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Sylvester and Tweety in Cagey Capers now has its own page.


** In ''Sylvester & Tweety In Cagey Capers'' for the UsefulNotes/SegaGenesis/Mega Drive, the "Mayhem Express" level takes place onboard a train.

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** In ''Sylvester & Tweety In Cagey Capers'' ''VideoGame/SylvesterAndTweetyInCageyCapers'' for the UsefulNotes/SegaGenesis/Mega Drive, the "Mayhem Express" level takes place onboard a train.
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* ''VideoGame/MegaManBattleNetwork6CybeastGregarAndCybeastFalzar'' had the Link Navi mission with [=ChargeMan.EXE=] in the ''Gregar'' version. Said Navi offers his services to transport [=NPCs=] to various areas of the Net in a minigame where he tries to go from Point A to Point B without losing his passengers.
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** Hamton's AutoScrollingLevel in ''Tiny Toon Adventures 2: Trouble in Wackyland'' for the NES, which also has a TrainTopBattle against [[TheAhnold Arnold the Pit Bull]].

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** Hamton's AutoScrollingLevel in ''Tiny Toon Adventures 2: Trouble in Wackyland'' ''VideoGame/TinyToonAdventures2TroubleInWackyland'' for the NES, which also has a TrainTopBattle against [[TheAhnold Arnold the Pit Bull]].
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* ''VideoGame/TranCrasher'', like the name states, is set entirely on a subway train, where the players move from one carriage to another beating up every mook in their way until reaching the front of each train with a boss waiting for them.

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* ''VideoGame/TranCrasher'', ''VideoGame/TrainCrasher'', like the name states, is set entirely on a subway train, where the players move from one carriage to another beating up every mook in their way until reaching the front of each train with a boss waiting for them.
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* ''VideoGame/TranCrasher'', like the name states, is set entirely on a subway train, where the players move from one carriage to another beating up every mook in their way until reaching the front of each train with a boss waiting for them.

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* One level in the original ''VideoGame/{{Blood}}''. And several levels in its sequel.
* Gordon Freeman spends a lot of time on trains, although never during active gameplay. ''VideoGame/HalfLife1'' famously started with him in an elevated tram; ''VideoGame/HalfLife2'' had him arrive in City 17 on a train; and in Episode One, he and Alyx hitched a ride on a Combine train, and later used a rebel-operated train to escape from the city. Also, the level [[http://www.google.com/search?q=on%20a%20rail%20half%20life On A Rail]] of the original game did involve active gameplay for Gordon.
* ''VideoGame/UnrealTournament'', [=AS-HiSpeed=].

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* One level [=E1L3=] in the original ''VideoGame/{{Blood}}''. And several ''VideoGame/{{Blood}}'' takes place on the Phantom Express train owned by the Cabal. Caleb navigates it from the very front of the locomotive to the caboose and back again. In the sequel, ''Blood II: The Chosen'', three levels take place in its sequel.
moving subway trains; two end in a train crash[[labelnote:*]]the second being a copypaste of the first, but with tougher enemies[[/labelnote]], while the third has you jump from one train to the other right in front.
* Gordon Freeman spends a lot of time on trains, although never rarely during active gameplay. gameplay.
**
''VideoGame/HalfLife1'' famously started starts with him [[ScenicTourLevel in a long ride on an elevated tram; ''VideoGame/HalfLife2'' had him arrive in City 17 on a train; and in Episode One, he and Alyx hitched a ride on a Combine train, and later used a rebel-operated train to escape from the city. Also, the level tram]]. The [[http://www.google.com/search?q=on%20a%20rail%20half%20life On "On A Rail]] Rail"]] chapter of the original game did involve active gameplay for Gordon.
is the only time in the series where Gordon actively pilots the rail vehicle.
** ''VideoGame/HalfLife2'' has him arrive in City 17 on a train; and in ''Episode One'', he and Alyx hitch a ride on a Combine train, and later use a rebel-operated train to escape from the city. In both cases, the ride is essentially a cutscene [[UnbrokenFirstPersonPerspective by the game's standards]].
* ''VideoGame/UnrealTournament'', [=AS-HiSpeed=].''VideoGame/UnrealTournament''
** The first game has [=AS-HiSpeed=], where the attackers drop from a helicopter onto the rear of a cargo train and have to fight their way to the front and override the controls.
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* The final stage of ''VideoGame/Hitman3'' is a NoGearLevel set on a train, which Agent 47 boards as a TrojanPrisoner and then has to make his way to the front to finally confront [[spoiler:[[BigBad The Constant]]]]. You can choose to either sneak through each car or climb around on the outside, and the front car can of course be decoupled from the rest of the train once you get there.

