Follow TV Tropes

Following

History Main / HeadSwap

Go To

OR

Added: 60

Changed: 87

Is there an issue? Send a MessageReason:
None


* In ''VideoGame/FinalFight'', most of the enemies have head swap variants: Bred and Dug, Jake and Simons (who are themselves head swaps of Bred and Dug, but with jackets), El Gado and Holly Wood, Axl and Slash, and the three fat men (G. Oriber, Bill Bull, and Wong Who). Abigail, the boss of the Bay Side stage, is himself a head swap of Andore. Roxy and Poison, as well as all five Andore variants, are plain palette swaps, on the other hand.

to:

* In ''VideoGame/FinalFight'', most of the enemies have head swap variants: Bred and Dug, Jake and Simons (who are themselves head swaps of Bred and Dug, but with jackets), El Gado and Holly Wood, Axl and Slash, and the three fat men (G. Oriber, Bill Bull, and Wong Who). Abigail, the boss of the Bay Side stage, is himself a head swap of Andore. Roxy and Poison, as well as all five Andore variants, are plain palette swaps, [[SubvertedTrope on the other hand.hand]]. [[DoubleSubversion The boss Abigail is a headswap of them though.]]
** They continue this trope in Final Fights 2 and 3 as well.
Is there an issue? Send a MessageReason:
None


[[quoteright:279:http://static.tvtropes.org/pmwiki/pub/images/Ryu_Ken_type_head_swaps_3847.PNG]]

to:

[[quoteright:279:http://static.[[quoteright:279:[[Franchise/StreetFighter http://static.tvtropes.org/pmwiki/pub/images/Ryu_Ken_type_head_swaps_3847.PNG]]PNG]]]]
Is there an issue? Send a MessageReason:
Namespace


* RyuAndKen and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''VideoGame/StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.

to:

* RyuAndKen and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' ''Franchise/StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''VideoGame/StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.



* The Player 2 character in ''BloodyWolf'' is just Player 1 in desert fatigue and a bald head.

to:

* The In ''VideoGame/BloodyWolf'', the Player 2 character in ''BloodyWolf'' is just Player 1 in desert fatigue and a bald head.
Is there an issue? Send a MessageReason:
None


* In Creator/{{Capcom}}'s 1994 ''{{Punisher}}'' arcade game, not only were most of the enemy grunts head-swaps of each other, but the two sole female [=NPCs=] (a bystander in Stage 1 and a hostage in Stage 2) are head ''and'' torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.

to:

* In Creator/{{Capcom}}'s 1994 ''{{Punisher}}'' arcade game, ''VideoGame/ThePunisherCapcom'', not only were most of the enemy grunts head-swaps of each other, but the two sole female [=NPCs=] (a bystander in Stage 1 and a hostage in Stage 2) are head ''and'' torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.
Is there an issue? Send a MessageReason:
None


* In ''CrudeBuster'', Ruth (Player 1 in yellow) sports a fauxhawk, while Sid (Player 2 in green) has a bald-style mohawk.

to:

* In ''CrudeBuster'', ''VideoGame/CrudeBuster'', Ruth (Player 1 in yellow) sports a fauxhawk, while Sid (Player 2 in green) has a bald-style mohawk.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Party member Aschen and antagonist Cardia in EndlessFrontier have virtually identical facial expressions and poses in their dialog portraits, bodies that are a few minor details away from being a PalletSwap, and use several similar or identical moves in battle. A [[JustifiedTrope justified]] example, since they're both androids from the same series and build by the same creator.
Is there an issue? Send a MessageReason:
None


* In ''FinalFight'', most of the enemies have head swap variants: Bred and Dug, Jake and Simons (who are themselves head swaps of Bred and Dug, but with jackets), El Gado and Holly Wood, Axl and Slash, and the three fat men (G. Oriber, Bill Bull, and Wong Who). Abigail, the boss of the Bay Side stage, is himself a head swap of Andore. Roxy and Poison, as well as all five Andore variants, are plain palette swaps, on the other hand.
* In the arcade version of ''DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a Creator/MrT-like mohawk and beard, while Jeff, the boss in Mission 2, is a head/palette-swap of the Lee brothers [[MirrorBoss with the same moves as the player]].

