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* ''VideoGame/MissionImpossibleKonami'' has you descend through a laser grid to reach a computer terminal, just like in the [[Film/MissionImpossible1996 first movie]].

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* ''VideoGame/MissionImpossibleKonami'' ''VideoGame/MissionImpossible1990'' has you descend through a laser grid to reach a computer terminal, just like in the [[Film/MissionImpossible1996 first movie]].

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* ''VideoGame/TalesOfSymphonia'' and ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'': The Iselia Human Ranch has several hallways with vertical lasers that move in predetermined patterns. Touching them damages the entire party, but doesn't seem to actually alert anyone. In ''Dawn of the New World'' they are initially turned off, as the facility has been since abandoned, but you have to turn them on in order to progress.



* ''VideoGame/WildArms4'': Garra de Leon features two hallways filled with several increasingly more complex rotating lasers grids. Touching one makes Jude recoil in pain, and also activates the alarm, somehow sending you back to the entrance of the room. Forunately, you can abuse Jude's SuperSpeed (that [[BulletTime slows down time]] gameplay-wise) to get past them.

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* ''VideoGame/WildArms4'': Garra de Leon features two hallways filled with several increasingly more complex rotating lasers grids. Touching one makes Jude recoil in pain, and also activates the alarm, somehow sending you back to the entrance of the room. Forunately, you can abuse Jude's SuperSpeed (that [[BulletTime slows down time]] gameplay-wise) to get past them.
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* In ''WesternAnimation/TheSpectacularSpiderMan'' one of these appears, somewhat [[WhereDoesHeGetAllThoseWonderfulToys peculiarly]], in the genetics labs at Empire State University, to deter theft of the "ooze." This doesn't stop the Black Cat from trying, however.

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* In ''WesternAnimation/TheSpectacularSpiderMan'' ''WesternAnimation/TheSpectacularSpiderman'' one of these appears, somewhat [[WhereDoesHeGetAllThoseWonderfulToys peculiarly]], in the genetics labs at Empire State University, to deter theft of the "ooze." This doesn't stop the Black Cat from trying, however.



* Used and mocked in ''WesternAnimation/TheVentureBrothers'' when Doctor Girlfriend and Henchmen 21 try to go to the Monarch after Dr. Killenger becomes his new right hand man. A hallway has laser tripwires, and Doctor Girlfriend nimbly flips and weaves through them all. Henchmen 21 tries, and just trips into a lot of them from the start setting off an alarm (nothing deadly, just sirens). Doctor Girlfriend then just opens a secret hallway to where the Monarch is and leaves 21 behind.

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* Used and mocked in ''WesternAnimation/TheVentureBrothers'' ''WesternAnimation/TheVentureBros'' when Doctor Girlfriend and Henchmen 21 try to go to the Monarch after Dr. Killenger becomes his new right hand man. A hallway has laser tripwires, and Doctor Girlfriend nimbly flips and weaves through them all. Henchmen 21 tries, and just trips into a lot of them from the start setting off an alarm (nothing deadly, just sirens). Doctor Girlfriend then just opens a secret hallway to where the Monarch is and leaves 21 behind.
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* ''VideoGame/ZombieInfection'' has one of these in Auricorp's underground base, though the lasers don't burn - they're instead attached to {{sentry gun}}s, touching the laser get you shredded by automatic gunfire. Instead, you infiltrate a control room, move the lasers, and trick the guns into destroying each other until there's a clear path to cross.
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[[folder:Gamebooks]]
* One of the areas in ''Literature/StarStrider'' is a factory where androids are being welded by lasers, and you're required to cross the area while avoiding lasers. You do so by rolling dices to determine where the laser hits and where you land, so if you rolled a double your goose is cooked.
[[/folder]]
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* ''VideoGame/PAYDAY3'': In ''Under The Surphaze'', a few of the exhibition rooms will contain lasers. Touch any of them before reaching the switch to disable them inside said room, and the alarm will go off.

