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* While the Battle of Nagashino is noted for [[FirearmsAreRevolutionary the significant use of matchlock guns]] by its victors, the Oda clan, to defeat the Takeda clan and their famed cavalry (indeed, the Takeda commander had assumed that the Oda's matchlocks would have been ruined by recent heavy rain), it was certainly also key that UsefulNotes/OdaNobunaga had his forces take position so that the enemy would be forced to approach them through a shallow stream and rice paddies. In combination with palisades fortifying their positions, the Takeda were unable to effectively approach or flank Oda despite fierce attempts.
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* This was a major factor in the outcome of the Battle of Agincourt during the Hundred Years' War, with heavier-armored french troops getting bogged down by a muddy battlefield.

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* This was a major factor in the outcome of the Battle of Agincourt during the Hundred Years' War, with heavier-armored french the heavily-armored French troops and horses getting bogged down by a muddy battlefield.battlefield as they attacked the English positions - combined [[GeoEffects with the presence of forests around their center]] as well which would have hampered flanking attacks, the English won a crushing victory against the French despite having been estimated as being numbered by around a factor of two. It's been said that the battlefield was such a mire that some of French knights drowned in the mud and the Frenchmen who reached the English lines were utterly exhausted by the advance.
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** One area in ''VideoGame/ZeldaIITheAdventureOfLink'' is a thick marsh. You'll move more slowly both on the overworld and in battle sequences, though your enemies are, of course, completely unaffected.
** Castor Wilds in ''VideoGame/TheLegendOfZeldaTheMinishCap'' consists of a quicksand-like marsh with safe zones in the form of raised land. Traversing it safely requires getting ahold of the Pegasus Shoes, which let you dash across before the muck can take hold.

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** One area in ''VideoGame/ZeldaIITheAdventureOfLink'' ''VideoGame/ZeldaIITheAdventureOfLink'': Midoro Swamp is a thick marsh. You'll move more slowly both on the overworld and in battle sequences, though your enemies are, of course, are completely unaffected.
** ''VideoGame/TheLegendOfZeldaTheMinishCap'': Castor Wilds in ''VideoGame/TheLegendOfZeldaTheMinishCap'' consists of a quicksand-like marsh with safe zones in the form of raised land. Traversing it safely requires getting ahold of the Pegasus Shoes, which let you dash across before the muck can take hold.



* ''Xenoblade Chronicles'' has poisonous swamp water in Satorl Marsh.

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* ''Xenoblade Chronicles'' ''VideoGame/XenobladeChronicles1'' has poisonous swamp water in Satorl Marsh.



** ''VideoGame/FireEmblemRadiantDawn'' has several levels set in swamps that play this straight.

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** * ''VideoGame/FireEmblemRadiantDawn'' has several levels set in swamps that play this straight.

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[[folder:Film]]
* A segment of [[Series/WalkingWithDinosaurs "The Ballad of Big Al"]] shows 2 Allosaurus falling victim to a mud trap after trying to scavenge a Stegosaurus carcass.
[[/folder]]



* In the ''Series/JurassicFightClub'' episode "Bloodiest Battle", 2 Stegosaurus and a Camarasaurus wind up trapped in the mud near a river, while an attacking Ceratosaurus and Allosaurus avoid getting stuck because their more spread out feet allow them to walk on the hard top layer without breaking through.

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* A segment of ''Series/TheBalladOfBigAl'' shows two ''Allosaurus'' falling victim to a mud trap after trying to scavenge a ''Stegosaurus'' carcass.
* In the ''Series/JurassicFightClub'' episode "Bloodiest Battle", 2 Stegosaurus two ''Stegosaurus'' and a Camarasaurus ''Camarasaurus'' wind up trapped in the mud near a river, while an attacking Ceratosaurus ''Ceratosaurus'' and Allosaurus ''Allosaurus'' avoid getting stuck because their more spread out feet allow them to walk on the hard top layer without breaking through.

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[[folder:AnimeAndManga]]

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-->'''The Duck Man''': I used to mess about in boats when I were a boy.
-->'''Coffin Henry''': We could [[RussianReversal boat about in mess]].

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-->'''The Duck Man''': I used to mess about in boats when I were a boy.
-->'''Coffin
boy.\\
'''Coffin
Henry''': We could [[RussianReversal boat about in mess]].



