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** Then again, [[FridgeBrilliance divide and conquer is Voldemort's preferred way of handling things in the first place.]]
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** However, in ''[[StarFox Star Fox 64]]'' Fox ''chooses'' to fight Andross alone, there was no real need for him to do so.
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* So long as you are nice to your companions in NeverwinterNights2 Mask of the Betrayer, they stick with you until the bitter end. Except that during the final BattleInTheCenterOfTheMind you are forced to face the Betrayer alone, or with your LoveInterest if you have one on your team.
* JadeEmpire lets you have a teammate with you during most of the game, but forces you to take on [[PhysicalGod Sun Hai]] and [[spoiler:[[ManBehindTheMan Sun Li]]]] on your own.
* JadeEmpire lets you have a teammate with you during most of the game, but forces you to take on [[PhysicalGod Sun Hai]] and [[spoiler:[[ManBehindTheMan Sun Li]]]] on your own.
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* The FinalBattle of ''AceCombat Zero'' is fought without a {{wingman}} or any allied aircraft support (except AWACS) at all, because [[spoiler:your wingman dies TakingTheBullet for you, while other allied planes simply cannot make it to the battle airspace]]. Ditto the fight against the TrueFinalBoss in the BonusLevel.
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As a [[StockAesops Stock Aesop]], believing in the PowerOfFriendship over [[LonersAreFreaks isolationist self-reliance]] is pretty standard and true. There's a lot a group can accomplish that the individual(s) [[IneffectualLoner acting on their own can't.]] In fiction, Friendship even brings tangible benefits like a FiveManBand developing an AttackPatternAlpha which uses AllYourColorsCombined. Some shows may even go the extra length to [[{{Anvilicious}} crush the message into a viewer]] by having a SixthRanger fail miserably and join the team. Once the SeasonFinale rolls around however, TheHero can't depend on his [[OvershadowedByAwesome weak friends]] [[CantCatchUp to keep up]], and will have to fight the BigBad FinalBoss on their own.
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As a [[StockAesops Stock Aesop]], believing in the PowerOfFriendship over [[LonersAreFreaks isolationist self-reliance]] is pretty standard and true. There's a lot a group can accomplish that the individual(s) [[IneffectualLoner acting on their own can't.]] In fiction, Friendship even brings tangible benefits like a FiveManBand developing an AttackPatternAlpha which uses AllYourColorsCombined. Some shows may even go the extra length to [[{{Anvilicious}} crush the message into a viewer]] by having a SixthRanger fail miserably and join the team. Once the SeasonFinale rolls around however, TheHero can't depend on his [[OvershadowedByAwesome weak friends]] [[CantCatchUp to keep up]], and will have to fight the BigBad FinalBoss [[DuelBoss on their own.
own]].
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See also WhatYouAreInTheDark. Not to be confused with DyingAlone.
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Compare DuelBoss (whop is not necessarily the FinalBoss, as per this trope). See also WhatYouAreInTheDark. Not to be confused with DyingAlone.
DyingAlone.
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* In ''{{Serenity}}'', Mal must fight the Operative alone because the crew is buying him time by holding the line against the Reavers.
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* In ''{{Serenity}}'', Mal must fight the Operative alone because the crew is buying him time by holding the line against the Reavers. And at the end of ''that'' fight, River has to fight against the Reavers by herself.
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** [[spoiler:To such extent that they even follow you to [[ToHellAndBack Hell]] for the [[TrueFinalBoss actual final battle]] ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].]]
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** [[spoiler:To such extent that they even follow you to [[ToHellAndBack Hell]] for the [[TrueFinalBoss [[FinalBossNewDimension actual final battle]] ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].]]
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** [[spoiler:To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].]]
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** [[spoiler:To such extent that they even follow you to [[ToHellAndBack Hell]] for the [[TrueFinalBoss actual final battle battle]] ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].]]
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* At the climax of ''ReturnOfTheJedi'' Luke was left without the aid of his {{nakama}} to confront Darth Vader and the Emperor.
