Follow TV Tropes

Following

History Main / Treants

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/WarhammerAgeOfSigmar'': The old treemen were reborn in the Mortal Realms as the Sylvaneth, and are now one of the main armies of Order. They range from the ''literally'' tree-sized Treelords and Treelord Ancients, their leaders, to the more human-sized dryads (sapient, but very-single minded) branchwraiths and branchwyches (their magic-users), and the military-specified Hunters of Kurnoth. The entire race, even across realms, is connected by a telepathic song that allows them to communicate long-distance, and always connects them to their goddess Alarielle. While they were created to be gardeners and shepherds of life, they can and ''will'' turn their song towards war when enemies despoil their forests.
Is there an issue? Send a MessageReason:
None


* ''Webcomic/TheOrderOfTheStick'': Durkon does not like trees, viewing them as CombatTentacles-equipped StoneWall {{Giant Mook}}s that just aren't moving ''yet''. However, when he faces actual treants animated by a crazed druid that sent them on a rampage against civilization (and that had been made resistant to everything but Sonic damage) he [[http://www.giantitp.com/comics/oots0352.html figures out a way to deal with them]].
* ''Webcomic/SomethingPositive'': During a ''D&D'' game, [[http://somethingpositive.net/sp05012002.shtml the party encounters]] [[http://www.somethingpositive.net/sp05042002.shtml hillbilly rapist treemen]]. This gets their AssholeVictim to quit the roleplaying group, for which the other members send the GM thank-you notes.

to:

* ''Webcomic/TheOrderOfTheStick'': Durkon does not like trees, viewing them as CombatTentacles-equipped StoneWall {{Giant Mook}}s that just aren't moving ''yet''. However, when he faces actual treants animated by a crazed druid that sent them on a rampage against civilization (and that had been made resistant to everything but Sonic damage) he [[http://www.giantitp.com/comics/oots0352.html figures out a way to deal with them]].
them.]]
* ''Webcomic/SomethingPositive'': During a ''D&D'' game, [[http://somethingpositive.net/sp05012002.shtml the party encounters]] [[http://www.somethingpositive.net/sp05042002.shtml hillbilly rapist treemen]]. treemen.]] This gets their AssholeVictim to quit the roleplaying group, for which the other members send the GM thank-you notes.
Is there an issue? Send a MessageReason:
None


*** In the GothicHorror-inspired plane of Innistrad, most treefolk creatures are nothing like humanoid, appearing as little more than aggressive, mobile trees with woody, fanged slashes for mouths. They're technically trees [[DemonicPossession possessed by spirits]]. Innistrad is also home to the only spirit treefolk in the game so far, [[http://magiccards.info/avr/en/207.html Yew Spirit]].

to:

*** In the GothicHorror-inspired plane of Innistrad, most treefolk creatures are nothing like humanoid, appearing as little more than aggressive, mobile trees with woody, fanged slashes for mouths. They're technically trees [[DemonicPossession possessed by spirits]]. Innistrad is also home to the only spirit treefolk in the game so far, [[http://magiccards.info/avr/en/207.html Yew Spirit]].Spirit.]]

Added: 396

Changed: 420

Is there an issue? Send a MessageReason:
None


* ''VideoGame/DefenseOfTheAncients'': Rooftrellen, the Treant Protector, is a giant humanoid tree sent out into the world to explore the world of man and judge how much danger it poses to his home grove and the treants who stayed behind. He focuses on using a variety of GreenThumb powers. Additionally, another hero, Nature's Prophet, can create treants from trees around the game map, although they are much smaller and weaker compared to Treat Protector.

to:

* ''VideoGame/DefenseOfTheAncients'': ''VideoGame/DefenseOfTheAncients'':
**
Rooftrellen, the Treant Protector, is a giant humanoid tree sent out into the world to explore the world of man and judge how much danger it poses to his home grove and the treants who stayed behind. He focuses on using a variety of GreenThumb powers. Additionally, another hero, powers.
**
Nature's Prophet, Prophet can create treants from trees around the game map, although they are much smaller and weaker compared to Treat Treant Protector.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/DefenseOfTheAncients'': Rooftrellen, the Treant Protector, is a giant humanoid tree sent out into the world to explore the world of man and judge how much danger it poses to his home grove and the treants who stayed behind. He focuses on using a variety of GreenThumb powers.

to:

* ''VideoGame/DefenseOfTheAncients'': Rooftrellen, the Treant Protector, is a giant humanoid tree sent out into the world to explore the world of man and judge how much danger it poses to his home grove and the treants who stayed behind. He focuses on using a variety of GreenThumb powers. Additionally, another hero, Nature's Prophet, can create treants from trees around the game map, although they are much smaller and weaker compared to Treat Protector.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Patapon}}'': The third game has {{Treants}}. They normally don't move, but if you try to use fire weapons on one it;ll wake up and start flinging {{fireballs}} at your army. If it happens to be a rainy day, they gain huge amounts of health regeneration.

to:

* ''VideoGame/{{Patapon}}'': The third game has {{Treants}}. Treants. They normally don't move, but if you try to use fire weapons on one it;ll it'll wake up and start flinging {{fireballs}} at your army. If it happens to be a rainy day, they gain huge amounts of health regeneration.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/MightAndMagicClashOfHeroes'' features Treants as one of the two Champion units for the Sylvan faction. They're somewhat weak for a Champion unit, but can [[LifeDrain steal the life of the enemy hero]] after hitting them, and stay on the field as a barrier after attacking.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MarioAndLuigiSuperstarSaga'': Chuckleroot straddles the line between being this and a "regular" living tree, being an animated, speech-capable and at least partially mobile tree who guards the heart of an ancient forest.

to:

* ''VideoGame/MarioAndLuigiSuperstarSaga'': Chuckleroot straddles the line between being this and a "regular" living tree, being an animated, speech-capable and at least partially mobile tree who guards the heart of an ancient forest. The boss Trunkle resembles a Treant, but is a subversion as it's actually made of rock.

Added: 1654

Changed: 291

Is there an issue? Send a MessageReason:
None


** The game has Treants straight out of the Tolkien mold, with an extremely long-winded language, the ability to animate and control trees and gatherings called moots that can last for months. They also grow from acorns the size of a human head, and can communicate with any intelligent plant-based creature. There's a tropical variant called the tobongo, which lives in jungles and can [[{{Transflormation}} turn people into trees]]. 2nd Edition reinterprets treants as a race of tree creatures called the arboreals, which are split between the more common arboreal wardens and the more powerful arboreal regents, these last ones being the treants proper.

to:

** The game has Treants straight out of the Tolkien mold, with an extremely long-winded language, the ability to animate and control trees and gatherings called moots that can last for months. They also grow from acorns the size of a human head, germinating as immobile trees before becoming mobile as they mature, and can communicate with any intelligent plant-based creature. There's a tropical variant called the tobongo, which lives in jungles and can [[{{Transflormation}} turn people into trees]]. trees]].
**
2nd Edition reinterprets treants as a race of tree creatures called the arboreals, which are split between a number of varieties:
*** Arboreal wardens are
the more weakest and most common arboreal kind. They are active wardens and sentries of the forest, patrolling its edges to watch for intrusions or damage and typically reporting to more powerful arboreals when they cannot handle the threat themselves. On occasion, their wanderlust can cause them to organize into copses to venture beyond the bounds of the woodlands where they were born.
*** Arboreal regents -- the direct reinterpretation of the first edition's treants proper -- are the contemplative and retiring leaders of
arboreal regents, these last ones enclaves. They're solitary and sedentary beings who rely on the more active wardens to bring them news of the surrounding world, but who can bring immense power to bear should their forests be endangered.
*** Arboreal reapers watch over the cycles of death and decay that are integral to nature. They are usually warped, twisted or covered in spiked protrusions, and are some of the most proactive and aggressive arboreals both in attacking and driving out intruders and in breaking down humanoid ruins to speed their reabsorption into the forest.
*** Arboreal archives are living memory banks, retaining memories of every major event to affect the natural world in their territories. They are extremely passive beings, mostly advising regents instead of acting themselves, and instead of
being born they are created when -- after four days of deliberation -- a regent is elected to become an archive when the treants proper.current on of an area is approaching the end of its long lifespan.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/MarioAndLuigiSuperstarSaga'': Chuckleroot straddles the line between being this and a "regular" living tree, being an animated, speech-capable and at least partially mobile tree who guards the heart of an ancient forest.
Is there an issue? Send a MessageReason:
None


*** ''Shadowlands'' introduces the tiernenn of Ardenweald, who look like treants with long arms and three trunks for legs, and generally speak in low, raspy voices. Despite their alien appearances and speech patterns, they're mainly {{Gentle Giant}}s who tend to Ardenweald's plant life, and slow to anger or action.

to:

*** ''Shadowlands'' introduces the tiernenn tirnenn of Ardenweald, who look like treants with long arms and three trunks for legs, and generally speak in low, raspy voices. Despite their alien appearances and speech patterns, they're mainly {{Gentle Giant}}s who tend to Ardenweald's plant life, and slow to anger or action.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** ''Shadowlands'' introduces the tiernenn of Ardenweald, who look like treants with long arms and three trunks for legs, and generally speak in low, raspy voices. Despite their alien appearances and speech patterns, they're mainly {{Gentle Giant}}s who tend to Ardenweald's plant life, and slow to anger or action.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/TheNeverendingStoryTheAnimatedAdventuresOfBastianBalthazarBux'': The Tree Trolls, who are trees with arms, faces and legs. They can be stuck-up and snobbish, but they're largely decent people, and Bark Troll is Bastian's closest companion in Fantasia.
Is there an issue? Send a MessageReason:
None


Historically, they're based on Tolkien's Ents, which may also be the reason they don't show up in fiction as often as Tolkien's other races -- since Tolkien straight up invented them instead of borrowing from mythology, his estate has a much stronger copyright claim than it does to his other races, which can explain both why they never gained the universality of elves or dwarves and why few are actually called Ents; the more direct adaptations are usually referred to by more lawyer-friendly names such as Treemen, Treefolk and Treants ("tree" plus "giant") instead.

to:

Historically, they're based on Tolkien's Ents, which may also be the reason they don't show up in fiction as often as Tolkien's other races -- since Tolkien straight up invented them instead of borrowing from mythology, his estate has a much stronger copyright claim than it does to his other races, which can explain both why they never gained the universality of elves or dwarves and why few are actually called Ents; the more direct adaptations are usually referred to by more lawyer-friendly names such as Treemen, Treefolk and Treants ("tree" plus "giant") instead.
instead. Regardless of the name, they are often included among the StandardFantasyRaces.
Is there an issue? Send a MessageReason:
None


** Forest walkers are relatively minor gods resembling large humanoid trees. They watch over woodlands and wildernesses, ruling over the spirits ad creatures of the wild and protecting them from harm. Like most of Creation's gods, however, they're far from incorruptible; some like to make bets with mortals where they wager the rights to harvest their forests against their own freedom to seed human-cleared fields with trees, while others have been lured from their charges with promises of worship and fine new temples. They don't get along with wood elementals, though -- they predate them by quite some time, and don't appreciate them muscling in on their authority.

to:

** Forest walkers are relatively minor gods resembling large humanoid trees. They watch over woodlands and wildernesses, ruling over the spirits ad and creatures of the wild and protecting them from harm. Like most of Creation's gods, however, they're far from incorruptible; some like to make bets with mortals where they wager the rights to harvest their forests against their own freedom to seed human-cleared fields with trees, while others have been lured from their charges with promises of worship and fine new temples. They don't get along with wood elementals, though -- they predate them by quite some time, and don't appreciate them muscling in on their authority.
Is there an issue? Send a MessageReason:
None


More often than not, their first and foremost concern will be protecting and caring for their home forests. As a result, indiscriminate logging and exploitation of nature (and, if the setting has it, pollution) will be the most surefire way to arouse their anger -- and their anger is a thing to be feared. Outside of that, they're typically uninterested in what goes on outside their forest homes, although they may be on good terms with any local elves or fairies.

to:

More often than not, their first and foremost concern will be protecting and caring for their home forests. As a result, indiscriminate logging and exploitation of nature (and, if the setting has it, pollution) will be the most surefire way to arouse their anger -- and their anger is a thing to be feared. Outside of that, they're typically uninterested in what goes on outside their forest homes, although they may be on good terms or even associate with any local elves or fairies.
races that are InHarmonyWithNature, such as [[OurElvesAreDifferent elves]], [[OurFairiesAreDifferent fairies]] and {{Nature Spirit}}s.

Added: 970

Removed: 129

Is there an issue? Send a MessageReason:
Crosswicking, cut example of generic anthropomorphism.


* ''Fanfic/ANewHopeDanganronpa'': Ashton Acercas is a person who became a humanoid tree, and is referred to as the "Ultimate Treant".



* ''VideoGame/TheBlackHeart'': Hashi's people, the wooden men, are long-lived treefolk charged with protecting the natural world.



* ''VideoGame/DefenseOfTheAncients'': Rooftrellen, the Treant Protector, is a giant humanoid tree sent out into the world to explore the world of man and judge how much danger it poses to his home grove and the treants who stayed behind. He focuses on using a variety of GreenThumb powers.



* ''VideoGame/KingdomRush'':
** The Weirdwood tower is a giant humanoid tree, described in-game as a treant, that throws acorns at the enemy.
** The Rotten Forest tower spawns evil treants to attack enemies.