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* The final stage of ''VideoGame/Hitman3'' is a NoGearLevel set on a train, which Agent 47 boards as a TrojanPrisoner and then has to make his way to the front to finally confront [[spoiler:[[BigBad The Constant]]]]. You can choose to either sneak through each car or climb around on the outside, and the front car can of course be decoupled from the rest of the train once you get there. It's also the only level where you can kill indiscriminately, [[spoiler:since everyone there is a Providence member.]]
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** In the ''Endwalker'' expansion for ''VideoGame/FinalFantasyXIV'', the beginning of the Tower of Babil dungeon involves fighting several [[MechaMook mecha-mooks]] on a supply train on its way to the tower itself.

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** In the ''Endwalker'' expansion for ''VideoGame/FinalFantasyXIV'', the beginning of the Tower of Babil dungeon involves fighting several [[MechaMook mecha-mooks]] MechaMooks on a supply train on its way to the tower itself.
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** In the ''Endwalker'' expansion for ''VideoGame/FinalFantasyXIV'', the beginning of the Tower of Babil dungeon involves fighting several [[MechaMook mecha-mooks]] on a supply train on its way to the tower itself.
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** Buckfire's level in ''VideoGame/MegaManZXAdvent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.

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** Buckfire's level in ''VideoGame/MegaManZXAdvent'', ''VideoGame/MegaManZX Advent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.
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The Flintstones Sega Genesis game now has its own page.


* The fourth level of ''VideoGame/TheFlintstones'' LicensedGame for the UsefulNotes/SegaGenesis takes place on the Dino Express, where Fred looks for Betty's missing ribbon. When Fred reaches the engine, it is revealed to be powered by a running dinosaur.

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* The fourth level of ''VideoGame/TheFlintstones'' ''[[VideoGame/TheFlintstones1993 The Flintstones]]'' LicensedGame for the UsefulNotes/SegaGenesis takes place on the Dino Express, where Fred looks for Betty's missing ribbon. When Fred reaches the engine, it is revealed to be powered by a running dinosaur.
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[-[[caption-width-right:300:[[Music/JethroTull ...and the train, it won't stop going, no way to slow down]][[labelnote:Top to bottom]] ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld''[[/labelnote]]]]-]

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[-[[caption-width-right:300:[[Music/JethroTull ...and the train, it won't stop going, no way to slow down]][[labelnote:Top down]] [[labelnote:Top to bottom]] ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld''[[/labelnote]]]]-]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/locomotive_collage.png]]
[-[[caption-width-right:350:[[Music/JethroTull ...and the train, it won't stop going, no way to slow down]][[labelnote:Top to bottom]] ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld''[[/labelnote]]]]-]

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[[quoteright:350:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/locomotive_collage.png]]
[-[[caption-width-right:350:[[Music/JethroTull ...[-[[caption-width-right:300:[[Music/JethroTull ...and the train, it won't stop going, no way to slow down]][[labelnote:Top to bottom]] ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld''[[/labelnote]]]]-]
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[[caption-width-right:350:Top to bottom: ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld'']]

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[[caption-width-right:350:Top [-[[caption-width-right:350:[[Music/JethroTull ...and the train, it won't stop going, no way to bottom: slow down]][[labelnote:Top to bottom]] ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld'']]''VideoGame/YoshisCraftedWorld''[[/labelnote]]]]-]


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[[quoteright:320:[[VideoGame/{{Jumper}} https://static.tvtropes.org/pmwiki/pub/images/JumperTwo-Train_3805.png]]]]
[[caption-width-right:320:Welcome to OrientExpress. We're arriving at your destination [[TakeYourTime any time now]]. For now, please enjoy [[MalevolentArchitecture luxurious travel]].]]

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[[quoteright:320:[[VideoGame/{{Jumper}} https://static.%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1637830201041527600
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[[quoteright:350:https://static.
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[[caption-width-right:320:Welcome
org/pmwiki/pub/images/locomotive_collage.png]]
[[caption-width-right:350:Top
to OrientExpress. We're arriving at your destination [[TakeYourTime any time now]]. For now, please enjoy [[MalevolentArchitecture luxurious travel]].]]
bottom: ''VideoGame/SunsetRiders'', ''VideoGame/Uncharted2AmongThieves'', ''VideoGame/YoshisCraftedWorld'']]
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* ''VideoGame/DukeNukemManhattanProject'' Has the start of one of the levels on the roof of a train and later (possibly in the same level) there is a boss fight on top of a much shorter train.