* In ''VideoGame/DeepRockGalactic'', the Fungus Bogs has pools of sticky goo that slow down anything that tries to walk through them. Mactera Goo Bombers invoke this by raining goo puddles from above.



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* ''Fanfic/TheNightUnfurls'': Kyril is displeased with the mud in Scathlocke, for it, along with the cold and humidity, are responsible for bogging down the soldiers under his command.

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* ''Fanfic/TheNightUnfurls'': ''Fanfic/TheNightUnfurls'':
**
Kyril is displeased with the mud in Scathlocke, for it, along with the cold and humidity, are responsible for bogging down the soldiers under his command.command.
** Getting stuck in the mud is one of the risks of trekking through the Dead Marshes, as Fredrick, who sinks waist deep into the muck, learns the hard way.
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[[folder:Fan Works]]
* ''Fanfic/TheNightUnfurls'': Kyril is displeased with the mud in Scathlocke, for it, along with the cold and humidity, are responsible for bogging down the soldiers under his command.
[[/folder]]

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* One of the special minigames had this feature in ''VideoGame/MarioParty 7''.

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* ''VideoGame/MarioParty7'': One of the special minigames had Mic minigames, Oil Crisis, has this feature in ''VideoGame/MarioParty 7''.feature. Each player is driving a car to reach a goal, making sure not to pass through oil moats as these will greatly reduce speed.



* Castor Wilds in ''VideoGame/TheLegendOfZeldaTheMinishCap'' consists of a quicksand-like marsh with safe zones in the form of raised land. Traversing it safely requires getting ahold of the Pegasus Shoes, which let you dash across before the muck can take hold.



* One area in ''VideoGame/ZeldaIITheAdventureOfLink'' is a thick marsh. You'll move more slowly both on the overworld and in battle sequences, though your enemies are, of course, completely unaffected.

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* ''Franchise/TheLegendOfZelda'':
**
One area in ''VideoGame/ZeldaIITheAdventureOfLink'' is a thick marsh. You'll move more slowly both on the overworld and in battle sequences, though your enemies are, of course, completely unaffected.unaffected.
** Castor Wilds in ''VideoGame/TheLegendOfZeldaTheMinishCap'' consists of a quicksand-like marsh with safe zones in the form of raised land. Traversing it safely requires getting ahold of the Pegasus Shoes, which let you dash across before the muck can take hold.
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* As UsefulNotes/AmericanFootball games are played in any kind of weather (save those that are direct threats to players or fans like thunderstorms), there have been several Mud Bowls or similarly-named slopfests in the history of the NFL and college football. One of these was a 2007 Monday Night Football game between the Pittsburgh Steelers and Miami Dolphins, where heavy rain turned the field into heavy mud that kept the game scoreless until just 17 seconds left, with the Steelers getting a 26-yard field goal to win 3-0. At one point in the 3rd quarter a punt resulted in the ball just going splat when it landed on the field without any kind of bounce at all.

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* As UsefulNotes/AmericanFootball games are played in any kind of weather (save those that are direct threats to players or fans like thunderstorms), there have been several Mud Bowls or similarly-named slopfests in the history of the NFL and college football. One of these was a 2007 Monday Night Football game between the Pittsburgh Steelers and Miami Dolphins, where heavy rain turned the field into heavy mud that kept the game scoreless until just 17 seconds left, with the Steelers getting a 26-yard field goal to win 3-0. At one point in the 3rd quarter a punt resulted in the ball [[https://www.youtube.com/watch?v=x7DTNEa2E7w just going splat when it landed on the field without any kind of bounce at all.all]].
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* As AmericanFootball games are played in any kind of weather (save those that are direct threats to players or fans like thunderstorms), there have been several Mud Bowls or similarly-named slopfests in the history of the NFL and college football. One of these was a 2007 Monday Night Football game between the Pittsburgh Steelers and Miami Dolphins, where heavy rain turned the field into heavy mud that kept the game scoreless until just 17 seconds left, with the Steelers getting a 26-yard field goal to win 3-0. At one point in the 3rd quarter a punt resulted in the ball just going splat when it landed on the field without any kind of bounce at all.