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fixing indentation and fleshing out the ZCEs


* In ''VideoGame/ResidentEvil4'', Leon has to dodge through a laser hallway about halfway through the game -- which is actually a nod to the movie. This happens again in ''VideoGame/ResidentEvilTheUmbrellaChronicles'' when Chris and Jill infiltrate an Umbrella base at the end of the game. Another one in ''VideoGame/ResidentEvil5'' incorporates a LightAndMirrorsPuzzle.

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* ''Franchise/ResidentEvil'':
**
In ''VideoGame/ResidentEvil4'', Leon has to dodge through a laser hallway about halfway through the game -- which is actually a nod to the movie. This happens again movie.
** ''VideoGame/ResidentEvil5'': Chapter 4 has a section with multi-story laser-filled rooms. The trick to navigating them is
in ''VideoGame/ResidentEvilTheUmbrellaChronicles'' when a LightAndMirrorsPuzzle.
** ''VideoGame/ResidentEvilTheUmbrellaChronicles'': When
Chris and Jill infiltrate an Umbrella base at the end of the game. Another one game, green lasers activate in ''VideoGame/ResidentEvil5'' incorporates a LightAndMirrorsPuzzle.hallway to block their path. They easily work their way past the lasers, in SlowMotion.
** In ''VideoGame/ResidentEvil4Remake'', the laser hallway segment was transferred over to Ada's ''Separate Ways'' campaign. This time there's two laser-filled hallways. The first can be completed at your leisure, while the second must be done while a giant B.O.W. chases Ada.
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* ''VideoGame/WildArms4'': Garra de Leon features two hallways filled with several increasingly more complex rotating lasers grids. Touching one makes Jude recoil in pain, and also activates the alarm, somehow sending you back to the entrance of the room. Forunately, you can abuse Jude's SuperSpeed (that [[BulletTime slows down time]] gameplay-wise) to get past them.
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* In ''Film/GrandSlam'', Gregg and Agostino have to circumvent the network photocells which crisscross the entry corridor to the vault.
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** In episode one, Rin uses cigarette smoke to reveal the lasers in an [[AirVentPassageway air vent]]. She then tries to sneak through, but unfortunately [[spoiler:her butt trips the alarm]]. HilarityEnsues immediately followed by Squick.

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** In episode one, Rin uses cigarette smoke to reveal the lasers in an [[AirVentPassageway air vent]]. She then tries to sneak through, but unfortunately [[spoiler:her butt trips the alarm]]. HilarityEnsues [[PlayedForLaughs Hilarity Ensues]] immediately followed by Squick.



* ''Anime/{{Pokemon}}'' features these from time to time. Team Rocket usually has some kind of [[GogglesDoSomethingUnusual special eyewear]] so they can see and evade them.

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* ''Anime/{{Pokemon}}'' ''Anime/PokemonTheSeries'' features these from time to time. Team Rocket usually has some kind of [[GogglesDoSomethingUnusual special eyewear]] so they can see and evade them.



** The episode "Double Date" sees ComicBook/{{Huntress}} use an aerosol spray to reveal lasers in Mandragora's home. She simply vaults and flips through them.

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** The episode "Double Date" sees ComicBook/{{Huntress}} [[Characters/BatmanHuntress Huntress]] use an aerosol spray to reveal lasers in Mandragora's home. She simply vaults and flips through them.
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* In ''LightNovel/FateZero'', Kayneth claims an entire hotel floor as his base and laces it with an absurd number of traps and wards. So Kiritsugu levels the entire building instead.

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* In ''LightNovel/FateZero'', ''Literature/FateZero'', Kayneth claims an entire hotel floor as his base and laces it with an absurd number of traps and wards. So Kiritsugu levels the entire building instead.



* In ''LightNovel/GoodLuckNinomiyaKun'', this trope is combined with [[spoiler:a BoobBasedGag]] to comical effect. After much careful sidestepping, eventually [[spoiler:Tsukimura Mayu's breast obscures one of the (sensory-only) beams and sets off the security response]].

