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* The first ''VideoGame/DeepSleep'' game includes a note from "yourself", reminding you that you're dreaming and hopes that you have lucid control over said dream. The third game has a similar note left for [[spoiler: a clown named Bert who followed you to the bottom layer.]]

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* The first ''VideoGame/DeepSleep'' ''VideoGame/DeepSleepTrilogy'' game includes a note from "yourself", reminding you that you're dreaming and hopes that you have lucid control over said dream. The third game has a similar note left for [[spoiler: a clown named Bert who followed you to the bottom layer.]]
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I know you may find this hard to believe, but it was actually you who wrote this page. Upon learning of a GovernmentConspiracy (though it could have very easily been an AncientConspiracy), you decided to investigate. Unfortunately for us (remember, I am you from the past), the local BigBad found out and decided to make you forget everything through LaserGuidedAmnesia, even implanting FakeMemories to throw you off. As he warmed up his AppliedPhlebotinum, you quickly scribbled this page on the first piece of available medium you found. It could have been [[HumanNotepad yourself]], a piece of paper, the floor, a videotape, or [[WesternAnimation/TheFairlyOddParents the back of a DNA-tracking device]]. If you're [[FridgeLogic wondering why]] you chose a wiki where [[WikiVandal anyone can get at this note and alter it]], well... [[HandWave it was there.]]

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I know you may find this hard to believe, but it was actually you who wrote this page. Upon learning of a GovernmentConspiracy (though it could have very easily been an AncientConspiracy), you decided to investigate. Unfortunately for us (remember, I am you from the past), the local BigBad found out and decided to make you forget everything through LaserGuidedAmnesia, even implanting FakeMemories to throw you off. As he warmed up his AppliedPhlebotinum, you quickly scribbled this page on the first piece of available medium you found. It could have been [[HumanNotepad yourself]], a piece of paper, the floor, a videotape, or [[WesternAnimation/TheFairlyOddParents the back of a DNA-tracking device]]. If you're [[FridgeLogic wondering why]] you chose a wiki where [[WikiVandal anyone can get at this note and alter it]], well... [[HandWave it was there.]]
there]].
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* ''Film/AvatarTheWayOfWater'': Recombinant Quaritch starts the movie watching one he made prior to getting his memories and personality digitized and sent back to Earth to be put in an Na'vi avatar. It also helps bring the audience up to speed and understand that since Quaritch made the video after Jake Sully GoingNative, there's no AlternatePersonalityPunishment involved.

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* ''Film/AvatarTheWayOfWater'': Recombinant Quaritch starts the movie watching one he made prior to getting his memories and personality digitized and sent back to Earth to be put in an a Na'vi avatar. It also helps bring the audience up to speed and understand that since Quaritch made the video after Jake Sully GoingNative, there's no AlternatePersonalityPunishment involved.

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* ''VideoGame/AmnesiaTheDarkDescent'' starts with the player character waking up close to one of these, informing him that he wiped his own memory willingly, and now has to kill a certain baron of the castle he finds himself in. As the player character progresses, he will find more notes from his pre-amnesia self explaining who he is, why he ended up here, who the castle baron is, their relationship, why he erased his memories in the first place, and what he hopes his current self will do with the knowledge now that he knows.
* In ''VideoGame/BlightDream'', Michiru keeps a notebook about her daily life to remind herself about everything that's happened since the car accident that caused her to suffer short-term memory loss. However, some of her notebook entries become mysteriously blacked out the morning after, so she starts keeping a second notebook in a hiding place only she knows about.
* In the beginning of ''VideoGame/{{Bloodborne}}'', after waking up in Iosefka's Clinic, you find an item nearby named Handwritten Scrawl, a note with the cryptic instruction "Seek Paleblood to transcend the hunt." While the English translation of the game doesn't make this very clear, the Japanese version refers to the note as an "autograph", indicating your character wrote it to themselves.
* The first ''VideoGame/DeepSleep'' game includes a note from "yourself", reminding you that you're dreaming and hopes that you have lucid control over said dream. The third game has a similar note left for [[spoiler: a clown named Bert who followed you to the bottom layer.]]



