghis Khan, it conquered many well-developed societies until it stretched all across Asia, from the Caspian to China. It was by far the largest empire the world had ever seen, outdone only by UsefulNotes/TheBritishEmpire centuries later. Now, UsefulNotes/{{Mongolia}} is right back where it was before Genghis Khan came along: a swathe of desert, and a bunch of nomads. It has the lowest population density (people per square mile) of any country in the world.
** This is also one of the quicker examples of this trope happening; UsefulNotes/GenghisKhan's empire barely lasted 12 years after his death. Upon the death of Ögedei Khan without a clear heir, a massive SuccessionCrisis split the empire into a succession of khanates (and the [[UsefulNotes/DynastiesFromShangToQing Yuan dynasty]]) that increasingly went native. The last khanates (which at that point were mainly Turkic) fell to [[UsefulNotes/TsaristRussia Russia]] in the mid-19th century.
* The Iroquois Confederacy, or Haudenosaunee (The Longhouse Builders), a league of nations formed somewhere between 1450 and 1600, whose last remnants were swept up in the United States and Canada in the 20th century. [[note]]A few historians even argue for dates as early as 1142 based on astronomical details in oral tradition, though this is not widely accepted. The earliest records of them acting as a state with regards to European powers dates to 1643.[[/note]] Early on, the leadership of each of the six nations was determined by the highest-ranking woman within the hereditary lineage in consultation with other (primarily female) tribal members. Later on they became a loose democracy, with popularly elected tribal representation on the governing committee and widely distributed local decision-making, where decisions were arrived at by consensus of local men and women. They reached their height in the late 1600s, when they controlled most of the region east and south of the Great Lakes, though most of their claimed territory was sparsely settled at best, and contained more French colonists than Iroquois (which lead to a war when the Iroquois "ceded" much of this land to the British in 1701). The [[UsefulNotes/TheAmericanRevolution American Revolution]] split the Iroquois -- four of the six nations sided with the British, while two sided with the colonists. After the war, the British ceded Iroquois land to the US without consulting the locals, resulting in many Iroquois hostile to the colonists fleeing to Canada, and the remaining land in the United States being very sparsely populated. Eventually, the Iroquois were limited to limited reservation lands in the US and Canada. In the 20th century the Iroquois formally became part of the United States and Canada and gained citizenship in the respective countries; while they retained nominal sovereignty over limited reservation land, the Iroquois are subject to most national laws and are now considered to be part of those countries rather than independent states.
* The UsefulNotes/SengokuJidai came about due to the decline of the Ashikaga Shogunate. In this case, the decline of the Shogunate's power was not a result of Japan as a whole weakening, but of the growth of trade and wealth in the peripheral regions of Japan, and the resulting growth of power in the hands of local daimyo at the expense of the central administration. Eventually, things boiled over to the point where the capital at Kyoto itself became a battleground for warring daimyo, and this kicked off over a century of strife before UsefulNotes/OdaNobunaga put the Ashikaga out of their misery. It took a few more decades of war before UsefulNotes/ToyotomiHideyoshi put Japan back together, though he could not prevent his death from causing a SuccessionCrisis.
* The Mughal Empire, before the [[MegaCorp British East India Company]] put it out of its misery in 1858. The Mughals are the most recent example, but India is scattered with ruins of long-dead empires, like the Gupta Empire, the Vijayanagara Empire, and the Maratha Empire.
** To detail on the (chronologically) last part: the Mughal Empire started out as the remnant of an empire rising up from the ashes of the Mongol Empire (thus being the ''vestigial empire of a vestigial empire''), until they overran the Delhi Sultanate and replaced it. From there, they expanded and took over most of India, taking advantage of the Vijayanagara Empire, its only possible rival, entering the state of Vestigial Empire after a fluke defeat against the Deccan Sultanates, until the rise of the Maratha Empire made their authority nominal.\\
From then on, Mughal authority was mostly nominal, with the real power residing in the hereditary governors of the Mughal territories, formally vassal kings and the [[MegaCorp various East India companies of the European nations]] (among which the British one was the one who ended up triumphing), with the Maratha themselves becoming a Vestigial Empire and a confederation formed by five mostly independent kingdoms (that would end up being absorbed by the Madras Presidency of the British East India Company), until emperor Bahadur Shah II, partly hoping to restore actual Mughal power, supported the Mutiny of 1857 (started as a mutiny in the Bengal Army of the Company's army due [[ExecutiveMeddling the Company supporting religious and secular offences to the local culture and land grabbings]] and [[IgnoredExpert ignoring the European officers' and noncoms warnings that the troops were getting enraged]], and then becoming a full-blown war against multiple Indian states) and was proclaimed Emperor of India. When the British won, the second thing the Raj that replaced the Company rule did was to depose him (the first being eliminating the causes of the rebellion), with UsefulNotes/QueenVictoria being proclaimed Empress of India a few years later.
* 19th- and 20th-century Spain fits this trope to a tee: losing its empire and all pretensions of world power status, sinking into a deep economic decline, dominated by an over-powerful nobility, racked by constant political instability, coups, and the occasional civil war. Attempts to lord over its former South American colonies led Spain to get its ass kicked by them in UsefulNotes/TheChinchaIslandsWar. Lingering imperial delusions and hubris were finally shattered in 1898, when they were quickly and brutally defeated in the UsefulNotes/SpanishAmericanWar (mind you, the American armed forces were viewed as a joke in 1898, making this especially humiliating), but not much changed after that.
** Spain annexed Spanish Morocco (mostly present-day Western Sahara and coastal territory around Tangier) in 1912, hoping to recover their international prestige. Instead they almost immediately fell afoul of hostile Riffian tribes. From 1921 to 1926 they fought a bloody guerilla conflict with Abd el-Krim's forces, winning only after France intervened. This sliver of mountainous desert remained Spain's marginal claim to world power status until 1956.
* Portugal, similarly. {{Lampshade|Hanging}}d, albeit symbolically, in its national anthem. Translated: "Heroes of the sea, noble people, valiant, immortal nation, ''raise, today, once again, Portugal's splendor''!".
** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why [[UsefulNotes/TheEmpireOfBrazil Brazil was an empire]] in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of UsefulNotes/PedroII, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.
* The Ottoman Empire deserves a mention. Largely weakened by internal corruption in the 18th century, the Ottomans were constantly defeated by Russia in a string of wars in the Black Sea. Making matters worse was the loss of Greece in 1832 following the Greek war of Independence. Then there's the fact that they fell behind in the Industrial Revolution in the same period. It had gotten to the point that it became so far gone by the 19th century that Russian Tsar Nicholas I coined the term "sick man of Europe" to describe it, and further noted that it was "falling to pieces." Despite a victory against Russia in the Crimean War, albeit with assistance from Britain and France, the Ottomans would greatly suffer once again in the 1877–1878 Russo-Turkish War and enter a long period of internal collapse as modernization efforts proved to be for nought in the interim. Then the 1910s hit, and the empire lost Libya to Italy and most of their remaining European territory to the Balkan States, then lost everything else to the British and Russians in UsefulNotes/WorldWarI and now Turkey only has Anatolia and Eastern Thrace left (and barely at that: all of Eastern Thrace and most of Anatolia were to be ceded or put under foreign influence, and were only recovered when the Turkish National Movement based in Ankara overthrew the emperor and won the War of Turkish Independence against primarily the Greeks, forcing a new treaty). At least [[FounderOfTheKingdom Mustafa Kemal Atatürk]] managed to make the best of the situation by ''finally'' modernizing the country, and they still have Constantinople, so the situation isn't completely bleak.
* Andorra is the last surviving remnant of the Marca Hispanica, a series of border states created by Charlemagne as a buffer between the Carolingian Empire and the Moors. It is now represented by Andorra, a delightful little enclave between France and Spain, and the 191st country in the world by area, with a total land area of only 181 square miles and a population of 85,000.
* The Principality of Liechtenstein may not seem much today, but it is arguably the last remaining piece of the old UsefulNotes/HolyRomanEmpire. It probably helped that the ruling family possessed considerable land and clout to retain their power even after Napoleon signed its death warrant. And surprisingly enough, prior to UsefulNotes/WorldWarI the Principality was somewhat ''larger,'' having included properties scattered across Austria-Hungary.
** Andorra identifies itself with the Holy Roman Empire as well.
* [[UsefulNotes/TheSoundOfMartialMusic Austria under the Habsburgs]] once held hegemony over pretty much all of Central and Eastern Europe, especially during the 16th-17th Century. But by 1914, the Dual Monarchy had long become (perhaps not ''fully'' justifiably) the basis of {{Ruritania}} for much of Europe. The next decades would see the country dismembered, absorbed into Germany, and ultimately reduced to only a fraction of its former territory. Indeed, given their shared history, much of that could be said of Hungary, which after UsefulNotes/WorldWarI had to cede territory to every neighboring country; a quick look at the complete lyrics of the latter's national anthem ought to give it away.
** If you look closely as the Hungarian anthem, the ''Himnusz'', it's actually a surprisingly solemn hymn lamenting their lost achievements and calling on God Himself to pity their fallen glory.
** The Habsburg Monarchy also tended to see itself as one to the Holy Roman Empire.
* Where Britain once ruled [[UsefulNotes/TheBritishEmpire a quarter of the world]] and had a massive Blue Water fleet explicitly designed to take on the next two largest navies in the world at once and ''win'', she now maintains UsefulNotes/{{Gibraltar}}, UsefulNotes/TheFalklandIslands, some delightful rocks in the Caribbean and the Indian Ocean, some rather more windswept rocks in the Atlantic, and the headquarters of the Commonwealth, which is about as loose an organisation as it gets. One wonders if JMS had it in mind when writing Londo's dialogue quoted on this page. One notable legacy of the British Empire that is near-inescapable is English, the international lingua franca of business, science, technology and aviation. The UK, however, downplays this to the extent that, despite its dramatic territory loss, it still wields a disproportionate amount of influence and power. The UK is still a member of the G8, the 8 richest nations on the planet, retains its permanent seat in the UN Security Council, meaning it could theoretically (although this is highly unlikely) veto motions issued by such powers as the USA and the PRC. Through its membership of the Security Council, its position as current head of the Commonwealth and its various other ties with former colonies, British influence extends to a majority of the Anglosphere. The defeat of Argentina in UsefulNotes/TheFalklandsWar, accurately dubbed as [[IncrediblyLamePun "The Empire Strikes Back"]], went a long way to show that the UK had not lost its status as a major power, as arguably, did involvement in the Gulf War, the Iraq War and Afghanistan (though the latter two are generally taken as examples of Prime Minister Blair's hubris and Britain's reach exceeding its grasp). This is probably best shown in the high Euroscepticism and general mild jingoism in Britain -- it may have lost its Empire, but significant parts of it haven't quite realised it yet. Inner London is a monument to this -- all manner of grand Victorian palaces and state buildings fit for an Empire that dominated the world now inhabiting the capital of a country that, on a good day, vies with Russia and France for the tag of 'best of the rest' after the US and the PRC.
** There are some people who felt that UsefulNotes/ElizabethII was ''the'' last vestige of Britain's imperial past, not the monarchy itself, but her ''personally'', and not for nothing. She was born during the final boom of the British Empire, during the reign of her grandfather George V, lived through UsefulNotes/WorldWarII, and her 70 years on the throne oversaw the transformation of the British Empire into the Commonwealth, which observers have opined to be very much a creature of her own making. Even her coronation has come to be regarded not as the dawn of the new Elizabethan age as it was at the time, but the swan song of Britain's Imperial Splendour, with the same being said of her funeral. There are also observers that say republican movements of all stripes will have no success "as long as she was alive", similar to how observers said there weren't any major changes coming to Austria-Hungary as long as Franz Joseph lived. And that proved (semi) accurate as Franz Joseph who had ascended to the throne in 1848 died in 1916 with empire dissolving little over two years later. However, [=WW1=] arguably was a more important cause of those changes than Franz Joseph's death.
* The French also downplays this to a degree like the British do, and many of the same traits apply to it (UsefulNotes/{{NATO}} member, permanent seat in the UN Security Council, [[UsefulNotes/TheUltimateResistance nuclear weapons capability]], fourth-largest military and fifth-largest economy. They remain a powerful force in the world and in Europe and Western Africa in particular, both by themselves and through their influence with the EU. That, and they still have a number of larger overseas territories around. Not bad for a bunch of CheeseEatingSurrenderMonkeys.
** Unlike what is commonly believed, the expression "lingua franca" is ''not'', however, a vestige of France's former power and influence. It actually means "language of the ''Franks''" (not the French), and arose as a result of the medieval Arabic use of "Franks" to denote ''any and all'' Western Europeans (or the Western Christians/Catholics, since at the time there wasn't any distinction between the two).[[note]]Eastern Christians were another story; Muslim Arabs were quite familiar with them, seeing as they tended to literally live next door, as Christian Arabs.[[/note]] Not at all surprising considering the Franks and the subsequent empire they founded under Charlemagne essentially re-established political order in a Europe that hadn't seen any since the fall of the Roman Empire, and one that would later evolve into the UsefulNotes/HolyRomanEmpire. The original Renaissance-era lingua franca (Mediterranenan Lingua Franca) consisted largely of ''Italian'', with a vocabulary that also incorporated many words and phrases from Turkish, French, Spanish, Greek, and Arabic. That said, French was the ''lingua franca'' for a long time, with the children of well-to-do families from Russia to the US being expected to speak French well into the 19th century, before English subsumed it.
** Charlemagne's empire itself also provides an example. It was the first large political structure in Europe following the fall of the Western Roman Empire. Yet, within a generation of Charlemagne's death, it was reduced to near impotence to the point where French kings had to buy off Viking raiders with grants of land and titles.
* Germany, as with Britain and France, also downplays this. The German Empire until World War I was small and compact, but was highly organized and had one of the best-trained armies in Europe. After the war, Germany was forced to give up its African and Pacific territories and much of the land it had won from Russia, giving the rest to Poland. With the start of World War II, Germany captured Poland, Belgium, Holland, Denmark, Luxembourg, Norway, Northern France, and much of the Western USSR in just two years, before being defeated and had many of its cities levelled. Today, Germany has a fraction of the territory it held at its height, but is highly influential and a leading member of the European Union, and though it's not a permanent member of the UN Security Council, it is listened to and respected as much as Britain and France (possibly more than Britain these days) remains an economic powerhouse in Europe and the somewhat reluctant leader of the EU.
* It's hard to believe today, but UsefulNotes/{{Armenia}} used to be a powerful regional player in the Middle East and West Asia. Oh, and it was ''much'' larger than it is today; during the reign of Tigran the Great in the 1st century BCE, it spanned from Lake Sevan in the northeast to Tyre in Lebanon, bordering both the Caspian and Mediterranean Seas. Although it was rarely completely independent, Armenians used to be one of the biggest ethnic groups in West Asia as well, with vast swathes of eastern Turkey having major Armenian populations. Then the genocide happened, which wiped out virtually all Western Armenians (who constituted more than half of all Armenians at that time, so it's a huge loss, to say the least), followed by the one-two punch of the Armenian SSR being forced by the Soviet Union, which re-conquered it after two years of independence, to cede a quarter of its land to Turkey and another quarter to the Azerbaijan SSR as part of a peace treaty, which of course meant that Armenians in those lands had to leave (though the folks at the UsefulNotes/RepublicOfArtsakh eventually managed to fight back). The remaining territory (estimated to be 3% of Tigran's Armenia) declared independence in 1991 as a poor, Russian-depended {{Ruritania}}, a far cry from its proud conquering ancestor.
* Sweden was once a great power and its armies were the terror of Central and Eastern Europe in the 17th and early 18th century, before Carolus Rex, Charles XII, etc. Now, it is a small country in the corner of Europe best known for Music/{{Abba}}, [[Creator/IngmarBergman depressing]] [[Literature/TheMillenniumTrilogy fiction]], Ikea, [[WebVideo/RegularOrdinarySwedishMealTime some rather off-beat chefs]], and (admittedly) [[UsefulNotes/SwedesWithCoolPlanes a few cool planes]]. This is (again) reflected in the national anthem, which contains an affirmation of the ancient glory of Sweden[[note]]technically the Nordic rather than Sweden specifically -- the originally written verse that is the only one anyone actually ''uses'' as a national anthem was written in a spirit of Scandinavism, and as such doesn't actually include the Swedish words for "Sweden", "Swedish" or "Swede" -- but obviously Sweden is a rather large part of the Nordic[[/note]] and a rather hollow-sounding reassurance that [[BlatantLies "Nothing much changed since then. Really."]]
* The European Union itself is a quasi-[[TheFederation federation]] of many vestigial empires cited here: in fact, having the world's second largest GDP (after the U.S.), the second largest military in both number of troops and military expenditures, the world's second reserve currency,[[note]]Albeit an extremely distant second. [[http://data.imf.org/?sk=E6A5F467-C14B-4AA8-9F6D-5A09EC4E62A4 Foreign exchange reserves]] worldwide are 62% held in American dollars. The euro comes in next at 20%.[[/note]] the world's third largest population, a very respectable amount of soft power, and being one of the few polities to have known a significant expansion post-WWII, the EU could very well be the first alliance of surviving Vestigial Empires turning into an HegemonicEmpire... That is, if it had a [[UnitedEurope strong central government]] which it still lacks, especially since Britain announced its exit.
* In the early twentieth century, UsefulNotes/ImperialJapan was the dominant great power of the Pacific thanks to its rapid industrialization in the late nineteenth-century, which sees it spread from its original islands (Honshu, Kyushu, Shikoku and a few smaller islands) to Hokkaido (previously known as Ezo), Okinawa (part of what used to be known as the Ryukyuan Kingdom), Korea, parts of Manchuria, and many other islands in the Pacific (including Taiwan). It shocked the "civilized" Western nations by defeating the eastern Russian navy in 1904–1905, and had plans to expand into China and Oceania during TheGreatDepression. Before it took pretty a significant portion of East Asia during World War II before being defeated, they also had significant influence in the area due to their powerful navy, leading interventions into China and Siberia, and turning Manchuria into a puppet state before World War II. Now, thanks to their defeat during UsefulNotes/WorldWarII and their subsequent occupation by UsefulNotes/TheUnitedStates, Japan consists almost entirely of its original islands as well as a few it acquired around the Meiji Restoration (namely Okinawa and Hokkaido) and its military has been constitutionally neutered.
** Again, downplayed as well, considering that they re-emerged as an economic powerhouse -- rivaling that of Germany (or depending on how you see it, and when it was, even the US) -- and a major exporter of pop culture and technologies, particularly cars and consumer electronics like televisions (hence the catchphrase "Made in Japan", particularly in TheSeventies and TheEighties); for several decades in the late 20th and early 21st Centuries the largest car company in the world was Japan based. Economically, Japan was far ''more'' powerful during and after the Cold War than it was before. For a good deal of 1950–2000, it was the one of the very few First World countries that wasn't predominantly Caucasian, before the Four Asian Tigers (South Korea, Singapore, Taiwan, and Hong Kong) got to First World level as well via market reforms and liberalization. While its status as a relative powerhouse is fading due to the rise of China, Japan is still the third or fourth biggest economy in terms of GDP[[note]]Depending on whether you count nominal terms or adjust for purchasing power parity, India may or may not be larger[[/note]], and its currency is still considered to be a major player in markets -- investors relied on the the relatively stable yen during the 2008 financial crisis when the dollar and euro became unreliable. Also note that Japan, despite Article 9, [[UsefulNotes/KaijuDefenseForce still has the 5th-largest defense budget in the world and can be considered to be a potential nuclear state]] (if pushed, it could develop a nuclear weapon in a matter of months) -- so far the only known reasons it isn't actually so is due to the constitution, public opinion, and holding nukes seen as redundant due to the Japan–US alliance.
* [[UsefulNotes/DynastiesFromShangToQing The Qing Empire]] was a shadow of its former self by the time of European (and later, Japanese) expansion into its territory, and [[RedChina modern China]] is noticeably smaller than it used to be. Mongolia is now independent, and Taiwan its own country to say the least (the details behind that are rather complicated and will be discussed below). In spite of going through a humiliating cultural and economic decline in the past two centuries, most of its key territories were intact and the country was still by far one of the largest and most (over) populated countries in the world. With the resurgence of Chinese economic and political power in the 21st century, it can be said that this trope applies to China no longer.
** It should also be noted that at various points of Chinese history, the empire has gained territory, lost territory, regained territory, or even split up and later reunited. Both the Warring States and Three Kingdoms periods follow after the fall of a major dynasty (the ancient Zhou and imperial Han respectively) and involved disparate successor states vying among each other for influence. They were succeeded by the Qin Dynasty (recognized as the first actual "Chinese" empire) and the Jin Dynasty respectively.
** And on top of that, apart from the Yuan dynasty which was part of the Mongolian Empire, the Qing dynasty had the largest territory in the history of China. Even with the loss noted above, the current Chinese territory is still larger than most of the territories in other dynasties.
** Now that we come to Taiwan, the actual title as a country is the ''Republic of China'', as opposed to the ''People's'' Republic of China that serves as the title for the mainland proper. Formerly a part of China itself, the territory developed its own distinct nationality when it became the refuge of the Chinese Nationalist government in 1949. For awhile, it continued to represent China and even retained its UN seat until 1971, when it was given to the PRC. As time went on and the government became more native, the claim to being the sole representative of China was de-emphasized to the point where it no longer exists in fact (theory is another question; see below). While relations with the mainland have thawed over the years, it is still uncertain at this point in time what Taiwan actually is: the remnant territory of the former Chinese government or an independent country in its own right? However it goes about it, declaring for one or the other has repercussions that would adversely affect the territory and its international relationships.
* The Polish-Lithuanian Commonwealth. At one point it was a Central European superpower, spanning from the Baltic Sea on the north to the Black Sea in the south. The Commonwealth managed to successfully invade what would later become the impenetrable Russian Empire. ''Twice''. They managed to survive near-total Swedish invasion, while defending themselves from Hungary, the Cossacks and other neighbours ''at the same time''. They also saved Austria, and by extension, the rest of Europe, in 1683. Internal bickering, noble houses and confederations selling out to neighbouring superpowers, and general anarchy -- all this led to the Commonwealth's three-stage partitions at the end of 18th century. Although Poland managed to rebuild some of its holdings after WWI, its current, post-WWII size is very, very unimpressive. Still, Poland's current borders are quite close to the way they used to be, pre-Commonwealth.
** [[https://www.youtube.com/watch?v=KQTq07gihqg The country's anthem]] speaks ''volumes'' of this trope, the lyrics beginning with the phrase "Poland is not yet lost..."
** Applies more to the Lithuanian half of the Commonwealth. Before joining together with Poland, Lithuania was a vast empire stretching from the Baltic nearly to the Black Sea. Even as part of the Commonwealth, much of former Lithuanian territory was captured by the rising Russian Empire while its aristocracy largely became Polonized. It is now a tiny country on the Baltic. On the other hand, it did retake its old capital Vilnius from the Poles after UsefulNotes/WorldWarII.
* The Dutch Empire once consisted of the following: South Africa, Formosa (Currently Taiwan), Suriname, Sri Lanka and Indonesia (not including their various coastal settlements in Africa, America and Asia). The remnants of this empire are a few islands in the Caribbean and a large influences in all kinds of languages, ranging from Afrikaans, English and even Japanese.
** The Dutch Province of Friesland used to be an kingdom stretching from Belgium to Denmark and Cologne. Since the middle ages its power declined and now it's one of the least populated provinces.
* UsefulNotes/VaticanCity is ''[[SubvertedTrope not]]'' this to UsefulNotes/ThePapalStates: they're both an AbsoluteMonarchy and TheTheocracy ruled by UsefulNotes/ThePope, the Papal States extended for the Italian regions of Lazio, Umbria, and Romagna (the eastern half of Emilia Romagna) while Vatican City is two hills and a castle in and near Rome, but if Vatican City claimed any solution of continuity with the Papal States, it would re-open a political contention with Italy that neither country wants to deal with again, thus Vatican City is an entirely new creation that just happens to be easily mistaken for this.
** If you believe some Christian fundamentalists, the Vatican is the last remnant of the actual Roman Empire, as is needed for their end times prophecies that the Roman Empire is still existing in the modern times. According to their interpretation the prophecies of Daniel in the Book of Daniel forsaw four empires, Babylon, Persia, Macedonia and Rome, that would remain perpetually active. Thus, Rome can't fall completely: for them, the part of Revelation that says that the Beast (the last empire) was wounded and then heals is a metaphor of the Roman Empire resurrecting, whether as the EU or as a World Government or as a literal restored Roman Empire with the Pope as leader. Of course, other interpretations exist, and some say that the continuation of Rome and fourth beast is actually Islam (the rationale is that whether Rome was continued by the Caliphate when the Turks took Constantinople and the Sultan Mehmet II proclaimed himself to be Ceasar, or that Rome was never the fourth empire but was the Islamic Caliphate since the beginning) or Russia (basically the same idea, with Moscow proclaimed as the Third Rome after the fall of Constantinople, although this theory was more popular during ironically the existence of the atheist USSR and not so much nowdays when Islam is seen more as the big bad guy for Fundies).
* The Kievan Rus' (the original East Slavic state) used to occupy what is now Northern Ukraine, Belarus, and parts of Russia from the ninth to the thirteenth centuries CE. It was a powerful state on par with the Western kingdoms whose royalty intermarried with the West. Then the Mongols came, completely devastating the princedom. In the following centuries, the nation would never again regain the former glory, although there were several attempts, such as Galicia-Volhynia, Svitrigailo's faction in the Grand Duchy of Lithuania, and the Ruthenian Cossack state (eventually annexed by the Russian Empire under UsefulNotes/CatherineTheGreat). Ukraine considers itself to be an heir to the Kievan Rus', especially since the Ukrainian capital of Kyiv was originally the capital of the princedom. Interestingly, the current territory of Ukraine (the second-largest nation in Europe after Russia) is not that much smaller than that of the Kievan Rus' at the height of its power (however, only central and western Ukraine correspond to old Ruthenian core territories, while southern and eastern Ukraine was colonized much later). Military and economic power is a different story, though. It's telling that the anthem of Ukraine starts with the words "Ukraine's [glory and freedom] are not dead yet".
** Incidentally, the Grand Princes of Moscow (and later, the Tsars of Russia) were descended from a collateral line of the Kievan Rus', and they claimed to be the rightful heirs of the Roman Empire after the fall of Constantinople to the Turks by virtue of the fact that one of their rulers married a Byzantine princess. If you've been reading this list closely, you might have noticed a common theme by now.
** There's a micronation called "Romanov Empire" lead by a guy named Anton Bakov who have been trying for decades to purchase a piece of land to create what they consider is the legit successor state of the Russian Empire.
* Yugoslavia was originally an idea by Serb nationalists to create a Serbian empire out of the dying embers of the Ottoman and Austro-Hungarian empires. After UsefulNotes/WorldWarI, this was going well -- Serbia was given most of the Balkan territories of the two now defunct aforementioned empires, and the Kingdom of Serbs, Croats and Slovenes was formed. Then came UsefulNotes/WorldWarII and an Axis invasion in 1941. Two resistance movements emerged -- a Serbian nationalist movement known as the Chetniks, and a left-wing front known as the Partisans led by UsefulNotes/JosipBrozTito. The Partisans won, and retained Yugoslavia as a socialist republic, but Serbia, now rather than being dominant, was one of six equal constituent republics in a federation. After Tito's death, Yugoslavia crumbled until by the late 1990s, only Serbia and Montenegro remained, continuing to call their state 'Yugoslavia' until 2003. In 2006 Montenegro seceded, and while it remains legally disputed, Kosovo has been ''de facto'' independent since 2008.
* Russia had fallen into this since the TheNineties. Under the Soviet Union, Russian influence extended from the Pacific Ocean to the Danube to the Caribbean. They were the first to send a satellite, and then the first humans, into space. In the first post-Soviet decade, its military was engaged in bloody, indecisive war in Chechnya, had to abandon its only space station and struggled to maintain influence over the other former Soviet republics and remain a major power. While Russia managed to recover some of its past glory in the 2000s thanks to a fossil fuel boom and military victories, how long this lasts remains to be seen. Most notably, Russia's political resurgence has been undermined by population decline, brain drain, over-reliance on the volatile fossil fuel industry and crippling sanctions following the country's controversial actions throughout the 2010's (e.g. the annexation of Crimea and interference in foreign politics). The ill-fated 2022 Russian invasion of Ukraine only further worsened Russia's standing with the conflict devolving into a quagmire that isolated Russia on the world stage and revealed its military to be little more than a PaperTiger.
** In some sense, the Soviet Union was initially this to the Russian Empire. After defeating Napoleon, Imperial Russia dominated the stretch of territory from the English Channel in the west to the Rockies in the east, spanning most of Europe, all of Asia, and much of North America. In the hundred years afterwards, they lost influence over Central Europe, sold off Russian America, and of course fell apart completely during UsefulNotes/WorldWarI. In a way though, the Soviet Union at its peak in the Cold War had practically half of the world under its influence much like the United States. Both nations appealed to anti-colonial movements early in the Cold War when possible to buy influence at the expense of the waning European empires, but the Soviet collapse and rising anti-American sentiment has arguably lead to a multi-polar world despite America remaining the sole superpower.
* At one time, UsefulNotes/{{Croatia}} was a really good example of this trope. Though not being an empire, but rather an administrative division with certain degree of autonomy within the Habsburg monarchy, the Kingdom of Croatia definitely was this in 1594, at the height of ottoman conquest of Europe. It had been reduced to but a shadow of its former self. Fortunately it managed to pull itself from the brink due to a spectacular victory in the Battle of Sisak in which some 8.000-20.000 ottoman soldiers were either slain or drowned, whilst croats suffered a loss of mere 50 soldiers. This period also gave birth to a phrase "reliquiae reliquiarum olim inclyti regni Croatiae" ("remnants of the remnants of the once great kingdom of Croatia").
* Mexico had been a literal empire (emperor and all) for two short periods in the 19th century and for a short period of time officially governed over Central America (which would become the United Provinces of Central America, which still lives on in the flags of its former member states if nowhere else) and much of what is now the Southwest of the US. Mexico is still a big country by all accounts, but it's nowhere near "empire" big. However, in a weird inversion of this trope, the actual control of the central government is actually stronger today[[note]] If you ignore the drug war that is[[/note]] than when it nominally controlled "Alta California" and "Tejas".
** During the existence of the First Mexican Empire a civil war broke out in Costa Rica between loyalists to the Empire and republicans. The loyalists won but, ironically, for the moment they won the Mexican Empire had been abolished for months (communications were very slow back then) thus when the lovalists proclaim the loyalty of the country to Emperor Agustin de Iturbide (who was long ousted by the time) technically Costa Rica became this for a few months; the literal last vestige of the once vast Mexican Empire and the only place where Emperor Iturbide was recognized as ruler (though not for long as republicans regain power easily when the news of the downfall arrived).
* '''Belgium''' used to have an empire several times its own size when its king Leopold II managed to make what is now the Democratic Republic of the Congo his personal property and Belgium later took it over as a "normal" colony. Nowadays Belgium is reduced to bickering over who gets to vote in the Brussels constituency and delicious waffles. On the other hand Belgium has mostly stopped massacring people in Africa, which is nice. In addition, Brussels serves as the headquarters for NATO and de-facto capital of the European Union.
* Jordan is arguably an example as, while not TheRemnant of a unified state/empire, it's the last state ruled by the [[https://en.wikipedia.org/wiki/Hashemites Hashemite dynasty.]] The Hashemites were the rulers of Mecca and Medina, the two holiest cities in Islam, and for centuries were vassals to the Ottomans (whose Sultan used the empire's possession of Mecca to proclaim himself Caliph up until the new Republic of Turkey abolished the Caliphate in 1924). In 1916, Sharif Hussein ibn Ali revolted against the Ottomans and, with British aid, led the Arab Revolt which liberated many Arab lands from Ottoman rule over the following two years. Sharif Hussein declared himself "King of the Arab Lands", but British and French [[https://en.wikipedia.org/wiki/Sykes-Picot_Agreement politicking]] prevented a unified Arab state from forming. Instead, Hussein was allowed to rule over the newly-formed Kingdom of Hejaz (the western part of the Arabian peninsula, along the Red Sea coast), and his sons Abdullah and Faisal were granted rule over the carved-out states of the Emirate of Transjordan and Mandatory Iraq, respectively, both states under the "protection" of the British (Interestingly, Faisal attempted to declare an independent Arab state in the French Mandate of Syria, but the revolt was put down by the French and left Faisal dependent on the British, who allowed him to become the King of Iraq in recognition of his popularity among Arabs, provided he stay loyal to them). Sharif Hussein soon proved unreliable to Britain, who switched their patronage to the rivals of the Hashemites, the Saudis, whose leader, [[UsefulNotes/AbdulAzizIbnSaud Ibn Saud]], was building a state of his own in Eastern Arabia. Ibn Saud soon conquered The Hejaz (with Sharif Hussein forced into exile in Transjordan), and was eventually incorporated into the new state of Saudi Arabia. Faisal's branch of the family lasted a few more decades as Iraq was granted full independence from Britain in 1932, but Faisal's grandson (Faisal II) was killed in 1958 during a [[https://en.wikipedia.org/wiki/14_July_Revolution nationalist coup]] by military officers who felt that despite nominal independence, the Iraqi Hashemites were still in essence British puppets. Today, Jordan (which was granted full independence in 1946) is still ruled by the Hashemites, under Abdullah's great-grandson Abdullah II, in a relative contsitutional monarchy that, while still granting real political power to the monarch, is far more liberal than the other monarchies of the region.
* In a small-scale example, countless chains of businesses, typically in the retail and/or food sectors, have fallen off the map either completely or partially as a result of changing markets, internal issues, or simple bad luck. For instance, while [=RadioShack=] used to be everywhere, thanks to their bankruptcies and sale to Sprint, only a few stragglers remain, typically independent franchisees who continue to use the [=RadioShack=] name and branding. Other places may be basically debranded versions of what they were before and may continue to offer similar products (especially in the cases of fast-food joints). Here's a blog that [[http://actionsdower.blogspot.com/ chronicles many of said broken chains.]]
* While Egypt was falling into and then in the first century of its 3rd Intermediate Period, its fellow Bronze Age empire of Assyria was in a vestigial empire phase of its own, contracting to its core territories in the wake of the Bronze Age Collapse, and remaining so for just over a century. Unusually for this trope, it then [[ResurgentEmpire bounced back]], taking advantage of the fact that pretty much everyone around them had fared worse to found an iron age Neo-Assyrian Empire that would last for three centuries and reach farther than the Middle Assyrian Empire ever had.
* Bulgaria, twice. The first Bulgarian empire in the early Middle Ages encompassed the country's modern territory plus those of Romania, Moldova, Macedonia, and parts of Greece, Albania, Serbia and Turkey. Some time after its destruction it was revived as a smaller empire, but still spanning over much of the Balkans early on before it got reduced to what is now Northern Bulgaria and Southern Romania. After it too fell, its people struggled for centuries to liberate themselves and the country was finally restored and its goals for national unity initially featured regaining all territories of the Second empire. While the third state was initially a monarchy band called itself the same as its earlier incarnations ("Tsarstvo" literally means "empire" from Tsar = Caesar = Emperor), its rulers and citizens now thought of it as the kingdom, not TheEmpire.
* Interestingly enough, Romania used to be an empire in ancient times, called Dacia back then. Dacia (ancient kingdom comprising Romania and Moldova) used to be a powerful empire and one of the biggest threats to the Roman Republic under UsefulNotes/JuliusCaesar under the rule of the mighty king Burebista (reign: 82-44 BCE). Dacia under Burebista managed to conquer between 60 BCE until the king's death in 44 BCE many people, tribes and kingdoms such as the celtic tribes in the Balkans and Central Europe (Boii, Scordiscii; the Greek city state in the western shores of the Black Sea (from Odessa to Apollonia); the Odrysian Kingdom of Thrace; some germanic tribes(Marcomanni, Bastarnae) and some sarmatian tribes. Burebista's Dacian Empire stretched its boundaries from west, Bohemia (Czech Republic) and Bavaria (SE Germany) to east, Odessa, Ukraine and from the north, Southern Poland and Belarus and to the south, Thrace (European Turkey, Bulgaria and N-E Greece). Burebista was referred by governor of the then-Greek city colony of Dyonisopolos as "the First and the Greatest of all the Thracian kings" or the king of kings of his own empire. However, the Roman Republic under Caesar declared his empire, alongside with the Parthian Empire as the two great threats of Rome because Burebista supported Pompey during the brutal Roman civil war against Julius Caesar (49 BC -- 48 BC) and was defeated in Greece and was killed in the Ptolemaic Empire of Egypt. But Caesar was assassinated in 44 BC and Burebista met the same fate afterwards in the same year. After Burebista's assassination, his empire was split in 4 and later 5 kingdoms in Dacia. After that, Decebalus (reign: 87 AD -- 106 AD) unified Dacia one last time as a defensive kingdom against the rapidly expanding RomanEmpire, but Decebalus' kingdom was a shadow of its former powerful self and the Dacian Kingdom was absorbed by Rome in 106 AD. Burebista's Dacian Empire (82 BC -- 44 BC) is the only event in Romania's history when the state became a mighty empire which was a short lived rival of Ancient Rome.
* The Dalai Lama currently resides in Dharamsala, a small district in Himachal Pradesh, India. The see of the Tibetan Government in Exile and the de facto capital of Tibetan Buddhism, after the Chinese takeover of the then de facto independent Tibet. This could be seen as the last vestige of the once large Tibetan Empire that actually ruled the area extending from the Tarim basin to the Himalayas and Bengal, and from the Pamirs to what are now the Chinese provinces of Gansu and Yunnan (yes, ironically the Tibetans once ruled the Chinese).
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!!Example Subpages
* VestigalEmpire/RealLife
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** The Elves of Middle Earth were the dominant race of Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact -- all that's left of the once prosperous and extensive elven kingdoms are two city-states and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.