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* ''VideoGame/DukeNukemManhattanProject'' Has has the start of one of the levels on the roof of a train and later (possibly in the same level) there is a boss fight on top of a much shorter train.
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* The final stage of ''VideoGame/Hitman3'' is a NoGearLevel set on a train, which Agent 47 boards as a TrojanPrisoner and then has to make his way to the front to finally confront [[spoiler:[[BigBad The Constant]]]]. You can choose to either sneak through each car or climb around on the outside, and the front car can of course be decoupled from the rest of the train once you get there.
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* ''VideoGame/TheAddamsFamily'' LicensedGame has the Train Room, where Gomez rides his toy train while dodging the floating spiked balls scattered around the room.

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* ''VideoGame/TheAddamsFamily'' LicensedGame has the Train Room, where Gomez is shrunk down and rides his toy train for a change instead of blowing it up, while dodging the floating spiked balls scattered around the room.room, a RailEnthusiast's dream come true.

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Moved some examples and removed duplicates.


[[folder:ActionAdventure]]

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[[folder:ActionAdventure]][[folder:Action-Adventure]]



* ''VideoGame/Uncharted2AmongThieves'' has a few levels that take place around a train [[spoiler:going up toward Shangri-La]].

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* In ''VideoGame/SamuraiJackBattleThroughTime'', the last segment of Aku City has Jack traversing through a train with various foes up to a battle with the Clenches.
* Not quite a strict Locomotive Level per se, but the Macbeth mission in ''VideoGame/StarFox64'' features a train which the team is trying to destroy. If one successfully flips all eight paddles and then manages to shoot the switcher-lever, the result is the gratifying spectacle of the enemy locomotive smashing into the supply depot, destroying the whole thing. If one doesn't manage to do so, then the locomotive, which tows a heavily armed "kite" mech, serves as the level's boss.
* ''VideoGame/{{Uncharted}}'':
**
''VideoGame/Uncharted2AmongThieves'' has a few levels that take place around a train [[spoiler:going up toward Shangri-La]].



* ''VideoGame/Spider-Man'' on PS1 featured a level where Spidey must survive an unlimited hoard of lizard men set upon him by Venom. Falling off the very narrow platform is an instant death, but Spidey can knock his enemies off the train too. The goal of the level is to survive until the train icon at the bottom of the screen reaches the end.

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* ''VideoGame/Spider-Man'' ''VideoGame/SpiderMan2000'' on PS1 UsefulNotes/PlayStation1 featured a level where Spidey must survive an unlimited hoard of lizard men set upon him by Venom. Falling off the very narrow platform is an instant death, but Spidey can knock his enemies off the train too. The goal of the level is to survive until the train icon at the bottom of the screen reaches the end. end.
** One of the Doc Ock fights in the ''VideoGame/SpiderMan2'' game took place on a train, and by proxy a portion of the film of the same name did as well.
* A mission in ''VideoGame/ZoneOfTheEndersThe2ndRunner'' involves chasing a train before it can deliver a deadly payload to the RedshirtArmy. But since you have to ''destroy'' said train, it plays more like a BattleshipRaid.



[[folder:Adventure]]
* ''VideoGame/BrokenSwordTheShadowOfTheTemplars'' has one; it {{Bait And Switch}}es a TraintopBattle, only to have you climb back down into another carriage to stop a gunman shooting Nico.
* In ''[[VideoGame/HenryStickminSeries Henry Stickmin - Completing The Mission]]'', some routes have Henry sneaking onto The Toppat's train to get into their jungle base or steal their train loot.
* Episode 3 of ''VideoGame/TheWalkingDeadSeasonOne'' first had the group getting a locomotive up-and-running, then using it to get to the coast.
* ''VideoGame/WorldsEndClub'': The level "Fork in the Road" occurs on a train the Go-Getters use to reach Tokyo, with a boss battle against Pielope, and another choice decision moment.
[[/folder]]



* ''VideoGame/FinalFight 2'' has the fourth stage that takes place aboard the R&B Circus train. The boss is Philippe, quintessential MonsterClown and ringmaster that has been using the circus to smuggle illegal items for the Mad Gear Gang.

