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* ''Franchise/MetalGear'' gets into this starting at ''[[VideoGame/MetalGearSolid2SonsOfLiberty Sons of Liberty]]''. It becomes even more obvious in ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain]]'', since its cutscenes are usually [[TheOner oners]] stylized as being filmed with handheld cameras.

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* ''Franchise/MetalGear'' ''VideoGame/MetalGear'' gets into this starting at ''[[VideoGame/MetalGearSolid2SonsOfLiberty Sons of Liberty]]''. It becomes even more obvious in ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain]]'', since its cutscenes are usually [[TheOner oners]] stylized as being filmed with handheld cameras.
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How To Write An Example - Don't Write Reviews


* One of the largest criticisms of ''Film/BatmanBegins'' was overuse of shakey cam. Thankfully [[Film/TheDarkKnight the sequel]] went easy on it, ''especially'' for the [[CrowningMomentOfAwesome semi flipping scene.]]
** There was one notable instance in Film/TheDarkKnight when it was used. Namely, the scene where ComicBook/TheJoker is [[ColdBloodedTorture torturing the Batman imposter.]] [[JustifiedTrope Justified]], as the scene was the shot by the [[https://www.youtube.com/watch?v=IhpCfSslq1w Joker using a hand held camera.]] Also provides a convenient excuse for a GoryDiscretionShot.

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* One of the largest criticisms of ''Film/BatmanBegins'' was overuse of shakey cam. Thankfully [[Film/TheDarkKnight the sequel]] went easy on it, ''especially'' for the [[CrowningMomentOfAwesome semi flipping scene.]]
scene.
** There was one notable instance in Film/TheDarkKnight when it was used. Namely, the scene where ComicBook/TheJoker is [[ColdBloodedTorture torturing the Batman imposter.]] [[JustifiedTrope Justified]], {{Justified|Trope}}, as the scene was the shot by the [[https://www.youtube.com/watch?v=IhpCfSslq1w Joker using a hand held camera.]] Also provides a convenient excuse for a GoryDiscretionShot.
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* ''Film/StarTrek'' (the 2009 movie), largely replacing the old "tilt the camera and make everyone fall down" trick, better known as ScreenShake.

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* ''Film/StarTrek'' (the 2009 movie), ''Film/StarTrek2009'', largely replacing the old "tilt the camera and make everyone fall down" trick, better known as ScreenShake.
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* ''Film/{{Mile22}}''

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* ''Film/{{Mile22}}''''Film/Mile22''
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Mile 22 has issues with it, wasted Iko Uwais' performance, unlike the two Raid movies.

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* ''Film/{{Mile22}}''
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* ''Series/BuffyTheVampireSlayer''. In "Touched", the trope is used to show the disorganisation after Buffy is expelled as their leader. The camera gets locked down when Faith asserts her authority over the group.
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* ''TheOffice'', both UK and US, since it's a {{Mockumentary}}

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* ''TheOffice'', ''The Office'', both UK [[Series/TheOfficeUK UK]] and US, [[Series/TheOfficeUS US]], since it's a {{Mockumentary}}
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[[folder:Professional Wrestling]]
* The shows of Chigusa Nagayo's Marvelous promotion occasionally feature shaking as the camera tracks wrestlers. This is not a deliberate filming technique but a symptom of Marvelous's [[NoBudget budget]]. It launched one of the cheapest streaming services on the market for this reason.[[/folder]]
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* Creator/MatthewVaughn uses a pretty stylized version of this throughout his action films. There's plenty of physical handheld camerawork, but other shakes are added in editing, resulting in unique cinematography that you can't really find from any other director.


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* 90 percent of ''VideoGame/BatmanArkhamOrigins''' cutscenes are depicted as if they were filmed by a handheld camera...during a small earthquake.
* ''Franchise/MetalGear'' gets into this starting at ''[[VideoGame/MetalGearSolid2SonsOfLiberty Sons of Liberty]]''. It becomes even more obvious in ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain]]'', since its cutscenes are usually [[TheOner oners]] stylized as being filmed with handheld cameras.
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** There was one notable instance in Film/TheDarkKnight when it was used. Namely, the scene where SelfDemonstrating/TheJoker is [[ColdBloodedTorture torturing the Batman imposter.]] [[JustifiedTrope Justified]], as the scene was the shot by the [[https://www.youtube.com/watch?v=IhpCfSslq1w Joker using a hand held camera.]] Also provides a convenient excuse for a GoryDiscretionShot.