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* As AmericanFootball UsefulNotes/AmericanFootball games are played in any kind of weather (save those that are direct threats to players or fans like thunderstorms), there have been several Mud Bowls or similarly-named slopfests in the history of the NFL and college football. One of these was a 2007 Monday Night Football game between the Pittsburgh Steelers and Miami Dolphins, where heavy rain turned the field into heavy mud that kept the game scoreless until just 17 seconds left, with the Steelers getting a 26-yard field goal to win 3-0. At one point in the 3rd quarter a punt resulted in the ball just going splat when it landed on the field without any kind of bounce at all.
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* As AmericanFootball games are played in any kind of weather (save those that are direct threats to players or fans like thunderstorms), there have been several Mud Bowls or similarly-named slopfests in the history of the NFL and college football. One of these was a 2007 Monday Night Football game between the Pittsburgh Steelers and Miami Dolphins, where heavy rain turned the field into heavy mud that kept the game scoreless until just 17 seconds left, with the Steelers getting a 26-yard field goal to win 3-0. At one point in the 3rd quarter a punt resulted in the ball just going splat when it landed on the field without any kind of bounce at all.
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[[quoteright:320:[[VideoGame/ValkyrieProfile https://static.tvtropes.org/pmwiki/pub/images/mucking_in_the_mud.jpg]]]]
[[caption-width-right:320:Gettin' dirty just to know the answer...]]

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[[quoteright:320:[[VideoGame/ValkyrieProfile %%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1650142538058819400
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[[quoteright:350:[[WesternAnimation/ThePhantomTollbooth
https://static.tvtropes.org/pmwiki/pub/images/mucking_in_the_mud.jpg]]]]
[[caption-width-right:320:Gettin' dirty just to know the answer...]]
org/pmwiki/pub/images/toolboothswamp.png]]]]
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** Ironically, the same muddy terrain that historically helped defend Russia also hampered the nation's invasion of neighboring Ukraine in 2022.
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* Some levels in ''VideoGame/MazeBurrow'' feature mud tiles and blocks stuck in them. Blocks stuck in the mud can only be pulled, not pushed.
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** The bogs in ''Videogame/PokemonLegendsArceus'' slow the player and their ride Pokémon down and prevent crouching.
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* A segment of [[Series/WalkingWithDinosaurs The Ballad of Big Al]] shows 2 Allosaurus falling victim to a mud trap after trying to scavenge a Stegosaurus carcass.

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* A segment of [[Series/WalkingWithDinosaurs The "The Ballad of Big Al]] Al"]] shows 2 Allosaurus falling victim to a mud trap after trying to scavenge a Stegosaurus carcass.
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[[folder:Web Original]]
* ''Roleplay/STOForumVersusThreadRP'': Eleya and Kang materialize in a swamp, and join forces after she gets stuck in the mud and he runs across her and rescues her.
[[/folder]]
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In some cases the bog may actually [[GrimyWater be hazardous to your health,]] dealing damage over time, [[QuicksandSucks acting like quicksand and swallowing you whole if you spend too long within,]] or applying some unpleasant StandardStatusEffects.

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In some cases the bog may actually [[GrimyWater be hazardous to your health,]] dealing damage over time, [[QuicksandSucks acting like quicksand and swallowing you whole if you spend too long within,]] or applying some unpleasant StandardStatusEffects.
StatusEffects.

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* ''VideoGame/DoomEternal'' has shallow pools of purple goop that prevent the player from jumping or dashing, forcing them to search for a ramp to escape. The game also likes to hide [[AttackOfTheMonsterAppendage Tentacles]] just under the pool's surface to ambush you.



* ''VideoGame/DoomEternal'' has shallow pools of purple goop that prevent the player from jumping or dashing, forcing them to search for a ramp to escape. The game also likes to hide [[AttackOfTheMonsterAppendage Tentacles]] just under the pool's surface to ambush you.
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* ''VideoGame/DoomEternal'' has shallow pools of purple goop that prevent the player from jumping or dashing, forcing them to search for a ramp to escape. The game also likes to hide [[AttackOfTheMonsterAppendage Tentacles]] just under the pool's surface to ambush you.
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See also SwampsAreEvil and GrimyWater. Oddly enough, rarely combined with MudWrestling. Unrelated, except by name, to the old text game MUD and MUCK.

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See also SwampsAreEvil and GrimyWater. Oddly enough, rarely combined with MudWrestling. Unrelated, except by name, to the old text game MUD [[MultiUserDungeon MUD]] and MUCK.{{MUCK}}.
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* ''Super Mario Strikers Charged'' has a stage known as ''The Dump'' which is muddy.

