Follow TV Tropes

Following

History Main / Mana

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''TabletopGame/TrinityUniverse'':

to:

* ''TabletopGame/TrinityUniverse'':''TabletopGame/TrinityUniverseWhiteWolf'':
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Fanfic/OversaturatedWorld'': ''Group Precipitation'': "Mana Points, by Tophe and Masterweaver", in where terminology of magical energy quantification is discussed.
Is there an issue? Send a MessageReason:
None


* "Reiryoku/Spiritual Energy" in ''Manga/{{Bleach}}''. Not to be confused with "Reiatsu/Spiritual Pressure", which is what energy is being ''released''.

to:

* "Reiryoku/Spiritual Energy" Reiryoku (Spiritual Energy) in ''Manga/{{Bleach}}''. Not to be confused with "Reiatsu/Spiritual Pressure", Reiatsu (Spiritual Pressure), which is what the force produced by that energy is being ''released''.released, or with Reishi (Spirit Particles), which is the substance spiritual beings are composed of.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Fanfic/IWokeUpAsADungeonNowWhat'' has an entire mana cycle. Dungeons draw a certain amount of mana from the planet itself, but can also gain mana from digesting non-living items or from people fighting and using mana within themselves. They then spend the mana to create, sustain, and improve their rooms, minions, traps, and other contents. This in turn releases purified mana into the surrounding environment, where it can be absorbed by living things that then use that mana to sustain themselves and to power various supernatural effects. Without the pure mana dungeons release, plants cannot grow and other forms of life are left weakened.
Is there an issue? Send a MessageReason:
Sci Fi is a disambig.


Compare with VancianMagic. See also PsychicPowers (the SciFi genre's version of human special powers).

to:

Compare with VancianMagic. See also PsychicPowers (the SciFi ScienceFiction genre's version of human special powers).
Is there an issue? Send a MessageReason:
None


* This is the source of Film/{{Gamera}}'s power in the Heisei Trilogy. In [[Film/GameraAdventOfTheLegion the second]] movie he needs to gather mana from all across the globe in order to defeat the Mother Legion. However this has ramifications in the [[Film/GameraAwakeningOfIrys third movie]] as depleting the Earth's mana created an environment the Gyaos, the villains of the [[Film/GameraGuardianOfTheUniverse first movie]] to reproduce and evolve at an unprecedented rate.

to:

* This is the source of Film/{{Gamera}}'s power in the Heisei Trilogy. In [[Film/GameraAdventOfTheLegion [[Film/Gamera2AdventOfLegion the second]] movie he needs to gather mana from all across the globe in order to defeat the Mother Legion. However this has ramifications in the [[Film/GameraAwakeningOfIrys [[Film/Gamera3AwakeningOfIrys third movie]] as depleting the Earth's mana created an environment the Gyaos, the villains of the [[Film/GameraGuardianOfTheUniverse first movie]] to reproduce and evolve at an unprecedented rate.
Is there an issue? Send a MessageReason:
None


* This is the source of Film/{{Gamera}}'s power in the Heisei Trilogy. In [[GameraAdventOfTheLegion the second]] movie he needs to gather mana from all across the globe in order to defeat the Mother Legion. However this has ramifications in the [[GameraAwakeningOfIrys third movie]] as depleting the Earth's mana created an environment the Gyaos, the villains of the [[GameraGuardianOfTheUniverse first movie]] to reproduce and evolve at an unprecedented rate.

to:

* This is the source of Film/{{Gamera}}'s power in the Heisei Trilogy. In [[GameraAdventOfTheLegion [[Film/GameraAdventOfTheLegion the second]] movie he needs to gather mana from all across the globe in order to defeat the Mother Legion. However this has ramifications in the [[GameraAwakeningOfIrys [[Film/GameraAwakeningOfIrys third movie]] as depleting the Earth's mana created an environment the Gyaos, the villains of the [[GameraGuardianOfTheUniverse [[Film/GameraGuardianOfTheUniverse first movie]] to reproduce and evolve at an unprecedented rate.