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** The Elves of Middle Earth were the dominant race of Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact -- all that's left of the once prosperous and extensive elven kingdoms are two city-states city-states, one port, and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.
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* ''Fanfic/InvaderZimABadThingNeverEnds'': The Irkens have been in rapid decline ever since [[WesternAnimation/InvaderZimEnterTheFlorpus the Tallest stupidly flew into the Florpus]] and took the Armada with them, leaving the Empire's military undermanned and their galactic communications cut off. Planets are rebelling, the Planet Jackers have broken their peace treaty and are stealing worlds from them, and even the Resisty have proven themselves to be an actual threat.
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* ''ComicBook/BeastWarsUprising'': By the time the story begins, the Autobots and Decepticons have been reduced to this thanks to humanity becoming utterly fed up of both sides, and hemming them in an "Allowed Zone", which consists of Cybertron and the planet Elba. Neither faction has taken this incredibly well. [[spoiler:By the end of the story, it's implied the same is going to happen to humanity soon enough.]]
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*** The post-Endor Empire is like this, getting progressively more so as time passes. Various defeats actually led to factions led by formerly-Imperial warlords splintering off. Now and again it surges back somewhat, like under [[Literature/TheThrawnTrilogy Grand Admiral Thrawn]] or the [[ComicBook/DarkEmpire Emperor Reborn]], but since the people behind these surges are inevitably killed, these are temporary. The one good thing [[Literature/JediAcademyTrilogy Daala]] did was to reunite the forces under the warlords; she promptly [[GeneralFailure killed off]] a good portion, but she did leave the still-united remains in the command of someone who knew their limits. By the time of the Literature/HandOfThrawn duology, [[https://starwars.fandom.com/wiki/Gilad_Pellaeon/Legends the weary Supreme Commander]] looks at the eight sectors and thousand systems they still command, the two hundred Imperial Star Destroyers, the "Preybird" class fighters they buy from he knows not where, and thinks about how the Empire once ruled a million systems, had twenty-five thousand Star Destroyers, and could afford more than one surviving major shipyard which couldn't keep up the demand for capital ships, let alone starfighters. He believes that the only way it can survive is for him to [[PeaceConference make peace]] with the New Republic. And he does. When, while pushing for the Moff Council to support his peace treaty, he's told that the Empire still has significant military power, Pellaeon's response is that they have ''just enough'' power for the New Republic to consider them worth destroying if peace is not achieved. Fittingly, this territory is called [[TheRemnant the Imperial Remnant]] by the rest of the Galaxy.