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** There was one notable instance in Film/TheDarkKnight when it was used. Namely, the scene where SelfDemonstrating/TheJoker ComicBook/TheJoker is [[ColdBloodedTorture torturing the Batman imposter.]] [[JustifiedTrope Justified]], as the scene was the shot by the [[https://www.youtube.com/watch?v=IhpCfSslq1w Joker using a hand held camera.]] Also provides a convenient excuse for a GoryDiscretionShot.
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* Used for effect in ''Film/TwoThousandOneASpaceOdyssey'' in the third act: "My God, it's full of stars!"

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* Used for effect twice in ''Film/TwoThousandOneASpaceOdyssey'' in ''Film/TwoThousandOneASpaceOdyssey'', during the third act: "My God, it's full of stars!"Tycho monolith scene, and when Bowman gets a new helmet and proceeds to disconnect HAL. Kubrick did his own camera work for those scenes, lugging a huge 70mm film camera on his shoulder.
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* Justified in ''Film/HardcoreHenry'' as the entire movie is shot from the perspective of Henry who's in near constant fights. So when he's in a fight against several enemies, the camera whips around a lot as Henry tries to keep track of everyone.
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->''"Shaky Cam. [[PrecisionFStrike Fucking]] shaky cam. At some point someone somewhere told Hollywood that people like incoherent incompetent camera work blinding the audience with multiple cuts and assaulting us with nothing but a barrage of sound effects that are supposed to subconsciously tell us that something is happening on-screen."''

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->''"Shaky Cam. [[PrecisionFStrike Fucking]] Fucking shaky cam. At some point point, someone somewhere told Hollywood that people like incoherent incoherent, incompetent camera work blinding the audience with multiple cuts and assaulting us with nothing but a barrage of sound effects that are supposed to subconsciously tell us that something is happening on-screen."''
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Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D, or remark that it becomes impossible to tell what's going on.

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Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D, or remark that it becomes impossible to tell what's actually going on.
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* Some 75% of ''Film/LesMiserables2012''.

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* Some 75% of ''Film/LesMiserables2012''.''Film/LesMiserables2012'', especially during the "Building a Barricade" scenes to heighten the chaotic feel (which is justified, because the actors were ''[[EnforcedMethodActing actually]]'' [[EnforcedMethodActing building a barricade]] in those scenes, and so the panic and chaos you see are very very real).
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* ''NTSF:SD:SUV::'' Justified since this show is a parody of police procedural shows.

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* ''NTSF:SD:SUV::'' ''Series/{{NTSFSDSUV}}'' Justified since this show is a parody of police procedural shows.
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added example to live action tv

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* ''Series/TheWestWing'', in some episodes of season 4.
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* Used in the TransformersFilmSeries, which is generally a staple of Creator/MichaelBay. The first film had the camera mostly at ground level, showing how big the robots are and how chaotic it would be. Later movies tone it down somewhat, as more emphasis was put on robot vs. robot rather than the military vs. the bad robots.

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* Used in the TransformersFilmSeries, Film/TransformersFilmSeries, which is generally a staple of Creator/MichaelBay. The first film had the camera mostly at ground level, showing how big the robots are and how chaotic it would be. Later movies tone it down somewhat, as more emphasis was put on robot vs. robot rather than the military vs. the bad robots.
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* Totally overdone in a sequence in ''The Hunt for the Hidden Relic'' (original German title: ''Das Jesus Video'') from 2002. The sequence is an in-universe video, recorded with a future Sony camcorder. The shaky camera effect is meant to show that the video was taken by an amateur, but is shaking so ridiculously hard that it's actually far beyond ridiculous. No jokes about cameramen suffering from Parkinson, please - the camera is shaking much too hard even for that. And don't even question why a future Sony camcorder will not have the same or even better image stabilization than an old one from 1995.
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-->-- '''ChrisStuckmann''', ''[[https://www.youtube.com/watch?v=eac0lXfMs9c&t=641s The Problem with Action Movies Today]]''

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-->-- '''ChrisStuckmann''', '''Creator/ChrisStuckmann''', ''[[https://www.youtube.com/watch?v=eac0lXfMs9c&t=641s The Problem with Action Movies Today]]''
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->''"I broke the wrist of every cinematographer on this movie, guaranteeing that there will be absolutely no still shots in the entire film!"''
-->-- '''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''