to:

* In ''FinalFight'', ''VideoGame/FinalFight'', most of the enemies have head swap variants: Bred and Dug, Jake and Simons (who are themselves head swaps of Bred and Dug, but with jackets), El Gado and Holly Wood, Axl and Slash, and the three fat men (G. Oriber, Bill Bull, and Wong Who). Abigail, the boss of the Bay Side stage, is himself a head swap of Andore. Roxy and Poison, as well as all five Andore variants, are plain palette swaps, on the other hand.
* In the arcade version of ''DoubleDragon'', ''VideoGame/DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a Creator/MrT-like mohawk and beard, while Jeff, the boss in Mission 2, is a head/palette-swap of the Lee brothers [[MirrorBoss with the same moves as the player]].



* Joe Higashi and Hwa Jai in the original ''FatalFury''. Save for their difference fighting stances, many of their moves share the same animation frames.
* In ''ArtOfFighting'', the final boss (Mr. Karate) is a head swap of Ryo Sakazaki. [[LukeIAmYourFather There's a good reason for this.]]
* In ''SmashTV'', the Evil M.C. is a head and torso-swap of the first boss Mutoid Man.
* All the player and enemy characters in ''RiverCityRansom'', which gives the added benefit of allowing the player to carry a weapon from one scene to the next, since everyone uses the same animation frames (something which the NES ''Double Dragon'' games never allowed since the enemies in those games had their unique sprites). The schoolgirls in the shopping malls were also head-swaps, as were the children added in the NES localization.

to:

* Joe Higashi and Hwa Jai in the original ''FatalFury''.''VideoGame/FatalFury''. Save for their difference fighting stances, many of their moves share the same animation frames.
* In ''ArtOfFighting'', ''VideoGame/ArtOfFighting'', the final boss (Mr. Karate) is a head swap of Ryo Sakazaki. [[LukeIAmYourFather There's a good reason for this.]]
* In ''SmashTV'', ''VideoGame/SmashTV'', the Evil M.C. is a head and torso-swap of the first boss Mutoid Man.
* All the player and enemy characters in ''RiverCityRansom'', ''VideoGame/RiverCityRansom'', which gives the added benefit of allowing the player to carry a weapon from one scene to the next, since everyone uses the same animation frames (something which the NES ''Double Dragon'' games never allowed since the enemies in those games had their unique sprites). The schoolgirls in the shopping malls were also head-swaps, as were the children added in the NES localization.



* All of the boxers (except King Hippo) in the NES version of ''PunchOut'' (Glass Joe and Don Flamenco; Von Kaiser and Great Tiger; Bald Bull and Mr. Sandman; Soda Popinski and Super Macho Man; Piston Honda and Mike Tyson/Mr. Dream).

to:

* All of the boxers (except King Hippo) in the NES version of ''PunchOut'' ''VideoGame/PunchOut'' (Glass Joe and Don Flamenco; Von Kaiser and Great Tiger; Bald Bull and Mr. Sandman; Soda Popinski and Super Macho Man; Piston Honda and Mike Tyson/Mr. Dream).