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*** The post-Endor Empire is like this, getting progressively more so as time passes. Various defeats actually led to factions led by formerly-Imperial warlords splintering off. By five years after Endor, the New Republic is in control of a majority of what was formerly Imperial space. Now and again it surges back somewhat, like under [[Literature/TheThrawnTrilogy Grand Admiral Thrawn]] or the [[ComicBook/DarkEmpire Emperor Reborn]], but since the people behind these surges are inevitably killed, these are temporary. The one good thing [[Literature/JediAcademyTrilogy Daala]] did was to reunite the forces under the warlords; she promptly [[GeneralFailure killed off]] a good portion, but she did leave the still-united remains in the command of someone who knew their limits. By the time of the Literature/HandOfThrawn duology, [[https://starwars.fandom.com/wiki/Gilad_Pellaeon/Legends the weary Supreme Commander]] looks at the eight sectors and thousand systems they still command, the two hundred Imperial Star Destroyers, the "Preybird" class fighters they buy from he knows not where, and thinks about how the Empire once ruled a million systems, had twenty-five thousand Star Destroyers, and could afford more than one surviving major shipyard which couldn't keep up the demand for capital ships, let alone starfighters. He believes that the only way it can survive is for him to [[PeaceConference make peace]] with the New Republic. And he does. When, while pushing for the Moff Council to support his peace treaty, he's told that the Empire still has significant military power, Pellaeon's response is that they have ''just enough'' power for the New Republic to consider them worth destroying if peace is not achieved. Fittingly, this territory is called [[TheRemnant the Imperial Remnant]] by the rest of the Galaxy.
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* Russia had fallen into this since the TheNineties. Under the Soviet Union, Russian influence extended from the Pacific Ocean to the Danube to the Caribbean. They were the first to send a satellite, and then the first humans, into space. In the first post-Soviet decade, its military was engaged in bloody, indecisive war in Chechnya, had to abandon its only space station and struggled to maintain influence over the other former Soviet republics and remain a major power. While Russia managed to recover some of its past glory in the 2000s thanks to a fossil fuel boom and military victories, how long this lasts remains to be seen. Most notably, Russia's political resurgence has been undermined by population decline, brain drain, over-reliance on the volatile fossil fuel industry and crippling sanctions following the country's controversial actions throughout the 2010's (e.g. the annexation of Crimea and interference in foreign politics). The ill-fated 2022 Russian invasion of Ukraine only further accelerated Russia's political decline as the conflict devolved into a quagmire that isolated Russia and revealed its mordern army to be little more than a PaperTiger.