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* ''Super Mario Strikers Charged'' ''VideoGame/MarioStrikersCharged'' has a stage known as ''The Dump'' which is muddy.

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There is no reason to put web games in a different folder.


* In ''VideoGame/GretelAndHansel 2'', Gretel can wade around the swamp but can't get across completely without her brother's help because of a snake that lurks halfway across.



[[folder:WebGames]]
* In ''VideoGame/GretelAndHansel 2'', Gretel can wade around the swamp but can't get across completely without her brother's help because of a snake that lurks halfway across.
[[/folder]]
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Added Fire Emblem Radiant Dawn as an example.

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** ''VideoGame/FireEmblemRadiantDawn'' has several levels set in swamps that play this straight.
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* Juzo Honenuki from ''Manga/MyHeroAcademia''. His Quirk, Softening, softens any inorganic material he touches, making others go through this.
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* The River Ankh in ''Literature/{{Discworld}}'' is very slow and polluted, so it's really more of a swamp than a river. ''Discworld/TheTruth'' has this:

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* The River Ankh in ''Literature/{{Discworld}}'' is very slow and polluted, so it's really more of a swamp than a river. ''Discworld/TheTruth'' ''Literature/TheTruth'' has this:
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This is a common subtrope of GeoEffects, where boggy or swampy areas drastically impede your movement. So long as you remain in here, you'll move at a snail's pace, vulnerable to passing enemies. [[JumpPhysics Your jumping, if applicable, may or may not be affected by this, and in fact you may be able to move quickly by repeatedly jumping in and out of the bog.]]

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This is a common subtrope of GeoEffects, where boggy or swampy areas drastically impede your movement. So long as you remain in here, you'll move at a snail's pace, vulnerable to passing enemies. [[JumpPhysics Your jumping, if applicable, may or may not be affected by this, and in fact fact, you may be able to move quickly by repeatedly jumping in and out of the bog.]]



* In ''ComicBook/BatmanTheDarkKnightReturns'', Batman loses his first fight with the Mutant Leader, largely because age has reduced his speed and agility. He sets up a rematch in a mud pit, insuring that they'll ''both'' be moving slowly and ponderously.

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* In ''ComicBook/BatmanTheDarkKnightReturns'', Batman loses his first fight with the Mutant Leader, largely because age has reduced his speed and agility. He sets up a rematch in a mud pit, insuring ensuring that they'll ''both'' be moving slowly and ponderously.



* In the Series/JurassicFightClub episode "Bloodiest Battle", 2 Stegosaurus and a Camarasaurus wind up trapped in the mud near a river, while an attacking Ceratosaurus and Allosaurus avoid getting stuck because their more spread out feet allow them walk on the hard top layer without breaking through.

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* In the Series/JurassicFightClub ''Series/JurassicFightClub'' episode "Bloodiest Battle", 2 Stegosaurus and a Camarasaurus wind up trapped in the mud near a river, while an attacking Ceratosaurus and Allosaurus avoid getting stuck because their more spread out feet allow them to walk on the hard top layer without breaking through.



* Applied OnceAnEpisode in the ''VideoGame/DarkSouls'' series: Made extra annoying because it limits the quality of your rolls and slows you immensely, unless you spend stamina to run around faster.

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* Applied OnceAnEpisode in the ''VideoGame/DarkSouls'' series: Made extra annoying because it limits the quality of your rolls and slows you immensely, immensely unless you spend stamina to run around faster.



** In double battles, by using Water Pledge and Grass Pledge at the same time, the ground beneath the opposing team's feet is turned into swamp for four turns, which makes them move four times slowlier.

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** In double battles, by using Water Pledge and Grass Pledge at the same time, the ground beneath the opposing team's feet is turned into a swamp for four turns, which makes them move four times slowlier.slower.



* Jungles are the worst possible terrain for any kind of divisions in ''VideoGame/HeartsOfIronII''. Armoured divisions barely make any progress at all, all troop types suffer massive penalties and on top of that they can easily start shrinking due to attrition if your supply lines and techs aren't on par. Marshes are almost as bad, but at least there's usually no attrition and Marine divisions suffer less penalties to combat and movement.