* All the players in the ''NBAJam'' series during the Midway/Acclaim-era (back when the games featured digitized sprites) were head/palette-swaps of the same stuntman with a different NBA player's face for each.
* In Capcom's 1994 ''{{Punisher}}'' arcade game, not only were most of the enemy grunts head-swaps of each other, but the two sole female [=NPCs=] (a bystander in Stage 1 and a hostage in Stage 2) are head ''and'' torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.
* Foreman Spike in ''Wrecking Crew'' is a head swap of Mario (and Luigi).

to:

* All the players in the ''NBAJam'' ''VideoGame/NBAJam'' series during the Midway/Acclaim-era (back when the games featured digitized sprites) were head/palette-swaps of the same stuntman with a different NBA player's face for each.
* In Capcom's Creator/{{Capcom}}'s 1994 ''{{Punisher}}'' arcade game, not only were most of the enemy grunts head-swaps of each other, but the two sole female [=NPCs=] (a bystander in Stage 1 and a hostage in Stage 2) are head ''and'' torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.
* Foreman Spike in ''Wrecking Crew'' ''VideoGame/WreckingCrew'' is a head swap of Mario (and Luigi).
Is there an issue? Send a MessageReason:
None


* Done literally in both, the original ''VideoGame/WonderBoy'' and ''AdventureIsland''. The boss in each world is actually the same bad guy with a different head. Every time he is defeated, he literally loses his head and gains a new one for the next round.

to:

* Done literally in both, the original ''VideoGame/WonderBoy'' and ''AdventureIsland''.''VideoGame/AdventureIsland''. The boss in each world is actually the same bad guy with a different head. Every time he is defeated, he literally loses his head and gains a new one for the next round.
Is there an issue? Send a MessageReason:
None


* ''GuardianHeroes'' featured quite a few head-swapped enemies. Katie and Gash, two imperial knights, are head-swaps of Serena and Han respectively (with Gash wearing a body armor), and there's also a one-armed skeleton knight who is a head-swap of the undead hero who accompanies the player. Manon F. Brown, Randy's mentor and a non-playable character, is a head-swap of Kanon G. Grey.

to:

* ''GuardianHeroes'' ''VideoGame/GuardianHeroes'' featured quite a few head-swapped enemies. Katie and Gash, two imperial knights, are head-swaps of Serena and Han respectively (with Gash wearing a body armor), and there's also a one-armed skeleton knight who is a head-swap of the undead hero who accompanies the player. Manon F. Brown, Randy's mentor and a non-playable character, is a head-swap of Kanon G. Grey.
Is there an issue? Send a MessageReason:
Namespace


* {{Ryu and Ken}} and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''VideoGame/StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.

to:

* {{Ryu and Ken}} RyuAndKen and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''VideoGame/StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.



* In the arcade version of ''DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a MrT-like mohawk and beard, while Jeff, the boss in Mission 2, is a head/palette-swap of the Lee brothers [[MirrorBoss with the same moves as the player]].

to:

* In the arcade version of ''DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a MrT-like Creator/MrT-like mohawk and beard, while Jeff, the boss in Mission 2, is a head/palette-swap of the Lee brothers [[MirrorBoss with the same moves as the player]].



* In ''{{Art of Fighting}}'', the final boss (Mr. Karate) is a head swap of Ryo Sakazaki. [[LukeIAmYourFather There's a good reason for this.]]

to:

* In ''{{Art of Fighting}}'', ''ArtOfFighting'', the final boss (Mr. Karate) is a head swap of Ryo Sakazaki. [[LukeIAmYourFather There's a good reason for this.]]
Is there an issue? Send a MessageReason:
None


* In the arcade version of ''DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a MrT-like mohawk and beard, while the boss in Mission 2 is a head/palette-swap of the Lee brothers.

to:

* In the arcade version of ''DoubleDragon'', the boss in Mission 1 is a head/palette-swap of Abobo with black skin and a MrT-like mohawk and beard, while Jeff, the boss in Mission 2 2, is a head/palette-swap of the Lee brothers.brothers [[MirrorBoss with the same moves as the player]].
Is there an issue? Send a MessageReason:
None


* Done literally in both, the original ''WonderBoy'' and ''AdventureIsland''. The boss in each world is actually the same bad guy with a different head. Every time he is defeated, he literally loses his head and gains a new one for the next round.

to:

* Done literally in both, the original ''WonderBoy'' ''VideoGame/WonderBoy'' and ''AdventureIsland''. The boss in each world is actually the same bad guy with a different head. Every time he is defeated, he literally loses his head and gains a new one for the next round.
Is there an issue? Send a MessageReason:
None


* In the arcade version of ''DoubleDragon'', the Mission 1 boss is a head/palette swap of Abobo with black skin and a MrT-like mohawk and beard, while the Mission 2 boss is a head/palette swapped Lee brother. The Mission 3 boss is just the Mission 1 boss in green skin.

to:

* In the arcade version of ''DoubleDragon'', the boss in Mission 1 boss is a head/palette swap head/palette-swap of Abobo with black skin and a MrT-like mohawk and beard, while the boss in Mission 2 boss is a head/palette swapped head/palette-swap of the Lee brother. The Mission 3 boss is just the Mission 1 boss in green skin.brothers.
Is there an issue? Send a MessageReason:
None


* In the arcade version of ''DoubleDragon'', all the bosses except the final boss (Machine Gun Willy) were head-swaps of other characters. The first boss is a black head-swap of Abobo with a MrT-like beard and mohawk (and the third boss is a palette swap of him with green skin), while the second boss is a head-swapped Lee brother in a green outfit (named Jeff in the Master System version). In most console versions, the head-swapped enemies were removed or replaced by plain palette swaps.

to:

* In the arcade version of ''DoubleDragon'', all the bosses except the final boss (Machine Gun Willy) were head-swaps of other characters. The first Mission 1 boss is a black head-swap head/palette swap of Abobo with black skin and a MrT-like beard and mohawk (and and beard, while the third Mission 2 boss is a palette swap of him with green skin), while the second head/palette swapped Lee brother. The Mission 3 boss is a head-swapped Lee brother just the Mission 1 boss in a green outfit (named Jeff in the Master System version). In most console versions, the head-swapped enemies were removed or replaced by plain palette swaps.skin.



** In ''Super Double Dragon'' for the SNES, Billy and Jimmy are now head swaps, as are Williams and Rowper (who originally had different sprites in previous games). Strangely, Jeff (the aforementioned Lee brother head swap from the first arcade game) was now a pure palette swap of Billy this time.

to:

** In ''Super Double Dragon'' for the SNES, Dragon'', Billy and Jimmy are now were made into head swaps, as are were Williams and Rowper (who originally had different sprites in previous games). Strangely, Jeff (the aforementioned Lee brother head swap from the first arcade game) was now a pure palette swap of Billy this time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Player 2 character in ''BloodyWolf'' is just Player 1 in desert fatigue and a bald head.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''GuardianHeroes'' featured quite a few head-swapped enemies. Katie and Gash, two imperial knights, are head-swaps of Serena and Han respectively (with Gash wearing a body armor), and there's also a one-armed skeleton knight who is a head-swap of the undead hero who accompanies the player. Manon F. Brown, Randy's mentor and a non-playable character, is a head-swap of Kanon G. Grey.
Is there an issue? Send a MessageReason:
None


** Averted with Fei-Long, who was supposed to be introduced alongside a head-swapped rival in ''Super Street Fighter II''. The rival ended up being replaced by Dee-Jay, who has a unique character design/
** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHaveBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and style.

to:

** Averted with Fei-Long, who was supposed to be introduced alongside a head-swapped rival in ''Super Street Fighter II''. The rival ended up being replaced by Dee-Jay, who has a unique character design/
design.
** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHaveBeen aborted]] [[EarlyBirdCameo early appearance]] video game debut in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and style.
Is there an issue? Send a MessageReason:
None


** Yun and Yang from ''VideoGame/StreetFighterIII'', along with Gill and Urien from the same series, are as also worth mentioning.

to:

** Yun and Yang from ''VideoGame/StreetFighterIII'', along with Gill and Urien from who originally started out as having the same series, are as move set (even sharing the same slot on the character select screen), but evolved into different characters from ''2nd Impact'' and onward. Urien, who also worth mentioning.introduced in ''2nd Impact'', is a head swap of Gill (the series' boss character).