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* Russia had fallen into this since the TheNineties. Under the Soviet Union, Russian influence extended from the Pacific Ocean to the Danube to the Caribbean. They were the first to send a satellite, and then the first humans, into space. In the first post-Soviet decade, its military was engaged in bloody, indecisive war in Chechnya, had to abandon its only space station and struggled to maintain influence over the other former Soviet republics and remain a major power. While Russia managed to recover some of its past glory in the 2000s thanks to a fossil fuel boom and military victories, how long this lasts remains to be seen. Most notably, Russia's political resurgence has been undermined by population decline, brain drain, over-reliance on the volatile fossil fuel industry and crippling sanctions following the country's controversial actions throughout the 2010's (e.g. the annexation of Crimea and interference in foreign politics). The ill-fated 2022 Russian invasion of Ukraine only further accelerated worsened Russia's political decline as standing with the conflict devolved devolving into a quagmire that isolated Russia on the world stage and revealed its mordern army military to be little more than a PaperTiger.
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* Russia had fallen into this since the TheNineties. Under the Soviet Union, Russian influence extended from the Pacific Ocean to the Danube to the Caribbean. They were the first to send a satellite, and then the first humans, into space. In the first post-Soviet decade, its military was engaged in bloody, indecisive war in Chechnya, had to abandon its only space station and struggled to maintain influence over the other former Soviet republics and remain a major power. While Russia managed to recover some of its past glory in the 2000s thanks to a fossil fuel boom and military victories, how long this lasts remains to be seen. Most notably, Russia's political resurgence has been undermined by population decline, brain drain, over-reliance on the volatile fossil fuel industry and crippling sanctions following the country's controversial actions throughout the 2010's (e.g. the annexation of Crimea and interference in foreign politics).