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* In ''LightNovel/GoodLuckNinomiyaKun'', ''Literature/GoodLuckNinomiyaKun'', this trope is combined with [[spoiler:a BoobBasedGag]] to comical effect. After much careful sidestepping, eventually [[spoiler:Tsukimura Mayu's breast obscures one of the (sensory-only) beams and sets off the security response]].



* ''LightNovel/NinjaSlayer'': In Episode 9. Slayer and Nancy Lee both infiltrate a Yoroshisan facility in order to gather intel on the Soukaiya, but are stopped on their tracks by a deadly laser-filled hallway that's steadily closing in on them. Utilizing her advanced hacking skills, Nancy manages to diffuse them on time before things get messy.

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* ''LightNovel/NinjaSlayer'': ''Literature/NinjaSlayer'': In Episode 9. Slayer and Nancy Lee both infiltrate a Yoroshisan facility in order to gather intel on the Soukaiya, but are stopped on their tracks by a deadly laser-filled hallway that's steadily closing in on them. Utilizing her advanced hacking skills, Nancy manages to diffuse them on time before things get messy.

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Improper tense and indentation


* ''VideoGame/SpaceQuestIV'' has one of these; you have to use cigarette smoke to see the lasers so you can adjust them to let you pass safely.
** The first game had a laser fence that you had to disable by reflecting the beams with a piece of glass.

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* ''VideoGame/SpaceQuestIV'' ''VideoGame/SpaceQuest'':
** ''VideoGame/SpaceQuestITheSarienEncounter'' has a laser fence that you had to disable by reflecting the beams with a piece of glass.
** ''VideoGame/SpaceQuestIVRogerWilcoAndTheTimeRippers''
has one of these; you have to use cigarette smoke to see the lasers so you can adjust them to let you pass safely.
** The first game had a laser fence that you had to disable by reflecting the beams with a piece of glass.
safely.



* The alarm type appears in ''VideoGame/VampireTheMasqueradeBloodlines'' at the end of one level. The visibility can be justified by the player being a vampire with super senses, the fact that they are arranged so that they can be crouched under or jumped over can't.
** The deadly type appears later on. Justified in their impracticality as being specifically designed to test the survival skills of vampires.

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* The alarm type appears in ''VideoGame/VampireTheMasqueradeBloodlines'' at the end of one level. The visibility can be justified by the player being a vampire with super senses, the fact that they are arranged so that they can be crouched under or jumped over can't.
**
can't. The deadly type appears later on. Justified in their impracticality as being specifically designed to test the survival skills of vampires.
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Whenever there's a security system in place, there's always a highly visible laser sensor grid with man-sized holes in it. The infiltrator must then use cunning acrobatics or clever trickery to navigate around the lasers to reach the target on the other side. Or, if he's Series/{{MacGyver|1985}}, he can rig up a cunning system of mirrors to deflect the lasers around himself.

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Whenever there's a security system in place, there's always a highly visible laser sensor grid with man-sized holes in it. The infiltrator must then [[DeathTrapTango use cunning acrobatics or clever trickery trickery]] to navigate around the lasers to reach the target on the other side. Or, if he's Series/{{MacGyver|1985}}, he can rig up a cunning system of mirrors to deflect the lasers around himself.
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* In ''WesternAnimation/TheMagicRoundabout'', a laser hallway stands between Dougal and his allies and the second diamond. While Ermintrude tries to get past the lasers, Dougal accidentally trips one of them with his chewed gobstopper, forcing the gang to fight the skeletons guarding the diamond instead.

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* In ''WesternAnimation/TheMagicRoundabout'', ''WesternAnimation/TheMagicRoundabout2005'', a laser hallway stands between Dougal and his allies and the second diamond. While Ermintrude tries to get past the lasers, Dougal accidentally trips one of them with his chewed gobstopper, forcing the gang to fight the skeletons guarding the diamond instead.
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** A variant of the concept comes in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', where the only path to [[spoiler:the [[AIIsACrapshoot GW AI]] server room]] of Outer Haven is a hallway bombarded by microwave radiation. There's no fancy way around it; [[{{Determinator}} Snake simply has to endure the endless and horrific bombardment of heat designed to burn him alive in order to make it through, no matter how much it vaporizes his equipment and blows out his muscles]].
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* It appears an Intel ad for their I5 processor, featuring the ''WesternAnimation/{{Madagascar}}'' penguins trying to steal said processor.

