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* The BonusBoss Culex in ''SuperMarioRPG: Legend of the Seven Stars'' is fought inside an alternate dimension that appears to be somewhere in the ''FinalFantasy'' universe, probably near the ''FinalFantasyIV'' reality/world/whatever, judging by the [[CrowningMusicOfAwesome music]].

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* The BonusBoss Culex in ''SuperMarioRPG: ''VideoGame/SuperMarioRPG: Legend of the Seven Stars'' is fought inside an alternate dimension that appears to be somewhere in the ''FinalFantasy'' universe, probably near the ''FinalFantasyIV'' reality/world/whatever, judging by the [[CrowningMusicOfAwesome music]].
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* ''{{Touhou}}'' 12: ''Unidentified Fantastic Object'' has you fighting Byakuren in the Pandemonium, where she is sealed. A good half of the game is spent fighting inside a super-massive airship that's planarshifting into the Pandemonium.
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But in a sense it can mean bringing the fight to them and minimalizing damage to your own world. Maybe the FinalBoss can only exist in that dimension and may be just using pawns to spread it's influence and envelop the other dimension so it can exist there also
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* The final boss of ''RadiantSilvergun'' is fought [[spoiler:in 100,000 BC]].
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It doesn\'t really work.


[[SpaceChannel5 http://static.tvtropes.org/pmwiki/pub/images/sc5screens231_5937.jpg]]
[[caption-width:344:Because nothing says final boss more than "Acid Trip Dimension".]]
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* ''LostPlanet'': While the rest of the game is fairly grounded [[spoiler: onto an ice planet, the final level suddenly adds a new dimension (literally in a way, as this is the only time vertical movement isn't limited by fuel) as it takes place alongside a space elevator.]]

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* ''LostPlanet'': While the rest of the game is fairly grounded [[spoiler: onto an ice has you on the grounds of the planet, the [[spoiler:the final level of the first game suddenly adds a new dimension (literally in a way, as this is the only time vertical movement isn't limited by fuel) fuel from your [[MiniMecha VS]]) as it takes place alongside a space elevator.]]

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* In ''Persona 2: Eternal Punishment'', the final dungeon is the Monado Mandala, part of the collective unconscious.

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* In ''Persona 2: ''{{Persona 2}}: Eternal Punishment'', the final dungeon is the Monado Mandala, part of the collective unconscious.unconscious.
** And in ''Persona 2: Innocent Sin'', the prequel, the final dungeon is Xibalba, a spaceship the Mayans built.
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* BujingaiSwordmaster has the final boss Rei creating a new space and planet (which he later bisects) in order to create a proper battlefield.
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http://static.tvtropes.org/pmwiki/pub/images/sc5screens231_5937.jpg

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[[SpaceChannel5 http://static.tvtropes.org/pmwiki/pub/images/sc5screens231_5937.jpgjpg]]
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* For some reason, the [[GiantSpaceFleaFromNowhere totally inexplicable]] final boss of ''Super Adventure Island 2'' is some kind of one-eyed giant scorpion which you fight somewhere in space.
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* In CastlevaniaAriaOfSorrow, the true final boss, [[spoiler:Chaos]], is fought in alternate dimension that isn't on the map.

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http://static.tvtropes.org/pmwiki/pub/images/sc5screens231_5937.jpg
[[caption-width:344:Because nothing says final boss more than "Acid Trip Dimension".]]



You're off to fight the FinalBoss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield. Does wrong, it can lead to XenSyndrome.

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You're off to fight the FinalBoss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield. Does Done wrong, it can lead to XenSyndrome.
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* For the first stage of the final battle of ''DevilMayCry'', Mundus transports himself and Dante into space.
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You're off to fight the final boss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield. Does wrong, it can lead to XenSyndrome.

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You're off to fight the final boss, FinalBoss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield. Does wrong, it can lead to XenSyndrome.

