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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' for the {{UsefulNotes/SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas [[CameraAbuse into the screen]].

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* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' for the {{UsefulNotes/SNES}} {{Platform/SNES}} gives you this in your first boss fight against Shredder, who's in a mechanical construct firing all sorts of weapons at you while his [[{{Mook}} Foot Soldiers]] are distracting you (and the battle is shown from Shredder's point of view). While you can beat up the ninjas endlessly, the only way to beat Shredder is to throw said ninjas [[CameraAbuse into the screen]].



* In the ''VideoGame/{{Darkwing Duck|Capcom}}'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]], during the final battle with Steelbeak, the first phase involves Darkwing destroying the glass window he is sitting behind. Doing so rewards Darkwing with a first aid kit, which he may need for the second phase.

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* In the ''VideoGame/{{Darkwing Duck|Capcom}}'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]], during the final battle with Steelbeak, the first phase involves Darkwing destroying the glass window he is sitting behind. Doing so rewards Darkwing with a first aid kit, which he may need for the second phase.
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* Not a playable example, but an actual cutscene. In ''VideoGame/BionicCommando 2009'', Radd Spencer is gripped by Joe's mecha and nearly crushed to death. He regains consciousness in time to [[UseYourHead headbutt]] through Joe's windshield, through the heavily-reinforced glass, and ''through Joe's face''. This causes the robot's hands to free him.

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* Not a playable example, but an actual cutscene. In ''VideoGame/BionicCommando 2009'', ''VideoGame/BionicCommando2009'', Radd Spencer is gripped by Joe's mecha and nearly crushed to death. He regains consciousness in time to [[UseYourHead headbutt]] through Joe's windshield, through the heavily-reinforced glass, and ''through Joe's face''. This causes the robot's hands to free him.

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%%* The final boss of the original ''VideoGame/MarioVsDonkeyKong''.

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%%* * The final boss of the original ''VideoGame/MarioVsDonkeyKong''.first ''VideoGame/MarioVsDonkeyKong'' is a HumongousMecha piloted by Donkey Kong, where he is seen controlling the robot in a cockpit protected by a glass dome. Players must defeat DK by chucking barrels at the cockpit in order to break it open.



%%** All of the day bosses from ''VideoGame/SonicUnleashed''. And the Egg Dragoon too.

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%%** ** All of the day bosses from ''VideoGame/SonicUnleashed''. And ''VideoGame/SonicUnleashed'' have Eggman riding and controlling a robot in a cockpit. The player needs to attack him there in order to damage him using the Homing Attack or Boost. The nighttime exclusive Egg Dragoon too.follows this as well, where Werehog Sonic needs to punch Eggman's glass covered dome via [[PressXToNotDie quick time events]] in the [=PS3=]/Xbox 360 versions.



** The revamped fight with Metal Sonic in ''VideoGame/SonicMania Plus'' has him use the Phantom Ruby to transform into Giga Metal, a giant robot similar to [[VideoGame/KnucklesChaotix Metal Sonic Kai]]. His weakpoint is glass barrier embedded in his chest that is shielding the Phantom Ruby. The player needs to hit the glass eight times in order to defeat the upgraded Metal Sonic.



%%** The revamped fight with Metal Sonic in ''VideoGame/SonicMania Plus''.
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* The first fight with Agnus in ''VideoGame/DevilMayCry4'' is this. He sits behind an electrified glass wall and you must break through it by chucking flying swords at it.

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* The first fight with Agnus in ''VideoGame/DevilMayCry4'' is a PuzzleBoss variant of this. He sits stands behind an electrified electrified/reinforced glass wall and you must break through it by [[ThrowTheMookAtThem chucking the flying Gladius swords at it.it]]. Otherwise, your ordinary attacks are mostly coded to deal ScratchDamage to the wall instead.
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* In ''VideoGame/TheLuckyDimeCaper Starring WesternAnimation/DonaldDuck'', the final boss is Magica De Spell, who is in possession of Scrooge [=McDuck's=] #1 Dime. to defeat her, Donald must break open the crystal ball housing the dime, as it is the source of Magica's powers.



* The ''VideoGame/SonicTheHedgehog'' series has many bosses defeated in this manner, particularly in the 3D games:

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* The ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series has many bosses defeated in this manner, particularly in the 3D games:
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** The three GUN mech bosses in ''VideoGame/SonicAdventure2'' - Big Foot, Hot Shot, and Flying Dog - all have identical-looking glass canopies that the player has to hit in order to disable them. In the case of Big Foot (fought as Sonic) and Hot Shot (fought as Eggman), this is fairly easy, but Flying Dog is fought as Rouge, and aiming your glides so that you hit the cockpit is easier said than done.

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** The three GUN mech bosses in ''VideoGame/SonicAdventure2'' - Big Foot, Hot Shot, and Flying Dog - all have identical-looking glass canopies that the player has to hit in order to disable them. In the case of Big Foot (fought as Sonic) and Hot Shot (fought as Eggman), Shadow), this is fairly easy, but Flying Dog is fought as Rouge, and aiming your glides so that you hit the cockpit is easier said than done.

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