* In ''VideoGame/TheJourneymanProject 2: Buried in Time'', you, Agent 5, meet your future self who's been framed for tampering with history. He then gives you his Jumpsuit which teleports you 10 years forward in time, where an action figure contains a holographic message providing details on the current time period and how to [[ClearMyName clear your name]].
* ''VideoGame/ReahFaceTheUnknown'' has one near the end of the game. A partial audio recording of the journalist's voice that contains clues to a puzzle he found along the way. When the journalist himself hears this in-game, he assumes he's suffering from amnesia.
* ''VideoGame/StarCraftIINovaCovertOps'' opens up with Nova undergoing a seemingly normal Ghost tactical gear assessment, until she puts on her visor and sees the message inside. [[spoiler:Nova inputted the message into her combat suit just before she was memory wiped by the Defenders of Man, to warn her future self that she is in hostile territory.]]
* The first log you find in ''VideoGame/SystemShock'' is this, from just before you went in to get a military-grade neural implant, which requires a six-month-long healing coma. You, having freed [[AiIsACrapshoot SHODAN]] of her ethical restraints by Edward Diego's request, acknowledge that [[WhatCouldPossiblyGoWrong you don't know what'll happen after that]], and leave yourself some tools and reminders for when you wake up.



* ''VideoGame/AmnesiaTheDarkDescent'' starts with the player character waking up close to one of these, informing him that he wiped his own memory willingly, and now has to kill a certain baron of the castle he finds himself in. As the player character progresses, he will find more notes from his pre-amnesia self explaining who he is, why he ended up here, who the castle baron is, their relationship, why he erased his memories in the first place, and what he hopes his current self will do with the knowledge now that he knows.
* The first log you find in ''VideoGame/SystemShock'' is this, from just before you went in to get a military-grade neural implant, which requires a six-month-long healing coma. You, having freed [[AiIsACrapshoot SHODAN]] of her ethical restraints by Edward Diego's request, acknowledge that [[WhatCouldPossiblyGoWrong you don't know what'll happen after that]], and leave yourself some tools and reminders for when you wake up.
* ''VideoGame/ReahFaceTheUnknown'' has one near the end of the game. A partial audio recording of the journalist's voice that contains clues to a puzzle he found along the way. When the journalist himself hears this in-game, he assumes he's suffering from amnesia.
* The first ''VideoGame/DeepSleep'' game includes a note from "yourself", reminding you that you're dreaming and hopes that you have lucid control over said dream. The third game has a similar note left for [[spoiler: a clown named Bert who followed you to the bottom layer.]]
* In ''VideoGame/TheJourneymanProject 2: Buried in Time'', you, Agent 5, meet your future self who's been framed for tampering with history. He then gives you his Jumpsuit which teleports you 10 years forward in time, where an action figure contains a holographic message providing details on the current time period and how to [[ClearMyName clear your name]].
* In ''VideoGame/BlightDream'', Michiru keeps a notebook about her daily life to remind herself about everything that's happened since the car accident that caused her to suffer short-term memory loss. However, some of her notebook entries become mysteriously blacked out the morning after, so she starts keeping a second notebook in a hiding place only she knows about.
* In the beginning of ''VideoGame/{{Bloodborne}}'', after waking up in Iosefka's Clinic, you find an item nearby named Handwritten Scrawl, a note with the cryptic instruction "Seek Paleblood to transcend the hunt." While the English translation of the game doesn't make this very clear, the Japanese version refers to the note as an "autograph", indicating your character wrote it to themselves.