** Although they provoked him to fight only by threatening said nakama.
** Although they provoked him to fight only by threatening said nakama.
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* At the climax of ''ReturnOfTheJedi'' Luke was left deliberately goes without the aid of his {{nakama}} to confront Darth Vader and the Emperor.
** Although they provoked him to fight only by threatening said nakama.Emperor.
** Although they provoked him to fight only by threatening said nakama.
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* In ''{{Serenity}}'', Mal must fight the Operative alone because the crew is buying him time by Holding the Line against the Reavers.
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* In ''{{Serenity}}'', Mal must fight the Operative alone because the crew is buying him time by Holding holding the Line line against the Reavers.
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*** Inverted in ''LordOfTheRings'' however; Frodo's quest to destroy the Ring is ''only'' succesful because he had a lot of backup.
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** Arguably also in ''SonicAdventure2'' when out of the 6 playable characters, only Sonic and Shadow advance into the last boss, the Final Hazard
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*** Although unlike Sonic, its actually like Shadow to be the loner.
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** On the other hand, Aang's friends made efforts to subvert this. When Aang planned to face Ozai on the Day of Black Sun, [[BadassNormal Sokka]] and [[CuteBruiser Toph]] came along for backup. During the finale, Sokka, Toph and [[HotAmazon Suki]] planned to take on Ozai if Aang couldn't show, and/or provide support in case Aang did. The first time, they got distracted by [[TheDragon Azula.]] The second time, Sokka's posse focused on stopping Ozai's plot to destory the Earth Kingdom and left Aang on his own after he [[BigDamnHeroes arrived in the nick of time.]]
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A second page quote with the sources spoilered? Not very helpful.
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-> '''[[spoiler: Brera]]:''' Being with you scoundrels, I truly realised... no matter how far we go, humans are always alone!
-> '''[[spoiler: Grace O'Connor]]:''' That's why we...
-> '''Alto:''' But it's because we ''are'' alone... ''[[ThePowerOfLove that we can love someone!]]''
--> -- ''MacrossFrontier''
-> '''[[spoiler: Grace O'Connor]]:''' That's why we...
-> '''Alto:''' But it's because we ''are'' alone... ''[[ThePowerOfLove that we can love someone!]]''
--> -- ''MacrossFrontier''
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* Invoked in ''[=~Assassin's Creed: Brotherhood~=]''. [[spoiler: Ezio decides to go after Cesare alone, saying that he built the Brotherhood to last without him. Accordingly, you cannot call on the Recruits' assistance in Sequence Nine.]]
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].
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** To [[spoiler:To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' [[DisneyDeath you]] [[DeathIsCheap die]].
die]].]]
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest]] [[ManipulativeBastard bastard]] [[HeroicSociopath from]] [[TheVamp hell]] leaves his (or her) side.
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* Averted big time in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest]] [[ManipulativeBastard bastard]] [[HeroicSociopath from]] [[TheVamp hell]] leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest bastard]] [[HeroicSociopath from]] [[DracoInLeatherPants hell]] leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest biggest]] [[ManipulativeBastard bastard]] [[HeroicSociopath from]] [[DracoInLeatherPants [[TheVamp hell]] leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest bastard from hell]] leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest bastard from bastard]] [[HeroicSociopath from]] [[DracoInLeatherPants hell]] leaves his (or her) side.
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' you [[DeathIsCheap die]].
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' you [[DisneyDeath you]] [[DeathIsCheap die]].
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' your death.
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle ''after'' your death.
you [[DeathIsCheap die]].
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle after your death.
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** To such extent that they even follow you to [[ToHellAndBack Hell]] for the actual final battle after ''after'' your death.
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** To such extent that they even follow you to Hell for the actual final battle after your death.
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** To such extent that they even follow you to Hell [[ToHellAndBack Hell]] for the actual final battle after your death.
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** To such extent that they even follow you to Hell for the actual final battle after your death.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the biggest bastard from hell leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the [[CompleteMonster biggest bastard from hell hell]] leaves his (or her) side.
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* Averted in ''Baldur's Gate 2'' where TheHero gives each party member a chance to leave the party while they can before the "final" confrontation with the BigBad. Not even the biggest bastard from hell leaves his (or her) side.