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* It appears an Intel ad for their I5 processor, featuring the ''WesternAnimation/{{Madagascar}}'' ''Franchise/{{Madagascar}}'' penguins trying to steal said processor.
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* ''VideoGame/CodenameTenka'' have these in the Trojan lab's interior corridors, though you can locate the laser's source. Shooting them deactivates the laser allowing you to cross safely.
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Gag Boobs has been renamed.


* In ''LightNovel/GoodLuckNinomiyaKun'', this trope is combined with [[spoiler:[[GagBoobs gag boobs]]]] to comical effect. After much careful sidestepping, eventually [[spoiler:Tsukimura Mayu's breast obscures one of the (sensory-only) beams and sets off the security response]].

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* In ''LightNovel/GoodLuckNinomiyaKun'', this trope is combined with [[spoiler:[[GagBoobs gag boobs]]]] [[spoiler:a BoobBasedGag]] to comical effect. After much careful sidestepping, eventually [[spoiler:Tsukimura Mayu's breast obscures one of the (sensory-only) beams and sets off the security response]].

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** ''Film/ResidentEvilTheFinalChapter'' has Alice returning to the hallway from the first movie and fighting the BigBad there ''while it's operating''. The scene is entirely RuleOfCool as there are angled beams so they can do a NonchalantDodge and the inescapable grid never appears.

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** ''Film/ResidentEvilTheFinalChapter'' has Alice returning to the hallway from the first movie and fighting the BigBad there ''while it's operating''. The scene is entirely RuleOfCool as there are angled beams so they can do a NonchalantDodge and the inescapable grid never appears.appears, though this is justified as said BigBad is one of Umbrella's founders and the Red Queen has a RestrainingBolt against harming anyone working for Umbrella.
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Relinked to the film series itself rather than the entire franchise


* A lethal version shows up in the ''Franchise/ResidentEvil'' series.

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* A lethal version shows up in the ''Franchise/ResidentEvil'' series.''Film/ResidentEvilFilmSeries''.
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** In "[[Recap/TotalDramaCantHelpFallingInLouvre Can't Help Falling in Louvre]]", the last piece Team Chris Is Really Really Really Really Hot needs to put the Venus de Milo back together is behind a wall of red lasers. Tyler knocks himself out by accidentally running into the regular wall next to it, leaving only Noah as a reliable bet to get through the laser wall. Though he burns his shoe, he gets the job done.

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** In "[[Recap/TotalDramaCantHelpFallingInLouvre Can't Help Falling in Louvre]]", the last piece Team Chris Is Really Really Really Really Hot needs to put the Venus de Milo Art/VenusDeMilo back together is behind a wall of red lasers. Tyler knocks himself out by accidentally running into the regular wall next to it, leaving only Noah as a reliable bet to get through the laser wall. Though he burns his shoe, he gets the job done.
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None

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* In ''WesternAnimation/TheMagicRoundabout'', a laser hallway stands between Dougal and his allies and the second diamond. While Ermintrude tries to get past the lasers, Dougal accidentally trips one of them with his chewed gobstopper, forcing the gang to fight the skeletons guarding the diamond instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/AssassinsCreedRogue'': In the final act at a Precursors site somewhere in the Arctic North of Canada, Templar protagonist Shay Patrick Cormac has to go through a DeathCourse made of laser walls and rays to reach the room of the Precursor artifact that causes earthquakes. The player is warned of how dangerous they are when Haytham Kenway pushes an unsuspecting Assassin mook into one of them -- the poor fellow gets disintegrated in flames.

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