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* ''VideoGame/FinalFight 2'' ''VideoGame/FinalFight2'' has the fourth stage that takes place aboard the R&B Circus train. The boss is Philippe, quintessential MonsterClown and ringmaster that has been using the circus to smuggle illegal items for the Mad Gear Gang.



[[folder:FirstPersonShooter]]

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[[folder:FirstPersonShooter]][[folder:First-Person Shooter]]



* The ''Film/FromRussiaWithLove'' game had a level that began on a train and led to a station - also titled "Train".
* In one level in ''VideoGame/EverythingOrNothing'', Bond catches up to a moving train on a bike, leaps off the bike onto the train, then fights his way through the train, eventually encountering Jaws, and battling him.

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* ** The ''Film/FromRussiaWithLove'' game had a level that began on a train and led to a station - also titled "Train".
* ** In one level in ''VideoGame/EverythingOrNothing'', Bond catches up to a moving train on a bike, leaps off the bike onto the train, then fights his way through the train, eventually encountering Jaws, and battling him.



[[folder:LightGunGame]]

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[[folder:LightGunGame]][[folder:Light-Gun Game]]



* ''VideoGame/TimeCrisis'' 2 has a level where the heroes have to hijack a railway transporting missiles in order to infiltrate Ernesto Diaz's headquarters, with Diaz's lead mercenary, the ScaryBlackMan Buff Bryant, serving as the boss at the end.

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* ''VideoGame/TimeCrisis'' 2 ''VideoGame/TimeCrisis2'' has a level where the heroes have to hijack a railway transporting missiles in order to infiltrate Ernesto Diaz's headquarters, with Diaz's lead mercenary, the ScaryBlackMan Buff Bryant, serving as the boss at the end.



* One of the {{Boss Battle}}s in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' takes place on board Chuffy the locomotive.

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* One of the {{Boss Battle}}s in ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'' ''VideoGame/BanjoTooie'' takes place on board Chuffy the locomotive.



* The fourth level of the ''WesternAnimation/TheFlintstones'' LicensedGame for the UsefulNotes/SegaGenesis takes place on the Dino Express, where Fred looks for Betty's missing ribbon. When Fred reaches the engine, it is revealed to be powered by a running dinosaur.

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* The fourth level of the ''WesternAnimation/TheFlintstones'' ''VideoGame/TheFlintstones'' LicensedGame for the UsefulNotes/SegaGenesis takes place on the Dino Express, where Fred looks for Betty's missing ribbon. When Fred reaches the engine, it is revealed to be powered by a running dinosaur.



* ''WesternAnimation/LooneyTunes'' games:

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* ''WesternAnimation/LooneyTunes'' ''VideoGame/LooneyTunes'' games:



* Jean-Bison's trainyard in ''VideoGame/Sly2BandOfThieves'' features several TrainJob missions.



* Several levels in the ''VideoGame/MegaManX'' and ''[[VideoGame/MegaManZero Zero]]'' games:

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* Several levels in the ''VideoGame/MegaManX'' and ''[[VideoGame/MegaManZero Zero]]'' games:''Franchise/MegaMan'' series:



** Panter Flauclaws' stage in ''VideoGame/MegaManZero2'' involves boarding a train to [[TrainHeist steal valuable cargo]] for the war effort, with the boss pulling up at the end on ''another'' train to duke it out with Zero.
** Buckfire's level in ''VideoGame/MegaManZX Advent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.

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** Panter Flauclaws' stage in ''VideoGame/MegaManZero2'' involves boarding a train to [[TrainHeist [[TrainJob steal valuable cargo]] for the war effort, with the boss pulling up at the end on ''another'' train to duke it out with Zero.
** Buckfire's level in ''VideoGame/MegaManZX Advent'', ''VideoGame/MegaManZXAdvent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.Biometal.
** ''VideoGame/MegaManLegends'' has level to protect a train in a battle with the Calinca.



* One of the Doc Ock fights in the ''Spider-Man 2'' game took place on a train, and by proxy a portion of the film of the same name did as well.

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* One of the Doc Ock fights in the ''Spider-Man 2'' game took ''VideoGame/SackboyABigAdventure'' has various levels taking place on a train, and by proxy a portion of the film of the same name did as well.train through several themed settings.



** Shyguy's Perplex Express in ''VideoGame/MarioParty 8'', whose gimmick is that a Magikoopa sometimes comes by and scrambles the order of the cars, shifting the board and everyone's positions.