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* Russia had fallen into this since the TheNineties. Under the Soviet Union, Russian influence extended from the Pacific Ocean to the Danube to the Caribbean. They were the first to send a satellite, and then the first humans, into space. In the first post-Soviet decade, its military was engaged in bloody, indecisive war in Chechnya, had to abandon its only space station and struggled to maintain influence over the other former Soviet republics and remain a major power. While Russia managed to recover some of its past glory in the 2000s thanks to a fossil fuel boom and military victories, how long this lasts remains to be seen. Most notably, Russia's political resurgence has been undermined by population decline, brain drain, over-reliance on the volatile fossil fuel industry and crippling sanctions following the country's controversial actions throughout the 2010's (e.g. the annexation of Crimea and interference in foreign politics). The ill-fated 2022 Russian invasion of Ukraine only further accelerated Russia's political decline as the conflict devolved into a quagmire that isolated Russia and revealed its mordern army to be little more than a PaperTiger.
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** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why [[UsefulNotes/TheEmpireOfBrazil Brazil was an empire]] in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of UsefulNotes/DomPedroII, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.

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** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why [[UsefulNotes/TheEmpireOfBrazil Brazil was an empire]] in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of UsefulNotes/DomPedroII, UsefulNotes/PedroII, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.
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** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why Brazil was an empire in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of D. Pedro II, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.

to:

** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why [[UsefulNotes/TheEmpireOfBrazil Brazil was an empire empire]] in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of D. Pedro II, UsefulNotes/DomPedroII, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.
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** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why Brazil was an empire in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1989 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of D. Pedro II, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.

to:

** For some 20 years after they [[GovernmentInExile fled in fear of Napoleon]], the seat of the Portuguese monarchy and capital of the Empire was Rio de Janeiro, Brazil, making Brazil a "united kingdom" (of Brazil, Portugal and the Algarves) and also making Brazil the only former colony to ever become the capital of the empire it belonged to. Later on, Brazil was one of the few colonies to gain independence "peacefully". (And by "peacefully" we mean [[AMillionIsAStatistic "after about two years of irregular warfare with only a few dozen thousand battle deaths."]] That this was actually considered peaceful says something about the wars of independence in the surrounding Spanish colonies). This was why Brazil was an empire in its first half-century of independence (with a Portuguese emperor, no less), up to a coup in 1989 1889 declaring a republic. Fast reaction when you bear in mind that the last nail in this empire's coffin was Princess Isabel, daughter of D. Pedro II, outlawing slavery. The slave owners who still supported Pedro against a pro-England aristocracy prone to "modernisation" (industrialization) had enough to jump out of the boat.
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None


** The Elves of Middle Earth were the dominant race of Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact -- all that's left of the once proposers and extensive elven kingdoms are two city-states and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.

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** The Elves of Middle Earth were the dominant race of Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact -- all that's left of the once proposers prosperous and extensive elven kingdoms are two city-states and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.
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* ''Literature/TheLordOfTheRings'':

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* ''Literature/TheLordOfTheRings'':''Literature/TheLordOfTheRings'': A major theme in the books is the steady decline of the world ad the vanishing of ancient glories, leaving modern societies as little more than faded remnants living among the buried, half-forgotten remnants of the Elder Days. As such, this trope is very prominent.



** The Elves of Middle Earth also qualify, having been the dominant race of Middle Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.
** The Dwarves of Durin's Folk have a lesser example. They were never really a empire ''per se'', but at their height they were a extremely prosperous kingdom containing two of Middle-Earth's grandest cities and trade routes: Khazad-Dum and Erebor. Over the history of Middle-Earth they fall one by one, with Khazad-Dum falling to the Balrog and Erebor to Smaug the Golden, leaving Durin's Folk as a wandering people bereft of influence and those two cities as grim reminders of their lost glory. However, in another subversion, the efforts of Thorin Oakenshield, Dáin Ironfoot and Gimli ends up restoring Durín's Folk to their former glory over the course of ''The Hobbit'' and ''The Lord of the Rings''.
* Nabban from ''Literature/MemorySorrowAndThorn'' is what happens when you go the next step beyond this -- once a Rome-esque superpower, it had been in decline for some time and controlled only the core of its former territories, and ''then'' about a generation before the novels High King Prester John showed up and conquered it, making it only one province of his own empire. It's still the headquarters of the continent's dominant religion, though, and its greatest knight went on to become John's NumberTwo.