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* ''VideoGame/AmnesiaTheDarkDescent'' starts with the player character waking up close to one of these, informing him that he wiped his own memory willingly, and now has to kill a certain baron of the castle he finds himself in. As the player character progresses, he will find more notes from his pre-amnesia self explaining who he is, why he ended up here, who the castle baron is, their relationship, why he erased his memories in the first place, and what he hopes his current self will do with the knowledge now that he knows.
* The first log you find in ''VideoGame/SystemShock'' is this, from just before you went in to get a military-grade neural implant, which requires a six-month-long healing coma. You, having freed [[AiIsACrapshoot SHODAN]] of her ethical restraints by Edward Diego's request, acknowledge that [[WhatCouldPossiblyGoWrong you don't know what'll happen after that]], and leave yourself some tools and reminders for when you wake up.
* ''VideoGame/ReahFaceTheUnknown'' has one near the end of the game. A partial audio recording of the journalist's voice that contains clues to a puzzle he found along the way. When the journalist himself hears this in-game, he assumes he's suffering from amnesia.
* The first ''VideoGame/DeepSleep'' game includes a note from "yourself", reminding you that you're dreaming and hopes that you have lucid control over said dream. The third game has a similar note left for [[spoiler: a clown named Bert who followed you to the bottom layer.]]
* In ''VideoGame/TheJourneymanProject 2: Buried in Time'', you, Agent 5, meet your future self who's been framed for tampering with history. He then gives you his Jumpsuit which teleports you 10 years forward in time, where an action figure contains a holographic message providing details on the current time period and how to [[ClearMyName clear your name]].
* In ''VideoGame/BlightDream'', Michiru keeps a notebook about her daily life to remind herself about everything that's happened since the car accident that caused her to suffer short-term memory loss. However, some of her notebook entries become mysteriously blacked out the morning after, so she starts keeping a second notebook in a hiding place only she knows about.
* In the beginning of ''VideoGame/{{Bloodborne}}'', after waking up in Iosefka's Clinic, you find an item nearby named Handwritten Scrawl, a note with the cryptic instruction "Seek Paleblood to transcend the hunt." While the English translation of the game doesn't make this very clear, the Japanese version refers to the note as an "autograph", indicating your character wrote it to themselves.
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* In the ''WesternAnimation/MiraculousLadybug'' episode "Oblivio", Ladybug realizes that there's no way she can avoid being mind-wiped by the titular villain, so she uses the handful of seconds she has left to scribble on the nearest wall. Played with in that she doesn't have nearly enough time to explain the situation and how her powers work to herself. Instead, she makes a drawing instructing herself to call Master Fu, who she knows can fill her in.
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* Played rather chillingly in the [[Series/TheFlash2014 Flash]] episode when the Thinker's wife finds out he's been drugging her to make her forget things he doesn't want her to know. She records a message to herself, saves it...and finds ''dozens'' of previous messages saying the exact same thing.

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* Played rather chillingly in the [[Series/TheFlash2014 Flash]] episode ''Null And Annoyed'' when the Thinker's wife finds out he's been drugging her to make her forget things he doesn't want her to know. She records a message to herself, saves it...and finds ''dozens'' of previous messages saying the exact same thing.
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* Played rather chillingly in the [[Series/TheFlash2014 Flash]] episode when the Thinker's wife finds out he's been drugging her to make her forget things he doesn't want her to know. She records a message to herself, saves it...and finds ''dozens'' of previous messages saying the exact same thing.
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* One episode of ''Series/DansUneGalaxiePresDeChezVous'' involves the male members of the Romano-Fafard systematically losing their memories, due to a device planted by an alien. When Brad Spitfire wakes up from regenerescence, he notices their degrading amnesia and worries that he'll be next, so he begins writing down everything about himself in his journal before he eventually realizes that he's not affected. That said, he ''does'' start to lose his memories for real when the alien uses the device on him. After he scares off the alien, he leaves a note to himself so that he can alter the device and restore everyone's memories, which comes in handy when he gets distracted.
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* On ''Series/ParkerLewisCantLose'' Parker had "Mental note...." as a CatchPhrase in his constant InternalMonologue.

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* On ''Series/ParkerLewisCantLose'' Parker had "Mental note...." as a CatchPhrase catchphrase in his constant InternalMonologue.
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* In ''Series/DoctorWho'' series 6, when team TARDIS faces an alien that you can't remember the moment you look away, they leave notes to themselves (often all over their body) telling them what to do. ParanoiaFuel at its finest.

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* In ''Series/DoctorWho'' series 6, when team Team TARDIS faces an alien group called the Silence that you can't remember the moment you look away, they leave notes to themselves (often all over their body) telling them what to do. ParanoiaFuel at its finest.
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* Gwen Cooper in the first episode of ''Series/{{Torchwood}}'', but she wasn't as successful.