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** Shyguy's Perplex Express in ''VideoGame/MarioParty 8'', ''VideoGame/MarioParty8'', whose gimmick is that a Magikoopa sometimes comes by and scrambles the order of the cars, shifting the board and everyone's positions.



* ''VideoGame/SonicTheHedgehog'' games:
** Sunset Park Act 3 from ''[[VideoGame/SonicTheHedgehogTripleTrouble Sonic Triple Trouble]]''. The boss is the engine itself, which fires spiked cannonballs at the player.

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* ''VideoGame/SonicTheHedgehog'' games:
''Franchise/SonicTheHedgehog'':
** Sunset Park Act 3 from ''[[VideoGame/SonicTheHedgehogTripleTrouble Sonic Triple Trouble]]''.''VideoGame/SonicTheHedgehogTripleTrouble''. The boss is the engine itself, which fires spiked cannonballs at the player.



** Radical Train in ''VideoGame/SonicTheHedgehog2006''.

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** Radical Train in ''VideoGame/SonicTheHedgehog2006''. In Sonic and Shadow's story, they have to catch up to the train before it gets blown up or escapes. Silver's level is more linear.



* ''WesternAnimation/TinyToonAdventures'' games:

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* ''WesternAnimation/TinyToonAdventures'' ''VideoGame/TinyToonAdventures'' games:



* Stage 7-1 of the NES game ''Vice: Project Doom''.

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* Stage 7-1 of the NES game ''Vice: Project Doom''.''VideoGame/ViceProjectDoom''.



** Wreck Train and Derailed Express in ''VideoGame/WarioLandShakeIt''.
* ''VideoGame/{{Wells}}'' has a level set on a train.

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** Wreck Train and Derailed Express in ''VideoGame/WarioLandShakeIt''.
*
''VideoGame/WarioLandShakeIt''
%%*
''VideoGame/{{Wells}}'' has a level set on a train.



[[folder:RolePlayingGames]]

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[[folder:RolePlayingGames]][[folder:Puzzle]]
* A good chunk of ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'', takes place on the Molentary Express, the most luxurious train in the world.
[[/folder]]

[[folder:Role-Playing Games]]



* A good chunk of the second ''VideoGame/ProfessorLayton'' game, ''VideoGame/ProfessorLayton and the Diabolical Box'', takes place on the Molentary Express, the most luxurious train in the world.

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* A good chunk ** ''VideoGame/DissidiaFinalFantasy'' has the Phantom Train from VideoGame/FinalFantasyVI as a level. The characters fight inside one of the second ''VideoGame/ProfessorLayton'' game, ''VideoGame/ProfessorLayton cars and the Diabolical Box'', takes place on the Molentary Express, seats are breakable. It's easily the most luxurious train confined arena in the world.game, but it more or less works since the walls become partially transparent whenever doing otherwise would interfere with the camera.



* In ''VideoGame/KingdomHearts3DDreamDropDistance'', the Solar Sailer in [[Film/TronLegacy The Grid]] takes on an appearance similar to a freight train.



* The first boss of ''VideoGame/Persona3'', Priestess, hijacks a train S.E.E.S. is investigating, also a TimeLimitBoss.
* ''Franchise/{{Pokemon}}'':
** The Battle Subway in ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 the sequels]]. Made worse because TheComputerIsACheatingBastard and frequently becomes ThatOneLevel.
** Outskirt Stand is where the main story begins in ''VideoGame/PokemonColosseum'' and the location later returns in ''VideoGame/PokemonXDGaleOfDarkness''. In these games the locomotive is broken down in the middle of the desert and has since been converted into a restaurant and bar.



* The first real dungeon in ''VideoGame/TalesOfXillia2'' is a train being raided by terrorists. It seems like a normal enough scenario initially, but things get weird halfway through.



[[folder:SurvivalHorror]]
* ''VideoGame/ResidentEvil''

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[[folder:SurvivalHorror]]
[[folder:Survival Horror]]
* ''VideoGame/ResidentEvil''''Franchise/ResidentEvil'':



[[folder:StealthBased]]

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[[folder:StealthBased]][[folder:Stealth-Based]]



[[folder:WideOpenSandbox]]
* ''VideoGame/GrandTheftAutoSanAndreas'' has three: You hitch a ride on a train and steal its cargo, you're on a motorcycle keeping up alongside the train, the last is on a jetpack flying around the train. There are [[HundredPercentCompletion side-missions]] where you can drive a train, but nothing interesting happens. At all. Unless you intentionally crash the thing.
* ''VideoGame/RedDeadRedemption'' has two such missions, both of which have the player manning a gatling gun on one of the cars to fend off enemies attacking the train.
* ''VideoGame/AssassinsCreedSyndicate'' features a train as the protagonists HomeBase. Also, unsurprisingly given the time period, trains play a big part in the game and several missions revolve around high-jacking, protecting, reaching and escaping on moving trains.