Added DiffLines:

Added: 12

Changed: 3

Is there an issue? Send a MessageReason:
None





[[/folder]]



* Parodied in ''Western Animation/The Owl House'', in an early episode it is revealed that witches and humanoid demons have a sack of magic bile attacked to their heart which allows them to cast spells. Played more straight with "glyphs" which are used to command ambient magic in the air.

to:

* Parodied in ''Western Animation/The Owl House'', ''WesternAnimation/TheOwlHouse'', in an early episode it is revealed that witches and humanoid demons have a sack of magic bile attacked to their heart which allows them to cast spells. Played more straight with "glyphs" which are used to command ambient magic in the air.

Added: 750

Changed: 29

Is there an issue? Send a MessageReason:
None



to:

[[folder: Film-Live Action]]
* This is the source of Film/{{Gamera}}'s power in the Heisei Trilogy. In [[GameraAdventOfTheLegion the second]] movie he needs to gather mana from all across the globe in order to defeat the Mother Legion. However this has ramifications in the [[GameraAwakeningOfIrys third movie]] as depleting the Earth's mana created an environment the Gyaos, the villains of the [[GameraGuardianOfTheUniverse first movie]] to reproduce and evolve at an unprecedented rate.


Added DiffLines:

* Parodied in ''Western Animation/The Owl House'', in an early episode it is revealed that witches and humanoid demons have a sack of magic bile attacked to their heart which allows them to cast spells. Played more straight with "glyphs" which are used to command ambient magic in the air.
Is there an issue? Send a MessageReason:
None


* In ''LightNovel/ACertainMagicalIndex'', there is natural mana produced by ley lines on the Earth, but there are also several ways to produce mana, which is why there are different schools of magic. However, mana is incompatible with AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.

to:

* In ''LightNovel/ACertainMagicalIndex'', ''Literature/ACertainMagicalIndex'', there is natural mana produced by ley lines on the Earth, but there are also several ways to produce mana, which is why there are different schools of magic. However, mana is incompatible with AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.
Is there an issue? Send a MessageReason:
None


The term is a Melanesian/Polynesian word for the power of the elemental forces of nature, as embodied in an object or person (essentially a badass is someone with lots of mana). The current usage no doubt descends directly from Creator/LarryNiven's novel ''Literature/TheMagicGoesAway'' and related stories from the 1970s, in which he used "mana" to refer to the non-renewable resource which powered magic in prehistoric times, whose depletion ushered in the "modern" historical era.

to:

The term is a Melanesian/Polynesian word for the power of the elemental forces of nature, as embodied in an object or person (essentially a badass is someone with lots of mana). The current usage no doubt descends directly from Creator/LarryNiven's novel ''Literature/TheMagicGoesAway'' and related stories from the 1970s, in which he used "mana" to refer to the non-renewable resource which powered magic in prehistoric times, whose depletion ushered in the "modern" historical era.
era. It has since then become such a common term for magic energy in modern fiction that many audience members still call it mana even when it's called something else in-universe (e.g. ''Franchise/TheElderScrolls'', where the official term is "magicka".)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the ''VideoGame/BlackAndWhite'' series, AGodIsYou, and your [[FunctionalMagic miracles]] cost mana to cast (and sustain, in some cases). Your followers generate mana by [[GodsNeedPrayerBadly praying at your altars]], but you can also gain an instant boost by [[OfferingsToTheGods sacrificing living things]].

Added: 323

Changed: 2253

Is there an issue? Send a MessageReason:
None


* The Plasmids from ''VideoGame/{{BioShock|1}}'' are powered by "EVE," which is mechanistically identical to mana.

to:

* ''VideoGame/BioShock''
**
The Plasmids from ''VideoGame/{{BioShock|1}}'' are and ''[[VideoGame/BioShock2 2]]''are powered by "EVE," which is mechanistically identical to mana.