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** This trend takes up in the later games as well. In ''SonicAdventure'' Super Sonic has to take on Pefect Chaos on his own.
** Arguably also in ''SonicAdventure2'' when out of the 6 playable characters, only Sonic and Shadow advance into the last boss, the Final Hazard
** In ''ShadowTheHedgehog'' Shadow is forced to fight Devil Doom on his own, despite the abundence of characters in the game.
*** Although unlike Sonic, its actually like Shadow to be the loner.
** Arguably also in ''SonicAdventure2'' when out of the 6 playable characters, only Sonic and Shadow advance into the last boss, the Final Hazard
** In ''ShadowTheHedgehog'' Shadow is forced to fight Devil Doom on his own, despite the abundence of characters in the game.
*** Although unlike Sonic, its actually like Shadow to be the loner.
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Fixing a link.
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* This is practically [[Discworld Tiffany Aching]]'s motto, but she ''chooses'' to be fiercely self-reliant. As she puts it, "A witch deals with things."
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* This is practically [[Discworld [[{{Discworld}} Tiffany Aching]]'s motto, but she ''chooses'' to be fiercely self-reliant. As she puts it, "A witch deals with things."
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*** Inverted in ''LordOfTheRings'' however; Frodo's quest to destroy the Ring is ''only'' succesful because he had a lot of backup.
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** Although they provoked him to fight only by threatening said nakama.
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* This is practically [[Discworld Tiffany Aching]]'s motto, but she ''chooses'' to be fiercely self-reliant. As she puts it, "A witch deals with things."
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Added Delgo.
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* In {{Delgo}}, Delgo's dying father tells him "You're on your own, kid."
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I don't like killing natter that makes me laugh, but there's no way of salvaging this.
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* ''{{Yu-Gi-Oh}}'', however, the team often gets their day in the limelight, but they get hurt so often it's a wonder that Yugi lets them come along at all.
** Given that Duel Monsters is a one on one (the VAST majority of the time) card game, this is true pretty much every episode.
** Given that Duel Monsters is a one on one (the VAST majority of the time) card game, this is true pretty much every episode.
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* ''{{Yu-Gi-Oh}}'', however, the team often gets their day in the limelight, but they get hurt so often it's a wonder that Yugi lets them come along at all.
**all. Given that Duel Monsters is a one on one (the VAST for the vast majority of the time) time a one on one card game, this is true pretty much every episode.
**
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* Both ''KnightsOfTheOldRepublic'' allow you to have your party fighting alongside yourself for most of the game, then render them unable to join your for the final boss. Can become quite a frustration factor if you've built your main character as diplomat/supporter all along (as it happened to ThisTroper in the original game).
** In the sequel your Mentor, Kreia, advises you to diversify your skills, on the reasoning that you will not always have the assistance of your companions. Decent advice, although almost every time you're separated the problem at hand can usually be solved with judicious use of lightsabre and force powers.
*** Has there ever been a problem that couldn't be solved with judicious use of lightsabers and force powers?
*** If there has, I don't want to hear about it.
** In the sequel your Mentor, Kreia, advises you to diversify your skills, on the reasoning that you will not always have the assistance of your companions. Decent advice, although almost every time you're separated the problem at hand can usually be solved with judicious use of lightsabre and force powers.
*** Has there ever been a problem that couldn't be solved with judicious use of lightsabers and force powers?
*** If there has, I don't want to hear about it.
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* Both ''KnightsOfTheOldRepublic'' allow you to have your party fighting alongside yourself for most of the game, then render them unable to join your for the final boss. Can become quite a frustration factor if you've built your main character as diplomat/supporter all along (as it happened to ThisTroper in the original game).\n** In the sequel your Mentor, Kreia, advises you to diversify your skills, on the reasoning that you will not always have the assistance of your companions. Decent advice, although almost every time you're separated the problem at hand can usually be solved with judicious use of lightsabre and force powers.\n*** Has there ever been a problem that couldn't be solved with judicious use of lightsabers and force powers? \n*** If there has, I don't want to hear about it.
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<<|StockAesops|>>
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<<|StockAesops|>>