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** The Elves of Middle Earth also qualify, having been were the dominant race of Middle Earth Middle-Earth prior to the wars against the forces of darkness (Morgoth and later Sauron) and the rise of men men, which resulted in them diminishing in both number and power. By the time of the story, the Elves are a shadow of their former selves and the narrator loves to remind us of that fact. fact -- all that's left of the once proposers and extensive elven kingdoms are two city-states and what's essentially a single extended household. Even the most glorious Elven cities in the Third Age are just refuges and temporary dwellings where they wait until they can get safe passage to the Grey Havens, the port that they use to leave Middle Earth.Earth.
** The Dwarves of Durin's Folk were never really a empire ''per se'', but at their height they were an extremely prosperous kingdom containing two of Middle-Earth's grandest cities and trade routes, Khazad-Dûm and Erebor, and ruled over and inhabited almost all of the mountain ranges of northern Middle-Earth. Over the history of Middle-Earth they fall one by one, with Khazad-Dûm falling to the Balrog, Erebor to Smaug the Golden, and the holds of the Grey Mountains to wars with the orcs, leaving Durin's Folk as a wandering people bereft of influence and those two cities as grim reminders of their lost glory; the only permanent settlement left to them are the Iron Hills, originally a small mining outpost at the very edge of their realm. However, in another subversion, the efforts of Thorin Oakenshield, Dáin Ironfoot and Gimli end up restoring Durin's Folk to their former glory over the course of ''The Hobbit'' and ''The Lord of the Rings''.

** The Dwarves of Durin's Folk have a lesser example. They were never really a empire ''per se'', but at their height they were a extremely prosperous kingdom containing two of Middle-Earth's grandest cities and trade routes: Khazad-Dum and Erebor. Over the history of Middle-Earth they fall one by one, with Khazad-Dum falling to the Balrog and Erebor to Smaug the Golden, leaving Durin's Folk as a wandering people bereft of influence and those two cities as grim reminders of their lost glory. However, in another subversion, the efforts of Thorin Oakenshield, Dáin Ironfoot and Gimli ends up restoring Durín's Folk to their former glory over the course of ''The Hobbit'' and ''The Lord of the Rings''.
* ''Literature/MemorySorrowAndThorn'': Nabban from ''Literature/MemorySorrowAndThorn'' is what happens when you go the next step beyond this -- once a Rome-esque superpower, it had been in decline for some time and controlled only the core of its former territories, and ''then'' about a generation before the novels High King Prester John showed up and conquered it, making it only one province of his own empire. It's still the headquarters of the continent's dominant religion, though, and its greatest knight went on to become John's NumberTwo.

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* In the old [[Franchise/StarWarsLegends Star Wars Expanded Universe]]:
** The post-Endor Empire is like this, getting progressively more so as time passes. Various defeats actually led to factions led by formerly-Imperial warlords splintering off. Now and again it surges back somewhat, like under [[Literature/TheThrawnTrilogy Grand Admiral Thrawn]] or the [[ComicBook/DarkEmpire Emperor Reborn]], but since the people behind these surges are inevitably killed, these are temporary. The one good thing [[Literature/JediAcademyTrilogy Daala]] did was to reunite the forces under the warlords; she promptly [[GeneralFailure killed off]] a good portion, but she did leave the still-united remains in the command of someone who knew their limits. By the time of the Literature/HandOfThrawn duology, [[https://starwars.fandom.com/wiki/Gilad_Pellaeon/Legends the weary Supreme Commander]] looks at the eight sectors and thousand systems they still command, the two hundred Imperial Star Destroyers, the "Preybird" class fighters they buy from he knows not where, and thinks about how the Empire once ruled a million systems, had twenty-five thousand Star Destroyers, and could afford more than one surviving major shipyard which couldn't keep up the demand for capital ships, let alone starfighters. He believes that the only way it can survive is for him to [[PeaceConference make peace]] with the New Republic. And he does. When, while pushing for the Moff Council to support his peace treaty, he's told that the Empire still has significant military power, Pellaeon's response is that they have ''just enough'' power for the New Republic to consider them worth destroying if peace is not achieved. Fittingly, this territory is called [[TheRemnant the Imperial Remnant]] by the rest of the Galaxy.
** A century or so afterwards, it's the republican government that replaced it (The Galactic [[TheFederation Federation]] of Free [[TheAlliance Alliances]]) that crumble and survive only as the [[LaResistance Galactic Alliance Remnant]]. ''Star Wars'' is cyclic about these things.
** Replacing the Galactic Alliance? A resurgent Empire, partially subverting the trope. But when the Sith overthrow Emperor Roan Fel, he escapes to lead ANOTHER remnant, and the cycle continues...
** The ''Star Wars'' Empire was inspired by the ''Literature/{{Foundation}}'' Empire, above.
* Even in the present ''Franchise/StarWarsExpandedUniverse'' the Empire fractured into a number of states and fiefdoms after Palpatine's first death. Some of these remnants would eventually make peace with and become part of the New Republic, [[spoiler:while another remnant fled to the unknown regions and became the First Order]].
* In ''Literature/TheStormlightArchive'', the Makabaki 'Empire' was once an actual unified empire but by the present of the story has splintered into a number of kingdoms with a shared ethnic and cultural identity. The empire still exists on paper and the Prime (ruler) of the most powerful kingdom, Azir, still technically holds the title 'Emperor of the Makabaki'; the other kingdoms respect the emperor's authority and will, for tradition's sake, comply with imperial orders -- but only so far as they consider those orders to be reasonable requests. It's explicitly noted that if the Prime really tried to throw his weight around and force the rest of the Makabaki kingdoms to do things they didn't want to, he'd very quickly find out just how ephemeral his authority ''actually'' is.
** Alethkar was another example prior to the rule of King Gavilar Kholin, having been united at least once before under the rule of Sadees "The Sunmaker", whose empire fell apart just as quickly as Sadees built it, with his mistake being that he tried to basically conquer the world and overreached in his conquests. It didn't help that keeping the Alethi Highprinces in line is a difficult proposition when most of them are prone to ChronicBackstabbingDisorder. This also is an example of how a ruler can ''avoid'' driving their country towards this trope - Gavilar ended up learning from his predecessor's mistakes, sticking to just reuniting the Alethi kingdoms under his rule and focusing on governing rather than just conquest (while having his brother [[BloodKnight Dalinar]] [[RedBaron "the Blackthorn"]] handle border disputes and internal rebellions), and even after he was assassinated, his son was able to maintain a hold on the throne in spite of his relative incompetence, though it helps that the Highprinces were called to arms to get vengence against Gavilar's murderers and ended up getting distracted by the protracted war on the Shattered Plains through the competition for gemhearts, and King Elhokar had his uncle Dalinar (who had turned a new leaf after the deaths of his wife and brother) acting as a highly competent advisor to his nephew. [[spoiler:After Elhokar's death, his sister Jasnah succededs him as ruler of the kingdom, and she ''is'' absolutely competent enough to continue averting this trope.]]

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* In the old [[Franchise/StarWarsLegends Star Wars Expanded Universe]]:
''Franchise/StarWars'':
** ''Franchise/StarWarsLegends'':
***
The post-Endor Empire is like this, getting progressively more so as time passes. Various defeats actually led to factions led by formerly-Imperial warlords splintering off. Now and again it surges back somewhat, like under [[Literature/TheThrawnTrilogy Grand Admiral Thrawn]] or the [[ComicBook/DarkEmpire Emperor Reborn]], but since the people behind these surges are inevitably killed, these are temporary. The one good thing [[Literature/JediAcademyTrilogy Daala]] did was to reunite the forces under the warlords; she promptly [[GeneralFailure killed off]] a good portion, but she did leave the still-united remains in the command of someone who knew their limits. By the time of the Literature/HandOfThrawn duology, [[https://starwars.fandom.com/wiki/Gilad_Pellaeon/Legends the weary Supreme Commander]] looks at the eight sectors and thousand systems they still command, the two hundred Imperial Star Destroyers, the "Preybird" class fighters they buy from he knows not where, and thinks about how the Empire once ruled a million systems, had twenty-five thousand Star Destroyers, and could afford more than one surviving major shipyard which couldn't keep up the demand for capital ships, let alone starfighters. He believes that the only way it can survive is for him to [[PeaceConference make peace]] with the New Republic. And he does. When, while pushing for the Moff Council to support his peace treaty, he's told that the Empire still has significant military power, Pellaeon's response is that they have ''just enough'' power for the New Republic to consider them worth destroying if peace is not achieved. Fittingly, this territory is called [[TheRemnant the Imperial Remnant]] by the rest of the Galaxy.
** *** A century or so afterwards, it's the republican government that replaced it (The (the Galactic [[TheFederation Federation]] of Free [[TheAlliance Alliances]]) that crumble crumbles and survive survives only as the [[LaResistance Galactic Alliance Remnant]]. ''Star Wars'' is cyclic about these things.
** *** Replacing the Galactic Alliance? A resurgent Empire, partially subverting the trope. But when the Sith overthrow Emperor Roan Fel, he escapes to lead ANOTHER remnant, and the cycle continues...
** *** The ''Star Wars'' Empire was inspired by the ''Literature/{{Foundation}}'' Empire, above.
* ** ''Franchise/StarWarsExpandedUniverse'': Even in the present ''Franchise/StarWarsExpandedUniverse'' setting, the Empire fractured into a number of states and fiefdoms after Palpatine's first death. Some of these remnants would eventually make peace with and become part of the New Republic, [[spoiler:while another remnant fled to the unknown regions and became the First Order]].
* In ''Literature/TheStormlightArchive'', the ''Literature/TheStormlightArchive'':
** The
Makabaki 'Empire' was once an actual unified empire but by the present of the story has splintered into a number of kingdoms with a shared ethnic and cultural identity. The empire still exists on paper and the Prime (ruler) of the most powerful kingdom, Azir, still technically holds the title 'Emperor of the Makabaki'; the other kingdoms respect the emperor's authority and will, for tradition's sake, comply with imperial orders -- but only so far as they consider those orders to be reasonable requests. It's explicitly noted that if the Prime really tried to throw his weight around and force the rest of the Makabaki kingdoms to do things they didn't want to, he'd very quickly find out just how ephemeral his authority ''actually'' is.
** Alethkar was another example prior to the rule of King Gavilar Kholin, having been united at least once before under the rule of Sadees "The Sunmaker", whose empire fell apart just as quickly as Sadees built it, with his mistake being that he tried to basically conquer the world and overreached in his conquests. It didn't help that keeping the Alethi Highprinces in line is a difficult proposition when most of them are prone to ChronicBackstabbingDisorder. This also is an example of how a ruler can ''avoid'' driving their country towards this trope - -- Gavilar ended up learning from his predecessor's mistakes, sticking to just reuniting the Alethi kingdoms under his rule and focusing on governing rather than just conquest (while having his brother [[BloodKnight Dalinar]] [[RedBaron "the Blackthorn"]] handle border disputes and internal rebellions), and even after he was assassinated, his son was able to maintain a hold on the throne in spite of his relative incompetence, though it helps that the Highprinces were called to arms to get vengence against Gavilar's murderers and ended up getting distracted by the protracted war on the Shattered Plains through the competition for gemhearts, and King Elhokar had his uncle Dalinar (who had turned a new leaf after the deaths of his wife and brother) acting as a highly competent advisor to his nephew. [[spoiler:After Elhokar's death, his sister Jasnah succededs him as ruler of the kingdom, and she ''is'' absolutely competent enough to continue averting this trope.]]