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[[folder:WideOpenSandbox]]
[[folder:Third-Person Shooter]]
* ''VideoGame/GrandTheftAutoSanAndreas'' The climax of ''VideoGame/GearsOfWar'' has three: You hitch a ride on a train and steal its cargo, you're on a motorcycle keeping up alongside the train, the last is on a jetpack flying around the train. There are [[HundredPercentCompletion side-missions]] where you can drive work your way up a train, but nothing interesting happens. At all. Unless you intentionally crash the thing.
* ''VideoGame/RedDeadRedemption'' has two such missions, both of which have the player manning a gatling gun on one of the cars to fend
fighting off enemies attacking the train.
* ''VideoGame/AssassinsCreedSyndicate'' features a train as the protagonists HomeBase. Also, unsurprisingly given the time period, trains play a big part in
every kind of {{Mook}} and Miniboss the game and several missions revolve around high-jacking, protecting, reaching and escaping on moving trains.can throw at you, before the confrontation with the FinalBoss.
* ''VideoGame/Splatoon2: Octo Expansion'' has the Deepsea Metro, a SinisterSubway that serves as the game's main HubLevel.



[[folder:Wide-Open Sandbox]]
* ''VideoGame/GrandTheftAutoSanAndreas'' has three: CJ hitches a ride on a train and steal its cargo, he's on a motorcycle keeping up alongside the train, the last is on a jetpack flying around the train. There are [[SideQuest side-missions]] where he can drive a train, but nothing interesting happens at all, unless the train is intentionally crashed.
* You find yourself amidst a TrainJob in ''VideoGame/RedDeadRevolver'' while going to Brimstone.
* ''VideoGame/RedDeadRedemption'' has two such missions, both of which have the player manning a gatling gun on one of the cars to fend off enemies attacking the train.
* ''VideoGame/AssassinsCreedSyndicate'' features a train as the protagonists HomeBase. Also, unsurprisingly given the time period, trains play a big part in the game and several missions revolve around high-jacking, protecting, reaching and escaping on moving trains.
[[/folder]]



* Act 2-1 in ''VideoGame/NinjaGaiden II: The Dark Sword of Chaos''
* The first boss of ''VideoGame/{{Persona 3}}'', Priestess, hijacks a train you're investigating. Also a TimeLimitBoss.

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* %%* Act 2-1 in ''VideoGame/NinjaGaiden II: The Dark Sword of Chaos''
* The first boss of ''VideoGame/{{Persona 3}}'', Priestess, hijacks a train you're investigating. Also a TimeLimitBoss.
''VideoGame/NinjaGaidenIITheDarkSwordOfChaos''



* A mission in ''VideoGame/ZoneOfTheEndersThe2ndRunner'' involves chasing a train before it can deliver a deadly payload to the RedshirtArmy. But since you have to ''destroy'' said train, it plays more like a BattleshipRaid.
* The second mission in ''VideoGame/TimeCrisis 2''.
** As well as the last part of the second stage in ''Time Crisis 3''.
* The climax of ''VideoGame/GearsOfWar'' has you work your way up a train, fighting off every kind of {{Mook}} and Miniboss the game can throw at you, before the confrontation with the FinalBoss.
* ''VideoGame/BrokenSword'' has one; it {{Bait And Switch}}es a TraintopBattle, only to have you climb back down into another carriage to stop a gunman shooting Nico.



* Jean-Bison's trainyard in ''VideoGame/Sly2BandOfThieves'' features several TrainJob missions.
* Heather Mason has to fight through a SinisterSubway train full of monsters in ''VideoGame/SilentHill3''.
* You find yourself amidst a TrainJob in ''VideoGame/RedDeadRevolver'' while going to Brimstone.



* ''[[VideoGame/DissidiaFinalFantasy Dissidia Duodecim]]'' has the Phantom Train from VideoGame/FinalFantasyVI as a level. The characters fight inside one of the cars and the seats are breakable. It's easily the most confined arena in the game, but it more or less works since the walls become partially transparent whenever doing otherwise would interfere with the camera.