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* Jungles are the worst possible terrain for any kind of divisions in ''VideoGame/HeartsOfIronII''. Armoured divisions barely make any progress at all, all troop types suffer massive penalties and on top of that they can easily start shrinking due to attrition if your supply lines and techs aren't on par. Marshes are almost as bad, but at least there's usually no attrition and Marine divisions suffer less fewer penalties to combat and movement.



* Happens a few times in WesternAnimation/CraigOfTheCreek

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* Happens a few times in WesternAnimation/CraigOfTheCreek''WesternAnimation/CraigOfTheCreek''



* In WesternAnimation/TheWildThornberrys episode "Forget Me Not", some elephants are shown taking a mud bath. This takes a dark turn when one of them gets stuck in another pit of mud and pulling her free requires the Thornberry's camper van.
* In the WesternAnimation/MyFriendRabbit episode "Muddy Puddle", rabbit tries to cross a dried up river bank only to get stuck when his inflated shoes break. Thunder, Hazel and the ducklings also get trapped and eventually they're all freed when Edweena gives them a log to climb onto.
* In the [[Series/BigBag Slim Pig]] episode "StickySituation", a game of fetch goes wrong when Dog ends up stuck in a mud puddle. Fortunately, he breaks free to continue playing fetch.

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* In WesternAnimation/TheWildThornberrys ''WesternAnimation/TheWildThornberrys'' episode "Forget Me Not", some elephants are shown taking a mud bath. This takes a dark turn when one of them gets stuck in another pit of mud and pulling her free requires the Thornberry's camper van.
* In the WesternAnimation/MyFriendRabbit ''WesternAnimation/MyFriendRabbit'' episode "Muddy Puddle", rabbit tries to cross a dried up river bank only to get stuck when his inflated shoes break. Thunder, Hazel Hazel, and the ducklings also get trapped and eventually they're all freed when Edweena gives them a log to climb onto.
* In the [[Series/BigBag ''[[Series/BigBag Slim Pig]] Pig]]'' episode "StickySituation", a game of fetch goes wrong when Dog ends up stuck in a mud puddle. Fortunately, he breaks free to continue playing fetch.
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[[folder:Film]]
* A segment of [[Series/WalkingWithDinosaurs The Ballad of Big Al]] shows 2 Allosaurus falling victim to a mud trap after trying to scavenge a Stegosaurus carcass.
[[/folder]]


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[[folder:Live-Action TV]]
* In the Series/JurassicFightClub episode "Bloodiest Battle", 2 Stegosaurus and a Camarasaurus wind up trapped in the mud near a river, while an attacking Ceratosaurus and Allosaurus avoid getting stuck because their more spread out feet allow them walk on the hard top layer without breaking through.
[[/folder]]


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* Happens a few times in WesternAnimation/CraigOfTheCreek
** Near the end of "Sunday Clothes", Craig and Kelsey end up trapped in a large mud puddle and J.P. can't go in to save them since he's still wearing his Sunday clothes. He resolves the situation by [[NakedPeopleAreFunny taking the clothes off]] before going to rescue his friends.
** In "Memories of Bobby", Kelsey reminiscences about the time she helped the Horse Girls pull Mackenzie out of "[[QuicksandSucks quick mud]]". [[BrickJoke Near the end of the episode]], Mackenzie comes to the main trio for help because Maney got trapped in the quick mud.
* In WesternAnimation/TheWildThornberrys episode "Forget Me Not", some elephants are shown taking a mud bath. This takes a dark turn when one of them gets stuck in another pit of mud and pulling her free requires the Thornberry's camper van.
* In the WesternAnimation/MyFriendRabbit episode "Muddy Puddle", rabbit tries to cross a dried up river bank only to get stuck when his inflated shoes break. Thunder, Hazel and the ducklings also get trapped and eventually they're all freed when Edweena gives them a log to climb onto.
* In the [[Series/BigBag Slim Pig]] episode "StickySituation", a game of fetch goes wrong when Dog ends up stuck in a mud puddle. Fortunately, he breaks free to continue playing fetch.


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* It isn't uncommon to hear stories of large animals and sometimes even people needing to be rescued from mud traps.
* There is evidence that some fossil sites such as the Cleveland Lloyd Dinosaur Quarry and the Shishugou Formation Dinosaur Traps were the result of hundreds of dinosaurs dying after getting stuck in thick mud.

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