* In ''Literature/TinkerTailorSoldierSpy'' Connie Sachs uses this as a reason for the betrayals and general moral decrepitude of the upper echelons of the British spy agency: "Poor dears. Born to empire, born to rule the world".
* The books of the ''Literature/TortallUniverse'' by Creator/TamoraPierce have the old Thanic Empire, which turned into the sovereign nations of the Eastern Lands (Tortall, Galla, Tusaine, Tyra, and Maren). The {{Fantasy Counterpart Culture}}s it left indicate that it was also an equivalent to Rome.

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* In ''Literature/TinkerTailorSoldierSpy'' ''Literature/TinkerTailorSoldierSpy'': Connie Sachs uses this as a reason for the betrayals and general moral decrepitude of the upper echelons of the British spy agency: "Poor dears. Born to empire, born to rule the world".
* ''Literature/TortallUniverse'': The books of the ''Literature/TortallUniverse'' by Creator/TamoraPierce have the old Thanic Empire, which turned into the sovereign nations of the Eastern Lands (Tortall, Galla, Tusaine, Tyra, and Maren). The {{Fantasy Counterpart Culture}}s it left indicate that it was also an equivalent to Rome.
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[[caption-width-right:350:The sick man of Europe is divided against itself.[[note]]ironically, the UsefulNotes/OttomanEmpire, being something like "the worst of the best", managed to survive longer than those empires that were undoubtedly more powerful in the period before UsefulNotes/WorldWarI, including German, Russian as well as Austro-Hungarian (depicted in the caricature as Emperor Franz Joseph I), which all fell in 1917-18, while the Ottoman Empire survived until 1922. [[/note]]]]

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[[caption-width-right:350:The sick man of Europe is divided against itself.[[note]]ironically, the UsefulNotes/OttomanEmpire, being something like "the worst of the best", managed to survive longer than those empires that were undoubtedly more powerful in the period before UsefulNotes/WorldWarI, including German, Russian as well as Austro-Hungarian (depicted in the caricature as Emperor Franz Joseph I), which all fell in 1917-18, while the Ottoman Empire survived until 1922. [[/note]]]]
]]
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Contrast with {{Precursors}} — an entire species of Vestigial Empire which tends to leave little to no working infrastructure and is also long gone by the time the story takes place. All or part of the VestigialEmpire may be TheRemnant if they're still fighting for the (usually) lost cause of restoring their former glory.

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Compare with FailedState, wherein a nation's government collapses to the point where it's unable to function. These are often left behind by the Vestigial Empire as it draws back its influence, due to the power vacuum left in its wake. Contrast with {{Precursors}} — an entire species of Vestigial Empire which tends to leave little to no working infrastructure and is also long gone by the time the story takes place. All or part of the VestigialEmpire may be TheRemnant if they're still fighting for the (usually) lost cause of restoring their former glory.
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* ''Literature/TheHandsOfTheEmperor'': The empire of Astandalas once spanned nearly five entire worlds – in the present day after the catastrophic event of [[UnspecifiedApocalypse the Fall]] it has been reduced to dominion over only its original world, Zunidh.
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* The Ottoman Empire deserves a mention. Largely weakened by internal corruption in the 18th century, the Ottomans were constantly defeated by Russia in a string of wars in the Black Sea. Making matters worse was the loss of Greece in 1832 following the Greek war of Independence. Then there's the fact that they fell behind in the Industrial Revolution in the same period. It had gotten to the point that it became so far gone by the 19th century that Russian Tsar Nicholas I coined the term "sick man of Europe" to describe it, and further noted that it was "falling to pieces." Despite a a victory against Russia in the Crimean War, albeit with assistance from Britain and France, the Ottomans would greatly suffer once again in the 1877–1878 Russo-Turkish War and enter a long period of internal collapse as modernization efforts proved to be for nought in the interim. Then the 1910s hit, and the empire lost Libya to Italy and most of their remaining European territory to the Balkan States, then lost everything else to the British and Russians in UsefulNotes/WorldWarI and now Turkey only has Anatolia and Eastern Thrace left (and barely at that: all of Eastern Thrace and most of Anatolia were to be ceded or put under foreign influence, and were only recovered when the Turkish National Movement based in Ankara overthrew the emperor and won the War of Turkish Independence against primarily the Greeks, forcing a new treaty). At least [[FounderOfTheKingdom Mustafa Kemal Atatürk]] managed to make the best of the situation by ''finally'' modernizing the country, and they still have Constantinople, so the situation isn't completely bleak.

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* The Ottoman Empire deserves a mention. Largely weakened by internal corruption in the 18th century, the Ottomans were constantly defeated by Russia in a string of wars in the Black Sea. Making matters worse was the loss of Greece in 1832 following the Greek war of Independence. Then there's the fact that they fell behind in the Industrial Revolution in the same period. It had gotten to the point that it became so far gone by the 19th century that Russian Tsar Nicholas I coined the term "sick man of Europe" to describe it, and further noted that it was "falling to pieces." Despite a a victory against Russia in the Crimean War, albeit with assistance from Britain and France, the Ottomans would greatly suffer once again in the 1877–1878 Russo-Turkish War and enter a long period of internal collapse as modernization efforts proved to be for nought in the interim. Then the 1910s hit, and the empire lost Libya to Italy and most of their remaining European territory to the Balkan States, then lost everything else to the British and Russians in UsefulNotes/WorldWarI and now Turkey only has Anatolia and Eastern Thrace left (and barely at that: all of Eastern Thrace and most of Anatolia were to be ceded or put under foreign influence, and were only recovered when the Turkish National Movement based in Ankara overthrew the emperor and won the War of Turkish Independence against primarily the Greeks, forcing a new treaty). At least [[FounderOfTheKingdom Mustafa Kemal Atatürk]] managed to make the best of the situation by ''finally'' modernizing the country, and they still have Constantinople, so the situation isn't completely bleak.
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* Even in the present ''Franchise/StarWarsExpandedUniverse'' the Empire fractured into a number of states and fiefdoms after Palpatine's first death. Some of these remnants would eventually make peace with and become part of the New Republic, [[spoiler:while another remnant fled to the unknown regions and became the First Order]].
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* ''TabletopGame/UnhallowedMetropolis'' has the Victorian Empire collapse in 1905 under the ZombieApocalypse. 200 years later, the empire is reduced to just London and the rest of the world is even worse off.
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* ''Literature/TheElricSaga'' has the Melnibonean Empire of which Elric was its last emperor. Until Duke Aubec's uprising, the Melnibonean Empire controlled the world and even extended its reach to other dimensions. After Aubec and the rise of the Young Kingdoms, the Melnibonean Empire is reduced to Imrryhr the Dreaming City.


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* ''TabletopGame/MechanicalDream'' had two that would eventually fall. The Frilins are an unaging, [[SuperIntelligence super-smart]] plant people that have further benefit of being able to survive without Orpee fruit. With all these advantages, they created a long-lasting empire that fell when their SuperSoldier species, the Zin turned on them. After the Frilins fell, a newer race the ambitious Gnath rose to power despite only having increased reflexes and finding it extremely painful to consume Orpee. The Pre-Core Gnath empire fell when legendary figure known as [[MerchantPrince the Core]] usurped the old empress and ushered in an industrial revolution and rise of the [[MegaCorp mercantilist corporate world]], which he named the Core.