* In ''Th3 Plan'', a heist game, one of the first stages is on a train going through a very long tunnel.
* ''VideoGame/CactusMcCoy'' has several levels on a train. And it's AWESOME.
* ''VideoGame/MonsterTale'' has one of these levels.

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* In ''Th3 Plan'', ''VideoGame/Th3Plan'', a heist game, one of the first stages is on a train going through a very long tunnel.
* %%* ''VideoGame/CactusMcCoy'' has several levels on a train. And it's AWESOME.
* %%* ''VideoGame/MonsterTale'' has one of these levels.



* All of the Creator/HudsonSoft game ''VideoGame/StopTheExpress''.
* Not quite a strict Locomotive Level per se, but the Macbeth mission in ''VideoGame/StarFox64'' features a train which the team is trying to destroy. If one successfully flips all eight paddles and then manages to shoot the switcher-lever, the result is the gratifying spectacle of the enemy locomotive smashing into the supply depot, destroying the whole thing. If one doesn't manage to do so, then the locomotive, which tows a heavily armed "kite" mech, serves as the level's boss.
* The Battle Subway in ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 the sequels]]. Made worse because TheComputerIsACheatingBastard and frequently becomes ThatOneLevel.

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* %%* All of the Creator/HudsonSoft game ''VideoGame/StopTheExpress''.
* Not quite a strict Locomotive Level per se, but the Macbeth mission in ''VideoGame/StarFox64'' features a train which the team is trying to destroy. If one successfully flips all eight paddles and then manages to shoot the switcher-lever, the result is the gratifying spectacle of the enemy locomotive smashing into the supply depot, destroying the whole thing. If one doesn't manage to do so, then the locomotive, which tows a heavily armed "kite" mech, serves as the level's boss.
* The Battle Subway in ''VideoGame/PokemonBlackAndWhite'' and [[VideoGame/PokemonBlack2AndWhite2 the sequels]]. Made worse because TheComputerIsACheatingBastard and frequently becomes ThatOneLevel.
''VideoGame/StopTheExpress''.



* The first real dungeon in ''VideoGame/TalesOfXillia2'' is a train being raided by terrorists. It seems like a normal enough scenario initially, but things get weird halfway through...
* In ''VideoGame/KingdomHearts3DDreamDropDistance'', the Solar Sailer in [[Film/TronLegacy The Grid]] takes on an appearance similar to a freight train.



* Act 2-2 in ''VideoGame/{{Vanquish}}''.

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* %%* Act 2-2 in ''VideoGame/{{Vanquish}}''.



* Outskirt Stand is where the main story begins in ''{{VideoGame/Pokemon Colosseum}}'' and the location later returns in ''VideoGame/PokemonXDGaleOfDarkness''. In these games the locomotive is broken down in the middle of the desert and has since been converted into a restaurant and bar.



* ''VideoGame/Splatoon2: Octo Expansion'' has the Deepsea Metro, a SinisterSubway that serves as the game's main HubLevel.

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* ''VideoGame/ResidentEvil0'' starts out on a train infested with leeches, OH and the undead. Then it crashes into a mansion full of the things. Talk about a lousy trip.

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* ''VideoGame/ResidentEvil''
**
''VideoGame/ResidentEvil0'' starts out on a train infested with leeches, OH and the undead. Then it crashes into a mansion full of the things. Talk about a lousy trip.


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* In ''VideoGame/SilentHill3'', the second level takes place in the Bergen Street SinisterSubway station. At the end of it, an empty subway train shows up and, when Heather enters it, the doors close and trap her inside. What follows is a sequence of cars that she has to cross, some of which are dark and/or full of enemies, until Heather reaches a car that stops at an "unknown station" and her only exit is through [[DownTheDrain a sewer underpass]]. During the ride, you can exit out the back door at any time, but it always leads to the rearmost door [[MindScrew even if you just crossed to the next car... and once you reach the final car and check the front door, there's no locomotive or conductor to be seen]].
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** Buckfire's level in ''VideoGame/MegaManZXAdvent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.

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** Buckfire's level in ''VideoGame/MegaManZXAdvent'', ''VideoGame/MegaManZX Advent'', which is also significant as this is the first stage pass the tutorial and the one where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.
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* The Game Boy Color adaptation of ''VideoGame/HarryPotter [[Literature/HarryPotterAndThePhilosophersStone and the Philosopher's Stone]]'' has a level set on the Hogwarts Express. Harry meets Ron at the back of the last coach and there's a boss fight with Draco Malfoy, but not much else aside from a lot of other students to talk to.