* ''VideoGame/TalesOfSymphonia''. The characters spend a majority of the game trying to restore the mana flow to [[spoiler: both worlds, and eventually restoring the source of Mana, the Giant Kharlan Tree]]. In Symphonia life can't even ''exist'' without mana.
** The sequel ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' also has a plot based heavily about mana.
*** As does ''VideoGame/TalesOfPhantasia''', which the ''VideoGame/TalesOfSymphonia'' duology is a prequel to.
* In ''VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die. The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuates with the strength of mana and the World Tree it comes from. Although the Descender is incredibly strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
* ''VideoGame/TalesOfVesperia'' starts out with "Aer" [[spoiler: later revealed to be toxic. At the end of the game, Rita discovers a way to replace Aer with actual "Mana".]]

to:

* ''VideoGame/TalesSeries''
**
''VideoGame/TalesOfSymphonia''. The characters spend a majority of the game trying to restore the mana flow to [[spoiler: both worlds, and eventually restoring the source of Mana, the Giant Kharlan Tree]]. In Symphonia life can't even ''exist'' without mana.
**
mana.
%%(ZCE)**
The sequel ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'' sequel, ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'', also has a plot based heavily about mana.
*** As does %%(ZCE)** ''VideoGame/TalesOfPhantasia''', which the ''VideoGame/TalesOfSymphonia'' duology is a prequel to.
* ** In ''VideoGame/TalesOfTheWorld'' Radiant Mythology series, mana is born from the World Tree and flows out into the world, providing it with life. Without mana, the world itself would die. The Descender is born from his/her world's World Tree, which uses its mana to give birth to a Descender. A Descender's power also fluctuates with the strength of mana and the World Tree it comes from. Although the Descender is incredibly strong regardless of how weak the World Tree is, it has been said that the stronger the World Tree's mana is, the stronger the Descender will be. However, it is mana which sustains the life and power of the Descender. In the most dire straits, a lack of mana in the land can adversely affect the Descender, leading to blackouts. The first Radiant Mythology has a story that focuses a lot on mana.
* ** ''VideoGame/TalesOfVesperia'' starts out with "Aer" [[spoiler: later revealed to be toxic. At the end of the game, Rita discovers a way to replace Aer with actual "Mana".]]

Added: 61

Changed: 53

Is there an issue? Send a MessageReason:
None


%% Image selected via crowner in the Image Suggestion thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=kdraqxwm

to:

%% Image selected via crowner in the Image Suggestion thread: https://tvtropes.%%https://tvtropes.org/pmwiki/posts.php?discussion=1452266899092104700
%%https://tvtropes.
org/pmwiki/crowner.php?crowner_id=kdraqxwm
Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[Manga/FairyTail https://static.tvtropes.org/pmwiki/pub/images/fairy_tail_mana.png]]]]

to:

[[quoteright:350:[[Manga/FairyTail [[quoteright:300:[[Manga/FairyTail https://static.tvtropes.org/pmwiki/pub/images/fairy_tail_mana.png]]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

%% Image selected via crowner in the Image Suggestion thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=kdraqxwm
%% Please do not change or remove without starting a new thread.
%%
[[quoteright:350:[[Manga/FairyTail https://static.tvtropes.org/pmwiki/pub/images/fairy_tail_mana.png]]]]
Is there an issue? Send a MessageReason:
None


* ''LightNovel/IveBeenKillingSlimesFor300YearsAndMaxedOutMyLevel'': Mana is a key element of the story, and how much you can store and use at any given time is a measure of your power as a witch, a demon, or a dragon. Azusa briefly tries to pass herself off as much, ''much'' weaker than she really is, but a trained mage can easily see the overwhelming aura of power she radiates at all times.

to:

* ''LightNovel/IveBeenKillingSlimesFor300YearsAndMaxedOutMyLevel'': ''Literature/IveBeenKillingSlimesFor300YearsAndMaxedOutMyLevel'': Mana is a key element of the story, and how much you can store and use at any given time is a measure of your power as a witch, a demon, or a dragon. Azusa briefly tries to pass herself off as much, ''much'' weaker than she really is, but a trained mage can easily see the overwhelming aura of power she radiates at all times.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* The energy meter in the ''LARP/OtakonLARP'' can vary slightly. It may represent Magic, Chi, or Psionics. Essentially, they all represent a character’s ability to use powerful abilities in a limited form. They rarely overlap, and not every character has an ability that requires the use of their energy meter. A character whose Mana is reduced to Zero can continue, but cannot use or maintain any abilities that require whichever form of Mana the ability uses. [[RegeneratingMana Mana is restored at noon and midnight every day]].