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* ''TabletopGame/{{Zweihander}}'' has a future setting called Dark Astral. Similar to the main setting, it gives a nod to a Warhammer setting (in this case 40K) and ups the worst aspects. In Dark Astral, aliens had crushed the human empire so they retreated to Earth and are reduced to one city New Jerusalem. To make things worse, not only are ambitious aliens coming to Earth to finish what they started but the dark supernatural forces that caused human migration from Earth are beginning to wake.
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* The Earth Federation from the Universal Century universe of ''Franchise/{{Gundam}}'' is this, in a pattern that echoes Gibbon's ''Decline and Fall''. The Federation won the One Year War in ''Anime/MobileSuitGundam'' through superior power and production capability, but at the cost of half of the world's population. Seven years later, in ''Anime/MobileSuitZetaGundam'' the Earth Federation has weakened to the point that {{the remnant}}s of Zeon are still a serious threat, and a StateSec organization is intentionally sabotaging the Federation from within so that they can take over. Afterwards, in ''Anime/MobileSuitGundamCharsCounterattack'', even though Zeon has been defeated twice already, the Earth Federation is so weak that the Neo-Zeon nearly make the Earth uninhabitable and only [[spoiler:a miracle caused by Amuro's death stops it]]. By the time of ''[[Anime/MobileSuitVictoryGundam Victory Gundam]]'' (60 years after ''CCA''), the Federation is so weak and ineffectual that it falls to a militia to oppose TheEmpire. Despite all of this, however, the Earth Federation is the eventual victor in each of these conflicts, if only through outlasting the various threats to its survival. If the live-action film ''G-Saviour'' is canon, then the Federation finally collapses around UC 200, when the Colonies finally achieve independence and form a new government together with the Earth, but this time with the Colonies (renamed "Settlements") as equal diplomatic partners. [[TheEmpire Not that this new government is any better than the Federation ever was.]]

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* The Earth Federation from the Universal Century universe of ''Franchise/{{Gundam}}'' is this, in a pattern that echoes Gibbon's ''Decline and Fall''. The Federation won the One Year War in ''Anime/MobileSuitGundam'' through superior power and production capability, but at the cost of half of the world's population. Seven years later, in ''Anime/MobileSuitZetaGundam'' the Earth Federation has weakened to the point that {{the remnant}}s of Zeon are still a serious threat, and a StateSec organization is intentionally sabotaging the Federation from within so that they can take over. Afterwards, in ''Anime/MobileSuitGundamCharsCounterattack'', even though Zeon has been defeated twice already, the Earth Federation is so weak that the Neo-Zeon is able to mount an attack that nearly make makes the Earth uninhabitable and only [[spoiler:a miracle caused by Amuro's death stops it]].uninhabitable. By the time of ''[[Anime/MobileSuitVictoryGundam Victory Gundam]]'' (60 years after ''CCA''), the Federation is so weak and ineffectual that it falls to a militia to oppose TheEmpire. Despite all of this, however, the Earth Federation is the eventual victor in each of these conflicts, if only through outlasting the various threats to its survival. If the live-action film ''G-Saviour'' is canon, then the Federation finally collapses around UC 200, when the Colonies finally achieve independence and form a new government together with the Earth, but this time with the Colonies (renamed "Settlements") as equal diplomatic partners. [[TheEmpire Not that this new government is any better than the Federation ever was.]]
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* In ''VideoGame/EmperorOfTheFadingSuns'', the empire of Vladimir Alecto, as a state, is dead. However, the Imperial bureaucracy that he established, and the precedent that he set, still exist, and the five Great Houses that actually govern parts of the galaxy are trying to claim the throne. Byzantium Secundus, the former capital, is maintained as a TruceZone and mostly governed by the remnants of said bureaucracy.

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* In ''VideoGame/EmperorOfTheFadingSuns'', the empire of Vladimir Alecto, as a state, is dead. However, the Imperial bureaucracy that he established, and the precedent that he set, still exist, and the five Great Houses that actually govern parts of the galaxy are trying to claim the throne.throne[[note]]the tabletop RPG ''Emperor'' is an adaptation of takes place ''after'' a scion of one of the Houses actually manages to become Emperor and as a result is more an example of ResurgentEmpire[[/note]]. Byzantium Secundus, the former capital, is maintained as a TruceZone and mostly governed by the remnants of said bureaucracy.
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** Ixtal is another grand empire with mastery over [[ElementalPowers elemental magics]], with various diasporas resulting in other major factions including Shurima, as well as the Buhru and the Helia. However, not only did Shurima quickly end up [[SuperiorSuccessor establishing itself as the superior global power]] (Ixtal would soon answer to them for access to the Sun Disc), Ixtal would soon end up going into hiding after tiring of dealing with the various apocalypses of their neighbors, from the destruction of Shurima to the Ruination that created the Shadow Isles. [[HiddenElfVillage Ixtal would spend the intervening centuries hiding in its deadly jungles from the world]], with its borders slowly encroached on by the ever-industrializing world around them, leaving it to effectively a single city-state known as Ixaocan. In recent times, the empress-in-wait Qiyana [[TheUnmasquedWorld has revealed Ixaocan's existence to the world]] and has set forth plans to reassert an agenda for [[TakeOverTheWorld global takeover]].

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** Ixtal is another grand empire with mastery over [[ElementalPowers elemental magics]], with various diasporas resulting in other major factions including Shurima, as well as the Buhru and the Helia. However, not only did Shurima quickly end up [[SuperiorSuccessor establishing itself as the superior global power]] (Ixtal would soon answer to them for access to the Sun Disc), Ixtal would soon also eventually end up going into hiding after tiring of dealing with the various apocalypses of their neighbors, from the destruction of Shurima to the Ruination that created the Shadow Isles. [[HiddenElfVillage Ixtal would spend the intervening centuries hiding in its deadly jungles from the world]], with its borders slowly encroached on by the ever-industrializing world around them, leaving it to effectively a single city-state known as Ixaocan. In recent times, the empress-in-wait Qiyana [[TheUnmasquedWorld has revealed Ixaocan's existence to the world]] and has set forth plans to reassert an agenda for [[TakeOverTheWorld global takeover]].
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** Ixtal is another grand empire with mastery over [[ElementalPowers elemental magics]], with various diasporas resulting in other major factions including Shurima, as well as the Buhru and the Helia. However, not only did Shurima quickly end up [[SuperiorSuccessor establishing itself as the superior global power]] (Ixtal would soon answer to them for access to the Sun Disc), Ixtal would soon end up going into hiding after tiring of dealing with the various apocalypses of their neighbors, from the destruction of Shurima to the Ruination that created the Shadow Isles. [[HiddenElfVillage Ixtal would spend the intervening centuries hiding in its deadly jungles from the world]], with its borders slowly encroached on by the ever-industrializing world around them, leaving it to effectively a single city-state known as Ixaocan. In recent times, the empress-in-wait Qiyana [[TheUnmasquedWorld has revealed Ixaocan's existence to the world]] and has set forth plans to reassert an agenda for [[TakeOverTheWorld global takeover]].
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* ''VideoGame/LeagueOfLegends'' has several:
** Shurima used to be ''the'' major empire presiding over Runeterra, with a span as large as the entire southern continent, and its glory days, it had access to the [[ThePowerOfTheSun Sun Disc]] and the ability to ascend various champions into [[PhysicalGod superpowered God-Warriors]]. It ended up collapsing in large part due to the destruction of its capitol after an Ascension GoneHorriblyWrong, wiping out its central leadership, blasting the landscape into [[ThirstyDesert barren desert]], and sending the surviving populous and Ascended into chaotic infighting. Modern Shurima primarily consists of desert nomads trekking around the formerly-lush mainland, while a vast majority of cities by the northern coasts [[HegemonicEmpire have been assimilated into the newer expansionist empire from the north, Noxus]]. In recent times, however, Azir -- the last great emperor of Shruima -- was resurrected and gained his Ascended status, using his godlike powers to restore the capitol and bring Shurima back to greatness, [[RisingEmpire so there may be hope for it yet]].
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* The Western Roman Empire and its ever-decreasing territory during the 5th century is a rather good example. By 395, its last partition with the Eastern Roman Empire, the West included Britannia (Wales, England), Gallia (Gaul: France and certain areas of the Low Countries), Hispania (Spain, Portugal), Italia (Italy), Dalmatia (Croatia), Mauretania Tingitana (Morocco), Mauritania Caesariensis (western Algeria), and Africa province (eastern Algeria, Tunisia, Libya). Imperial troops left Britannia between 407 and 410, leaving the Romano-British to fend for themselves against invasions. Gallia and Hispania were increasingly settled by Germanic populations from c. 412 onwards. While often allied or even subordinate to the Romans, they set up regional kingdoms and eventually become fully independent. The last Roman governor in Gaul, Syagrius, fell to the Franks in 487. Most of the North African areas fell to the Vandals between 429 and 439. The Vandals use their new ports to replace the Romans as the chief naval power of the Mediterranean Sea. Italia fell to its own Germanic mercenaries in 476. Dalmatia followed it in 480. By the end of the century what was left of Roman rule in the west was an independent but isolated Mauretania Tingitana. Eventually Belisarius took it back for the East, but then the Arabs [[OhCrap came along]]...

to:

* The Western Roman Empire and its ever-decreasing territory during the 5th century is a rather good example. By 395, its last partition with the Eastern Roman Empire, the West included Britannia (Wales, England), Gallia (Gaul: France and certain areas of the Low Countries), Hispania (Spain, Portugal), Italia (Italy), Dalmatia (Croatia), Mauretania Tingitana (Morocco), Mauritania Caesariensis (western Algeria), and Africa province (eastern Algeria, Tunisia, Libya). Imperial troops left Britannia between 407 and 410, leaving the Romano-British to fend for themselves against invasions. Gallia and Hispania were increasingly settled by Germanic populations from c. 412 onwards. While often allied or even subordinate to the Romans, they set up regional kingdoms and eventually become fully independent. The last Roman governor in Gaul, Syagrius, fell to the Franks in 487. Most of the North African areas fell to the Vandals between 429 and 439. The Vandals use their new ports to replace the Romans as the chief naval power of the Mediterranean Sea. Italia fell to its own Germanic mercenaries in 476. Dalmatia followed it in 480.480, followed by Gaul in 486. By the end of the century what was left of Roman rule in the west was an independent but isolated Mauretania Tingitana. Eventually Belisarius took it back for the East, but then the Arabs [[OhCrap came along]]...

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