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* In ''WesternAnimation/TheDragonPrince'', there are six places in the world, called Nexuses, where the magic of Primal Energies are most pure and powerful.

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* In ''WesternAnimation/TheDragonPrince'', there are six places in the world, called Nexuses, where the magic of Primal Energies are most pure and powerful. The beginning of season 2 has the heroes staying at the Moon Nexus for a while.

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* In ''WesternAnimation/TheDragonPrince'', there are six places in the world, called Nexuses, where the magic of Primal Energies are most pure and powerful.

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* In the Manga ''Ore no Ie ga Maryoku Spot datta Ken - Sundeiru dake de Sekai Saikyou'', the main character is [[SummonEverymanHero summoned to another world]] along with his house. His house happened to land on an area where a vast amount of magical power meets up, making him the most powerful person in the world. This also caused the Spirit of the house to come to life.


%%* The Halliwell house in ''Series/{{Charmed}}''.

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%%* The Halliwell house in ''Series/{{Charmed}}''.''Series/{{Charmed|1998}}''.


A MagneticPlotDevice is sometimes explained this way. Often acts as a FieldPowerEffect. Compare and contrast the more malevolent EldritchLocation.

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A MagneticPlotDevice is sometimes explained this way. Often acts as a FieldPowerEffect. Compare and contrast the more malevolent EldritchLocation.
EldritchLocation. Contrast YourMagicsNoGoodHere, i.e Place of No Power.


->''"There is a place in the galaxy where [[TheDarkSide the Dark Side of the Force]] runs strong. It is something of the Sith, but it was fueled by war. It corrupts all that walks on its surface, drowns them in the power of the Dark Side -- it corrupts all life. And it feeds on death. Revan knew the power of such places ... and the power in making them. They can be used to break the will of others ... of Jedi, promising them power, and turning them to the Dark Side."''

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->''"There is a place in the galaxy where [[TheDarkSide the Dark Side of the Force]] Force runs strong. It is something of the Sith, but it was fueled by war. It corrupts all that walks on its surface, drowns them in the power of the Dark Side -- it corrupts all life. And it feeds on death. Revan knew the power of such places ... and the power in making them. They can be used to break the will of others ... of Jedi, promising them power, and turning them to the Dark Side."''



** ''TabletopGame/MageTheAwakening'' does something similar to ''Ascension'' with Hallows, where Supernal energy either makes it through the Abyss or is trapped and recycled, generating {{Mana}} (nodes are where {{Ley Line}}s intersect, and can be harnessed by mages for free energy).

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** ''TabletopGame/MageTheAwakening'' does something similar ''TabletopGame/MageTheAwakening'':
*** Similarly
to ''Ascension'' with Hallows, ''Ascension'', Hallows are spots where Supernal energy either makes it through the Abyss or is trapped and recycled, generating {{Mana}} (nodes are where {{Ley Line}}s intersect, and can be harnessed by mages for free energy).energy).
*** A Master mage can create a "Demesne" by investing a fragment of their soul[[note]](Or another mage's, if they can obtain it...)[[/note]] into a location. This protects mages within from the risk of [[MagicMisfire Paradox]] and provides a power boost to spells of the soul's ruling Arcana.



** The Ordo Dracul from ''TabletopGame/VampireTheRequiem'' seek out "Wyrm's Nest," areas where the weird reigns high and power is trapped. More often that not, these Nests are also Loci, Hallows, or Haunts. Which means they're often in competition with other supernaturals for them...

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** The Ordo Dracul from ''TabletopGame/VampireTheRequiem'' seek out "Wyrm's Nest," Nests," areas where the weird reigns high and power is trapped. More often that not, these Nests are also Loci, Hallows, or Haunts. Which means they're often in competition with other supernaturals for them...them...
** {{Inverted|Trope}} with the "Shadowless Chambers" merit, which lets a character cultivate an area to be so stiflingly mundane that [[OurSpiritsAreDifferent Spirits]] [[PerceptionFilter overlook its existence]] entirely.


* According to notes found throughout ''The Park,'' Atlantic Island Park was built specifically to take advantage of one of these: [[CorruptCorporateExecutive Nathaniel Winter]] had discovered a "nexus of dark energies" hidden beneath the soil of [[EvilSorcerer Archibald Henderson]]'s property, and hoped that he could use it to make himself an immortal mage; of course, it could only be unlocked via an influx of emotion, hence the siphoning devices hidden around the park. [[spoiler: ''VideoGame/TheSecretWorld'' implies that this "nexus" is actually the [[CosmicKeystone Gaia Engine]] hidden under Solomon Island - which might explain why Winter ended up being transformed into the Bogeyman once he got the energy he was after.]]

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* According to notes found throughout ''The Park,'' ''VideoGame/ThePark,'' Atlantic Island Park was built specifically to take advantage of one of these: [[CorruptCorporateExecutive Nathaniel Winter]] had discovered a "nexus of dark energies" hidden beneath the soil of [[EvilSorcerer Archibald Henderson]]'s property, and hoped that he could use it to make himself an immortal mage; of course, it could only be unlocked via an influx of emotion, hence the siphoning devices hidden around the park. [[spoiler: ''VideoGame/TheSecretWorld'' implies that this "nexus" is actually the [[CosmicKeystone Gaia Engine]] hidden under Solomon Island - which might explain why Winter ended up being transformed into the Bogeyman once he got the energy he was after.]]