to:

* The energy meter in the ''LARP/OtakonLARP'' ''Roleplay/OtakonLARP'' can vary slightly. It may represent Magic, Chi, or Psionics. Essentially, they all represent a character’s ability to use powerful abilities in a limited form. They rarely overlap, and not every character has an ability that requires the use of their energy meter. A character whose Mana is reduced to Zero can continue, but cannot use or maintain any abilities that require whichever form of Mana the ability uses. [[RegeneratingMana Mana is restored at noon and midnight every day]].
Is there an issue? Send a MessageReason:
None


* Mana shows up in ''VideoGame/{{Hexen}}: Beyond Heretic'' and its sequel ''Hexen II'' in blue and green variants. More basic weapons use blue mana, slightly stronger ones use green, and the ultimate weapon of any player class uses both simultaneously. Mana can be found in crystals (pyramid-shaped for blue, cube-shaped for green, and round for both combined), and the Krater of Might, a metal goblet filled with purple liquid and marked with both mana symbols,[[note]]'''ス''', the katakana syllable 'su', for green mana, and an upside-down version for blue mana[[/note]] is a portable refill-to-max of both types.

to:

* Mana shows up in ''VideoGame/{{Hexen}}: Beyond Heretic'' and its sequel ''Hexen II'' in blue and green variants. More basic weapons use blue mana, slightly stronger ones use green, and the ultimate weapon of any player class uses both simultaneously. Mana can be found in crystals (pyramid-shaped for blue, cube-shaped for green, and round for both combined), and the Krater of Might, a metal goblet filled with purple liquid and marked with both mana symbols,[[note]]'''ス''', the katakana syllable 'su', for green mana, and an upside-down version similar to '''と''', the hiragana 'to', for blue mana[[/note]] is a portable refill-to-max of both types.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Mana shows up in ''VideoGame/{{Hexen}}: Beyond Heretic'' and its sequel ''Hexen II'' in blue and green variants. More basic weapons use blue mana, slightly stronger ones use green, and the ultimate weapon of any player class uses both simultaneously. Mana can be found in crystals (pyramid-shaped for blue, cube-shaped for green, and round for both combined), and the Krater of Might, a metal goblet filled with purple liquid and marked with both mana symbols,[[note]]'''ス''', the katakana syllable 'su', for green mana, and an upside-down version for blue mana[[/note]] is a portable refill-to-max of both types.

Added: 1604

Removed: 1599

Is there an issue? Send a MessageReason:
Moving to the literature section, since the light novel namespace is being phased out.


* In ''LightNovel/ACertainMagicalIndex'', there is natural mana produced by ley lines on the Earth, but there are also several ways to produce mana, which is why there are different schools of magic. However, mana is incompatible with AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.



* Mages (that is, pretty much everyone) in ''Anime/{{Maburaho}}'' have limited numbers of spells, and their numerical mana is extremely difficult to replenish without making a DealWithTheDevil. Running out of spells causes ''instant death''; though, fortunately, they seem to be able to measure their remaining spell counts very precisely and most people ([[ButtMonkey except the protagonist]]) are born with hundreds or even thousands of spells.



* In ''LightNovel/{{Slayers}}'', although the term "mana" is never actually used, all spellcasters tap into magical energy to fuel their spells. Indeed, the novels confirm there are two {{Fantastic Measurement System}}s relating to a mage's affinity for mana; pool capacity (how much of a mana reserve they have) and bucket capacity (how much they can tap from their reserve at once).