** Averted with Fei-Long, who was supposed to have a head-swapped rival that ended up being replaced by Dee Jay, an entirely unique character.
** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHaveBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and moves.

to:

** Averted with Fei-Long, who was supposed to have be introduced alongside a head-swapped rival that in ''Super Street Fighter II''. The rival ended up being replaced by Dee Jay, an entirely Dee-Jay, who has a unique character.
character design/
** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHaveBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and moves.style.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Foreman Spike in ''Wrecking Crew'' is a head swap of Mario (and Luigi).
Is there an issue? Send a MessageReason:
None


* Morrigan and Lilith in the ''VideoGame/{{Darkstalkers}}'' series, although in this case Lilith also has smaller breasts than Morrigan in addition to her different face and hair-style, but the rest of their body parts are identical.

to:

* Morrigan and Lilith Lilith, who was introduced in ''Vampire Savior'' (the third game in the ''VideoGame/{{Darkstalkers}}'' series, although in this case Lilith also has smaller breasts than series) is a head swap of Morrigan in addition to her different face and hair-style, but with much smaller breasts, meaning that the rest of their head is not the only body parts are identical. part changed.
Is there an issue? Send a MessageReason:
None


** ''Double Dragon Advance'' added even more head swap characters. In addition to Billy and Jimmy, we have head swap variants of Abobo (bald, mohawked and afro-haired), Steve, Chin and the Five Emperors of Gen-Setsu-Ken.
* In ''Crude Buster'', Ruth (Player 1 in yellow) sports a fauxhawk, while Sid (Player 2 in green) has a bald-style mohawk.

to:

** ''Double Dragon Advance'' added even more head swap swapped characters. In addition to Billy and Jimmy, we have head swap variants of Abobo (bald, mohawked and afro-haired), Steve, Chin and the Five Emperors of Gen-Setsu-Ken.
* In ''Crude Buster'', ''CrudeBuster'', Ruth (Player 1 in yellow) sports a fauxhawk, while Sid (Player 2 in green) has a bald-style mohawk.
Is there an issue? Send a MessageReason:
None


* In ''TwoCrudeDudes'', one of the player sports a mohawk and the other a fauxhawk.

to:

* In ''TwoCrudeDudes'', one of the player ''Crude Buster'', Ruth (Player 1 in yellow) sports a mohawk and the other fauxhawk, while Sid (Player 2 in green) has a fauxhawk.bald-style mohawk.
Is there an issue? Send a MessageReason:
None


* In the arcade version of ''DoubleDragon'', all the bosses except the final boss (Machine Gun Willy) were head-swaps of other characters. The first boss is a black head-swap of Abobo with a MisterT-like beard and mohawk (and the third boss is a palette swap of him with green skin), while the second boss is a head-swapped Lee brother in a green outfit (named Jeff in the Master System version). In most console versions, the head-swapped enemies were removed or replaced by plain palette swaps.

to:

* In the arcade version of ''DoubleDragon'', all the bosses except the final boss (Machine Gun Willy) were head-swaps of other characters. The first boss is a black head-swap of Abobo with a MisterT-like MrT-like beard and mohawk (and the third boss is a palette swap of him with green skin), while the second boss is a head-swapped Lee brother in a green outfit (named Jeff in the Master System version). In most console versions, the head-swapped enemies were removed or replaced by plain palette swaps.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In Capcom's 1994 ''{{Punisher}}'' arcade game, not only were most of the enemy grunts head-swaps of each other, but the two sole female [=NPCs=] (a bystander in Stage 1 and a hostage in Stage 2) are head ''and'' torso swaps of each other. They both wear the same type of skirt and high-heel pumps, but one of them is wearing a white blouse and the other a halter dress.
Is there an issue? Send a MessageReason:
None