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* Gwen Cooper in the first episode of ''Series/{{Torchwood}}'', but she wasn't as successful.very successful because she used a word program on her computer instead of a handwritten note, and Ianto remotely wiped it. Her memory ended up being triggered by the image of Suzie's knife later on, anyway.
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* In ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'', [[spoiler: this is how Sorin Sprocket deals with the anterograde amnesia he developed in a traffic accident. He meticulously logs the events of his day in his personal notebook so as to remind himself of what he'll inevitably forget. This factors into the case, since his vengeful butler Pierce has been tampering with said notebook to manipulate his memories against his bride, who is your client]]

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* In ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'', [[spoiler: this is how Sorin Sprocket deals with the anterograde amnesia he developed in after a traffic accident.car accident that killed his sister. He meticulously logs the events of his day in his personal notebook so as to remind himself of what he'll inevitably forget. This factors into the case, since his vengeful butler Pierce has been tampering with said notebook to manipulate his memories against his bride, who is your client]]client.]]

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* ''Series/StarTrekVoyager'' ("Unforgettable"). Chakotay falls in love with a beautiful alien from a species that fades from memory after a while. To ensure this they also implant a virus that destroys all computer records. To make sure he doesn't forget, Chakotay writes out what happened on paper.

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* ''Series/StarTrekVoyager'' ("Unforgettable"). ''Series/StarTrekVoyager''
** In "Unforgettable",
Chakotay falls in love with a beautiful alien from a species that fades from memory after a while. To ensure this they also implant a virus that destroys all computer records. To make sure he doesn't forget, Chakotay writes out what happened on paper.paper.
** In "Timeless", there's a BadFuture where ''Voyager'' was destroyed when its experimental slipstream drive malfunctioned mid-flight, killing everybody aboard. Chakotay and Harry are the sole survivors and they, along with the newly-reactivated Doctor, [[SetRightWhatOnceWentWrong set out to prevent the accident from happening]]. During the story, we see Future Harry recording a message before being interrupted by the Doctor. In the end, after the accident gets averted, [[OnceMoreWithClarity we see that this was a message from Future Harry to the present-day Harry]], who's understandably shocked to see this.



* According to ''Don't Panic: Creator/DouglasAdams and Franchise/TheHitchHikersGuideToTheGalaxy'' by Creator/NeilGaiman, Adams used to leave himself notes reminding himself just how much he hated writing. And other notes saying "This was not written after a bad day. This was written after an ''average'' day."

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* According to ''Don't Panic: Creator/DouglasAdams and Franchise/TheHitchHikersGuideToTheGalaxy'' Franchise/TheHitchhikersGuideToTheGalaxy'' by Creator/NeilGaiman, Adams used to leave himself notes reminding himself just how much he hated writing. And other notes saying "This was not written after a bad day. This was written after an ''average'' day."
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* ''Literature/AMasterOfDjinn'': Fatma and Haida write notes to themselves telling them to remember [[spoiler: Sulayman's ring, which has a spell making it very difficult for humans to remember.]]
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* In ''WesternAnimation/{{Mulan}}'' the title character writes the final admonition [[HumanNotepad on her arm]] to help her remember it during her matchmaker interview. Unfortunately she's forced to take a bath soon after and the ink runs, whilst she can still just about read it the matchmaker grabs her arm soon after and the ink gets transferred to said matchmakers hand - [[FaceDoodling then onto her face in a beard like pattern]].
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Added Zero Context Example notice at the top of the page after reading through the ZCE article.

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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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Commented out the Family Guy and King Of The Hill examples for being Zero Context Examples.


* Stewie Griffin on ''WesternAnimation/FamilyGuy''

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* %%* Stewie Griffin on ''WesternAnimation/FamilyGuy''



* Dale Gribble does this in ''WesternAnimation/KingOfTheHill''.

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* %%* Dale Gribble does this in ''WesternAnimation/KingOfTheHill''.


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* ''WesternAnimation/WorktOutWombats'': In "Zoom In Zadie," Zadie's photos advertising the square-painting class leads the neighbors to believe that it's a jack-in-the-box class or a face-painting class. Quique makes mental notes to start face-painting and jack-in-the-box classes.