Added DiffLines:

* In ''LightNovel/ACertainMagicalIndex'', there is natural mana produced by ley lines on the Earth, but there are also several ways to produce mana, which is why there are different schools of magic. However, mana is incompatible with AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.
* Mages (that is, pretty much everyone) in ''Literature/{{Maburaho}}'' have limited numbers of spells, and their numerical mana is extremely difficult to replenish without making a DealWithTheDevil. Running out of spells causes ''instant death''; though, fortunately, they seem to be able to measure their remaining spell counts very precisely and most people ([[ButtMonkey except the protagonist]]) are born with hundreds or even thousands of spells.
* In ''Literature/{{Slayers}}'', although the term "mana" is never actually used, all spellcasters tap into magical energy to fuel their spells. Indeed, the novels confirm there are two {{Fantastic Measurement System}}s relating to a mage's affinity for mana; pool capacity (how much of a mana reserve they have) and bucket capacity (how much they can tap from their reserve at once).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''TabletopGame/{{Shadowrun}}'': Mana is present in the setting, but seldom relevant to gameplay. Mana is generated from all living organisms on Earth as they live their lives, their combined energies fueling Earth's BackgroundMagicField. Mages tap into this for energy to power their spells, meaning that it's usually way more common [[CastFromStamina for a mage to knock themselves out channeling too much mana through their bodies and converting it into spells]] than running out of Mana (the latter, in fact, cannot happen by the rules as written). Very big or persistent emotional, life-affcting or magical effects (like being on a LeyLine, a major ritual site or a place where a ''lot'' of people have experienced the same things at once) can leave a lasting impression in the local manasphere that makes tapping into it highly unpleasant for the unprepared, as the local mana has been 'polluted' by the impressions.
Is there an issue? Send a MessageReason:
Killing Slimes wicks


* ''LightNovel/IveBeenKillingSlimesForThreeHundredYearsAndMaxedOutMyLevel'': Mana is a key element of the story, and how much you can store and use at any given time is a measure of your power as a witch, a demon, or a dragon. Azusa actually tries to pass herself off as much, ''much'' weaker than she really is, but a trained mage can easily see the overwhelming aura of power she radiates at all times.

to:

* ''LightNovel/IveBeenKillingSlimesForThreeHundredYearsAndMaxedOutMyLevel'': ''LightNovel/IveBeenKillingSlimesFor300YearsAndMaxedOutMyLevel'': Mana is a key element of the story, and how much you can store and use at any given time is a measure of your power as a witch, a demon, or a dragon. Azusa actually briefly tries to pass herself off as much, ''much'' weaker than she really is, but a trained mage can easily see the overwhelming aura of power she radiates at all times.
Is there an issue? Send a MessageReason:
None


* The ''Recap/MagicTheGathering'' novels have had several explanations for how Mana (symbolized in the game by Land cards, such as Mountains for red mana, or Swamps for black) worked. Niven's ''The Magic Goes Away'' was an inspiration in the game, but the official canon eventually created its own explanation: that mages could focus on strong memories of a place to draw power out of it. Jeff Grubb's novels, which worked out most of the details, focused heavily on mages' personal connections to the lands they drew upon, to justify how the game mechanics would work out in the world. Later books downplayed the memory aspect of it all.

to:

* The ''Recap/MagicTheGathering'' novels have had several explanations for how Mana mana (symbolized in the game by Land cards, such as Mountains for red mana, or Swamps for black) worked.works. Niven's ''The Magic Goes Away'' was an inspiration in the game, but the official canon eventually created its own explanation: that mages could focus on strong memories of a place to draw power out of it. Jeff Grubb's novels, which worked out most of the details, focused heavily on mages' personal connections to the lands they drew upon, to justify how the game mechanics would work out in the world. Later books downplayed the memory aspect of it all.