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* ''DigimonAdventure'''s final boss was fought in a strange void that is neither in the Digital World nor the physical world. ''DigimonAdventure02'' had its final battle in the Digital World, but the first phase of the battle was fought in yet another plane of existence.



* ''DigimonAdventure'''s final boss was fought in a strange void that is neither in the Digital World nor the physical world. ''DigimonAdventure02'' had its final battle in the Digital World, but the first phase of the battle was fought in yet another plane of existence.

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* ''DigimonAdventure'''s final boss was fought in a strange void that is neither in the Digital World nor the physical world. ''DigimonAdventure02'' had its final battle in the Digital World, but the first phase of the battle was fought in yet another plane of existence.

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[[/folder]]
* ''DigimonAdventure'''s final boss was fought in a strange void that is neither in the Digital World nor the physical world. ''DigimonAdventure02'' had its final battle in the Digital World, but the first phase of the battle was fought in yet another plane of existence.

[[folder:Tabletop RPG]]
* Judges Guild adventure ''Dark Tower'' (1979), using ''DungeonsAndDragons'' rules. The final battle against the BigBad Pnessutt the Lich took place in the highest level of the Outer Plane of Hades. The party had to activate a planar portal to reach him.



[[folder:Tabletop RPG]]
* Judges Guild adventure ''Dark Tower'' (1979), using ''DungeonsAndDragons'' rules. The final battle against the BigBad Pnessutt the Lich took place in the highest level of the Outer Plane of Hades. The party had to activate a planar portal to reach him.
[[/folder]]
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You're off to fight the final boss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield.

to:

You're off to fight the final boss, so you end up having to go to another dimension. A VideoGame trope, probably caused because the developers want it to be memorable, impressive, and/or [[RuleOfCool awesome]]. May very well have an AmazingTechnicolorBattlefield or be a HighAltitudeBattle. It might also come with a SurrealThemeTune. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to {{Bonus Boss}}es, even though they're not the [[BigBad final boss]]. A common part of {{Trippy Finale Syndrome}}s, it is usually to be found in TheVeryDefinitelyFinalDungeon. Depending on the characteristics of the new dimension, it may or may not invoke InterestingSituationDuel. Sister trope to AmazingTechnicolorBattlefield.
AmazingTechnicolorBattlefield. Does wrong, it can lead to XenSyndrome.
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* {{Beyblade}}: At the end of the first series, Takao and Yuri (get your minds out of the gutter) are warped into an otherwordly, frozen wasteland during their game. Everyone outside just sees an enormous, spiked block of ice.

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* {{Beyblade}}: At the end of the first series, Takao and Yuri (get your minds out of the gutter) are warped into an otherwordly, frozen wasteland during their game. Everyone The outside just sees an enormous, spiked block of ice.
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* {{Beyblade}}: At the end of the first series, Takao and Yuri (get your minds out of the gutter) are warped into an otherwordly, frozen wasteland during their game. Everyone outside just sees an enormous, spiked block of ice.
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* ''JetSetRadioFuture'''s last boss is fought in a nauseatingly trippy AmazingTechnicolorBattlefield.
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* ''JetSetRadioFuture'''s last boss is fought in a nauseatingly trippy AmazingTechnicolorBattlefield.
* After you defeat Bowser for the third time in ''SuperMarioGalaxy 2'', just as you're about to pick up the Grand Star, he pulls you into a black hole, and you fight him one more time here. If it weren't for the fact that this phase is [[AnticlimaxBoss laughably easy]], it would have been one of the best points of the game.
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* ''{{Ys}} III'' and ''V''.
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Random cleanup.


* In ''TengenToppaGurrenLagann'', the final battle with [[spoiler:Anti-Spiral]] happens in [[spoiler:His own pocket Universe]].

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* In ''TengenToppaGurrenLagann'', the final battle with [[spoiler:Anti-Spiral]] happens takes place in [[spoiler:His own a pocket Universe]]. universe.



* cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all {{RPG}}s, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''[[NightmareFuel everything that had lived on that world.]]''

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* cult Cult classic Legend of Dragoon ''LegendOfDragoon'' has one of the most fantastic examples of this throughout all {{RPG}}s, as the final battle takes place through the course of an ''entire entire world's creation, lifetime, and destruction''.destruction. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''[[NightmareFuel everything that had lived on that world.]]''



** Don't forget ''FinalFantasyX'', where the {{final boss}} fight takes place inside two different pocket dimensions inside a giant flying whale monster. [[spoiler:Which is also apparently the Main Character's Father. Don't ask, JRPGs are weird....]]

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** Don't forget ''FinalFantasyX'', where the {{final boss}} fight takes place inside two different pocket dimensions inside a giant flying whale monster. [[spoiler:Which is also apparently the Main Character's Father. Don't ask, JRPGs are weird....]]



* A rather weird example occurs in ''{{XenoSaga}} Episode 1'', where the space station you're on inexplicably switches to a cloudy battlefield against the final boss.

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* A rather weird example occurs in ''{{XenoSaga}} ''{{Xenosaga}} Episode 1'', where the space station you're on inexplicably switches to a cloudy battlefield against the final boss.



* In the ''Knights Of The Nine'' quest line of ''[[TheElderScrollsIV Oblivion]]'', despite the first fight being anticlimactic, you then go to another dimension to fight the boss for real, without the debilitating enchantments.

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* In the The ''Knights Of The Nine'' quest line of ''[[TheElderScrollsIV Oblivion]]'', despite the first fight being anticlimactic, has you then go to another dimension to fight the boss immortal BigBad's spirit in another plane of existence to destroy him for real, without the debilitating enchantments.good.
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** Don't forget ''FinalFantasyX'', where the {{final boss}} fight takes place inside two different pocket dimensions inside a giant flying whale monster.

to:

** Don't forget ''FinalFantasyX'', where the {{final boss}} fight takes place inside two different pocket dimensions inside a giant flying whale monster. [[spoiler:Which is also apparently the Main Character's Father. Don't ask, JRPGs are weird....]]
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None


* The BonusBoss Culex in ''SuperMarioRPG: Legend of the Seven Stars'' is fought inside an alternate dimension that appears to be somewhere in the ''FinalFantasy'' universe, probably near the ''FinalFantasyIV'' reality/world/whatever.

to:

* The BonusBoss Culex in ''SuperMarioRPG: Legend of the Seven Stars'' is fought inside an alternate dimension that appears to be somewhere in the ''FinalFantasy'' universe, probably near the ''FinalFantasyIV'' reality/world/whatever. reality/world/whatever, judging by the [[CrowningMusicOfAwesome music]].
Is there an issue? Send a MessageReason:
None


* cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all {{RPG}}s, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''everything that had lived on that world.''

to:

* cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all {{RPG}}s, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''everything ''[[NightmareFuel everything that had lived on that world.'']]''
Is there an issue? Send a MessageReason:
None


* cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all RPGs, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''everything that had lived on that world.''

to:

* cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all RPGs, {{RPG}}s, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''everything that had lived on that world.''
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*cult classic Legend of Dragoon has one of the most fantastic examples of this throughout all RPGs, as the final battle takes place through the course of an ''entire world's creation, lifetime, and destruction''. You go from AmazingTechnicolorBattlefield to the chaotic upheaval of a world being born, to new life [[TheWorldIsJustAwesome flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''everything that had lived on that world.''
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Added DiffLines:

* In ''New GetterRobo'', the Oni Gods are faced in a universe made of Getter Energy.
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* In the ''Knights Of The Nine'' quest line of ''[[TheElderScrollsIV Oblivion]]'', despite the first fight being anticlimactic, you then go to another dimension to fight the boss for real, without the debilitating enchantments.

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