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* ''TabletopGame/ArsMagica'': Areas can have [[HolyGround Divine]], [[UnholyGround Infernal]], Magical, and Fae "auras" of various strengths, which affect creatures and magic within. If sufficiently powerful, they can even distort the area into a "regio" EldritchLocation with built-in {{Pocket Dimension}}s. Magical auras are especially prized to mages, since they enhance spellcasting and create natural {{Mana}} deposits, but strong ones can slowly warp creatures who spend too much time inside.


* ''Literature/MasksOfaygrima'' has the two large deposits of black lodestone which attracts magic to it. They're used to mine magic for Tamita to use. It's implied that if Mara's theory about black lodestone being from a meteorite is true then it landed in the mountains that house the deposits.

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* ''Literature/MasksOfaygrima'' ''Literature/MasksOfAygrima'' has the two large deposits of black lodestone which attracts magic to it. They're used to mine magic for Tamita Aygrima to use. It's implied that if Mara's theory about black lodestone being from a meteorite is true then it landed in the mountains that house the deposits.

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* According to notes found throughout ''The Park,'' Atlantic Island Park was built specifically to take advantage of one of these: [[CorruptCorporateExecutive Nathaniel Winter]] had discovered a "nexus of dark energies" hidden beneath the soil of [[EvilSorcerer Archibald Henderson]]'s property, and hoped that he could use it to make himself an immortal mage; of course, it could only be unlocked via an influx of emotion, hence the siphoning devices hidden around the park. [[spoiler: ''VideoGame/TheSecretWorld'' implies that this "nexus" is actually the [[CosmicKeystone Gaia Engine]] hidden under Solomon Island - which might explain why Winter ended up being transformed into the Bogeyman once he got the energy he was after.]]

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* ''Literature/MasksOfaygrima'' has the two large deposits of black lodestone which attracts magic to it. They're used to mine magic for Tamita to use. It's implied that if Mara's theory about black lodestone being from a meteorite is true then it landed in the mountains that house the deposits.


* Used straight ''and'' inverted in ''VideoGame/HeroesOfMightAndMagic III''. There are Magic Plains, where every spell cast (including ones cast by spellcasting troops, like Genies) is at Expert proficiency. On the other hand, there is Cursed Ground, where spellcasting doesn't work at all (or, if you've installed add-ons, where only first-level spells are possible).


* ''Anime/MagicalGirlLyricalNanoha'' has two spots outside of the planet Mid-childa where something like the [[KillSat Saint's Cradle]] could position itself to absorb the magic from Mid-childa's two moons.

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* ''Anime/MagicalGirlLyricalNanoha'' ''Anime/MagicalGirlLyricalNanohaStrikers'' has two spots outside of the planet Mid-childa where something like the [[KillSat [[CoolStarship Saint's Cradle]] could position itself to absorb the magic from Mid-childa's two moons.


* In ''TheWitcher'' novels, the sorcerers can only hold to a limited amount of Power at the time, so they must draw it from the crossing points of natural energies, usually following underground water veins, in order to cast their spells. The video games have these places giving the player character short boosts to various abilities when he activates them.

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* In ''TheWitcher'' ''Franchise/TheWitcher'' novels, the sorcerers can only hold to a limited amount of Power at the time, so they must draw it from the crossing points of natural energies, usually following underground water veins, in order to cast their spells. The video games have these places giving the player character short boosts to various abilities when he activates them.


* In ''[[NexusWar Nexus Clash]]'', quite a lot of places with entirely mundane historical or sentimental value in the mortal city of [[ShiningCity Laurentia]] became Places of Power once Laurentia became the battlefield of the Nexus. A lot of formerly physical objects either turned into a [[PortalDoor Portal Door]] to other planes or became mystically empowered shrines to one of the [[PowersThatBe Powers That Be]]. For instance, the shrine of the [[ForHappiness god of Cooperation]] is a ''necklace'' that was once owned by a historical figure whose [[TooGoodForThisSinfulEarth tragically short]] life was an inspiration to greater peace, love and harmony throughout Laurentian history.

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* In ''[[NexusWar Nexus Clash]]'', ''VideoGame/NexusClash'', quite a lot of places with entirely mundane historical or sentimental value in the mortal city of [[ShiningCity Laurentia]] became Places of Power once Laurentia became the battlefield of the Nexus. A lot of formerly physical objects either turned into a [[PortalDoor Portal Door]] to other planes or became mystically empowered shrines to one of the [[PowersThatBe Powers That Be]]. For instance, the shrine of the [[ForHappiness god of Cooperation]] is a ''necklace'' that was once owned by a historical figure whose [[TooGoodForThisSinfulEarth tragically short]] life was an inspiration to greater peace, love and harmony throughout Laurentian history.

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