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* ''WesternAnimation/WorktOutWombats'': ''WesternAnimation/WorkItOutWombats'': In "Zoom In Zadie," Zadie's photos advertising the square-painting class leads the neighbors to believe that it's a jack-in-the-box class or a face-painting class. Quique makes mental notes to start face-painting and jack-in-the-box classes.
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* ''WesternAnimation/WorktOutWombats'': In "Zoom In Zadie," Zadie's photos advertising the square-painting class leads the neighbors to believe that it's a jack-in-the-box class or a face-painting class. Quique makes mental notes to start face-painting and jack-in-the-box classes.
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* Used by several time-travelling characters in ''FanFic/HarryPotterAndTheMethodsOfRationality.''
* In VideoGame/DragonAgeInquisition fanfic ''FanFic/WalkingInCircles'', [[BadFuture Redcliffe future!Solas]] gives Evelyn a note to deliver it to himself in the present. Most of it concerns future events such as Celene’s assassination, the eluvians’ locations and such, but the last line is to remind himself not to give Evelyn any red wine since it triggers her trauma.

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* Used by several time-travelling characters in ''FanFic/HarryPotterAndTheMethodsOfRationality.''Fanfic/HarryPotterAndTheMethodsOfRationality.''
* In VideoGame/DragonAgeInquisition ''VideoGame/DragonAgeInquisition'' fanfic ''FanFic/WalkingInCircles'', ''Fanfic/WalkingInCircles'', [[BadFuture Redcliffe future!Solas]] gives Evelyn a note to deliver it to himself in the present. Most of it concerns future events such as Celene’s assassination, the eluvians’ locations and such, but the last line is to remind himself not to give Evelyn any red wine since it triggers her trauma.



* Zaphod Beeblebrox in ''Radio/TheHitchhikersGuideToTheGalaxy'', who was complicit in the memory wipe but left a message by burning his initials into his own brains.

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* Zaphod Beeblebrox in ''Radio/TheHitchhikersGuideToTheGalaxy'', ''Radio/TheHitchhikersGuideToTheGalaxy1978'', who was complicit in the memory wipe but left a message by burning his initials into his own brains.



[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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* ''Series/TheBureauOfMagicalThings'': Kyra predicts that she'll be stripped of her magic and memories soon after the DMI starts questioning her, so she records a message for herself and leaves it with [[MuggleBestFriend Peter]] to give to her after it happens. Sure enough, it does, and the message causes future Kyra to regain her missing memories.

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* ''Film/AvatarTheWayOfWater'': Recombinant Quaritch starts the movie watching one he made prior to getting his memories and personality digitized and sent back to Earth to be put in an Na'vi avatar. It also helps bring the audience up to speed and understand that since Quaritch made the video after Jake Sully GoingNative, there's no AlternatePersonalityPunishment involved.



* Literature/{{Discworld}}: In ''Literature/SoulMusic'', during an early demonstration of Susan's PerceptionFilter, Miss Butts has a note on her desk saying "You are interviewing Susan Sto Helit. Try not to forget it." After a while, she looks at the note, puzzled, throws it away, and gets on with her paperwork. Susan waits politely for a moment in case there's anything else, then leaves.

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* Literature/{{Discworld}}: Literature/{{Discworld}}:
**
In ''Literature/SoulMusic'', during an early demonstration of Susan's PerceptionFilter, Miss Butts has a note on her desk saying "You are interviewing Susan Sto Helit. Try not to forget it." After a while, she looks at the note, puzzled, throws it away, and gets on with her paperwork. Susan waits politely for a moment in case there's anything else, then leaves.leaves.
** ''Literature/NightWatchDiscworld'' has Sam Vimes leaving a message to himself after the History Monks pull a TimeyWimeyBall on him.


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* ''Literature/TheHyperionCantos'': Rachel leaves herself video messages when she starts aging backwards a day at a time. Eventually she begs her father not to show them to her to spare herself the anguish.

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* ''Series/KamenRiderExAid'': In the ''Kamen Sentai Gorider'' special, Emu wakes up in an abandoned amusement park in the middle of literal nowhere without any idea what happened. There he meets [[Series/KamenRiderGaim four]] [[Series/KamenRiderAgito dead]] [[UnexpectedCharacter riders]] and an [[Series/KamenRiderBlade undead]] one, who don't know any more than him. His memory gets reset everytime he dies, so one cycle leads to him [[CouldntFindAPen writing down]] his findings before dying of a stab wound inflicted by an imposter among the dead riders. He then corrects the note in the next cycle before dying again, which becomes crucial in this next cycle over.