[[folder:Web Original]]
* ''Podcast/AcquisitionsIncorporated'': After the "Homecoming" arc, Walnut gains an additional Wildshape in the form of a humanoid tree so massive that it counts as a siege weapon.
[[/folder]]



* ''WesternAnimation/CareBearsInTheLandWithoutFeelings'': The titular land is home to sapient, talking trees, flowers, and rocks.
Is there an issue? Send a MessageReason:
None


** The Treemen are the mightiest inhabitants of [[TheLostWoods Athel Loren]], formed when powerful spirits merge with living trees. Incredibly powerful and ancient, they command great respect from lesser forest spirits and the Wood Elves alike, and are rightfully feared by those outsiders who don't think they're myths or long extinct. They also inhabited Athel Loren long before the Wood Elves and are quite xenophobic, to the point that many see the Wood Elves, who have inhabited and defended the forest alongside the Treemen for millennia, as unwanted interlopers, and want them out of their woods.

to:

** The Treemen are the mightiest inhabitants of [[TheLostWoods Athel Loren]], formed when powerful spirits merge with living trees. Incredibly powerful and ancient, they command great respect from lesser forest spirits and the Wood Elves alike, and are rightfully feared by those outsiders who don't think they're myths or long extinct. They also inhabited Athel Loren long before the Wood Elves and are quite xenophobic, to the point that many see the Wood Elves, who have inhabited and defended the forest alongside the Treemen for millennia, as unwanted interlopers, and want them out of their woods. They've undergone a fair amount of design evolution over time; early treemen largely resemble ogre- or troll-like humanoids made out of wood, with broad heads, no necks, and long and sometimes multiple arms; 8th edition redesigns them to be more humanoid, with distinct necks and smaller heads, large clawed hands, and clusters of leafy branches growing from their necks and shoulders.



* ''Lord of the Sword'': The Tree Spirit is a walking, angry treant. It spits seeds and it throws rocks at Landau.

to:

* ''Lord of the Sword'': ''VideoGame/LordOfTheSword'': The Tree Spirit is a walking, angry treant. It spits seeds and it throws rocks at Landau.



** The Wood Elf subfaction of Argwylon, led by the treeman Durthu Oakheart, focuses on treemen and other forest spirits above the Wood Elves -- for instance, only Ancient Treeman generals and not elven Glade Lords can be put in your council -- in contrast to the main Wood Elf faction, which does the opposite.

to:

** The Wood Elf subfaction of Argwylon, led by the treeman Durthu Oakheart, focuses on treemen and other forest spirits above the Wood Elves -- for instance, only Ancient Treeman generals and not elven Glade Lords can be put in your council -- in contrast to the main Wood Elf faction, which does the opposite. Drycha's Wargrove of Woe takes this theme further, relying heavily on purple-tinted malevolent treemen and other forest spirits in lieu of elves.
Is there an issue? Send a MessageReason:
None


* ''Franchise/{{Digimon}}'': Jyureimon/[[DubNameChange Cherrymon]] is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime serves as the chief henchman to Puppetmon, the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.

to:

* ''Franchise/{{Digimon}}'': Jyureimon/[[DubNameChange Cherrymon]] is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime ''Anime/DigimonAdventure'' serves as the chief henchman to Puppetmon, Pinochimon/[[DubNameChange Puppetmon]], the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.
Is there an issue? Send a MessageReason:
None


* ''Franchise/{{Digimon}}'': Cherrymon is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime serves as the chief henchman to Puppetmon, the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.

to:

* ''Franchise/{{Digimon}}'': Cherrymon Jyureimon/[[DubNameChange Cherrymon]] is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime serves as the chief henchman to Puppetmon, the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.
Is there an issue? Send a MessageReason:
None


%%** ''VideoGame/DefenseOfTheAncients'':

to:

%%** ''VideoGame/DefenseOfTheAncients'':* ''VideoGame/DarkCloud'': Treant is a talking tree who gives Toan a sword to defeat the Killer Snake guarding the way in a local dungeon. He's not anthropomorphic in any real way, however -- in appearance, he's essentially a giant tree with eyes.
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/DungeonsAndDragons'': Treants have been present as Good-aligned plant creatures since the early days of the game. They were openly named Ents in the first editions of the game, but the name was later changed to treants for copyright reasons.

to:

* ''TabletopGame/DungeonsAndDragons'': Treants have been present as Good-aligned plant creatures since the early days of the game. They were openly named Ents in the first editions of the game, but the name was later changed to treants for copyright reasons. Exactly how they reproduce varies between editions, but they are typically regular trees who spontaneously awaken to sapience and mobility over a period of years.