* In ''TabletopGame/MagicTheGathering'', mana is drawn from the land, though some creatures (both humanoid and not) can provide it as well. In addition, mana is divided into five colors, and each color can only fuel certain kinds of spells.

to:

* In ''TabletopGame/MagicTheGathering'', mana is drawn from the land, though some creatures (both humanoid and not) can provide it as well. In addition, mana is divided into five colors, and each color can only fuel certain kinds of spells.spells, apart from colorless mana.
Is there an issue? Send a MessageReason:
Dewicking Disambig


* ''Literature/{{Mithgar}}'' has <fire> (spelled with angle brackets to distinguish from other uses of the word "fire"), the innate life-energy of all beings. Every living thing and most inanimate objects have <fire>; [[WitchSpecies Mages]] have a natural ability to tap their own <fire> and use it to cast spells, at the cost of [[CastFromLifespan causing them to age]] (they can regain lost youth through extended hibernation). [[EvilSorcerer Black Mages]] instead use other peoples' <fire>, taken from them through a [[PoweredByAForsakenChild less than pleasant]] process; Mage society at large finds this practice abhorrent, and Black Mages are treated as outcasts and criminals.

to:

* ''Literature/{{Mithgar}}'' has <fire> (spelled with angle brackets to distinguish from other uses of the word "fire"), the innate life-energy of all beings. Every living thing and most inanimate objects have <fire>; [[WitchSpecies Mages]] Mages have a natural ability to tap their own <fire> and use it to cast spells, at the cost of [[CastFromLifespan causing them to age]] (they can regain lost youth through extended hibernation). [[EvilSorcerer Black Mages]] instead use other peoples' <fire>, taken from them through a [[PoweredByAForsakenChild less than pleasant]] process; Mage society at large finds this practice abhorrent, and Black Mages are treated as outcasts and criminals.

Added: 2166

Changed: 688

Removed: 2312

Is there an issue? Send a MessageReason:
None


* In ''Manga/MermaidMelodyPichiPichiPitch'', Michel stole LifeEnergy apparently to fuel his powers and make him stronger. While this is part of it, it soon turns out that the other part is just to keep himself alive through the process of [[spoiler:altering his DNA to merge with Michal.]]

to:

* "Reiryoku/Spiritual Energy" in ''Manga/{{Bleach}}''. Not to be confused with "Reiatsu/Spiritual Pressure", which is what energy is being ''released''.
* In ''Manga/MermaidMelodyPichiPichiPitch'', Michel stole LifeEnergy apparently to fuel his powers and make him stronger. While this ''LightNovel/ACertainMagicalIndex'', there is part of it, it soon turns out that natural mana produced by ley lines on the other part Earth, but there are also several ways to produce mana, which is just to keep himself alive through the process why there are different schools of [[spoiler:altering his DNA to merge magic. However, mana is incompatible with Michal.]]AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.



* ''Manga/ShamanKing'' had "Furyoku", which is translated as "Mana" in the English manga.

to:

* ''Manga/ShamanKing'' had "Furyoku", ''Manga/FairyTail'' uses magic power (''maryoku''), which functions as this. Once a wizard runs out of power, it is gradually replenished by absorbing Ether-nano in the atmosphere, which is translated a time-consuming process unless they happen to be a Slayer-type wizard, allowing them to consume the same {{element|alPowers}} as "Mana" their magic to regain combat ability.
* ''Franchise/LyricalNanoha'': "Linker Cores" are ethereal organs
in the English manga.bodies of mages and magical creatures that store magic power. It can be temporarily drained, but replenishes over time.
* Mages (that is, pretty much everyone) in ''Anime/{{Maburaho}}'' have limited numbers of spells, and their numerical mana is extremely difficult to replenish without making a DealWithTheDevil. Running out of spells causes ''instant death''; though, fortunately, they seem to be able to measure their remaining spell counts very precisely and most people ([[ButtMonkey except the protagonist]]) are born with hundreds or even thousands of spells.
* ''Manga/MermaidMelodyPichiPichiPitch'': Michel stole LifeEnergy apparently to fuel his powers and make him stronger. While this is part of it, it soon turns out that the other part is just to keep himself alive through the process of [[spoiler:altering his DNA to merge with Michal.]]



* "Reiryoku/Spiritual Energy" in ''Manga/{{Bleach}}''. Not to be confused with "Reiatsu/Spiritual Pressure", which is what energy is being ''released''.