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* ''Franchise/KamenRider'':
** ''Series/KamenRiderRyuki'': TheDragon Kamen Rider Odin has the ability to reset the Rider War when things don't go in favor of the BigBad Shiro Kanzaki, which includes erasing the memories of the Riders. TheHero Shinji finds a way to get around the memory resets by leaving himself notes on what to do, and this ends up with him managing to land a hit on Odin, something nobody else had managed to do before that point.
**
''Series/KamenRiderExAid'': In the ''Kamen Sentai Gorider'' special, Emu wakes up in an abandoned amusement park in the middle of literal nowhere without any idea what happened. There he meets [[Series/KamenRiderGaim four]] [[Series/KamenRiderAgito dead]] [[UnexpectedCharacter riders]] and an [[Series/KamenRiderBlade undead]] one, who don't know any more than him. His memory gets reset everytime he dies, so one cycle leads to him [[CouldntFindAPen writing down]] his findings before dying of a stab wound inflicted by an imposter among the dead riders. He then corrects the note in the next cycle before dying again, which becomes crucial in this next cycle over.over.
** ''Series/KamenRiderGeats'': Due to being eliminated as a Kamen Rider, Ace loses his memories of being a Rider, but he had planned for this and left himself a series of notes indicating what to do to get his memories back, eventually getting back into the DGP just in time to help save the world.
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* The novel ''Bob Nine'' by Greg Haugland is about a man with recurring amnesia (the title refers to this being the ninth iteration of Bob), and opens with him waking up with no memory and finding assorted notes around his home directing him to play the VHS cassette he's prepared to explain his situation to himself.

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* The novel ''Bob Nine'' by Greg Gregg Haugland is about a man with recurring amnesia (the title refers to this being the ninth iteration of Bob), and opens with him waking up with no memory and finding assorted notes around his home directing him to play the VHS cassette he's prepared to explain his situation to himself.
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* The novel ''Bob Nine'' by Greg Haugland is about a man with recurring amnesia (the title refers to this being the ninth iteration of Bob), and opens with him waking up with no memory and finding assorted notes around his home directing him to play the VHS cassette he's prepared to explain his situation to himself.
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** Also featured in ''TabletopGame/{{Chrononauts}}'', where the "Memo From Your Future Self" card can be used to cancel any other card as it's played (the note apparently says whatever that player was about to do was a bad idea). Hilariously, the rules do specifically state that the memo ''itself'' can be canceled by ''another'' memo, as your future self might be a slightly neurotic memo-taker (memo to self: ignore previous memo).

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** Also featured in ''TabletopGame/{{Chrononauts}}'', where the "Memo From Your Future Self" card can be used to cancel any other card as it's played (the note apparently says that whatever that player was about to do was a bad idea). Hilariously, the rules do specifically state that the memo ''itself'' can be canceled by ''another'' memo, as your future self might be a slightly neurotic memo-taker (memo to self: ignore previous memo).the other players get in on the act as well.



* In ''Theatre/JasperInDeadland'', Gretchen mentions that she tried to fight off Deadland's GhostAmnesia by writing down a notebook of all her positive memories - but wound up throwing the book away because trying to think about people she'd probably never see again was more painful than just [[HappinessInMindControl letting the memories go]].

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* In ''Theatre/JasperInDeadland'', Gretchen mentions that she tried to fight off Deadland's GhostAmnesia by writing down a notebook of all her positive memories - memories-- but wound up throwing the book away because trying to think about people she'd probably never see again was more painful than just [[HappinessInMindControl letting the memories go]].
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** Another episode, ''2010'', taking place in the [[TwentyMinutesIntoTheFuture then-future]] year of [[ExactlyWhatItSaysOnTheTin 2010]], showing that the Goa'uld have been defeated by a benevolent and powerful alien race that SG-1 discovered. [[spoiler:It is later revealed that the aliens have used their technology to secretly sterilize humanity so they can take over when everyone has died of old age.]] Jack is able to use the Stargate to send a message back in time [[spoiler:warning his past self not to go to the star where they discovered the aliens.]] [[ReasonableAuthorityFigure General Hammond]] immediately issues an order that the note's instructions be followed.