* ''NBAJam'' series used this during the Midway/Acclaim era: professional ballers' heads were superimposed on one stuntman's body.

to:

* All the players in the ''NBAJam'' series used this during the Midway/Acclaim era: professional ballers' heads Midway/Acclaim-era (back when the games featured digitized sprites) were superimposed on one stuntman's body.head/palette-swaps of the same stuntman with a different NBA player's face for each.
Is there an issue? Send a MessageReason:
None


* {{Ryu and Ken}} and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.

to:

* {{Ryu and Ken}} and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''StreetFighterAlpha'' ''VideoGame/StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.
Is there an issue? Send a MessageReason:
None


** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHavenBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and moves.

to:

** Karin Kanzuki was originally planned as a head swap of Sakura as well in her [[WhatCouldHavenBeen [[WhatCouldHaveBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and moves.

Added: 420

Changed: 387

Is there an issue? Send a MessageReason:
None


** Yun and Yang from ''VideoGame/StreetFighterIII'', along with Gill and Urien from the same series, are as also worth mentioning, along with Cammy, Juni and Juli from the ''Street Fighter Alpha'' series.
** Averted with Fei-Long, who was supposed to have a head-swapped rival that ended up being replaced by Dee Jay, an entirely unique character. Karin Kanzuki was originally planned as a head swap of Sakura as well, but her final design gives an entirely different fighting stance and moves.

to:

** Yun and Yang from ''VideoGame/StreetFighterIII'', along with Gill and Urien from the same series, are as also worth mentioning, along with Cammy, mentioning.
**
Juni and Juli from the ''Street Fighter Alpha'' series.
''Alpha 3'' are both head-swaps of Cammy and in turn, of each other.
** Averted with Fei-Long, who was supposed to have a head-swapped rival that ended up being replaced by Dee Jay, an entirely unique character.
**
Karin Kanzuki was originally planned as a head swap of Sakura as well, well in her [[WhatCouldHavenBeen aborted]] [[EarlyBirdCameo early appearance]] in ''MarvelSuperHeroesVsStreetFighter'', but her final design in ''Alpha 3'' gives an entirely different fighting stance and moves.
Is there an issue? Send a MessageReason:
None


* {{Ryu and Ken}} and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.
** Yun and Yang from ''StreetFighterIII'', along with Gill and Urien from the same series, are as also worth mentioning, along with Cammy, Juni and Juli from the ''Street Fighter Alpha'' series.

to:

* {{Ryu and Ken}} and their various [[{{Shotoclone}} clones]] (Akuma, Dan and Sean) from the ''StreetFighter'' franchise are the quintessential examples of this trope in action. Although Ryu wore red slippers and gloves, while Ken fought barefooted and wore armbands in the very first ''Videogame/StreetFighter'', their respective outfits became more or less identical from ''StreetFighterII'' ''VideoGame/StreetFighterII'' aside for the differences in color. Akuma on the other hand, usually wears a prayer beads around his neck and a pair of sandals and his hands are drawn differently in the ''StreetFighterAlpha'' series, while Dan wears an undershirt and bends his knees differently.
** Yun and Yang from ''StreetFighterIII'', ''VideoGame/StreetFighterIII'', along with Gill and Urien from the same series, are as also worth mentioning, along with Cammy, Juni and Juli from the ''Street Fighter Alpha'' series.
Is there an issue? Send a MessageReason:
None


* Morrigan and Lilith in the ''{{Darkstalkers}}'' series, although in this case Lilith also has smaller breasts than Morrigan in addition to her different face and hair-style, but the rest of their body parts are identical.

to:

* Morrigan and Lilith in the ''{{Darkstalkers}}'' ''VideoGame/{{Darkstalkers}}'' series, although in this case Lilith also has smaller breasts than Morrigan in addition to her different face and hair-style, but the rest of their body parts are identical.

Top