** ''TabletopGame/ForgottenRealms'': [[TheLostWoods The forest of Cormanthor]] is home to a large population of treants, which resemble different trees -- such as birch, willow or oak -- depending on which part of the forest they come from. They are also noted to live in symbiosis with other forest creatures, such as grubs that feed on a kind of mold that infests treants, toxic fungi that grow around their legs and ward off gnawing rodents and bats that nest in their branches and eat parasitic insects.

to:

** ''TabletopGame/ForgottenRealms'': [[TheLostWoods The forest of Cormanthor]] is home to a large population of treants, which resemble different trees -- such as birch, willow or oak -- depending on which part of the forest they come from. They are also noted to live in symbiosis with other forest creatures, such as grubs that feed on a kind of mold that infests treants, treants' bodies, toxic fungi that grow around their legs and ward off gnawing rodents and bats that nest in their branches and eat parasitic insects.
Is there an issue? Send a MessageReason:


* ''Anime/{{Digimon}}'': Cherrymon is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime serves as the chief henchman to Puppetmon, the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.

to:

* ''Anime/{{Digimon}}'': ''Franchise/{{Digimon}}'': Cherrymon is a Digimon resembling a six-armed cherry tree walking around on its roots, with a face on its trunk including a mustache made out of foliage. It lives in deep forests, and lures and tempts people who wander into its territory deeper and deeper into their woods until they become utterly lost; as such, it is also referred to as the Lord of the Forest. It evolves from a Digimon resembling a walking tree stump, and attacks with animated ivy vines. The one in the anime serves as the chief henchman to Puppetmon, the [[BigBadEnsemble Dark Master]] who rules over Spiral Mountain's forested areas.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/CareBearsInTheLandWithoutFeelings'': The titular land is home to sapient, talking trees, flowers, and rocks.
Is there an issue? Send a MessageReason:
None


** Forest walkers are relatively minor gods resembling large humanoid trees. They watch over woodlands and wildernesses, ruling over the spirits ad creatures of the wild and protecting them from harm. Like most of Creation's gods, however, they're far from incorruptible; some like to make bets with mortals wager the rights to harvest their forests against their own freedom to seed human-cleared fields with trees, while others have been lured from their charges with promises of worship and fine new temples. They don't get along with wood elementals, though -- they predate them by quite some time, and don't appreciate them muscling in on their authority.

to:

** Forest walkers are relatively minor gods resembling large humanoid trees. They watch over woodlands and wildernesses, ruling over the spirits ad creatures of the wild and protecting them from harm. Like most of Creation's gods, however, they're far from incorruptible; some like to make bets with mortals where they wager the rights to harvest their forests against their own freedom to seed human-cleared fields with trees, while others have been lured from their charges with promises of worship and fine new temples. They don't get along with wood elementals, though -- they predate them by quite some time, and don't appreciate them muscling in on their authority.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/{{Exalted}}'':
** Forest walkers are relatively minor gods resembling large humanoid trees. They watch over woodlands and wildernesses, ruling over the spirits ad creatures of the wild and protecting them from harm. Like most of Creation's gods, however, they're far from incorruptible; some like to make bets with mortals wager the rights to harvest their forests against their own freedom to seed human-cleared fields with trees, while others have been lured from their charges with promises of worship and fine new temples. They don't get along with wood elementals, though -- they predate them by quite some time, and don't appreciate them muscling in on their authority.
** Kings of the wood are powerful wood elementals resembling, again, humanoid trees. They rule over and protect forests and spirit courts of wood, but do so extremely harshly and tolerate dissent from their subjects as little as they tolerate mortal loggers.
Is there an issue? Send a MessageReason:
None


* The Tree Spirit in ''Lord of the Sword'' is a walking, angry treant. It spits seeds and it throws rocks at Landau.

to:

* The Tree Spirit in ''Lord of the Sword'' Sword'': The Tree Spirit is a walking, angry treant. It spits seeds and it throws rocks at Landau.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Tree Spirit in ''Lord of the Sword'' is a walking, angry treant. It spits seeds and it throws rocks at Landau.
Is there an issue? Send a MessageReason:
None


* ''TabletopGame/DragonDice'' has the Treefolk, an entire race/army of sapient, mobile trees and their [[OurNymphsAreDifferent Naiad Dryad]] allies, animated by MotherNature as a last ditch effort against the forces of Death.

to:

* ''TabletopGame/DragonDice'' has the Treefolk, an entire race/army of sapient, mobile trees and their [[OurNymphsAreDifferent Naiad and Dryad]] allies, animated by MotherNature as a last ditch effort against the forces of Death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/DragonDice'' has the Treefolk, an entire race/army of sapient, mobile trees and their [[OurNymphsAreDifferent Naiad Dryad]] allies, animated by MotherNature as a last ditch effort against the forces of Death.

Top