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** Another episode, ''2010'', taking place in the [[TwentyMinutesIntoTheFuture then-future]] year of [[ExactlyWhatItSaysOnTheTin 2010]], showing shows that the Goa'uld have been defeated by a benevolent and powerful alien race that SG-1 discovered. [[spoiler:It is later revealed that the aliens have used their technology to secretly sterilize humanity so they can take over when everyone has died of old age.]] Jack is able to use the Stargate to send a message back in time [[spoiler:warning his past self not to go to the star where they discovered the aliens.]] [[ReasonableAuthorityFigure General Hammond]] immediately issues an order that the note's instructions be followed.
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** In "Time Heist", the Doctor and Clara leave themselves messages explaining that had to have their memories wiped of ''why'' they're breaking into a bank, but they ''have'' agreed to do so, and they have a [[CaperRationalization really good reason]].

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** In "Time Heist", the Doctor and Clara leave themselves messages explaining that they had to have their memories wiped of ''why'' they're breaking into a bank, but they ''have'' agreed to do so, and they have a [[CaperRationalization really good reason]].
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* In ''Film/{{Cypher}}'', Sebastian Rooks, the MagnificentBastard playing two security companies against each other leaves his notes to self through a FemmeFatale. [[spoiler:Morgan almost screws the plan by being WrongGenreSavvy and turning on her before she can turn on him, but in the end hears a recording addressed to him from himself.]]
* ''Film/GroundhogDay''. When Phil is trying to use the GroundhogDayLoop to romance Rita, he's shown memorizing things she hates to avoid doing them in the next loop. In one loop she overhears him and is not happy, realising he's trying to manipulate her even if she doesn't understand how.

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* In ''Film/{{Cypher}}'', Sebastian Rooks, the MagnificentBastard playing two security companies against each other other, leaves his notes to self through a FemmeFatale. [[spoiler:Morgan almost screws the plan by being WrongGenreSavvy and turning on her before she can turn on him, but in the end hears a recording addressed to him from himself.]]
* ''Film/GroundhogDay''. When Phil is trying to use the GroundhogDayLoop to romance Rita, he's shown memorizing things that she hates to avoid doing them in the next loop. In one loop she overhears him and is not happy, realising that he's trying to manipulate her even if she doesn't understand how.



* ''Film/{{Paycheck}}'' has the protagonist willingly receive LaserGuidedAmnesia to protect proprietary secrets in exchange for an 8-figure sum. Instead of this huge paycheck, he's shocked to find an envelope containing twenty innocuous items left by himself before he was mindwiped. While mostly it's a ChekhovsArmoury, others are clues he's meant to follow, though unlike usual for this trope nothing is spelt out for him.

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* ''Film/{{Paycheck}}'' has the protagonist willingly receive LaserGuidedAmnesia to protect proprietary secrets in exchange for an 8-figure sum. Instead of this huge paycheck, he's shocked to find an envelope containing twenty innocuous items left by himself before he was mindwiped. While mostly it's a ChekhovsArmoury, others are clues that he's meant to follow, though unlike usual for this trope nothing is spelt out for him.
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* In ''Film/{{Looper}}'', this happens twice. First, Old Joe pins a paper note on an unconscious Young Joe's jacket, warning him to [[spoiler: skip town before the mob figures out he didn't kill his older self.]] Later, Young Joe carves the name of his favorite waitress ''into his arm.'' Old Joe reads the scars that appear on his arm and meets his younger self at the diner, then dryly comments that there was another waitress with a much shorter name Young Joe could've used.

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* In ''Film/{{Looper}}'', this happens twice. First, Old Joe pins a paper note on an unconscious Young Joe's jacket, warning him to [[spoiler: skip town before the mob figures out he didn't kill his older self.]] Later, Young Joe carves the name of his favorite waitress ''into his arm.'' Old Joe reads the scars that appear on his arm and meets his younger self at the diner, then dryly comments that there was another waitress with a much shorter name that Young Joe could've used.

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