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->''"I broke the wrist of every cinematographer on this movie, guaranteeing ->''"Shaky Cam. [[PrecisionFStrike Fucking]] shaky cam. At some point someone somewhere told Hollywood that there will be absolutely no still shots in people like incoherent incompetent camera work blinding the entire film!"''
audience with multiple cuts and assaulting us with nothing but a barrage of sound effects that are supposed to subconsciously tell us that something is happening on-screen."''
-->-- '''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''
'''ChrisStuckmann''', ''[[https://www.youtube.com/watch?v=eac0lXfMs9c&t=641s The Problem with Action Movies Today]]''
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* ''Series/TheMysteryFilesOfShelbyWoo''
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[[quoteright:156:[[Webcomic/{{Adventurers}} http://static.tvtropes.org/pmwiki/pub/images/shaky_cam.jpg]]]]
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* ''{{lonelygirl15}}'': {{Justified}} since, InUniverse, these are kids recording their experiences with camcorders.
** Same for ''KateModern''

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* ''{{lonelygirl15}}'': ''WebVideo/{{lonelygirl15}}'': {{Justified}} since, InUniverse, these are kids recording their experiences with camcorders.
** %%* Same for ''KateModern''''WebVideo/KateModern''
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Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D.

to:

Of course, jitter cam has also managed to gather a large {{Hatedom}} from people who feel that it's overdone and used to cover up badly choreographed action scenes. Like many things, it isn't inherently a bad thing to use but when used in excess (either ''too'' shaky or in too many scenes) many people will describe it as "headache" or "nausea" inducing, especially when viewed on a large movie screen or in 3-D.
3-D, or remark that it becomes impossible to tell what's going on.
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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.

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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.ShortFilm, in an attempt to make it feel less animated.
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* ''WesternAnimation/CosmosLaundromat'' had this for most of the ShortFilm.
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removed judgemental wording


* In ''Film/ChildrenOfMen'', a combination of JitterCam and long sequences made for a very nervous movie, in which half of the screen time consists of TheOner with Parkinson's.

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* In ''Film/ChildrenOfMen'', a combination of JitterCam and long sequences made for a very nervous movie, in which half of the screen time consists of TheOner ''Film/ChildrenOfMen'' has several tracking shots done with Parkinson's.a shaky hand-held camera, resulting in an edgy watching experience.
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-->--'''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''

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-->--'''[[WebVideo/BumReviews -->-- '''[[WebVideo/BumReviews General Zod]]''' regarding ''Film/ManOfSteel''
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* A good early example: R.E.M.'s "Pretty Persuasion" video.
* This trope became popular with music videos in the late [[TheEighties 80's]], used by everyone from Steve Winwood to Guns N' Roses.

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* A good early example: R.E.M.'s Music/{{REM}}'s "Pretty Persuasion" video.
* This trope became popular with music videos in the late [[TheEighties 80's]], used by everyone from Steve Winwood to Guns N' Roses.Music/GunsNRoses.



* Happens when the player sprints in ''GearsOfWar'', despite the game being third-person. WordOfGod says that this masks the fact that running isn't really much faster than normal speed.

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* Happens when the player sprints in ''GearsOfWar'', ''VideoGame/GearsOfWar'', despite the game being third-person. WordOfGod says that this masks the fact that running isn't really much faster than normal speed.



* ''KaneAndLynch 2'': Dog Days uses this trope as a portrayal of Lynch's mental state. However, [[TropesAreNotGood one of the many complaints critics had with the game is that the shakey cam made them nauseous.]]

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* ''KaneAndLynch ''VideoGame/KaneAndLynch 2'': Dog Days uses this trope as a portrayal of Lynch's mental state. However, [[TropesAreNotGood one of the many complaints critics had with the game is that the shakey cam made them nauseous.]]



* ''BlackSnow'''s intro features this somewhat heavily - you ''are'' technically viewing a recording of your character's headcam as he's running away from the EldritchAbomination that ate his teammates - but then stabilizes after you take control of the character proper - until you're assaulted by the monster itself.

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* ''BlackSnow'''s ''VideoGame/BlackSnow'''s intro features this somewhat heavily - you ''are'' technically viewing a recording of your character's headcam as he's running away from the EldritchAbomination that ate his teammates - but then stabilizes after you take control of the character proper - until you're assaulted by the monster itself.

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