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* The Game Boy Color adaptation of ''VideoGame/HarryPotter [[Literature/HarryPotterAndThePhilosophersStone and the Philosopher's Stone]]'' ''VideoGame/HarryPotterAndThePhilosophersStone'' has a level set on the Hogwarts Express. Harry meets Ron at the back of the last coach and there's a boss fight with Draco Malfoy, but not much else aside from a lot of other students to talk to.
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* ''VideoGame/SplinterCell: Pandora Tomorrow'' has a level where Sam Fisher has to infiltrate and interrogate someone on a train. He inevitably ends up on top of the train, and the sides, and the ''bottom''.
* One level in ''VideoGame/{{Commandos}} 3'', where you're recovering some paintings.

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* ''VideoGame/SplinterCell: Pandora Tomorrow'' ''VideoGame/SplinterCellPandoraTomorrow'' has a level where Sam Fisher has to infiltrate and interrogate someone on a train.high speed train in France. He inevitably ends up on top of the train, and the sides, and the ''bottom''.
* One level in ''VideoGame/{{Commandos}} 3'', ''[[VideoGame/{{Commandos}} Commandos 3: Destination Berlin]]'', where you're recovering some paintings.the team has to recover works of art stolen by the Germans.

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** An early level in ''[[VideoGame/MegaManZX Mega Man ZX Advent]]'' also has one towards the beginning.

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** An early One of the earliest stages in ''VideoGame/MegaManZero1'' involves boarding a train to recover a special Cyber-Elf, with the boss being the ''train engine'' itself that's also a robot hybrid trying to kill Zero.
** Panter Flauclaws' stage in ''VideoGame/MegaManZero2'' involves boarding a train to [[TrainHeist steal valuable cargo]] for the war effort, with the boss pulling up at the end on ''another'' train to duke it out with Zero.
** Buckfire's
level in ''[[VideoGame/MegaManZX Mega Man ZX Advent]]'' ''VideoGame/MegaManZXAdvent'', which is also has significant as this is the first stage pass the tutorial and the one towards where Grey/Ashe receive [[TransformationTrinket Biometal Model A]]. The train specifically was a Hunter's train they were using to transport the beginning.Biometal to Legion before the Mavericks attacked with the intent of taking the Biometal.
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[[folder:LightGunGame]]
* ''VideoGame/GunfighterTheLegendOfJesseJames'', being set in the Wild West, has it's fourth level set on a locomotive, where players controlling Jesse have to go from the back of the train to it's front, killing every mook hindering his way in the process, to force the train to stop before it squashes his girlfriend, the DamselInDistress Zee who is ChainedToARailway.
* ''VideoGame/TimeCrisis'' 2 has a level where the heroes have to hijack a railway transporting missiles in order to infiltrate Ernesto Diaz's headquarters, with Diaz's lead mercenary, the ScaryBlackMan Buff Bryant, serving as the boss at the end.
** In the third game the heroes takes over a similar train to enter General Zott's base, and have to contend with Zott's army as well as several clawmen guarding the train. Players get to battle Garrett, the clawmen leader, and several EliteMook clawmen at the end of the stage.
[[/folder]]
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* In ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'', Stage 4-1 takes place on a freight train.
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* ''VideoGame/Spider-Man'' on PS1 featured a level where Spidey must survive an unlimited hoard of lizard men set upon him by Venom. Falling off the very narrow platform is an instant death, but Spidey can knock his enemies off the train too. The goal of the level is to survive until the train icon at the bottom of the screen reaches the end.
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* ''VideoGame/TheAddamsFamily'' LicensedGame has the Train Room, where Gomez rides his toy train while dodging the floating spiked balls scattered around the room.
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* The NES game ''Cowboy Kid'' has one before the battle with Slash Joe.
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...Hm


[[folder:Fighting]]
* The train stage in ''VideoGame/CapcomVsSNKMillenniumFight2000''.
* Iron Horse, Iron Terror from ''[[VideoGame/{{Darkstalkers}} Darkstalkers 3]]'', most often visited near the end.
* Terry gets one in ''[[VideoGame/FatalFury Fatal Fury 2[=/=]Special]]'', passing by Mt. Rushmore. Also reused in ''VideoGame/SNKVsCapcomMatchOfTheMillennium''.
* One for Guile in the versions of ''VideoGame/StreetFighterAlpha3'' that have him.
[[/folder]]

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