* ''Manga/ShamanKing'' had "Furyoku", which is translated as "Mana" in the English manga.
* In ''LightNovel/{{Slayers}}'', although the term "mana" is never actually used, all spellcasters tap into magical energy to fuel their spells. Indeed, the novels confirm there are two {{Fantastic Measurement System}}s relating to a mage's affinity for mana; pool capacity (how much of a mana reserve they have) and bucket capacity (how much they can tap from their reserve at once).



* ''Franchise/LyricalNanoha'' has "Linker Cores," which are ethereal organs in the bodies of mages and magical creatures that store magic power. It can be temporarily drained but replenishes over time.
* ''Manga/FairyTail'' uses magic power (''maryoku''), which functions as this. Once a wizard runs out of power, it is gradually replenished by absorbing Ether-nano in the atmosphere, which is a time-consuming process unless they happen to be a Slayer-type wizard, allowing them to consume the same {{element|alPowers}} as their magic to regain combat ability.



* In ''LightNovel/ACertainMagicalIndex'', there is natural mana produced by ley lines on the Earth, but there are also several ways to produce mana, which is why there are different schools of magic. However, mana is incompatible with AIM fields of espers, which disallow the existence of a magician-esper hybrid. AIM fields also function as the science-side equivalent of mana, produced by the Personal Realities of espers. Huge enough amounts of it can result in the creation of [[OurAngelsAreDifferent artificial angels]]. Telesma, meanwhile, is the variation used by [[OurAngelsAreDifferent real angels]]. Telesma is highly dangerous, destructive, and cannot be controlled by humans, unless there is a medium such as [[PublicDomainArtifact the Curtana]] in England.
* Mages (that is, pretty much everyone) in ''Anime/{{Maburaho}}'' have limited numbers of spells, and their numerical mana is extremely difficult to replenish without making a DealWithTheDevil. Running out of spells causes ''instant death''; though, fortunately, they seem to be able to measure their remaining spell counts very precisely and most people ([[ButtMonkey except the protagonist]]) are born with hundreds or even thousands of spells.
* In ''LightNovel/{{Slayers}}'', although the term "mana" is never actually used, all spellcasters tap into magical energy to fuel their spells. Indeed, the novels confirm there are two {{Fantastic Measurement System}}s relating to a mage's affinity for mana; pool capacity (how much of a mana reserve they have) and bucket capacity (how much they can tap from their reserve at once).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Literature/DungeonEngineer'': Mana comes from mana flares and produces ambient mana, as said in the first chapter.
Is there an issue? Send a MessageReason:
Direct link


* In ''Webcomic/{{Drowtales}}'', drow call the substance that powers their FunctionalMagic [="=]Mana[="=]. In fact the author rather objects to the term [="=]magic[="=]. Not only is it generated by the elves' own LifeForce, it is necessary to allow the fey races to remain immortal.

to:

* In ''Webcomic/{{Drowtales}}'', drow call the substance that powers their FunctionalMagic [="=]Mana[="=]. In fact the author rather objects to the term [="=]magic[="=]. Not only is it generated by the elves' own LifeForce, LifeEnergy, it is necessary to allow the fey races to remain immortal.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/{{Bloodborne}}'' completely averts this trope by having all spells cast via ''literal'' [[UniversalAmmo ammunition]]. In order to cast a spell, the Hunter injects their [[BloodMagic blood-infused]] Quicksilver Bullets into certain hunter tools. Most of the more literally magical ones are cast using phantasm: white slugs which are leftover from the [[EldritchAbomination Great Ones]].

to:

** ''VideoGame/{{Bloodborne}}'' completely averts this trope by having all spells cast via ''literal'' [[UniversalAmmo ammunition]]. In order to cast a spell, the Hunter injects their [[BloodMagic blood-infused]] Quicksilver Bullets into certain hunter tools. Most of the more literally magical clearly-magical ones are SummonMagic cast using phantasm: phantasms: white slugs which are leftover from the [[EldritchAbomination Great Ones]].Ones]].

Top